diff options
author | Mathias Fröhlich <[email protected]> | 2016-08-01 06:55:35 +0200 |
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committer | Mathias Fröhlich <[email protected]> | 2016-08-06 06:27:37 +0200 |
commit | 62d41162bbde86b181afd9e550d49b918fa02831 (patch) | |
tree | 7f4cb76125cffb44c3db0fb3938bb4d53e7884d0 /src | |
parent | c495c18b24d6ea5ba346709daf673e2037172a39 (diff) |
mesa: Copy bitmask of VBOs in the VAO on gl{Push,Pop}Attrib.
On gl{Push,Pop}Attrib(GL_CLIENT_VERTEX_ARRAY_BIT) take
care that gl_vertex_array_object::VertexAttribBufferMask
matches the bound buffer object in the
gl_vertex_array_object::VertexBinding array.
Signed-off-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Fredrik Höglund <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/attrib.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index f859191f69c..ff5f0f1f9fe 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1489,6 +1489,8 @@ copy_array_object(struct gl_context *ctx, /* _Enabled must be the same than on push */ dest->_Enabled = src->_Enabled; + /* The bitmask of bound VBOs needs to match the VertexBinding array */ + dest->VertexAttribBufferMask = src->VertexAttribBufferMask; dest->NewArrays = src->NewArrays; } |