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authorRoland Scheidegger <[email protected]>2019-10-10 20:10:34 +0200
committerRoland Scheidegger <[email protected]>2019-10-11 01:41:08 +0200
commit5084e9785b805108fad3a64cf8741d8d83f9b52c (patch)
tree9d6189ed88e8d871e4ae819bc9dbc489ff29f2e6 /src
parentd905d9b6004a2cd9c86f96e569a7cc9e3995ba2b (diff)
llvmpipe: increase max texture size to 2GB
The 1GB limit was arbitrary, increase this to 2GB (which is the max possible without code changes). Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_limits.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_limits.h b/src/gallium/drivers/llvmpipe/lp_limits.h
index c2808162c78..569179ecdf4 100644
--- a/src/gallium/drivers/llvmpipe/lp_limits.h
+++ b/src/gallium/drivers/llvmpipe/lp_limits.h
@@ -43,7 +43,11 @@
/**
* Max texture sizes
*/
-#define LP_MAX_TEXTURE_SIZE (1 * 1024 * 1024 * 1024ULL) /* 1GB for now */
+/**
+ * 2GB is the actual max currently (we always use 32bit offsets, and both
+ * llvm GEP as well as avx2 gather use signed offsets).
+ */
+#define LP_MAX_TEXTURE_SIZE (2 * 1024 * 1024 * 1024ULL)
#define LP_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */
#define LP_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */
#define LP_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */