diff options
author | Carlos Garnacho <[email protected]> | 2018-11-20 18:06:38 +0100 |
---|---|---|
committer | Carlos Garnacho <[email protected]> | 2019-02-20 12:04:33 +0100 |
commit | 30a01cd9232ed83a0259d184b82e050bae219ed3 (patch) | |
tree | 30e002b20d788701cec52751762642539056fad9 /src | |
parent | f5092136755854b8b9591af93fa264a1b78737a1 (diff) |
wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
Fullscreening and unfullscreening a totem window while playing a video
sometimes results in the video subsurface not changing size along. This
is also reproducible with epiphany.
If a surface gets resized while we have an active back buffer for it, the
resized dimensions won't get neither immediately applied on the resize
callback, nor correctly synchronized on update_buffers(), as the
(now stale) surface size and currently attached buffer size still do match.
There's actually 2 things to synchronize here, first the surface query
size might not be updated yet to the wl_egl_window's (i.e. resize_callback
happened while there is a back buffer), and second the wayland buffers
would need dropping if new surface size differs with the currently attached
buffer. These are done in separate steps now.
https://bugzilla.redhat.com/show_bug.cgi?id=1650929
https://bugs.freedesktop.org/show_bug.cgi?id=109594
Fixes: a9fb331ea7d ("wayland/egl: update surface size on window resize")
Signed-off-by: Carlos Garnacho <[email protected]>
Reviewed-by: Juan A. Suarez <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Tested-by: Bastien Nocera <[email protected]>
Tested-by: Denys Kostin <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/egl/drivers/dri2/platform_wayland.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/egl/drivers/dri2/platform_wayland.c b/src/egl/drivers/dri2/platform_wayland.c index 8be4db7f258..2a2c8214169 100644 --- a/src/egl/drivers/dri2/platform_wayland.c +++ b/src/egl/drivers/dri2/platform_wayland.c @@ -637,10 +637,8 @@ update_buffers(struct dri2_egl_surface *dri2_surf) struct dri2_egl_display *dri2_dpy = dri2_egl_display(dri2_surf->base.Resource.Display); - if (dri2_surf->base.Width != dri2_surf->wl_win->attached_width || - dri2_surf->base.Height != dri2_surf->wl_win->attached_height) { - - dri2_wl_release_buffers(dri2_surf); + if (dri2_surf->base.Width != dri2_surf->wl_win->width || + dri2_surf->base.Height != dri2_surf->wl_win->height) { dri2_surf->base.Width = dri2_surf->wl_win->width; dri2_surf->base.Height = dri2_surf->wl_win->height; @@ -648,6 +646,11 @@ update_buffers(struct dri2_egl_surface *dri2_surf) dri2_surf->dy = dri2_surf->wl_win->dy; } + if (dri2_surf->base.Width != dri2_surf->wl_win->attached_width || + dri2_surf->base.Height != dri2_surf->wl_win->attached_height) { + dri2_wl_release_buffers(dri2_surf); + } + if (get_back_bo(dri2_surf) < 0) { _eglError(EGL_BAD_ALLOC, "failed to allocate color buffer"); return -1; |