diff options
author | Brian Paul <[email protected]> | 2003-04-14 17:08:53 +0000 |
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committer | Brian Paul <[email protected]> | 2003-04-14 17:08:53 +0000 |
commit | 2db8041ffed9db2e68c55f18eedeaa95c23ac761 (patch) | |
tree | 79ab33fb1745cb2584951798f1628bac2669a101 /src | |
parent | d0492cf1377897c8113a109aa936ee7a7084b9c8 (diff) |
fix depth texture tex env bug (#719903)
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/swrast/s_texture.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c index e497f9bba76..a47e6a72ae8 100644 --- a/src/mesa/swrast/s_texture.c +++ b/src/mesa/swrast/s_texture.c @@ -1,5 +1,3 @@ -/* $Id: s_texture.c,v 1.83 2003/03/04 19:17:31 brianp Exp $ */ - /* * Mesa 3-D graphics library * Version: 5.1 @@ -3811,10 +3809,12 @@ texture_apply( const GLcontext *ctx, format = texUnit->_Current->Image[baseLevel]->Format; - if (format == GL_COLOR_INDEX || format == GL_DEPTH_COMPONENT - || format == GL_YCBCR_MESA) { + if (format == GL_COLOR_INDEX || format == GL_YCBCR_MESA) { format = GL_RGBA; /* a bit of a hack */ } + else if (format == GL_DEPTH_COMPONENT) { + format = texUnit->_Current->DepthMode; + } switch (texUnit->EnvMode) { case GL_REPLACE: |