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authorBrian Paul <[email protected]>2012-01-06 12:42:40 -0700
committerBrian Paul <[email protected]>2012-01-06 14:00:19 -0700
commit030e408181f6ba0cd992c1519de485f38adad8be (patch)
treeb58712ddc079d5e5a5e18e21bab010b2de3ad2f4 /src
parentdeb6dd6b4df7324b4b240799029a80db65b89d96 (diff)
swrast: remove calls to _swrast_update_depth/stencil_buffer()
These functions updated the gl_renderbuffer::_DepthBuffer and _StencilBuffer fields. But those fields are no longer used. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/swrast/s_context.c23
1 files changed, 0 insertions, 23 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 6850a09f364..924612578e2 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -36,7 +36,6 @@
#include "swrast.h"
#include "s_blend.h"
#include "s_context.h"
-#include "s_depthstencil.h"
#include "s_lines.h"
#include "s_points.h"
#include "s_span.h"
@@ -546,25 +545,6 @@ _swrast_update_active_attribs(struct gl_context *ctx)
}
-/**
- * Update the depth/stencil renderbuffers, if needed.
- */
-static void
-_swrast_update_depth_stencil(struct gl_context *ctx)
-{
- struct gl_framebuffer *drawFb = ctx->DrawBuffer;
- struct gl_framebuffer *readFb = ctx->ReadBuffer;
-
- _swrast_update_depth_buffer(ctx, drawFb);
- _swrast_update_stencil_buffer(ctx, drawFb);
-
- if (readFb != drawFb) {
- _swrast_update_depth_buffer(ctx, readFb);
- _swrast_update_stencil_buffer(ctx, readFb);
- }
-}
-
-
void
_swrast_validate_derived( struct gl_context *ctx )
{
@@ -609,9 +589,6 @@ _swrast_validate_derived( struct gl_context *ctx )
_NEW_TEXTURE))
_swrast_update_specular_vertex_add(ctx);
- if (swrast->NewState & _NEW_BUFFERS)
- _swrast_update_depth_stencil(ctx);
-
swrast->NewState = 0;
swrast->StateChanges = 0;
swrast->InvalidateState = _swrast_invalidate_state;