diff options
author | Brian Paul <[email protected]> | 2015-01-08 14:10:12 -0700 |
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committer | Brian Paul <[email protected]> | 2015-01-08 14:35:16 -0700 |
commit | df461ac952859a3608b93651fbc4160883b2dd99 (patch) | |
tree | 4ff7a5b1425ccaa93d97fd5e51abc76cd911e092 /src | |
parent | e2bf5b183b104d7c3b7b458e655bd16cd4f2b702 (diff) |
mesa: compute row stride outside of loop and fix MSVC compilation error
Can't do void pointer arithmetic with MSVC.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/teximage.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index e41ce32806a..b3c668f9e54 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3543,6 +3543,7 @@ texturesubimage(struct gl_context *ctx, GLuint dims, /* Must handle special case GL_TEXTURE_CUBE_MAP. */ if (texObj->Target == GL_TEXTURE_CUBE_MAP) { + GLint rowStride; /* Error checking */ if (texObj->NumLayers < 6) { @@ -3594,6 +3595,8 @@ texturesubimage(struct gl_context *ctx, GLuint dims, return; } + rowStride = _mesa_image_image_stride(&ctx->Unpack, width, height, + format, type); /* Copy in each face. */ for (i = 0; i < 6; ++i) { texImage = texObj->Image[i][level]; @@ -3601,8 +3604,7 @@ texturesubimage(struct gl_context *ctx, GLuint dims, level, xoffset, yoffset, zoffset, width, height, 1, format, type, pixels, true); - pixels += _mesa_image_image_stride(&ctx->Unpack, width, height, - format, type); + pixels = (GLubyte *) pixels + rowStride; } } else { |