diff options
author | Lionel Landwerlin <[email protected]> | 2018-05-08 17:25:55 +0100 |
---|---|---|
committer | Juan A. Suarez Romero <[email protected]> | 2018-05-15 11:14:49 +0200 |
commit | c78a265f75eef3c4d6ac307b3dad0963dd2e9897 (patch) | |
tree | 233c11c7baf48463b9984c209245c824226c2bea /src | |
parent | 430bca7d892031f79af7339ec336d59aca706e94 (diff) |
anv: emit pixel scoreboard stall before ISP disable
We want to make sure that all indirect state data has been loaded into
the EUs before disable the pointers.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
Fixes: 78c125af3904c ("anv/gen10: Ignore push constant packets during context restore.")
(cherry picked from commit 766d801ca32118a722fb2e58a48ee9a96897d3b7)
Diffstat (limited to 'src')
-rw-r--r-- | src/intel/vulkan/genX_cmd_buffer.c | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index 360568b4a62..cbc9f62555e 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -1048,14 +1048,21 @@ genX(BeginCommandBuffer)( * context restore, so the mentioned hang doesn't happen. However, * software must program push constant commands for all stages prior to * rendering anything. So we flag them dirty in BeginCommandBuffer. + * + * Finally, we also make sure to stall at pixel scoreboard to make sure the + * constants have been loaded into the EUs prior to disable the push constants + * so that it doesn't hang a previous 3DPRIMITIVE. */ static void emit_isp_disable(struct anv_cmd_buffer *cmd_buffer) { anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { - pc.IndirectStatePointersDisable = true; + pc.StallAtPixelScoreboard = true; pc.CommandStreamerStallEnable = true; } + anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.IndirectStatePointersDisable = true; + } } VkResult |