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authorRob Clark <[email protected]>2015-08-11 16:11:04 -0400
committerRob Clark <[email protected]>2015-08-12 18:37:43 -0400
commitaab3912f21508b0681962c68fdaca1435c06b2ea (patch)
treef5aa997400902d47ab895c059ce9ecd87a72a5c4 /src
parent6e04020dd7784bb44d5e04b41efce342f80840cf (diff)
freedreno/ir3: 'keeps' need neighbors found too
This shows up with a glamor shader, which does a TXF and uses the result for conditional kill. Before we wouldn't group the fanin (collect) neighbors which need to be allocated adjacently at RA, resulting in badness. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_group.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_group.c b/src/gallium/drivers/freedreno/ir3/ir3_group.c
index 70d9b08e019..ca28aefd502 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_group.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_group.c
@@ -236,6 +236,11 @@ find_neighbors(struct ir3 *ir)
instr_find_neighbors(instr);
}
}
+
+ for (i = 0; i < ir->keeps_count; i++) {
+ struct ir3_instruction *instr = ir->keeps[i];
+ instr_find_neighbors(instr);
+ }
}
void