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authorIlia Mirkin <[email protected]>2016-11-20 13:31:43 -0500
committerIlia Mirkin <[email protected]>2016-11-29 20:54:43 -0500
commit8dd985351675c0d31f6a3f757727b92b71c711ff (patch)
tree6bb3970b2e2ecfa9a06fa734a7619f77105beee0 /src
parent9f568e5db1e5ef3b627fffb8d12258ca0cf2dd47 (diff)
swr: rearrange caps into limits/supported/unsupported groups
I find this a lot more readable and compact - much easier to scan through the list and see what's on and what's off. No functional change intended. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tim Rowley <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/swr/swr_screen.cpp213
1 files changed, 84 insertions, 129 deletions
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
index 194b8f033a0..dc55d3eeb74 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -153,54 +153,15 @@ static int
swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
- case PIPE_CAP_NPOT_TEXTURES:
- case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
- case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
- return 1;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
- case PIPE_CAP_SM3:
- return 1;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- return 0;
- case PIPE_CAP_POINT_SPRITE:
- return 1;
+ /* limits */
case PIPE_CAP_MAX_RENDER_TARGETS:
return PIPE_MAX_COLOR_BUFS;
- case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
- return 1;
- case PIPE_CAP_OCCLUSION_QUERY:
- case PIPE_CAP_QUERY_TIME_ELAPSED:
- case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
- return 1;
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- return 1;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
- case PIPE_CAP_TEXTURE_SWIZZLE:
- return 1;
- case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
- return 0;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return SWR_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return SWR_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return SWR_MAX_TEXTURE_CUBE_LEVELS;
- case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return 1;
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- return 1;
- case PIPE_CAP_INDEP_BLEND_FUNC:
- return 1;
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
- return 0; // Don't support lower left frag coord.
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
- return 1;
- case PIPE_CAP_DEPTH_CLIP_DISABLE:
- return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return MAX_SO_STREAMS;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
@@ -213,134 +174,112 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
return 1;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2048;
- case PIPE_CAP_PRIMITIVE_RESTART:
- return 1;
- case PIPE_CAP_SHADER_STENCIL_EXPORT:
- return 0;
- case PIPE_CAP_TGSI_INSTANCEID:
- case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
- case PIPE_CAP_START_INSTANCE:
- return 1;
- case PIPE_CAP_SEAMLESS_CUBE_MAP:
- case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- return 1;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return SWR_MAX_TEXTURE_ARRAY_LAYERS;
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
- case PIPE_CAP_CONDITIONAL_RENDER:
- return 1;
- case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 330;
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ return 16;
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ return 64;
+ case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+ return 65536;
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 0;
- case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
- case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ case PIPE_CAP_MAX_VIEWPORTS:
+ return 1;
+ case PIPE_CAP_ENDIANNESS:
+ return PIPE_ENDIAN_NATIVE;
+ case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
+ case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
return 0;
+
+ /* supported features */
+ case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+ case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ case PIPE_CAP_SM3:
+ case PIPE_CAP_POINT_SPRITE:
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ case PIPE_CAP_OCCLUSION_QUERY:
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
+ case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ case PIPE_CAP_START_INSTANCE:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
- return 1;
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
- return 1;
- case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 330;
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
- return 1;
- case PIPE_CAP_COMPUTE:
- return 0;
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_FAKE_SW_MSAA:
+ case PIPE_CAP_DRAW_INDIRECT:
+ case PIPE_CAP_UMA:
+ case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+ case PIPE_CAP_CLIP_HALFZ:
+ case PIPE_CAP_POLYGON_OFFSET_CLAMP:
+ case PIPE_CAP_DEPTH_BOUNDS_TEST:
+ case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
+ case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
+ case PIPE_CAP_CULL_DISTANCE:
return 1;
- case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
- return 16;
+
+ /* unsupported features */
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ case PIPE_CAP_COMPUTE:
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
- return 0;
- case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
- return 64;
- case PIPE_CAP_QUERY_TIMESTAMP:
- return 1;
case PIPE_CAP_CUBE_MAP_ARRAY:
- return 0;
- case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
- return 1;
- case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
- return 65536;
- case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
- return 0;
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
- return 0;
- case PIPE_CAP_MAX_VIEWPORTS:
- return 1;
- case PIPE_CAP_ENDIANNESS:
- return PIPE_ENDIAN_NATIVE;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
case PIPE_CAP_TEXTURE_GATHER_SM5:
- return 0;
- case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
- return 1;
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
- return 0;
- case PIPE_CAP_FAKE_SW_MSAA:
- return 1;
- case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
- case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
- return 0;
- case PIPE_CAP_DRAW_INDIRECT:
- return 1;
-
- case PIPE_CAP_VENDOR_ID:
- return 0xFFFFFFFF;
- case PIPE_CAP_DEVICE_ID:
- return 0xFFFFFFFF;
- case PIPE_CAP_ACCELERATED:
- return 0;
- case PIPE_CAP_VIDEO_MEMORY: {
- /* XXX: Do we want to return the full amount of system memory ? */
- uint64_t system_memory;
-
- if (!os_get_total_physical_memory(&system_memory))
- return 0;
-
- return (int)(system_memory >> 20);
- }
- case PIPE_CAP_UMA:
- return 1;
- case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
- return 1;
- case PIPE_CAP_CLIP_HALFZ:
- return 1;
case PIPE_CAP_VERTEXID_NOBASE:
- return 0;
- case PIPE_CAP_POLYGON_OFFSET_CLAMP:
- return 1;
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
- return 0;
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
- return 0; // xxx
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
- return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
- return 0;
- case PIPE_CAP_DEPTH_BOUNDS_TEST:
- return 1;
- case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
- case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
- return 1;
- case PIPE_CAP_CULL_DISTANCE:
- return 1;
case PIPE_CAP_TGSI_TXQS:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_SHAREABLE_SHADERS:
@@ -373,6 +312,22 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
return 0;
+
+ case PIPE_CAP_VENDOR_ID:
+ return 0xFFFFFFFF;
+ case PIPE_CAP_DEVICE_ID:
+ return 0xFFFFFFFF;
+ case PIPE_CAP_ACCELERATED:
+ return 0;
+ case PIPE_CAP_VIDEO_MEMORY: {
+ /* XXX: Do we want to return the full amount of system memory ? */
+ uint64_t system_memory;
+
+ if (!os_get_total_physical_memory(&system_memory))
+ return 0;
+
+ return (int)(system_memory >> 20);
+ }
}
/* should only get here on unhandled cases */