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authorBrian Paul <[email protected]>2018-01-31 20:18:52 -0700
committerBrian Paul <[email protected]>2018-02-01 12:17:59 -0700
commit7a1401938b3514a95ffbdb2ec70987138ccabc3a (patch)
treedc0268c869d41a30a011d52bee5abb90e93aaa85 /src
parentc7442895526a8c3e41eaf985827c66907d9e8ad6 (diff)
svga: clean up retry_draw_range_elements(), retry_draw_arrays()
Get rid of a bunch of goto spaghetti. Remove unneeded do_retry parameter. No Piglit changes. Also tested w/ Google Earth and other apps. Reviewed-by: Neha Bhende <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/svga/svga_pipe_draw.c81
1 files changed, 27 insertions, 54 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c
index 5fa562b08e6..42525c31530 100644
--- a/src/gallium/drivers/svga/svga_pipe_draw.c
+++ b/src/gallium/drivers/svga/svga_pipe_draw.c
@@ -65,19 +65,14 @@ retry_draw_range_elements( struct svga_context *svga,
unsigned start,
unsigned count,
unsigned start_instance,
- unsigned instance_count,
- boolean do_retry )
+ unsigned instance_count)
{
- enum pipe_error ret = PIPE_OK;
+ enum pipe_error ret;
SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWELEMENTS);
svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
- ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
- if (ret != PIPE_OK)
- goto retry;
-
/** determine if flatshade is to be used after svga_update_state()
* in case the fragment shader is changed.
*/
@@ -86,29 +81,21 @@ retry_draw_range_elements( struct svga_context *svga,
is_using_flat_shading(svga),
svga->curr.rast->templ.flatshade_first);
- ret = svga_hwtnl_draw_range_elements( svga->hwtnl,
- index_buffer, index_size, index_bias,
- min_index, max_index,
- prim, start, count,
- start_instance, instance_count);
- if (ret != PIPE_OK)
- goto retry;
-
- goto done;
-
-retry:
- svga_context_flush( svga, NULL );
-
- if (do_retry)
- {
- ret = retry_draw_range_elements(svga,
- index_buffer, index_size, index_bias,
- min_index, max_index,
- prim, start, count,
- start_instance, instance_count, FALSE);
+ for (unsigned try = 0; try < 2; try++) {
+ ret = svga_update_state(svga, SVGA_STATE_HW_DRAW);
+ if (ret == PIPE_OK) {
+ ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
+ index_buffer, index_size,
+ index_bias,
+ min_index, max_index,
+ prim, start, count,
+ start_instance, instance_count);
+ if (ret == PIPE_OK)
+ break;
+ }
+ svga_context_flush(svga, NULL);
}
-done:
SVGA_STATS_TIME_POP(svga_sws(svga));
return ret;
}
@@ -117,8 +104,7 @@ done:
static enum pipe_error
retry_draw_arrays( struct svga_context *svga,
enum pipe_prim_type prim, unsigned start, unsigned count,
- unsigned start_instance, unsigned instance_count,
- boolean do_retry )
+ unsigned start_instance, unsigned instance_count)
{
enum pipe_error ret;
@@ -126,10 +112,6 @@ retry_draw_arrays( struct svga_context *svga,
svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
- ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
- if (ret != PIPE_OK)
- goto retry;
-
/** determine if flatshade is to be used after svga_update_state()
* in case the fragment shader is changed.
*/
@@ -138,24 +120,17 @@ retry_draw_arrays( struct svga_context *svga,
is_using_flat_shading(svga),
svga->curr.rast->templ.flatshade_first);
- ret = svga_hwtnl_draw_arrays(svga->hwtnl, prim, start, count,
- start_instance, instance_count);
- if (ret != PIPE_OK)
- goto retry;
-
- goto done;
-
-retry:
- if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry)
- {
- svga_context_flush( svga, NULL );
-
- ret = retry_draw_arrays(svga, prim, start, count,
- start_instance, instance_count,
- FALSE);
+ for (unsigned try = 0; try < 2; try++) {
+ ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
+ if (ret == PIPE_OK) {
+ ret = svga_hwtnl_draw_arrays(svga->hwtnl, prim, start, count,
+ start_instance, instance_count);
+ if (ret == PIPE_OK)
+ break;
+ }
+ svga_context_flush(svga, NULL);
}
-done:
SVGA_STATS_TIME_POP(svga_sws(svga));
return ret;
}
@@ -277,13 +252,11 @@ svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
info->start + offset,
count,
info->start_instance,
- info->instance_count,
- TRUE );
+ info->instance_count);
}
else {
ret = retry_draw_arrays(svga, info->mode, info->start, count,
- info->start_instance, info->instance_count,
- TRUE);
+ info->start_instance, info->instance_count);
}
}