diff options
author | Brian Paul <[email protected]> | 2005-09-03 16:49:35 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-09-03 16:49:35 +0000 |
commit | 6e57725061813a3b8cee30bb857f6c59a88a8592 (patch) | |
tree | fbff98c18dcb151ca858e53d21e10f64a73c27f6 /src | |
parent | b0715811e8c100a2686ee2363e2f94c734565d60 (diff) |
use new InitStencil/DepthPointer functions
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_span.c | 111 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_state.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_span.c | 27 |
3 files changed, 16 insertions, 127 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_span.c b/src/mesa/drivers/dri/i830/i830_span.c index 4a86784e8af..8e9fe38b541 100644 --- a/src/mesa/drivers/dri/i830/i830_span.c +++ b/src/mesa/drivers/dri/i830/i830_span.c @@ -139,7 +139,7 @@ do { \ d = *(GLushort *)(buf + _x*2 + _y*pitch); -#define TAG(x) i830##x##_16 +#define TAG(x) i830##x##_z16 #include "depthtmp.h" @@ -195,7 +195,7 @@ do { \ #define READ_DEPTH( d, _x, _y ) \ d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xffffff; -#define TAG(x) i830##x##_24 +#define TAG(x) i830##x##_z24 #include "depthtmp.h" /* 24/8 bit interleaved depth/stencil functions @@ -211,7 +211,7 @@ do { \ d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xffffff; -#define TAG(x) i830##x##_24_8 +#define TAG(x) i830##x##_z24_s8 #include "depthtmp.h" #define WRITE_STENCIL( _x, _y, d ) { \ @@ -224,7 +224,7 @@ do { \ #define READ_STENCIL( d, _x, _y ) \ d = *(GLuint *)(buf + _x*4 + _y*pitch) >> 24; -#define TAG(x) i830##x##_24_8 +#define TAG(x) i830##x##_z24_s8 #include "stenciltmp.h" /* @@ -232,6 +232,7 @@ do { \ * for software rasterization (swrast) fallbacks. This doesn't necessarily * correspond to glDrawBuffer() or glReadBuffer() calls. */ +#if 000 static void i830SetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, GLuint bufferBit) { @@ -253,7 +254,7 @@ static void i830SetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, ASSERT(0); } } - +#endif /* Move locking out to get reasonable span performance. @@ -275,79 +276,7 @@ void i830SpanRenderFinish( GLcontext *ctx ) void i830DDInitSpanFuncs( GLcontext *ctx ) { - i830ContextPtr imesa = I830_CONTEXT(ctx); - i830ScreenPrivate *i830Screen = imesa->i830Screen; - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); - - swdd->SetBuffer = i830SetBuffer; - - switch (i830Screen->fbFormat) { - case DV_PF_555: -#if 0 - swdd->WriteRGBASpan = i830WriteRGBASpan_555; - swdd->WriteRGBSpan = i830WriteRGBSpan_555; - swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_555; - swdd->WriteRGBAPixels = i830WriteRGBAPixels_555; - swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_555; - swdd->ReadRGBASpan = i830ReadRGBASpan_555; - swdd->ReadRGBAPixels = i830ReadRGBAPixels_555; - swdd->ReadDepthSpan = i830ReadDepthSpan_16; - swdd->WriteDepthSpan = i830WriteDepthSpan_16; - swdd->ReadDepthPixels = i830ReadDepthPixels_16; - swdd->WriteDepthPixels = i830WriteDepthPixels_16; -#endif - break; - - case DV_PF_565: -#if 0 - swdd->WriteRGBASpan = i830WriteRGBASpan_565; - swdd->WriteRGBSpan = i830WriteRGBSpan_565; - swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_565; - swdd->WriteRGBAPixels = i830WriteRGBAPixels_565; - swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_565; - swdd->ReadRGBASpan = i830ReadRGBASpan_565; - swdd->ReadRGBAPixels = i830ReadRGBAPixels_565; - swdd->ReadDepthSpan = i830ReadDepthSpan_16; - swdd->WriteDepthSpan = i830WriteDepthSpan_16; - swdd->ReadDepthPixels = i830ReadDepthPixels_16; - swdd->WriteDepthPixels = i830WriteDepthPixels_16; -#endif - break; - - case DV_PF_8888: -#if 0 - swdd->WriteRGBASpan = i830WriteRGBASpan_8888; - swdd->WriteRGBSpan = i830WriteRGBSpan_8888; - swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_8888; - swdd->WriteRGBAPixels = i830WriteRGBAPixels_8888; - swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_8888; - swdd->ReadRGBASpan = i830ReadRGBASpan_8888; - swdd->ReadRGBAPixels = i830ReadRGBAPixels_8888; -#endif - - if(imesa->hw_stencil) { -#if 0 - swdd->ReadDepthSpan = i830ReadDepthSpan_24_8; - swdd->WriteDepthSpan = i830WriteDepthSpan_24_8; - swdd->ReadDepthPixels = i830ReadDepthPixels_24_8; - swdd->WriteDepthPixels = i830WriteDepthPixels_24_8; - swdd->WriteStencilSpan = i830WriteStencilSpan_24_8; - swdd->ReadStencilSpan = i830ReadStencilSpan_24_8; - swdd->WriteStencilPixels = i830WriteStencilPixels_24_8; - swdd->ReadStencilPixels = i830ReadStencilPixels_24_8; -#endif - } else { -#if 0 - swdd->ReadDepthSpan = i830ReadDepthSpan_24; - swdd->WriteDepthSpan = i830WriteDepthSpan_24; - swdd->ReadDepthPixels = i830ReadDepthPixels_24; - swdd->WriteDepthPixels = i830WriteDepthPixels_24; -#endif - } - break; - } - swdd->SpanRenderStart = i830SpanRenderStart; swdd->SpanRenderFinish = i830SpanRenderFinish; } @@ -392,36 +321,16 @@ i830SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) } } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { - drb->Base.GetRow = i830ReadDepthSpan_16; - drb->Base.GetValues = i830ReadDepthPixels_16; - drb->Base.PutRow = i830WriteDepthSpan_16; - drb->Base.PutMonoRow = i830WriteMonoDepthSpan_16; - drb->Base.PutValues = i830WriteDepthPixels_16; - drb->Base.PutMonoValues = NULL; + i830InitDepthPointers_z16(&drb->Base); } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { - drb->Base.GetRow = i830ReadDepthSpan_24_8; - drb->Base.GetValues = i830ReadDepthPixels_24_8; - drb->Base.PutRow = i830WriteDepthSpan_24_8; - drb->Base.PutMonoRow = i830WriteMonoDepthSpan_24_8; - drb->Base.PutValues = i830WriteDepthPixels_24_8; - drb->Base.PutMonoValues = NULL; + i830InitDepthPointers_z24_s8(&drb->Base); } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { /* not _really_ 32-bit Z */ - drb->Base.GetRow = i830ReadDepthSpan_24; - drb->Base.GetValues = i830ReadDepthPixels_24; - drb->Base.PutRow = i830WriteDepthSpan_24; - drb->Base.PutMonoRow = i830WriteMonoDepthSpan_24; - drb->Base.PutValues = i830WriteDepthPixels_24; - drb->Base.PutMonoValues = NULL; + i830InitDepthPointers_z24(&drb->Base); } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { - drb->Base.GetRow = i830ReadStencilSpan_24_8; - drb->Base.GetValues = i830ReadStencilPixels_24_8; - drb->Base.PutRow = i830WriteStencilSpan_24_8; - drb->Base.PutMonoRow = i830WriteMonoStencilSpan_24_8; - drb->Base.PutValues = i830WriteStencilPixels_24_8; - drb->Base.PutMonoValues = NULL; + i830InitStencilPointers_z24_s8(&drb->Base); } } diff --git a/src/mesa/drivers/dri/i830/i830_state.c b/src/mesa/drivers/dri/i830/i830_state.c index 61534854493..28ec9472412 100644 --- a/src/mesa/drivers/dri/i830/i830_state.c +++ b/src/mesa/drivers/dri/i830/i830_state.c @@ -825,11 +825,6 @@ static void i830DrawBuffer(GLcontext *ctx, GLenum mode ) FALLBACK( imesa, I830_FALLBACK_DRAW_BUFFER, GL_TRUE ); return; } - - /* We want to update the s/w rast state too so that i830SetBuffer() - * gets called. - */ - _swrast_DrawBuffer(ctx, mode); } static void i830ReadBuffer(GLcontext *ctx, GLenum mode ) diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index dcb7af31ec9..5167bdd426b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -192,7 +192,7 @@ radeon_mba_z16( const driRenderbuffer *drb, GLint x, GLint y ) #define READ_DEPTH( d, _x, _y ) \ d = *(GLushort *)(buf + radeon_mba_z16( drb, _x + xo, _y + yo )); -#define TAG(x) radeon##x##_16 +#define TAG(x) radeon##x##_z16 #include "depthtmp.h" @@ -211,7 +211,7 @@ do { \ d = *(GLuint *)(buf + radeon_mba_z32( drb, _x + xo, \ _y + yo )) & 0x00ffffff; -#define TAG(x) radeon##x##_24_8 +#define TAG(x) radeon##x##_z24_s8 #include "depthtmp.h" @@ -238,7 +238,7 @@ do { \ d = tmp >> 24; \ } while (0) -#define TAG(x) radeon##x##_24_8 +#define TAG(x) radeon##x##_z24_s8 #include "stenciltmp.h" @@ -287,27 +287,12 @@ radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) } } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { - drb->Base.GetRow = radeonReadDepthSpan_16; - drb->Base.GetValues = radeonReadDepthPixels_16; - drb->Base.PutRow = radeonWriteDepthSpan_16; - drb->Base.PutMonoRow = radeonWriteMonoDepthSpan_16; - drb->Base.PutValues = radeonWriteDepthPixels_16; - drb->Base.PutMonoValues = NULL; + radeonInitDepthPointers_z16(&drb->Base); } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { - drb->Base.GetRow = radeonReadDepthSpan_24_8; - drb->Base.GetValues = radeonReadDepthPixels_24_8; - drb->Base.PutRow = radeonWriteDepthSpan_24_8; - drb->Base.PutMonoRow = radeonWriteMonoDepthSpan_24_8; - drb->Base.PutValues = radeonWriteDepthPixels_24_8; - drb->Base.PutMonoValues = NULL; + radeonInitDepthPointers_z24_s8(&drb->Base); } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { - drb->Base.GetRow = radeonReadStencilSpan_24_8; - drb->Base.GetValues = radeonReadStencilPixels_24_8; - drb->Base.PutRow = radeonWriteStencilSpan_24_8; - drb->Base.PutMonoRow = radeonWriteMonoStencilSpan_24_8; - drb->Base.PutValues = radeonWriteStencilPixels_24_8; - drb->Base.PutMonoValues = NULL; + radeonInitStencilPointers_z24_s8(&drb->Base); } } |