diff options
author | Marek Olšák <[email protected]> | 2017-11-16 01:10:27 +0100 |
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committer | Marek Olšák <[email protected]> | 2018-02-13 01:00:45 +0100 |
commit | 65ed98839b612ada9b5a3da3bedff135798bdb74 (patch) | |
tree | 78509b88011c5da8b0c2c19b1c677acf0267a792 /src | |
parent | 78f1decc95edee0c774098e29582d5bb9dec39a4 (diff) |
mesa: reduce the size of gl_program
gl_program: 1456 -> 976 bytes
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/link_uniforms.cpp | 9 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 4 |
2 files changed, 6 insertions, 7 deletions
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index 15813cb0aed..a73dcd47275 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -1423,11 +1423,10 @@ link_assign_uniform_storage(struct gl_context *ctx, } } - STATIC_ASSERT(sizeof(shader->Program->sh.SamplerTargets) == - sizeof(parcel.targets)); - memcpy(shader->Program->sh.SamplerTargets, - parcel.targets, - sizeof(shader->Program->sh.SamplerTargets)); + STATIC_ASSERT(ARRAY_SIZE(shader->Program->sh.SamplerTargets) == + ARRAY_SIZE(parcel.targets)); + for (unsigned j = 0; j < ARRAY_SIZE(parcel.targets); j++) + shader->Program->sh.SamplerTargets[j] = parcel.targets[j]; } #ifndef NDEBUG diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f829fa3ff05..c80d3b950ca 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2168,7 +2168,7 @@ struct gl_program /** Subset of OutputsWritten outputs written with non-zero index. */ GLbitfield64 SecondaryOutputsWritten; /** TEXTURE_x_BIT bitmask */ - GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; + GLbitfield16 TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; /** Bitfield of which samplers are used */ GLbitfield SamplersUsed; /** Texture units used for shadow sampling. */ @@ -2246,7 +2246,7 @@ struct gl_program /** Which texture target is being sampled * (TEXTURE_1D/2D/3D/etc_INDEX) */ - gl_texture_index SamplerTargets[MAX_SAMPLERS]; + GLubyte SamplerTargets[MAX_SAMPLERS]; /** * Number of samplers declared with the bindless_sampler layout |