diff options
author | Christian König <[email protected]> | 2011-03-19 01:02:40 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2011-03-19 01:02:40 +0100 |
commit | 2bf95c519e755146704f4942b1703d47d18bfeaa (patch) | |
tree | 9d29c5d56014377013770615611f903cd5b25292 /src | |
parent | f36846c77ee196881c0da560229279fc7ed88170 (diff) | |
parent | 8042d751debb7a8375e8bc587189fea9a5a8371d (diff) |
Merge remote branch 'origin/master' into pipe-video
Conflicts:
src/gallium/drivers/r600/r600_asm.c
src/gallium/tests/unit/SConscript
Diffstat (limited to 'src')
420 files changed, 8978 insertions, 5908 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 015b801c757..f7e063b3524 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -94,6 +94,7 @@ EGLint dri2_to_egl_attribute_map[] = { 0, /* __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE */ 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */ EGL_Y_INVERTED_NOK, /* __DRI_ATTRIB_YINVERTED */ + 0, /* __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE */ }; struct dri2_egl_config * diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index f5fea1f71b8..869b2d486a4 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -110,6 +110,7 @@ C_SOURCES = \ util/u_draw_quad.c \ util/u_format.c \ util/u_format_other.c \ + util/u_format_latc.c \ util/u_format_s3tc.c \ util/u_format_rgtc.c \ util/u_format_srgb.c \ @@ -130,6 +131,7 @@ C_SOURCES = \ util/u_network.c \ util/u_math.c \ util/u_mm.c \ + util/u_pstipple.c \ util/u_rect.c \ util/u_ringbuffer.c \ util/u_sampler.c \ @@ -159,7 +161,6 @@ GALLIVM_SOURCES = \ gallivm/lp_bld_bitarit.c \ gallivm/lp_bld_const.c \ gallivm/lp_bld_conv.c \ - gallivm/lp_bld_debug.c \ gallivm/lp_bld_flow.c \ gallivm/lp_bld_format_aos.c \ gallivm/lp_bld_format_soa.c \ @@ -187,6 +188,7 @@ GALLIVM_SOURCES = \ draw/draw_pt_fetch_shade_pipeline_llvm.c GALLIVM_CPP_SOURCES = \ + gallivm/lp_bld_debug.cpp \ gallivm/lp_bld_misc.cpp GENERATED_SOURCES = \ diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript index f4ab8a50da4..84519cfd048 100644 --- a/src/gallium/auxiliary/SConscript +++ b/src/gallium/auxiliary/SConscript @@ -157,6 +157,7 @@ source = [ 'util/u_draw_quad.c', 'util/u_format.c', 'util/u_format_other.c', + 'util/u_format_latc.c', 'util/u_format_s3tc.c', 'util/u_format_rgtc.c', 'util/u_format_srgb.c', @@ -177,6 +178,7 @@ source = [ 'util/u_network.c', 'util/u_math.c', 'util/u_mm.c', + 'util/u_pstipple.c', 'util/u_rect.c', 'util/u_resource.c', 'util/u_ringbuffer.c', @@ -199,16 +201,13 @@ source = [ ] if env['llvm']: - if env['UDIS86']: - env.Append(CPPDEFINES = [('HAVE_UDIS86', '1')]) - source += [ 'gallivm/lp_bld_arit.c', 'gallivm/lp_bld_assert.c', 'gallivm/lp_bld_bitarit.c', 'gallivm/lp_bld_const.c', 'gallivm/lp_bld_conv.c', - 'gallivm/lp_bld_debug.c', + 'gallivm/lp_bld_debug.cpp', 'gallivm/lp_bld_flow.c', 'gallivm/lp_bld_format_aos.c', 'gallivm/lp_bld_format_soa.c', diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index ea62c9739fd..fe3627be867 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -388,13 +388,6 @@ pstip_update_texture(struct pstip_stage *pstip) uint i, j; ubyte *data; - /* XXX: want to avoid flushing just because we use stipple: - * - * Flush should no longer be necessary if driver is properly - * interleaving drawing and transfers on a given context: - */ - pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL ); - transfer = pipe_get_transfer(pipe, pstip->texture, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, 32, 32); data = pipe->transfer_map(pipe, transfer); diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index bfb72d50efa..e6d187e9774 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -33,6 +33,7 @@ #include "draw_context.h" #include "draw_private.h" +#include "draw_vertex.h" struct draw_context; @@ -48,7 +49,7 @@ struct draw_variant_input struct draw_variant_output { - enum pipe_format format; /* output format */ + enum attrib_emit format; /* output format */ unsigned vs_output:8; /* which vertex shader output is this? */ unsigned offset:24; /* offset into output vertex */ }; diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_io.c b/src/gallium/auxiliary/draw/draw_vs_aos_io.c index 8f8bbe7cb88..f1dd4487732 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos_io.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos_io.c @@ -384,7 +384,7 @@ static void emit_store_R8G8B8A8_UNORM( struct aos_compilation *cp, static boolean emit_output( struct aos_compilation *cp, struct x86_reg ptr, struct x86_reg dataXMM, - unsigned format ) + enum attrib_emit format ) { switch (format) { case EMIT_1F: @@ -422,7 +422,7 @@ boolean aos_emit_outputs( struct aos_compilation *cp ) unsigned i; for (i = 0; i < cp->vaos->base.key.nr_outputs; i++) { - unsigned format = cp->vaos->base.key.element[i].out.format; + enum attrib_emit format = cp->vaos->base.key.element[i].out.format; unsigned offset = cp->vaos->base.key.element[i].out.offset; unsigned vs_output = cp->vaos->base.key.element[i].out.vs_output; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_debug.c b/src/gallium/auxiliary/gallivm/lp_bld_debug.c deleted file mode 100644 index 93e56553d7b..00000000000 --- a/src/gallium/auxiliary/gallivm/lp_bld_debug.c +++ /dev/null @@ -1,141 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#ifdef HAVE_UDIS86 -#include <udis86.h> -#endif - -#include "util/u_math.h" -#include "util/u_debug.h" -#include "lp_bld_debug.h" - - -/** - * Check alignment. - * - * It is important that this check is not implemented as a macro or inlined - * function, as the compiler assumptions in respect to alignment of global - * and stack variables would often make the check a no op, defeating the - * whole purpose of the exercise. - */ -boolean -lp_check_alignment(const void *ptr, unsigned alignment) -{ - assert(util_is_power_of_two(alignment)); - return ((uintptr_t)ptr & (alignment - 1)) == 0; -} - - -void -lp_disassemble(const void* func) -{ -#ifdef HAVE_UDIS86 - ud_t ud_obj; - uint64_t max_jmp_pc; - uint inst_no; - boolean emit_addrs = TRUE, emit_line_nos = FALSE; - - ud_init(&ud_obj); - - ud_set_input_buffer(&ud_obj, (void*)func, 0xffff); - - max_jmp_pc = (uint64_t) (uintptr_t) func; - ud_set_pc(&ud_obj, max_jmp_pc); - -#ifdef PIPE_ARCH_X86 - ud_set_mode(&ud_obj, 32); -#endif -#ifdef PIPE_ARCH_X86_64 - ud_set_mode(&ud_obj, 64); -#endif - - ud_set_syntax(&ud_obj, UD_SYN_ATT); - - while (ud_disassemble(&ud_obj)) { - - if (emit_addrs) { -#ifdef PIPE_ARCH_X86 - debug_printf("0x%08lx:\t", (unsigned long)ud_insn_off(&ud_obj)); -#endif -#ifdef PIPE_ARCH_X86_64 - debug_printf("0x%016llx:\t", (unsigned long long)ud_insn_off(&ud_obj)); -#endif - } - else if (emit_line_nos) { - debug_printf("%6d:\t", inst_no); - inst_no++; - } -#if 0 - debug_printf("%-16s ", ud_insn_hex(&ud_obj)); -#endif - - debug_printf("%s\n", ud_insn_asm(&ud_obj)); - - if(ud_obj.mnemonic != UD_Icall) { - unsigned i; - for(i = 0; i < 3; ++i) { - const struct ud_operand *op = &ud_obj.operand[i]; - if (op->type == UD_OP_JIMM){ - uint64_t pc = ud_obj.pc; - - switch (op->size) { - case 8: - pc += op->lval.sbyte; - break; - case 16: - pc += op->lval.sword; - break; - case 32: - pc += op->lval.sdword; - break; - default: - break; - } - if(pc > max_jmp_pc) - max_jmp_pc = pc; - } - } - } - - if (ud_obj.mnemonic == UD_Iinvalid || - (ud_insn_off(&ud_obj) >= max_jmp_pc && - (ud_obj.mnemonic == UD_Iret || - ud_obj.mnemonic == UD_Ijmp))) - break; - } - -#if 0 - /* Print GDB command, useful to verify udis86 output */ - debug_printf("disassemble %p %p\n", func, (void*)(uintptr_t)ud_obj.pc); -#endif - - debug_printf("\n"); -#else - (void)func; -#endif -} diff --git a/src/gallium/auxiliary/gallivm/lp_bld_debug.cpp b/src/gallium/auxiliary/gallivm/lp_bld_debug.cpp new file mode 100644 index 00000000000..bb2c82fe0ed --- /dev/null +++ b/src/gallium/auxiliary/gallivm/lp_bld_debug.cpp @@ -0,0 +1,357 @@ +/************************************************************************** + * + * Copyright 2009-2011 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <llvm-c/Core.h> +#include <llvm/Target/TargetMachine.h> +#include <llvm/Target/TargetRegistry.h> +#include <llvm/Target/TargetSelect.h> +#include <llvm/Target/TargetInstrInfo.h> +#include <llvm/Support/raw_ostream.h> +#include <llvm/Support/MemoryObject.h> +#include <llvm/System/Host.h> + +#if HAVE_LLVM >= 0x0207 +#include <llvm/MC/MCDisassembler.h> +#include <llvm/MC/MCAsmInfo.h> +#include <llvm/MC/MCInst.h> +#include <llvm/MC/MCInstPrinter.h> +#endif /* HAVE_LLVM >= 0x0207 */ + +#include "util/u_math.h" +#include "util/u_debug.h" + +#include "lp_bld_debug.h" + + + +/** + * Check alignment. + * + * It is important that this check is not implemented as a macro or inlined + * function, as the compiler assumptions in respect to alignment of global + * and stack variables would often make the check a no op, defeating the + * whole purpose of the exercise. + */ +extern "C" boolean +lp_check_alignment(const void *ptr, unsigned alignment) +{ + assert(util_is_power_of_two(alignment)); + return ((uintptr_t)ptr & (alignment - 1)) == 0; +} + + +class raw_debug_ostream : + public llvm::raw_ostream +{ + uint64_t pos; + + void write_impl(const char *Ptr, size_t Size); + uint64_t current_pos() { return pos; } + uint64_t current_pos() const { return pos; } + +#if HAVE_LLVM >= 0x207 + uint64_t preferred_buffer_size() { return 512; } +#else + size_t preferred_buffer_size() { return 512; } +#endif +}; + + +void +raw_debug_ostream::write_impl(const char *Ptr, size_t Size) +{ + if (Size > 0) { + char *lastPtr = (char *)&Ptr[Size]; + char last = *lastPtr; + *lastPtr = 0; + _debug_printf("%*s", Size, Ptr); + *lastPtr = last; + pos += Size; + } +} + + +/** + * Same as LLVMDumpValue, but through our debugging channels. + */ +extern "C" void +lp_debug_dump_value(LLVMValueRef value) +{ +#if (defined(PIPE_OS_WINDOWS) && !defined(PIPE_CC_MSVC)) || defined(PIPE_OS_EMBDDED) + raw_debug_ostream os; + llvm::unwrap(value)->print(os); + os.flush(); +#else + LLVMDumpValue(value); +#endif +} + + +#if HAVE_LLVM >= 0x0207 +/* + * MemoryObject wrapper around a buffer of memory, to be used by MC + * disassembler. + */ +class BufferMemoryObject: + public llvm::MemoryObject +{ +private: + const uint8_t *Bytes; + uint64_t Length; +public: + BufferMemoryObject(const uint8_t *bytes, uint64_t length) : + Bytes(bytes), Length(length) + { + } + + uint64_t getBase() const + { + return 0; + } + + uint64_t getExtent() const + { + return Length; + } + + int readByte(uint64_t addr, uint8_t *byte) const + { + if (addr > getExtent()) + return -1; + *byte = Bytes[addr]; + return 0; + } +}; +#endif /* HAVE_LLVM >= 0x0207 */ + + +/* + * Disassemble a function, using the LLVM MC disassembler. + * + * See also: + * - http://blog.llvm.org/2010/01/x86-disassembler.html + * - http://blog.llvm.org/2010/04/intro-to-llvm-mc-project.html + */ +extern "C" void +lp_disassemble(const void* func) +{ +#if HAVE_LLVM >= 0x0207 + using namespace llvm; + + const uint8_t *bytes = (const uint8_t *)func; + + /* + * Limit disassembly to this extent + */ + const uint64_t extent = 0x10000; + + uint64_t max_pc = 0; + + /* + * Initialize all used objects. + */ + + std::string Triple = sys::getHostTriple(); + + std::string Error; + const Target *T = TargetRegistry::lookupTarget(Triple, Error); + +#if HAVE_LLVM >= 0x0208 + InitializeNativeTargetAsmPrinter(); +#else + InitializeAllAsmPrinters(); +#endif + + InitializeAllDisassemblers(); + + OwningPtr<const MCAsmInfo> AsmInfo(T->createAsmInfo(Triple)); + + if (!AsmInfo) { + debug_printf("error: no assembly info for target %s\n", Triple.c_str()); + return; + } + + OwningPtr<const MCDisassembler> DisAsm(T->createMCDisassembler()); + if (!DisAsm) { + debug_printf("error: no disassembler for target %s\n", Triple.c_str()); + return; + } + + raw_debug_ostream Out; + + int AsmPrinterVariant = AsmInfo->getAssemblerDialect(); +#if HAVE_LLVM >= 0x0208 + OwningPtr<MCInstPrinter> Printer( + T->createMCInstPrinter(AsmPrinterVariant, *AsmInfo)); +#else + OwningPtr<MCInstPrinter> Printer( + T->createMCInstPrinter(AsmPrinterVariant, *AsmInfo, Out)); +#endif + if (!Printer) { + debug_printf("error: no instruction printer for target %s\n", Triple.c_str()); + return; + } + + TargetMachine *TM = T->createTargetMachine(Triple, ""); + + const TargetInstrInfo *TII = TM->getInstrInfo(); + + /* + * Wrap the data in a MemoryObject + */ + BufferMemoryObject memoryObject((const uint8_t *)bytes, extent); + + uint64_t pc; + pc = 0; + while (true) { + MCInst Inst; + uint64_t Size; + + /* + * Print address. We use addresses relative to the start of the function, + * so that between runs. + */ + + debug_printf("%6lu:\t", (unsigned long)pc); + + if (!DisAsm->getInstruction(Inst, Size, memoryObject, + pc, + nulls())) { + debug_printf("invalid\n"); + pc += 1; + } + + /* + * Output the bytes in hexidecimal format. + */ + + if (0) { + unsigned i; + for (i = 0; i < Size; ++i) { + debug_printf("%02x ", ((const uint8_t*)bytes)[pc + i]); + } + for (; i < 16; ++i) { + debug_printf(" "); + } + } + + /* + * Print the instruction. + */ + +#if HAVE_LLVM >= 0x208 + Printer->printInst(&Inst, Out); +#else + Printer->printInst(&Inst); +#endif + Out.flush(); + + /* + * Advance. + */ + + pc += Size; + + const TargetInstrDesc &TID = TII->get(Inst.getOpcode()); + + /* + * Keep track of forward jumps to a nearby address. + */ + + if (TID.isBranch()) { + for (unsigned i = 0; i < Inst.getNumOperands(); ++i) { + const MCOperand &operand = Inst.getOperand(i); + if (operand.isImm()) { + uint64_t jump; + + /* + * FIXME: Handle both relative and absolute addresses correctly. + * EDInstInfo actually has this info, but operandTypes and + * operandFlags enums are not exposed in the public interface. + */ + + if (1) { + /* + * PC relative addr. + */ + + jump = pc + operand.getImm(); + } else { + /* + * Absolute addr. + */ + + jump = (uint64_t)operand.getImm(); + } + + /* + * Output the address relative to the function start, given + * that MC will print the addresses relative the current pc. + */ + debug_printf("\t\t; %lu", (unsigned long)jump); + + /* + * Ignore far jumps given it could be actually a tail return to + * a random address. + */ + + if (jump > max_pc && + jump < extent) { + max_pc = jump; + } + } + } + } + + debug_printf("\n"); + + /* + * Stop disassembling on return statements, if there is no record of a + * jump to a successive address. + */ + + if (TID.isReturn()) { + if (pc > max_pc) { + break; + } + } + } + + /* + * Print GDB command, useful to verify output. + */ + + if (0) { + debug_printf("disassemble %p %p\n", bytes, bytes + pc); + } + + debug_printf("\n"); +#else /* HAVE_LLVM < 0x0207 */ + (void)func; +#endif /* HAVE_LLVM < 0x0207 */ +} + diff --git a/src/gallium/auxiliary/gallivm/lp_bld_debug.h b/src/gallium/auxiliary/gallivm/lp_bld_debug.h index 8a58f95b78f..da873f30b2d 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_debug.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_debug.h @@ -45,6 +45,11 @@ #define GALLIVM_DEBUG_GC (1 << 6) +#ifdef __cplusplus +extern "C" { +#endif + + #ifdef DEBUG extern unsigned gallivm_debug; #else @@ -81,4 +86,9 @@ void lp_disassemble(const void* func); +#ifdef __cplusplus +} +#endif + + #endif /* !LP_BLD_DEBUG_H */ diff --git a/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp b/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp index 46dd00d8224..843a14a500c 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp +++ b/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp @@ -46,66 +46,6 @@ #include "util/u_debug.h" -#if (defined(PIPE_OS_WINDOWS) && !defined(PIPE_CC_MSVC)) || defined(PIPE_OS_EMBDDED) - -#include "llvm/Support/raw_ostream.h" - -class raw_debug_ostream : - public llvm::raw_ostream -{ - uint64_t pos; - - void write_impl(const char *Ptr, size_t Size); - uint64_t current_pos() { return pos; } - uint64_t current_pos() const { return pos; } - -#if HAVE_LLVM >= 0x207 - uint64_t preferred_buffer_size() { return 512; } -#else - size_t preferred_buffer_size() { return 512; } -#endif -}; - - -void -raw_debug_ostream::write_impl(const char *Ptr, size_t Size) -{ - if (Size > 0) { - char *lastPtr = (char *)&Ptr[Size]; - char last = *lastPtr; - *lastPtr = 0; - _debug_printf("%*s", Size, Ptr); - *lastPtr = last; - pos += Size; - } -} - - -/** - * Same as LLVMDumpValue, but through our debugging channels. - */ -extern "C" void -lp_debug_dump_value(LLVMValueRef value) -{ - raw_debug_ostream os; - llvm::unwrap(value)->print(os); - os.flush(); -} - - -#else - - -extern "C" void -lp_debug_dump_value(LLVMValueRef value) -{ - LLVMDumpValue(value); -} - - -#endif - - /** * Register the engine with oprofile. * diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c index 1fec3adf5b1..9961ba08f3a 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c @@ -1108,6 +1108,11 @@ lp_build_sample_compare(struct lp_build_sample_context *bld, coord, tex); } + /* Clamp p coords to [0,1] */ + p = lp_build_clamp(&bld->coord_bld, p, + bld->coord_bld.zero, + bld->coord_bld.one); + /* result = (p FUNC texel) ? 1 : 0 */ res = lp_build_cmp(texel_bld, bld->static_state->compare_func, p, texel[chan]); diff --git a/src/gallium/auxiliary/os/os_thread.h b/src/gallium/auxiliary/os/os_thread.h index a084310d4ff..8173d4cc37f 100644 --- a/src/gallium/auxiliary/os/os_thread.h +++ b/src/gallium/auxiliary/os/os_thread.h @@ -152,8 +152,9 @@ static INLINE int pipe_thread_destroy( pipe_thread thread ) */ typedef CRITICAL_SECTION pipe_mutex; +/* http://locklessinc.com/articles/pthreads_on_windows/ */ #define pipe_static_mutex(mutex) \ - /*static*/ pipe_mutex mutex = {0,0,0,0,0,0} + static pipe_mutex mutex = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0} #define pipe_mutex_init(mutex) \ InitializeCriticalSection(&mutex) diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c index c2322eed19b..5754f476188 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c @@ -174,11 +174,20 @@ pb_malloc_bufmgr_destroy(struct pb_manager *mgr) } +static boolean +pb_malloc_bufmgr_is_buffer_busy( struct pb_manager *mgr, + struct pb_buffer *buf ) +{ + return FALSE; +} + + static struct pb_manager pb_malloc_bufmgr = { pb_malloc_bufmgr_destroy, pb_malloc_bufmgr_create_buffer, - pb_malloc_bufmgr_flush + pb_malloc_bufmgr_flush, + pb_malloc_bufmgr_is_buffer_busy }; diff --git a/src/gallium/auxiliary/rbug/rbug_context.c b/src/gallium/auxiliary/rbug/rbug_context.c index a3fd7e8430e..36824058c7d 100644 --- a/src/gallium/auxiliary/rbug/rbug_context.c +++ b/src/gallium/auxiliary/rbug/rbug_context.c @@ -288,7 +288,6 @@ int rbug_send_context_draw_rule(struct rbug_connection *__con, int rbug_send_context_flush(struct rbug_connection *__con, rbug_context_t context, - int32_t flags, uint32_t *__serial) { uint32_t __len = 0; @@ -298,7 +297,6 @@ int rbug_send_context_flush(struct rbug_connection *__con, LEN(8); /* header */ LEN(8); /* context */ - LEN(4); /* flags */ /* align */ PAD(__len, 8); @@ -310,7 +308,6 @@ int rbug_send_context_flush(struct rbug_connection *__con, WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_FLUSH)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(8, rbug_context_t, context); /* context */ - WRITE(4, int32_t, flags); /* flags */ /* final pad */ PAD(__pos, 8); @@ -663,7 +660,6 @@ struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto ret->header.opcode = header->opcode; READ(8, rbug_context_t, context); /* context */ - READ(4, int32_t, flags); /* flags */ return ret; } diff --git a/src/gallium/auxiliary/rbug/rbug_context.h b/src/gallium/auxiliary/rbug/rbug_context.h index 03126d6b123..4a865c25fc5 100644 --- a/src/gallium/auxiliary/rbug/rbug_context.h +++ b/src/gallium/auxiliary/rbug/rbug_context.h @@ -96,7 +96,6 @@ struct rbug_proto_context_flush { struct rbug_header header; rbug_context_t context; - int32_t flags; }; struct rbug_proto_context_list_reply @@ -162,7 +161,6 @@ int rbug_send_context_draw_rule(struct rbug_connection *__con, int rbug_send_context_flush(struct rbug_connection *__con, rbug_context_t context, - int32_t flags, uint32_t *__serial); int rbug_send_context_list_reply(struct rbug_connection *__con, diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index 1eac762e6e5..57622a0dea6 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -137,7 +137,7 @@ static boolean parse_identifier( const char **pcur, char *ret ) int i = 0; if (is_alpha_underscore( cur )) { ret[i++] = *cur++; - while (is_alpha_underscore( cur )) + while (is_alpha_underscore( cur ) || is_digit( cur )) ret[i++] = *cur++; ret[i++] = '\0'; *pcur = cur; diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 76bd7ace526..421726b40e0 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -128,21 +128,6 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) ctx->velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; } - /* vertex shader - still required to provide the linkage between - * fragment shader input semantics and vertex_element/buffers. - */ - { - const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, - TGSI_SEMANTIC_GENERIC }; - const uint semantic_indexes[] = { 0, 0 }; - ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indexes); - } - - /* fragment shader */ - ctx->fs[TGSI_WRITEMASK_XYZW] = - util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D, - TGSI_INTERPOLATE_LINEAR); ctx->vbuf = NULL; /* init vertex data that doesn't change */ @@ -170,7 +155,8 @@ util_destroy_blit(struct blit_state *ctx) struct pipe_context *pipe = ctx->pipe; unsigned i; - pipe->delete_vs_state(pipe, ctx->vs); + if (ctx->vs) + pipe->delete_vs_state(pipe, ctx->vs); for (i = 0; i < Elements(ctx->fs); i++) if (ctx->fs[i]) @@ -186,6 +172,59 @@ util_destroy_blit(struct blit_state *ctx) /** + * Helper function to set the fragment shaders. + */ +static INLINE void +set_fragment_shader(struct blit_state *ctx, uint writemask) +{ + if (!ctx->fs[writemask]) + ctx->fs[writemask] = + util_make_fragment_tex_shader_writemask(ctx->pipe, TGSI_TEXTURE_2D, + TGSI_INTERPOLATE_LINEAR, + writemask); + + cso_set_fragment_shader_handle(ctx->cso, ctx->fs[writemask]); +} + + +/** + * Helper function to set the depthwrite shader. + */ +static INLINE void +set_depth_fragment_shader(struct blit_state *ctx) +{ + if (!ctx->fs_depth) + ctx->fs_depth = + util_make_fragment_tex_shader_writedepth(ctx->pipe, TGSI_TEXTURE_2D, + TGSI_INTERPOLATE_LINEAR); + + cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depth); +} + + +/** + * Helper function to set the vertex shader. + */ +static INLINE void +set_vertex_shader(struct blit_state *ctx) +{ + /* vertex shader - still required to provide the linkage between + * fragment shader input semantics and vertex_element/buffers. + */ + if (!ctx->vs) { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_GENERIC }; + const uint semantic_indexes[] = { 0, 0 }; + ctx->vs = util_make_vertex_passthrough_shader(ctx->pipe, 2, + semantic_names, + semantic_indexes); + } + + cso_set_vertex_shader_handle(ctx->cso, ctx->vs); +} + + +/** * Get offset of next free slot in vertex buffer for quad vertices. */ static unsigned @@ -304,8 +343,10 @@ util_blit_pixels_writemask(struct blit_state *ctx, { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; + enum pipe_format src_format, dst_format; struct pipe_sampler_view *sampler_view = NULL; struct pipe_sampler_view sv_templ; + struct pipe_surface *dst_surface; struct pipe_framebuffer_state fb; const int srcW = abs(srcX1 - srcX0); const int srcH = abs(srcY1 - srcY0); @@ -326,12 +367,15 @@ util_blit_pixels_writemask(struct blit_state *ctx, regions_overlap(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1); + src_format = util_format_linear(src_tex->format); + dst_format = util_format_linear(dst->format); + /* * Check for simple case: no format conversion, no flipping, no stretching, * no overlapping. * Filter mode should not matter since there's no stretching. */ - if (dst->format == src_tex->format && + if (dst_format == src_format && srcX0 < srcX1 && dstX0 < dstX1 && srcY0 < srcY1 && @@ -354,6 +398,14 @@ util_blit_pixels_writemask(struct blit_state *ctx, return; } + if (dst_format == dst->format) { + dst_surface = dst; + } else { + struct pipe_surface templ = *dst; + templ.format = dst_format; + dst_surface = pipe->create_surface(pipe, dst->texture, &templ); + } + /* Create a temporary texture when src and dest alias or when src * is anything other than a 2d texture. * XXX should just use appropriate shader to access 1d / 3d slice / cube face, @@ -361,9 +413,9 @@ util_blit_pixels_writemask(struct blit_state *ctx, * * This can still be improved upon. */ - if ((src_tex == dst->texture && - dst->u.tex.level == src_level && - dst->u.tex.first_layer == srcZ0) || + if ((src_tex == dst_surface->texture && + dst_surface->u.tex.level == src_level && + dst_surface->u.tex.first_layer == srcZ0) || (src_tex->target != PIPE_TEXTURE_2D && src_tex->target != PIPE_TEXTURE_2D && src_tex->target != PIPE_TEXTURE_RECT)) @@ -392,7 +444,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, /* create temp texture */ memset(&texTemp, 0, sizeof(texTemp)); texTemp.target = ctx->internal_target; - texTemp.format = src_tex->format; + texTemp.format = src_format; texTemp.last_level = 0; texTemp.width0 = srcW; texTemp.height0 = srcH; @@ -439,7 +491,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, pipe_resource_reference(&tex, NULL); } else { - u_sampler_view_default_template(&sv_templ, src_tex, src_tex->format); + u_sampler_view_default_template(&sv_templ, src_tex, src_format); sampler_view = pipe->create_sampler_view(pipe, src_tex, &sv_templ); if (!sampler_view) { @@ -460,15 +512,15 @@ util_blit_pixels_writemask(struct blit_state *ctx, } } - dst_is_depth = util_format_is_depth_or_stencil(dst->format); + dst_is_depth = util_format_is_depth_or_stencil(dst_format); assert(screen->is_format_supported(screen, sampler_view->format, ctx->internal_target, sampler_view->texture->nr_samples, - PIPE_BIND_SAMPLER_VIEW, 0)); - assert(screen->is_format_supported(screen, dst->format, ctx->internal_target, - dst->texture->nr_samples, + PIPE_BIND_SAMPLER_VIEW)); + assert(screen->is_format_supported(screen, dst_format, ctx->internal_target, + dst_surface->texture->nr_samples, dst_is_depth ? PIPE_BIND_DEPTH_STENCIL : - PIPE_BIND_RENDER_TARGET, 0)); + PIPE_BIND_RENDER_TARGET)); /* save state (restored below) */ cso_save_blend(ctx->cso); cso_save_depth_stencil_alpha(ctx->cso); @@ -502,12 +554,12 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_single_sampler_done(ctx->cso); /* viewport */ - ctx->viewport.scale[0] = 0.5f * dst->width; - ctx->viewport.scale[1] = 0.5f * dst->height; + ctx->viewport.scale[0] = 0.5f * dst_surface->width; + ctx->viewport.scale[1] = 0.5f * dst_surface->height; ctx->viewport.scale[2] = 0.5f; ctx->viewport.scale[3] = 1.0f; - ctx->viewport.translate[0] = 0.5f * dst->width; - ctx->viewport.translate[1] = 0.5f * dst->height; + ctx->viewport.translate[0] = 0.5f * dst_surface->width; + ctx->viewport.translate[1] = 0.5f * dst_surface->height; ctx->viewport.translate[2] = 0.5f; ctx->viewport.translate[3] = 0.0f; cso_set_viewport(ctx->cso, &ctx->viewport); @@ -517,41 +569,30 @@ util_blit_pixels_writemask(struct blit_state *ctx, /* shaders */ if (dst_is_depth) { - if (ctx->fs_depth == NULL) - ctx->fs_depth = - util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_2D, - TGSI_INTERPOLATE_LINEAR); - - cso_set_fragment_shader_handle(ctx->cso, ctx->fs_depth); + set_depth_fragment_shader(ctx); } else { - if (ctx->fs[writemask] == NULL) - ctx->fs[writemask] = - util_make_fragment_tex_shader_writemask(pipe, TGSI_TEXTURE_2D, - TGSI_INTERPOLATE_LINEAR, - writemask); - - cso_set_fragment_shader_handle(ctx->cso, ctx->fs[writemask]); + set_fragment_shader(ctx, writemask); } - cso_set_vertex_shader_handle(ctx->cso, ctx->vs); + set_vertex_shader(ctx); /* drawing dest */ memset(&fb, 0, sizeof(fb)); - fb.width = dst->width; - fb.height = dst->height; + fb.width = dst_surface->width; + fb.height = dst_surface->height; if (dst_is_depth) { - fb.zsbuf = dst; + fb.zsbuf = dst_surface; } else { fb.nr_cbufs = 1; - fb.cbufs[0] = dst; + fb.cbufs[0] = dst_surface; } cso_set_framebuffer(ctx->cso, &fb); /* draw quad */ offset = setup_vertex_data_tex(ctx, - (float) dstX0 / dst->width * 2.0f - 1.0f, - (float) dstY0 / dst->height * 2.0f - 1.0f, - (float) dstX1 / dst->width * 2.0f - 1.0f, - (float) dstY1 / dst->height * 2.0f - 1.0f, + (float) dstX0 / dst_surface->width * 2.0f - 1.0f, + (float) dstY0 / dst_surface->height * 2.0f - 1.0f, + (float) dstX1 / dst_surface->width * 2.0f - 1.0f, + (float) dstY1 / dst_surface->height * 2.0f - 1.0f, s0, t0, s1, t1, z); @@ -576,6 +617,8 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_restore_vertex_buffers(ctx->cso); pipe_sampler_view_reference(&sampler_view, NULL); + if (dst_surface != dst) + pipe_surface_reference(&dst_surface, NULL); } @@ -660,8 +703,7 @@ util_blit_pixels_tex(struct blit_state *ctx, assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format, PIPE_TEXTURE_2D, dst->texture->nr_samples, - PIPE_BIND_RENDER_TARGET, - 0)); + PIPE_BIND_RENDER_TARGET)); /* save state (restored below) */ cso_save_blend(ctx->cso); @@ -706,8 +748,8 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_set_fragment_sampler_views(ctx->cso, 1, &src_sampler_view); /* shaders */ - cso_set_fragment_shader_handle(ctx->cso, ctx->fs[TGSI_WRITEMASK_XYZW]); - cso_set_vertex_shader_handle(ctx->cso, ctx->vs); + set_fragment_shader(ctx, TGSI_WRITEMASK_XYZW); + set_vertex_shader(ctx); /* drawing dest */ memset(&fb, 0, sizeof(fb)); diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index fd1c2b72d04..a4c399052fd 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -772,9 +772,9 @@ void util_blitter_copy_region(struct blitter_context *blitter, /* (assuming copying a stencil buffer is not possible) */ if ((!ignore_stencil && is_stencil) || !screen->is_format_supported(screen, dst->format, dst->target, - dst->nr_samples, bind, 0) || + dst->nr_samples, bind) || !screen->is_format_supported(screen, src->format, src->target, - src->nr_samples, PIPE_BIND_SAMPLER_VIEW, 0)) { + src->nr_samples, PIPE_BIND_SAMPLER_VIEW)) { ctx->base.running = TRUE; util_resource_copy_region(pipe, dst, dstlevel, dstx, dsty, dstz, src, srclevel, srcbox); @@ -785,6 +785,7 @@ void util_blitter_copy_region(struct blitter_context *blitter, /* Get surface. */ memset(&surf_templ, 0, sizeof(surf_templ)); u_surface_default_template(&surf_templ, dst, bind); + surf_templ.format = util_format_linear(dst->format); surf_templ.u.tex.level = dstlevel; surf_templ.u.tex.first_layer = dstz; surf_templ.u.tex.last_layer = dstz; @@ -823,7 +824,7 @@ void util_blitter_copy_region(struct blitter_context *blitter, normalized = src->target != PIPE_TEXTURE_RECT; /* Initialize sampler view. */ - u_sampler_view_default_template(&viewTempl, src, src->format); + u_sampler_view_default_template(&viewTempl, src, util_format_linear(src->format)); view = pipe->create_sampler_view(pipe, src, &viewTempl); /* Set rasterizer state, shaders, and textures. */ diff --git a/src/gallium/auxiliary/util/u_cache.c b/src/gallium/auxiliary/util/u_cache.c index 15f4a8831f2..df08ec302a2 100644 --- a/src/gallium/auxiliary/util/u_cache.c +++ b/src/gallium/auxiliary/util/u_cache.c @@ -27,9 +27,10 @@ /** * @file - * Simple cache implementation. + * Improved cache implementation. * - * We simply have fixed size array, and destroy previous values on collision. + * Fixed size array with linear probing on collision and LRU eviction + * on full. * * @author Jose Fonseca <[email protected]> */ @@ -41,10 +42,17 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_cache.h" +#include "util/u_simple_list.h" struct util_cache_entry { + enum { EMPTY = 0, FILLED, DELETED } state; + uint32_t hash; + + struct util_cache_entry *next; + struct util_cache_entry *prev; + void *key; void *value; @@ -69,11 +77,14 @@ struct util_cache struct util_cache_entry *entries; -#ifdef DEBUG unsigned count; -#endif + struct util_cache_entry lru; }; +static void +ensure_sanity(const struct util_cache *cache); + +#define CACHE_DEFAULT_ALPHA 2 struct util_cache * util_cache_create(uint32_t (*hash)(const void *key), @@ -90,6 +101,10 @@ util_cache_create(uint32_t (*hash)(const void *key), cache->hash = hash; cache->compare = compare; cache->destroy = destroy; + + make_empty_list(&cache->lru); + + size *= CACHE_DEFAULT_ALPHA; cache->size = size; cache->entries = CALLOC(size, sizeof(struct util_cache_entry)); @@ -98,19 +113,46 @@ util_cache_create(uint32_t (*hash)(const void *key), return NULL; } + ensure_sanity(cache); return cache; } -static INLINE struct util_cache_entry * +static struct util_cache_entry * util_cache_entry_get(struct util_cache *cache, + uint32_t hash, const void *key) { - uint32_t hash; - - hash = cache->hash(key); + struct util_cache_entry *first_unfilled = NULL; + uint32_t index = hash % cache->size; + uint32_t probe; + + /* Probe until we find either a matching FILLED entry or an EMPTY + * slot (which has never been occupied). + * + * Deleted or non-matching slots are not indicative of completion + * as a previous linear probe for the same key could have continued + * past this point. + */ + for (probe = 0; probe < cache->size; probe++) { + uint32_t i = (index + probe) % cache->size; + struct util_cache_entry *current = &cache->entries[i]; + + if (current->state == FILLED) { + if (current->hash == hash && + cache->compare(key, current->key) == 0) + return current; + } + else { + if (!first_unfilled) + first_unfilled = current; + + if (current->state == EMPTY) + return first_unfilled; + } + } - return &cache->entries[hash % cache->size]; + return NULL; } static INLINE void @@ -123,9 +165,15 @@ util_cache_entry_destroy(struct util_cache *cache, entry->key = NULL; entry->value = NULL; - if(key || value) + if (entry->state == FILLED) { + remove_from_list(entry); + cache->count--; + if(cache->destroy) cache->destroy(key, value); + + entry->state = DELETED; + } } @@ -135,21 +183,33 @@ util_cache_set(struct util_cache *cache, void *value) { struct util_cache_entry *entry; + uint32_t hash = cache->hash(key); assert(cache); if (!cache) return; - entry = util_cache_entry_get(cache, key); + entry = util_cache_entry_get(cache, hash, key); + if (!entry) + entry = cache->lru.prev; + + if (cache->count >= cache->size / CACHE_DEFAULT_ALPHA) + util_cache_entry_destroy(cache, cache->lru.prev); + util_cache_entry_destroy(cache, entry); #ifdef DEBUG ++entry->count; - ++cache->count; #endif entry->key = key; + entry->hash = hash; entry->value = value; + entry->state = FILLED; + insert_at_head(&cache->lru, entry); + cache->count++; + + ensure_sanity(cache); } @@ -158,17 +218,18 @@ util_cache_get(struct util_cache *cache, const void *key) { struct util_cache_entry *entry; + uint32_t hash = cache->hash(key); assert(cache); if (!cache) return NULL; - entry = util_cache_entry_get(cache, key); - if(!entry->key && !entry->value) - return NULL; - - if(cache->compare(key, entry->key) != 0) + entry = util_cache_entry_get(cache, hash, key); + if (!entry) return NULL; + + if (entry->state == FILLED) + move_to_head(&cache->lru, entry); return entry->value; } @@ -183,8 +244,14 @@ util_cache_clear(struct util_cache *cache) if (!cache) return; - for(i = 0; i < cache->size; ++i) + for(i = 0; i < cache->size; ++i) { util_cache_entry_destroy(cache, &cache->entries[i]); + cache->entries[i].state = EMPTY; + } + + assert(cache->count == 0); + assert(is_empty_list(&cache->lru)); + ensure_sanity(cache); } @@ -215,3 +282,70 @@ util_cache_destroy(struct util_cache *cache) FREE(cache->entries); FREE(cache); } + + +void +util_cache_remove(struct util_cache *cache, + const void *key) +{ + struct util_cache_entry *entry; + uint32_t hash; + + assert(cache); + if (!cache) + return; + + hash = cache->hash(key); + + entry = util_cache_entry_get(cache, hash, key); + if (!entry) + return; + + if (entry->state == FILLED) + util_cache_entry_destroy(cache, entry); + + ensure_sanity(cache); +} + + +static void +ensure_sanity(const struct util_cache *cache) +{ +#ifdef DEBUG + unsigned i, cnt = 0; + + assert(cache); + for (i = 0; i < cache->size; i++) { + struct util_cache_entry *header = &cache->entries[i]; + + assert(header); + assert(header->state == FILLED || + header->state == EMPTY || + header->state == DELETED); + if (header->state == FILLED) { + cnt++; + assert(header->hash == cache->hash(header->key)); + } + } + + assert(cnt == cache->count); + assert(cache->size >= cnt); + + if (cache->count == 0) { + assert (is_empty_list(&cache->lru)); + } + else { + struct util_cache_entry *header = cache->lru.next; + + assert (header); + assert (!is_empty_list(&cache->lru)); + + for (i = 0; i < cache->count; i++) + header = header->next; + + assert(header == &cache->lru); + } +#endif + + (void)cache; +} diff --git a/src/gallium/auxiliary/util/u_cache.h b/src/gallium/auxiliary/util/u_cache.h index 8a612c6585f..be3631b7254 100644 --- a/src/gallium/auxiliary/util/u_cache.h +++ b/src/gallium/auxiliary/util/u_cache.h @@ -79,6 +79,10 @@ util_cache_clear(struct util_cache *cache); void util_cache_destroy(struct util_cache *cache); +void +util_cache_remove(struct util_cache *cache, + const void *key); + #ifdef __cplusplus } diff --git a/src/gallium/auxiliary/util/u_caps.c b/src/gallium/auxiliary/util/u_caps.c index e209a98b706..75677b2b133 100644 --- a/src/gallium/auxiliary/util/u_caps.c +++ b/src/gallium/auxiliary/util/u_caps.c @@ -69,8 +69,7 @@ util_check_caps_out(struct pipe_screen *screen, const unsigned *list, int *out) list[i++], PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, - 0)) { + PIPE_BIND_SAMPLER_VIEW)) { *out = i - 2; return FALSE; } diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index 0defd919974..8ed3b3c0959 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -82,7 +82,7 @@ util_draw_texquad(struct pipe_context *pipe, struct cso_context *cso, uint numAttribs = 2, i, j; uint vertexBytes = 4 * (4 * numAttribs * sizeof(float)); struct pipe_resource *vbuf = NULL; - uint *v = NULL; + float *v = NULL; v = MALLOC(vertexBytes); if (v == NULL) @@ -121,7 +121,7 @@ util_draw_texquad(struct pipe_context *pipe, struct cso_context *cso, vbuf = pipe_user_buffer_create(pipe->screen, v, vertexBytes, PIPE_BIND_VERTEX_BUFFER); - if (!vbuf) + if (!vbuf) goto out; util_draw_vertex_buffer(pipe, cso, vbuf, 0, PIPE_PRIM_TRIANGLE_FAN, 4, 2); diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 0ae15c9cc0a..22c63ae162a 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -141,6 +141,7 @@ PIPE_FORMAT_R8G8Bx_SNORM , other, 1, 1, sn8 , sn8 , , , x # - http://en.wikipedia.org/wiki/S3_Texture_Compression # - http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt # - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt +# - http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt # - http://msdn.microsoft.com/en-us/library/bb694531.aspx PIPE_FORMAT_DXT1_RGB , s3tc, 4, 4, x64 , , , , xyz1, rgb PIPE_FORMAT_DXT1_RGBA , s3tc, 4, 4, x64 , , , , xyzw, rgb @@ -156,6 +157,11 @@ PIPE_FORMAT_RGTC1_SNORM , rgtc, 4, 4, x64, , , , x001, rg PIPE_FORMAT_RGTC2_UNORM , rgtc, 4, 4, x128, , , , xy01, rgb PIPE_FORMAT_RGTC2_SNORM , rgtc, 4, 4, x128, , , , xy01, rgb +PIPE_FORMAT_LATC1_UNORM , rgtc, 4, 4, x64, , , , xxx1, rgb +PIPE_FORMAT_LATC1_SNORM , rgtc, 4, 4, x64, , , , xxx1, rgb +PIPE_FORMAT_LATC2_UNORM , rgtc, 4, 4, x128, , , , xxxy, rgb +PIPE_FORMAT_LATC2_SNORM , rgtc, 4, 4, x128, , , , xxxy, rgb + # Straightforward D3D10-like formats (also used for # vertex buffer element description) # diff --git a/src/gallium/auxiliary/util/u_format_latc.c b/src/gallium/auxiliary/util/u_format_latc.c new file mode 100644 index 00000000000..e84c493bb1e --- /dev/null +++ b/src/gallium/auxiliary/util/u_format_latc.c @@ -0,0 +1,328 @@ +/************************************************************************** + * + * Copyright (C) 2011 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdio.h> +#include "u_math.h" +#include "u_format.h" +#include "u_format_rgtc.h" +#include "u_format_latc.h" + +static void u_format_unsigned_encode_rgtc_chan(uint8_t *blkaddr, uint8_t srccolors[4][4], + int numxpixels, int numypixels); + +static void u_format_unsigned_fetch_texel_rgtc(unsigned srcRowStride, const uint8_t *pixdata, + unsigned i, unsigned j, uint8_t *value, unsigned comps); + +static void u_format_signed_encode_rgtc_chan(int8_t *blkaddr, int8_t srccolors[4][4], + int numxpixels, int numypixels); + +static void u_format_signed_fetch_texel_rgtc(unsigned srcRowStride, const int8_t *pixdata, + unsigned i, unsigned j, int8_t *value, unsigned comps); + +void +util_format_latc1_unorm_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j) +{ + /* Fix warnings here: */ + (void) u_format_unsigned_encode_rgtc_chan; + (void) u_format_signed_encode_rgtc_chan; + + u_format_unsigned_fetch_texel_rgtc(0, src, i, j, dst, 1); +} + +void +util_format_latc1_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rgtc1_unorm_unpack_rgba_8unorm(dst_row, dst_stride, src_row, src_stride, width, height); +} + +void +util_format_latc1_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, + unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rgtc1_unorm_pack_rgba_8unorm(dst_row, dst_stride, src_row, src_stride, width, height); +} + +void +util_format_latc1_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + unsigned x, y, i, j; + int block_size = 8; + + for(y = 0; y < height; y += 4) { + const uint8_t *src = src_row; + for(x = 0; x < width; x += 4) { + for(j = 0; j < 4; ++j) { + for(i = 0; i < 4; ++i) { + float *dst = dst_row + (y + j)*dst_stride/sizeof(*dst_row) + (x + i)*4; + uint8_t tmp_r; + u_format_unsigned_fetch_texel_rgtc(0, src, i, j, &tmp_r, 1); + dst[0] = + dst[1] = + dst[2] = ubyte_to_float(tmp_r); + dst[3] = 1.0; + } + } + src += block_size; + } + src_row += src_stride; + } +} + +void +util_format_latc1_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rgtc1_unorm_pack_rgba_float(dst_row, dst_stride, src_row, src_stride, width, height); +} + +void +util_format_latc1_unorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j) +{ + uint8_t tmp_r; + + u_format_unsigned_fetch_texel_rgtc(0, src, i, j, &tmp_r, 1); + dst[0] = + dst[1] = + dst[2] = ubyte_to_float(tmp_r); + dst[3] = 1.0; +} + +void +util_format_latc1_snorm_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j) +{ + fprintf(stderr,"%s\n", __func__); +} + +void +util_format_latc1_snorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + fprintf(stderr,"%s\n", __func__); +} + +void +util_format_latc1_snorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + fprintf(stderr,"%s\n", __func__); +} + +void +util_format_latc1_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rgtc1_snorm_pack_rgba_float(dst_row, dst_stride, src_row, src_stride, width, height); +} + +void +util_format_latc1_snorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + unsigned x, y, i, j; + int block_size = 8; + + for(y = 0; y < height; y += 4) { + const int8_t *src = (int8_t *)src_row; + for(x = 0; x < width; x += 4) { + for(j = 0; j < 4; ++j) { + for(i = 0; i < 4; ++i) { + float *dst = dst_row + (y + j)*dst_stride/sizeof(*dst_row) + (x + i)*4; + int8_t tmp_r; + u_format_signed_fetch_texel_rgtc(0, src, i, j, &tmp_r, 1); + dst[0] = + dst[1] = + dst[2] = byte_to_float_tex(tmp_r); + dst[3] = 1.0; + } + } + src += block_size; + } + src_row += src_stride; + } +} + +void +util_format_latc1_snorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j) +{ + int8_t tmp_r; + + u_format_signed_fetch_texel_rgtc(0, (int8_t *)src, i, j, &tmp_r, 1); + dst[0] = + dst[1] = + dst[2] = byte_to_float_tex(tmp_r); + dst[3] = 1.0; +} + + +void +util_format_latc2_unorm_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j) +{ + puts(__func__); + + u_format_unsigned_fetch_texel_rgtc(0, src, i, j, dst, 2); + u_format_unsigned_fetch_texel_rgtc(0, src + 8, i, j, dst + 1, 2); +} + +void +util_format_latc2_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rgtc2_unorm_unpack_rgba_8unorm(dst_row, dst_stride, src_row, src_stride, width, height); +} + +void +util_format_latc2_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rgtc2_unorm_pack_rgba_8unorm(dst_row, dst_stride, src_row, src_stride, width, height); +} + +void +util_format_latc2_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rxtc2_unorm_pack_rgba_float(dst_row, dst_stride, src_row, src_stride, width, height, 3); +} + +void +util_format_latc2_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + unsigned x, y, i, j; + int block_size = 16; + + for(y = 0; y < height; y += 4) { + const uint8_t *src = src_row; + for(x = 0; x < width; x += 4) { + for(j = 0; j < 4; ++j) { + for(i = 0; i < 4; ++i) { + float *dst = dst_row + (y + j)*dst_stride/sizeof(*dst_row) + (x + i)*4; + uint8_t tmp_r, tmp_g; + u_format_unsigned_fetch_texel_rgtc(0, src, i, j, &tmp_r, 2); + u_format_unsigned_fetch_texel_rgtc(0, src + 8, i, j, &tmp_g, 2); + dst[0] = + dst[1] = + dst[2] = ubyte_to_float(tmp_r); + dst[3] = ubyte_to_float(tmp_g); + } + } + src += block_size; + } + src_row += src_stride; + } +} + +void +util_format_latc2_unorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j) +{ + uint8_t tmp_r, tmp_g; + + u_format_unsigned_fetch_texel_rgtc(0, src, i, j, &tmp_r, 2); + u_format_unsigned_fetch_texel_rgtc(0, src + 8, i, j, &tmp_g, 2); + dst[0] = + dst[1] = + dst[2] = ubyte_to_float(tmp_r); + dst[3] = ubyte_to_float(tmp_g); +} + + +void +util_format_latc2_snorm_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j) +{ + fprintf(stderr,"%s\n", __func__); +} + +void +util_format_latc2_snorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + fprintf(stderr,"%s\n", __func__); +} + +void +util_format_latc2_snorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + fprintf(stderr,"%s\n", __func__); +} + +void +util_format_latc2_snorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + unsigned x, y, i, j; + int block_size = 16; + + for(y = 0; y < height; y += 4) { + const int8_t *src = (int8_t *)src_row; + for(x = 0; x < width; x += 4) { + for(j = 0; j < 4; ++j) { + for(i = 0; i < 4; ++i) { + float *dst = dst_row + (y + j)*dst_stride/sizeof(*dst_row) + (x + i)*4; + int8_t tmp_r, tmp_g; + u_format_signed_fetch_texel_rgtc(0, src, i, j, &tmp_r, 2); + u_format_signed_fetch_texel_rgtc(0, src + 8, i, j, &tmp_g, 2); + dst[0] = + dst[1] = + dst[2] = byte_to_float_tex(tmp_r); + dst[3] = byte_to_float_tex(tmp_g); + } + } + src += block_size; + } + src_row += src_stride; + } +} + +void +util_format_latc2_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rxtc2_snorm_pack_rgba_float(dst_row, dst_stride, src_row, src_stride, width, height, 3); +} + +void +util_format_latc2_snorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j) +{ + int8_t tmp_r, tmp_g; + + u_format_signed_fetch_texel_rgtc(0, (int8_t *)src, i, j, &tmp_r, 2); + u_format_signed_fetch_texel_rgtc(0, (int8_t *)src + 8, i, j, &tmp_g, 2); + dst[0] = + dst[1] = + dst[2] = byte_to_float_tex(tmp_r); + dst[3] = byte_to_float_tex(tmp_g); +} + + +#define TAG(x) u_format_unsigned_##x +#define TYPE uint8_t +#define T_MIN 0 +#define T_MAX 255 + +#include "../../../mesa/main/texcompress_rgtc_tmp.h" + +#undef TYPE +#undef TAG +#undef T_MIN +#undef T_MAX + + +#define TAG(x) u_format_signed_##x +#define TYPE int8_t +#define T_MIN (int8_t)-128 +#define T_MAX (int8_t)127 + +#include "../../../mesa/main/texcompress_rgtc_tmp.h" + +#undef TYPE +#undef TAG +#undef T_MIN +#undef T_MAX diff --git a/src/gallium/auxiliary/util/u_format_latc.h b/src/gallium/auxiliary/util/u_format_latc.h new file mode 100644 index 00000000000..1f08887533d --- /dev/null +++ b/src/gallium/auxiliary/util/u_format_latc.h @@ -0,0 +1,108 @@ +/************************************************************************** + * + * Copyright 2011 Red Hat Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + +#ifndef U_FORMAT_LATC_H_ +#define U_FORMAT_LATC_H_ + +void +util_format_latc1_unorm_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j); + +void +util_format_latc1_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc1_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc1_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc1_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc1_unorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j); + + + +void +util_format_latc1_snorm_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j); + +void +util_format_latc1_snorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc1_snorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc1_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc1_snorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc1_snorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j); + + +void +util_format_latc2_unorm_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j); + +void +util_format_latc2_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc2_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc2_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc2_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc2_unorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j); + + +void +util_format_latc2_snorm_fetch_rgba_8unorm(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j); + +void +util_format_latc2_snorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc2_snorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc2_snorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc2_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height); + +void +util_format_latc2_snorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j); + + +#endif diff --git a/src/gallium/auxiliary/util/u_format_rgtc.c b/src/gallium/auxiliary/util/u_format_rgtc.c index 6ffcd7e99ef..c929fd47e99 100644 --- a/src/gallium/auxiliary/util/u_format_rgtc.c +++ b/src/gallium/auxiliary/util/u_format_rgtc.c @@ -281,7 +281,7 @@ util_format_rgtc2_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, } void -util_format_rgtc2_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) +util_format_rxtc2_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height, unsigned chan2off) { const unsigned bw = 4, bh = 4, bytes_per_block = 16; unsigned x, y, i, j; @@ -294,7 +294,7 @@ util_format_rgtc2_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, c for(j = 0; j < bh; ++j) { for(i = 0; i < bw; ++i) { tmp_r[j][i] = float_to_ubyte(src_row[(y + j)*src_stride/sizeof(*src_row) + (x + i)*4]); - tmp_g[j][i] = float_to_ubyte(src_row[(y + j)*src_stride/sizeof(*src_row) + (x + i)*4 + 1]); + tmp_g[j][i] = float_to_ubyte(src_row[(y + j)*src_stride/sizeof(*src_row) + (x + i)*4 + chan2off]); } } u_format_unsigned_encode_rgtc_chan(dst, tmp_r, 4, 4); @@ -306,6 +306,12 @@ util_format_rgtc2_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, c } void +util_format_rgtc2_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rxtc2_unorm_pack_rgba_float(dst_row, dst_stride, src_row, src_stride, width, height, 1); +} + +void util_format_rgtc2_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height) { unsigned x, y, i, j; @@ -389,7 +395,7 @@ util_format_rgtc2_snorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, c } void -util_format_rgtc2_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) +util_format_rxtc2_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height, unsigned chan2off) { const unsigned bw = 4, bh = 4, bytes_per_block = 16; unsigned x, y, i, j; @@ -402,7 +408,7 @@ util_format_rgtc2_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, c for(j = 0; j < bh; ++j) { for(i = 0; i < bw; ++i) { tmp_r[j][i] = float_to_byte_tex(src_row[(y + j)*src_stride/sizeof(*src_row) + (x + i)*4]); - tmp_g[j][i] = float_to_byte_tex(src_row[(y + j)*src_stride/sizeof(*src_row) + (x + i)*4 + 1]); + tmp_g[j][i] = float_to_byte_tex(src_row[(y + j)*src_stride/sizeof(*src_row) + (x + i)*4 + chan2off]); } } u_format_signed_encode_rgtc_chan(dst, tmp_r, 4, 4); @@ -414,6 +420,12 @@ util_format_rgtc2_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, c } void +util_format_rgtc2_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height) +{ + util_format_rxtc2_snorm_pack_rgba_float(dst_row, dst_stride, src_row, src_stride, width, height, 1); +} + +void util_format_rgtc2_snorm_fetch_rgba_float(float *dst, const uint8_t *src, unsigned i, unsigned j) { int8_t tmp_r, tmp_g; diff --git a/src/gallium/auxiliary/util/u_format_rgtc.h b/src/gallium/auxiliary/util/u_format_rgtc.h index 3e8636d110c..67ac4728e56 100644 --- a/src/gallium/auxiliary/util/u_format_rgtc.h +++ b/src/gallium/auxiliary/util/u_format_rgtc.h @@ -77,6 +77,9 @@ void util_format_rgtc2_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); void +util_format_rxtc2_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height, unsigned chan2off); + +void util_format_rgtc2_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height); void @@ -99,6 +102,9 @@ void util_format_rgtc2_snorm_unpack_rgba_float(float *dst_row, unsigned dst_stride, const uint8_t *src_row, unsigned src_stride, unsigned width, unsigned height); void +util_format_rxtc2_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height, unsigned chan2off); + +void util_format_rgtc2_snorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride, const float *src_row, unsigned src_stride, unsigned width, unsigned height); void diff --git a/src/gallium/auxiliary/util/u_format_table.py b/src/gallium/auxiliary/util/u_format_table.py index 7468bc38b32..55e0f7827ef 100755 --- a/src/gallium/auxiliary/util/u_format_table.py +++ b/src/gallium/auxiliary/util/u_format_table.py @@ -88,6 +88,7 @@ def write_format_table(formats): print '#include "u_format.h"' print '#include "u_format_s3tc.h"' print '#include "u_format_rgtc.h"' + print '#include "u_format_latc.h"' print u_format_pack.generate(formats) diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 4f1b0e71934..4a1662462e5 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -67,7 +67,7 @@ struct gen_mipmap_state struct pipe_vertex_element velem[2]; void *vs; - void *fs1d, *fs2d, *fs3d, *fsCube, *fs1da, *fs2da; + void *fs[TGSI_TEXTURE_COUNT]; /**< Not all are used, but simplifies code */ struct pipe_resource *vbuf; /**< quad vertices */ unsigned vbuf_slot; @@ -1301,34 +1301,6 @@ util_create_gen_mipmap(struct pipe_context *pipe, ctx->velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; } - /* vertex shader - still needed to specify mapping from fragment - * shader input semantics to vertex elements - */ - { - const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, - TGSI_SEMANTIC_GENERIC }; - const uint semantic_indexes[] = { 0, 0 }; - ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indexes); - } - - /* fragment shader */ - ctx->fs1d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D, - TGSI_INTERPOLATE_LINEAR); - ctx->fs2d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D, - TGSI_INTERPOLATE_LINEAR); - ctx->fs3d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_3D, - TGSI_INTERPOLATE_LINEAR); - ctx->fsCube = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE, - TGSI_INTERPOLATE_LINEAR); - if (pipe->screen->get_param(pipe->screen, PIPE_CAP_ARRAY_TEXTURES)) { - ctx->fs1da = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D_ARRAY, - TGSI_INTERPOLATE_LINEAR); - ctx->fs2da = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D_ARRAY, - TGSI_INTERPOLATE_LINEAR); - } - - /* vertex data that doesn't change */ for (i = 0; i < 4; i++) { ctx->vertices[i][0][2] = 0.0f; /* z */ @@ -1343,6 +1315,44 @@ util_create_gen_mipmap(struct pipe_context *pipe, /** + * Helper function to set the fragment shaders. + */ +static INLINE void +set_fragment_shader(struct gen_mipmap_state *ctx, uint type) +{ + if (!ctx->fs[type]) + ctx->fs[type] = + util_make_fragment_tex_shader(ctx->pipe, type, + TGSI_INTERPOLATE_LINEAR); + + cso_set_fragment_shader_handle(ctx->cso, ctx->fs[type]); +} + + +/** + * Helper function to set the vertex shader. + */ +static INLINE void +set_vertex_shader(struct gen_mipmap_state *ctx) +{ + /* vertex shader - still required to provide the linkage between + * fragment shader input semantics and vertex_element/buffers. + */ + if (!ctx->vs) + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_GENERIC }; + const uint semantic_indexes[] = { 0, 0 }; + ctx->vs = util_make_vertex_passthrough_shader(ctx->pipe, 2, + semantic_names, + semantic_indexes); + } + + cso_set_vertex_shader_handle(ctx->cso, ctx->vs); +} + + +/** * Get next "slot" of vertex space in the vertex buffer. * We're allocating one large vertex buffer and using it piece by piece. */ @@ -1450,16 +1460,14 @@ void util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) { struct pipe_context *pipe = ctx->pipe; + unsigned i; + + for (i = 0; i < Elements(ctx->fs); i++) + if (ctx->fs[i]) + pipe->delete_fs_state(pipe, ctx->fs[i]); - if (ctx->fs2da) - pipe->delete_fs_state(pipe, ctx->fs2da); - if (ctx->fs1da) - pipe->delete_fs_state(pipe, ctx->fs1da); - pipe->delete_fs_state(pipe, ctx->fsCube); - pipe->delete_fs_state(pipe, ctx->fs3d); - pipe->delete_fs_state(pipe, ctx->fs2d); - pipe->delete_fs_state(pipe, ctx->fs1d); - pipe->delete_vs_state(pipe, ctx->vs); + if (ctx->vs) + pipe->delete_vs_state(pipe, ctx->vs); pipe_resource_reference(&ctx->vbuf, NULL); @@ -1498,9 +1506,9 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; struct pipe_resource *pt = psv->texture; - void *fs; uint dstLevel; uint offset; + uint type; /* The texture object should have room for the levels which we're * about to generate. @@ -1515,31 +1523,31 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, switch (pt->target) { case PIPE_TEXTURE_1D: - fs = ctx->fs1d; + type = TGSI_TEXTURE_1D; break; case PIPE_TEXTURE_2D: - fs = ctx->fs2d; + type = TGSI_TEXTURE_2D; break; case PIPE_TEXTURE_3D: - fs = ctx->fs3d; + type = TGSI_TEXTURE_3D; break; case PIPE_TEXTURE_CUBE: - fs = ctx->fsCube; + type = TGSI_TEXTURE_CUBE; break; case PIPE_TEXTURE_1D_ARRAY: - fs = ctx->fs1da; + type = TGSI_TEXTURE_1D_ARRAY; break; case PIPE_TEXTURE_2D_ARRAY: - fs = ctx->fs2da; + type = TGSI_TEXTURE_2D_ARRAY; break; default: assert(0); - fs = ctx->fs2d; + type = TGSI_TEXTURE_2D; } /* check if we can render in the texture's format */ if (!screen->is_format_supported(screen, psv->format, pt->target, - pt->nr_samples, PIPE_BIND_RENDER_TARGET, 0)) { + pt->nr_samples, PIPE_BIND_RENDER_TARGET)) { fallback_gen_mipmap(ctx, pt, face, baseLevel, lastLevel); return; } @@ -1564,8 +1572,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_set_clip(ctx->cso, &ctx->clip); cso_set_vertex_elements(ctx->cso, 2, ctx->velem); - cso_set_fragment_shader_handle(ctx->cso, fs); - cso_set_vertex_shader_handle(ctx->cso, ctx->vs); + set_fragment_shader(ctx, type); + set_vertex_shader(ctx); /* init framebuffer state */ memset(&fb, 0, sizeof(fb)); @@ -1660,8 +1668,6 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, 4, /* verts */ 2); /* attribs/vert */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - /* need to signal that the texture has changed _after_ rendering to it */ pipe_surface_reference( &surf, NULL ); } diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h index 98889fb70ac..ddb81b5b957 100644 --- a/src/gallium/auxiliary/util/u_inlines.h +++ b/src/gallium/auxiliary/util/u_inlines.h @@ -299,13 +299,20 @@ pipe_buffer_write(struct pipe_context *pipe, const void *data) { struct pipe_box box; + unsigned usage = PIPE_TRANSFER_WRITE; + + if (offset == 0 && size == buf->width0) { + usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE; + } else { + usage |= PIPE_TRANSFER_DISCARD_RANGE; + } u_box_1d(offset, size, &box); pipe->transfer_inline_write( pipe, buf, 0, - PIPE_TRANSFER_WRITE, + usage, &box, data, size, diff --git a/src/gallium/auxiliary/util/u_pstipple.c b/src/gallium/auxiliary/util/u_pstipple.c new file mode 100644 index 00000000000..f79a6938d1d --- /dev/null +++ b/src/gallium/auxiliary/util/u_pstipple.c @@ -0,0 +1,434 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Polygon stipple helper module. Drivers/GPUs which don't support polygon + * stipple natively can use this module to simulate it. + * + * Basically, modify fragment shader to sample the 32x32 stipple pattern + * texture and do a fragment kill for the 'off' bits. + * + * This was originally a 'draw' module stage, but since we don't need + * vertex window coords or anything, it can be a stand-alone utility module. + * + * Authors: Brian Paul + */ + + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_shader_tokens.h" +#include "util/u_inlines.h" + +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_pstipple.h" +#include "util/u_sampler.h" + +#include "tgsi/tgsi_transform.h" +#include "tgsi/tgsi_dump.h" + +/** Approx number of new tokens for instructions in pstip_transform_inst() */ +#define NUM_NEW_TOKENS 50 + + +static void +util_pstipple_update_stipple_texture(struct pipe_context *pipe, + struct pipe_resource *tex, + const uint32_t pattern[32]) +{ + static const uint bit31 = 1 << 31; + struct pipe_transfer *transfer; + ubyte *data; + int i, j; + + /* map texture memory */ + transfer = pipe_get_transfer(pipe, tex, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, 32, 32); + data = pipe->transfer_map(pipe, transfer); + + /* + * Load alpha texture. + * Note: 0 means keep the fragment, 255 means kill it. + * We'll negate the texel value and use KILP which kills if value + * is negative. + */ + for (i = 0; i < 32; i++) { + for (j = 0; j < 32; j++) { + if (pattern[i] & (bit31 >> j)) { + /* fragment "on" */ + data[i * transfer->stride + j] = 0; + } + else { + /* fragment "off" */ + data[i * transfer->stride + j] = 255; + } + } + } + + /* unmap */ + pipe->transfer_unmap(pipe, transfer); + pipe->transfer_destroy(pipe, transfer); +} + + +/** + * Create a 32x32 alpha8 texture that encodes the given stipple pattern. + */ +struct pipe_resource * +util_pstipple_create_stipple_texture(struct pipe_context *pipe, + const uint32_t pattern[32]) +{ + struct pipe_screen *screen = pipe->screen; + struct pipe_resource templat, *tex; + + memset(&templat, 0, sizeof(templat)); + templat.target = PIPE_TEXTURE_2D; + templat.format = PIPE_FORMAT_A8_UNORM; + templat.last_level = 0; + templat.width0 = 32; + templat.height0 = 32; + templat.depth0 = 1; + templat.array_size = 1; + templat.bind = PIPE_BIND_SAMPLER_VIEW; + + tex = screen->resource_create(screen, &templat); + + if (tex) + util_pstipple_update_stipple_texture(pipe, tex, pattern); + + return tex; +} + + +/** + * Create sampler view to sample the stipple texture. + */ +struct pipe_sampler_view * +util_pstipple_create_sampler_view(struct pipe_context *pipe, + struct pipe_resource *tex) +{ + struct pipe_sampler_view templat, *sv; + + u_sampler_view_default_template(&templat, tex, tex->format); + sv = pipe->create_sampler_view(pipe, tex, &templat); + + return sv; +} + + +/** + * Create the sampler CSO that'll be used for stippling. + */ +void * +util_pstipple_create_sampler(struct pipe_context *pipe) +{ + struct pipe_sampler_state templat; + void *s; + + memset(&templat, 0, sizeof(templat)); + templat.wrap_s = PIPE_TEX_WRAP_REPEAT; + templat.wrap_t = PIPE_TEX_WRAP_REPEAT; + templat.wrap_r = PIPE_TEX_WRAP_REPEAT; + templat.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + templat.min_img_filter = PIPE_TEX_FILTER_NEAREST; + templat.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + templat.normalized_coords = 1; + templat.min_lod = 0.0f; + templat.max_lod = 0.0f; + + s = pipe->create_sampler_state(pipe, &templat); + return s; +} + + + +/** + * Subclass of tgsi_transform_context, used for transforming the + * user's fragment shader to add the extra texture sample and fragment kill + * instructions. + */ +struct pstip_transform_context { + struct tgsi_transform_context base; + uint tempsUsed; /**< bitmask */ + int wincoordInput; + int maxInput; + uint samplersUsed; /**< bitfield of samplers used */ + int freeSampler; /** an available sampler for the pstipple */ + int texTemp; /**< temp registers */ + int numImmed; + boolean firstInstruction; +}; + + +/** + * TGSI declaration transform callback. + * Look for a free sampler, a free input attrib, and two free temp regs. + */ +static void +pstip_transform_decl(struct tgsi_transform_context *ctx, + struct tgsi_full_declaration *decl) +{ + struct pstip_transform_context *pctx = + (struct pstip_transform_context *) ctx; + + if (decl->Declaration.File == TGSI_FILE_SAMPLER) { + uint i; + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { + pctx->samplersUsed |= 1 << i; + } + } + else if (decl->Declaration.File == TGSI_FILE_INPUT) { + pctx->maxInput = MAX2(pctx->maxInput, (int) decl->Range.Last); + if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) + pctx->wincoordInput = (int) decl->Range.First; + } + else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { + uint i; + for (i = decl->Range.First; + i <= decl->Range.Last; i++) { + pctx->tempsUsed |= (1 << i); + } + } + + ctx->emit_declaration(ctx, decl); +} + + +static void +pstip_transform_immed(struct tgsi_transform_context *ctx, + struct tgsi_full_immediate *immed) +{ + struct pstip_transform_context *pctx = + (struct pstip_transform_context *) ctx; + pctx->numImmed++; +} + + +/** + * Find the lowest zero bit in the given word, or -1 if bitfield is all ones. + */ +static int +free_bit(uint bitfield) +{ + return ffs(~bitfield) - 1; +} + + +/** + * TGSI instruction transform callback. + * Replace writes to result.color w/ a temp reg. + * Upon END instruction, insert texture sampling code for antialiasing. + */ +static void +pstip_transform_inst(struct tgsi_transform_context *ctx, + struct tgsi_full_instruction *inst) +{ + struct pstip_transform_context *pctx = + (struct pstip_transform_context *) ctx; + + if (pctx->firstInstruction) { + /* emit our new declarations before the first instruction */ + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction newInst; + uint i; + int wincoordInput; + + /* find free sampler */ + pctx->freeSampler = free_bit(pctx->samplersUsed); + if (pctx->freeSampler >= PIPE_MAX_SAMPLERS) + pctx->freeSampler = PIPE_MAX_SAMPLERS - 1; + + if (pctx->wincoordInput < 0) + wincoordInput = pctx->maxInput + 1; + else + wincoordInput = pctx->wincoordInput; + + /* find one free temp reg */ + for (i = 0; i < 32; i++) { + if ((pctx->tempsUsed & (1 << i)) == 0) { + /* found a free temp */ + if (pctx->texTemp < 0) + pctx->texTemp = i; + else + break; + } + } + assert(pctx->texTemp >= 0); + + if (pctx->wincoordInput < 0) { + /* declare new position input reg */ + decl = tgsi_default_full_declaration(); + decl.Declaration.File = TGSI_FILE_INPUT; + decl.Declaration.Interpolate = TGSI_INTERPOLATE_LINEAR; + decl.Declaration.Semantic = 1; + decl.Semantic.Name = TGSI_SEMANTIC_POSITION; + decl.Semantic.Index = 0; + decl.Range.First = + decl.Range.Last = wincoordInput; + ctx->emit_declaration(ctx, &decl); + } + + /* declare new sampler */ + decl = tgsi_default_full_declaration(); + decl.Declaration.File = TGSI_FILE_SAMPLER; + decl.Range.First = + decl.Range.Last = pctx->freeSampler; + ctx->emit_declaration(ctx, &decl); + + /* declare new temp regs */ + decl = tgsi_default_full_declaration(); + decl.Declaration.File = TGSI_FILE_TEMPORARY; + decl.Range.First = + decl.Range.Last = pctx->texTemp; + ctx->emit_declaration(ctx, &decl); + + /* emit immediate = {1/32, 1/32, 1, 1} + * The index/position of this immediate will be pctx->numImmed + */ + { + static const float value[4] = { 1.0/32, 1.0/32, 1.0, 1.0 }; + struct tgsi_full_immediate immed; + uint size = 4; + immed = tgsi_default_full_immediate(); + immed.Immediate.NrTokens = 1 + size; /* one for the token itself */ + immed.u[0].Float = value[0]; + immed.u[1].Float = value[1]; + immed.u[2].Float = value[2]; + immed.u[3].Float = value[3]; + ctx->emit_immediate(ctx, &immed); + } + + pctx->firstInstruction = FALSE; + + + /* + * Insert new MUL/TEX/KILP instructions at start of program + * Take gl_FragCoord, divide by 32 (stipple size), sample the + * texture and kill fragment if needed. + * + * We'd like to use non-normalized texcoords to index into a RECT + * texture, but we can only use REPEAT wrap mode with normalized + * texcoords. Darn. + */ + + /* XXX invert wincoord if origin isn't lower-left... */ + + /* MUL texTemp, INPUT[wincoord], 1/32; */ + newInst = tgsi_default_full_instruction(); + newInst.Instruction.Opcode = TGSI_OPCODE_MUL; + newInst.Instruction.NumDstRegs = 1; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = pctx->texTemp; + newInst.Instruction.NumSrcRegs = 2; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = wincoordInput; + newInst.Src[1].Register.File = TGSI_FILE_IMMEDIATE; + newInst.Src[1].Register.Index = pctx->numImmed; + ctx->emit_instruction(ctx, &newInst); + + /* TEX texTemp, texTemp, sampler; */ + newInst = tgsi_default_full_instruction(); + newInst.Instruction.Opcode = TGSI_OPCODE_TEX; + newInst.Instruction.NumDstRegs = 1; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = pctx->texTemp; + newInst.Instruction.NumSrcRegs = 2; + newInst.Instruction.Texture = TRUE; + newInst.Texture.Texture = TGSI_TEXTURE_2D; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = pctx->texTemp; + newInst.Src[1].Register.File = TGSI_FILE_SAMPLER; + newInst.Src[1].Register.Index = pctx->freeSampler; + ctx->emit_instruction(ctx, &newInst); + + /* KIL -texTemp; # if -texTemp < 0, KILL fragment */ + newInst = tgsi_default_full_instruction(); + newInst.Instruction.Opcode = TGSI_OPCODE_KIL; + newInst.Instruction.NumDstRegs = 0; + newInst.Instruction.NumSrcRegs = 1; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = pctx->texTemp; + newInst.Src[0].Register.Negate = 1; + ctx->emit_instruction(ctx, &newInst); + } + + /* emit this instruction */ + ctx->emit_instruction(ctx, inst); +} + + +/** + * Given a fragment shader, return a new fragment shader which + * samples a stipple texture and executes KILL. + */ +struct pipe_shader_state * +util_pstipple_create_fragment_shader(struct pipe_context *pipe, + struct pipe_shader_state *fs, + unsigned *samplerUnitOut) +{ + struct pipe_shader_state *new_fs; + struct pstip_transform_context transform; + const uint newLen = tgsi_num_tokens(fs->tokens) + NUM_NEW_TOKENS; + + new_fs = MALLOC(sizeof(*new_fs)); + if (!new_fs) + return NULL; + + new_fs->tokens = tgsi_alloc_tokens(newLen); + if (!new_fs->tokens) { + FREE(new_fs); + return NULL; + } + + memset(&transform, 0, sizeof(transform)); + transform.wincoordInput = -1; + transform.maxInput = -1; + transform.texTemp = -1; + transform.firstInstruction = TRUE; + transform.base.transform_instruction = pstip_transform_inst; + transform.base.transform_declaration = pstip_transform_decl; + transform.base.transform_immediate = pstip_transform_immed; + + tgsi_transform_shader(fs->tokens, + (struct tgsi_token *) new_fs->tokens, + newLen, &transform.base); + +#if 0 /* DEBUG */ + tgsi_dump(fs->tokens, 0); + tgsi_dump(pstip_fs.tokens, 0); +#endif + + assert(transform.freeSampler < PIPE_MAX_SAMPLERS); + *samplerUnitOut = transform.freeSampler; + + return new_fs; +} + diff --git a/src/gallium/auxiliary/util/u_pstipple.h b/src/gallium/auxiliary/util/u_pstipple.h new file mode 100644 index 00000000000..1c2f5f48af4 --- /dev/null +++ b/src/gallium/auxiliary/util/u_pstipple.h @@ -0,0 +1,56 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef U_PSTIPPLE_H +#define U_PSTIPPLE_H + +#include "pipe/p_compiler.h" + +struct pipe_context; +struct pipe_resource; +struct pipe_shader_state; + + +extern struct pipe_resource * +util_pstipple_create_stipple_texture(struct pipe_context *pipe, + const uint32_t pattern[32]); + +extern struct pipe_sampler_view * +util_pstipple_create_sampler_view(struct pipe_context *pipe, + struct pipe_resource *tex); + +extern void * +util_pstipple_create_sampler(struct pipe_context *pipe); + +extern struct pipe_shader_state * +util_pstipple_create_fragment_shader(struct pipe_context *pipe, + struct pipe_shader_state *fs, + unsigned *samplerUnitOut); + + +#endif diff --git a/src/gallium/auxiliary/util/u_resource.c b/src/gallium/auxiliary/util/u_resource.c index ea6896b430f..50a7cd4d55b 100644 --- a/src/gallium/auxiliary/util/u_resource.c +++ b/src/gallium/auxiliary/util/u_resource.c @@ -24,14 +24,6 @@ void u_resource_destroy_vtbl(struct pipe_screen *screen, ur->vtbl->resource_destroy(screen, resource); } -unsigned u_is_resource_referenced_vtbl( struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned level, int layer) -{ - struct u_resource *ur = u_resource(resource); - return ur->vtbl->is_resource_referenced(pipe, resource, level, layer); -} - struct pipe_transfer *u_get_transfer_vtbl(struct pipe_context *context, struct pipe_resource *resource, unsigned level, diff --git a/src/gallium/auxiliary/util/u_simple_screen.h b/src/gallium/auxiliary/util/u_simple_screen.h index 7139aaabc56..7caeb75cd27 100644 --- a/src/gallium/auxiliary/util/u_simple_screen.h +++ b/src/gallium/auxiliary/util/u_simple_screen.h @@ -159,7 +159,8 @@ struct pipe_winsys */ int (*fence_finish)( struct pipe_winsys *ws, struct pipe_fence_handle *fence, - unsigned flag ); + unsigned flags, + uint64_t timeout ); }; diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c index 4eddd3f519e..9caf76c802b 100644 --- a/src/gallium/auxiliary/util/u_surface.c +++ b/src/gallium/auxiliary/util/u_surface.c @@ -84,7 +84,7 @@ util_create_rgba_surface(struct pipe_context *pipe, /* Choose surface format */ for (i = 0; rgbaFormats[i]; i++) { if (screen->is_format_supported(screen, rgbaFormats[i], - target, 0, bind, 0)) { + target, 0, bind)) { format = rgbaFormats[i]; break; } diff --git a/src/gallium/auxiliary/util/u_transfer.c b/src/gallium/auxiliary/util/u_transfer.c index b6c63d9642f..7e72a59ee00 100644 --- a/src/gallium/auxiliary/util/u_transfer.c +++ b/src/gallium/auxiliary/util/u_transfer.c @@ -73,13 +73,6 @@ void u_default_transfer_flush_region( struct pipe_context *pipe, */ } -unsigned u_default_is_resource_referenced( struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned level, int layer) -{ - return 0; -} - struct pipe_transfer * u_default_get_transfer(struct pipe_context *context, struct pipe_resource *resource, unsigned level, diff --git a/src/gallium/auxiliary/util/u_transfer.h b/src/gallium/auxiliary/util/u_transfer.h index 8cf9c418b04..5b5ddeb4aba 100644 --- a/src/gallium/auxiliary/util/u_transfer.h +++ b/src/gallium/auxiliary/util/u_transfer.h @@ -27,10 +27,6 @@ void u_default_transfer_flush_region( struct pipe_context *pipe, struct pipe_transfer *transfer, const struct pipe_box *box); -unsigned u_default_is_resource_referenced( struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned level, int layer); - struct pipe_transfer * u_default_get_transfer(struct pipe_context *context, struct pipe_resource *resource, unsigned level, @@ -57,10 +53,6 @@ struct u_resource_vtbl { void (*resource_destroy)(struct pipe_screen *, struct pipe_resource *pt); - unsigned (*is_resource_referenced)(struct pipe_context *pipe, - struct pipe_resource *texture, - unsigned level, int layer); - struct pipe_transfer *(*get_transfer)(struct pipe_context *, struct pipe_resource *resource, unsigned level, @@ -104,10 +96,6 @@ boolean u_resource_get_handle_vtbl(struct pipe_screen *screen, void u_resource_destroy_vtbl(struct pipe_screen *screen, struct pipe_resource *resource); -unsigned u_is_resource_referenced_vtbl( struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned level, int layer); - struct pipe_transfer *u_get_transfer_vtbl(struct pipe_context *context, struct pipe_resource *resource, unsigned level, diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c index dcf800a1e8e..9562acb8210 100644 --- a/src/gallium/auxiliary/util/u_upload_mgr.c +++ b/src/gallium/auxiliary/util/u_upload_mgr.c @@ -85,9 +85,9 @@ void u_upload_flush( struct u_upload_mgr *upload ) { /* Unmap and unreference the upload buffer. */ if (upload->transfer) { - if (upload->size) { + if (upload->offset) { pipe_buffer_flush_mapped_range(upload->pipe, upload->transfer, - 0, upload->size); + 0, upload->offset); } pipe_transfer_unmap(upload->pipe, upload->transfer); pipe_transfer_destroy(upload->pipe, upload->transfer); diff --git a/src/gallium/auxiliary/util/u_vbuf_mgr.c b/src/gallium/auxiliary/util/u_vbuf_mgr.c index 7d157c99ccc..521ac07747c 100644 --- a/src/gallium/auxiliary/util/u_vbuf_mgr.c +++ b/src/gallium/auxiliary/util/u_vbuf_mgr.c @@ -87,27 +87,27 @@ static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr) mgr->caps.format_fixed32 = screen->is_format_supported(screen, PIPE_FORMAT_R32_FIXED, PIPE_BUFFER, - 0, PIPE_BIND_VERTEX_BUFFER, 0); + 0, PIPE_BIND_VERTEX_BUFFER); mgr->caps.format_float16 = screen->is_format_supported(screen, PIPE_FORMAT_R16_FLOAT, PIPE_BUFFER, - 0, PIPE_BIND_VERTEX_BUFFER, 0); + 0, PIPE_BIND_VERTEX_BUFFER); mgr->caps.format_float64 = screen->is_format_supported(screen, PIPE_FORMAT_R64_FLOAT, PIPE_BUFFER, - 0, PIPE_BIND_VERTEX_BUFFER, 0); + 0, PIPE_BIND_VERTEX_BUFFER); mgr->caps.format_norm32 = screen->is_format_supported(screen, PIPE_FORMAT_R32_UNORM, PIPE_BUFFER, - 0, PIPE_BIND_VERTEX_BUFFER, 0) && + 0, PIPE_BIND_VERTEX_BUFFER) && screen->is_format_supported(screen, PIPE_FORMAT_R32_SNORM, PIPE_BUFFER, - 0, PIPE_BIND_VERTEX_BUFFER, 0); + 0, PIPE_BIND_VERTEX_BUFFER); mgr->caps.format_scaled32 = screen->is_format_supported(screen, PIPE_FORMAT_R32_USCALED, PIPE_BUFFER, - 0, PIPE_BIND_VERTEX_BUFFER, 0) && + 0, PIPE_BIND_VERTEX_BUFFER) && screen->is_format_supported(screen, PIPE_FORMAT_R32_SSCALED, PIPE_BUFFER, - 0, PIPE_BIND_VERTEX_BUFFER, 0); + 0, PIPE_BIND_VERTEX_BUFFER); } struct u_vbuf_mgr * @@ -170,6 +170,7 @@ static void u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr, /* Initialize the translate key, i.e. the recipe how vertices should be * translated. */ + memset(&key, 0, sizeof key); for (i = 0; i < mgr->ve->count; i++) { struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index]; diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index d1ba5faf788..c54e5476f3a 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -618,7 +618,7 @@ void vl_compositor_render(struct vl_compositor *compositor, draw_layers(compositor, src_surface, src_area, dst_area); assert(!compositor->dirty_bg && !compositor->dirty_layers); - compositor->pipe->flush(compositor->pipe, PIPE_FLUSH_RENDER_CACHE, fence); + compositor->pipe->flush(compositor->pipe, fence); } void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat) diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_context.c b/src/gallium/auxiliary/vl/vl_mpeg12_context.c index ce1c158e828..74893ab4e3a 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_context.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_context.c @@ -265,13 +265,9 @@ vl_mpeg12_is_format_supported(struct pipe_video_context *vpipe, assert(vpipe); - /* XXX: Temporary; not all paths are NPOT-tested */ - if (geom & PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO) - return FALSE; - - - return ctx->pipe->screen->is_format_supported(ctx->pipe->screen, format, PIPE_TEXTURE_2D, - 0, usage, geom); + return ctx->pipe->screen->is_format_supported(ctx->pipe->screen, format, + PIPE_TEXTURE_2D, + 0, usage); } static void diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index 0e5a21c18b6..d45b0642e3c 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -681,7 +681,7 @@ vl_mpeg12_mc_renderer_flush(struct vl_mpeg12_mc_renderer *renderer, struct vl_mp util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, empty_start_instance, empty_num_instances); - renderer->pipe->flush(renderer->pipe, PIPE_FLUSH_RENDER_CACHE, buffer->fence); + renderer->pipe->flush(renderer->pipe, buffer->fence); /* Next time we get this surface it may have new ref frames */ pipe_surface_reference(&buffer->surface, NULL); diff --git a/src/gallium/docs/d3d11ddi.txt b/src/gallium/docs/d3d11ddi.txt index 0a9e7e50f1d..b5a06b4b943 100644 --- a/src/gallium/docs/d3d11ddi.txt +++ b/src/gallium/docs/d3d11ddi.txt @@ -453,8 +453,8 @@ SetVertexPipelineOutput (D3D10.1+ only) SetViewports - Gallium lacks support for multiple geometry-shader-selectable viewports D3D11 has -ShaderResourceViewReadAfterWriteHazard -> flush(PIPE_FLUSH_RENDER_CACHE) - - Gallium does not support specifying this per-render-target/view +ShaderResourceViewReadAfterWriteHazard + - Gallium lacks support for this SoSetTargets -> set_stream_output_buffers diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst index c6812cd309e..b0229c70f20 100644 --- a/src/gallium/docs/source/context.rst +++ b/src/gallium/docs/source/context.rst @@ -408,6 +408,16 @@ The width0 is redefined to ``MAX2(width0, offset+size)``. +.. _texture_barrier + +texture_barrier +%%%%%%%%%%%%%%% + +This function flushes all pending writes to the currently-set surfaces and +invalidates all read caches of the currently-set samplers. + + + .. _pipe_transfer: PIPE_TRANSFER diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c index f9b83c8666c..58e647a39fa 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -104,18 +104,6 @@ static const struct debug_named_value cell_debug_flags[] = { DEBUG_NAMED_VALUE_END }; -static unsigned int -cell_is_resource_referenced( struct pipe_context *pipe, - struct pipe_resource *texture, - unsigned level, int layer) -{ - /** - * FIXME: Optimize. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - struct pipe_context * cell_create_context(struct pipe_screen *screen, @@ -140,8 +128,6 @@ cell_create_context(struct pipe_screen *screen, cell->pipe.clear = cell_clear; cell->pipe.flush = cell_flush; - cell->pipe.is_resource_referenced = cell_is_resource_referenced; - #if 0 cell->pipe.begin_query = cell_begin_query; cell->pipe.end_query = cell_end_query; diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c index e7c9fc46d9f..181fef44f45 100644 --- a/src/gallium/drivers/cell/ppu/cell_fence.c +++ b/src/gallium/drivers/cell/ppu/cell_fence.c @@ -59,9 +59,10 @@ cell_fence_signalled(const struct cell_context *cell, } -void +boolean cell_fence_finish(const struct cell_context *cell, - const struct cell_fence *fence) + const struct cell_fence *fence, + uint64_t timeout) { while (!cell_fence_signalled(cell, fence)) { usleep(10); @@ -75,6 +76,7 @@ cell_fence_finish(const struct cell_context *cell, } } #endif + return TRUE; } diff --git a/src/gallium/drivers/cell/ppu/cell_fence.h b/src/gallium/drivers/cell/ppu/cell_fence.h index 536b4ba411a..3568230b1c0 100644 --- a/src/gallium/drivers/cell/ppu/cell_fence.h +++ b/src/gallium/drivers/cell/ppu/cell_fence.h @@ -36,12 +36,15 @@ cell_fence_init(struct cell_fence *fence); extern boolean cell_fence_signalled(const struct cell_context *cell, - const struct cell_fence *fence); + const struct cell_fence *fence, + unsigned flags); -extern void +extern boolean cell_fence_finish(const struct cell_context *cell, - const struct cell_fence *fence); + const struct cell_fence *fence, + unsigned flags, + uint64_t timeout); diff --git a/src/gallium/drivers/cell/ppu/cell_flush.c b/src/gallium/drivers/cell/ppu/cell_flush.c index 8275c9dc9c7..463f4d03eb9 100644 --- a/src/gallium/drivers/cell/ppu/cell_flush.c +++ b/src/gallium/drivers/cell/ppu/cell_flush.c @@ -38,19 +38,16 @@ * Called via pipe->flush() */ void -cell_flush(struct pipe_context *pipe, unsigned flags, +cell_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence) { struct cell_context *cell = cell_context(pipe); if (fence) { *fence = NULL; - /* XXX: Implement real fencing */ - flags |= CELL_FLUSH_WAIT; } - if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_RENDER_CACHE)) - flags |= CELL_FLUSH_WAIT; + flags |= CELL_FLUSH_WAIT; draw_flush( cell->draw ); cell_flush_int(cell, flags); diff --git a/src/gallium/drivers/cell/ppu/cell_screen.c b/src/gallium/drivers/cell/ppu/cell_screen.c index 8d2b4b96438..0ee124a24fc 100644 --- a/src/gallium/drivers/cell/ppu/cell_screen.c +++ b/src/gallium/drivers/cell/ppu/cell_screen.c @@ -149,8 +149,7 @@ cell_is_format_supported( struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags ) + unsigned tex_usage) { struct sw_winsys *winsys = cell_screen(screen)->winsys; diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index d60718d9716..0fefec9aaea 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -79,7 +79,7 @@ static void failover_draw_vbo( struct pipe_context *pipe, if (failover->mode == FO_SW) { if (failover->dirty) { - failover->hw->flush( failover->hw, ~0, NULL ); + failover->hw->flush( failover->hw, NULL ); failover_state_emit( failover ); } @@ -89,22 +89,10 @@ static void failover_draw_vbo( struct pipe_context *pipe, * intervening flush. Unlikely to be much performance impact to * this: */ - failover->sw->flush( failover->sw, ~0, NULL ); + failover->sw->flush( failover->sw, NULL ); } } -static unsigned int -failover_is_resource_referenced( struct pipe_context *_pipe, - struct pipe_resource *resource, - unsigned level, int layer) -{ - struct failover_context *failover = failover_context( _pipe ); - struct pipe_context *pipe = (failover->mode == FO_HW) ? - failover->hw : failover->sw; - - return pipe->is_resource_referenced(pipe, resource, level, layer); -} - struct pipe_context *failover_create( struct pipe_context *hw, struct pipe_context *sw ) { @@ -150,7 +138,6 @@ struct pipe_context *failover_create( struct pipe_context *hw, #endif failover->pipe.flush = hw->flush; - failover->pipe.is_resource_referenced = failover_is_resource_referenced; failover->dirty = 0; diff --git a/src/gallium/drivers/galahad/glhd_context.c b/src/gallium/drivers/galahad/glhd_context.c index 75e4c253dd9..813a21e2ee3 100644 --- a/src/gallium/drivers/galahad/glhd_context.c +++ b/src/gallium/drivers/galahad/glhd_context.c @@ -761,34 +761,15 @@ galahad_clear_depth_stencil(struct pipe_context *_pipe, static void galahad_flush(struct pipe_context *_pipe, - unsigned flags, struct pipe_fence_handle **fence) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->flush(pipe, - flags, fence); } -static unsigned int -galahad_is_resource_referenced(struct pipe_context *_pipe, - struct pipe_resource *_resource, - unsigned level, - int layer) -{ - struct galahad_context *glhd_pipe = galahad_context(_pipe); - struct galahad_resource *glhd_resource = galahad_resource(_resource); - struct pipe_context *pipe = glhd_pipe->pipe; - struct pipe_resource *resource = glhd_resource->resource; - - return pipe->is_resource_referenced(pipe, - resource, - level, - layer); -} - static struct pipe_sampler_view * galahad_context_create_sampler_view(struct pipe_context *_pipe, struct pipe_resource *_resource, @@ -1038,7 +1019,6 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) glhd_pipe->base.clear_render_target = galahad_clear_render_target; glhd_pipe->base.clear_depth_stencil = galahad_clear_depth_stencil; glhd_pipe->base.flush = galahad_flush; - glhd_pipe->base.is_resource_referenced = galahad_is_resource_referenced; glhd_pipe->base.create_sampler_view = galahad_context_create_sampler_view; glhd_pipe->base.sampler_view_destroy = galahad_context_sampler_view_destroy; glhd_pipe->base.create_surface = galahad_context_create_surface; diff --git a/src/gallium/drivers/galahad/glhd_screen.c b/src/gallium/drivers/galahad/glhd_screen.c index b4825bef66d..b4edebe4920 100644 --- a/src/gallium/drivers/galahad/glhd_screen.c +++ b/src/gallium/drivers/galahad/glhd_screen.c @@ -106,8 +106,7 @@ galahad_screen_is_format_supported(struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; @@ -120,8 +119,7 @@ galahad_screen_is_format_supported(struct pipe_screen *_screen, format, target, sample_count, - tex_usage, - geom_flags); + tex_usage); } static struct pipe_context * @@ -276,30 +274,28 @@ galahad_screen_fence_reference(struct pipe_screen *_screen, fence); } -static int +static boolean galahad_screen_fence_signalled(struct pipe_screen *_screen, - struct pipe_fence_handle *fence, - unsigned flags) + struct pipe_fence_handle *fence) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->fence_signalled(screen, - fence, - flags); + fence); } -static int +static boolean galahad_screen_fence_finish(struct pipe_screen *_screen, struct pipe_fence_handle *fence, - unsigned flags) + uint64_t timeout) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; return screen->fence_finish(screen, fence, - flags); + timeout); } struct pipe_screen * diff --git a/src/gallium/drivers/i915/TODO b/src/gallium/drivers/i915/TODO index f4e1423fa59..fba180064c3 100644 --- a/src/gallium/drivers/i915/TODO +++ b/src/gallium/drivers/i915/TODO @@ -12,22 +12,19 @@ Random list of problems with i915g: unusable :( Upgrading xserver helped here, it doesn't crash anymore. Still broken, it doesn't update the viewport/get new buffers. -- Tends to hang the chip after a few minutes of openarena. Looks tiling related, - at the last frame rendered has tiling corruption over the complete frame. - - Kills the chip in 3D_PRIMITIVE LINELIST with mesa-demos/fbotexture in - wireframe mode. - -- Tiling is funny: If unlucky, it renders/samples all black. No clue yet what's - going on. Seems to depend on tiny details like whethever the sampler - relocation is fenced/unfenced (broken _with_ fenced reloc using tiling bits!). + wireframe mode. Changing the cullmode to cw from none mitigates the crash. As + does emitting only one line segment (2 indices) per 3D_PRIMITIVE command in + the batch. - Y-tiling is even more fun. i915c doesn't use it, maybe there's a reason? Texture sampling from Y-tiled buffers seems to work, though (save above problems). + RESOLVED: Y-tiling works with the render engine, but not with the blitter. + Use u_blitter and hw clears (PRIM3D_CLEAR_RECT). -- Need to validate buffers before usage. Currently do_exec on the batchbuffer - can fail with -ENOSPC. +- src/xvmc/i915_structs.h in xf86-video-intel has a few more bits of various + commands defined. Scavenge them and see what's useful. Other bugs can be found here: https://bugs.freedesktop.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&component=Drivers/Gallium/i915g diff --git a/src/gallium/drivers/i915/i915_batch.h b/src/gallium/drivers/i915/i915_batch.h index 039c8713570..ce2691b2fd7 100644 --- a/src/gallium/drivers/i915/i915_batch.h +++ b/src/gallium/drivers/i915/i915_batch.h @@ -37,6 +37,9 @@ #define OUT_BATCH(dword) \ i915_winsys_batchbuffer_dword(i915->batch, dword) +#define OUT_BATCH_F(f) \ + i915_winsys_batchbuffer_float(i915->batch, f) + #define OUT_RELOC(buf, usage, offset) \ i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, false) diff --git a/src/gallium/drivers/i915/i915_batchbuffer.h b/src/gallium/drivers/i915/i915_batchbuffer.h index 9df82272604..78554034781 100644 --- a/src/gallium/drivers/i915/i915_batchbuffer.h +++ b/src/gallium/drivers/i915/i915_batchbuffer.h @@ -55,6 +55,16 @@ i915_winsys_batchbuffer_dword_unchecked(struct i915_winsys_batchbuffer *batch, } static INLINE void +i915_winsys_batchbuffer_float(struct i915_winsys_batchbuffer *batch, + float f) +{ + union { float f; unsigned int ui; } uif; + uif.f = f; + assert (i915_winsys_batchbuffer_space(batch) >= 4); + i915_winsys_batchbuffer_dword_unchecked(batch, uif.ui); +} + +static INLINE void i915_winsys_batchbuffer_dword(struct i915_winsys_batchbuffer *batch, unsigned dword) { diff --git a/src/gallium/drivers/i915/i915_clear.c b/src/gallium/drivers/i915/i915_clear.c index 6d824a507aa..4a97746e981 100644 --- a/src/gallium/drivers/i915/i915_clear.c +++ b/src/gallium/drivers/i915/i915_clear.c @@ -31,17 +31,118 @@ #include "util/u_clear.h" +#include "util/u_format.h" +#include "util/u_pack_color.h" #include "i915_context.h" +#include "i915_screen.h" +#include "i915_reg.h" +#include "i915_batch.h" +#include "i915_resource.h" +#include "i915_state.h" +void +i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil, + unsigned destx, unsigned desty, unsigned width, unsigned height) +{ + struct i915_context *i915 = i915_context(pipe); + uint32_t clear_params, clear_color, clear_depth, clear_stencil, + clear_color8888, packed_z_stencil; + union util_color u_color; + float f_depth = depth; + struct i915_texture *cbuf_tex, *depth_tex; + + cbuf_tex = depth_tex = NULL; + clear_params = 0; + + if (buffers & PIPE_CLEAR_COLOR) { + struct pipe_surface *cbuf = i915->framebuffer.cbufs[0]; + + clear_params |= CLEARPARAM_WRITE_COLOR; + cbuf_tex = i915_texture(cbuf->texture); + util_pack_color(rgba, cbuf->format, &u_color); + if (util_format_get_blocksize(cbuf_tex->b.b.format) == 4) + clear_color = u_color.ui; + else + clear_color = (u_color.ui & 0xffff) | (u_color.ui << 16); + + util_pack_color(rgba, PIPE_FORMAT_B8G8R8A8_UNORM, &u_color); + clear_color8888 = u_color.ui; + } else + clear_color = clear_color8888 = 0; + + clear_depth = clear_stencil = 0; + if (buffers & PIPE_CLEAR_DEPTH) { + struct pipe_surface *zbuf = i915->framebuffer.zsbuf; + + clear_params |= CLEARPARAM_WRITE_DEPTH; + depth_tex = i915_texture(zbuf->texture); + packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil); + + if (util_format_get_blocksize(depth_tex->b.b.format) == 4) { + /* Avoid read-modify-write if there's no stencil. */ + if (buffers & PIPE_CLEAR_STENCIL + || depth_tex->b.b.format != PIPE_FORMAT_Z24_UNORM_S8_USCALED) { + clear_params |= CLEARPARAM_WRITE_STENCIL; + clear_stencil = packed_z_stencil & 0xff; + clear_depth = packed_z_stencil; + } else + clear_depth = packed_z_stencil & 0xffffff00; + } else { + clear_depth = (clear_depth & 0xffff) | (clear_depth << 16); + } + } + + if (i915->hardware_dirty) + i915_emit_hardware_state(i915); + + if (!BEGIN_BATCH(7 + 7)) { + FLUSH_BATCH(NULL); + + i915_emit_hardware_state(i915); + i915->vbo_flushed = 1; + + assert(BEGIN_BATCH(7 + 7)); + } + + OUT_BATCH(_3DSTATE_CLEAR_PARAMETERS); + OUT_BATCH(clear_params | CLEARPARAM_CLEAR_RECT); + OUT_BATCH(clear_color); + OUT_BATCH(clear_depth); + OUT_BATCH(clear_color8888); + OUT_BATCH_F(f_depth); + OUT_BATCH(clear_stencil); + + OUT_BATCH(_3DPRIMITIVE | PRIM3D_CLEAR_RECT | 5); + OUT_BATCH_F(destx + width); + OUT_BATCH_F(desty + height); + OUT_BATCH_F(destx); + OUT_BATCH_F(desty + height); + OUT_BATCH_F(destx); + OUT_BATCH_F(desty); +} /** * Clear the given buffers to the specified values. * No masking, no scissor (clear entire buffer). */ void -i915_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, - double depth, unsigned stencil) +i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil) { util_clear(pipe, &i915_context(pipe)->framebuffer, buffers, rgba, depth, stencil); } + +void +i915_clear_render(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil) +{ + struct i915_context *i915 = i915_context(pipe); + + if (i915->dirty) + i915_update_derived(i915); + + i915_clear_emit(pipe, buffers, rgba, depth, stencil, + 0, 0, i915->framebuffer.width, i915->framebuffer.height); +} diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 84c8cb54436..7a98ef73c1f 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -103,6 +103,9 @@ static void i915_destroy(struct pipe_context *pipe) int i; draw_destroy(i915->draw); + + if (i915->blitter) + util_blitter_destroy(i915->blitter); if(i915->batch) i915->iws->batchbuffer_destroy(i915->batch); @@ -137,7 +140,10 @@ i915_create_context(struct pipe_screen *screen, void *priv) i915->base.destroy = i915_destroy; - i915->base.clear = i915_clear; + if (i915_screen(screen)->debug.use_blitter) + i915->base.clear = i915_clear_blitter; + else + i915->base.clear = i915_clear_render; i915->base.draw_vbo = i915_draw_vbo; @@ -145,6 +151,10 @@ i915_create_context(struct pipe_screen *screen, void *priv) util_slab_create(&i915->transfer_pool, sizeof(struct pipe_transfer), 16, UTIL_SLAB_SINGLETHREADED); + /* Batch stream debugging is a bit hacked up at the moment: + */ + i915->batch = i915->iws->batchbuffer_create(i915->iws); + /* * Create drawing context and plug our rendering stage into it. */ @@ -164,15 +174,19 @@ i915_create_context(struct pipe_screen *screen, void *priv) draw_install_aaline_stage(i915->draw, &i915->base); draw_install_aapoint_stage(i915->draw, &i915->base); + /* augmented draw pipeline clobbers state functions */ + i915_init_fixup_state_functions(i915); + + /* Create blitter last - calls state creation functions. */ + i915->blitter = util_blitter_create(&i915->base); + assert(i915->blitter); + i915->dirty = ~0; i915->hardware_dirty = ~0; i915->immediate_dirty = ~0; i915->dynamic_dirty = ~0; + i915->static_dirty = ~0; i915->flush_dirty = 0; - /* Batch stream debugging is a bit hacked up at the moment: - */ - i915->batch = i915->iws->batchbuffer_create(i915->iws); - return &i915->base; } diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 1da637d068e..dacf50e870d 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -38,6 +38,7 @@ #include "tgsi/tgsi_scan.h" #include "util/u_slab.h" +#include "util/u_blitter.h" struct i915_winsys; @@ -185,7 +186,7 @@ struct i915_rasterizer_state { unsigned LIS7; unsigned sc[1]; - const struct pipe_rasterizer_state *templ; + struct pipe_rasterizer_state templ; union { float f; unsigned u; } ds[2]; }; @@ -244,14 +245,35 @@ struct i915_context { struct i915_state current; unsigned hardware_dirty; - unsigned immediate_dirty; - unsigned dynamic_dirty; - unsigned flush_dirty; + unsigned immediate_dirty : I915_MAX_IMMEDIATE; + unsigned dynamic_dirty : I915_MAX_DYNAMIC; + unsigned static_dirty : 4; + unsigned flush_dirty : 2; struct i915_winsys_buffer *validation_buffers[2 + 1 + I915_TEX_UNITS]; int num_validation_buffers; struct util_slab_mempool transfer_pool; + + /** blitter/hw-clear */ + struct blitter_context* blitter; + + /** State tracking needed by u_blitter for save/restore. */ + void *saved_fs; + void (*saved_bind_fs_state)(struct pipe_context *pipe, void *shader); + void *saved_vs; + struct pipe_clip_state saved_clip; + struct i915_velems_state *saved_velems; + unsigned saved_nr_vertex_buffers; + struct pipe_vertex_buffer saved_vertex_buffers[PIPE_MAX_ATTRIBS]; + unsigned saved_nr_samplers; + void *saved_samplers[PIPE_MAX_SAMPLERS]; + void (*saved_bind_sampler_states)(struct pipe_context *pipe, + unsigned num, void **sampler); + unsigned saved_nr_sampler_views; + struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS]; + void (*saved_set_sampler_views)(struct pipe_context *pipe, + unsigned num, struct pipe_sampler_view **views); }; /* A flag for each state_tracker state object: @@ -296,6 +318,12 @@ struct i915_context { #define I915_FLUSH_CACHE 1 #define I915_PIPELINE_FLUSH 2 +/* split up static state */ +#define I915_DST_BUF_COLOR 1 +#define I915_DST_BUF_DEPTH 2 +#define I915_DST_VARS 4 +#define I915_DST_RECT 8 + static INLINE void i915_set_flush_dirty(struct i915_context *i915, unsigned flush) { @@ -326,14 +354,20 @@ void i915_emit_hardware_state(struct i915_context *i915 ); /*********************************************************************** * i915_clear.c: */ -void i915_clear( struct pipe_context *pipe, unsigned buffers, const float *rgba, - double depth, unsigned stencil); +void i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil); +void i915_clear_render(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil); +void i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil, + unsigned destx, unsigned desty, unsigned width, unsigned height); /*********************************************************************** * */ void i915_init_state_functions( struct i915_context *i915 ); +void i915_init_fixup_state_functions( struct i915_context *i915 ); void i915_init_flush_functions( struct i915_context *i915 ); void i915_init_string_functions( struct i915_context *i915 ); diff --git a/src/gallium/drivers/i915/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c index 1713bf131f2..c4eed473e90 100644 --- a/src/gallium/drivers/i915/i915_debug.c +++ b/src/gallium/drivers/i915/i915_debug.c @@ -46,17 +46,18 @@ static const struct debug_named_value debug_options[] = { }; unsigned i915_debug = 0; -boolean i915_tiling = TRUE; DEBUG_GET_ONCE_FLAGS_OPTION(i915_debug, "I915_DEBUG", debug_options, 0) DEBUG_GET_ONCE_BOOL_OPTION(i915_no_tiling, "I915_NO_TILING", FALSE) DEBUG_GET_ONCE_BOOL_OPTION(i915_lie, "I915_LIE", FALSE) +DEBUG_GET_ONCE_BOOL_OPTION(i915_use_blitter, "I915_USE_BLITTER", FALSE) void i915_debug_init(struct i915_screen *is) { i915_debug = debug_get_option_i915_debug(); is->debug.tiling = !debug_get_option_i915_no_tiling(); is->debug.lie = debug_get_option_i915_lie(); + is->debug.use_blitter = debug_get_option_i915_use_blitter(); } diff --git a/src/gallium/drivers/i915/i915_flush.c b/src/gallium/drivers/i915/i915_flush.c index f2044d661e3..b4e81147c4f 100644 --- a/src/gallium/drivers/i915/i915_flush.c +++ b/src/gallium/drivers/i915/i915_flush.c @@ -39,34 +39,12 @@ static void i915_flush_pipe( struct pipe_context *pipe, - unsigned flags, struct pipe_fence_handle **fence ) { struct i915_context *i915 = i915_context(pipe); draw_flush(i915->draw); -#if 0 - /* Do we need to emit an MI_FLUSH command to flush the hardware - * caches? - */ - if (flags & (PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE)) { - unsigned flush = MI_FLUSH; - - if (!(flags & PIPE_FLUSH_RENDER_CACHE)) - flush |= INHIBIT_FLUSH_RENDER_CACHE; - - if (flags & PIPE_FLUSH_TEXTURE_CACHE) - flush |= FLUSH_MAP_CACHE; - - if (!BEGIN_BATCH(1)) { - FLUSH_BATCH(NULL); - assert(BEGIN_BATCH(1)); - } - OUT_BATCH( flush ); - } -#endif - if (i915->batch->map == i915->batch->ptr) { return; } @@ -96,6 +74,7 @@ void i915_flush(struct i915_context *i915, struct pipe_fence_handle **fence) i915->hardware_dirty = ~0; i915->immediate_dirty = ~0; i915->dynamic_dirty = ~0; + i915->static_dirty = ~0; /* kernel emits flushes in between batchbuffers */ i915->flush_dirty = 0; } diff --git a/src/gallium/drivers/i915/i915_prim_emit.c b/src/gallium/drivers/i915/i915_prim_emit.c index 276e33d4b9d..85656cd7846 100644 --- a/src/gallium/drivers/i915/i915_prim_emit.c +++ b/src/gallium/drivers/i915/i915_prim_emit.c @@ -149,7 +149,6 @@ emit_prim( struct draw_stage *stage, /* Make sure state is re-emitted after a flush: */ - i915_update_derived( i915 ); i915_emit_hardware_state( i915 ); if (!BEGIN_BATCH( 1 + nr * vertex_size / 4)) { diff --git a/src/gallium/drivers/i915/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c index fb4c0516dd8..79db3b650eb 100644 --- a/src/gallium/drivers/i915/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915/i915_prim_vbuf.c @@ -470,7 +470,6 @@ draw_arrays_fallback(struct vbuf_render *render, /* Make sure state is re-emitted after a flush: */ - i915_update_derived(i915); i915_emit_hardware_state(i915); i915->vbo_flushed = 1; @@ -519,7 +518,6 @@ i915_vbuf_render_draw_arrays(struct vbuf_render *render, /* Make sure state is re-emitted after a flush: */ - i915_update_derived(i915); i915_emit_hardware_state(i915); i915->vbo_flushed = 1; @@ -640,7 +638,6 @@ i915_vbuf_render_draw_elements(struct vbuf_render *render, /* Make sure state is re-emitted after a flush: */ - i915_update_derived(i915); i915_emit_hardware_state(i915); i915->vbo_flushed = 1; diff --git a/src/gallium/drivers/i915/i915_reg.h b/src/gallium/drivers/i915/i915_reg.h index 5e4e80ddf6b..6fe032cdb6e 100644 --- a/src/gallium/drivers/i915/i915_reg.h +++ b/src/gallium/drivers/i915/i915_reg.h @@ -148,6 +148,7 @@ /* p161 */ #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) /* Dword 1 */ +#define CLASSIC_EARLY_DEPTH (1<<31) #define TEX_DEFAULT_COLOR_OGL (0<<30) #define TEX_DEFAULT_COLOR_D3D (1<<30) #define ZR_EARLY_DEPTH (1<<29) diff --git a/src/gallium/drivers/i915/i915_resource.c b/src/gallium/drivers/i915/i915_resource.c index 499233ceb9b..7f52ba11d61 100644 --- a/src/gallium/drivers/i915/i915_resource.c +++ b/src/gallium/drivers/i915/i915_resource.c @@ -31,7 +31,6 @@ i915_resource_from_handle(struct pipe_screen * screen, void i915_init_resource_functions(struct i915_context *i915 ) { - i915->base.is_resource_referenced = u_default_is_resource_referenced; i915->base.get_transfer = u_get_transfer_vtbl; i915->base.transfer_map = u_transfer_map_vtbl; i915->base.transfer_flush_region = u_transfer_flush_region_vtbl; diff --git a/src/gallium/drivers/i915/i915_resource_buffer.c b/src/gallium/drivers/i915/i915_resource_buffer.c index 51482f54fc4..77c03450b3a 100644 --- a/src/gallium/drivers/i915/i915_resource_buffer.c +++ b/src/gallium/drivers/i915/i915_resource_buffer.c @@ -123,7 +123,6 @@ struct u_resource_vtbl i915_buffer_vtbl = { i915_buffer_get_handle, /* get_handle */ i915_buffer_destroy, /* resource_destroy */ - NULL, /* is_resource_referenced */ i915_get_transfer, /* get_transfer */ i915_transfer_destroy, /* transfer_destroy */ i915_buffer_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c index aad5235a6ad..7816925d230 100644 --- a/src/gallium/drivers/i915/i915_resource_texture.c +++ b/src/gallium/drivers/i915/i915_resource_texture.c @@ -184,7 +184,10 @@ i915_texture_tiling(struct i915_screen *is, struct i915_texture *tex) /* XXX X-tiling might make sense */ return I915_TILE_NONE; - return I915_TILE_X; + if (is->debug.use_blitter) + return I915_TILE_X; + else + return I915_TILE_Y; } @@ -756,6 +759,9 @@ i915_texture_transfer_map(struct pipe_context *pipe, assert(box->z == 0); offset = i915_texture_offset(tex, transfer->level, box->z); + /* TODO this is a sledgehammer */ + pipe->flush(pipe, NULL); + map = iws->buffer_map(iws, tex->buffer, (transfer->usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE); if (map == NULL) @@ -781,7 +787,6 @@ struct u_resource_vtbl i915_texture_vtbl = { i915_texture_get_handle, /* get_handle */ i915_texture_destroy, /* resource_destroy */ - NULL, /* is_resource_referenced */ i915_texture_get_transfer, /* get_transfer */ i915_transfer_destroy, /* transfer_destroy */ i915_texture_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c index 77febbf5012..e62b609eb5a 100644 --- a/src/gallium/drivers/i915/i915_screen.c +++ b/src/gallium/drivers/i915/i915_screen.c @@ -105,6 +105,7 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap) switch (cap) { /* Supported features (boolean caps). */ case PIPE_CAP_ANISOTROPIC_FILTER: + case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */ case PIPE_CAP_TEXTURE_MIRROR_REPEAT: @@ -115,17 +116,18 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap) /* Features that should be supported (boolean caps). */ /* XXX: Just test the code */ case PIPE_CAP_BLEND_EQUATION_SEPARATE: - return 0; + /* XXX: No code but hw supports it */ + case PIPE_CAP_POINT_SPRITE: + /* Also lie about these when asked to (needed for GLSL / GL 2.0) */ + return is->debug.lie ? 1 : 0; /* Unsupported features (boolean caps). */ case PIPE_CAP_ARRAY_TEXTURES: case PIPE_CAP_DEPTH_CLAMP: - case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: /* disable for now */ - case PIPE_CAP_GLSL: case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: - case PIPE_CAP_INSTANCED_DRAWING: /* draw module? */ - case PIPE_CAP_POINT_SPRITE: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: case PIPE_CAP_SHADER_STENCIL_EXPORT: case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_TEXTURE_SWIZZLE: @@ -133,6 +135,7 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap) return 0; /* Features we can lie about (boolean caps). */ + case PIPE_CAP_GLSL: case PIPE_CAP_OCCLUSION_QUERY: return is->debug.lie ? 1 : 0; @@ -249,8 +252,7 @@ i915_is_format_supported(struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { static const enum pipe_format tex_supported[] = { PIPE_FORMAT_B8G8R8A8_UNORM, @@ -317,24 +319,23 @@ i915_fence_reference(struct pipe_screen *screen, is->iws->fence_reference(is->iws, ptr, fence); } -static int +static boolean i915_fence_signalled(struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flags) + struct pipe_fence_handle *fence) { struct i915_screen *is = i915_screen(screen); - return is->iws->fence_signalled(is->iws, fence); + return is->iws->fence_signalled(is->iws, fence) == 0; } -static int +static boolean i915_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *fence, - unsigned flags) + uint64_t timeout) { struct i915_screen *is = i915_screen(screen); - return is->iws->fence_finish(is->iws, fence); + return is->iws->fence_finish(is->iws, fence) == 0; } diff --git a/src/gallium/drivers/i915/i915_screen.h b/src/gallium/drivers/i915/i915_screen.h index 60f0e2971e0..cfc585b5350 100644 --- a/src/gallium/drivers/i915/i915_screen.h +++ b/src/gallium/drivers/i915/i915_screen.h @@ -49,6 +49,7 @@ struct i915_screen struct { boolean tiling; boolean lie; + boolean use_blitter; } debug; }; diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 58bbbd1de2c..1b57c5776f2 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -287,6 +287,17 @@ i915_create_sampler_state(struct pipe_context *pipe, return cso; } +static void i915_fixup_bind_sampler_states(struct pipe_context *pipe, + unsigned num, void **sampler) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->saved_nr_samplers = num; + memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num); + + i915->saved_bind_sampler_states(pipe, num, sampler); +} + static void i915_bind_sampler_states(struct pipe_context *pipe, unsigned num, void **sampler) { @@ -466,6 +477,17 @@ i915_create_fs_state(struct pipe_context *pipe, } static void +i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader) +{ + struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); + + i915->saved_fs = shader; + + i915->saved_bind_fs_state(pipe, shader); +} + +static void i915_bind_fs_state(struct pipe_context *pipe, void *shader) { struct i915_context *i915 = i915_context(pipe); @@ -505,6 +527,8 @@ static void i915_bind_vs_state(struct pipe_context *pipe, void *shader) { struct i915_context *i915 = i915_context(pipe); + i915->saved_vs = shader; + /* just pass-through to draw module */ draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader); @@ -571,6 +595,27 @@ static void i915_set_constant_buffer(struct pipe_context *pipe, } +static void +i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) +{ + struct i915_context *i915 = i915_context(pipe); + int i; + + for (i = 0; i < num; i++) + pipe_sampler_view_reference(&i915->saved_sampler_views[i], + views[i]); + + for (i = num; i < i915->saved_nr_sampler_views; i++) + pipe_sampler_view_reference(&i915->saved_sampler_views[i], + NULL); + + i915->saved_nr_sampler_views = num; + + i915->saved_set_sampler_views(pipe, num, views); +} + static void i915_set_fragment_sampler_views(struct pipe_context *pipe, unsigned num, struct pipe_sampler_view **views) @@ -642,7 +687,8 @@ static void i915_set_framebuffer_state(struct pipe_context *pipe, i915->framebuffer.height = fb->height; i915->framebuffer.nr_cbufs = fb->nr_cbufs; for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { - pipe_surface_reference(&i915->framebuffer.cbufs[i], fb->cbufs[i]); + pipe_surface_reference(&i915->framebuffer.cbufs[i], + i < fb->nr_cbufs ? fb->cbufs[i] : NULL); } pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf); @@ -657,6 +703,8 @@ static void i915_set_clip_state( struct pipe_context *pipe, struct i915_context *i915 = i915_context(pipe); draw_flush(i915->draw); + i915->saved_clip = *clip; + draw_set_clip_state(i915->draw, clip); i915->dirty |= I915_NEW_CLIP; @@ -687,7 +735,7 @@ i915_create_rasterizer_state(struct pipe_context *pipe, { struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state ); - cso->templ = rasterizer; + cso->templ = *rasterizer; cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; cso->light_twoside = rasterizer->light_twoside; cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE; @@ -758,7 +806,7 @@ static void i915_bind_rasterizer_state( struct pipe_context *pipe, /* pass-through to draw module */ draw_set_rasterizer_state(i915->draw, - (i915->rasterizer ? i915->rasterizer->templ : NULL), + (i915->rasterizer ? &(i915->rasterizer->templ) : NULL), raster); i915->dirty |= I915_NEW_RASTERIZER; @@ -778,6 +826,9 @@ static void i915_set_vertex_buffers(struct pipe_context *pipe, struct draw_context *draw = i915->draw; int i; + util_copy_vertex_buffers(i915->saved_vertex_buffers, + &i915->saved_nr_vertex_buffers, + buffers, count); #if 0 /* XXX doesn't look like this is needed */ /* unmap old */ @@ -818,6 +869,8 @@ i915_bind_vertex_elements_state(struct pipe_context *pipe, struct i915_context *i915 = i915_context(pipe); struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems; + i915->saved_velems = velems; + /* pass-through to draw module */ if (i915_velems) { draw_set_vertex_elements(i915->draw, @@ -896,3 +949,14 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.set_index_buffer = i915_set_index_buffer; i915->base.redefine_user_buffer = u_default_redefine_user_buffer; } + +void +i915_init_fixup_state_functions( struct i915_context *i915 ) +{ + i915->saved_bind_fs_state = i915->base.bind_fs_state; + i915->base.bind_fs_state = i915_fixup_bind_fs_state; + i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states; + i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states; + i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views; + i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views; +} diff --git a/src/gallium/drivers/i915/i915_state.h b/src/gallium/drivers/i915/i915_state.h index b4074dc35ba..3f4e40294e6 100644 --- a/src/gallium/drivers/i915/i915_state.h +++ b/src/gallium/drivers/i915/i915_state.h @@ -48,6 +48,7 @@ extern struct i915_tracked_state i915_hw_immediate; extern struct i915_tracked_state i915_hw_dynamic; extern struct i915_tracked_state i915_hw_fs; extern struct i915_tracked_state i915_hw_framebuffer; +extern struct i915_tracked_state i915_hw_dst_buf_vars; extern struct i915_tracked_state i915_hw_constants; void i915_update_derived(struct i915_context *i915); diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c index 1d4026a214e..59ac2f7292a 100644 --- a/src/gallium/drivers/i915/i915_state_derived.c +++ b/src/gallium/drivers/i915/i915_state_derived.c @@ -165,6 +165,7 @@ static struct i915_tracked_state *atoms[] = { &i915_hw_dynamic, &i915_hw_fs, &i915_hw_framebuffer, + &i915_hw_dst_buf_vars, &i915_hw_constants, NULL, }; diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c index 15350c0a5d7..0155cd83510 100644 --- a/src/gallium/drivers/i915/i915_state_emit.c +++ b/src/gallium/drivers/i915/i915_state_emit.c @@ -119,7 +119,7 @@ validate_immediate(struct i915_context *i915, unsigned *batch_space) 1 << I915_IMMEDIATE_S5 | 1 << I915_IMMEDIATE_S6) & i915->immediate_dirty; - if (i915->immediate_dirty & (1 << I915_IMMEDIATE_S0)) + if (i915->immediate_dirty & (1 << I915_IMMEDIATE_S0) && i915->vbo) i915->validation_buffers[i915->num_validation_buffers++] = i915->vbo; *batch_space = 1 + util_bitcount(dirty); @@ -173,25 +173,31 @@ emit_dynamic(struct i915_context *i915) static void validate_static(struct i915_context *i915, unsigned *batch_space) { - *batch_space = 2 + 5; /* including DRAW_RECT */ + *batch_space = 0; - if (i915->current.cbuf_bo) { + if (i915->current.cbuf_bo && (i915->static_dirty & I915_DST_BUF_COLOR)) { i915->validation_buffers[i915->num_validation_buffers++] = i915->current.cbuf_bo; *batch_space += 3; } - if (i915->current.depth_bo) { + if (i915->current.depth_bo && (i915->static_dirty & I915_DST_BUF_DEPTH)) { i915->validation_buffers[i915->num_validation_buffers++] = i915->current.depth_bo; *batch_space += 3; } + + if (i915->static_dirty & I915_DST_VARS) + *batch_space += 2; + + if (i915->static_dirty & I915_DST_RECT) + *batch_space += 5; } static void emit_static(struct i915_context *i915) { - if (i915->current.cbuf_bo) { + if (i915->current.cbuf_bo && (i915->static_dirty & I915_DST_BUF_COLOR)) { OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(i915->current.cbuf_flags); OUT_RELOC(i915->current.cbuf_bo, @@ -201,7 +207,7 @@ emit_static(struct i915_context *i915) /* What happens if no zbuf?? */ - if (i915->current.depth_bo) { + if (i915->current.depth_bo && (i915->static_dirty & I915_DST_BUF_DEPTH)) { OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(i915->current.depth_flags); OUT_RELOC(i915->current.depth_bo, @@ -209,7 +215,7 @@ emit_static(struct i915_context *i915) 0); } - { + if (i915->static_dirty & I915_DST_VARS) { OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); OUT_BATCH(i915->current.dst_buf_vars); } @@ -273,7 +279,7 @@ emit_sampler(struct i915_context *i915) if (i915->current.sampler_enable_nr) { int i; - OUT_BATCH( _3DSTATE_SAMPLER_STATE | + OUT_BATCH( _3DSTATE_SAMPLER_STATE | (3 * i915->current.sampler_enable_nr) ); OUT_BATCH( i915->current.sampler_enable_flags ); @@ -355,11 +361,13 @@ emit_program(struct i915_context *i915) static void emit_draw_rect(struct i915_context *i915) { - OUT_BATCH(_3DSTATE_DRAW_RECT_CMD); - OUT_BATCH(DRAW_RECT_DIS_DEPTH_OFS); - OUT_BATCH(i915->current.draw_offset); - OUT_BATCH(i915->current.draw_size); - OUT_BATCH(i915->current.draw_offset); + if (i915->static_dirty & I915_DST_RECT) { + OUT_BATCH(_3DSTATE_DRAW_RECT_CMD); + OUT_BATCH(DRAW_RECT_DIS_DEPTH_OFS); + OUT_BATCH(i915->current.draw_offset); + OUT_BATCH(i915->current.draw_size); + OUT_BATCH(i915->current.draw_offset); + } } static boolean @@ -405,6 +413,8 @@ i915_emit_hardware_state(struct i915_context *i915 ) unsigned batch_space; uintptr_t save_ptr; + assert(i915->dirty == 0); + if (I915_DBG_ON(DBG_ATOMS)) i915_dump_hardware_dirty(i915, __FUNCTION__); @@ -444,5 +454,6 @@ i915_emit_hardware_state(struct i915_context *i915 ) i915->hardware_dirty = 0; i915->immediate_dirty = 0; i915->dynamic_dirty = 0; + i915->static_dirty = 0; i915->flush_dirty = 0; } diff --git a/src/gallium/drivers/i915/i915_state_static.c b/src/gallium/drivers/i915/i915_state_static.c index 20cd23f8f73..2865298318c 100644 --- a/src/gallium/drivers/i915/i915_state_static.c +++ b/src/gallium/drivers/i915/i915_state_static.c @@ -28,6 +28,7 @@ #include "i915_context.h" #include "i915_state.h" #include "i915_resource.h" +#include "i915_screen.h" @@ -78,38 +79,13 @@ buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling) return tiling_bits; } -/** - * Examine framebuffer state to determine width, height. - */ -static boolean -framebuffer_size(const struct pipe_framebuffer_state *fb, - uint *width, uint *height) -{ - if (fb->cbufs[0]) { - *width = fb->cbufs[0]->width; - *height = fb->cbufs[0]->height; - return TRUE; - } - else if (fb->zsbuf) { - *width = fb->zsbuf->width; - *height = fb->zsbuf->height; - return TRUE; - } - else { - *width = *height = 0; - return FALSE; - } -} - static void update_framebuffer(struct i915_context *i915) { struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; - unsigned cformat, zformat; - unsigned x, y, w, h; + unsigned x, y; int layer; - uint32_t draw_offset; - boolean ret; + uint32_t draw_offset, draw_size; if (cbuf_surface) { struct i915_texture *tex = i915_texture(cbuf_surface->texture); @@ -119,7 +95,6 @@ static void update_framebuffer(struct i915_context *i915) i915->current.cbuf_flags = BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ buf_3d_tiling_bits(tex->tiling); - cformat = cbuf_surface->format; layer = cbuf_surface->u.tex.first_layer; @@ -127,10 +102,9 @@ static void update_framebuffer(struct i915_context *i915) y = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksy; } else { i915->current.cbuf_bo = NULL; - cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */ x = y = 0; } - cformat = translate_format(cformat); + i915->static_dirty |= I915_DST_BUF_COLOR; /* What happens if no zbuf?? */ @@ -145,28 +119,23 @@ static void update_framebuffer(struct i915_context *i915) i915->current.depth_flags = BUF_3D_ID_DEPTH | BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ buf_3d_tiling_bits(tex->tiling); - zformat = translate_depth_format(depth_surface->format); - } else { + } else i915->current.depth_bo = NULL; - zformat = 0; - } - - i915->current.dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - LOD_PRECLAMP_OGL | - TEX_DEFAULT_COLOR_OGL | - cformat | - zformat; + i915->static_dirty |= I915_DST_BUF_DEPTH; /* drawing rect calculations */ draw_offset = x | (y << 16); - ret = framebuffer_size(&i915->framebuffer, &w, &h); - assert(ret); + draw_size = (i915->framebuffer.width - 1 + x) | + ((i915->framebuffer.height - 1 + y) << 16); if (i915->current.draw_offset != draw_offset) { i915->current.draw_offset = draw_offset; i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH); + i915->static_dirty |= I915_DST_RECT; + } + if (i915->current.draw_size != draw_size) { + i915->current.draw_size = draw_size; + i915->static_dirty |= I915_DST_RECT; } - i915->current.draw_size = (w - 1 + x) | ((h - 1 + y) << 16); i915->hardware_dirty |= I915_HW_STATIC; @@ -179,3 +148,52 @@ struct i915_tracked_state i915_hw_framebuffer = { update_framebuffer, I915_NEW_FRAMEBUFFER }; + +static void update_dst_buf_vars(struct i915_context *i915) +{ + struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; + struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; + uint32_t dst_buf_vars, cformat, zformat; + uint32_t early_z = 0; + + if (cbuf_surface) + cformat = cbuf_surface->format; + else + cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */ + cformat = translate_format(cformat); + + if (depth_surface) { + struct i915_texture *tex = i915_texture(depth_surface->texture); + struct i915_screen *is = i915_screen(i915->base.screen); + + zformat = translate_depth_format(depth_surface->format); + + if (is->is_i945 && tex->tiling != I915_TILE_NONE + && !i915->fs->info.writes_z) + early_z = CLASSIC_EARLY_DEPTH; + } else + zformat = 0; + + dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */ + DSTORG_VERT_BIAS(0x8) | /* .5 */ + LOD_PRECLAMP_OGL | + TEX_DEFAULT_COLOR_OGL | + cformat | + zformat | + early_z; + + if (i915->current.dst_buf_vars != dst_buf_vars) { + if (early_z != (i915->current.dst_buf_vars & CLASSIC_EARLY_DEPTH)) + i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH); + + i915->current.dst_buf_vars = dst_buf_vars; + i915->static_dirty |= I915_DST_VARS; + i915->hardware_dirty |= I915_HW_STATIC; + } +} + +struct i915_tracked_state i915_hw_dst_buf_vars = { + "dst buf vars", + update_dst_buf_vars, + I915_NEW_FRAMEBUFFER | I915_NEW_FS +}; diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c index becc6e93c2d..d02c420f6c2 100644 --- a/src/gallium/drivers/i915/i915_surface.c +++ b/src/gallium/drivers/i915/i915_surface.c @@ -27,6 +27,7 @@ #include "i915_surface.h" #include "i915_resource.h" +#include "i915_state.h" #include "i915_blit.h" #include "i915_reg.h" #include "i915_screen.h" @@ -37,16 +38,119 @@ #include "util/u_memory.h" #include "util/u_pack_color.h" +/* + * surface functions using the render engine + */ + +static void +i915_surface_copy_render(struct pipe_context *pipe, + struct pipe_resource *dst, unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, unsigned src_level, + const struct pipe_box *src_box) +{ + struct i915_context *i915 = i915_context(pipe); + + util_blitter_save_blend(i915->blitter, (void *)i915->blend); + util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil); + util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref); + util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer); + util_blitter_save_fragment_shader(i915->blitter, i915->saved_fs); + util_blitter_save_vertex_shader(i915->blitter, i915->saved_vs); + util_blitter_save_viewport(i915->blitter, &i915->viewport); + util_blitter_save_clip(i915->blitter, &i915->saved_clip); + util_blitter_save_vertex_elements(i915->blitter, i915->saved_velems); + util_blitter_save_vertex_buffers(i915->blitter, i915->saved_nr_vertex_buffers, + i915->saved_vertex_buffers); + + util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer); + + util_blitter_save_fragment_sampler_states(i915->blitter, + i915->saved_nr_samplers, + i915->saved_samplers); + util_blitter_save_fragment_sampler_views(i915->blitter, + i915->saved_nr_sampler_views, + i915->saved_sampler_views); + + util_blitter_copy_region(i915->blitter, dst, dst_level, dstx, dsty, dstz, + src, src_level, src_box, TRUE); +} + +static void +i915_clear_render_target_render(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct i915_context *i915 = i915_context(pipe); + struct pipe_framebuffer_state fb_state; + + util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer); + + fb_state.width = dst->width; + fb_state.height = dst->height; + fb_state.nr_cbufs = 1; + fb_state.cbufs[0] = dst; + fb_state.zsbuf = NULL; + pipe->set_framebuffer_state(pipe, &fb_state); + + if (i915->dirty) + i915_update_derived(i915); + + i915_clear_emit(pipe, PIPE_CLEAR_COLOR, rgba, 0.0, 0x0, + dstx, dsty, width, height); + + pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state); + util_unreference_framebuffer_state(&i915->blitter->saved_fb_state); + i915->blitter->saved_fb_state.nr_cbufs = ~0; +} + +static void +i915_clear_depth_stencil_render(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct i915_context *i915 = i915_context(pipe); + struct pipe_framebuffer_state fb_state; + + util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer); + + fb_state.width = dst->width; + fb_state.height = dst->height; + fb_state.nr_cbufs = 0; + fb_state.zsbuf = dst; + pipe->set_framebuffer_state(pipe, &fb_state); + + if (i915->dirty) + i915_update_derived(i915); + + i915_clear_emit(pipe, clear_flags & PIPE_CLEAR_DEPTHSTENCIL, + NULL, depth, stencil, + dstx, dsty, width, height); + + pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state); + util_unreference_framebuffer_state(&i915->blitter->saved_fb_state); + i915->blitter->saved_fb_state.nr_cbufs = ~0; +} + +/* + * surface functions using the blitter + */ /* Assumes all values are within bounds -- no checking at this level - * do it higher up if required. */ static void -i915_surface_copy(struct pipe_context *pipe, - struct pipe_resource *dst, unsigned dst_level, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *src, unsigned src_level, - const struct pipe_box *src_box) +i915_surface_copy_blitter(struct pipe_context *pipe, + struct pipe_resource *dst, unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, unsigned src_level, + const struct pipe_box *src_box) { struct i915_texture *dst_tex = i915_texture(dst); struct i915_texture *src_tex = i915_texture(src); @@ -66,7 +170,6 @@ i915_surface_copy(struct pipe_context *pipe, assert(src_box->z == 0); src_offset = i915_texture_offset(src_tex, src_level, src_box->z); - assert( dst != src ); assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) ); assert( util_format_get_blockwidth(dpt->format) == util_format_get_blockwidth(spt->format) ); assert( util_format_get_blockheight(dpt->format) == util_format_get_blockheight(spt->format) ); @@ -81,13 +184,12 @@ i915_surface_copy(struct pipe_context *pipe, (short) src_box->width, (short) src_box->height ); } - static void -i915_clear_render_target(struct pipe_context *pipe, - struct pipe_surface *dst, - const float *rgba, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height) +i915_clear_render_target_blitter(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) { struct i915_texture *tex = i915_texture(dst->texture); struct pipe_resource *pt = &tex->b.b; @@ -109,13 +211,13 @@ i915_clear_render_target(struct pipe_context *pipe, } static void -i915_clear_depth_stencil(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned clear_flags, - double depth, - unsigned stencil, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height) +i915_clear_depth_stencil_blitter(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) { struct i915_texture *tex = i915_texture(dst->texture); struct pipe_resource *pt = &tex->b.b; @@ -193,9 +295,15 @@ i915_surface_destroy(struct pipe_context *ctx, void i915_init_surface_functions(struct i915_context *i915) { - i915->base.resource_copy_region = i915_surface_copy; - i915->base.clear_render_target = i915_clear_render_target; - i915->base.clear_depth_stencil = i915_clear_depth_stencil; + if (i915_screen(i915->base.screen)->debug.use_blitter) { + i915->base.resource_copy_region = i915_surface_copy_blitter; + i915->base.clear_render_target = i915_clear_render_target_blitter; + i915->base.clear_depth_stencil = i915_clear_depth_stencil_blitter; + } else { + i915->base.resource_copy_region = i915_surface_copy_render; + i915->base.clear_render_target = i915_clear_render_target_render; + i915->base.clear_depth_stencil = i915_clear_depth_stencil_render; + } i915->base.create_surface = i915_create_surface; i915->base.surface_destroy = i915_surface_destroy; } diff --git a/src/gallium/drivers/i965/brw_pipe_flush.c b/src/gallium/drivers/i965/brw_pipe_flush.c index 0ae1a6be9e5..3b4a99beed2 100644 --- a/src/gallium/drivers/i965/brw_pipe_flush.c +++ b/src/gallium/drivers/i965/brw_pipe_flush.c @@ -38,7 +38,6 @@ void brw_context_flush( struct brw_context *brw ) static void brw_flush( struct pipe_context *pipe, - unsigned flags, struct pipe_fence_handle **fence ) { brw_context_flush( brw_context( pipe ) ); diff --git a/src/gallium/drivers/i965/brw_resource_buffer.c b/src/gallium/drivers/i965/brw_resource_buffer.c index afb96ee3e7f..32dc54f2b26 100644 --- a/src/gallium/drivers/i965/brw_resource_buffer.c +++ b/src/gallium/drivers/i965/brw_resource_buffer.c @@ -91,30 +91,10 @@ brw_buffer_transfer_unmap( struct pipe_context *pipe, } -static unsigned brw_buffer_is_referenced( struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned level, - int layer) -{ - struct brw_context *brw = brw_context(pipe); - struct brw_winsys_buffer *batch_bo = brw->batch->buf; - struct brw_buffer *buf = brw_buffer(resource); - - if (buf->bo == NULL) - return PIPE_UNREFERENCED; - - if (!brw_screen(pipe->screen)->sws->bo_references( batch_bo, buf->bo )) - return PIPE_UNREFERENCED; - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - - struct u_resource_vtbl brw_buffer_vtbl = { brw_buffer_get_handle, /* get_handle */ brw_buffer_destroy, /* resource_destroy */ - brw_buffer_is_referenced, /* is_resource_referenced */ u_default_get_transfer, /* get_transfer */ u_default_transfer_destroy, /* transfer_destroy */ brw_buffer_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/i965/brw_resource_texture.c b/src/gallium/drivers/i965/brw_resource_texture.c index 0cb895f35de..71a18290248 100644 --- a/src/gallium/drivers/i965/brw_resource_texture.c +++ b/src/gallium/drivers/i965/brw_resource_texture.c @@ -225,48 +225,6 @@ static void brw_texture_destroy(struct pipe_screen *screen, } - - -static unsigned brw_texture_is_referenced( struct pipe_context *pipe, - struct pipe_resource *texture, - unsigned level, - int layer ) -{ - struct brw_context *brw = brw_context(pipe); - struct brw_screen *bscreen = brw_screen(pipe->screen); - struct brw_winsys_buffer *batch_bo = brw->batch->buf; - struct brw_texture *tex = brw_texture(texture); - struct brw_surface *surf; - int i; - - /* XXX: this is subject to false positives if the underlying - * texture BO is referenced, we can't tell whether the sub-region - * we care about participates in that. - */ - if (bscreen->sws->bo_references( batch_bo, tex->bo )) - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; - - /* Find any view on this texture for this level/layer and see if it - * is referenced: - */ - for (i = 0; i < 2; i++) { - foreach (surf, &tex->views[i]) { - if (surf->bo == tex->bo) - continue; - - if (!(layer == -1 || surf->id.bits.layer == layer) || - surf->id.bits.level != level) - continue; - - if (bscreen->sws->bo_references( batch_bo, surf->bo)) - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; - } - } - - return PIPE_UNREFERENCED; -} - - /* * Transfer functions */ @@ -347,7 +305,6 @@ struct u_resource_vtbl brw_texture_vtbl = { brw_texture_get_handle, /* get_handle */ brw_texture_destroy, /* resource_destroy */ - brw_texture_is_referenced, /* is_resource_referenced */ brw_texture_get_transfer, /* get_transfer */ u_default_transfer_destroy, /* transfer_destroy */ brw_texture_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c index bf805fd080c..25204fd088d 100644 --- a/src/gallium/drivers/i965/brw_screen.c +++ b/src/gallium/drivers/i965/brw_screen.c @@ -278,8 +278,7 @@ brw_is_format_supported(struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { static const enum pipe_format tex_supported[] = { PIPE_FORMAT_L8_UNORM, @@ -365,20 +364,19 @@ brw_fence_reference(struct pipe_screen *screen, { } -static int +static boolean brw_fence_signalled(struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flags) + struct pipe_fence_handle *fence) { - return 0; /* XXX shouldn't this be a boolean? */ + return TRUE; } -static int +static boolean brw_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *fence, - unsigned flags) + uint64_t timeout) { - return 0; + return TRUE; } diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index b533abe24c6..2a9d7360155 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -668,34 +668,15 @@ identity_clear_depth_stencil(struct pipe_context *_pipe, static void identity_flush(struct pipe_context *_pipe, - unsigned flags, struct pipe_fence_handle **fence) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; pipe->flush(pipe, - flags, fence); } -static unsigned int -identity_is_resource_referenced(struct pipe_context *_pipe, - struct pipe_resource *_resource, - unsigned level, - int layer) -{ - struct identity_context *id_pipe = identity_context(_pipe); - struct identity_resource *id_resource = identity_resource(_resource); - struct pipe_context *pipe = id_pipe->pipe; - struct pipe_resource *resource = id_resource->resource; - - return pipe->is_resource_referenced(pipe, - resource, - level, - layer); -} - static struct pipe_sampler_view * identity_context_create_sampler_view(struct pipe_context *_pipe, struct pipe_resource *_resource, @@ -931,7 +912,6 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.clear_render_target = identity_clear_render_target; id_pipe->base.clear_depth_stencil = identity_clear_depth_stencil; id_pipe->base.flush = identity_flush; - id_pipe->base.is_resource_referenced = identity_is_resource_referenced; id_pipe->base.create_surface = identity_context_create_surface; id_pipe->base.surface_destroy = identity_context_surface_destroy; id_pipe->base.create_sampler_view = identity_context_create_sampler_view; diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c index 644481bb748..9bf7fd4c0ee 100644 --- a/src/gallium/drivers/identity/id_screen.c +++ b/src/gallium/drivers/identity/id_screen.c @@ -103,8 +103,7 @@ identity_screen_is_format_supported(struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { struct identity_screen *id_screen = identity_screen(_screen); struct pipe_screen *screen = id_screen->screen; @@ -113,8 +112,7 @@ identity_screen_is_format_supported(struct pipe_screen *_screen, format, target, sample_count, - tex_usage, - geom_flags); + tex_usage); } static struct pipe_context * @@ -242,30 +240,28 @@ identity_screen_fence_reference(struct pipe_screen *_screen, fence); } -static int +static boolean identity_screen_fence_signalled(struct pipe_screen *_screen, - struct pipe_fence_handle *fence, - unsigned flags) + struct pipe_fence_handle *fence) { struct identity_screen *id_screen = identity_screen(_screen); struct pipe_screen *screen = id_screen->screen; return screen->fence_signalled(screen, - fence, - flags); + fence); } -static int +static boolean identity_screen_fence_finish(struct pipe_screen *_screen, struct pipe_fence_handle *fence, - unsigned flags) + uint64_t timeout) { struct identity_screen *id_screen = identity_screen(_screen); struct pipe_screen *screen = id_screen->screen; return screen->fence_finish(screen, fence, - flags); + timeout); } struct pipe_screen * diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index e9374cc6efa..1fc7746a834 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -12,7 +12,7 @@ Requirements See /proc/cpuinfo to know what your CPU supports. - - LLVM 2.6 (or later) + - LLVM. Version 2.8 recommended. 2.6 or later required. For Linux, on a recent Debian based distribution do: @@ -30,21 +30,8 @@ Requirements debug=no. This is necessary as LLVM builds as static library so the chosen MS CRT must match. - The version of LLVM from SVN ("2.7svn") from mid-March 2010 is pretty - stable and has some features not in version 2.6. - - scons (optional) - - udis86, http://udis86.sourceforge.net/ (optional). My personal repository - supports more opcodes which haven't been merged upstream yet: - - git clone git://anongit.freedesktop.org/~jrfonseca/udis86 - cd udis86 - ./autogen.sh - ./configure --with-pic - make - sudo make install - Building ======== @@ -94,13 +81,7 @@ that no tail call optimizations are done by gcc. To better profile JIT code you'll need to build LLVM with oprofile integration. - source_dir=$PWD/llvm-2.6 - build_dir=$source_dir/build/profile - install_dir=$source_dir-profile - - mkdir -p "$build_dir" - cd "$build_dir" && \ - $source_dir/configure \ + ./configure \ --prefix=$install_dir \ --enable-optimized \ --disable-profiling \ diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 644201ddf7c..8a5655d4996 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -136,10 +136,9 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) static void do_flush( struct pipe_context *pipe, - unsigned flags, struct pipe_fence_handle **fence) { - llvmpipe_flush(pipe, flags, fence, __FUNCTION__); + llvmpipe_flush(pipe, fence, __FUNCTION__); } diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c index 849db06acdf..42430550ea6 100644 --- a/src/gallium/drivers/llvmpipe/lp_flush.c +++ b/src/gallium/drivers/llvmpipe/lp_flush.c @@ -40,12 +40,10 @@ /** - * \param flags bitmask of PIPE_FLUSH_x flags * \param fence if non-null, returns pointer to a fence which can be waited on */ void llvmpipe_flush( struct pipe_context *pipe, - unsigned flags, struct pipe_fence_handle **fence, const char *reason) { @@ -54,7 +52,7 @@ llvmpipe_flush( struct pipe_context *pipe, draw_flush(llvmpipe->draw); /* ask the setup module to flush */ - lp_setup_flush(llvmpipe->setup, flags, fence, reason); + lp_setup_flush(llvmpipe->setup, fence, reason); if (llvmpipe_variant_count > 1000) { @@ -65,23 +63,21 @@ llvmpipe_flush( struct pipe_context *pipe, /* Enable to dump BMPs of the color/depth buffers each frame */ if (0) { - if (flags & PIPE_FLUSH_FRAME) { - static unsigned frame_no = 1; - char filename[256]; - unsigned i; - - for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { - util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no); - debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[i]); - } - - if (0) { - util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no); - debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf); - } - - ++frame_no; + static unsigned frame_no = 1; + char filename[256]; + unsigned i; + + for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { + util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no); + debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[i]); + } + + if (0) { + util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no); + debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf); } + + ++frame_no; } } @@ -90,9 +86,9 @@ llvmpipe_finish( struct pipe_context *pipe, const char *reason ) { struct pipe_fence_handle *fence = NULL; - llvmpipe_flush(pipe, 0, &fence, reason); + llvmpipe_flush(pipe, &fence, reason); if (fence) { - pipe->screen->fence_finish(pipe->screen, fence, 0); + pipe->screen->fence_finish(pipe->screen, fence, PIPE_TIMEOUT_INFINITE); pipe->screen->fence_reference(pipe->screen, &fence, NULL); } } @@ -110,7 +106,6 @@ llvmpipe_flush_resource(struct pipe_context *pipe, struct pipe_resource *resource, unsigned level, int layer, - unsigned flush_flags, boolean read_only, boolean cpu_access, boolean do_not_block, @@ -118,10 +113,10 @@ llvmpipe_flush_resource(struct pipe_context *pipe, { unsigned referenced; - referenced = pipe->is_resource_referenced(pipe, resource, level, layer); + referenced = llvmpipe_is_resource_referenced(pipe, resource, level, layer); - if ((referenced & PIPE_REFERENCED_FOR_WRITE) || - ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) { + if ((referenced & LP_REFERENCED_FOR_WRITE) || + ((referenced & LP_REFERENCED_FOR_READ) && !read_only)) { if (cpu_access) { /* @@ -136,7 +131,7 @@ llvmpipe_flush_resource(struct pipe_context *pipe, * Just flush. */ - llvmpipe_flush(pipe, flush_flags, NULL, reason); + llvmpipe_flush(pipe, NULL, reason); } } diff --git a/src/gallium/drivers/llvmpipe/lp_flush.h b/src/gallium/drivers/llvmpipe/lp_flush.h index 579d24c68ad..efff94c8c0c 100644 --- a/src/gallium/drivers/llvmpipe/lp_flush.h +++ b/src/gallium/drivers/llvmpipe/lp_flush.h @@ -36,7 +36,6 @@ struct pipe_resource; void llvmpipe_flush(struct pipe_context *pipe, - unsigned flags, struct pipe_fence_handle **fence, const char *reason); @@ -49,7 +48,6 @@ llvmpipe_flush_resource(struct pipe_context *pipe, struct pipe_resource *resource, unsigned level, int layer, - unsigned flush_flags, boolean read_only, boolean cpu_access, boolean do_not_block, diff --git a/src/gallium/drivers/llvmpipe/lp_query.c b/src/gallium/drivers/llvmpipe/lp_query.c index 84c66dd36e8..1e2401fa84d 100644 --- a/src/gallium/drivers/llvmpipe/lp_query.c +++ b/src/gallium/drivers/llvmpipe/lp_query.c @@ -69,7 +69,7 @@ llvmpipe_destroy_query(struct pipe_context *pipe, struct pipe_query *q) */ if (pq->fence) { if (!lp_fence_issued(pq->fence)) - llvmpipe_flush(pipe, 0, NULL, __FUNCTION__); + llvmpipe_flush(pipe, NULL, __FUNCTION__); if (!lp_fence_signalled(pq->fence)) lp_fence_wait(pq->fence); @@ -99,7 +99,7 @@ llvmpipe_get_query_result(struct pipe_context *pipe, if (!lp_fence_signalled(pq->fence)) { if (!lp_fence_issued(pq->fence)) - llvmpipe_flush(pipe, 0, NULL, __FUNCTION__); + llvmpipe_flush(pipe, NULL, __FUNCTION__); if (!wait) return FALSE; diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 2c32aa93cdf..521a52ad3ae 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -164,7 +164,8 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) return 1; case PIPE_CAP_DEPTH_CLAMP: return 0; - case PIPE_CAP_INSTANCED_DRAWING: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: return 1; default: return 0; @@ -224,8 +225,7 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned bind, - unsigned geom_flags ) + unsigned bind) { struct llvmpipe_screen *screen = llvmpipe_screen(_screen); struct sw_winsys *winsys = screen->winsys; @@ -348,10 +348,9 @@ llvmpipe_fence_reference(struct pipe_screen *screen, /** * Has the fence been executed/finished? */ -static int +static boolean llvmpipe_fence_signalled(struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flag) + struct pipe_fence_handle *fence) { struct lp_fence *f = (struct lp_fence *) fence; return lp_fence_signalled(f); @@ -361,15 +360,15 @@ llvmpipe_fence_signalled(struct pipe_screen *screen, /** * Wait for the fence to finish. */ -static int +static boolean llvmpipe_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *fence_handle, - unsigned flag) + uint64_t timeout) { struct lp_fence *f = (struct lp_fence *) fence_handle; lp_fence_wait(f); - return 0; + return TRUE; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 7b7b2721ba8..3813e0ed972 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -333,12 +333,8 @@ fail: } -/** - * \param flags bitmask of PIPE_FLUSH_x flags - */ void lp_setup_flush( struct lp_setup_context *setup, - unsigned flags, struct pipe_fence_handle **fence, const char *reason) { @@ -469,7 +465,7 @@ lp_setup_clear( struct lp_setup_context *setup, unsigned flags ) { if (!lp_setup_try_clear( setup, color, depth, stencil, flags )) { - lp_setup_flush(setup, 0, NULL, __FUNCTION__); + lp_setup_flush(setup, NULL, __FUNCTION__); if (!lp_setup_try_clear( setup, color, depth, stencil, flags )) assert(0); @@ -753,20 +749,20 @@ lp_setup_is_resource_referenced( const struct lp_setup_context *setup, /* check the render targets */ for (i = 0; i < setup->fb.nr_cbufs; i++) { if (setup->fb.cbufs[i]->texture == texture) - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; + return LP_REFERENCED_FOR_READ | LP_REFERENCED_FOR_WRITE; } if (setup->fb.zsbuf && setup->fb.zsbuf->texture == texture) { - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; + return LP_REFERENCED_FOR_READ | LP_REFERENCED_FOR_WRITE; } /* check textures referenced by the scene */ for (i = 0; i < Elements(setup->scenes); i++) { if (lp_scene_is_resource_referenced(setup->scenes[i], texture)) { - return PIPE_REFERENCED_FOR_READ; + return LP_REFERENCED_FOR_READ; } } - return PIPE_UNREFERENCED; + return LP_UNREFERENCED; } @@ -1114,7 +1110,7 @@ lp_setup_end_query(struct lp_setup_context *setup, struct llvmpipe_query *pq) if (!lp_scene_bin_everywhere(setup->scene, LP_RAST_OP_END_QUERY, dummy)) { - lp_setup_flush(setup, 0, NULL, __FUNCTION__); + lp_setup_flush(setup, NULL, __FUNCTION__); } } else { diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h index 0d6e161a218..8655259d27c 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.h +++ b/src/gallium/drivers/llvmpipe/lp_setup.h @@ -64,7 +64,6 @@ lp_setup_clear(struct lp_setup_context *setup, void lp_setup_flush( struct lp_setup_context *setup, - unsigned flags, struct pipe_fence_handle **fence, const char *reason); diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c index ad751b9ef42..9f1ec146e9d 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c @@ -651,7 +651,7 @@ generate_setup_variant(struct gallivm_state *gallivm, LLVMTypeRef arg_types[7]; LLVMBasicBlockRef block; LLVMBuilderRef builder = gallivm->builder; - int64_t t0, t1; + int64_t t0 = 0, t1; if (0) goto fail; diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c index e7e46a628a1..f49638acf08 100644 --- a/src/gallium/drivers/llvmpipe/lp_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_surface.c @@ -69,7 +69,6 @@ lp_resource_copy(struct pipe_context *pipe, llvmpipe_flush_resource(pipe, dst, dst_level, dstz, - 0, /* flush_flags */ FALSE, /* read_only */ TRUE, /* cpu_access */ FALSE, /* do_not_block */ @@ -77,7 +76,6 @@ lp_resource_copy(struct pipe_context *pipe, llvmpipe_flush_resource(pipe, src, src_level, src_box->z, - 0, /* flush_flags */ TRUE, /* read_only */ TRUE, /* cpu_access */ FALSE, /* do_not_block */ diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 9753da5e57e..fa4ce5bf2ac 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -575,7 +575,6 @@ llvmpipe_get_transfer(struct pipe_context *pipe, if (!llvmpipe_flush_resource(pipe, resource, level, box->depth > 1 ? -1 : box->z, - 0, /* flush_flags */ read_only, TRUE, /* cpu_access */ do_not_block, @@ -695,7 +694,7 @@ llvmpipe_transfer_unmap(struct pipe_context *pipe, transfer->box.z); } -static unsigned int +unsigned int llvmpipe_is_resource_referenced( struct pipe_context *pipe, struct pipe_resource *presource, unsigned level, int layer) @@ -703,7 +702,7 @@ llvmpipe_is_resource_referenced( struct pipe_context *pipe, struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); if (presource->target == PIPE_BUFFER) - return PIPE_UNREFERENCED; + return LP_UNREFERENCED; return lp_setup_is_resource_referenced(llvmpipe->setup, presource); } @@ -1401,7 +1400,6 @@ llvmpipe_init_context_resource_funcs(struct pipe_context *pipe) pipe->transfer_destroy = llvmpipe_transfer_destroy; pipe->transfer_map = llvmpipe_transfer_map; pipe->transfer_unmap = llvmpipe_transfer_unmap; - pipe->is_resource_referenced = llvmpipe_is_resource_referenced; pipe->transfer_flush_region = u_default_transfer_flush_region; pipe->transfer_inline_write = u_default_transfer_inline_write; diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h index b789c0f4090..b4a0dfd1c36 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.h +++ b/src/gallium/drivers/llvmpipe/lp_texture.h @@ -243,4 +243,14 @@ llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen); extern void llvmpipe_init_context_texture_funcs(struct pipe_context *pipe); + +#define LP_UNREFERENCED 0 +#define LP_REFERENCED_FOR_READ (1 << 0) +#define LP_REFERENCED_FOR_WRITE (1 << 1) + +unsigned int +llvmpipe_is_resource_referenced( struct pipe_context *pipe, + struct pipe_resource *presource, + unsigned level, int layer); + #endif /* LP_TEXTURE_H */ diff --git a/src/gallium/drivers/noop/noop_pipe.c b/src/gallium/drivers/noop/noop_pipe.c index 3680f4622da..496b7f5ec6d 100644 --- a/src/gallium/drivers/noop/noop_pipe.c +++ b/src/gallium/drivers/noop/noop_pipe.c @@ -87,13 +87,6 @@ struct noop_resource { struct sw_displaytarget *dt; }; -static unsigned noop_is_resource_referenced(struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned level, int layer) -{ - return PIPE_UNREFERENCED; -} - static struct pipe_resource *noop_resource_create(struct pipe_screen *screen, const struct pipe_resource *templ) { @@ -267,7 +260,7 @@ static void noop_resource_copy_region(struct pipe_context *ctx, /* * context */ -static void noop_flush(struct pipe_context *ctx, unsigned flags, +static void noop_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence) { } @@ -303,7 +296,6 @@ static struct pipe_context *noop_create_context(struct pipe_screen *screen, void ctx->transfer_unmap = noop_transfer_unmap; ctx->transfer_destroy = noop_transfer_destroy; ctx->transfer_inline_write = noop_transfer_inline_write; - ctx->is_resource_referenced = noop_is_resource_referenced; noop_init_state_functions(ctx); return ctx; @@ -453,8 +445,7 @@ static boolean noop_is_format_supported(struct pipe_screen* screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned usage, - unsigned geom_flags) + unsigned usage) { return true; } diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.c b/src/gallium/drivers/nouveau/nouveau_buffer.c index d0cc29104b8..01d3aa46d0e 100644 --- a/src/gallium/drivers/nouveau/nouveau_buffer.c +++ b/src/gallium/drivers/nouveau/nouveau_buffer.c @@ -314,7 +314,6 @@ const struct u_resource_vtbl nouveau_buffer_vtbl = { u_default_resource_get_handle, /* get_handle */ nouveau_buffer_destroy, /* resource_destroy */ - NULL, /* is_resource_referenced */ nouveau_buffer_transfer_get, /* get_transfer */ nouveau_buffer_transfer_destroy, /* transfer_destroy */ nouveau_buffer_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/nouveau/nouveau_fence.c b/src/gallium/drivers/nouveau/nouveau_fence.c index 18bdb18ad41..d8f59dce9ed 100644 --- a/src/gallium/drivers/nouveau/nouveau_fence.c +++ b/src/gallium/drivers/nouveau/nouveau_fence.c @@ -90,6 +90,9 @@ nouveau_fence_emit(struct nouveau_fence *fence) assert(fence->state == NOUVEAU_FENCE_STATE_AVAILABLE); + /* set this now, so that if fence.emit triggers a flush we don't recurse */ + fence->state = NOUVEAU_FENCE_STATE_EMITTED; + screen->fence.emit(&screen->base, fence->sequence); ++fence->ref; @@ -100,8 +103,6 @@ nouveau_fence_emit(struct nouveau_fence *fence) screen->fence.head = fence; screen->fence.tail = fence; - - fence->state = NOUVEAU_FENCE_STATE_EMITTED; } void @@ -215,6 +216,8 @@ nouveau_fence_wait(struct nouveau_fence *fence) void nouveau_fence_next(struct nouveau_screen *screen) { - nouveau_fence_emit(screen->fence.current); + if (screen->fence.current->state < NOUVEAU_FENCE_STATE_EMITTED) + nouveau_fence_emit(screen->fence.current); + nouveau_fence_new(screen, &screen->fence.current, FALSE); } diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index e6cd3064c9a..401155bba6e 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -12,6 +12,7 @@ #include <errno.h> #include "nouveau/nouveau_bo.h" +#include "nouveau/nouveau_mm.h" #include "nouveau_winsys.h" #include "nouveau_screen.h" #include "nouveau_fence.h" @@ -154,20 +155,19 @@ nouveau_screen_fence_ref(struct pipe_screen *pscreen, nouveau_fence_ref(nouveau_fence(pfence), (struct nouveau_fence **)ptr); } -static int +static boolean nouveau_screen_fence_signalled(struct pipe_screen *screen, - struct pipe_fence_handle *pfence, - unsigned flags) + struct pipe_fence_handle *pfence) { - return !nouveau_fence_signalled(nouveau_fence(pfence)); + return nouveau_fence_signalled(nouveau_fence(pfence)); } -static int +static boolean nouveau_screen_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *pfence, - unsigned flags) + uint64_t timeout) { - return !nouveau_fence_wait(nouveau_fence(pfence)); + return nouveau_fence_wait(nouveau_fence(pfence)); } @@ -210,26 +210,6 @@ nouveau_screen_bo_get_handle(struct pipe_screen *pscreen, } } - -unsigned int -nouveau_reference_flags(struct nouveau_bo *bo) -{ - uint32_t bo_flags; - int flags = 0; - - bo_flags = nouveau_bo_pending(bo); - if (bo_flags & NOUVEAU_BO_RD) - flags |= PIPE_REFERENCED_FOR_READ; - if (bo_flags & NOUVEAU_BO_WR) - flags |= PIPE_REFERENCED_FOR_WRITE; - - return flags; -} - - - - - int nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev) { diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h index c091abf2786..186ada39677 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.h +++ b/src/gallium/drivers/nouveau/nouveau_screen.h @@ -74,10 +74,6 @@ nouveau_screen_bo_from_handle(struct pipe_screen *pscreen, struct winsys_handle *whandle, unsigned *out_stride); -unsigned int -nouveau_reference_flags(struct nouveau_bo *bo); - - int nouveau_screen_init(struct nouveau_screen *, struct nouveau_device *); void nouveau_screen_fini(struct nouveau_screen *); diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index 912367b8391..930cee7c1e7 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -30,25 +30,20 @@ #include "nouveau/nouveau_reloc.h" static void -nv50_flush(struct pipe_context *pipe, unsigned flags, +nv50_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence) { - struct nv50_context *nv50 = nv50_context(pipe); - struct nouveau_channel *chan = nv50->screen->base.channel; - - if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(chan, RING_3D_(NV50_GRAPH_WAIT_FOR_IDLE), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1); - OUT_RING (chan, 0x20); - } + struct nouveau_screen *screen = &nv50_context(pipe)->screen->base; if (fence) - nouveau_fence_ref(nv50->screen->base.fence.current, - (struct nouveau_fence **)fence); + nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence); + + /* Try to emit before firing to avoid having to flush again right after + * in case we have to wait on this fence. + */ + nouveau_fence_emit(screen->fence.current); - if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME)) - FIRE_RING(chan); + FIRE_RING(screen->channel); } void @@ -64,10 +59,34 @@ nv50_default_flush_notify(struct nouveau_channel *chan) } static void +nv50_context_unreference_resources(struct nv50_context *nv50) +{ + unsigned s, i; + + for (i = 0; i < NV50_BUFCTX_COUNT; ++i) + nv50_bufctx_reset(nv50, i); + + for (i = 0; i < nv50->num_vtxbufs; ++i) + pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL); + + pipe_resource_reference(&nv50->idxbuf.buffer, NULL); + + for (s = 0; s < 3; ++s) { + for (i = 0; i < nv50->num_textures[s]; ++i) + pipe_sampler_view_reference(&nv50->textures[s][i], NULL); + + for (i = 0; i < 16; ++i) + pipe_resource_reference(&nv50->constbuf[s][i], NULL); + } +} + +static void nv50_destroy(struct pipe_context *pipe) { struct nv50_context *nv50 = nv50_context(pipe); + nv50_context_unreference_resources(nv50); + draw_destroy(nv50->draw); if (nv50->screen->cur_ctx == nv50) { diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index ae6b26af1eb..9eeca05ada3 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -106,7 +106,6 @@ const struct u_resource_vtbl nv50_miptree_vtbl = { nv50_miptree_get_handle, /* get_handle */ nv50_miptree_destroy, /* resource_destroy */ - NULL, /* is_resource_referenced */ nv50_miptree_transfer_new, /* get_transfer */ nv50_miptree_transfer_del, /* transfer_destroy */ nv50_miptree_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/nv50/nv50_resource.c b/src/gallium/drivers/nv50/nv50_resource.c index 2a2fb0e32bc..1ae4d70a845 100644 --- a/src/gallium/drivers/nv50/nv50_resource.c +++ b/src/gallium/drivers/nv50/nv50_resource.c @@ -3,22 +3,6 @@ #include "nv50_resource.h" #include "nouveau/nouveau_screen.h" -static unsigned -nv50_resource_is_referenced(struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned face, int layer) -{ - struct nv04_resource *res = nv04_resource(resource); - unsigned flags = 0; - unsigned bo_flags = nouveau_bo_pending(res->bo); - - if (bo_flags & NOUVEAU_BO_RD) - flags = PIPE_REFERENCED_FOR_READ; - if (bo_flags & NOUVEAU_BO_WR) - flags |= PIPE_REFERENCED_FOR_WRITE; - - return flags; -} static struct pipe_resource * nv50_resource_create(struct pipe_screen *screen, @@ -52,7 +36,6 @@ nv50_init_resource_functions(struct pipe_context *pcontext) pcontext->transfer_unmap = u_transfer_unmap_vtbl; pcontext->transfer_destroy = u_transfer_destroy_vtbl; pcontext->transfer_inline_write = u_transfer_inline_write_vtbl; - pcontext->is_resource_referenced = nv50_resource_is_referenced; pcontext->create_surface = nv50_miptree_surface_new; pcontext->surface_destroy = nv50_miptree_surface_del; } diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index ae0365eb5c5..7690c80eef0 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -40,7 +40,7 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned bindings, unsigned geom_flags) + unsigned bindings) { if (sample_count > 1) return FALSE; @@ -127,7 +127,8 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_SHADER_STENCIL_EXPORT: return 0; case PIPE_CAP_PRIMITIVE_RESTART: - case PIPE_CAP_INSTANCED_DRAWING: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: return 1; default: NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index 980bc369293..db257159698 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -796,10 +796,13 @@ nv50_set_index_buffer(struct pipe_context *pipe, { struct nv50_context *nv50 = nv50_context(pipe); - if (ib) + if (ib) { + pipe_resource_reference(&nv50->idxbuf.buffer, ib->buffer); + memcpy(&nv50->idxbuf, ib, sizeof(nv50->idxbuf)); - else - nv50->idxbuf.buffer = NULL; + } else { + pipe_resource_reference(&nv50->idxbuf.buffer, NULL); + } } static void @@ -866,5 +869,7 @@ nv50_init_state_functions(struct nv50_context *nv50) pipe->set_vertex_buffers = nv50_set_vertex_buffers; pipe->set_index_buffer = nv50_set_index_buffer; + + pipe->redefine_user_buffer = u_default_redefine_user_buffer; } diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index bf46296e7ef..f3d45eb95e0 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -43,8 +43,9 @@ nv50_validate_fb(struct nv50_context *nv50) mt->base.status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING; mt->base.status &= NOUVEAU_BUFFER_STATUS_GPU_READING; + /* only register for writing, otherwise we'd always serialize here */ nv50_bufctx_add_resident(nv50, NV50_BUFCTX_FRAME, &mt->base, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } if (fb->zsbuf) { @@ -74,7 +75,7 @@ nv50_validate_fb(struct nv50_context *nv50) mt->base.status &= NOUVEAU_BUFFER_STATUS_GPU_READING; nv50_bufctx_add_resident(nv50, NV50_BUFCTX_FRAME, &mt->base, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } else { BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1); OUT_RING (chan, 0); @@ -253,6 +254,35 @@ nv50_validate_rasterizer(struct nv50_context *nv50) OUT_RINGp(chan, nv50->rast->state, nv50->rast->size); } +static void +nv50_switch_pipe_context(struct nv50_context *ctx_to) +{ + struct nv50_context *ctx_from = ctx_to->screen->cur_ctx; + + if (ctx_from) + ctx_to->state = ctx_from->state; + + ctx_to->dirty = ~0; + + if (!ctx_to->vertex) + ctx_to->dirty &= ~(NV50_NEW_VERTEX | NV50_NEW_ARRAYS); + + if (!ctx_to->vertprog) + ctx_to->dirty &= ~NV50_NEW_VERTPROG; + if (!ctx_to->fragprog) + ctx_to->dirty &= ~NV50_NEW_FRAGPROG; + + if (!ctx_to->blend) + ctx_to->dirty &= ~NV50_NEW_BLEND; + if (!ctx_to->rast) + ctx_to->dirty &= ~NV50_NEW_RASTERIZER; + if (!ctx_to->zsa) + ctx_to->dirty &= ~NV50_NEW_ZSA; + + ctx_to->screen->base.channel->user_private = ctx_to->screen->cur_ctx = + ctx_to; +} + static struct state_validate { void (*func)(struct nv50_context *); uint32_t states; @@ -292,11 +322,9 @@ boolean nv50_state_validate(struct nv50_context *nv50) { unsigned i; -#if 0 - if (nv50->screen->cur_ctx != nv50) /* FIXME: not everything is valid */ - nv50->dirty = 0xffffffff; -#endif - nv50->screen->cur_ctx = nv50; + + if (nv50->screen->cur_ctx != nv50) + nv50_switch_pipe_context(nv50); if (nv50->dirty) { for (i = 0; i < validate_list_len; ++i) { diff --git a/src/gallium/drivers/nv50/nv50_stateobj.h b/src/gallium/drivers/nv50/nv50_stateobj.h index cf5b92ef1a8..515e3e78d42 100644 --- a/src/gallium/drivers/nv50/nv50_stateobj.h +++ b/src/gallium/drivers/nv50/nv50_stateobj.h @@ -49,7 +49,7 @@ struct nv50_vertex_stateobj { boolean need_conversion; unsigned vertex_size; unsigned packet_vertex_limit; - struct nv50_vertex_element element[1]; + struct nv50_vertex_element element[0]; }; #endif diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index 4f0a5018459..abdb9ce2f93 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -51,10 +51,8 @@ nv50_vertex_state_create(struct pipe_context *pipe, struct translate_key transkey; unsigned i; - assert(num_elements); - so = MALLOC(sizeof(*so) + - (num_elements - 1) * sizeof(struct nv50_vertex_element)); + num_elements * sizeof(struct nv50_vertex_element)); if (!so) return NULL; so->num_elements = num_elements; diff --git a/src/gallium/drivers/nvc0/nvc0_3d.xml.h b/src/gallium/drivers/nvc0/nvc0_3d.xml.h index 5857f7cee9e..94fa081ad7e 100644 --- a/src/gallium/drivers/nvc0/nvc0_3d.xml.h +++ b/src/gallium/drivers/nvc0/nvc0_3d.xml.h @@ -927,6 +927,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_ZETA_BASE_LAYER 0x0000179c +#define NVC0_3D_VERTEX_QUARANTINE_ADDRESS_HIGH 0x000017bc + +#define NVC0_3D_VERTEX_QUARANTINE_ADDRESS_LOW 0x000017c0 + +#define NVC0_3D_VERTEX_QUARANTINE_SIZE 0x000017c4 +#define NVC0_3D_VERTEX_QUARANTINE_SIZE_16K 0x00000001 +#define NVC0_3D_VERTEX_QUARANTINE_SIZE_32K 0x00000002 +#define NVC0_3D_VERTEX_QUARANTINE_SIZE_64K 0x00000003 + #define NVC0_3D_STRMOUT_UNK1780(i0) (0x00001780 + 0x4*(i0)) #define NVC0_3D_STRMOUT_UNK1780__ESIZE 0x00000004 #define NVC0_3D_STRMOUT_UNK1780__LEN 0x00000004 diff --git a/src/gallium/drivers/nvc0/nvc0_context.c b/src/gallium/drivers/nvc0/nvc0_context.c index d6de979b132..5d2168e600b 100644 --- a/src/gallium/drivers/nvc0/nvc0_context.c +++ b/src/gallium/drivers/nvc0/nvc0_context.c @@ -30,29 +30,45 @@ #include "nouveau/nouveau_reloc.h" static void -nvc0_flush(struct pipe_context *pipe, unsigned flags, +nvc0_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence) { - struct nvc0_context *nvc0 = nvc0_context(pipe); - struct nouveau_channel *chan = nvc0->screen->base.channel; - - if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(chan, RING_3D(SERIALIZE), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1); - OUT_RING (chan, 0x00); - } else - if ((flags & PIPE_FLUSH_RENDER_CACHE) && !(flags & PIPE_FLUSH_FRAME)) { - BEGIN_RING(chan, RING_3D(SERIALIZE), 1); - OUT_RING (chan, 0); - } + struct nouveau_screen *screen = &nvc0_context(pipe)->screen->base; if (fence) - nouveau_fence_ref(nvc0->screen->base.fence.current, - (struct nouveau_fence **)fence); + nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence); + + /* Try to emit before firing to avoid having to flush again right after + * in case we have to wait on this fence. + */ + nouveau_fence_emit(screen->fence.current); + + FIRE_RING(screen->channel); +} + +static void +nvc0_context_unreference_resources(struct nvc0_context *nvc0) +{ + unsigned s, i; + + for (i = 0; i < NVC0_BUFCTX_COUNT; ++i) + nvc0_bufctx_reset(nvc0, i); + + for (i = 0; i < nvc0->num_vtxbufs; ++i) + pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL); + + pipe_resource_reference(&nvc0->idxbuf.buffer, NULL); - if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME)) - FIRE_RING(chan); + for (s = 0; s < 5; ++s) { + for (i = 0; i < nvc0->num_textures[s]; ++i) + pipe_sampler_view_reference(&nvc0->textures[s][i], NULL); + + for (i = 0; i < 16; ++i) + pipe_resource_reference(&nvc0->constbuf[s][i], NULL); + } + + for (i = 0; i < nvc0->num_tfbbufs; ++i) + pipe_resource_reference(&nvc0->tfbbuf[i], NULL); } static void @@ -60,6 +76,8 @@ nvc0_destroy(struct pipe_context *pipe) { struct nvc0_context *nvc0 = nvc0_context(pipe); + nvc0_context_unreference_resources(nvc0); + draw_destroy(nvc0->draw); if (nvc0->screen->cur_ctx == nvc0) { diff --git a/src/gallium/drivers/nvc0/nvc0_context.h b/src/gallium/drivers/nvc0/nvc0_context.h index 67c5a1287b1..102997e4fcb 100644 --- a/src/gallium/drivers/nvc0/nvc0_context.h +++ b/src/gallium/drivers/nvc0/nvc0_context.h @@ -79,6 +79,7 @@ struct nvc0_context { uint32_t instance_base; int32_t index_bias; boolean prim_restart; + boolean early_z; uint8_t num_vtxbufs; uint8_t num_vtxelts; uint8_t num_textures[5]; @@ -135,6 +136,9 @@ struct nvc0_context { struct draw_context *draw; }; +#define NVC0_USING_EDGEFLAG(ctx) \ + ((ctx)->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS) + static INLINE struct nvc0_context * nvc0_context(struct pipe_context *pipe) { diff --git a/src/gallium/drivers/nvc0/nvc0_graph_macros.h b/src/gallium/drivers/nvc0/nvc0_graph_macros.h index 8da963a4c5b..b7d0d3eafa4 100644 --- a/src/gallium/drivers/nvc0/nvc0_graph_macros.h +++ b/src/gallium/drivers/nvc0/nvc0_graph_macros.h @@ -144,7 +144,7 @@ static const uint32_t nvc0_9097_poly_mode_back[] = 0x00180611, /* 0x05: mov $r6 0x60 */ 0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */ 0x0000f807, /* 0x07: braz $r7 0xa */ - 0x00dac021, /* 0x08: maddr 0x36b */ + 0x00db0021, /* 0x08: maddr 0x36c */ 0x00800611, /* 0x09: mov $r6 0x200 */ 0x00131f10, /* 0x0a: mov $r7 or $r3 $r4 */ 0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */ diff --git a/src/gallium/drivers/nvc0/nvc0_miptree.c b/src/gallium/drivers/nvc0/nvc0_miptree.c index db9117c3ff1..bced3245524 100644 --- a/src/gallium/drivers/nvc0/nvc0_miptree.c +++ b/src/gallium/drivers/nvc0/nvc0_miptree.c @@ -114,7 +114,6 @@ const struct u_resource_vtbl nvc0_miptree_vtbl = { nvc0_miptree_get_handle, /* get_handle */ nvc0_miptree_destroy, /* resource_destroy */ - NULL, /* is_resource_referenced */ nvc0_miptree_transfer_new, /* get_transfer */ nvc0_miptree_transfer_del, /* transfer_destroy */ nvc0_miptree_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/nvc0/nvc0_pc.c b/src/gallium/drivers/nvc0/nvc0_pc.c index f51d289e8cd..bd85a7f1ffd 100644 --- a/src/gallium/drivers/nvc0/nvc0_pc.c +++ b/src/gallium/drivers/nvc0/nvc0_pc.c @@ -25,6 +25,14 @@ #include "nvc0_pc.h" #include "nvc0_program.h" +uint8_t +nvc0_ir_reverse_cc(uint8_t cc) +{ + static const uint8_t cc_swapped[8] = { 0, 4, 2, 6, 1, 5, 3, 7 }; + + return cc_swapped[cc & 7] | (cc & ~7); +} + boolean nvc0_insn_can_load(struct nv_instruction *nvi, int s, struct nv_instruction *ld) diff --git a/src/gallium/drivers/nvc0/nvc0_pc.h b/src/gallium/drivers/nvc0/nvc0_pc.h index efa073a9201..3a5612a5fac 100644 --- a/src/gallium/drivers/nvc0/nvc0_pc.h +++ b/src/gallium/drivers/nvc0/nvc0_pc.h @@ -210,6 +210,8 @@ #define NV_CC_P 0 #define NV_CC_NOT_P 1 +uint8_t nvc0_ir_reverse_cc(uint8_t cc); + #define NV_PC_MAX_INSTRUCTIONS 2048 #define NV_PC_MAX_VALUES (NV_PC_MAX_INSTRUCTIONS * 4) @@ -219,7 +221,7 @@ struct nv_op_info { uint base; /* e.g. ADD_S32 -> ADD */ char name[12]; uint8_t type; - uint8_t mods; + uint16_t mods; unsigned flow : 1; unsigned commutative : 1; unsigned vector : 1; @@ -234,12 +236,6 @@ extern struct nv_op_info nvc0_op_info_table[]; #define NV_BASEOP(op) (nvc0_op_info_table[op].base) #define NV_OPTYPE(op) (nvc0_op_info_table[op].type) -static INLINE uint -nv_op_base(uint opcode) -{ - return nvc0_op_info_table[opcode].base; -} - static INLINE boolean nv_is_texture_op(uint opcode) { @@ -259,9 +255,9 @@ nv_op_commutative(uint opcode) } static INLINE uint8_t -nv_op_supported_src_mods(uint opcode) +nv_op_supported_src_mods(uint opcode, int s) { - return nvc0_op_info_table[opcode].mods; + return (nvc0_op_info_table[opcode].mods >> (s * 4)) & 0xf; } static INLINE uint diff --git a/src/gallium/drivers/nvc0/nvc0_pc_emit.c b/src/gallium/drivers/nvc0/nvc0_pc_emit.c index c10f920e6f1..76ad40dbcf8 100644 --- a/src/gallium/drivers/nvc0/nvc0_pc_emit.c +++ b/src/gallium/drivers/nvc0/nvc0_pc_emit.c @@ -610,6 +610,8 @@ emit_selp(struct nv_pc *pc, struct nv_instruction *i) static void emit_slct(struct nv_pc *pc, struct nv_instruction *i) { + uint8_t cc = i->set_cond; + pc->emit[0] = 0x00000000; switch (i->opcode) { @@ -627,7 +629,10 @@ emit_slct(struct nv_pc *pc, struct nv_instruction *i) emit_form_0(pc, i); - pc->emit[1] |= i->set_cond << 23; + if (i->src[2]->mod & NV_MOD_NEG) + cc = nvc0_ir_reverse_cc(cc); + + pc->emit[1] |= cc << 23; } static void diff --git a/src/gallium/drivers/nvc0/nvc0_pc_optimize.c b/src/gallium/drivers/nvc0/nvc0_pc_optimize.c index c5a7367a5fd..f7bf1680d09 100644 --- a/src/gallium/drivers/nvc0/nvc0_pc_optimize.c +++ b/src/gallium/drivers/nvc0/nvc0_pc_optimize.c @@ -240,8 +240,6 @@ is_immd32_load(struct nv_instruction *nvi) static INLINE void check_swap_src_0_1(struct nv_instruction *nvi) { - static const uint8_t cc_swapped[8] = { 0, 4, 2, 6, 1, 5, 3, 7 }; - struct nv_ref *src0 = nvi->src[0]; struct nv_ref *src1 = nvi->src[1]; @@ -270,7 +268,7 @@ check_swap_src_0_1(struct nv_instruction *nvi) if (nvi->src[0] != src0) { if (NV_BASEOP(nvi->opcode) == NV_OP_SET) - nvi->set_cond = (nvi->set_cond & ~7) | cc_swapped[nvi->set_cond & 7]; + nvi->set_cond = nvc0_ir_reverse_cc(nvi->set_cond); else if (NV_BASEOP(nvi->opcode) == NV_OP_SLCT) nvi->set_cond = NV_CC_INVERSE(nvi->set_cond); @@ -363,7 +361,7 @@ nv_pass_lower_mods(struct nv_pass *ctx, struct nv_basic_block *b) mod = 0; } - if ((nv_op_supported_src_mods(nvi->opcode) & mod) != mod) + if ((nv_op_supported_src_mods(nvi->opcode, j) & mod) != mod) continue; nv_reference(ctx->pc, nvi, j, mi->src[0]->value); diff --git a/src/gallium/drivers/nvc0/nvc0_pc_print.c b/src/gallium/drivers/nvc0/nvc0_pc_print.c index 90c669cc4b8..1f37cb802d7 100644 --- a/src/gallium/drivers/nvc0/nvc0_pc_print.c +++ b/src/gallium/drivers/nvc0/nvc0_pc_print.c @@ -269,7 +269,11 @@ nvc0_print_instruction(struct nv_instruction *i) PRINT(" %s\n", norm); } -#define NV_MOD_SGN NV_MOD_ABS | NV_MOD_NEG +#define NV_MOD_SGN_12 ((NV_MOD_ABS | NV_MOD_NEG) | ((NV_MOD_ABS | NV_MOD_NEG) << 4)) +#define NV_MOD_NEG_123 (NV_MOD_NEG | (NV_MOD_NEG << 4) | (NV_MOD_NEG << 8)) +#define NV_MOD_NEG_3 (NV_MOD_NEG << 8) + +#define NV_MOD_SGN NV_MOD_SGN_12 struct nv_op_info nvc0_op_info_table[NV_OP_COUNT + 1] = { @@ -292,8 +296,8 @@ struct nv_op_info nvc0_op_info_table[NV_OP_COUNT + 1] = { NV_OP_SET, "set", NV_TYPE_ANY, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 }, { NV_OP_ADD, "add", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 2, 2 }, { NV_OP_SUB, "sub", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 2, 2 }, - { NV_OP_MUL, "mul", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 2, 2 }, - { NV_OP_MAD, "mad", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 2, 2 }, + { NV_OP_MUL, "mul", NV_TYPE_F32, NV_MOD_NEG_123, 0, 1, 0, 1, 0, 2, 2 }, + { NV_OP_MAD, "mad", NV_TYPE_F32, NV_MOD_NEG_123, 0, 1, 0, 1, 0, 2, 2 }, { NV_OP_ABS, "abs", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 }, { NV_OP_NEG, "neg", NV_TYPE_F32, NV_MOD_ABS, 0, 0, 0, 1, 0, 0, 0 }, { NV_OP_MAX, "max", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 2, 2 }, @@ -363,9 +367,9 @@ struct nv_op_info nvc0_op_info_table[NV_OP_COUNT + 1] = { NV_OP_SELP, "selp", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 }, - { NV_OP_SLCT, "slct", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 2, 2 }, - { NV_OP_SLCT, "slct", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 2, 2 }, - { NV_OP_SLCT, "slct", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 2, 2 }, + { NV_OP_SLCT, "slct", NV_TYPE_F32, NV_MOD_NEG_3, 0, 0, 0, 1, 0, 2, 2 }, + { NV_OP_SLCT, "slct", NV_TYPE_S32, NV_MOD_NEG_3, 0, 0, 0, 1, 0, 2, 2 }, + { NV_OP_SLCT, "slct", NV_TYPE_U32, NV_MOD_NEG_3, 0, 0, 0, 1, 0, 2, 2 }, { NV_OP_ADD, "sub", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 1, 0 }, diff --git a/src/gallium/drivers/nvc0/nvc0_program.c b/src/gallium/drivers/nvc0/nvc0_program.c index 899fe147c6a..3c59213176e 100644 --- a/src/gallium/drivers/nvc0/nvc0_program.c +++ b/src/gallium/drivers/nvc0/nvc0_program.c @@ -202,6 +202,8 @@ nvc0_varying_location(unsigned sn, unsigned si) return 0x40; case TGSI_SEMANTIC_FACE: return 0x3fc; + case TGSI_SEMANTIC_EDGEFLAG: /* doesn't exist, set value like for an sreg */ + return 0xf00; /* case TGSI_SEMANTIC_CLIP_DISTANCE: return 0x2c0 + (si * 4); @@ -290,6 +292,8 @@ prog_decl(struct nvc0_translation_info *ti, ti->output_loc[i][c] = si * 4 + c; } } else { + if (sn == TGSI_SEMANTIC_EDGEFLAG) + ti->edgeflag_out = i; for (c = 0; c < 4; ++c) ti->output_loc[i][c] = nvc0_varying_location(sn, si) + c * 4; /* for TFB_VARYING_LOCS: */ @@ -298,6 +302,7 @@ prog_decl(struct nvc0_translation_info *ti, } break; case TGSI_FILE_SYSTEM_VALUE: + i = first; ti->sysval_loc[i] = nvc0_system_value_location(sn, si, &ti->sysval_in[i]); assert(first == last); break; @@ -426,6 +431,8 @@ nvc0_vp_gp_gen_header(struct nvc0_program *vp, struct nvc0_translation_info *ti) for (i = 0; i <= ti->scan.file_max[TGSI_FILE_OUTPUT]; ++i) { a = (ti->output_loc[i][0] - 0x40) / 4; + if (ti->output_loc[i][0] >= 0xf00) + continue; for (c = 0; c < 4; ++c, ++a) { if (!ti->output_access[i][c]) continue; @@ -528,7 +535,7 @@ nvc0_fp_gen_header(struct nvc0_program *fp, struct nvc0_translation_info *ti) } for (i = 0; i <= ti->scan.file_max[TGSI_FILE_INPUT]; ++i) { - m = ti->interp_mode[i]; + m = ti->interp_mode[i] & 3; for (c = 0; c < 4; ++c) { if (!ti->input_access[i][c]) continue; @@ -669,6 +676,8 @@ nvc0_program_translate(struct nvc0_program *prog) ti->edgeflag_out = PIPE_MAX_SHADER_OUTPUTS; + prog->vp.edgeflag = PIPE_MAX_ATTRIBS; + if (prog->type == PIPE_SHADER_VERTEX && prog->vp.num_ucps) ti->append_ucp = TRUE; diff --git a/src/gallium/drivers/nvc0/nvc0_push.c b/src/gallium/drivers/nvc0/nvc0_push.c index 68544c90d29..2e9f4c10928 100644 --- a/src/gallium/drivers/nvc0/nvc0_push.c +++ b/src/gallium/drivers/nvc0/nvc0_push.c @@ -15,9 +15,6 @@ struct push_context { void *idxbuf; - float edgeflag; - int edgeflag_attr; - uint32_t vertex_words; uint32_t packet_vertex_limit; @@ -27,8 +24,56 @@ struct push_context { uint32_t prim; uint32_t restart_index; uint32_t instance_id; + + struct { + int buffer; + float value; + uint8_t *data; + unsigned offset; + unsigned stride; + } edgeflag; }; +static void +init_push_context(struct nvc0_context *nvc0, struct push_context *ctx) +{ + struct pipe_vertex_element *ve; + + ctx->chan = nvc0->screen->base.channel; + ctx->translate = nvc0->vertex->translate; + + ctx->edgeflag.value = 0.5f; + + if (NVC0_USING_EDGEFLAG(nvc0)) { + ve = &nvc0->vertex->element[nvc0->vertprog->vp.edgeflag].pipe; + + ctx->edgeflag.buffer = ve->vertex_buffer_index; + ctx->edgeflag.offset = ve->src_offset; + + ctx->packet_vertex_limit = 1; + } else { + ctx->edgeflag.buffer = -1; + ctx->edgeflag.offset = 0; + ctx->edgeflag.stride = 0; + ctx->edgeflag.data = NULL; + + ctx->packet_vertex_limit = nvc0->vertex->vtx_per_packet_max; + } + + ctx->vertex_words = nvc0->vertex->vtx_size; +} + +static INLINE void +set_edgeflag(struct push_context *ctx, unsigned vtx_id) +{ + float f = *(float *)(ctx->edgeflag.data + vtx_id * ctx->edgeflag.stride); + + if (ctx->edgeflag.value != f) { + ctx->edgeflag.value = f; + IMMED_RING(ctx->chan, RING_3D(EDGEFLAG_ENABLE), f ? 1 : 0); + } +} + static INLINE unsigned prim_restart_search_i08(uint8_t *elts, unsigned push, uint8_t index) { @@ -62,7 +107,7 @@ prim_restart_search_i32(uint32_t *elts, unsigned push, uint32_t index) static void emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count) { - uint8_t *elts = (uint8_t *)ctx->idxbuf + start; + uint8_t *restrict elts = (uint8_t *)ctx->idxbuf + start; while (count) { unsigned push = MIN2(count, ctx->packet_vertex_limit); @@ -72,6 +117,9 @@ emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count) if (ctx->primitive_restart) nr = prim_restart_search_i08(elts, push, ctx->restart_index); + if (unlikely(ctx->edgeflag.buffer >= 0) && nr) + set_edgeflag(ctx, elts[0]); + size = ctx->vertex_words * nr; BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size); @@ -97,7 +145,7 @@ emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count) static void emit_vertices_i16(struct push_context *ctx, unsigned start, unsigned count) { - uint16_t *elts = (uint16_t *)ctx->idxbuf + start; + uint16_t *restrict elts = (uint16_t *)ctx->idxbuf + start; while (count) { unsigned push = MIN2(count, ctx->packet_vertex_limit); @@ -107,6 +155,9 @@ emit_vertices_i16(struct push_context *ctx, unsigned start, unsigned count) if (ctx->primitive_restart) nr = prim_restart_search_i16(elts, push, ctx->restart_index); + if (unlikely(ctx->edgeflag.buffer >= 0) && nr) + set_edgeflag(ctx, elts[0]); + size = ctx->vertex_words * nr; BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size); @@ -132,7 +183,7 @@ emit_vertices_i16(struct push_context *ctx, unsigned start, unsigned count) static void emit_vertices_i32(struct push_context *ctx, unsigned start, unsigned count) { - uint32_t *elts = (uint32_t *)ctx->idxbuf + start; + uint32_t *restrict elts = (uint32_t *)ctx->idxbuf + start; while (count) { unsigned push = MIN2(count, ctx->packet_vertex_limit); @@ -142,6 +193,9 @@ emit_vertices_i32(struct push_context *ctx, unsigned start, unsigned count) if (ctx->primitive_restart) nr = prim_restart_search_i32(elts, push, ctx->restart_index); + if (unlikely(ctx->edgeflag.buffer >= 0) && nr) + set_edgeflag(ctx, elts[0]); + size = ctx->vertex_words * nr; BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size); @@ -171,6 +225,9 @@ emit_vertices_seq(struct push_context *ctx, unsigned start, unsigned count) unsigned push = MIN2(count, ctx->packet_vertex_limit); unsigned size = ctx->vertex_words * push; + if (unlikely(ctx->edgeflag.buffer >= 0)) + set_edgeflag(ctx, start); + BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size); ctx->translate->run(ctx->translate, start, push, ctx->instance_id, @@ -219,10 +276,7 @@ nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info) unsigned inst = info->instance_count; boolean apply_bias = info->indexed && info->index_bias; - ctx.chan = nvc0->screen->base.channel; - ctx.translate = nvc0->vertex->translate; - ctx.packet_vertex_limit = nvc0->vertex->vtx_per_packet_max; - ctx.vertex_words = nvc0->vertex->vtx_size; + init_push_context(nvc0, &ctx); for (i = 0; i < nvc0->num_vtxbufs; ++i) { uint8_t *data; @@ -236,12 +290,18 @@ nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info) data += info->index_bias * vb->stride; ctx.translate->set_buffer(ctx.translate, i, data, vb->stride, ~0); + + if (unlikely(i == ctx.edgeflag.buffer)) { + ctx.edgeflag.data = data + ctx.edgeflag.offset; + ctx.edgeflag.stride = vb->stride; + } } if (info->indexed) { - ctx.idxbuf = nouveau_resource_map_offset(&nvc0->base, - nv04_resource(nvc0->idxbuf.buffer), - nvc0->idxbuf.offset, NOUVEAU_BO_RD); + ctx.idxbuf = + nouveau_resource_map_offset(&nvc0->base, + nv04_resource(nvc0->idxbuf.buffer), + nvc0->idxbuf.offset, NOUVEAU_BO_RD); if (!ctx.idxbuf) return; index_size = nvc0->idxbuf.index_size; @@ -283,6 +343,9 @@ nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info) ctx.prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; } + if (unlikely(ctx.edgeflag.value == 0.0f)) + IMMED_RING(ctx.chan, RING_3D(EDGEFLAG_ENABLE), 1); + if (info->indexed) nouveau_resource_unmap(nv04_resource(nvc0->idxbuf.buffer)); diff --git a/src/gallium/drivers/nvc0/nvc0_resource.c b/src/gallium/drivers/nvc0/nvc0_resource.c index fb5a496b84b..44e66314e7e 100644 --- a/src/gallium/drivers/nvc0/nvc0_resource.c +++ b/src/gallium/drivers/nvc0/nvc0_resource.c @@ -3,25 +3,6 @@ #include "nvc0_resource.h" #include "nouveau/nouveau_screen.h" -static unsigned -nvc0_resource_is_referenced(struct pipe_context *pipe, - struct pipe_resource *resource, - unsigned face, int layer) -{ - struct nv04_resource *res = nv04_resource(resource); - unsigned flags = 0; - -#ifdef NOUVEAU_USERSPACE_MM - flags = res->status; -#else - unsigned bo_flags = nouveau_bo_pending(res->bo); - if (bo_flags & NOUVEAU_BO_RD) - flags = PIPE_REFERENCED_FOR_READ; - if (bo_flags & NOUVEAU_BO_WR) - flags |= PIPE_REFERENCED_FOR_WRITE; -#endif - return flags; -} static struct pipe_resource * nvc0_resource_create(struct pipe_screen *screen, @@ -55,7 +36,6 @@ nvc0_init_resource_functions(struct pipe_context *pcontext) pcontext->transfer_unmap = u_transfer_unmap_vtbl; pcontext->transfer_destroy = u_transfer_destroy_vtbl; pcontext->transfer_inline_write = u_transfer_inline_write_vtbl; - pcontext->is_resource_referenced = nvc0_resource_is_referenced; pcontext->create_surface = nvc0_miptree_surface_new; pcontext->surface_destroy = nvc0_miptree_surface_del; } diff --git a/src/gallium/drivers/nvc0/nvc0_screen.c b/src/gallium/drivers/nvc0/nvc0_screen.c index d430be92c51..1047ba3c337 100644 --- a/src/gallium/drivers/nvc0/nvc0_screen.c +++ b/src/gallium/drivers/nvc0/nvc0_screen.c @@ -34,7 +34,7 @@ nvc0_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned bindings, unsigned geom_flags) + unsigned bindings) { if (sample_count > 1) return FALSE; @@ -111,7 +111,8 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_SHADER_STENCIL_EXPORT: return 0; case PIPE_CAP_PRIMITIVE_RESTART: - case PIPE_CAP_INSTANCED_DRAWING: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: return 1; default: NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); @@ -206,7 +207,7 @@ nvc0_screen_destroy(struct pipe_screen *pscreen) nouveau_bo_ref(NULL, &screen->tls); nouveau_bo_ref(NULL, &screen->txc); nouveau_bo_ref(NULL, &screen->fence.bo); - nouveau_bo_ref(NULL, &screen->mp_stack_bo); + nouveau_bo_ref(NULL, &screen->vfetch_cache); nouveau_resource_destroy(&screen->text_heap); @@ -495,14 +496,14 @@ nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) OUT_RING (chan, 0); ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, - &screen->mp_stack_bo); + &screen->vfetch_cache); if (ret) goto fail; - BEGIN_RING(chan, RING_3D_(0x17bc), 3); - OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); - OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); - OUT_RING (chan, 1); + BEGIN_RING(chan, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3); + OUT_RELOCh(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + OUT_RELOCl(chan, screen->vfetch_cache, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + OUT_RING (chan, 3); ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc); if (ret) @@ -634,7 +635,7 @@ nvc0_screen_make_buffers_resident(struct nvc0_screen *screen) nouveau_bo_validate(chan, screen->text, flags); nouveau_bo_validate(chan, screen->uniforms, flags); nouveau_bo_validate(chan, screen->txc, flags); - nouveau_bo_validate(chan, screen->mp_stack_bo, flags); + nouveau_bo_validate(chan, screen->vfetch_cache, flags); if (screen->cur_ctx && screen->cur_ctx->state.tls_required) nouveau_bo_validate(chan, screen->tls, flags); diff --git a/src/gallium/drivers/nvc0/nvc0_screen.h b/src/gallium/drivers/nvc0/nvc0_screen.h index 81f404ada83..94bf0cf3481 100644 --- a/src/gallium/drivers/nvc0/nvc0_screen.h +++ b/src/gallium/drivers/nvc0/nvc0_screen.h @@ -26,7 +26,7 @@ struct nvc0_screen { struct nouveau_bo *uniforms; struct nouveau_bo *tls; struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */ - struct nouveau_bo *mp_stack_bo; + struct nouveau_bo *vfetch_cache; uint64_t tls_size; diff --git a/src/gallium/drivers/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nvc0/nvc0_shader_state.c index 79b5f3d81cc..7294eaa222e 100644 --- a/src/gallium/drivers/nvc0/nvc0_shader_state.c +++ b/src/gallium/drivers/nvc0/nvc0_shader_state.c @@ -111,8 +111,6 @@ nvc0_fragprog_validate(struct nvc0_context *nvc0) return; nvc0_program_update_context_state(nvc0, fp, 4); - BEGIN_RING(chan, RING_3D(EARLY_FRAGMENT_TESTS), 1); - OUT_RING (chan, fp->fp.early_z); BEGIN_RING(chan, RING_3D(SP_SELECT(5)), 2); OUT_RING (chan, 0x51); OUT_RING (chan, fp->code_base); diff --git a/src/gallium/drivers/nvc0/nvc0_state.c b/src/gallium/drivers/nvc0/nvc0_state.c index f230292316f..ab68abcfb5a 100644 --- a/src/gallium/drivers/nvc0/nvc0_state.c +++ b/src/gallium/drivers/nvc0/nvc0_state.c @@ -166,6 +166,7 @@ nvc0_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { struct nvc0_rasterizer_stateobj *so; + uint32_t reg; so = CALLOC_STRUCT(nvc0_rasterizer_stateobj); if (!so) @@ -202,6 +203,13 @@ nvc0_rasterizer_state_create(struct pipe_context *pipe, SB_BEGIN_3D(so, POINT_SIZE, 1); SB_DATA (so, fui(cso->point_size)); } + + reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ? + NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT : + NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT; + + SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1); + SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg); SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization); SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth); @@ -268,14 +276,11 @@ nvc0_zsa_state_create(struct pipe_context *pipe, so->pipe = *cso; - SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask); - SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1); + SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled); if (cso->depth.enabled) { - SB_DATA (so, 1); + SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask); SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1); SB_DATA (so, nvgl_comparison_op(cso->depth.func)); - } else { - SB_DATA (so, 0); } if (cso->stencil[0].enabled) { @@ -307,15 +312,12 @@ nvc0_zsa_state_create(struct pipe_context *pipe, if (cso->stencil[0].enabled) { SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0); } - - SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1); + + SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled); if (cso->alpha.enabled) { - SB_DATA (so, 1); SB_BEGIN_3D(so, ALPHA_TEST_REF, 2); SB_DATA (so, fui(cso->alpha.ref_value)); SB_DATA (so, nvgl_comparison_op(cso->alpha.func)); - } else { - SB_DATA (so, 0); } assert(so->size < (sizeof(so->state) / sizeof(so->state[0]))); @@ -706,10 +708,13 @@ nvc0_set_index_buffer(struct pipe_context *pipe, { struct nvc0_context *nvc0 = nvc0_context(pipe); - if (ib) - memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf)); - else - nvc0->idxbuf.buffer = NULL; + if (ib) { + pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer); + + memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf)); + } else { + pipe_resource_reference(&nvc0->idxbuf.buffer, NULL); + } } static void diff --git a/src/gallium/drivers/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nvc0/nvc0_state_validate.c index 6fd880829e4..bb81480bab9 100644 --- a/src/gallium/drivers/nvc0/nvc0_state_validate.c +++ b/src/gallium/drivers/nvc0/nvc0_state_validate.c @@ -93,8 +93,9 @@ nvc0_validate_fb(struct nvc0_context *nvc0) mt->base.status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING; mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; + /* only register for writing, otherwise we'd always serialize here */ nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } if (fb->zsbuf) { @@ -127,7 +128,7 @@ nvc0_validate_fb(struct nvc0_context *nvc0) mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } else { BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1); OUT_RING (chan, 0); @@ -294,32 +295,6 @@ nvc0_validate_rasterizer(struct nvc0_context *nvc0) } static void -nvc0_validate_sprite_coords(struct nvc0_context *nvc0) -{ - struct nouveau_channel *chan = nvc0->screen->base.channel; - uint32_t reg; - - if (nvc0->rast->pipe.sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) - reg = NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT; - else - reg = NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT; - - if (nvc0->rast->pipe.point_quad_rasterization) { - uint32_t en = nvc0->rast->pipe.sprite_coord_enable; - - while (en) { - int i = ffs(en) - 1; - en &= ~(1 << i); - if (i >= 0 && i < 8) - reg |= 8 << i; - } - } - - BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1); - OUT_RING (chan, reg); -} - -static void nvc0_constbufs_validate(struct nvc0_context *nvc0) { struct nouveau_channel *chan = nvc0->screen->base.channel; @@ -413,6 +388,49 @@ nvc0_constbufs_validate(struct nvc0_context *nvc0) } } +static void +nvc0_validate_derived_1(struct nvc0_context *nvc0) +{ + struct nouveau_channel *chan = nvc0->screen->base.channel; + boolean early_z; + + early_z = nvc0->fragprog->fp.early_z && !nvc0->zsa->pipe.alpha.enabled; + + if (early_z != nvc0->state.early_z) { + nvc0->state.early_z = early_z; + IMMED_RING(chan, RING_3D(EARLY_FRAGMENT_TESTS), early_z); + } +} + +static void +nvc0_switch_pipe_context(struct nvc0_context *ctx_to) +{ + struct nvc0_context *ctx_from = ctx_to->screen->cur_ctx; + + if (ctx_from) + ctx_to->state = ctx_from->state; + + ctx_to->dirty = ~0; + + if (!ctx_to->vertex) + ctx_to->dirty &= ~(NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS); + + if (!ctx_to->vertprog) + ctx_to->dirty &= ~NVC0_NEW_VERTPROG; + if (!ctx_to->fragprog) + ctx_to->dirty &= ~NVC0_NEW_FRAGPROG; + + if (!ctx_to->blend) + ctx_to->dirty &= ~NVC0_NEW_BLEND; + if (!ctx_to->rast) + ctx_to->dirty &= ~NVC0_NEW_RASTERIZER; + if (!ctx_to->zsa) + ctx_to->dirty &= ~NVC0_NEW_ZSA; + + ctx_to->screen->base.channel->user_private = ctx_to->screen->cur_ctx = + ctx_to; +} + static struct state_validate { void (*func)(struct nvc0_context *); uint32_t states; @@ -432,7 +450,7 @@ static struct state_validate { { nvc0_tevlprog_validate, NVC0_NEW_TEVLPROG }, { nvc0_gmtyprog_validate, NVC0_NEW_GMTYPROG }, { nvc0_fragprog_validate, NVC0_NEW_FRAGPROG }, - { nvc0_validate_sprite_coords, NVC0_NEW_RASTERIZER | NVC0_NEW_FRAGPROG }, + { nvc0_validate_derived_1, NVC0_NEW_FRAGPROG | NVC0_NEW_ZSA }, { nvc0_constbufs_validate, NVC0_NEW_CONSTBUF }, { nvc0_validate_textures, NVC0_NEW_TEXTURES }, { nvc0_validate_samplers, NVC0_NEW_SAMPLERS }, @@ -445,11 +463,9 @@ boolean nvc0_state_validate(struct nvc0_context *nvc0) { unsigned i; -#if 0 - if (nvc0->screen->cur_ctx != nvc0) /* FIXME: not everything is valid */ - nvc0->dirty = 0xffffffff; -#endif - nvc0->screen->cur_ctx = nvc0; + + if (nvc0->screen->cur_ctx != nvc0) + nvc0_switch_pipe_context(nvc0); if (nvc0->dirty) { for (i = 0; i < validate_list_len; ++i) { diff --git a/src/gallium/drivers/nvc0/nvc0_surface.c b/src/gallium/drivers/nvc0/nvc0_surface.c index 17fc51b8aac..fc5f45ea25d 100644 --- a/src/gallium/drivers/nvc0/nvc0_surface.c +++ b/src/gallium/drivers/nvc0/nvc0_surface.c @@ -240,7 +240,7 @@ nvc0_resource_copy_region(struct pipe_context *pipe, struct nvc0_m2mf_rect drect, srect; unsigned i; unsigned nx = util_format_get_nblocksx(src->format, src_box->width); - unsigned ny = util_format_get_nblocksx(src->format, src_box->height); + unsigned ny = util_format_get_nblocksy(src->format, src_box->height); nvc0_setup_m2mf_rect(&drect, dst, dst_level, dstx, dsty, dstz); nvc0_setup_m2mf_rect(&srect, src, src_level, diff --git a/src/gallium/drivers/nvc0/nvc0_vbo.c b/src/gallium/drivers/nvc0/nvc0_vbo.c index e7e7ce7dc22..6bbcf2447ec 100644 --- a/src/gallium/drivers/nvc0/nvc0_vbo.c +++ b/src/gallium/drivers/nvc0/nvc0_vbo.c @@ -51,8 +51,6 @@ nvc0_vertex_state_create(struct pipe_context *pipe, struct translate_key transkey; unsigned i; - assert(num_elements); - so = MALLOC(sizeof(*so) + num_elements * sizeof(struct nvc0_vertex_element)); if (!so) @@ -265,7 +263,7 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0) struct nvc0_vertex_element *ve; unsigned i; - if (unlikely(vertex->need_conversion)) { + if (unlikely(vertex->need_conversion || NVC0_USING_EDGEFLAG(nvc0))) { nvc0->vbo_fifo = ~0; nvc0->vbo_user = 0; } else { diff --git a/src/gallium/drivers/nvfx/nvfx_context.c b/src/gallium/drivers/nvfx/nvfx_context.c index 6c8934d3a4a..2bcb93d93e3 100644 --- a/src/gallium/drivers/nvfx/nvfx_context.c +++ b/src/gallium/drivers/nvfx/nvfx_context.c @@ -7,7 +7,7 @@ #include "nvfx_resource.h" static void -nvfx_flush(struct pipe_context *pipe, unsigned flags, +nvfx_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence) { struct nvfx_context *nvfx = nvfx_context(pipe); @@ -16,12 +16,13 @@ nvfx_flush(struct pipe_context *pipe, unsigned flags, struct nouveau_grobj *eng3d = screen->eng3d; /* XXX: we need to actually be intelligent here */ - if (flags & PIPE_FLUSH_TEXTURE_CACHE) { + /* XXX This flag wasn't set by the state tracker anyway. */ + /*if (flags & PIPE_FLUSH_TEXTURE_CACHE) { BEGIN_RING(chan, eng3d, 0x1fd8, 1); OUT_RING(chan, 2); BEGIN_RING(chan, eng3d, 0x1fd8, 1); OUT_RING(chan, 1); - } + }*/ FIRE_RING(chan); if (fence) diff --git a/src/gallium/drivers/nvfx/nvfx_miptree.c b/src/gallium/drivers/nvfx/nvfx_miptree.c index 8c043b867ba..1be84b90a90 100644 --- a/src/gallium/drivers/nvfx/nvfx_miptree.c +++ b/src/gallium/drivers/nvfx/nvfx_miptree.c @@ -138,11 +138,11 @@ nvfx_miptree_create_skeleton(struct pipe_screen *pscreen, const struct pipe_reso // on our current driver (and the driver too), format support does not depend on geometry, so don't bother computing it // TODO: may want to revisit this - if(!pscreen->is_format_supported(pscreen, pt->format, pt->target, 0, PIPE_BIND_RENDER_TARGET, 0)) + if(!pscreen->is_format_supported(pscreen, pt->format, pt->target, 0, PIPE_BIND_RENDER_TARGET)) mt->base.base.bind &=~ PIPE_BIND_RENDER_TARGET; - if(!pscreen->is_format_supported(pscreen, pt->format, pt->target, 0, PIPE_BIND_SAMPLER_VIEW, 0)) + if(!pscreen->is_format_supported(pscreen, pt->format, pt->target, 0, PIPE_BIND_SAMPLER_VIEW)) mt->base.base.bind &=~ PIPE_BIND_SAMPLER_VIEW; - if(!pscreen->is_format_supported(pscreen, pt->format, pt->target, 0, PIPE_BIND_DEPTH_STENCIL, 0)) + if(!pscreen->is_format_supported(pscreen, pt->format, pt->target, 0, PIPE_BIND_DEPTH_STENCIL)) mt->base.base.bind &=~ PIPE_BIND_DEPTH_STENCIL; return mt; diff --git a/src/gallium/drivers/nvfx/nvfx_resource.c b/src/gallium/drivers/nvfx/nvfx_resource.c index c60a7bb8b93..42e77c53621 100644 --- a/src/gallium/drivers/nvfx/nvfx_resource.c +++ b/src/gallium/drivers/nvfx/nvfx_resource.c @@ -4,13 +4,6 @@ #include "nvfx_resource.h" #include "nouveau/nouveau_screen.h" -static unsigned int -nvfx_resource_is_referenced(struct pipe_context *pipe, - struct pipe_resource *pr, - unsigned level, int layer) -{ - return !!nouveau_reference_flags(nvfx_resource(pr)->bo); -} static struct pipe_resource * nvfx_resource_create(struct pipe_screen *screen, @@ -58,8 +51,6 @@ nvfx_resource_get_handle(struct pipe_screen *pscreen, void nvfx_init_resource_functions(struct pipe_context *pipe) { - pipe->is_resource_referenced = nvfx_resource_is_referenced; - pipe->create_surface = nvfx_miptree_surface_new; pipe->surface_destroy = nvfx_miptree_surface_del; } diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c index 15db574a1d0..8742f60c163 100644 --- a/src/gallium/drivers/nvfx/nvfx_screen.c +++ b/src/gallium/drivers/nvfx/nvfx_screen.c @@ -203,7 +203,7 @@ nvfx_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned bind, unsigned geom_flags) + unsigned bind) { struct nvfx_screen *screen = nvfx_screen(pscreen); diff --git a/src/gallium/drivers/nvfx/nvfx_state_emit.c b/src/gallium/drivers/nvfx/nvfx_state_emit.c index 40ae4f5bd21..ae9c31418c3 100644 --- a/src/gallium/drivers/nvfx/nvfx_state_emit.c +++ b/src/gallium/drivers/nvfx/nvfx_state_emit.c @@ -426,7 +426,7 @@ nvfx_state_validate_swtnl(struct nvfx_context *nvfx) NOUVEAU_ERR("hw->swtnl 0x%08x\n", nvfx->fallback_swtnl); warned = TRUE; } - nvfx->pipe.flush(&nvfx->pipe, 0, NULL); + nvfx->pipe.flush(&nvfx->pipe, NULL); nvfx->dirty |= (NVFX_NEW_VIEWPORT | NVFX_NEW_VERTPROG | NVFX_NEW_ARRAYS); diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c index 6391ea7f3be..37b635fd120 100644 --- a/src/gallium/drivers/r300/r300_blit.c +++ b/src/gallium/drivers/r300/r300_blit.c @@ -263,7 +263,7 @@ static void r300_clear(struct pipe_context* pipe, /* Reserve CS space. */ if (dwords > (R300_MAX_CMDBUF_DWORDS - r300->cs->cdw)) { - r300->context.flush(&r300->context, 0, NULL); + r300_flush(&r300->context, R300_FLUSH_ASYNC, NULL); } /* Emit clear packets. */ @@ -447,11 +447,11 @@ static void r300_resource_copy_region(struct pipe_context *pipe, !pipe->screen->is_format_supported(pipe->screen, src->format, src->target, src->nr_samples, - PIPE_BIND_SAMPLER_VIEW, 0) || + PIPE_BIND_SAMPLER_VIEW) || !pipe->screen->is_format_supported(pipe->screen, dst->format, dst->target, dst->nr_samples, - PIPE_BIND_RENDER_TARGET, 0))) { + PIPE_BIND_RENDER_TARGET))) { switch (util_format_get_blocksize(old_dst.format)) { case 1: new_dst.format = PIPE_FORMAT_I8_UNORM; diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index b8db6fb6c12..720d666d98c 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -78,10 +78,8 @@ static void r300_release_referenced_objects(struct r300_context *r300) NULL); } - /* The dummy VBO. */ + /* Manually-created vertex buffers. */ pipe_resource_reference(&r300->dummy_vb, NULL); - - /* The SWTCL VBO. */ pipe_resource_reference(&r300->vbo, NULL); /* If there are any queries pending or not destroyed, remove them now. */ @@ -141,11 +139,11 @@ static void r300_destroy_context(struct pipe_context* context) FREE(r300); } -void r300_flush_cb(void *data) +static void r300_flush_callback(void *data, unsigned flags) { struct r300_context* const cs_context_copy = data; - cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL); + r300_flush(&cs_context_copy->context, flags, NULL); } #define R300_INIT_ATOM(atomname, atomsize) \ @@ -455,7 +453,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300_init_render_functions(r300); r300_init_states(&r300->context); - rws->cs_set_flush(r300->cs, r300_flush_cb, r300); + rws->cs_set_flush(r300->cs, r300_flush_callback, r300); /* The KIL opcode needs the first texture unit to be enabled * on r3xx-r4xx. In order to calm down the CS checker, we bind this diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 58e1094e339..e395f41290e 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -65,7 +65,10 @@ struct r300_aa_state { }; struct r300_blend_state { - uint32_t cb[8]; + struct pipe_blend_state state; + + uint32_t cb_clamp[8]; + uint32_t cb_noclamp[8]; uint32_t cb_no_readwrite[8]; }; @@ -610,6 +613,8 @@ struct r300_context { boolean vertex_arrays_dirty; boolean vertex_arrays_indexed; int vertex_arrays_offset; + int vertex_arrays_instance_id; + boolean instancing_enabled; }; #define foreach_atom(r300, atom) \ @@ -663,8 +668,6 @@ static INLINE void r300_mark_atom_dirty(struct r300_context *r300, struct pipe_context* r300_create_context(struct pipe_screen* screen, void *priv); -void r300_flush_cb(void *data); - /* Context initialization. */ struct draw_stage* r300_draw_stage(struct r300_context* r300); void r300_init_blit_functions(struct r300_context *r300); @@ -679,6 +682,11 @@ void r300_decompress_zmask(struct r300_context *r300); void r300_decompress_zmask_locked_unsafe(struct r300_context *r300); void r300_decompress_zmask_locked(struct r300_context *r300); +/* r300_flush.c */ +void r300_flush(struct pipe_context *pipe, + unsigned flags, + struct pipe_fence_handle **fence); + /* r300_hyperz.c */ void r300_update_hyperz_state(struct r300_context* r300); diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index e3945b72d7a..e17a907e77e 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -45,7 +45,10 @@ void r300_emit_blend_state(struct r300_context* r300, CS_LOCALS(r300); if (fb->nr_cbufs) { - WRITE_CS_TABLE(blend->cb, size); + if (fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT) + WRITE_CS_TABLE(blend->cb_noclamp, size); + else + WRITE_CS_TABLE(blend->cb_clamp, size); } else { WRITE_CS_TABLE(blend->cb_no_readwrite, size); } @@ -794,7 +797,8 @@ void r300_emit_textures_state(struct r300_context *r300, END_CS; } -void r300_emit_vertex_arrays(struct r300_context* r300, int offset, boolean indexed) +void r300_emit_vertex_arrays(struct r300_context* r300, int offset, + boolean indexed, int instance_id) { struct pipe_vertex_buffer *vbuf = r300->vbuf_mgr->vertex_buffer; struct pipe_resource **valid_vbuf = r300->vbuf_mgr->real_vertex_buffer; @@ -804,39 +808,92 @@ void r300_emit_vertex_arrays(struct r300_context* r300, int offset, boolean inde unsigned vertex_array_count = r300->velems->count; unsigned packet_size = (vertex_array_count * 3 + 1) / 2; struct pipe_vertex_buffer *vb1, *vb2; - unsigned *hw_format_size; - unsigned size1, size2; + unsigned *hw_format_size = r300->velems->format_size; + unsigned size1, size2, offset1, offset2, stride1, stride2; CS_LOCALS(r300); BEGIN_CS(2 + packet_size + vertex_array_count * 2); OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size); OUT_CS(vertex_array_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0)); - hw_format_size = r300->velems->format_size; + if (instance_id == -1) { + /* Non-instanced arrays. This ignores instance_divisor and instance_id. */ + for (i = 0; i < vertex_array_count - 1; i += 2) { + vb1 = &vbuf[velem[i].vertex_buffer_index]; + vb2 = &vbuf[velem[i+1].vertex_buffer_index]; + size1 = hw_format_size[i]; + size2 = hw_format_size[i+1]; + + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) | + R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride)); + OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); + OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride); + } - for (i = 0; i < vertex_array_count - 1; i += 2) { - vb1 = &vbuf[velem[i].vertex_buffer_index]; - vb2 = &vbuf[velem[i+1].vertex_buffer_index]; - size1 = hw_format_size[i]; - size2 = hw_format_size[i+1]; + if (vertex_array_count & 1) { + vb1 = &vbuf[velem[i].vertex_buffer_index]; + size1 = hw_format_size[i]; - OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) | - R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride)); - OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); - OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride); - } + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride)); + OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); + } - if (vertex_array_count & 1) { - vb1 = &vbuf[velem[i].vertex_buffer_index]; - size1 = hw_format_size[i]; + for (i = 0; i < vertex_array_count; i++) { + buf = r300_resource(valid_vbuf[velem[i].vertex_buffer_index]); + OUT_CS_RELOC(buf); + } + } else { + /* Instanced arrays. */ + for (i = 0; i < vertex_array_count - 1; i += 2) { + vb1 = &vbuf[velem[i].vertex_buffer_index]; + vb2 = &vbuf[velem[i+1].vertex_buffer_index]; + size1 = hw_format_size[i]; + size2 = hw_format_size[i+1]; + + if (velem[i].instance_divisor) { + stride1 = 0; + offset1 = vb1->buffer_offset + velem[i].src_offset + + (instance_id / velem[i].instance_divisor) * vb1->stride; + } else { + stride1 = vb1->stride; + offset1 = vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride; + } + if (velem[i+1].instance_divisor) { + stride2 = 0; + offset2 = vb2->buffer_offset + velem[i+1].src_offset + + (instance_id / velem[i+1].instance_divisor) * vb2->stride; + } else { + stride2 = vb2->stride; + offset2 = vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride; + } - OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride)); - OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); - } + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(stride1) | + R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(stride2)); + OUT_CS(offset1); + OUT_CS(offset2); + } + + if (vertex_array_count & 1) { + vb1 = &vbuf[velem[i].vertex_buffer_index]; + size1 = hw_format_size[i]; + + if (velem[i].instance_divisor) { + stride1 = 0; + offset1 = vb1->buffer_offset + velem[i].src_offset + + (instance_id / velem[i].instance_divisor) * vb1->stride; + } else { + stride1 = vb1->stride; + offset1 = vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride; + } - for (i = 0; i < vertex_array_count; i++) { - buf = r300_resource(valid_vbuf[velem[i].vertex_buffer_index]); - OUT_CS_RELOC(buf); + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(stride1)); + OUT_CS(offset1); + } + + for (i = 0; i < vertex_array_count; i++) { + buf = r300_resource(valid_vbuf[velem[i].vertex_buffer_index]); + OUT_CS_RELOC(buf); + } } END_CS; } @@ -1164,7 +1221,7 @@ validate: if (flushed) return FALSE; - r300->context.flush(&r300->context, 0, NULL); + r300_flush(&r300->context, R300_FLUSH_ASYNC, NULL); flushed = TRUE; goto validate; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index acea51d942f..6c1c9d2fb13 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -31,7 +31,8 @@ struct r300_vertex_program_code; uint32_t pack_float24(float f); -void r300_emit_vertex_arrays(struct r300_context* r300, int offset, boolean indexed); +void r300_emit_vertex_arrays(struct r300_context* r300, int offset, + boolean indexed, int instance_id); void r300_emit_blend_state(struct r300_context* r300, unsigned size, void* state); diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c index 9c41a1383ce..b3d0d344ec4 100644 --- a/src/gallium/drivers/r300/r300_flush.c +++ b/src/gallium/drivers/r300/r300_flush.c @@ -31,9 +31,10 @@ #include "r300_cs.h" #include "r300_emit.h" -static void r300_flush(struct pipe_context* pipe, - unsigned flags, - struct pipe_fence_handle** fence) + +void r300_flush(struct pipe_context *pipe, + unsigned flags, + struct pipe_fence_handle **fence) { struct r300_context *r300 = r300_context(pipe); struct r300_atom *atom; @@ -61,7 +62,7 @@ static void r300_flush(struct pipe_context* pipe, r500_emit_index_bias(r300, 0); r300->flush_counter++; - r300->rws->cs_flush(r300->cs); + r300->rws->cs_flush(r300->cs, flags); r300->dirty_hw = 0; /* New kitchen sink, baby. */ @@ -83,20 +84,22 @@ static void r300_flush(struct pipe_context* pipe, * and we cannot emit an empty CS. We must write some regs then. */ CS_LOCALS(r300); OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0); - r300->rws->cs_flush(r300->cs); + r300->rws->cs_flush(r300->cs, flags); } else { /* Even if hw is not dirty, we should at least reset the CS in case * the space checking failed for the first draw operation. */ - r300->rws->cs_flush(r300->cs); + r300->rws->cs_flush(r300->cs, flags); } } +} - if (flags & PIPE_FLUSH_FRAME) { - r300->rws->cs_sync_flush(r300->cs); - } +static void r300_flush_wrapped(struct pipe_context *pipe, + struct pipe_fence_handle **fence) +{ + r300_flush(pipe, 0, fence); } void r300_init_flush_functions(struct r300_context* r300) { - r300->context.flush = r300_flush; + r300->context.flush = r300_flush_wrapped; } diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index cec7473009a..4c502fefb3f 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -149,6 +149,8 @@ static void get_external_state( unsigned i; unsigned char *swizzle; + state->frag_clamp = 0; + for (i = 0; i < texstate->sampler_state_count; i++) { struct r300_sampler_state *s = texstate->sampler_states[i]; struct r300_sampler_view *v = texstate->sampler_views[i]; diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 0ec4a225865..26594dabe42 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -177,7 +177,7 @@ static void r300_split_index_bias(struct r300_context *r300, int index_bias, } enum r300_prepare_flags { - PREP_FIRST_DRAW = (1 << 0), /* call emit_dirty_state and friends? */ + PREP_EMIT_STATES = (1 << 0), /* call emit_dirty_state and friends? */ PREP_VALIDATE_VBOS = (1 << 1), /* validate VBOs? */ PREP_EMIT_AOS = (1 << 2), /* call emit_vertex_arrays? */ PREP_EMIT_AOS_SWTCL = (1 << 3), /* call emit_vertex_arrays_swtcl? */ @@ -193,11 +193,11 @@ enum r300_prepare_flags { * \return TRUE if the CS was flushed */ static boolean r300_reserve_cs_dwords(struct r300_context *r300, - enum r300_prepare_flags flags, - unsigned cs_dwords) + enum r300_prepare_flags flags, + unsigned cs_dwords) { boolean flushed = FALSE; - boolean first_draw = flags & PREP_FIRST_DRAW; + boolean first_draw = flags & PREP_EMIT_STATES; boolean emit_vertex_arrays = flags & PREP_EMIT_AOS; boolean emit_vertex_arrays_swtcl = flags & PREP_EMIT_AOS_SWTCL; @@ -219,7 +219,7 @@ static boolean r300_reserve_cs_dwords(struct r300_context *r300, /* Reserve requested CS space. */ if (cs_dwords > (R300_MAX_CMDBUF_DWORDS - r300->cs->cdw)) { - r300->context.flush(&r300->context, 0, NULL); + r300_flush(&r300->context, R300_FLUSH_ASYNC, NULL); flushed = TRUE; } @@ -233,15 +233,16 @@ static boolean r300_reserve_cs_dwords(struct r300_context *r300, * \param index_buffer The index buffer to validate. The parameter may be NULL. * \param buffer_offset The offset passed to emit_vertex_arrays. * \param index_bias The index bias to emit. + * \param instance_id Index of instance to render * \return TRUE if rendering should be skipped */ static boolean r300_emit_states(struct r300_context *r300, enum r300_prepare_flags flags, struct pipe_resource *index_buffer, int buffer_offset, - int index_bias) + int index_bias, int instance_id) { - boolean first_draw = flags & PREP_FIRST_DRAW; + boolean first_draw = flags & PREP_EMIT_STATES; boolean emit_vertex_arrays = flags & PREP_EMIT_AOS; boolean emit_vertex_arrays_swtcl = flags & PREP_EMIT_AOS_SWTCL; boolean indexed = flags & PREP_INDEXED; @@ -267,12 +268,14 @@ static boolean r300_emit_states(struct r300_context *r300, if (emit_vertex_arrays && (r300->vertex_arrays_dirty || r300->vertex_arrays_indexed != indexed || - r300->vertex_arrays_offset != buffer_offset)) { - r300_emit_vertex_arrays(r300, buffer_offset, indexed); + r300->vertex_arrays_offset != buffer_offset || + r300->vertex_arrays_instance_id != instance_id)) { + r300_emit_vertex_arrays(r300, buffer_offset, indexed, instance_id); r300->vertex_arrays_dirty = FALSE; r300->vertex_arrays_indexed = indexed; r300->vertex_arrays_offset = buffer_offset; + r300->vertex_arrays_instance_id = instance_id; } if (emit_vertex_arrays_swtcl) @@ -291,6 +294,7 @@ static boolean r300_emit_states(struct r300_context *r300, * \param cs_dwords The number of dwords to reserve in CS. * \param buffer_offset The offset passed to emit_vertex_arrays. * \param index_bias The index bias to emit. + * \param instance_id The instance to render. * \return TRUE if rendering should be skipped */ static boolean r300_prepare_for_rendering(struct r300_context *r300, @@ -298,13 +302,15 @@ static boolean r300_prepare_for_rendering(struct r300_context *r300, struct pipe_resource *index_buffer, unsigned cs_dwords, int buffer_offset, - int index_bias) + int index_bias, + int instance_id) { + /* Make sure there is enough space in the command stream and emit states. */ if (r300_reserve_cs_dwords(r300, flags, cs_dwords)) - flags |= PREP_FIRST_DRAW; + flags |= PREP_EMIT_STATES; return r300_emit_states(r300, flags, index_buffer, buffer_offset, - index_bias); + index_bias, instance_id); } static boolean immd_is_good_idea(struct r300_context *r300, @@ -352,8 +358,7 @@ static boolean immd_is_good_idea(struct r300_context *r300, ****************************************************************************/ static void r300_draw_arrays_immediate(struct r300_context *r300, - unsigned mode, unsigned start, - unsigned count) + const struct pipe_draw_info *info) { struct pipe_vertex_element* velem; struct pipe_vertex_buffer* vbuf; @@ -364,7 +369,7 @@ static void r300_draw_arrays_immediate(struct r300_context *r300, unsigned vertex_size = r300->velems->vertex_size_dwords; /* The number of dwords for this draw operation. */ - unsigned dwords = 4 + count * vertex_size; + unsigned dwords = 4 + info->count * vertex_size; /* Size of the vertex element, in dwords. */ unsigned size[PIPE_MAX_ATTRIBS]; @@ -379,7 +384,7 @@ static void r300_draw_arrays_immediate(struct r300_context *r300, CS_LOCALS(r300); - if (!r300_prepare_for_rendering(r300, PREP_FIRST_DRAW, NULL, dwords, 0, 0)) + if (!r300_prepare_for_rendering(r300, PREP_EMIT_STATES, NULL, dwords, 0, 0, -1)) return; /* Calculate the vertex size, offsets, strides etc. and map the buffers. */ @@ -395,21 +400,21 @@ static void r300_draw_arrays_immediate(struct r300_context *r300, map[vbi] = (uint32_t*)r300->rws->buffer_map( r300_resource(r300->vbuf_mgr->real_vertex_buffer[vbi])->buf, r300->cs, PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED); - map[vbi] += (vbuf->buffer_offset / 4) + stride[i] * start; + map[vbi] += (vbuf->buffer_offset / 4) + stride[i] * info->start; } mapelem[i] = map[vbi] + (velem->src_offset / 4); } - r300_emit_draw_init(r300, mode, 0, count-1); + r300_emit_draw_init(r300, info->mode, 0, info->count-1); BEGIN_CS(dwords); OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size); - OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size); - OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) | - r300_translate_primitive(mode)); + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, info->count * vertex_size); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (info->count << 16) | + r300_translate_primitive(info->mode)); /* Emit vertices. */ - for (v = 0; v < count; v++) { + for (v = 0; v < info->count; v++) { for (i = 0; i < vertex_element_count; i++) { OUT_CS_TABLE(&mapelem[i][stride[i] * v], size[i]); } @@ -456,8 +461,8 @@ static void r300_emit_draw_arrays(struct r300_context *r300, static void r300_emit_draw_elements(struct r300_context *r300, struct pipe_resource* indexBuffer, unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, + unsigned min_index, + unsigned max_index, unsigned mode, unsigned start, unsigned count, @@ -467,16 +472,16 @@ static void r300_emit_draw_elements(struct r300_context *r300, boolean alt_num_verts = count > 65535; CS_LOCALS(r300); - if (count >= (1 << 24) || maxIndex >= (1 << 24)) { + if (count >= (1 << 24) || max_index >= (1 << 24)) { fprintf(stderr, "r300: Got a huge number of vertices: %i, " - "refusing to render (maxIndex: %i).\n", count, maxIndex); + "refusing to render (max_index: %i).\n", count, max_index); return; } DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, min %u max %u\n", - count, minIndex, maxIndex); + count, min_index, max_index); - r300_emit_draw_init(r300, mode, minIndex, maxIndex); + r300_emit_draw_init(r300, mode, min_index, max_index); /* If start is odd, render the first triangle with indices embedded * in the command stream. This will increase start by 3 and make it @@ -527,24 +532,23 @@ static void r300_emit_draw_elements(struct r300_context *r300, } static void r300_draw_elements_immediate(struct r300_context *r300, - int indexBias, unsigned minIndex, - unsigned maxIndex, unsigned mode, - unsigned start, unsigned count) + const struct pipe_draw_info *info) { uint8_t *ptr1; uint16_t *ptr2; uint32_t *ptr4; unsigned index_size = r300->index_buffer.index_size; - unsigned i, count_dwords = index_size == 4 ? count : (count + 1) / 2; + unsigned i, count_dwords = index_size == 4 ? info->count : + (info->count + 1) / 2; CS_LOCALS(r300); /* 19 dwords for r300_draw_elements_immediate. Give up if the function fails. */ if (!r300_prepare_for_rendering(r300, - PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS | - PREP_INDEXED, NULL, 2+count_dwords, 0, indexBias)) + PREP_EMIT_STATES | PREP_VALIDATE_VBOS | PREP_EMIT_AOS | + PREP_INDEXED, NULL, 2+count_dwords, 0, info->index_bias, -1)) return; - r300_emit_draw_init(r300, mode, minIndex, maxIndex); + r300_emit_draw_init(r300, info->mode, info->min_index, info->max_index); BEGIN_CS(2 + count_dwords); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, count_dwords); @@ -552,42 +556,42 @@ static void r300_draw_elements_immediate(struct r300_context *r300, switch (index_size) { case 1: ptr1 = r300_resource(r300->index_buffer.buffer)->b.user_ptr; - ptr1 += start; + ptr1 += info->start; - OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | - r300_translate_primitive(mode)); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) | + r300_translate_primitive(info->mode)); - if (indexBias && !r300->screen->caps.is_r500) { - for (i = 0; i < count-1; i += 2) - OUT_CS(((ptr1[i+1] + indexBias) << 16) | - (ptr1[i] + indexBias)); + if (info->index_bias && !r300->screen->caps.is_r500) { + for (i = 0; i < info->count-1; i += 2) + OUT_CS(((ptr1[i+1] + info->index_bias) << 16) | + (ptr1[i] + info->index_bias)); - if (count & 1) - OUT_CS(ptr1[i] + indexBias); + if (info->count & 1) + OUT_CS(ptr1[i] + info->index_bias); } else { - for (i = 0; i < count-1; i += 2) + for (i = 0; i < info->count-1; i += 2) OUT_CS(((ptr1[i+1]) << 16) | (ptr1[i] )); - if (count & 1) + if (info->count & 1) OUT_CS(ptr1[i]); } break; case 2: ptr2 = (uint16_t*)r300_resource(r300->index_buffer.buffer)->b.user_ptr; - ptr2 += start; + ptr2 += info->start; - OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | - r300_translate_primitive(mode)); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) | + r300_translate_primitive(info->mode)); - if (indexBias && !r300->screen->caps.is_r500) { - for (i = 0; i < count-1; i += 2) - OUT_CS(((ptr2[i+1] + indexBias) << 16) | - (ptr2[i] + indexBias)); + if (info->index_bias && !r300->screen->caps.is_r500) { + for (i = 0; i < info->count-1; i += 2) + OUT_CS(((ptr2[i+1] + info->index_bias) << 16) | + (ptr2[i] + info->index_bias)); - if (count & 1) - OUT_CS(ptr2[i] + indexBias); + if (info->count & 1) + OUT_CS(ptr2[i] + info->index_bias); } else { OUT_CS_TABLE(ptr2, count_dwords); } @@ -595,15 +599,15 @@ static void r300_draw_elements_immediate(struct r300_context *r300, case 4: ptr4 = (uint32_t*)r300_resource(r300->index_buffer.buffer)->b.user_ptr; - ptr4 += start; + ptr4 += info->start; - OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) | R300_VAP_VF_CNTL__INDEX_SIZE_32bit | - r300_translate_primitive(mode)); + r300_translate_primitive(info->mode)); - if (indexBias && !r300->screen->caps.is_r500) { - for (i = 0; i < count; i++) - OUT_CS(ptr4[i] + indexBias); + if (info->index_bias && !r300->screen->caps.is_r500) { + for (i = 0; i < info->count; i++) + OUT_CS(ptr4[i] + info->index_bias); } else { OUT_CS_TABLE(ptr4, count_dwords); } @@ -612,21 +616,23 @@ static void r300_draw_elements_immediate(struct r300_context *r300, END_CS; } -static void r300_draw_elements(struct r300_context *r300, int indexBias, - unsigned minIndex, unsigned maxIndex, - unsigned mode, unsigned start, unsigned count) +static void r300_draw_elements(struct r300_context *r300, + const struct pipe_draw_info *info, + int instance_id) { struct pipe_resource *indexBuffer = r300->index_buffer.buffer; unsigned indexSize = r300->index_buffer.index_size; struct pipe_resource* orgIndexBuffer = indexBuffer; + unsigned start = info->start; + unsigned count = info->count; boolean alt_num_verts = r300->screen->caps.is_r500 && count > 65536; unsigned short_count; int buffer_offset = 0, index_offset = 0; /* for index bias emulation */ uint16_t indices3[3]; - if (indexBias && !r300->screen->caps.is_r500) { - r300_split_index_bias(r300, indexBias, &buffer_offset, &index_offset); + if (info->index_bias && !r300->screen->caps.is_r500) { + r300_split_index_bias(r300, info->index_bias, &buffer_offset, &index_offset); } r300_translate_index_buffer(r300, &indexBuffer, &indexSize, index_offset, @@ -641,7 +647,7 @@ static void r300_draw_elements(struct r300_context *r300, int indexBias, PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED); - if (mode == PIPE_PRIM_TRIANGLES) { + if (info->mode == PIPE_PRIM_TRIANGLES) { memcpy(indices3, ptr + start, 6); } else { /* Copy the mapped index buffer directly to the upload buffer. @@ -660,13 +666,15 @@ static void r300_draw_elements(struct r300_context *r300, int indexBias, /* 19 dwords for emit_draw_elements. Give up if the function fails. */ if (!r300_prepare_for_rendering(r300, - PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS | - PREP_INDEXED, indexBuffer, 19, buffer_offset, indexBias)) + PREP_EMIT_STATES | PREP_VALIDATE_VBOS | PREP_EMIT_AOS | + PREP_INDEXED, indexBuffer, 19, buffer_offset, info->index_bias, + instance_id)) goto done; if (alt_num_verts || count <= 65535) { - r300_emit_draw_elements(r300, indexBuffer, indexSize, - minIndex, maxIndex, mode, start, count, indices3); + r300_emit_draw_elements(r300, indexBuffer, indexSize, info->min_index, + info->max_index, info->mode, start, count, + indices3); } else { do { if (indexSize == 2 && (start & 1)) @@ -675,8 +683,8 @@ static void r300_draw_elements(struct r300_context *r300, int indexBias, short_count = MIN2(count, 65534); r300_emit_draw_elements(r300, indexBuffer, indexSize, - minIndex, maxIndex, - mode, start, short_count, indices3); + info->min_index, info->max_index, + info->mode, start, short_count, indices3); start += short_count; count -= short_count; @@ -685,7 +693,8 @@ static void r300_draw_elements(struct r300_context *r300, int indexBias, if (count) { if (!r300_prepare_for_rendering(r300, PREP_VALIDATE_VBOS | PREP_EMIT_AOS | PREP_INDEXED, - indexBuffer, 19, buffer_offset, indexBias)) + indexBuffer, 19, buffer_offset, info->index_bias, + instance_id)) goto done; } } while (count); @@ -697,25 +706,28 @@ done: } } -static void r300_draw_arrays(struct r300_context *r300, unsigned mode, - unsigned start, unsigned count) +static void r300_draw_arrays(struct r300_context *r300, + const struct pipe_draw_info *info, + int instance_id) { boolean alt_num_verts = r300->screen->caps.is_r500 && - count > 65536; + info->count > 65536; + unsigned start = info->start; + unsigned count = info->count; unsigned short_count; /* 9 spare dwords for emit_draw_arrays. Give up if the function fails. */ if (!r300_prepare_for_rendering(r300, - PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS, - NULL, 9, start, 0)) + PREP_EMIT_STATES | PREP_VALIDATE_VBOS | PREP_EMIT_AOS, + NULL, 9, start, 0, instance_id)) return; if (alt_num_verts || count <= 65535) { - r300_emit_draw_arrays(r300, mode, count); + r300_emit_draw_arrays(r300, info->mode, count); } else { do { short_count = MIN2(count, 65535); - r300_emit_draw_arrays(r300, mode, short_count); + r300_emit_draw_arrays(r300, info->mode, short_count); start += short_count; count -= short_count; @@ -724,53 +736,78 @@ static void r300_draw_arrays(struct r300_context *r300, unsigned mode, if (count) { if (!r300_prepare_for_rendering(r300, PREP_VALIDATE_VBOS | PREP_EMIT_AOS, NULL, 9, - start, 0)) + start, 0, instance_id)) return; } } while (count); } } +static void r300_draw_arrays_instanced(struct r300_context *r300, + const struct pipe_draw_info *info) +{ + int i; + + for (i = 0; i < info->instance_count; i++) + r300_draw_arrays(r300, info, i); +} + +static void r300_draw_elements_instanced(struct r300_context *r300, + const struct pipe_draw_info *info) +{ + int i; + + for (i = 0; i < info->instance_count; i++) + r300_draw_elements(r300, info, i); +} + static void r300_draw_vbo(struct pipe_context* pipe, - const struct pipe_draw_info *info) + const struct pipe_draw_info *dinfo) { struct r300_context* r300 = r300_context(pipe); - unsigned count = info->count; + struct pipe_draw_info info = *dinfo; boolean buffers_updated, uploader_flushed; - boolean indexed = info->indexed && r300->index_buffer.buffer; - unsigned start_indexed = info->start + r300->index_buffer.offset; - int max_index = MIN2(r300->vbuf_mgr->max_index, info->max_index); + + info.indexed = info.indexed && r300->index_buffer.buffer; if (r300->skip_rendering || - !u_trim_pipe_prim(info->mode, &count)) { + !u_trim_pipe_prim(info.mode, &info.count)) { return; } r300_update_derived_state(r300); /* Start the vbuf manager and update buffers if needed. */ - u_vbuf_mgr_draw_begin(r300->vbuf_mgr, info, + u_vbuf_mgr_draw_begin(r300->vbuf_mgr, &info, &buffers_updated, &uploader_flushed); if (buffers_updated) { r300->vertex_arrays_dirty = TRUE; } /* Draw. */ - if (indexed) { - if (count <= 8 && - r300_resource(r300->index_buffer.buffer)->b.user_ptr) { - r300_draw_elements_immediate(r300, info->index_bias, - info->min_index, max_index, - info->mode, start_indexed, count); + if (info.indexed) { + info.start += r300->index_buffer.offset; + info.max_index = MIN2(r300->vbuf_mgr->max_index, info.max_index); + + if (info.instance_count <= 1) { + if (info.count <= 8 && + r300_resource(r300->index_buffer.buffer)->b.user_ptr) { + r300_draw_elements_immediate(r300, &info); + } else { + r300_draw_elements(r300, &info, -1); + } } else { - r300_draw_elements(r300, info->index_bias, info->min_index, - max_index, info->mode, start_indexed, count); + r300_draw_elements_instanced(r300, &info); } } else { - if (immd_is_good_idea(r300, count)) { - r300_draw_arrays_immediate(r300, info->mode, info->start, count); + if (info.instance_count <= 1) { + if (immd_is_good_idea(r300, info.count)) { + r300_draw_arrays_immediate(r300, &info); + } else { + r300_draw_arrays(r300, &info, -1); + } } else { - r300_draw_arrays(r300, info->mode, info->start, count); + r300_draw_arrays_instanced(r300, &info); } } @@ -805,7 +842,7 @@ static void r300_swtcl_draw_vbo(struct pipe_context* pipe, r300_update_derived_state(r300); r300_reserve_cs_dwords(r300, - PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL | + PREP_EMIT_STATES | PREP_EMIT_AOS_SWTCL | (indexed ? PREP_INDEXED : 0), indexed ? 256 : 6); @@ -987,13 +1024,13 @@ static void r300_render_draw_arrays(struct vbuf_render* render, if (r300->draw_first_emitted) { if (!r300_prepare_for_rendering(r300, - PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL, - NULL, dwords, 0, 0)) + PREP_EMIT_STATES | PREP_EMIT_AOS_SWTCL, + NULL, dwords, 0, 0, -1)) return; } else { if (!r300_emit_states(r300, - PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL, - NULL, 0, 0)) + PREP_EMIT_STATES | PREP_EMIT_AOS_SWTCL, + NULL, 0, 0, -1)) return; } @@ -1027,13 +1064,13 @@ static void r300_render_draw_elements(struct vbuf_render* render, if (r300->draw_first_emitted) { if (!r300_prepare_for_rendering(r300, - PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL | PREP_INDEXED, - NULL, 256, 0, 0)) + PREP_EMIT_STATES | PREP_EMIT_AOS_SWTCL | PREP_INDEXED, + NULL, 256, 0, 0, -1)) return; } else { if (!r300_emit_states(r300, - PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL | PREP_INDEXED, - NULL, 0, 0)) + PREP_EMIT_STATES | PREP_EMIT_AOS_SWTCL | PREP_INDEXED, + NULL, 0, 0, -1)) return; } @@ -1070,7 +1107,7 @@ static void r300_render_draw_elements(struct vbuf_render* render, if (count) { if (!r300_prepare_for_rendering(r300, PREP_EMIT_AOS_SWTCL | PREP_INDEXED, - NULL, 256, 0, 0)) + NULL, 256, 0, 0, -1)) return; end_cs_dwords = r300_get_num_cs_end_dwords(r300); @@ -1174,7 +1211,7 @@ static void r300_blitter_draw_rectangle(struct blitter_context *blitter, r300->clip_state.dirty = FALSE; r300->viewport_state.dirty = FALSE; - if (!r300_prepare_for_rendering(r300, PREP_FIRST_DRAW, NULL, dwords, 0, 0)) + if (!r300_prepare_for_rendering(r300, PREP_EMIT_STATES, NULL, dwords, 0, 0, -1)) goto done; DBG(r300, DBG_DRAW, "r300: draw_rectangle\n"); diff --git a/src/gallium/drivers/r300/r300_resource.c b/src/gallium/drivers/r300/r300_resource.c index f3d8c5b889f..6593474b1f0 100644 --- a/src/gallium/drivers/r300/r300_resource.c +++ b/src/gallium/drivers/r300/r300_resource.c @@ -38,13 +38,6 @@ r300_resource_create(struct pipe_screen *screen, } -static unsigned r300_resource_is_referenced_by_cs(struct pipe_context *context, - struct pipe_resource *buf, - unsigned level, int layer) -{ - return r300_buffer_is_referenced(context, buf); -} - void r300_init_resource_functions(struct r300_context *r300) { r300->context.get_transfer = u_get_transfer_vtbl; @@ -53,7 +46,6 @@ void r300_init_resource_functions(struct r300_context *r300) r300->context.transfer_unmap = u_transfer_unmap_vtbl; r300->context.transfer_destroy = u_transfer_destroy_vtbl; r300->context.transfer_inline_write = u_transfer_inline_write_vtbl; - r300->context.is_resource_referenced = r300_resource_is_referenced_by_cs; r300->context.create_surface = r300_create_surface; r300->context.surface_destroy = r300_surface_destroy; } diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 52d0247fbfd..8a69628c53e 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -24,6 +24,7 @@ #include "util/u_format.h" #include "util/u_format_s3tc.h" #include "util/u_memory.h" +#include "os/os_time.h" #include "r300_context.h" #include "r300_texture.h" @@ -112,6 +113,7 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_TEXTURE_MIRROR_REPEAT: case PIPE_CAP_BLEND_EQUATION_SEPARATE: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: return 1; case PIPE_CAP_TEXTURE_SWIZZLE: return util_format_s3tc_enabled ? r300screen->caps.dxtc_swizzle : 1; @@ -124,12 +126,15 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_DEPTH_CLAMP: case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: case PIPE_CAP_SHADER_STENCIL_EXPORT: - case PIPE_CAP_STREAM_OUTPUT: - case PIPE_CAP_PRIMITIVE_RESTART: - case PIPE_CAP_INSTANCED_DRAWING: case PIPE_CAP_ARRAY_TEXTURES: return 0; + /* SWTCL-only features. */ + case PIPE_CAP_STREAM_OUTPUT: + case PIPE_CAP_PRIMITIVE_RESTART: + case PIPE_CAP_TGSI_INSTANCEID: + return !r300screen->caps.has_tcl; + /* Texturing. */ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: case PIPE_CAP_MAX_COMBINED_SAMPLERS: @@ -301,8 +306,7 @@ static boolean r300_is_format_supported(struct pipe_screen* screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned usage, - unsigned geom_flags) + unsigned usage) { struct r300_winsys_screen *rws = r300_screen(screen)->rws; uint32_t retval = 0; @@ -314,9 +318,13 @@ static boolean r300_is_format_supported(struct pipe_screen* screen, format == PIPE_FORMAT_B10G10R10A2_UNORM || format == PIPE_FORMAT_R10SG10SB10SA2U_NORM; boolean is_ati1n = format == PIPE_FORMAT_RGTC1_UNORM || - format == PIPE_FORMAT_RGTC1_SNORM; + format == PIPE_FORMAT_RGTC1_SNORM || + format == PIPE_FORMAT_LATC1_UNORM || + format == PIPE_FORMAT_LATC1_SNORM; boolean is_ati2n = format == PIPE_FORMAT_RGTC2_UNORM || - format == PIPE_FORMAT_RGTC2_SNORM; + format == PIPE_FORMAT_RGTC2_SNORM || + format == PIPE_FORMAT_LATC2_UNORM || + format == PIPE_FORMAT_LATC2_SNORM; boolean is_half_float = format == PIPE_FORMAT_R16_FLOAT || format == PIPE_FORMAT_R16G16_FLOAT || format == PIPE_FORMAT_R16G16B16_FLOAT || @@ -414,25 +422,40 @@ static void r300_fence_reference(struct pipe_screen *screen, (struct r300_winsys_bo*)fence); } -static int r300_fence_signalled(struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flags) +static boolean r300_fence_signalled(struct pipe_screen *screen, + struct pipe_fence_handle *fence) { struct r300_winsys_screen *rws = r300_screen(screen)->rws; struct r300_winsys_bo *rfence = (struct r300_winsys_bo*)fence; - return !rws->buffer_is_busy(rfence) ? 0 : 1; /* 0 == success */ + return !rws->buffer_is_busy(rfence); } -static int r300_fence_finish(struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flags) +static boolean r300_fence_finish(struct pipe_screen *screen, + struct pipe_fence_handle *fence, + uint64_t timeout) { struct r300_winsys_screen *rws = r300_screen(screen)->rws; struct r300_winsys_bo *rfence = (struct r300_winsys_bo*)fence; + if (timeout != PIPE_TIMEOUT_INFINITE) { + int64_t start_time = os_time_get(); + + /* Convert to microseconds. */ + timeout /= 1000; + + /* Wait in a loop. */ + while (rws->buffer_is_busy(rfence)) { + if (os_time_get() - start_time >= timeout) { + return FALSE; + } + os_time_sleep(10); + } + return TRUE; + } + rws->buffer_wait(rfence); - return 0; /* 0 == success */ + return TRUE; } struct pipe_screen* r300_screen_create(struct r300_winsys_screen *rws) diff --git a/src/gallium/drivers/r300/r300_screen_buffer.c b/src/gallium/drivers/r300/r300_screen_buffer.c index 1045911f3ae..986ae384fbf 100644 --- a/src/gallium/drivers/r300/r300_screen_buffer.c +++ b/src/gallium/drivers/r300/r300_screen_buffer.c @@ -33,21 +33,6 @@ #include "r300_screen_buffer.h" #include "r300_winsys.h" -unsigned r300_buffer_is_referenced(struct pipe_context *context, - struct pipe_resource *buf) -{ - struct r300_context *r300 = r300_context(context); - struct r300_resource *rbuf = r300_resource(buf); - - if (rbuf->b.user_ptr || rbuf->constant_buffer) - return PIPE_UNREFERENCED; - - if (r300->rws->cs_is_buffer_referenced(r300->cs, rbuf->cs_buf)) - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; - - return PIPE_UNREFERENCED; -} - void r300_upload_index_buffer(struct r300_context *r300, struct pipe_resource **index_buffer, unsigned index_size, unsigned *start, @@ -181,7 +166,6 @@ static const struct u_resource_vtbl r300_buffer_vtbl = { NULL, /* get_handle */ r300_buffer_destroy, /* resource_destroy */ - NULL, /* is_buffer_referenced */ r300_buffer_get_transfer, /* get_transfer */ r300_buffer_transfer_destroy, /* transfer_destroy */ r300_buffer_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/r300/r300_screen_buffer.h b/src/gallium/drivers/r300/r300_screen_buffer.h index 14bee460d5b..cdbc4425fcb 100644 --- a/src/gallium/drivers/r300/r300_screen_buffer.h +++ b/src/gallium/drivers/r300/r300_screen_buffer.h @@ -49,9 +49,6 @@ struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen, void *ptr, unsigned size, unsigned bind); -unsigned r300_buffer_is_referenced(struct pipe_context *context, - struct pipe_resource *buf); - /* Inline functions. */ static INLINE struct r300_buffer *r300_buffer(struct pipe_resource *buffer) diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 2b0c8750554..ecb4fc691cc 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -188,13 +188,16 @@ static void* r300_create_blend_state(struct pipe_context* pipe, struct r300_screen* r300screen = r300_screen(pipe->screen); struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state); uint32_t blend_control = 0; /* R300_RB3D_CBLEND: 0x4e04 */ + uint32_t blend_control_noclamp = 0; /* R300_RB3D_CBLEND: 0x4e04 */ uint32_t alpha_blend_control = 0; /* R300_RB3D_ABLEND: 0x4e08 */ + uint32_t alpha_blend_control_noclamp = 0; /* R300_RB3D_ABLEND: 0x4e08 */ uint32_t color_channel_mask = 0; /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */ uint32_t rop = 0; /* R300_RB3D_ROPCNTL: 0x4e18 */ uint32_t dither = 0; /* R300_RB3D_DITHER_CTL: 0x4e50 */ - boolean clamp = TRUE; CB_LOCALS; + blend->state = *state; + if (state->rt[0].blend_enable) { unsigned eqRGB = state->rt[0].rgb_func; @@ -207,10 +210,14 @@ static void* r300_create_blend_state(struct pipe_context* pipe, /* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha, * this is just the crappy D3D naming */ - blend_control = R300_ALPHA_BLEND_ENABLE | - r300_translate_blend_function(eqRGB, clamp) | + blend_control = blend_control_noclamp = + R300_ALPHA_BLEND_ENABLE | ( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) | ( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT); + blend_control |= + r300_translate_blend_function(eqRGB, TRUE); + blend_control_noclamp |= + r300_translate_blend_function(eqRGB, FALSE); /* Optimization: some operations do not require the destination color. * @@ -232,6 +239,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe, srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) { /* Enable reading from the colorbuffer. */ blend_control |= R300_READ_ENABLE; + blend_control_noclamp |= R300_READ_ENABLE; if (r300screen->caps.is_r500) { /* Optimization: Depending on incoming pixels, we can @@ -269,8 +277,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe, * * Equations other than ADD are rarely used and therefore won't be * optimized. */ - if (clamp && - (eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) && + if ((eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) && (eqA == PIPE_BLEND_ADD || eqA == PIPE_BLEND_REVERSE_SUBTRACT)) { /* ADD: X+Y * REVERSE_SUBTRACT: Y-X @@ -308,10 +315,14 @@ static void* r300_create_blend_state(struct pipe_context* pipe, /* separate alpha */ if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { blend_control |= R300_SEPARATE_ALPHA_ENABLE; - alpha_blend_control = - r300_translate_blend_function(eqA, clamp) | + blend_control_noclamp |= R300_SEPARATE_ALPHA_ENABLE; + alpha_blend_control = alpha_blend_control_noclamp = (r300_translate_blend_factor(srcA) << R300_SRC_BLEND_SHIFT) | (r300_translate_blend_factor(dstA) << R300_DST_BLEND_SHIFT); + alpha_blend_control |= + r300_translate_blend_function(eqA, TRUE); + alpha_blend_control_noclamp |= + r300_translate_blend_function(eqA, FALSE); } } @@ -348,7 +359,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe, */ /* Build a command buffer. */ - BEGIN_CB(blend->cb, 8); + BEGIN_CB(blend->cb_clamp, 8); OUT_CB_REG(R300_RB3D_ROPCNTL, rop); OUT_CB_REG_SEQ(R300_RB3D_CBLEND, 3); OUT_CB(blend_control); @@ -357,6 +368,16 @@ static void* r300_create_blend_state(struct pipe_context* pipe, OUT_CB_REG(R300_RB3D_DITHER_CTL, dither); END_CB; + /* Build a command buffer. */ + BEGIN_CB(blend->cb_noclamp, 8); + OUT_CB_REG(R300_RB3D_ROPCNTL, rop); + OUT_CB_REG_SEQ(R300_RB3D_CBLEND, 3); + OUT_CB(blend_control_noclamp); + OUT_CB(alpha_blend_control_noclamp); + OUT_CB(color_channel_mask); + OUT_CB_REG(R300_RB3D_DITHER_CTL, dither); + END_CB; + /* The same as above, but with no colorbuffer reads and writes. */ BEGIN_CB(blend->cb_no_readwrite, 8); OUT_CB_REG(R300_RB3D_ROPCNTL, rop); @@ -377,6 +398,10 @@ static void r300_bind_blend_state(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); UPDATE_STATE(state, r300->blend_state); + + if (r300->fs.state && r300_pick_fragment_shader(r300)) { + r300_mark_fs_code_dirty(r300); + } } /* Free blend state. */ @@ -836,10 +861,9 @@ r300_set_framebuffer_state(struct pipe_context* pipe, } } - /* If nr_cbufs is changed from zero to non-zero or vice versa... */ - if (!!old_state->nr_cbufs != !!state->nr_cbufs) { - r300_mark_atom_dirty(r300, &r300->blend_state); - } + /* Need to reset clamping or colormask. */ + r300_mark_atom_dirty(r300, &r300->blend_state); + /* If zsbuf is set from NULL to non-NULL or vice versa.. */ if (!!old_state->zsbuf != !!state->zsbuf) { r300_mark_atom_dirty(r300, &r300->dsa_state); @@ -1593,12 +1617,6 @@ static void r300_vertex_psc(struct r300_vertex_element_state *velems) enum pipe_format format; unsigned i; - if (velems->count > 16) { - fprintf(stderr, "r300: More than 16 vertex elements are not supported," - " requested %i, using 16.\n", velems->count); - velems->count = 16; - } - /* Vertex shaders have no semantics on their inputs, * so PSC should just route stuff based on the vertex elements, * and not on attrib information. */ @@ -1649,9 +1667,12 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe, dummy_attrib.src_format = PIPE_FORMAT_R8G8B8A8_UNORM; attribs = &dummy_attrib; count = 1; + } else if (count > 16) { + fprintf(stderr, "r300: More than 16 vertex elements are not supported," + " requested %i, using 16.\n", count); + count = 16; } - assert(count <= PIPE_MAX_ATTRIBS); velems = CALLOC_STRUCT(r300_vertex_element_state); if (!velems) return NULL; @@ -1849,6 +1870,14 @@ static void r300_set_constant_buffer(struct pipe_context *pipe, } } +static void r300_texture_barrier(struct pipe_context *pipe) +{ + struct r300_context *r300 = r300_context(pipe); + + r300_mark_atom_dirty(r300, &r300->gpu_flush); + r300_mark_atom_dirty(r300, &r300->texture_cache_inval); +} + void r300_init_state_functions(struct r300_context* r300) { r300->context.create_blend_state = r300_create_blend_state; @@ -1904,4 +1933,6 @@ void r300_init_state_functions(struct r300_context* r300) r300->context.create_vs_state = r300_create_vs_state; r300->context.bind_vs_state = r300_bind_vs_state; r300->context.delete_vs_state = r300_delete_vs_state; + + r300->context.texture_barrier = r300_texture_barrier; } diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index a1e116f4b61..ec00e2552ca 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -644,16 +644,20 @@ static uint32_t r300_get_border_color(enum pipe_format format, switch (format) { case PIPE_FORMAT_RGTC1_SNORM: case PIPE_FORMAT_RGTC1_UNORM: + case PIPE_FORMAT_LATC1_SNORM: + case PIPE_FORMAT_LATC1_UNORM: /* Add 1/32 to round the border color instead of truncating. */ /* The Y component is used for the border color. */ border_swizzled[1] = border_swizzled[2] + 1.0f/32; util_pack_color(border_swizzled, PIPE_FORMAT_B4G4R4A4_UNORM, &uc); return uc.ui; case PIPE_FORMAT_RGTC2_SNORM: + case PIPE_FORMAT_LATC2_SNORM: border_swizzled[0] = border_swizzled[2]; util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_SNORM, &uc); return uc.ui; case PIPE_FORMAT_RGTC2_UNORM: + case PIPE_FORMAT_LATC2_UNORM: util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc); return uc.ui; default: diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 86ad0b8b8e0..c650fb7ed37 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -174,9 +174,11 @@ uint32_t r300_translate_texformat(enum pipe_format format, if (util_format_is_compressed(format) && dxtc_swizzle && format != PIPE_FORMAT_RGTC2_UNORM && - format != PIPE_FORMAT_RGTC2_SNORM) { + format != PIPE_FORMAT_RGTC2_SNORM && + format != PIPE_FORMAT_LATC2_UNORM && + format != PIPE_FORMAT_LATC2_SNORM) { result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view, - dxtc_swizzle); + TRUE); } else { result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE); @@ -209,13 +211,19 @@ uint32_t r300_translate_texformat(enum pipe_format format, if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) { switch (format) { case PIPE_FORMAT_RGTC1_SNORM: + case PIPE_FORMAT_LATC1_SNORM: result |= sign_bit[1]; + case PIPE_FORMAT_LATC1_UNORM: case PIPE_FORMAT_RGTC1_UNORM: return R500_TX_FORMAT_ATI1N | result; + case PIPE_FORMAT_RGTC2_SNORM: + case PIPE_FORMAT_LATC2_SNORM: result |= sign_bit[2] | sign_bit[3]; case PIPE_FORMAT_RGTC2_UNORM: + case PIPE_FORMAT_LATC2_UNORM: return R400_TX_FORMAT_ATI2N | result; + default: return ~0; /* Unsupported/unknown. */ } @@ -363,6 +371,8 @@ uint32_t r500_tx_format_msb_bit(enum pipe_format format) switch (format) { case PIPE_FORMAT_RGTC1_UNORM: case PIPE_FORMAT_RGTC1_SNORM: + case PIPE_FORMAT_LATC1_UNORM: + case PIPE_FORMAT_LATC1_SNORM: case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8_USCALED_Z24_UNORM: return R500_TXFORMAT_MSB; @@ -742,7 +752,6 @@ static const struct u_resource_vtbl r300_texture_vtbl = { NULL, /* get_handle */ r300_texture_destroy, /* resource_destroy */ - NULL, /* is_resource_referenced */ r300_texture_get_transfer, /* get_transfer */ r300_texture_transfer_destroy, /* transfer_destroy */ r300_texture_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/r300/r300_texture_desc.c b/src/gallium/drivers/r300/r300_texture_desc.c index 3846fb8b6b3..2910666dd51 100644 --- a/src/gallium/drivers/r300/r300_texture_desc.c +++ b/src/gallium/drivers/r300/r300_texture_desc.c @@ -315,7 +315,7 @@ static unsigned r300_pixels_to_dwords(unsigned stride, unsigned height, unsigned xblock, unsigned yblock) { - return (align(stride, xblock) * align(height, yblock)) / (xblock * yblock); + return (util_align_npot(stride, xblock) * align(height, yblock)) / (xblock * yblock); } static void r300_setup_hyperz_properties(struct r300_screen *screen, @@ -390,7 +390,7 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen, tex->tex.zcomp8x8[i] = zcompsize == 8; tex->tex.zmask_stride_in_pixels[i] = - align(stride, zmask_blocks_x_per_dw[pipes-1] * zcompsize); + util_align_npot(stride, zmask_blocks_x_per_dw[pipes-1] * zcompsize); } else { tex->tex.zmask_dwords[i] = 0; tex->tex.zcomp8x8[i] = FALSE; @@ -398,7 +398,7 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen, } /* Now setup HIZ. */ - stride = align(stride, hiz_align_x[pipes-1]); + stride = util_align_npot(stride, hiz_align_x[pipes-1]); height = align(height, hiz_align_y[pipes-1]); /* Get the HIZ buffer size in dwords. */ diff --git a/src/gallium/drivers/r300/r300_transfer.c b/src/gallium/drivers/r300/r300_transfer.c index 30de9ec1e32..65c5095be6a 100644 --- a/src/gallium/drivers/r300/r300_transfer.c +++ b/src/gallium/drivers/r300/r300_transfer.c @@ -72,7 +72,8 @@ static void r300_copy_into_tiled_texture(struct pipe_context *ctx, transfer->box.x, transfer->box.y, transfer->box.z, &r300transfer->linear_texture->b.b.b, 0, &src_box); - ctx->flush(ctx, 0, NULL); + /* XXX remove this. */ + r300_flush(ctx, 0, NULL); } struct pipe_transfer* @@ -100,7 +101,8 @@ r300_texture_get_transfer(struct pipe_context *ctx, } blittable = desc->layout == UTIL_FORMAT_LAYOUT_PLAIN || - desc->layout == UTIL_FORMAT_LAYOUT_S3TC; + desc->layout == UTIL_FORMAT_LAYOUT_S3TC || + desc->layout == UTIL_FORMAT_LAYOUT_RGTC; trans = CALLOC_STRUCT(r300_transfer); if (trans) { @@ -151,7 +153,7 @@ r300_texture_get_transfer(struct pipe_context *ctx, if (!trans->linear_texture) { /* Oh crap, the thing can't create the texture. * Let's flush and try again. */ - ctx->flush(ctx, 0, NULL); + r300_flush(ctx, 0, NULL); trans->linear_texture = r300_resource( ctx->screen->resource_create(ctx->screen, @@ -175,13 +177,7 @@ r300_texture_get_transfer(struct pipe_context *ctx, assert(!trans->linear_texture->tex.microtile && !trans->linear_texture->tex.macrotile[0]); - /* Set the stride. - * - * Even though we are using an internal texture for this, - * the transfer level, box and usage parameters still reflect - * the arguments received to get_transfer. We just do the - * right thing internally. - */ + /* Set the stride. */ trans->transfer.stride = trans->linear_texture->tex.stride_in_bytes[0]; @@ -191,7 +187,7 @@ r300_texture_get_transfer(struct pipe_context *ctx, r300_copy_from_tiled_texture(ctx, trans); /* Always referenced in the blit. */ - ctx->flush(ctx, 0, NULL); + r300_flush(ctx, 0, NULL); } return &trans->transfer; } @@ -201,8 +197,9 @@ r300_texture_get_transfer(struct pipe_context *ctx, trans->transfer.stride = tex->tex.stride_in_bytes[level]; trans->offset = r300_texture_get_offset(tex, level, box->z); - if (referenced_cs) - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + if (referenced_cs && + !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) + r300_flush(ctx, 0, NULL); return &trans->transfer; } return NULL; diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index c0b66899f8b..3a6798a5423 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -35,6 +35,7 @@ #include "pipe/p_state.h" #define R300_MAX_CMDBUF_DWORDS (16 * 1024) +#define R300_FLUSH_ASYNC (1 << 0) struct winsys_handle; struct r300_winsys_screen; @@ -265,15 +266,9 @@ struct r300_winsys_screen { * Flush a command stream. * * \param cs A command stream to flush. + * \param flags, R300_FLUSH_ASYNC or 0. */ - void (*cs_flush)(struct r300_winsys_cs *cs); - - /** - * Wait until the last flush is completed. - * - * \param cs A command stream. - */ - void (*cs_sync_flush)(struct r300_winsys_cs *cs); + void (*cs_flush)(struct r300_winsys_cs *cs, unsigned flags); /** * Set a flush callback which is called from winsys when flush is @@ -284,7 +279,7 @@ struct r300_winsys_screen { * \param user A user pointer that will be passed to the flush callback. */ void (*cs_set_flush)(struct r300_winsys_cs *cs, - void (*flush)(void *), + void (*flush)(void *ctx, unsigned flags), void *user); /** diff --git a/src/gallium/drivers/r600/eg_asm.c b/src/gallium/drivers/r600/eg_asm.c index 8cb417f9731..20a319a255d 100644 --- a/src/gallium/drivers/r600/eg_asm.c +++ b/src/gallium/drivers/r600/eg_asm.c @@ -97,15 +97,3 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf) } return 0; } - -void eg_cf_vtx(struct r600_vertex_element *ve) -{ - struct r600_pipe_state *rstate = &ve->rstate; - rstate->id = R600_PIPE_STATE_FETCH_SHADER; - rstate->nregs = 0; - r600_pipe_state_add_reg(rstate, R_0288A8_SQ_PGM_RESOURCES_FS, - 0x00000000, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_START_FS, - (r600_bo_offset(ve->fetch_shader)) >> 8, - 0xFFFFFFFF, ve->fetch_shader); -} diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 4206b4a201d..77432661b64 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -150,10 +150,6 @@ static void *evergreen_create_dsa_state(struct pipe_context *ctx, rstate->id = R600_PIPE_STATE_DSA; /* depth TODO some of those db_shader_control field depend on shader adjust mask & add it to shader */ - /* db_shader_control is 0xFFFFFFBE as Z_EXPORT_ENABLE (bit 0) will be - * set by fragment shader if it export Z and KILL_ENABLE (bit 6) will - * be set if shader use texkill instruction - */ db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); stencil_ref_mask = 0; stencil_ref_mask_bf = 0; @@ -210,7 +206,10 @@ static void *evergreen_create_dsa_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_028438_SX_ALPHA_REF, alpha_ref, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_0286DC_SPI_FOG_CNTL, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028800_DB_DEPTH_CONTROL, db_depth_control, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL, db_shader_control, 0xFFFFFFBE, NULL); + /* The DB_SHADER_CONTROL mask is 0xFFFFFFBC since Z_EXPORT_ENABLE, + * STENCIL_EXPORT_ENABLE and KILL_ENABLE are controlled by + * evergreen_pipe_shader_ps().*/ + r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL, db_shader_control, 0xFFFFFFBC, NULL); r600_pipe_state_add_reg(rstate, R_028000_DB_RENDER_CONTROL, db_render_control, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_02800C_DB_RENDER_OVERRIDE, db_render_override, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0, 0xFFFFFFFF, NULL); @@ -1329,7 +1328,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader { struct r600_pipe_state *rstate = &shader->rstate; struct r600_shader *rshader = &shader->shader; - unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1; + unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control; int pos_index = -1, face_index = -1; int ninterp = 0; boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE; @@ -1337,6 +1336,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader rstate->nregs = 0; + db_shader_control = 0; for (i = 0; i < rshader->ninput; i++) { /* evergreen NUM_INTERP only contains values interpolated into the LDS, POSITION goes via GPRs from the SC so isn't counted */ @@ -1358,16 +1358,12 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader } for (i = 0; i < rshader->noutput; i++) { if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) - r600_pipe_state_add_reg(rstate, - R_02880C_DB_SHADER_CONTROL, - S_02880C_Z_EXPORT_ENABLE(1), - S_02880C_Z_EXPORT_ENABLE(1), NULL); + db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1); if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL) - r600_pipe_state_add_reg(rstate, - R_02880C_DB_SHADER_CONTROL, - S_02880C_STENCIL_EXPORT_ENABLE(1), - S_02880C_STENCIL_EXPORT_ENABLE(1), NULL); + db_shader_control |= S_02880C_STENCIL_EXPORT_ENABLE(1); } + if (rshader->uses_kill) + db_shader_control |= S_02880C_KILL_ENABLE(1); exports_ps = 0; num_cout = 0; @@ -1442,15 +1438,15 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader r600_pipe_state_add_reg(rstate, R_02884C_SQ_PGM_EXPORTS_PS, exports_ps, 0xFFFFFFFF, NULL); - - if (rshader->uses_kill) { - /* only set some bits here, the other bits are set in the dsa state */ - r600_pipe_state_add_reg(rstate, - R_02880C_DB_SHADER_CONTROL, - S_02880C_KILL_ENABLE(1), - S_02880C_KILL_ENABLE(1), NULL); - } - + /* FIXME: Evergreen doesn't seem to support MULTIWRITE_ENABLE. */ + /* only set some bits here, the other bits are set in the dsa state */ + r600_pipe_state_add_reg(rstate, + R_02880C_DB_SHADER_CONTROL, + db_shader_control, + S_02880C_Z_EXPORT_ENABLE(1) | + S_02880C_STENCIL_EXPORT_ENABLE(1) | + S_02880C_KILL_ENABLE(1), + NULL); r600_pipe_state_add_reg(rstate, R_03A200_SQ_LOOP_CONST_0, 0x01000FFF, 0xFFFFFFFF, NULL); @@ -1501,6 +1497,18 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader 0xFFFFFFFF, NULL); } +void evergreen_fetch_shader(struct r600_vertex_element *ve) +{ + struct r600_pipe_state *rstate = &ve->rstate; + rstate->id = R600_PIPE_STATE_FETCH_SHADER; + rstate->nregs = 0; + r600_pipe_state_add_reg(rstate, R_0288A8_SQ_PGM_RESOURCES_FS, + 0x00000000, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_START_FS, + (r600_bo_offset(ve->fetch_shader)) >> 8, + 0xFFFFFFFF, ve->fetch_shader); +} + void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx) { struct pipe_depth_stencil_alpha_state dsa; diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c index 996d9f74a60..45e614977e2 100644 --- a/src/gallium/drivers/r600/r600_asm.c +++ b/src/gallium/drivers/r600/r600_asm.c @@ -483,7 +483,9 @@ static int is_alu_mova_inst(struct r600_bc *bc, struct r600_bc_alu *alu) static int is_alu_vec_unit_inst(struct r600_bc *bc, struct r600_bc_alu *alu) { return is_alu_reduction_inst(bc, alu) || - is_alu_mova_inst(bc, alu); + is_alu_mova_inst(bc, alu) || + (bc->chiprev == CHIPREV_EVERGREEN && + alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR); } /* alu instructions that can only execute on the trans unit */ @@ -525,8 +527,9 @@ static int is_alu_trans_unit_inst(struct r600_bc *bc, struct r600_bc_alu *alu) case CHIPREV_EVERGREEN: default: if (!alu->is_op3) - /* Note that FLT_TO_INT* instructions are vector instructions - * on Evergreen, despite what the documentation says. */ + /* Note that FLT_TO_INT_* instructions are vector-only instructions + * on Evergreen, despite what the documentation says. FLT_TO_INT + * can do both vector and scalar. */ return alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ASHR_INT || alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_INT_TO_FLT || alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LSHL_INT || @@ -1314,6 +1317,24 @@ static void r600_bc_remove_alu(struct r600_bc_cf *cf, struct r600_bc_alu *alu) cf->ndw -= 2; } +static unsigned r600_bc_num_tex_and_vtx_instructions(const struct r600_bc *bc) +{ + switch (bc->chiprev) { + case CHIPREV_R600: + return 8; + + case CHIPREV_R700: + return 16; + + case CHIPREV_EVERGREEN: + return 64; + + default: + R600_ERR("Unknown chiprev %d.\n", bc->chiprev); + return 8; + } +} + int r600_bc_add_vtx(struct r600_bc *bc, const struct r600_bc_vtx *vtx) { struct r600_bc_vtx *nvtx = r600_bc_vtx(); @@ -1339,7 +1360,7 @@ int r600_bc_add_vtx(struct r600_bc *bc, const struct r600_bc_vtx *vtx) /* each fetch use 4 dwords */ bc->cf_last->ndw += 4; bc->ndw += 4; - if ((bc->cf_last->ndw / 4) > 7) + if ((bc->cf_last->ndw / 4) >= r600_bc_num_tex_and_vtx_instructions(bc)) bc->force_add_cf = 1; return 0; } @@ -1386,7 +1407,7 @@ int r600_bc_add_tex(struct r600_bc *bc, const struct r600_bc_tex *tex) /* each texture fetch use 4 dwords */ bc->cf_last->ndw += 4; bc->ndw += 4; - if ((bc->cf_last->ndw / 4) > 7) + if ((bc->cf_last->ndw / 4) >= r600_bc_num_tex_and_vtx_instructions(bc)) bc->force_add_cf = 1; return 0; } @@ -1406,31 +1427,7 @@ int r600_bc_add_cfinst(struct r600_bc *bc, int inst) /* common to all 3 families */ static int r600_bc_vtx_build(struct r600_bc *bc, struct r600_bc_vtx *vtx, unsigned id) { - unsigned fetch_resource_start = 0; - - /* check if we are fetch shader */ - /* fetch shader can also access vertex resource, - * first fetch shader resource is at 160 - */ - if (bc->type == -1) { - switch (bc->chiprev) { - /* r600 */ - case CHIPREV_R600: - /* r700 */ - case CHIPREV_R700: - fetch_resource_start = 160; - break; - /* evergreen */ - case CHIPREV_EVERGREEN: - fetch_resource_start = 0; - break; - default: - fprintf(stderr, "%s:%s:%d unknown chiprev %d\n", - __FILE__, __func__, __LINE__, bc->chiprev); - break; - } - } - bc->bytecode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id + fetch_resource_start) | + bc->bytecode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id) | S_SQ_VTX_WORD0_FETCH_TYPE(vtx->fetch_type) | S_SQ_VTX_WORD0_SRC_GPR(vtx->src_gpr) | S_SQ_VTX_WORD0_SRC_SEL_X(vtx->src_sel_x) | @@ -1523,6 +1520,14 @@ static int r600_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsign return 0; } +static void r600_bc_cf_vtx_build(uint32_t *bytecode, const struct r600_bc_cf *cf) +{ + *bytecode++ = S_SQ_CF_WORD0_ADDR(cf->addr >> 1); + *bytecode++ = S_SQ_CF_WORD1_CF_INST(cf->inst) | + S_SQ_CF_WORD1_BARRIER(1) | + S_SQ_CF_WORD1_COUNT((cf->ndw / 4) - 1); +} + enum cf_class { CF_CLASS_ALU, @@ -1596,11 +1601,10 @@ static int r600_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf) break; case CF_CLASS_TEXTURE: case CF_CLASS_VERTEX: - bc->bytecode[id++] = S_SQ_CF_WORD0_ADDR(cf->addr >> 1); - bc->bytecode[id++] = S_SQ_CF_WORD1_CF_INST(cf->inst) | - S_SQ_CF_WORD1_BARRIER(cf->barrier) | - S_SQ_CF_WORD1_COUNT((cf->ndw / 4) - 1) | - S_SQ_CF_WORD1_END_OF_PROGRAM(end_of_program); + if (bc->chiprev == CHIPREV_R700) + r700_bc_cf_vtx_build(&bc->bytecode[id], cf); + else + r600_bc_cf_vtx_build(&bc->bytecode[id], cf); break; case CF_CLASS_EXPORT: bc->bytecode[id++] = S_SQ_CF_ALLOC_EXPORT_WORD0_RW_GPR(cf->output.gpr) | @@ -2801,22 +2805,6 @@ void r600_bc_dump(struct r600_bc *bc) fprintf(stderr, "--------------------------------------\n"); } -static void r600_cf_vtx(struct r600_vertex_element *ve) -{ - struct r600_pipe_state *rstate; - - rstate = &ve->rstate; - rstate->id = R600_PIPE_STATE_FETCH_SHADER; - rstate->nregs = 0; - r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_RESOURCES_FS, - 0x00000000, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_0288DC_SQ_PGM_CF_OFFSET_FS, - 0x00000000, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_028894_SQ_PGM_START_FS, - r600_bo_offset(ve->fetch_shader) >> 8, - 0xFFFFFFFF, ve->fetch_shader); -} - static void r600_vertex_data_type(enum pipe_format pformat, unsigned *format, unsigned *num_format, unsigned *format_comp) { @@ -2987,7 +2975,7 @@ int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, stru alu.src[0].chan = 3; alu.src[1].sel = V_SQ_ALU_SRC_LITERAL; - alu.src[1].value = (1l << 32) / elements[i].instance_divisor + 1; + alu.src[1].value = (1ll << 32) / elements[i].instance_divisor + 1; alu.dst.sel = i + 1; alu.dst.chan = 3; @@ -3075,9 +3063,9 @@ int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, stru r600_bc_clear(&bc); if (rctx->family >= CHIP_CEDAR) - eg_cf_vtx(ve); + evergreen_fetch_shader(ve); else - r600_cf_vtx(ve); + r600_fetch_shader(ve); return 0; } diff --git a/src/gallium/drivers/r600/r600_asm.h b/src/gallium/drivers/r600/r600_asm.h index dbd1e204b49..db8d0a4ed10 100644 --- a/src/gallium/drivers/r600/r600_asm.h +++ b/src/gallium/drivers/r600/r600_asm.h @@ -188,7 +188,6 @@ struct r600_bc { /* eg_asm.c */ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf); -void eg_cf_vtx(struct r600_vertex_element *ve); /* r600_asm.c */ int r600_bc_init(struct r600_bc *bc, enum radeon_family family); @@ -206,6 +205,7 @@ void r600_bc_dump(struct r600_bc *bc); int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, struct r600_vertex_element *ve); /* r700_asm.c */ +void r700_bc_cf_vtx_build(uint32_t *bytecode, const struct r600_bc_cf *cf); int r700_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsigned id); #endif diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c index 2363cd1ebc5..6ced719c8f0 100644 --- a/src/gallium/drivers/r600/r600_buffer.c +++ b/src/gallium/drivers/r600/r600_buffer.c @@ -52,14 +52,6 @@ static void r600_buffer_destroy(struct pipe_screen *screen, util_slab_free(&rscreen->pool_buffers, rbuffer); } -static unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context, - struct pipe_resource *buf, - unsigned level, int layer) -{ - /* FIXME */ - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - static struct pipe_transfer *r600_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource, unsigned level, @@ -160,7 +152,6 @@ static const struct u_resource_vtbl r600_buffer_vtbl = { u_default_resource_get_handle, /* get_handle */ r600_buffer_destroy, /* resource_destroy */ - r600_buffer_is_referenced_by_cs, /* is_buffer_referenced */ r600_get_transfer, /* get_transfer */ r600_transfer_destroy, /* transfer_destroy */ r600_buffer_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index 651f994a502..4a30eddb621 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -49,7 +49,7 @@ /* * pipe_context */ -static void r600_flush(struct pipe_context *ctx, unsigned flags, +static void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; @@ -281,18 +281,28 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_SM3: case PIPE_CAP_TEXTURE_SWIZZLE: - case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: case PIPE_CAP_DEPTH_CLAMP: case PIPE_CAP_SHADER_STENCIL_EXPORT: - case PIPE_CAP_INSTANCED_DRAWING: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: return 1; + case PIPE_CAP_INDEP_BLEND_ENABLE: + /* R600 doesn't support per-MRT blends */ + if (family == CHIP_R600) + return 0; + else + return 1; /* Unsupported features (boolean caps). */ case PIPE_CAP_STREAM_OUTPUT: case PIPE_CAP_PRIMITIVE_RESTART: case PIPE_CAP_INDEP_BLEND_FUNC: /* FIXME allow this */ - return 0; + /* R600 doesn't support per-MRT blends */ + if (family == CHIP_R600) + return 0; + else + return 0; case PIPE_CAP_ARRAY_TEXTURES: /* fix once the CS checker upstream is fixed */ @@ -394,7 +404,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e case PIPE_SHADER_CAP_MAX_ADDRS: return 1; //max native address registers/* FIXME Isn't this equal to TEMPS? */ case PIPE_SHADER_CAP_MAX_CONSTS: - return 256; //max native parameters + return R600_MAX_CONST_BUFFER_SIZE; case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return R600_MAX_CONST_BUFFERS; case PIPE_SHADER_CAP_MAX_PREDS: @@ -417,8 +427,7 @@ static boolean r600_is_format_supported(struct pipe_screen* screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned usage, - unsigned geom_flags) + unsigned usage) { unsigned retval = 0; if (target >= PIPE_MAX_TEXTURE_TYPES) { diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index 5f701d87e8f..396801e4a41 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -38,6 +38,7 @@ #include "r600_resource.h" #define R600_MAX_CONST_BUFFERS 1 +#define R600_MAX_CONST_BUFFER_SIZE 4096 enum r600_pipe_state_id { R600_PIPE_STATE_BLEND = 0, @@ -175,6 +176,7 @@ void evergreen_init_state_functions(struct r600_pipe_context *rctx); void evergreen_init_config(struct r600_pipe_context *rctx); void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); +void evergreen_fetch_shader(struct r600_vertex_element *ve); void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); void evergreen_polygon_offset_update(struct r600_pipe_context *rctx); void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx, @@ -214,6 +216,9 @@ int r600_find_vs_semantic_index(struct r600_shader *vs, void r600_init_state_functions(struct r600_pipe_context *rctx); void r600_spi_update(struct r600_pipe_context *rctx); void r600_init_config(struct r600_pipe_context *rctx); +void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); +void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); +void r600_fetch_shader(struct r600_vertex_element *ve); void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); void r600_polygon_offset_update(struct r600_pipe_context *rctx); void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx, diff --git a/src/gallium/drivers/r600/r600_query.c b/src/gallium/drivers/r600/r600_query.c index 343403f92f3..181ea3f9e49 100644 --- a/src/gallium/drivers/r600/r600_query.c +++ b/src/gallium/drivers/r600/r600_query.c @@ -62,7 +62,7 @@ static boolean r600_get_query_result(struct pipe_context *ctx, struct r600_query *rquery = (struct r600_query *)query; if (rquery->num_results) { - ctx->flush(ctx, 0, NULL); + ctx->flush(ctx, NULL); } return r600_context_query_result(&rctx->ctx, (struct r600_query *)query, wait, vresult); } diff --git a/src/gallium/drivers/r600/r600_resource.c b/src/gallium/drivers/r600/r600_resource.c index 207642ccfa9..f3ab3613c84 100644 --- a/src/gallium/drivers/r600/r600_resource.c +++ b/src/gallium/drivers/r600/r600_resource.c @@ -61,5 +61,4 @@ void r600_init_context_resource_functions(struct r600_pipe_context *r600) r600->context.transfer_unmap = u_transfer_unmap_vtbl; r600->context.transfer_destroy = u_transfer_destroy_vtbl; r600->context.transfer_inline_write = u_transfer_inline_write_vtbl; - r600->context.is_resource_referenced = u_is_resource_referenced_vtbl; } diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 0b4dc75e584..12786daa464 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -34,55 +34,6 @@ #include <stdio.h> #include <errno.h> -static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader) -{ - struct r600_pipe_state *rstate = &shader->rstate; - struct r600_shader *rshader = &shader->shader; - unsigned spi_vs_out_id[10]; - unsigned i, tmp; - - /* clear previous register */ - rstate->nregs = 0; - - /* so far never got proper semantic id from tgsi */ - /* FIXME better to move this in config things so they get emited - * only one time per cs - */ - for (i = 0; i < 10; i++) { - spi_vs_out_id[i] = 0; - } - for (i = 0; i < 32; i++) { - tmp = i << ((i & 3) * 8); - spi_vs_out_id[i / 4] |= tmp; - } - for (i = 0; i < 10; i++) { - r600_pipe_state_add_reg(rstate, - R_028614_SPI_VS_OUT_ID_0 + i * 4, - spi_vs_out_id[i], 0xFFFFFFFF, NULL); - } - - r600_pipe_state_add_reg(rstate, - R_0286C4_SPI_VS_OUT_CONFIG, - S_0286C4_VS_EXPORT_COUNT(rshader->noutput - 2), - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028868_SQ_PGM_RESOURCES_VS, - S_028868_NUM_GPRS(rshader->bc.ngpr) | - S_028868_STACK_SIZE(rshader->bc.nstack), - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_0288D0_SQ_PGM_CF_OFFSET_VS, - 0x00000000, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028858_SQ_PGM_START_VS, - r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo); - - r600_pipe_state_add_reg(rstate, - R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF, - 0xFFFFFFFF, NULL); - -} - int r600_find_vs_semantic_index(struct r600_shader *vs, struct r600_shader *ps, int id) { @@ -97,104 +48,6 @@ int r600_find_vs_semantic_index(struct r600_shader *vs, return 0; } -static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader) -{ - struct r600_pipe_state *rstate = &shader->rstate; - struct r600_shader *rshader = &shader->shader; - unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1; - int pos_index = -1, face_index = -1; - - rstate->nregs = 0; - - for (i = 0; i < rshader->ninput; i++) { - if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) - pos_index = i; - if (rshader->input[i].name == TGSI_SEMANTIC_FACE) - face_index = i; - } - - for (i = 0; i < rshader->noutput; i++) { - if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) - r600_pipe_state_add_reg(rstate, - R_02880C_DB_SHADER_CONTROL, - S_02880C_Z_EXPORT_ENABLE(1), - S_02880C_Z_EXPORT_ENABLE(1), NULL); - if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL) - r600_pipe_state_add_reg(rstate, - R_02880C_DB_SHADER_CONTROL, - S_02880C_STENCIL_REF_EXPORT_ENABLE(1), - S_02880C_STENCIL_REF_EXPORT_ENABLE(1), NULL); - } - - exports_ps = 0; - num_cout = 0; - for (i = 0; i < rshader->noutput; i++) { - if (rshader->output[i].name == TGSI_SEMANTIC_POSITION || rshader->output[i].name == TGSI_SEMANTIC_STENCIL) - exports_ps |= 1; - else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) { - num_cout++; - } - } - exports_ps |= S_028854_EXPORT_COLORS(num_cout); - if (!exports_ps) { - /* always at least export 1 component per pixel */ - exports_ps = 2; - } - - spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) | - S_0286CC_PERSP_GRADIENT_ENA(1); - spi_input_z = 0; - if (pos_index != -1) { - spi_ps_in_control_0 |= (S_0286CC_POSITION_ENA(1) | - S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) | - S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) | - S_0286CC_BARYC_SAMPLE_CNTL(1)); - spi_input_z |= 1; - } - - spi_ps_in_control_1 = 0; - if (face_index != -1) { - spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) | - S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr); - } - - r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, spi_ps_in_control_1, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028840_SQ_PGM_START_PS, - r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo); - r600_pipe_state_add_reg(rstate, - R_028850_SQ_PGM_RESOURCES_PS, - S_028868_NUM_GPRS(rshader->bc.ngpr) | - S_028868_STACK_SIZE(rshader->bc.nstack), - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028854_SQ_PGM_EXPORTS_PS, - exports_ps, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_0288CC_SQ_PGM_CF_OFFSET_PS, - 0x00000000, 0xFFFFFFFF, NULL); - - if (rshader->fs_write_all) { - r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL, - S_028808_MULTIWRITE_ENABLE(1), - S_028808_MULTIWRITE_ENABLE(1), - NULL); - } - - if (rshader->uses_kill) { - /* only set some bits here, the other bits are set in the dsa state */ - r600_pipe_state_add_reg(rstate, - R_02880C_DB_SHADER_CONTROL, - S_02880C_KILL_ENABLE(1), - S_02880C_KILL_ENABLE(1), NULL); - } - r600_pipe_state_add_reg(rstate, - R_03E200_SQ_LOOP_CONST_0, 0x01000FFF, - 0xFFFFFFFF, NULL); -} - static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; @@ -1706,37 +1559,15 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) } if (inst->Texture.Texture == TGSI_TEXTURE_CUBE) { - int src_chan, src2_chan; + static const unsigned src0_swizzle[] = {2, 2, 0, 1}; + static const unsigned src1_swizzle[] = {1, 0, 2, 2}; /* tmp1.xyzw = CUBE(R0.zzxy, R0.yxzz) */ for (i = 0; i < 4; i++) { memset(&alu, 0, sizeof(struct r600_bc_alu)); alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE); - switch (i) { - case 0: - src_chan = 2; - src2_chan = 1; - break; - case 1: - src_chan = 2; - src2_chan = 0; - break; - case 2: - src_chan = 0; - src2_chan = 2; - break; - case 3: - src_chan = 1; - src2_chan = 2; - break; - default: - assert(0); - src_chan = 0; - src2_chan = 0; - break; - } - r600_bc_src(&alu.src[0], &ctx->src[0], src_chan); - r600_bc_src(&alu.src[1], &ctx->src[0], src2_chan); + r600_bc_src(&alu.src[0], &ctx->src[0], src0_swizzle[i]); + r600_bc_src(&alu.src[1], &ctx->src[0], src1_swizzle[i]); alu.dst.sel = ctx->temp_reg; alu.dst.chan = i; if (i == 3) @@ -2011,6 +1842,8 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx) static int tgsi_xpd(struct r600_shader_ctx *ctx) { struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction; + static const unsigned int src0_swizzle[] = {2, 0, 1}; + static const unsigned int src1_swizzle[] = {1, 2, 0}; struct r600_bc_alu alu; uint32_t use_temp = 0; int i, r; @@ -2021,33 +1854,12 @@ static int tgsi_xpd(struct r600_shader_ctx *ctx) for (i = 0; i < 4; i++) { memset(&alu, 0, sizeof(struct r600_bc_alu)); alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL); - - switch (i) { - case 0: - r600_bc_src(&alu.src[0], &ctx->src[0], 2); - break; - case 1: - r600_bc_src(&alu.src[0], &ctx->src[0], 0); - break; - case 2: - r600_bc_src(&alu.src[0], &ctx->src[0], 1); - break; - case 3: + if (i < 3) { + r600_bc_src(&alu.src[0], &ctx->src[0], src0_swizzle[i]); + r600_bc_src(&alu.src[1], &ctx->src[1], src1_swizzle[i]); + } else { alu.src[0].sel = V_SQ_ALU_SRC_0; alu.src[0].chan = i; - } - - switch (i) { - case 0: - r600_bc_src(&alu.src[1], &ctx->src[1], 1); - break; - case 1: - r600_bc_src(&alu.src[1], &ctx->src[1], 2); - break; - case 2: - r600_bc_src(&alu.src[1], &ctx->src[1], 0); - break; - case 3: alu.src[1].sel = V_SQ_ALU_SRC_0; alu.src[1].chan = i; } @@ -2067,32 +1879,12 @@ static int tgsi_xpd(struct r600_shader_ctx *ctx) memset(&alu, 0, sizeof(struct r600_bc_alu)); alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD); - switch (i) { - case 0: - r600_bc_src(&alu.src[0], &ctx->src[0], 1); - break; - case 1: - r600_bc_src(&alu.src[0], &ctx->src[0], 2); - break; - case 2: - r600_bc_src(&alu.src[0], &ctx->src[0], 0); - break; - case 3: + if (i < 3) { + r600_bc_src(&alu.src[0], &ctx->src[0], src1_swizzle[i]); + r600_bc_src(&alu.src[1], &ctx->src[1], src0_swizzle[i]); + } else { alu.src[0].sel = V_SQ_ALU_SRC_0; alu.src[0].chan = i; - } - - switch (i) { - case 0: - r600_bc_src(&alu.src[1], &ctx->src[1], 2); - break; - case 1: - r600_bc_src(&alu.src[1], &ctx->src[1], 0); - break; - case 2: - r600_bc_src(&alu.src[1], &ctx->src[1], 1); - break; - case 3: alu.src[1].sel = V_SQ_ALU_SRC_0; alu.src[1].chan = i; } @@ -2960,7 +2752,7 @@ static struct r600_shader_tgsi_instruction eg_shader_tgsi_instruction[] = { {TGSI_OPCODE_RCP, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE, tgsi_trans_srcx_replicate}, {TGSI_OPCODE_RSQ, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_IEEE, tgsi_trans_srcx_replicate}, {TGSI_OPCODE_EXP, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_exp}, - {TGSI_OPCODE_LOG, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, + {TGSI_OPCODE_LOG, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_log}, {TGSI_OPCODE_MUL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL, tgsi_op2}, {TGSI_OPCODE_ADD, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD, tgsi_op2}, {TGSI_OPCODE_DP3, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4, tgsi_dp}, diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index 1be641798f7..efb68cbd139 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -117,9 +117,10 @@ static void r600_set_blend_color(struct pipe_context *ctx, static void *r600_create_blend_state(struct pipe_context *ctx, const struct pipe_blend_state *state) { + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_blend *blend = CALLOC_STRUCT(r600_pipe_blend); struct r600_pipe_state *rstate; - u32 color_control, target_mask; + u32 color_control = 0, target_mask; if (blend == NULL) { return NULL; @@ -129,7 +130,10 @@ static void *r600_create_blend_state(struct pipe_context *ctx, rstate->id = R600_PIPE_STATE_BLEND; target_mask = 0; - color_control = S_028808_PER_MRT_BLEND(1); + + /* R600 does not support per-MRT blends */ + if (rctx->family > CHIP_R600) + color_control |= S_028808_PER_MRT_BLEND(1); if (state->logicop_enable) { color_control |= (state->logicop_func << 16) | (state->logicop_func << 20); } else { @@ -152,8 +156,9 @@ static void *r600_create_blend_state(struct pipe_context *ctx, } } blend->cb_target_mask = target_mask; + /* MULTIWRITE_ENABLE is controlled by r600_pipe_shader_ps(). */ r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL, - color_control, 0xFFFFFFFF, NULL); + color_control, 0xFFFFFFFD, NULL); for (int i = 0; i < 8; i++) { unsigned eqRGB = state->rt[i].rgb_func; @@ -179,10 +184,11 @@ static void *r600_create_blend_state(struct pipe_context *ctx, bc |= S_028804_ALPHA_DESTBLEND(r600_translate_blend_factor(dstA)); } - r600_pipe_state_add_reg(rstate, R_028780_CB_BLEND0_CONTROL + i * 4, bc, 0xFFFFFFFF, NULL); - if (i == 0) { + /* R600 does not support per-MRT blends */ + if (rctx->family > CHIP_R600) + r600_pipe_state_add_reg(rstate, R_028780_CB_BLEND0_CONTROL + i * 4, bc, 0xFFFFFFFF, NULL); + if (i == 0) r600_pipe_state_add_reg(rstate, R_028804_CB_BLEND_CONTROL, bc, 0xFFFFFFFF, NULL); - } } return rstate; } @@ -200,10 +206,6 @@ static void *r600_create_dsa_state(struct pipe_context *ctx, rstate->id = R600_PIPE_STATE_DSA; /* depth TODO some of those db_shader_control field depend on shader adjust mask & add it to shader */ - /* db_shader_control is 0xFFFFFFBE as Z_EXPORT_ENABLE (bit 0) will be - * set by fragment shader if it export Z and KILL_ENABLE (bit 6) will - * be set if shader use texkill instruction - */ db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z); stencil_ref_mask = 0; stencil_ref_mask_bf = 0; @@ -262,7 +264,10 @@ static void *r600_create_dsa_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_0286E4_SPI_FOG_FUNC_BIAS, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_0286DC_SPI_FOG_CNTL, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028800_DB_DEPTH_CONTROL, db_depth_control, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL, db_shader_control, 0xFFFFFFBE, NULL); + /* The DB_SHADER_CONTROL mask is 0xFFFFFFBC since Z_EXPORT_ENABLE, + * STENCIL_EXPORT_ENABLE and KILL_ENABLE are controlled by + * r600_pipe_shader_ps().*/ + r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL, db_shader_control, 0xFFFFFFBC, NULL); r600_pipe_state_add_reg(rstate, R_028D0C_DB_RENDER_CONTROL, db_render_control, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028D10_DB_RENDER_OVERRIDE, db_render_override, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028D2C_DB_SRESULTS_COMPARE_STATE1, 0x00000000, 0xFFFFFFFF, NULL); @@ -501,7 +506,8 @@ static void r600_set_vs_sampler_view(struct pipe_context *ctx, unsigned count, for (int i = 0; i < count; i++) { if (resource[i]) { - r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i); + r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, + i + R600_MAX_CONST_BUFFERS); } } } @@ -1232,6 +1238,163 @@ void r600_init_config(struct r600_pipe_context *rctx) r600_context_pipe_state_set(&rctx->ctx, rstate); } +void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader) +{ + struct r600_pipe_state *rstate = &shader->rstate; + struct r600_shader *rshader = &shader->shader; + unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control; + int pos_index = -1, face_index = -1; + + rstate->nregs = 0; + + for (i = 0; i < rshader->ninput; i++) { + if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) + pos_index = i; + if (rshader->input[i].name == TGSI_SEMANTIC_FACE) + face_index = i; + } + + db_shader_control = 0; + for (i = 0; i < rshader->noutput; i++) { + if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) + db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1); + if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL) + db_shader_control |= S_02880C_STENCIL_REF_EXPORT_ENABLE(1); + } + if (rshader->uses_kill) + db_shader_control |= S_02880C_KILL_ENABLE(1); + + exports_ps = 0; + num_cout = 0; + for (i = 0; i < rshader->noutput; i++) { + if (rshader->output[i].name == TGSI_SEMANTIC_POSITION || + rshader->output[i].name == TGSI_SEMANTIC_STENCIL) + exports_ps |= 1; + else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) { + num_cout++; + } + } + exports_ps |= S_028854_EXPORT_COLORS(num_cout); + if (!exports_ps) { + /* always at least export 1 component per pixel */ + exports_ps = 2; + } + + spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) | + S_0286CC_PERSP_GRADIENT_ENA(1); + spi_input_z = 0; + if (pos_index != -1) { + spi_ps_in_control_0 |= (S_0286CC_POSITION_ENA(1) | + S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) | + S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) | + S_0286CC_BARYC_SAMPLE_CNTL(1)); + spi_input_z |= 1; + } + + spi_ps_in_control_1 = 0; + if (face_index != -1) { + spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) | + S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr); + } + + r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, spi_ps_in_control_1, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028840_SQ_PGM_START_PS, + r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo); + r600_pipe_state_add_reg(rstate, + R_028850_SQ_PGM_RESOURCES_PS, + S_028868_NUM_GPRS(rshader->bc.ngpr) | + S_028868_STACK_SIZE(rshader->bc.nstack), + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028854_SQ_PGM_EXPORTS_PS, + exports_ps, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_0288CC_SQ_PGM_CF_OFFSET_PS, + 0x00000000, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL, + S_028808_MULTIWRITE_ENABLE(!!rshader->fs_write_all), + S_028808_MULTIWRITE_ENABLE(1), + NULL); + /* only set some bits here, the other bits are set in the dsa state */ + r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL, + db_shader_control, + S_02880C_Z_EXPORT_ENABLE(1) | + S_02880C_STENCIL_REF_EXPORT_ENABLE(1) | + S_02880C_KILL_ENABLE(1), + NULL); + + r600_pipe_state_add_reg(rstate, + R_03E200_SQ_LOOP_CONST_0, 0x01000FFF, + 0xFFFFFFFF, NULL); +} + +void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader) +{ + struct r600_pipe_state *rstate = &shader->rstate; + struct r600_shader *rshader = &shader->shader; + unsigned spi_vs_out_id[10]; + unsigned i, tmp; + + /* clear previous register */ + rstate->nregs = 0; + + /* so far never got proper semantic id from tgsi */ + /* FIXME better to move this in config things so they get emited + * only one time per cs + */ + for (i = 0; i < 10; i++) { + spi_vs_out_id[i] = 0; + } + for (i = 0; i < 32; i++) { + tmp = i << ((i & 3) * 8); + spi_vs_out_id[i / 4] |= tmp; + } + for (i = 0; i < 10; i++) { + r600_pipe_state_add_reg(rstate, + R_028614_SPI_VS_OUT_ID_0 + i * 4, + spi_vs_out_id[i], 0xFFFFFFFF, NULL); + } + + r600_pipe_state_add_reg(rstate, + R_0286C4_SPI_VS_OUT_CONFIG, + S_0286C4_VS_EXPORT_COUNT(rshader->noutput - 2), + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028868_SQ_PGM_RESOURCES_VS, + S_028868_NUM_GPRS(rshader->bc.ngpr) | + S_028868_STACK_SIZE(rshader->bc.nstack), + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_0288D0_SQ_PGM_CF_OFFSET_VS, + 0x00000000, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028858_SQ_PGM_START_VS, + r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo); + + r600_pipe_state_add_reg(rstate, + R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF, + 0xFFFFFFFF, NULL); +} + +void r600_fetch_shader(struct r600_vertex_element *ve) +{ + struct r600_pipe_state *rstate; + + rstate = &ve->rstate; + rstate->id = R600_PIPE_STATE_FETCH_SHADER; + rstate->nregs = 0; + r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_RESOURCES_FS, + 0x00000000, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_0288DC_SQ_PGM_CF_OFFSET_FS, + 0x00000000, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_028894_SQ_PGM_START_FS, + r600_bo_offset(ve->fetch_shader) >> 8, + 0xFFFFFFFF, ve->fetch_shader); +} + void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx) { struct pipe_depth_stencil_alpha_state dsa; diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 16b53a0b2a5..d079b571156 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -68,7 +68,7 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600 rtransfer->staging_texture, 0, &sbox); - ctx->flush(ctx, 0, NULL); + ctx->flush(ctx, NULL); } unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, @@ -299,14 +299,14 @@ static boolean permit_hardware_blit(struct pipe_screen *screen, res->format, res->target, res->nr_samples, - bind, 0)) + bind)) return FALSE; if (!screen->is_format_supported(screen, res->format, res->target, res->nr_samples, - PIPE_BIND_SAMPLER_VIEW, 0)) + PIPE_BIND_SAMPLER_VIEW)) return FALSE; switch (res->usage) { @@ -349,19 +349,10 @@ static void r600_texture_destroy(struct pipe_screen *screen, FREE(rtex); } -static unsigned int r600_texture_is_referenced(struct pipe_context *context, - struct pipe_resource *texture, - unsigned level, int layer) -{ - /* FIXME */ - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - static const struct u_resource_vtbl r600_texture_vtbl = { r600_texture_get_handle, /* get_handle */ r600_texture_destroy, /* resource_destroy */ - r600_texture_is_referenced, /* is_resource_referenced */ r600_texture_get_transfer, /* get_transfer */ r600_texture_transfer_destroy, /* transfer_destroy */ r600_texture_transfer_map, /* transfer_map */ @@ -423,10 +414,12 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen, /* Would like some magic "get_bool_option_once" routine. */ if (force_tiling == -1) { - struct r600_screen *rscreen = (struct r600_screen *)screen; +#if 0 /* reenable when 2D tiling is fixed better */ - /*if (r600_get_minor_version(rscreen->radeon) >= 9) - force_tiling = debug_get_bool_option("R600_TILING", TRUE);*/ + struct r600_screen *rscreen = (struct r600_screen *)screen; + if (r600_get_minor_version(rscreen->radeon) >= 9) + force_tiling = debug_get_bool_option("R600_TILING", TRUE); +#endif force_tiling = debug_get_bool_option("R600_TILING", FALSE); } @@ -653,7 +646,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, if (usage & PIPE_TRANSFER_READ) { r600_copy_to_staging_texture(ctx, trans); /* Always referenced in the blit. */ - ctx->flush(ctx, 0, NULL); + ctx->flush(ctx, NULL); } return &trans->transfer; } diff --git a/src/gallium/drivers/r600/r700_asm.c b/src/gallium/drivers/r600/r700_asm.c index a7f2f54736e..b3c7d1494fc 100644 --- a/src/gallium/drivers/r600/r700_asm.c +++ b/src/gallium/drivers/r600/r700_asm.c @@ -26,6 +26,15 @@ #include "r600_asm.h" #include "r700_sq.h" +void r700_bc_cf_vtx_build(uint32_t *bytecode, const struct r600_bc_cf *cf) +{ + unsigned count = (cf->ndw / 4) - 1; + *bytecode++ = S_SQ_CF_WORD0_ADDR(cf->addr >> 1); + *bytecode++ = S_SQ_CF_WORD1_CF_INST(cf->inst) | + S_SQ_CF_WORD1_BARRIER(1) | + S_SQ_CF_WORD1_COUNT(count) | + S_SQ_CF_WORD1_COUNT_3(count >> 3); +} int r700_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsigned id) { diff --git a/src/gallium/drivers/rbug/rbug_context.c b/src/gallium/drivers/rbug/rbug_context.c index 4a5d5413d8c..6e2d6ba1efa 100644 --- a/src/gallium/drivers/rbug/rbug_context.c +++ b/src/gallium/drivers/rbug/rbug_context.c @@ -44,7 +44,10 @@ rbug_destroy(struct pipe_context *_pipe) struct pipe_context *pipe = rb_pipe->pipe; remove_from_list(&rb_pipe->list); + pipe_mutex_lock(rb_pipe->call_mutex); pipe->destroy(pipe); + rb_pipe->pipe = NULL; + pipe_mutex_unlock(rb_pipe->call_mutex); FREE(rb_pipe); } @@ -112,7 +115,12 @@ rbug_draw_vbo(struct pipe_context *_pipe, const struct pipe_draw_info *info) pipe_mutex_lock(rb_pipe->draw_mutex); rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_BEFORE); - pipe->draw_vbo(pipe, info); + pipe_mutex_lock(rb_pipe->call_mutex); + if (!(rb_pipe->curr.fs && rb_pipe->curr.fs->disabled) && + !(rb_pipe->curr.gs && rb_pipe->curr.gs->disabled) && + !(rb_pipe->curr.vs && rb_pipe->curr.vs->disabled)) + pipe->draw_vbo(pipe, info); + pipe_mutex_unlock(rb_pipe->call_mutex); rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_AFTER); pipe_mutex_unlock(rb_pipe->draw_mutex); @@ -125,8 +133,10 @@ rbug_create_query(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); return pipe->create_query(pipe, query_type); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -136,8 +146,10 @@ rbug_destroy_query(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->destroy_query(pipe, query); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -147,8 +159,10 @@ rbug_begin_query(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->begin_query(pipe, query); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -158,8 +172,10 @@ rbug_end_query(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->end_query(pipe, query); + pipe_mutex_unlock(rb_pipe->call_mutex); } static boolean @@ -170,11 +186,16 @@ rbug_get_query_result(struct pipe_context *_pipe, { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + boolean ret; - return pipe->get_query_result(pipe, - query, - wait, - result); + pipe_mutex_lock(rb_pipe->call_mutex); + ret = pipe->get_query_result(pipe, + query, + wait, + result); + pipe_mutex_unlock(rb_pipe->call_mutex); + + return ret; } static void * @@ -183,9 +204,14 @@ rbug_create_blend_state(struct pipe_context *_pipe, { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + void *ret; + + pipe_mutex_lock(rb_pipe->call_mutex); + ret = pipe->create_blend_state(pipe, + blend); + pipe_mutex_unlock(rb_pipe->call_mutex); - return pipe->create_blend_state(pipe, - blend); + return ret; } static void @@ -195,8 +221,10 @@ rbug_bind_blend_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_blend_state(pipe, - blend); + blend); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -206,8 +234,10 @@ rbug_delete_blend_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_blend_state(pipe, blend); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void * @@ -216,9 +246,14 @@ rbug_create_sampler_state(struct pipe_context *_pipe, { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + void *ret; + + pipe_mutex_lock(rb_pipe->call_mutex); + ret = pipe->create_sampler_state(pipe, + sampler); + pipe_mutex_unlock(rb_pipe->call_mutex); - return pipe->create_sampler_state(pipe, - sampler); + return ret; } static void @@ -229,9 +264,11 @@ rbug_bind_fragment_sampler_states(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_fragment_sampler_states(pipe, num_samplers, samplers); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -242,9 +279,11 @@ rbug_bind_vertex_sampler_states(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_vertex_sampler_states(pipe, num_samplers, samplers); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -254,8 +293,10 @@ rbug_delete_sampler_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_sampler_state(pipe, sampler); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void * @@ -264,9 +305,14 @@ rbug_create_rasterizer_state(struct pipe_context *_pipe, { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + void *ret; - return pipe->create_rasterizer_state(pipe, - rasterizer); + pipe_mutex_lock(rb_pipe->call_mutex); + ret = pipe->create_rasterizer_state(pipe, + rasterizer); + pipe_mutex_unlock(rb_pipe->call_mutex); + + return ret; } static void @@ -276,8 +322,10 @@ rbug_bind_rasterizer_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_rasterizer_state(pipe, rasterizer); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -287,8 +335,10 @@ rbug_delete_rasterizer_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_rasterizer_state(pipe, rasterizer); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void * @@ -297,9 +347,14 @@ rbug_create_depth_stencil_alpha_state(struct pipe_context *_pipe, { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + void *ret; + + pipe_mutex_lock(rb_pipe->call_mutex); + ret = pipe->create_depth_stencil_alpha_state(pipe, + depth_stencil_alpha); + pipe_mutex_unlock(rb_pipe->call_mutex); - return pipe->create_depth_stencil_alpha_state(pipe, - depth_stencil_alpha); + return ret; } static void @@ -309,8 +364,10 @@ rbug_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_depth_stencil_alpha_state(pipe, depth_stencil_alpha); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -320,8 +377,10 @@ rbug_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_depth_stencil_alpha_state(pipe, depth_stencil_alpha); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void * @@ -332,7 +391,10 @@ rbug_create_fs_state(struct pipe_context *_pipe, struct pipe_context *pipe = rb_pipe->pipe; void *result; + pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_fs_state(pipe, state); + pipe_mutex_unlock(rb_pipe->call_mutex); + if (!result) return NULL; @@ -347,10 +409,14 @@ rbug_bind_fs_state(struct pipe_context *_pipe, struct pipe_context *pipe = rb_pipe->pipe; void *fs; + pipe_mutex_lock(rb_pipe->call_mutex); + fs = rbug_shader_unwrap(_fs); rb_pipe->curr.fs = rbug_shader(_fs); pipe->bind_fs_state(pipe, fs); + + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -360,7 +426,9 @@ rbug_delete_fs_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_shader *rb_shader = rbug_shader(_fs); + pipe_mutex_lock(rb_pipe->call_mutex); rbug_shader_destroy(rb_pipe, rb_shader); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void * @@ -371,7 +439,10 @@ rbug_create_vs_state(struct pipe_context *_pipe, struct pipe_context *pipe = rb_pipe->pipe; void *result; + pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_vs_state(pipe, state); + pipe_mutex_unlock(rb_pipe->call_mutex); + if (!result) return NULL; @@ -386,10 +457,14 @@ rbug_bind_vs_state(struct pipe_context *_pipe, struct pipe_context *pipe = rb_pipe->pipe; void *vs; + pipe_mutex_lock(rb_pipe->call_mutex); + vs = rbug_shader_unwrap(_vs); rb_pipe->curr.vs = rbug_shader(_vs); pipe->bind_vs_state(pipe, vs); + + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -399,7 +474,9 @@ rbug_delete_vs_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_shader *rb_shader = rbug_shader(_vs); + pipe_mutex_unlock(rb_pipe->call_mutex); rbug_shader_destroy(rb_pipe, rb_shader); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void * @@ -410,7 +487,10 @@ rbug_create_gs_state(struct pipe_context *_pipe, struct pipe_context *pipe = rb_pipe->pipe; void *result; + pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_gs_state(pipe, state); + pipe_mutex_unlock(rb_pipe->call_mutex); + if (!result) return NULL; @@ -425,10 +505,14 @@ rbug_bind_gs_state(struct pipe_context *_pipe, struct pipe_context *pipe = rb_pipe->pipe; void *gs; + pipe_mutex_lock(rb_pipe->call_mutex); + gs = rbug_shader_unwrap(_gs); rb_pipe->curr.gs = rbug_shader(_gs); pipe->bind_gs_state(pipe, gs); + + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -438,7 +522,9 @@ rbug_delete_gs_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct rbug_shader *rb_shader = rbug_shader(_gs); + pipe_mutex_lock(rb_pipe->call_mutex); rbug_shader_destroy(rb_pipe, rb_shader); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void * @@ -448,10 +534,15 @@ rbug_create_vertex_elements_state(struct pipe_context *_pipe, { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + void *ret; - return pipe->create_vertex_elements_state(pipe, + pipe_mutex_lock(rb_pipe->call_mutex); + ret = pipe->create_vertex_elements_state(pipe, num_elements, vertex_elements); + pipe_mutex_unlock(rb_pipe->call_mutex); + + return ret; } static void @@ -461,8 +552,10 @@ rbug_bind_vertex_elements_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->bind_vertex_elements_state(pipe, velems); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -472,8 +565,10 @@ rbug_delete_vertex_elements_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->delete_vertex_elements_state(pipe, velems); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -483,8 +578,10 @@ rbug_set_blend_color(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_blend_color(pipe, blend_color); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -494,8 +591,10 @@ rbug_set_stencil_ref(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_stencil_ref(pipe, stencil_ref); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -505,8 +604,10 @@ rbug_set_clip_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_clip_state(pipe, clip); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -526,10 +627,12 @@ rbug_set_constant_buffer(struct pipe_context *_pipe, resource = unwrapped_resource; } + pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_constant_buffer(pipe, shader, index, resource); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -542,6 +645,9 @@ rbug_set_framebuffer_state(struct pipe_context *_pipe, struct pipe_framebuffer_state *state = NULL; unsigned i; + /* must protect curr status */ + pipe_mutex_lock(rb_pipe->call_mutex); + rb_pipe->curr.nr_cbufs = 0; memset(rb_pipe->curr.cbufs, 0, sizeof(rb_pipe->curr.cbufs)); rb_pipe->curr.zsbuf = NULL; @@ -564,6 +670,8 @@ rbug_set_framebuffer_state(struct pipe_context *_pipe, pipe->set_framebuffer_state(pipe, state); + + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -573,8 +681,10 @@ rbug_set_polygon_stipple(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_polygon_stipple(pipe, poly_stipple); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -584,8 +694,10 @@ rbug_set_scissor_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_scissor_state(pipe, scissor); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -595,8 +707,10 @@ rbug_set_viewport_state(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_viewport_state(pipe, viewport); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -610,6 +724,9 @@ rbug_set_fragment_sampler_views(struct pipe_context *_pipe, struct pipe_sampler_view **views = NULL; unsigned i; + /* must protect curr status */ + pipe_mutex_lock(rb_pipe->call_mutex); + rb_pipe->curr.num_fs_views = 0; memset(rb_pipe->curr.fs_views, 0, sizeof(rb_pipe->curr.fs_views)); memset(rb_pipe->curr.fs_texs, 0, sizeof(rb_pipe->curr.fs_texs)); @@ -626,6 +743,8 @@ rbug_set_fragment_sampler_views(struct pipe_context *_pipe, } pipe->set_fragment_sampler_views(pipe, num, views); + + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -639,6 +758,9 @@ rbug_set_vertex_sampler_views(struct pipe_context *_pipe, struct pipe_sampler_view **views = NULL; unsigned i; + /* must protect curr status */ + pipe_mutex_lock(rb_pipe->call_mutex); + rb_pipe->curr.num_vs_views = 0; memset(rb_pipe->curr.vs_views, 0, sizeof(rb_pipe->curr.vs_views)); memset(rb_pipe->curr.vs_texs, 0, sizeof(rb_pipe->curr.vs_texs)); @@ -655,6 +777,8 @@ rbug_set_vertex_sampler_views(struct pipe_context *_pipe, } pipe->set_vertex_sampler_views(pipe, num, views); + + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -668,6 +792,8 @@ rbug_set_vertex_buffers(struct pipe_context *_pipe, struct pipe_vertex_buffer *buffers = NULL; unsigned i; + pipe_mutex_lock(rb_pipe->call_mutex); + if (num_buffers) { memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers)); for (i = 0; i < num_buffers; i++) @@ -678,6 +804,8 @@ rbug_set_vertex_buffers(struct pipe_context *_pipe, pipe->set_vertex_buffers(pipe, num_buffers, buffers); + + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -694,7 +822,9 @@ rbug_set_index_buffer(struct pipe_context *_pipe, ib = &unwrapped_ib; } + pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_index_buffer(pipe, ib); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -704,7 +834,9 @@ rbug_set_sample_mask(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->set_sample_mask(pipe, sample_mask); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -725,6 +857,7 @@ rbug_resource_copy_region(struct pipe_context *_pipe, struct pipe_resource *dst = rb_resource_dst->resource; struct pipe_resource *src = rb_resource_src->resource; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->resource_copy_region(pipe, dst, dst_level, @@ -734,6 +867,7 @@ rbug_resource_copy_region(struct pipe_context *_pipe, src, src_level, src_box); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -746,11 +880,13 @@ rbug_clear(struct pipe_context *_pipe, struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->clear(pipe, buffers, rgba, depth, stencil); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -765,6 +901,7 @@ rbug_clear_render_target(struct pipe_context *_pipe, struct pipe_context *pipe = rb_pipe->pipe; struct pipe_surface *dst = rb_surface_dst->surface; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->clear_render_target(pipe, dst, rgba, @@ -772,6 +909,7 @@ rbug_clear_render_target(struct pipe_context *_pipe, dsty, width, height); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void @@ -788,6 +926,7 @@ rbug_clear_depth_stencil(struct pipe_context *_pipe, struct pipe_context *pipe = rb_pipe->pipe; struct pipe_surface *dst = rb_surface_dst->surface; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->clear_depth_stencil(pipe, dst, clear_flags, @@ -797,36 +936,20 @@ rbug_clear_depth_stencil(struct pipe_context *_pipe, dsty, width, height); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void rbug_flush(struct pipe_context *_pipe, - unsigned flags, struct pipe_fence_handle **fence) { struct rbug_context *rb_pipe = rbug_context(_pipe); struct pipe_context *pipe = rb_pipe->pipe; + pipe_mutex_lock(rb_pipe->call_mutex); pipe->flush(pipe, - flags, fence); -} - -static unsigned int -rbug_is_resource_referenced(struct pipe_context *_pipe, - struct pipe_resource *_resource, - unsigned level, - int layer) -{ - struct rbug_context *rb_pipe = rbug_context(_pipe); - struct rbug_resource *rb_resource = rbug_resource(_resource); - struct pipe_context *pipe = rb_pipe->pipe; - struct pipe_resource *resource = rb_resource->resource; - - return pipe->is_resource_referenced(pipe, - resource, - level, - layer); + pipe_mutex_unlock(rb_pipe->call_mutex); } static struct pipe_sampler_view * @@ -840,9 +963,11 @@ rbug_context_create_sampler_view(struct pipe_context *_pipe, struct pipe_resource *resource = rb_resource->resource; struct pipe_sampler_view *result; + pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_sampler_view(pipe, resource, templ); + pipe_mutex_unlock(rb_pipe->call_mutex); if (result) return rbug_sampler_view_create(rb_pipe, rb_resource, result); @@ -868,9 +993,11 @@ rbug_context_create_surface(struct pipe_context *_pipe, struct pipe_resource *resource = rb_resource->resource; struct pipe_surface *result; + pipe_mutex_lock(rb_pipe->call_mutex); result = pipe->create_surface(pipe, resource, surf_tmpl); + pipe_mutex_unlock(rb_pipe->call_mutex); if (result) return rbug_surface_create(rb_pipe, rb_resource, result); @@ -881,8 +1008,13 @@ static void rbug_context_surface_destroy(struct pipe_context *_pipe, struct pipe_surface *_surface) { - rbug_surface_destroy(rbug_context(_pipe), - rbug_surface(_surface)); + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_surface *rb_surface = rbug_surface(_surface); + + pipe_mutex_lock(rb_pipe->call_mutex); + rbug_surface_destroy(rb_pipe, + rb_surface); + pipe_mutex_unlock(rb_pipe->call_mutex); } @@ -900,11 +1032,13 @@ rbug_context_get_transfer(struct pipe_context *_context, struct pipe_resource *resource = rb_resource->resource; struct pipe_transfer *result; + pipe_mutex_lock(rb_pipe->call_mutex); result = context->get_transfer(context, resource, level, usage, box); + pipe_mutex_unlock(rb_pipe->call_mutex); if (result) return rbug_transfer_create(rb_pipe, rb_resource, result); @@ -915,8 +1049,13 @@ static void rbug_context_transfer_destroy(struct pipe_context *_pipe, struct pipe_transfer *_transfer) { - rbug_transfer_destroy(rbug_context(_pipe), - rbug_transfer(_transfer)); + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_transfer *rb_transfer =rbug_transfer(_transfer); + + pipe_mutex_lock(rb_pipe->call_mutex); + rbug_transfer_destroy(rb_pipe, + rb_transfer); + pipe_mutex_unlock(rb_pipe->call_mutex); } static void * @@ -927,9 +1066,14 @@ rbug_context_transfer_map(struct pipe_context *_context, struct rbug_transfer *rb_transfer = rbug_transfer(_transfer); struct pipe_context *context = rb_pipe->pipe; struct pipe_transfer *transfer = rb_transfer->transfer; + void *ret; - return context->transfer_map(context, + pipe_mutex_lock(rb_pipe->call_mutex); + ret = context->transfer_map(context, transfer); + pipe_mutex_unlock(rb_pipe->call_mutex); + + return ret; } @@ -944,9 +1088,11 @@ rbug_context_transfer_flush_region(struct pipe_context *_context, struct pipe_context *context = rb_pipe->pipe; struct pipe_transfer *transfer = rb_transfer->transfer; + pipe_mutex_lock(rb_pipe->call_mutex); context->transfer_flush_region(context, transfer, box); + pipe_mutex_unlock(rb_pipe->call_mutex); } @@ -959,8 +1105,10 @@ rbug_context_transfer_unmap(struct pipe_context *_context, struct pipe_context *context = rb_pipe->pipe; struct pipe_transfer *transfer = rb_transfer->transfer; + pipe_mutex_lock(rb_pipe->call_mutex); context->transfer_unmap(context, transfer); + pipe_mutex_unlock(rb_pipe->call_mutex); } @@ -979,6 +1127,7 @@ rbug_context_transfer_inline_write(struct pipe_context *_context, struct pipe_context *context = rb_pipe->pipe; struct pipe_resource *resource = rb_resource->resource; + pipe_mutex_lock(rb_pipe->call_mutex); context->transfer_inline_write(context, resource, level, @@ -987,6 +1136,7 @@ rbug_context_transfer_inline_write(struct pipe_context *_context, data, stride, layer_stride); + pipe_mutex_unlock(rb_pipe->call_mutex); } @@ -999,7 +1149,9 @@ static void rbug_redefine_user_buffer(struct pipe_context *_context, struct pipe_context *context = rb_pipe->pipe; struct pipe_resource *resource = rb_resource->resource; + pipe_mutex_lock(rb_pipe->call_mutex); context->redefine_user_buffer(context, resource, offset, size); + pipe_mutex_unlock(rb_pipe->call_mutex); } @@ -1077,7 +1229,6 @@ rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) rb_pipe->base.clear_render_target = rbug_clear_render_target; rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil; rb_pipe->base.flush = rbug_flush; - rb_pipe->base.is_resource_referenced = rbug_is_resource_referenced; rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view; rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy; rb_pipe->base.create_surface = rbug_context_create_surface; diff --git a/src/gallium/drivers/rbug/rbug_core.c b/src/gallium/drivers/rbug/rbug_core.c index eb772d19d05..b80bcd4228f 100644 --- a/src/gallium/drivers/rbug/rbug_core.c +++ b/src/gallium/drivers/rbug/rbug_core.c @@ -498,7 +498,7 @@ rbug_context_flush(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32 /* protect the pipe context */ pipe_mutex_lock(rb_context->call_mutex); - rb_context->pipe->flush(rb_context->pipe, flush->flags, NULL); + rb_context->pipe->flush(rb_context->pipe, NULL); pipe_mutex_unlock(rb_context->call_mutex); pipe_mutex_unlock(rb_screen->list_mutex); diff --git a/src/gallium/drivers/rbug/rbug_screen.c b/src/gallium/drivers/rbug/rbug_screen.c index d635ce575c0..7c8dfdcc12a 100644 --- a/src/gallium/drivers/rbug/rbug_screen.c +++ b/src/gallium/drivers/rbug/rbug_screen.c @@ -106,8 +106,7 @@ rbug_screen_is_format_supported(struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; @@ -116,8 +115,7 @@ rbug_screen_is_format_supported(struct pipe_screen *_screen, format, target, sample_count, - tex_usage, - geom_flags); + tex_usage); } static struct pipe_context * @@ -240,30 +238,28 @@ rbug_screen_fence_reference(struct pipe_screen *_screen, fence); } -static int +static boolean rbug_screen_fence_signalled(struct pipe_screen *_screen, - struct pipe_fence_handle *fence, - unsigned flags) + struct pipe_fence_handle *fence) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->fence_signalled(screen, - fence, - flags); + fence); } -static int +static boolean rbug_screen_fence_finish(struct pipe_screen *_screen, struct pipe_fence_handle *fence, - unsigned flags) + uint64_t timeout) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->fence_finish(screen, fence, - flags); + timeout); } boolean diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 70fdfb7ddf3..ce22f646228 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -148,13 +148,13 @@ softpipe_destroy( struct pipe_context *pipe ) /** * if (the texture is being used as a framebuffer surface) - * return PIPE_REFERENCED_FOR_WRITE + * return SP_REFERENCED_FOR_WRITE * else if (the texture is a bound texture source) - * return PIPE_REFERENCED_FOR_READ + * return SP_REFERENCED_FOR_READ * else - * return PIPE_UNREFERENCED + * return SP_UNREFERENCED */ -static unsigned int +unsigned int softpipe_is_resource_referenced( struct pipe_context *pipe, struct pipe_resource *texture, unsigned level, int layer) @@ -163,19 +163,19 @@ softpipe_is_resource_referenced( struct pipe_context *pipe, unsigned i; if (texture->target == PIPE_BUFFER) - return PIPE_UNREFERENCED; + return SP_UNREFERENCED; /* check if any of the bound drawing surfaces are this texture */ if (softpipe->dirty_render_cache) { for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { if (softpipe->framebuffer.cbufs[i] && softpipe->framebuffer.cbufs[i]->texture == texture) { - return PIPE_REFERENCED_FOR_WRITE; + return SP_REFERENCED_FOR_WRITE; } } if (softpipe->framebuffer.zsbuf && softpipe->framebuffer.zsbuf->texture == texture) { - return PIPE_REFERENCED_FOR_WRITE; + return SP_REFERENCED_FOR_WRITE; } } @@ -183,20 +183,20 @@ softpipe_is_resource_referenced( struct pipe_context *pipe, for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { if (softpipe->fragment_tex_cache[i] && softpipe->fragment_tex_cache[i]->texture == texture) - return PIPE_REFERENCED_FOR_READ; + return SP_REFERENCED_FOR_READ; } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { if (softpipe->vertex_tex_cache[i] && softpipe->vertex_tex_cache[i]->texture == texture) - return PIPE_REFERENCED_FOR_READ; + return SP_REFERENCED_FOR_READ; } for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) { if (softpipe->geometry_tex_cache[i] && softpipe->geometry_tex_cache[i]->texture == texture) - return PIPE_REFERENCED_FOR_READ; + return SP_REFERENCED_FOR_READ; } - return PIPE_UNREFERENCED; + return SP_UNREFERENCED; } @@ -255,9 +255,7 @@ softpipe_create_context( struct pipe_screen *screen, softpipe->pipe.draw_stream_output = softpipe_draw_stream_output; softpipe->pipe.clear = softpipe_clear; - softpipe->pipe.flush = softpipe_flush; - - softpipe->pipe.is_resource_referenced = softpipe_is_resource_referenced; + softpipe->pipe.flush = softpipe_flush_wrapped; softpipe->pipe.render_condition = softpipe_render_condition; diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index c91709aef06..a572ee8cf00 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -198,4 +198,13 @@ struct pipe_context * softpipe_create_context( struct pipe_screen *, void *priv ); +#define SP_UNREFERENCED 0 +#define SP_REFERENCED_FOR_READ (1 << 0) +#define SP_REFERENCED_FOR_WRITE (1 << 1) + +unsigned int +softpipe_is_resource_referenced( struct pipe_context *pipe, + struct pipe_resource *texture, + unsigned level, int layer); + #endif /* SP_CONTEXT_H */ diff --git a/src/gallium/drivers/softpipe/sp_fence.c b/src/gallium/drivers/softpipe/sp_fence.c index 66c52141132..7b79a0df4ea 100644 --- a/src/gallium/drivers/softpipe/sp_fence.c +++ b/src/gallium/drivers/softpipe/sp_fence.c @@ -41,23 +41,22 @@ softpipe_fence_reference(struct pipe_screen *screen, } -static int +static boolean softpipe_fence_signalled(struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flags) + struct pipe_fence_handle *fence) { assert(!fence); - return 0; + return TRUE; } -static int +static boolean softpipe_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *fence, - unsigned flags) + uint64_t timeout) { assert(!fence); - return 0; + return TRUE; } diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index 6f7addd441a..720fea83cb2 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -42,7 +42,7 @@ void softpipe_flush( struct pipe_context *pipe, - unsigned flags, + unsigned flags, struct pipe_fence_handle **fence ) { struct softpipe_context *softpipe = softpipe_context(pipe); @@ -50,7 +50,7 @@ softpipe_flush( struct pipe_context *pipe, draw_flush(softpipe->draw); - if (flags & PIPE_FLUSH_TEXTURE_CACHE) { + if (flags & SP_FLUSH_TEXTURE_CACHE) { for (i = 0; i < softpipe->num_fragment_sampler_views; i++) { sp_flush_tex_tile_cache(softpipe->fragment_tex_cache[i]); } @@ -62,34 +62,27 @@ softpipe_flush( struct pipe_context *pipe, } } - if (flags & PIPE_FLUSH_SWAPBUFFERS) { - /* If this is a swapbuffers, just flush color buffers. - * - * The zbuffer changes are not discarded, but held in the cache - * in the hope that a later clear will wipe them out. - */ - for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) - if (softpipe->cbuf_cache[i]) - sp_flush_tile_cache(softpipe->cbuf_cache[i]); - - /* Need this call for hardware buffers before swapbuffers. - * - * there should probably be another/different flush-type function - * that's called before swapbuffers because we don't always want - * to unmap surfaces when flushing. - */ - softpipe_unmap_transfers(softpipe); - } - else if (flags & PIPE_FLUSH_RENDER_CACHE) { - for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) - if (softpipe->cbuf_cache[i]) - sp_flush_tile_cache(softpipe->cbuf_cache[i]); - - if (softpipe->zsbuf_cache) - sp_flush_tile_cache(softpipe->zsbuf_cache); - - softpipe->dirty_render_cache = FALSE; - } + /* If this is a swapbuffers, just flush color buffers. + * + * The zbuffer changes are not discarded, but held in the cache + * in the hope that a later clear will wipe them out. + */ + for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) + if (softpipe->cbuf_cache[i]) + sp_flush_tile_cache(softpipe->cbuf_cache[i]); + + if (softpipe->zsbuf_cache) + sp_flush_tile_cache(softpipe->zsbuf_cache); + + softpipe->dirty_render_cache = FALSE; + + /* Need this call for hardware buffers before swapbuffers. + * + * there should probably be another/different flush-type function + * that's called before swapbuffers because we don't always want + * to unmap surfaces when flushing. + */ + softpipe_unmap_transfers(softpipe); /* Enable to dump BMPs of the color/depth buffers each frame */ #if 0 @@ -108,6 +101,13 @@ softpipe_flush( struct pipe_context *pipe, *fence = NULL; } +void +softpipe_flush_wrapped( struct pipe_context *pipe, + struct pipe_fence_handle **fence ) +{ + softpipe_flush(pipe, SP_FLUSH_TEXTURE_CACHE, fence); +} + /** * Flush context if necessary. @@ -129,21 +129,18 @@ softpipe_flush_resource(struct pipe_context *pipe, { unsigned referenced; - referenced = pipe->is_resource_referenced(pipe, texture, level, layer); + referenced = softpipe_is_resource_referenced(pipe, texture, level, layer); - if ((referenced & PIPE_REFERENCED_FOR_WRITE) || - ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) { + if ((referenced & SP_REFERENCED_FOR_WRITE) || + ((referenced & SP_REFERENCED_FOR_READ) && !read_only)) { /* * TODO: The semantics of these flush flags are too obtuse. They should * disappear and the pipe driver should just ensure that all visible * side-effects happen when they need to happen. */ - if (referenced & PIPE_REFERENCED_FOR_WRITE) - flush_flags |= PIPE_FLUSH_RENDER_CACHE; - - if (referenced & PIPE_REFERENCED_FOR_READ) - flush_flags |= PIPE_FLUSH_TEXTURE_CACHE; + if (referenced & SP_REFERENCED_FOR_READ) + flush_flags |= SP_FLUSH_TEXTURE_CACHE; if (cpu_access) { /* @@ -155,14 +152,15 @@ softpipe_flush_resource(struct pipe_context *pipe, if (do_not_block) return FALSE; - pipe->flush(pipe, flush_flags, &fence); + softpipe_flush(pipe, flush_flags, &fence); if (fence) { /* * This is for illustrative purposes only, as softpipe does not * have fences. */ - pipe->screen->fence_finish(pipe->screen, fence, 0); + pipe->screen->fence_finish(pipe->screen, fence, + PIPE_TIMEOUT_INFINITE); pipe->screen->fence_reference(pipe->screen, &fence, NULL); } } else { @@ -170,7 +168,7 @@ softpipe_flush_resource(struct pipe_context *pipe, * Just flush. */ - pipe->flush(pipe, flush_flags, NULL); + softpipe_flush(pipe, flush_flags, NULL); } } diff --git a/src/gallium/drivers/softpipe/sp_flush.h b/src/gallium/drivers/softpipe/sp_flush.h index 22a5ceeb9ec..ab01c249abe 100644 --- a/src/gallium/drivers/softpipe/sp_flush.h +++ b/src/gallium/drivers/softpipe/sp_flush.h @@ -33,10 +33,17 @@ struct pipe_context; struct pipe_fence_handle; +#define SP_FLUSH_TEXTURE_CACHE 0x2 + void -softpipe_flush(struct pipe_context *pipe, unsigned flags, +softpipe_flush(struct pipe_context *pipe, + unsigned flags, struct pipe_fence_handle **fence); +void +softpipe_flush_wrapped( struct pipe_context *pipe, + struct pipe_fence_handle **fence ); + boolean softpipe_flush_resource(struct pipe_context *pipe, struct pipe_resource *texture, diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index 401e3177b48..26f5e1b5740 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -125,7 +125,8 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) return 0; case PIPE_CAP_SHADER_STENCIL_EXPORT: return 1; - case PIPE_CAP_INSTANCED_DRAWING: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: return 1; case PIPE_CAP_ARRAY_TEXTURES: return 1; @@ -181,8 +182,7 @@ softpipe_is_format_supported( struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned bind, - unsigned geom_flags ) + unsigned bind) { struct sw_winsys *winsys = softpipe_screen(screen)->winsys; const struct util_format_description *format_desc; diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index 8a4ef934348..c09ce19559c 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -1795,6 +1795,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, const struct pipe_sampler_state *sampler = samp->sampler; int j, k0, k1, k2, k3; float val; + float pc0, pc1, pc2, pc3; samp->mip_filter(tgsi_sampler, s, t, p, c0, control, rgba); @@ -1804,43 +1805,48 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, * RGBA channels. We look at the red channel here. */ + pc0 = CLAMP(p[0], 0.0F, 1.0F); + pc1 = CLAMP(p[1], 0.0F, 1.0F); + pc2 = CLAMP(p[2], 0.0F, 1.0F); + pc3 = CLAMP(p[3], 0.0F, 1.0F); + /* compare four texcoords vs. four texture samples */ switch (sampler->compare_func) { case PIPE_FUNC_LESS: - k0 = p[0] < rgba[0][0]; - k1 = p[1] < rgba[0][1]; - k2 = p[2] < rgba[0][2]; - k3 = p[3] < rgba[0][3]; + k0 = pc0 < rgba[0][0]; + k1 = pc1 < rgba[0][1]; + k2 = pc2 < rgba[0][2]; + k3 = pc3 < rgba[0][3]; break; case PIPE_FUNC_LEQUAL: - k0 = p[0] <= rgba[0][0]; - k1 = p[1] <= rgba[0][1]; - k2 = p[2] <= rgba[0][2]; - k3 = p[3] <= rgba[0][3]; + k0 = pc0 <= rgba[0][0]; + k1 = pc1 <= rgba[0][1]; + k2 = pc2 <= rgba[0][2]; + k3 = pc3 <= rgba[0][3]; break; case PIPE_FUNC_GREATER: - k0 = p[0] > rgba[0][0]; - k1 = p[1] > rgba[0][1]; - k2 = p[2] > rgba[0][2]; - k3 = p[3] > rgba[0][3]; + k0 = pc0 > rgba[0][0]; + k1 = pc1 > rgba[0][1]; + k2 = pc2 > rgba[0][2]; + k3 = pc3 > rgba[0][3]; break; case PIPE_FUNC_GEQUAL: - k0 = p[0] >= rgba[0][0]; - k1 = p[1] >= rgba[0][1]; - k2 = p[2] >= rgba[0][2]; - k3 = p[3] >= rgba[0][3]; + k0 = pc0 >= rgba[0][0]; + k1 = pc1 >= rgba[0][1]; + k2 = pc2 >= rgba[0][2]; + k3 = pc3 >= rgba[0][3]; break; case PIPE_FUNC_EQUAL: - k0 = p[0] == rgba[0][0]; - k1 = p[1] == rgba[0][1]; - k2 = p[2] == rgba[0][2]; - k3 = p[3] == rgba[0][3]; + k0 = pc0 == rgba[0][0]; + k1 = pc1 == rgba[0][1]; + k2 = pc2 == rgba[0][2]; + k3 = pc3 == rgba[0][3]; break; case PIPE_FUNC_NOTEQUAL: - k0 = p[0] != rgba[0][0]; - k1 = p[1] != rgba[0][1]; - k2 = p[2] != rgba[0][2]; - k3 = p[3] != rgba[0][3]; + k0 = pc0 != rgba[0][0]; + k1 = pc1 != rgba[0][1]; + k2 = pc2 != rgba[0][2]; + k3 = pc3 != rgba[0][3]; break; case PIPE_FUNC_ALWAYS: k0 = k1 = k2 = k3 = 1; diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c index 05eab8a517d..1ed1d5d25bb 100644 --- a/src/gallium/drivers/svga/svga_cmd.c +++ b/src/gallium/drivers/svga/svga_cmd.c @@ -422,7 +422,8 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, struct svga_transfer *st, // IN SVGA3dTransferType transfer, // IN const SVGA3dCopyBox *boxes, // IN - uint32 numBoxes) // IN + uint32 numBoxes, // IN + SVGA3dSurfaceDMAFlags flags) // IN { struct svga_texture *texture = svga_texture(st->base.resource); SVGA3dCmdSurfaceDMA *cmd; @@ -465,7 +466,7 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + boxesSize); pSuffix->suffixSize = sizeof *pSuffix; pSuffix->maximumOffset = st->hw_nblocksy*st->base.stride; - memset(&pSuffix->flags, 0, sizeof pSuffix->flags); + pSuffix->flags = flags; swc->commit(swc); diff --git a/src/gallium/drivers/svga/svga_cmd.h b/src/gallium/drivers/svga/svga_cmd.h index 0e568d78e65..223ab17df81 100644 --- a/src/gallium/drivers/svga/svga_cmd.h +++ b/src/gallium/drivers/svga/svga_cmd.h @@ -102,7 +102,8 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, struct svga_transfer *st, SVGA3dTransferType transfer, const SVGA3dCopyBox *boxes, - uint32 numBoxes); + uint32 numBoxes, + SVGA3dSurfaceDMAFlags flags); enum pipe_error SVGA3D_BufferDMA(struct svga_winsys_context *swc, diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index f0f875b2b23..4782b4bf70e 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -241,7 +241,8 @@ void svga_context_flush( struct svga_context *svga, if (SVGA_DEBUG & DEBUG_SYNC) { if (fence) - svga->pipe.screen->fence_finish( svga->pipe.screen, fence, 0); + svga->pipe.screen->fence_finish( svga->pipe.screen, fence, + PIPE_TIMEOUT_INFINITE); } if(pfence) diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c index d98b9b0e000..2093bcae101 100644 --- a/src/gallium/drivers/svga/svga_pipe_draw.c +++ b/src/gallium/drivers/svga/svga_pipe_draw.c @@ -73,12 +73,6 @@ retry_draw_range_elements( struct svga_context *svga, if (ret) goto retry; - if (svga->curr.any_user_vertex_buffers) { - ret = svga_hwtnl_flush( svga->hwtnl ); - if (ret) - goto retry; - } - return PIPE_OK; retry: @@ -122,12 +116,6 @@ retry_draw_arrays( struct svga_context *svga, if (ret) goto retry; - if (svga->curr.any_user_vertex_buffers) { - ret = svga_hwtnl_flush( svga->hwtnl ); - if (ret) - goto retry; - } - return 0; retry: @@ -161,7 +149,7 @@ svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) /* We're switching between SW and HW drawing. Do a flush to avoid * mixing HW and SW rendering with the same vertex buffer. */ - pipe->flush(pipe, ~0, NULL); + pipe->flush(pipe, NULL); svga->prev_draw_swtnl = svga->state.sw.need_swtnl; } diff --git a/src/gallium/drivers/svga/svga_pipe_flush.c b/src/gallium/drivers/svga/svga_pipe_flush.c index 9357d827f28..4578c136cb8 100644 --- a/src/gallium/drivers/svga/svga_pipe_flush.c +++ b/src/gallium/drivers/svga/svga_pipe_flush.c @@ -32,7 +32,6 @@ static void svga_flush( struct pipe_context *pipe, - unsigned flags, struct pipe_fence_handle **fence ) { struct svga_context *svga = svga_context(pipe); @@ -45,29 +44,27 @@ static void svga_flush( struct pipe_context *pipe, */ svga_context_flush(svga, fence); - SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s flags %x fence_ptr %p\n", - __FUNCTION__, flags, fence ? *fence : 0x0); + SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n", + __FUNCTION__, fence ? *fence : 0x0); /* Enable to dump BMPs of the color/depth buffers each frame */ if (0) { - if (flags & PIPE_FLUSH_FRAME) { - struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; - static unsigned frame_no = 1; - char filename[256]; - unsigned i; + struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; + static unsigned frame_no = 1; + char filename[256]; + unsigned i; - for (i = 0; i < fb->nr_cbufs; i++) { - util_snprintf(filename, sizeof(filename), "cbuf%u_%04u", i, frame_no); - debug_dump_surface_bmp(&svga->pipe, filename, fb->cbufs[i]); - } - - if (0 && fb->zsbuf) { - util_snprintf(filename, sizeof(filename), "zsbuf_%04u", frame_no); - debug_dump_surface_bmp(&svga->pipe, filename, fb->zsbuf); - } + for (i = 0; i < fb->nr_cbufs; i++) { + util_snprintf(filename, sizeof(filename), "cbuf%u_%04u", i, frame_no); + debug_dump_surface_bmp(&svga->pipe, filename, fb->cbufs[i]); + } - ++frame_no; + if (0 && fb->zsbuf) { + util_snprintf(filename, sizeof(filename), "zsbuf_%04u", frame_no); + debug_dump_surface_bmp(&svga->pipe, filename, fb->zsbuf); } + + ++frame_no; } } diff --git a/src/gallium/drivers/svga/svga_resource.c b/src/gallium/drivers/svga/svga_resource.c index bed15ec02e5..6e0622a312b 100644 --- a/src/gallium/drivers/svga/svga_resource.c +++ b/src/gallium/drivers/svga/svga_resource.c @@ -33,7 +33,6 @@ svga_resource_from_handle(struct pipe_screen * screen, void svga_init_resource_functions(struct svga_context *svga) { - svga->pipe.is_resource_referenced = u_is_resource_referenced_vtbl; svga->pipe.get_transfer = u_get_transfer_vtbl; svga->pipe.transfer_map = u_transfer_map_vtbl; svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl; diff --git a/src/gallium/drivers/svga/svga_resource_buffer.c b/src/gallium/drivers/svga/svga_resource_buffer.c index e1f07d655b9..34ab9e143e6 100644 --- a/src/gallium/drivers/svga/svga_resource_buffer.c +++ b/src/gallium/drivers/svga/svga_resource_buffer.c @@ -51,53 +51,114 @@ svga_buffer_needs_hw_storage(unsigned usage) } -static unsigned int -svga_buffer_is_referenced( struct pipe_context *pipe, - struct pipe_resource *buf, - unsigned level, int layer) +/** + * Create a buffer transfer. + * + * Unlike texture DMAs (which are written immediately to the command buffer and + * therefore inherently serialized with other context operations), for buffers + * we try to coalesce multiple range mappings (i.e, multiple calls to this + * function) into a single DMA command, for better efficiency in command + * processing. This means we need to exercise extra care here to ensure that + * the end result is exactly the same as if one DMA was used for every mapped + * range. + */ +static struct pipe_transfer * +svga_buffer_get_transfer(struct pipe_context *pipe, + struct pipe_resource *resource, + unsigned level, + unsigned usage, + const struct pipe_box *box) { + struct svga_context *svga = svga_context(pipe); struct svga_screen *ss = svga_screen(pipe->screen); - struct svga_buffer *sbuf = svga_buffer(buf); + struct svga_buffer *sbuf = svga_buffer(resource); + struct pipe_transfer *transfer; - /** - * XXX: Check this. - * The screen may cache buffer writes, but when we map, we map out - * of those cached writes, so we don't need to set a - * PIPE_REFERENCED_FOR_WRITE flag for cached buffers. - */ + transfer = CALLOC_STRUCT(pipe_transfer); + if (transfer == NULL) { + return NULL; + } - if (!sbuf->handle || ss->sws->surface_is_flushed(ss->sws, sbuf->handle)) - return PIPE_UNREFERENCED; + transfer->resource = resource; + transfer->level = level; + transfer->usage = usage; + transfer->box = *box; - /** - * sws->surface_is_flushed() does not distinguish between read references - * and write references. So assume a reference is both, - * however, we make an exception for index- and vertex buffers, to avoid - * a flush in st_bufferobj_get_subdata, during display list replay. - */ + if (usage & PIPE_TRANSFER_WRITE) { + if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) { + /* + * Finish writing any pending DMA commands, and tell the host to discard + * the buffer contents on the next DMA operation. + */ - if (sbuf->b.b.bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) - return PIPE_REFERENCED_FOR_READ; + if (sbuf->dma.pending) { + svga_buffer_upload_flush(svga, sbuf); - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} + /* + * Instead of flushing the context command buffer, simply discard + * the current hwbuf, and start a new one. + */ + svga_buffer_destroy_hw_storage(ss, sbuf); + } + sbuf->map.num_ranges = 0; + sbuf->dma.flags.discard = TRUE; + } + if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) { + if (!sbuf->map.num_ranges) { + /* + * No pending ranges to upload so far, so we can tell the host to + * not synchronize on the next DMA command. + */ + sbuf->dma.flags.unsynchronized = TRUE; + } + } else { + /* + * Synchronizing, so finish writing any pending DMA command, and + * ensure the next DMA will be done in order. + */ + if (sbuf->dma.pending) { + svga_buffer_upload_flush(svga, sbuf); + + if (sbuf->hwbuf) { + /* + * We have a pending DMA upload from a hardware buffer, therefore + * we need to ensure that the host finishes processing that DMA + * command before the state tracker can start overwriting the + * hardware buffer. + * + * XXX: This could be avoided by tying the hardware buffer to + * the transfer (just as done with textures), which would allow + * overlapping DMAs commands to be queued on the same context + * buffer. However, due to the likelihood of software vertex + * processing, it is more convenient to hold on to the hardware + * buffer, allowing to quickly access the contents from the CPU + * without having to do a DMA download from the host. + */ + + if (usage & PIPE_TRANSFER_DONTBLOCK) { + /* + * Flushing the command buffer here will most likely cause + * the map of the hwbuf below to block, so preemptively + * return NULL here if DONTBLOCK is set to prevent unnecessary + * command buffer flushes. + */ + + FREE(transfer); + return NULL; + } + + svga_context_flush(svga, NULL); + } + } -static void * -svga_buffer_map_range( struct pipe_screen *screen, - struct pipe_resource *buf, - unsigned offset, - unsigned length, - unsigned usage ) -{ - struct svga_screen *ss = svga_screen(screen); - struct svga_winsys_screen *sws = ss->sws; - struct svga_buffer *sbuf = svga_buffer( buf ); - void *map; + sbuf->dma.flags.unsynchronized = FALSE; + } + } if (!sbuf->swbuf && !sbuf->hwbuf) { if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) { @@ -113,86 +174,120 @@ svga_buffer_map_range( struct pipe_screen *screen, } sbuf->swbuf = align_malloc(sbuf->b.b.width0, 16); + if (!sbuf->swbuf) { + FREE(transfer); + return NULL; + } } } + return transfer; +} + + +/** + * Map a range of a buffer. + */ +static void * +svga_buffer_transfer_map( struct pipe_context *pipe, + struct pipe_transfer *transfer ) +{ + struct svga_buffer *sbuf = svga_buffer(transfer->resource); + + uint8_t *map; + if (sbuf->swbuf) { /* User/malloc buffer */ map = sbuf->swbuf; } else if (sbuf->hwbuf) { - map = sws->buffer_map(sws, sbuf->hwbuf, usage); + struct svga_screen *ss = svga_screen(pipe->screen); + struct svga_winsys_screen *sws = ss->sws; + + map = sws->buffer_map(sws, sbuf->hwbuf, transfer->usage); } else { map = NULL; } - if(map) { + if (map) { ++sbuf->map.count; - - if (usage & PIPE_TRANSFER_WRITE) { - assert(sbuf->map.count <= 1); - sbuf->map.writing = TRUE; - if (usage & PIPE_TRANSFER_FLUSH_EXPLICIT) - sbuf->map.flush_explicit = TRUE; - } + map += transfer->box.x; } return map; } - -static void -svga_buffer_flush_mapped_range( struct pipe_screen *screen, - struct pipe_resource *buf, - unsigned offset, unsigned length) +static void +svga_buffer_transfer_flush_region( struct pipe_context *pipe, + struct pipe_transfer *transfer, + const struct pipe_box *box) { - struct svga_buffer *sbuf = svga_buffer( buf ); - struct svga_screen *ss = svga_screen(screen); - + struct svga_screen *ss = svga_screen(pipe->screen); + struct svga_buffer *sbuf = svga_buffer(transfer->resource); + + unsigned offset = transfer->box.x + box->x; + unsigned length = box->width; + + assert(transfer->usage & PIPE_TRANSFER_WRITE); + assert(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT); + pipe_mutex_lock(ss->swc_mutex); - assert(sbuf->map.writing); - if(sbuf->map.writing) { - assert(sbuf->map.flush_explicit); - svga_buffer_add_range(sbuf, offset, offset + length); - } + svga_buffer_add_range(sbuf, offset, offset + length); pipe_mutex_unlock(ss->swc_mutex); } -static void -svga_buffer_unmap( struct pipe_screen *screen, - struct pipe_resource *buf) + +static void +svga_buffer_transfer_unmap( struct pipe_context *pipe, + struct pipe_transfer *transfer ) { - struct svga_screen *ss = svga_screen(screen); + struct svga_screen *ss = svga_screen(pipe->screen); struct svga_winsys_screen *sws = ss->sws; - struct svga_buffer *sbuf = svga_buffer( buf ); + struct svga_buffer *sbuf = svga_buffer(transfer->resource); pipe_mutex_lock(ss->swc_mutex); assert(sbuf->map.count); - if(sbuf->map.count) + if (sbuf->map.count) { --sbuf->map.count; + } - if(sbuf->hwbuf) + if (sbuf->hwbuf) { sws->buffer_unmap(sws, sbuf->hwbuf); + } + + if (transfer->usage & PIPE_TRANSFER_WRITE) { + if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) { + /* + * Mapped range not flushed explicitly, so flush the whole buffer, + * and tell the host to discard the contents when processing the DMA + * command. + */ - if(sbuf->map.writing) { - if(!sbuf->map.flush_explicit) { - /* No mapped range was flushed -- flush the whole buffer */ SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n"); + sbuf->dma.flags.discard = TRUE; + svga_buffer_add_range(sbuf, 0, sbuf->b.b.width0); } - - sbuf->map.writing = FALSE; - sbuf->map.flush_explicit = FALSE; } pipe_mutex_unlock(ss->swc_mutex); } +/** + * Destroy transfer + */ +static void +svga_buffer_transfer_destroy(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + FREE(transfer); +} + static void svga_buffer_destroy( struct pipe_screen *screen, @@ -221,62 +316,12 @@ svga_buffer_destroy( struct pipe_screen *screen, } -/* Keep the original code more or less intact, implement transfers in - * terms of the old functions. - */ -static void * -svga_buffer_transfer_map( struct pipe_context *pipe, - struct pipe_transfer *transfer ) -{ - uint8_t *map = svga_buffer_map_range( pipe->screen, - transfer->resource, - transfer->box.x, - transfer->box.width, - transfer->usage ); - if (map == NULL) - return NULL; - - /* map_buffer() returned a pointer to the beginning of the buffer, - * but transfers are expected to return a pointer to just the - * region specified in the box. - */ - return map + transfer->box.x; -} - - - -static void svga_buffer_transfer_flush_region( struct pipe_context *pipe, - struct pipe_transfer *transfer, - const struct pipe_box *box) -{ - assert(box->x + box->width <= transfer->box.width); - - svga_buffer_flush_mapped_range(pipe->screen, - transfer->resource, - transfer->box.x + box->x, - box->width); -} - -static void svga_buffer_transfer_unmap( struct pipe_context *pipe, - struct pipe_transfer *transfer ) -{ - svga_buffer_unmap(pipe->screen, - transfer->resource); -} - - - - - - - struct u_resource_vtbl svga_buffer_vtbl = { u_default_resource_get_handle, /* get_handle */ svga_buffer_destroy, /* resource_destroy */ - svga_buffer_is_referenced, /* is_resource_referenced */ - u_default_get_transfer, /* get_transfer */ - u_default_transfer_destroy, /* transfer_destroy */ + svga_buffer_get_transfer, /* get_transfer */ + svga_buffer_transfer_destroy, /* transfer_destroy */ svga_buffer_transfer_map, /* transfer_map */ svga_buffer_transfer_flush_region, /* transfer_flush_region */ svga_buffer_transfer_unmap, /* transfer_unmap */ diff --git a/src/gallium/drivers/svga/svga_resource_buffer.h b/src/gallium/drivers/svga/svga_resource_buffer.h index c559f70ec12..95032213fa5 100644 --- a/src/gallium/drivers/svga/svga_resource_buffer.h +++ b/src/gallium/drivers/svga/svga_resource_buffer.h @@ -90,7 +90,9 @@ struct svga_buffer * Host surface handle. * * This is a platform independent abstraction for host SID. We create when - * trying to bind + * trying to bind. + * + * Only set for non-user buffers. */ struct svga_winsys_surface *handle; @@ -100,24 +102,10 @@ struct svga_buffer struct { /** * Number of concurrent mappings. - * - * XXX: It is impossible to guarantee concurrent maps work in all - * circumstances -- pipe_buffers really need transfer objects too. */ unsigned count; /** - * Whether this buffer is currently mapped for writing. - */ - boolean writing; - - /** - * Whether the application will tell us explicity which ranges it touched - * or not. - */ - boolean flush_explicit; - - /** * Dirty ranges. * * Ranges that were touched by the application and need to be uploaded to @@ -149,6 +137,8 @@ struct svga_buffer * A piece of GMR memory, with the same size of the buffer. It is created * when mapping the buffer, and will be used to upload vertex data to the * host. + * + * Only set for non-user buffers. */ struct svga_winsys_buffer *hwbuf; diff --git a/src/gallium/drivers/svga/svga_resource_buffer_upload.c b/src/gallium/drivers/svga/svga_resource_buffer_upload.c index b7d54605e66..e5fcec08d6e 100644 --- a/src/gallium/drivers/svga/svga_resource_buffer_upload.c +++ b/src/gallium/drivers/svga/svga_resource_buffer_upload.c @@ -131,6 +131,8 @@ enum pipe_error svga_buffer_create_host_surface(struct svga_screen *ss, struct svga_buffer *sbuf) { + assert(!sbuf->user); + if(!sbuf->handle) { sbuf->key.flags = 0; @@ -252,7 +254,7 @@ svga_buffer_upload_command(struct svga_context *svga, * Patch up the upload DMA command reserved by svga_buffer_upload_command * with the final ranges. */ -static void +void svga_buffer_upload_flush(struct svga_context *svga, struct svga_buffer *sbuf) { @@ -260,6 +262,10 @@ svga_buffer_upload_flush(struct svga_context *svga, unsigned i; struct pipe_resource *dummy; + if (!sbuf->dma.pending) { + return; + } + assert(sbuf->handle); assert(sbuf->hwbuf); assert(sbuf->map.num_ranges); @@ -296,6 +302,8 @@ svga_buffer_upload_flush(struct svga_context *svga, sbuf->head.next = sbuf->head.prev = NULL; #endif sbuf->dma.pending = FALSE; + sbuf->dma.flags.discard = FALSE; + sbuf->dma.flags.unsynchronized = FALSE; sbuf->dma.svga = NULL; sbuf->dma.boxes = NULL; @@ -306,7 +314,6 @@ svga_buffer_upload_flush(struct svga_context *svga, } - /** * Note a dirty range. * @@ -337,12 +344,6 @@ svga_buffer_add_range(struct svga_buffer *sbuf, /* * Try to grow one of the ranges. - * - * Note that it is not this function task to care about overlapping ranges, - * as the GMR was already given so it is too late to do anything. Situations - * where overlapping ranges may pose a problem should be detected via - * pipe_context::is_resource_referenced and the context that refers to the - * buffer should be flushed. */ for(i = 0; i < sbuf->map.num_ranges; ++i) { @@ -357,6 +358,11 @@ svga_buffer_add_range(struct svga_buffer *sbuf, if (dist <= 0) { /* * Ranges are contiguous or overlapping -- extend this one and return. + * + * Note that it is not this function's task to prevent overlapping + * ranges, as the GMR was already given so it is too late to do + * anything. If the ranges overlap here it must surely be because + * PIPE_TRANSFER_UNSYNCHRONIZED was set. */ sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start); @@ -380,8 +386,7 @@ svga_buffer_add_range(struct svga_buffer *sbuf, * pending DMA upload and start clean. */ - if(sbuf->dma.pending) - svga_buffer_upload_flush(sbuf->dma.svga, sbuf); + svga_buffer_upload_flush(sbuf->dma.svga, sbuf); assert(!sbuf->dma.pending); assert(!sbuf->dma.svga); @@ -662,6 +667,9 @@ svga_redefine_user_buffer(struct pipe_context *pipe, struct svga_buffer *sbuf = svga_buffer(resource); assert(sbuf->user); + assert(!sbuf->dma.pending); + assert(!sbuf->handle); + assert(!sbuf->hwbuf); /* * Release any uploaded user buffer. @@ -674,29 +682,9 @@ svga_redefine_user_buffer(struct pipe_context *pipe, pipe_mutex_lock(ss->swc_mutex); - if (offset + size > resource->width0) { - /* - * User buffers shouldn't have DMA directly, unless - * SVGA_COMBINE_USERBUFFERS is not set. - */ - - if (sbuf->dma.pending) { - svga_buffer_upload_flush(svga, sbuf); - } - - if (sbuf->handle) { - svga_buffer_destroy_host_surface(ss, sbuf); - } - - if (sbuf->hwbuf) { - svga_buffer_destroy_hw_storage(ss, sbuf); - } - - sbuf->key.size.width = sbuf->b.b.width0 = offset + size; - } + sbuf->key.size.width = sbuf->b.b.width0 = offset + size; pipe_mutex_unlock(ss->swc_mutex); - svga->curr.any_user_vertex_buffers = TRUE; svga->dirty |= SVGA_NEW_VBUFFER | SVGA_NEW_VELEMENT; } diff --git a/src/gallium/drivers/svga/svga_resource_buffer_upload.h b/src/gallium/drivers/svga/svga_resource_buffer_upload.h index 11df3065263..13d8f3e299b 100644 --- a/src/gallium/drivers/svga/svga_resource_buffer_upload.h +++ b/src/gallium/drivers/svga/svga_resource_buffer_upload.h @@ -28,6 +28,10 @@ void +svga_buffer_upload_flush(struct svga_context *svga, + struct svga_buffer *sbuf); + +void svga_buffer_add_range(struct svga_buffer *sbuf, unsigned start, unsigned end); diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c index 994f30719ae..b61f85955a2 100644 --- a/src/gallium/drivers/svga/svga_resource_texture.c +++ b/src/gallium/drivers/svga/svga_resource_texture.c @@ -48,31 +48,6 @@ #define SVGA3D_SURFACE_HINT_SCANOUT (1 << 9) -static unsigned int -svga_texture_is_referenced( struct pipe_context *pipe, - struct pipe_resource *texture, - unsigned level, int layer) -{ - struct svga_texture *tex = svga_texture(texture); - struct svga_screen *ss = svga_screen(pipe->screen); - - /** - * The screen does not cache texture writes. - */ - - if (!tex->handle || ss->sws->surface_is_flushed(ss->sws, tex->handle)) - return PIPE_UNREFERENCED; - - /** - * sws->surface_is_flushed() does not distinguish between read references - * and write references. So assume a reference is both. - */ - - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; -} - - - /* * Helper function and arrays */ @@ -156,7 +131,8 @@ static INLINE void svga_transfer_dma_band(struct svga_context *svga, struct svga_transfer *st, SVGA3dTransferType transfer, - unsigned y, unsigned h, unsigned srcy) + unsigned y, unsigned h, unsigned srcy, + SVGA3dSurfaceDMAFlags flags) { struct svga_texture *texture = svga_texture(st->base.resource); SVGA3dCopyBox box; @@ -192,10 +168,10 @@ svga_transfer_dma_band(struct svga_context *svga, util_format_get_blocksize(texture->b.b.format) * 8 / (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format))); - ret = SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1); + ret = SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1, flags); if(ret != PIPE_OK) { svga_context_flush(svga, NULL); - ret = SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1); + ret = SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1, flags); assert(ret == PIPE_OK); } } @@ -204,7 +180,8 @@ svga_transfer_dma_band(struct svga_context *svga, static INLINE void svga_transfer_dma(struct svga_context *svga, struct svga_transfer *st, - SVGA3dTransferType transfer) + SVGA3dTransferType transfer, + SVGA3dSurfaceDMAFlags flags) { struct svga_texture *texture = svga_texture(st->base.resource); struct svga_screen *screen = svga_screen(texture->b.b.screen); @@ -223,7 +200,9 @@ svga_transfer_dma(struct svga_context *svga, if(!st->swbuf) { /* Do the DMA transfer in a single go */ - svga_transfer_dma_band(svga, st, transfer, st->base.box.y, st->base.box.height, 0); + svga_transfer_dma_band(svga, st, transfer, + st->base.box.y, st->base.box.height, 0, + flags); if(transfer == SVGA3D_READ_HOST_VRAM) { svga_context_flush(svga, &fence); @@ -269,7 +248,14 @@ svga_transfer_dma(struct svga_context *svga, } } - svga_transfer_dma_band(svga, st, transfer, y, h, srcy); + svga_transfer_dma_band(svga, st, transfer, y, h, srcy, flags); + + /* + * Prevent the texture contents to be discarded on the next band + * upload. + */ + + flags.discard = FALSE; if(transfer == SVGA3D_READ_HOST_VRAM) { svga_context_flush(svga, &fence); @@ -398,8 +384,11 @@ svga_texture_get_transfer(struct pipe_context *pipe, goto no_swbuf; } - if (usage & PIPE_TRANSFER_READ) - svga_transfer_dma(svga, st, SVGA3D_READ_HOST_VRAM); + if (usage & PIPE_TRANSFER_READ) { + SVGA3dSurfaceDMAFlags flags; + memset(&flags, 0, sizeof flags); + svga_transfer_dma(svga, st, SVGA3D_READ_HOST_VRAM, flags); + } return &st->base; @@ -458,7 +447,17 @@ svga_texture_transfer_destroy(struct pipe_context *pipe, struct svga_transfer *st = svga_transfer(transfer); if (st->base.usage & PIPE_TRANSFER_WRITE) { - svga_transfer_dma(svga, st, SVGA3D_WRITE_HOST_VRAM); + SVGA3dSurfaceDMAFlags flags; + + memset(&flags, 0, sizeof flags); + if (transfer->usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) { + flags.discard = TRUE; + } + if (transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) { + flags.unsynchronized = TRUE; + } + + svga_transfer_dma(svga, st, SVGA3D_WRITE_HOST_VRAM, flags); ss->texture_timestamp++; tex->view_age[transfer->level] = ++(tex->age); if (transfer->resource->target == PIPE_TEXTURE_CUBE) @@ -481,7 +480,6 @@ struct u_resource_vtbl svga_texture_vtbl = { svga_texture_get_handle, /* get_handle */ svga_texture_destroy, /* resource_destroy */ - svga_texture_is_referenced, /* is_resource_referenced */ svga_texture_get_transfer, /* get_transfer */ svga_texture_transfer_destroy, /* transfer_destroy */ svga_texture_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index ef1d3098d51..6c987abe056 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -342,8 +342,7 @@ svga_is_format_supported( struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags ) + unsigned tex_usage) { struct svga_winsys_screen *sws = svga_screen(screen)->sws; SVGA3dDevCapIndex index; @@ -412,27 +411,26 @@ svga_fence_reference(struct pipe_screen *screen, } -static int +static boolean svga_fence_signalled(struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flag) + struct pipe_fence_handle *fence) { struct svga_winsys_screen *sws = svga_screen(screen)->sws; - return sws->fence_signalled(sws, fence, flag); + return sws->fence_signalled(sws, fence, 0) == 0; } -static int +static boolean svga_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *fence, - unsigned flag) + uint64_t timeout) { struct svga_winsys_screen *sws = svga_screen(screen)->sws; SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n", __FUNCTION__, fence); - return sws->fence_finish(sws, fence, flag); + return sws->fence_finish(sws, fence, 0) == 0; } @@ -498,6 +496,12 @@ svga_screen_create(struct svga_winsys_screen *sws) svga_init_screen_resource_functions(svgascreen); + if (sws->get_hw_version) { + svgascreen->hw_version = sws->get_hw_version(sws); + } else { + svgascreen->hw_version = SVGA3D_HWVERSION_WS65_B1; + } + svgascreen->use_ps30 = sws->get_cap(sws, SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION, &result) && result.u >= SVGA3DPSVERSION_30 ? TRUE : FALSE; diff --git a/src/gallium/drivers/svga/svga_screen.h b/src/gallium/drivers/svga/svga_screen.h index 86ec89d88c1..6d8d287ce95 100644 --- a/src/gallium/drivers/svga/svga_screen.h +++ b/src/gallium/drivers/svga/svga_screen.h @@ -39,8 +39,6 @@ struct svga_winsys_screen; struct svga_winsys_context; struct SVGACmdMemory; -#define SVGA_COMBINE_USERBUFFERS 1 - /** * Subclass of pipe_screen */ @@ -49,6 +47,8 @@ struct svga_screen struct pipe_screen screen; struct svga_winsys_screen *sws; + SVGA3dHardwareVersion hw_version; + unsigned use_ps30; unsigned use_vs30; diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c index 958d00393f2..7c393a1da8d 100644 --- a/src/gallium/drivers/svga/svga_state_vdecl.c +++ b/src/gallium/drivers/svga/svga_state_vdecl.c @@ -78,7 +78,6 @@ upload_user_buffers( struct svga_context *svga ) buffer->b.b.width0); } - pipe_resource_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer ); svga->curr.vb[i].buffer_offset = buffer->uploaded.offset; } } @@ -110,6 +109,7 @@ static int emit_hw_vs_vdecl( struct svga_context *svga, for (i = 0; i < svga->curr.velems->count; i++) { const struct pipe_vertex_buffer *vb = &svga->curr.vb[ve[i].vertex_buffer_index]; unsigned usage, index; + struct svga_buffer *buffer = svga_buffer(vb->buffer); svga_generate_vdecl_semantics( i, &usage, &index ); @@ -127,6 +127,7 @@ static int emit_hw_vs_vdecl( struct svga_context *svga, svga_hwtnl_vdecl( svga->hwtnl, i, &decl, + buffer->uploaded.buffer ? buffer->uploaded.buffer : vb->buffer ); } @@ -148,14 +149,10 @@ static int emit_hw_vdecl( struct svga_context *svga, * userbuffers now and try to combine multiple userbuffers from * multiple draw calls into a single host buffer for performance. */ - if (svga->curr.any_user_vertex_buffers && - SVGA_COMBINE_USERBUFFERS) - { + if (svga->curr.any_user_vertex_buffers) { ret = upload_user_buffers( svga ); if (ret) return ret; - - svga->curr.any_user_vertex_buffers = FALSE; } return emit_hw_vs_vdecl( svga, dirty ); diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h index 5e4bdeff2ee..ae61cea083f 100644 --- a/src/gallium/drivers/svga/svga_winsys.h +++ b/src/gallium/drivers/svga/svga_winsys.h @@ -136,6 +136,9 @@ struct svga_winsys_screen void (*destroy)(struct svga_winsys_screen *sws); + SVGA3dHardwareVersion + (*get_hw_version)(struct svga_winsys_screen *sws); + boolean (*get_cap)(struct svga_winsys_screen *sws, SVGA3dDevCapIndex index, @@ -243,12 +246,12 @@ struct svga_winsys_screen /** * Map the entire data store of a buffer object into the client's address. - * flags is a bitmaks of PIPE_TRANSFER_* + * usage is a bitmask of PIPE_TRANSFER_* */ void * (*buffer_map)( struct svga_winsys_screen *sws, struct svga_winsys_buffer *buf, - unsigned flags ); + unsigned usage ); void (*buffer_unmap)( struct svga_winsys_screen *sws, diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index d24cc623c2e..4db7619c424 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -1184,7 +1184,6 @@ trace_context_clear_depth_stencil(struct pipe_context *_pipe, static INLINE void trace_context_flush(struct pipe_context *_pipe, - unsigned flags, struct pipe_fence_handle **fence) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -1193,9 +1192,8 @@ trace_context_flush(struct pipe_context *_pipe, trace_dump_call_begin("pipe_context", "flush"); trace_dump_arg(ptr, pipe); - trace_dump_arg(uint, flags); - pipe->flush(pipe, flags, fence); + pipe->flush(pipe, fence); if(fence) trace_dump_ret(ptr, *fence); @@ -1219,31 +1217,6 @@ trace_context_destroy(struct pipe_context *_pipe) FREE(tr_ctx); } -static unsigned int -trace_is_resource_referenced( struct pipe_context *_pipe, - struct pipe_resource *_resource, - unsigned level, int layer) -{ - struct trace_context *tr_ctx = trace_context(_pipe); - struct trace_resource *tr_tex = trace_resource(_resource); - struct pipe_context *pipe = tr_ctx->pipe; - struct pipe_resource *texture = tr_tex->resource; - unsigned int referenced; - - trace_dump_call_begin("pipe_context", "is_resource_referenced"); - trace_dump_arg(ptr, pipe); - trace_dump_arg(ptr, texture); - trace_dump_arg(uint, level); - trace_dump_arg(int, layer); - - referenced = pipe->is_resource_referenced(pipe, texture, level, layer); - - trace_dump_ret(uint, referenced); - trace_dump_call_end(); - - return referenced; -} - /******************************************************************** * transfer @@ -1520,7 +1493,6 @@ trace_context_create(struct trace_screen *tr_scr, tr_ctx->base.clear_render_target = trace_context_clear_render_target; tr_ctx->base.clear_depth_stencil = trace_context_clear_depth_stencil; tr_ctx->base.flush = trace_context_flush; - tr_ctx->base.is_resource_referenced = trace_is_resource_referenced; tr_ctx->base.get_transfer = trace_context_get_transfer; tr_ctx->base.transfer_destroy = trace_context_transfer_destroy; diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c index 51a4ea96335..8a4ec20fb84 100644 --- a/src/gallium/drivers/trace/tr_dump.c +++ b/src/gallium/drivers/trace/tr_dump.c @@ -60,10 +60,9 @@ static struct os_stream *stream = NULL; static unsigned refcount = 0; -static pipe_mutex call_mutex; +pipe_static_mutex(call_mutex); static long unsigned call_no = 0; static boolean dumping = FALSE; -static boolean initialized = FALSE; static INLINE void @@ -225,26 +224,13 @@ trace_dump_trace_close(void) stream = NULL; refcount = 0; call_no = 0; - pipe_mutex_destroy(call_mutex); } } -void trace_dump_init() -{ - if (initialized) - return; - - pipe_mutex_init(call_mutex); - dumping = FALSE; - initialized = TRUE; -} - boolean trace_dump_trace_begin() { const char *filename; - assert(initialized); - filename = debug_get_option("GALLIUM_TRACE", NULL); if(!filename) return FALSE; diff --git a/src/gallium/drivers/trace/tr_dump.h b/src/gallium/drivers/trace/tr_dump.h index 74c5e83e9e1..62b4fe429b1 100644 --- a/src/gallium/drivers/trace/tr_dump.h +++ b/src/gallium/drivers/trace/tr_dump.h @@ -43,11 +43,6 @@ struct pipe_transfer; struct pipe_box; /* - * Call before use. - */ -void trace_dump_init(void); - -/* * Low level dumping controls. * * Opening the trace file and checking if that is opened. diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index c2de2daa883..42180c4f19e 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -158,8 +158,7 @@ trace_screen_is_format_supported(struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; @@ -172,10 +171,9 @@ trace_screen_is_format_supported(struct pipe_screen *_screen, trace_dump_arg(int, target); trace_dump_arg(uint, sample_count); trace_dump_arg(uint, tex_usage); - trace_dump_arg(uint, geom_flags); result = screen->is_format_supported(screen, format, target, sample_count, - tex_usage, geom_flags); + tex_usage); trace_dump_ret(bool, result); @@ -393,10 +391,9 @@ trace_screen_fence_reference(struct pipe_screen *_screen, } -static int +static boolean trace_screen_fence_signalled(struct pipe_screen *_screen, - struct pipe_fence_handle *fence, - unsigned flags) + struct pipe_fence_handle *fence) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; @@ -406,11 +403,10 @@ trace_screen_fence_signalled(struct pipe_screen *_screen, trace_dump_arg(ptr, screen); trace_dump_arg(ptr, fence); - trace_dump_arg(uint, flags); - result = screen->fence_signalled(screen, fence, flags); + result = screen->fence_signalled(screen, fence); - trace_dump_ret(int, result); + trace_dump_ret(bool, result); trace_dump_call_end(); @@ -418,10 +414,10 @@ trace_screen_fence_signalled(struct pipe_screen *_screen, } -static int +static boolean trace_screen_fence_finish(struct pipe_screen *_screen, struct pipe_fence_handle *fence, - unsigned flags) + uint64_t timeout) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; @@ -431,11 +427,11 @@ trace_screen_fence_finish(struct pipe_screen *_screen, trace_dump_arg(ptr, screen); trace_dump_arg(ptr, fence); - trace_dump_arg(uint, flags); + trace_dump_arg(uint, timeout); - result = screen->fence_finish(screen, fence, flags); + result = screen->fence_finish(screen, fence, timeout); - trace_dump_ret(int, result); + trace_dump_ret(bool, result); trace_dump_call_end(); @@ -472,8 +468,6 @@ trace_enabled(void) return trace; firstrun = FALSE; - trace_dump_init(); - if(trace_dump_trace_begin()) { trace_dumping_start(); trace = TRUE; diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 24ee3fe1175..d8de3bac0ec 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -312,29 +312,12 @@ struct pipe_context { unsigned dstx, unsigned dsty, unsigned width, unsigned height); - /** Flush rendering - * \param flags bitmask of PIPE_FLUSH_x tokens) + /** Flush draw commands */ void (*flush)( struct pipe_context *pipe, - unsigned flags, struct pipe_fence_handle **fence ); /** - * Check whether a texture is referenced by an unflushed hw command. - * The state-tracker uses this function to avoid unnecessary flushes. - * It is safe (but wasteful) to always return - * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. - * \param pipe context whose unflushed hw commands will be checked. - * \param texture texture to check. - * \param level mipmap level. - * \param layer cubemap face, 2d array or 3d slice, 0 otherwise. Use -1 for any layer. - * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED - */ - unsigned int (*is_resource_referenced)(struct pipe_context *pipe, - struct pipe_resource *texture, - unsigned level, int layer); - - /** * Create a view on a texture to be used by a shader stage. */ struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx, @@ -407,6 +390,11 @@ struct pipe_context { struct pipe_resource *, unsigned offset, unsigned size); + + /** + * Flush any pending framebuffer writes and invalidate texture caches. + */ + void (*texture_barrier)(struct pipe_context *); }; diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 8cf738fa2c0..e9d47983e1b 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -337,25 +337,6 @@ enum pipe_transfer_usage { #define PIPE_USAGE_STAGING 5 /* supports data transfers from the GPU to the CPU */ -/* These are intended to be used in calls to is_format_supported, but - * no driver actually uses these flags, and only the glx/xlib state - * tracker issues them. - * - * Deprecate? - */ -#define PIPE_TEXTURE_GEOM_NON_SQUARE 0x1 -#define PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO 0x2 - - -/** - * Flush types: - */ -#define PIPE_FLUSH_RENDER_CACHE 0x1 -#define PIPE_FLUSH_TEXTURE_CACHE 0x2 -#define PIPE_FLUSH_SWAPBUFFERS 0x4 -#define PIPE_FLUSH_FRAME 0x8 /**< Mark the end of a frame */ - - /** * Shaders */ @@ -426,6 +407,8 @@ enum pipe_transfer_usage { #define PIPE_SWIZZLE_ONE 5 +#define PIPE_TIMEOUT_INFINITE 0xffffffffffffffffull + /** * Implementation capabilities/limits which are queried through * pipe_screen::get_param() and pipe_screen::get_paramf(). @@ -478,7 +461,8 @@ enum pipe_cap { PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER, PIPE_CAP_DEPTH_CLAMP, PIPE_CAP_SHADER_STENCIL_EXPORT, - PIPE_CAP_INSTANCED_DRAWING, + PIPE_CAP_TGSI_INSTANCEID, + PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR, }; /* Shader caps not specific to any single stage */ @@ -504,13 +488,6 @@ enum pipe_shader_cap PIPE_SHADER_CAP_SUBROUTINES, /* BGNSUB, ENDSUB, CAL, RET */ }; -/** - * Referenced query flags. - */ - -#define PIPE_UNREFERENCED 0 -#define PIPE_REFERENCED_FOR_READ (1 << 0) -#define PIPE_REFERENCED_FOR_WRITE (1 << 1) enum pipe_video_codec { diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index e2cc32222de..f3b1e5561cf 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -218,6 +218,11 @@ enum pipe_format { PIPE_FORMAT_A16_UNORM = 148, PIPE_FORMAT_I16_UNORM = 149, + PIPE_FORMAT_LATC1_UNORM = 143, + PIPE_FORMAT_LATC1_SNORM = 144, + PIPE_FORMAT_LATC2_UNORM = 145, + PIPE_FORMAT_LATC2_SNORM = 146, + PIPE_FORMAT_COUNT }; diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index 2a6acecb726..0d1b1094550 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -104,14 +104,12 @@ struct pipe_screen { * Check if the given pipe_format is supported as a texture or * drawing surface. * \param bindings bitmask of PIPE_BIND_* - * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_* */ boolean (*is_format_supported)( struct pipe_screen *, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned bindings, - unsigned geom_flags ); + unsigned bindings ); /** * Create a new texture object, using the given template info. @@ -188,21 +186,17 @@ struct pipe_screen { /** * Checks whether the fence has been signalled. - * \param flags driver-specific meaning - * \return zero on success. */ - int (*fence_signalled)( struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flags ); + boolean (*fence_signalled)( struct pipe_screen *screen, + struct pipe_fence_handle *fence ); /** * Wait for the fence to finish. - * \param flags driver-specific meaning - * \return zero on success. + * \param timeout in nanoseconds */ - int (*fence_finish)( struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flags ); + boolean (*fence_finish)( struct pipe_screen *screen, + struct pipe_fence_handle *fence, + uint64_t timeout ); }; diff --git a/src/gallium/include/pipe/p_video_context.h b/src/gallium/include/pipe/p_video_context.h index 73f03d58ea6..2d59741ec18 100644 --- a/src/gallium/include/pipe/p_video_context.h +++ b/src/gallium/include/pipe/p_video_context.h @@ -69,8 +69,7 @@ struct pipe_video_context */ boolean (*is_format_supported)(struct pipe_video_context *vpipe, enum pipe_format format, - unsigned usage, - unsigned geom); + unsigned usage); void (*destroy)(struct pipe_video_context *vpipe); diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h index 1c2148b78f2..d4973a10cc7 100644 --- a/src/gallium/include/state_tracker/st_api.h +++ b/src/gallium/include/state_tracker/st_api.h @@ -121,6 +121,11 @@ enum st_context_resource_type { }; /** + * Flush flags. + */ +#define ST_FLUSH_FRONT (1 << 0) + +/** * Value to st_manager->get_param function. */ enum st_manager_param { diff --git a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp index 2e45f3f43e9..741a97f897d 100644 --- a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp +++ b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp @@ -1234,7 +1234,7 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX if(dst_surface) pipe->surface_destroy(pipe, dst_surface); - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, 0); + pipe->flush(pipe, 0); att = (db) ? NATIVE_ATTACHMENT_BACK_LEFT : NATIVE_ATTACHMENT_FRONT_LEFT; if(!surface->present(surface, att, FALSE, 0)) diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h index 542d6591293..12f2aaddc91 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h @@ -1823,7 +1823,7 @@ changed: virtual void STDMETHODCALLTYPE Flush(void) { SYNCHRONIZED; - pipe->flush(pipe, PIPE_FLUSH_FRAME, 0); + pipe->flush(pipe, 0); } /* In Direct3D 10, if the reference count of an object drops to 0, it is automatically diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h index 9cfdc837d8e..f678ac7f733 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h @@ -299,25 +299,25 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen sampler_view |= D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON; /* TODO: do this properly when Gallium drivers actually support index/vertex format queries */ - if(screen->is_format_supported(screen, format, PIPE_BUFFER, 0, PIPE_BIND_VERTEX_BUFFER, 0) - || (screen->is_format_supported(screen, format, PIPE_BUFFER, 0, PIPE_BIND_INDEX_BUFFER, 0) + if(screen->is_format_supported(screen, format, PIPE_BUFFER, 0, PIPE_BIND_VERTEX_BUFFER) + || (screen->is_format_supported(screen, format, PIPE_BUFFER, 0, PIPE_BIND_INDEX_BUFFER) || format == PIPE_FORMAT_R8_UNORM)) support |= buffer; - if(screen->is_format_supported(screen, format, PIPE_BUFFER, 0, PIPE_BIND_STREAM_OUTPUT, 0)) + if(screen->is_format_supported(screen, format, PIPE_BUFFER, 0, PIPE_BIND_STREAM_OUTPUT)) support |= buffer | D3D11_FORMAT_SUPPORT_SO_BUFFER; - if(screen->is_format_supported(screen, format, PIPE_TEXTURE_1D, 0, PIPE_BIND_SAMPLER_VIEW, 0)) + if(screen->is_format_supported(screen, format, PIPE_TEXTURE_1D, 0, PIPE_BIND_SAMPLER_VIEW)) support |= D3D11_FORMAT_SUPPORT_TEXTURE1D | sampler_view; - if(screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW, 0)) + if(screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW)) support |= D3D11_FORMAT_SUPPORT_TEXTURE2D | sampler_view; - if(screen->is_format_supported(screen, format, PIPE_TEXTURE_CUBE, 0, PIPE_BIND_SAMPLER_VIEW, 0)) + if(screen->is_format_supported(screen, format, PIPE_TEXTURE_CUBE, 0, PIPE_BIND_SAMPLER_VIEW)) support |= D3D11_FORMAT_SUPPORT_TEXTURE2D | sampler_view; - if(screen->is_format_supported(screen, format, PIPE_TEXTURE_3D, 0, PIPE_BIND_SAMPLER_VIEW, 0)) + if(screen->is_format_supported(screen, format, PIPE_TEXTURE_3D, 0, PIPE_BIND_SAMPLER_VIEW)) support |= D3D11_FORMAT_SUPPORT_TEXTURE3D | sampler_view; - if(screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET, 0)) + if(screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET)) support |= D3D11_FORMAT_SUPPORT_TEXTURE2D | D3D11_FORMAT_SUPPORT_RENDER_TARGET | D3D11_FORMAT_SUPPORT_BLENDABLE; - if(screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL, 0)) + if(screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL)) support |= D3D11_FORMAT_SUPPORT_TEXTURE2D | D3D11_FORMAT_SUPPORT_DEPTH_STENCIL; - if(screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0, PIPE_BIND_DISPLAY_TARGET, 0)) + if(screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, 0, PIPE_BIND_DISPLAY_TARGET)) support |= D3D11_FORMAT_SUPPORT_DISPLAY; format_support[format] = support; } diff --git a/src/gallium/state_trackers/dri/common/dri_context.c b/src/gallium/state_trackers/dri/common/dri_context.c index fc68ee13eaa..e23c1bcafaf 100644 --- a/src/gallium/state_trackers/dri/common/dri_context.c +++ b/src/gallium/state_trackers/dri/common/dri_context.c @@ -149,7 +149,7 @@ dri_unbind_context(__DRIcontext * cPriv) if (--ctx->bind_count == 0) { if (ctx->st == ctx->stapi->get_current(ctx->stapi)) { - ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->st->flush(ctx->st, ST_FLUSH_FRONT, NULL); stapi->make_current(stapi, NULL, NULL, NULL); draw->context = NULL; read->context = NULL; @@ -171,7 +171,7 @@ dri_make_current(__DRIcontext * cPriv, struct st_context_iface *old_st = ctx->stapi->get_current(ctx->stapi); if (old_st && old_st != ctx->st) - old_st->flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL); + old_st->flush(old_st, ST_FLUSH_FRONT, NULL); ++ctx->bind_count; diff --git a/src/gallium/state_trackers/dri/common/dri_screen.c b/src/gallium/state_trackers/dri/common/dri_screen.c index 69c2e7e9ec8..5931df993b0 100644 --- a/src/gallium/state_trackers/dri/common/dri_screen.c +++ b/src/gallium/state_trackers/dri/common/dri_screen.c @@ -81,34 +81,34 @@ dri_fill_in_modes(struct dri_screen *screen, pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, 0); + PIPE_BIND_RENDER_TARGET); pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, 0); + PIPE_BIND_RENDER_TARGET); pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, 0); + PIPE_BIND_RENDER_TARGET); /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */ if (dri_with_format(screen->sPriv)) { pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); } else { pf_z16 = FALSE; pf_z32 = FALSE; @@ -142,7 +142,7 @@ dri_fill_in_modes(struct dri_screen *screen, for (i = 1; i < 5; i++) { if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM, PIPE_TEXTURE_2D, i*2, - PIPE_BIND_RENDER_TARGET, 0)) { + PIPE_BIND_RENDER_TARGET)) { msaa_samples_array[msaa_samples_factor] = i * 2; msaa_samples_factor++; } @@ -161,7 +161,7 @@ dri_fill_in_modes(struct dri_screen *screen, for (i = 1; i < 5; i++) { if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_TEXTURE_2D, i*2, - PIPE_BIND_RENDER_TARGET, 0)) { + PIPE_BIND_RENDER_TARGET)) { msaa_samples_array[msaa_samples_factor] = i * 2; msaa_samples_factor++; } @@ -183,7 +183,7 @@ dri_fill_in_modes(struct dri_screen *screen, for (i = 1; i < 5; i++) { if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_TEXTURE_2D, i*2, - PIPE_BIND_RENDER_TARGET, 0)) { + PIPE_BIND_RENDER_TARGET)) { msaa_samples_array[msaa_samples_factor] = i * 2; msaa_samples_factor++; } diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c index a5c94b4166b..30326a23d6c 100644 --- a/src/gallium/state_trackers/dri/drm/dri2.c +++ b/src/gallium/state_trackers/dri/drm/dri2.c @@ -270,7 +270,7 @@ dri2_allocate_buffer(__DRIscreen *sPriv, struct pipe_resource templ; enum st_attachment_type statt; enum pipe_format pf; - unsigned bind; + unsigned bind = 0; struct winsys_handle whandle; switch (attachment) { diff --git a/src/gallium/state_trackers/dri/sw/drisw.c b/src/gallium/state_trackers/dri/sw/drisw.c index 30088b09685..ac11f7c47f6 100644 --- a/src/gallium/state_trackers/dri/sw/drisw.c +++ b/src/gallium/state_trackers/dri/sw/drisw.c @@ -139,7 +139,7 @@ drisw_swap_buffers(__DRIdrawable *dPriv) ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT]; if (ptex) { - ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->st->flush(ctx->st, ST_FLUSH_FRONT, NULL); drisw_copy_to_front(dPriv, ptex); } @@ -233,6 +233,7 @@ drisw_allocate_textures(struct dri_drawable *drawable, */ static const __DRIextension *drisw_screen_extensions[] = { + &driTexBufferExtension.base, NULL }; diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c index e60a56074dd..2c7f3bde4f0 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -368,7 +368,7 @@ egl_g3d_fill_depth_stencil_formats(_EGLDisplay *dpy, /* pick the first supported format */ for (i = 0; i < n; i++) { if (screen->is_format_supported(screen, fmt[i], - PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL, 0)) { + PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL)) { formats[count++] = fmt[i]; break; } diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.c b/src/gallium/state_trackers/egl/common/egl_g3d_api.c index 2068256dff2..f1568329ecf 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_api.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.c @@ -528,8 +528,7 @@ egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy, old_gctx = egl_g3d_context(old_ctx); if (old_gctx) { /* flush old context */ - old_gctx->stctxi->flush(old_gctx->stctxi, - PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + old_gctx->stctxi->flush(old_gctx->stctxi, ST_FLUSH_FRONT, NULL); } if (gctx) { @@ -606,8 +605,7 @@ egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) /* flush if the surface is current */ if (gctx) { - gctx->stctxi->flush(gctx->stctxi, - PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + gctx->stctxi->flush(gctx->stctxi, ST_FLUSH_FRONT, NULL); } return gsurf->native->present(gsurf->native, @@ -652,8 +650,7 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, /* flush if the surface is current */ if (ctx && ctx->DrawSurface == &gsurf->base) { struct egl_g3d_context *gctx = egl_g3d_context(ctx); - gctx->stctxi->flush(gctx->stctxi, - PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + gctx->stctxi->flush(gctx->stctxi, ST_FLUSH_FRONT, NULL); } pipe = ndpy_get_copy_context(gdpy->native); @@ -667,7 +664,7 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, u_box_origin_2d(ptex->width0, ptex->height0, &src_box); pipe->resource_copy_region(pipe, ptex, 0, 0, 0, 0, gsurf->render_texture, 0, &src_box); - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + pipe->flush(pipe, NULL); nsurf->present(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0); pipe_resource_reference(&ptex, NULL); @@ -686,10 +683,9 @@ egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) struct pipe_screen *screen = gdpy->native->screen; struct pipe_fence_handle *fence = NULL; - gctx->stctxi->flush(gctx->stctxi, - PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + gctx->stctxi->flush(gctx->stctxi, ST_FLUSH_FRONT, &fence); if (fence) { - screen->fence_finish(screen, fence, 0); + screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE); screen->fence_reference(screen, &fence, NULL); } @@ -758,8 +754,7 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, /* flush properly if the surface is bound */ if (gsurf->base.CurrentContext) { gctx = egl_g3d_context(gsurf->base.CurrentContext); - gctx->stctxi->flush(gctx->stctxi, - PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + gctx->stctxi->flush(gctx->stctxi, ST_FLUSH_FRONT, NULL); } gctx = egl_g3d_context(es1); diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_sync.c b/src/gallium/state_trackers/egl/common/egl_g3d_sync.c index 4e6d944c151..dd07af140a7 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_sync.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_sync.c @@ -109,7 +109,7 @@ egl_g3d_wait_fence_sync(struct egl_g3d_sync *gsync, EGLTimeKHR timeout) _eglUnlockMutex(&dpy->Mutex); /* no timed finish? */ - screen->fence_finish(screen, fence, 0x0); + screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE); ret = EGL_CONDITION_SATISFIED_KHR; _eglLockMutex(&dpy->Mutex); @@ -234,7 +234,7 @@ egl_g3d_client_wait_sync(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, struct egl_g3d_context *gctx = egl_g3d_context(ctx); if (gctx) - gctx->stctxi->flush(gctx->stctxi, PIPE_FLUSH_RENDER_CACHE , NULL); + gctx->stctxi->flush(gctx->stctxi, ST_FLUSH_FRONT, NULL); } if (timeout) { diff --git a/src/gallium/state_trackers/egl/common/native_helper.c b/src/gallium/state_trackers/egl/common/native_helper.c index be6713d03a8..ee18cb2025b 100644 --- a/src/gallium/state_trackers/egl/common/native_helper.c +++ b/src/gallium/state_trackers/egl/common/native_helper.c @@ -333,7 +333,7 @@ resource_surface_throttle(struct resource_surface *rsurf) struct pipe_fence_handle *fence = swap_fences_pop_front(rsurf); if (fence) { - (void) screen->fence_finish(screen, fence, 0); + (void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE); screen->fence_reference(screen, &fence, NULL); return TRUE; } @@ -352,7 +352,7 @@ resource_surface_flush(struct resource_surface *rsurf, if (!pipe) return FALSE; - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, &fence); + pipe->flush(pipe, &fence); if (fence == NULL) return FALSE; diff --git a/src/gallium/state_trackers/egl/drm/native_drm.c b/src/gallium/state_trackers/egl/drm/native_drm.c index cdbb304c5ee..9863329ff40 100644 --- a/src/gallium/state_trackers/egl/drm/native_drm.c +++ b/src/gallium/state_trackers/egl/drm/native_drm.c @@ -43,7 +43,7 @@ drm_display_is_format_supported(struct native_display *ndpy, return ndpy->screen->is_format_supported(ndpy->screen, fmt, PIPE_TEXTURE_2D, 0, (is_color) ? PIPE_BIND_RENDER_TARGET : - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); } static const struct native_config ** diff --git a/src/gallium/state_trackers/egl/fbdev/native_fbdev.c b/src/gallium/state_trackers/egl/fbdev/native_fbdev.c index 4a96039ac39..e2fde00e975 100644 --- a/src/gallium/state_trackers/egl/fbdev/native_fbdev.c +++ b/src/gallium/state_trackers/egl/fbdev/native_fbdev.c @@ -422,7 +422,7 @@ fbdev_display_init(struct native_display *ndpy) if (fbdpy->base.screen) { if (!fbdpy->base.screen->is_format_supported(fbdpy->base.screen, fbdpy->config.color_format, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, 0)) { + PIPE_BIND_RENDER_TARGET)) { fbdpy->base.screen->destroy(fbdpy->base.screen); fbdpy->base.screen = NULL; } diff --git a/src/gallium/state_trackers/egl/gdi/native_gdi.c b/src/gallium/state_trackers/egl/gdi/native_gdi.c index 3c2475f84d8..5d0045f92ee 100644 --- a/src/gallium/state_trackers/egl/gdi/native_gdi.c +++ b/src/gallium/state_trackers/egl/gdi/native_gdi.c @@ -285,7 +285,7 @@ fill_color_formats(struct native_display *ndpy, enum pipe_format formats[8]) for (i = 0; i < Elements(candidates); i++) { if (screen->is_format_supported(screen, candidates[i], - PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET, 0)) + PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET)) formats[count++] = candidates[i]; } diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c index b18c3132c57..5afca67a4d4 100644 --- a/src/gallium/state_trackers/egl/x11/native_dri2.c +++ b/src/gallium/state_trackers/egl/x11/native_dri2.c @@ -541,7 +541,7 @@ is_format_supported(struct pipe_screen *screen, { return screen->is_format_supported(screen, fmt, PIPE_TEXTURE_2D, sample_count, (is_color) ? PIPE_BIND_RENDER_TARGET : - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); } static boolean diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index 205a7e3c19a..351267bae4d 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -1367,8 +1367,8 @@ glXSwapBuffers( Display *dpy, GLXDrawable drawable ) /*** GLX_MESA_copy_sub_buffer ***/ PUBLIC void -glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, - int x, int y, int width, int height ) +glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, + int x, int y, int width, int height) { XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); if (buffer) { @@ -1718,8 +1718,8 @@ glXGetClientString( Display *dpy, int name ) PUBLIC int -glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, - int attribute, int *value ) +glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, + int attribute, int *value) { XMesaVisual v = (XMesaVisual) config; (void) dpy; @@ -1763,8 +1763,8 @@ glXGetFBConfigs( Display *dpy, int screen, int *nelements ) PUBLIC GLXFBConfig * -glXChooseFBConfig( Display *dpy, int screen, - const int *attribList, int *nitems ) +glXChooseFBConfig(Display *dpy, int screen, + const int *attribList, int *nitems) { XMesaVisual xmvis; @@ -1814,8 +1814,8 @@ glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) PUBLIC GLXWindow -glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, - const int *attribList ) +glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, + const int *attribList) { XMesaVisual xmvis = (XMesaVisual) config; XMesaBuffer xmbuf; @@ -1845,8 +1845,8 @@ glXDestroyWindow( Display *dpy, GLXWindow window ) /* XXX untested */ PUBLIC GLXPixmap -glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, - const int *attribList ) +glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, + const int *attribList) { XMesaVisual v = (XMesaVisual) config; XMesaBuffer b; @@ -1965,8 +1965,7 @@ glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) PUBLIC GLXPbuffer -glXCreatePbuffer( Display *dpy, GLXFBConfig config, - const int *attribList ) +glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList) { XMesaVisual xmvis = (XMesaVisual) config; XMesaBuffer xmbuf; @@ -2038,8 +2037,8 @@ glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) PUBLIC void -glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, - unsigned int *value ) +glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, + unsigned int *value) { GLuint width, height; XMesaBuffer xmbuf = XMesaFindBuffer(dpy, draw); @@ -2085,7 +2084,7 @@ glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, PUBLIC GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config, - int renderType, GLXContext shareList, Bool direct ) + int renderType, GLXContext shareList, Bool direct ) { GLXContext glxCtx; GLXContext shareCtx = shareList; @@ -2156,8 +2155,7 @@ glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) PUBLIC void -glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, - unsigned long *mask ) +glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); if (xmbuf) @@ -2209,7 +2207,8 @@ glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) /*** GLX_SGI_make_current_read ***/ PUBLIC Bool -glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) +glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, + GLXContext ctx) { return glXMakeContextCurrent( dpy, draw, read, ctx ); } @@ -2227,7 +2226,8 @@ glXGetCurrentReadDrawableSGI(void) #if defined(_VL_H) PUBLIC GLXVideoSourceSGIX -glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) +glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, + VLPath path, int nodeClass, VLNode drainNode) { (void) dpy; (void) screen; @@ -2273,7 +2273,8 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID) } PUBLIC int -glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value) +glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, + int *value) { (void) dpy; (void) context; @@ -2287,20 +2288,24 @@ glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *val /*** GLX_SGIX_fbconfig ***/ PUBLIC int -glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) +glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, + int attribute, int *value) { return glXGetFBConfigAttrib(dpy, config, attribute, value); } PUBLIC GLXFBConfigSGIX * -glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) +glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, + int *nelements) { - return (GLXFBConfig *) glXChooseFBConfig(dpy, screen, attrib_list, nelements); + return (GLXFBConfig *) glXChooseFBConfig(dpy, screen, + attrib_list, nelements); } PUBLIC GLXPixmap -glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) +glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, + Pixmap pixmap) { XMesaVisual xmvis = (XMesaVisual) config; XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0); @@ -2309,7 +2314,9 @@ glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pi PUBLIC GLXContext -glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) +glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, + int render_type, GLXContext share_list, + Bool direct) { XMesaVisual xmvis = (XMesaVisual) config; GLXContext glxCtx; @@ -2362,8 +2369,8 @@ glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) PUBLIC GLXPbufferSGIX glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, - unsigned int width, unsigned int height, - int *attribList) + unsigned int width, unsigned int height, + int *attribList) { XMesaVisual xmvis = (XMesaVisual) config; XMesaBuffer xmbuf; @@ -2410,7 +2417,8 @@ glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) PUBLIC int -glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) +glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, + unsigned int *value) { const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2454,7 +2462,8 @@ glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) PUBLIC void -glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) +glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, + unsigned long *mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); if (xmbuf) { @@ -2482,7 +2491,8 @@ glXCushionSGI(Display *dpy, Window win, float cushion) /*** GLX_SGIX_video_resize ***/ PUBLIC int -glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) +glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel, + Window window) { (void) dpy; (void) screen; @@ -2492,7 +2502,8 @@ glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window } PUBLIC int -glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) +glXChannelRectSGIX(Display *dpy, int screen, int channel, + int x, int y, int w, int h) { (void) dpy; (void) screen; @@ -2505,7 +2516,8 @@ glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, i } PUBLIC int -glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) +glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, + int *x, int *y, int *w, int *h) { (void) dpy; (void) screen; @@ -2518,7 +2530,8 @@ glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, i } PUBLIC int -glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) +glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, + int *dx, int *dy, int *dw, int *dh) { (void) dpy; (void) screen; @@ -2546,7 +2559,8 @@ glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) #if defined(_DM_BUFFER_H_) PUBLIC Bool -glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) +glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, + DMparams *params, DMbuffer dmbuffer) { (void) dpy; (void) pbuffer; @@ -2593,7 +2607,8 @@ glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) /*** GLX_SUN_get_transparent_index ***/ PUBLIC Status -glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) +glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, + long *pTransparent) { (void) dpy; (void) overlay; diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index 7c47a25ceba..3b35cbc890c 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -376,8 +376,6 @@ choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil) { const enum pipe_texture_target target = PIPE_TEXTURE_2D; const unsigned tex_usage = PIPE_BIND_DEPTH_STENCIL; - const unsigned geom_flags = (PIPE_TEXTURE_GEOM_NON_SQUARE | - PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO); const unsigned sample_count = 0; enum pipe_format formats[8], fmt; int count, i; @@ -403,7 +401,7 @@ choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil) for (i = 0; i < count; i++) { if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i], target, sample_count, - tex_usage, geom_flags)) { + tex_usage)) { fmt = formats[i]; break; } @@ -1195,11 +1193,7 @@ void XMesaSwapBuffers( XMesaBuffer b ) XMesaContext xmctx = XMesaGetCurrentContext(); if (xmctx && xmctx->xm_buffer == b) { - xmctx->st->flush( xmctx->st, - PIPE_FLUSH_RENDER_CACHE | - PIPE_FLUSH_SWAPBUFFERS | - PIPE_FLUSH_FRAME, - NULL); + xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL); } xmesa_swap_st_framebuffer(b->stfb); @@ -1225,9 +1219,10 @@ void XMesaFlush( XMesaContext c ) XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display); struct pipe_fence_handle *fence = NULL; - c->st->flush(c->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + c->st->flush(c->st, ST_FLUSH_FRONT, &fence); if (fence) { - xmdpy->screen->fence_finish(xmdpy->screen, fence, 0); + xmdpy->screen->fence_finish(xmdpy->screen, fence, + PIPE_TIMEOUT_INFINITE); xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL); } XFlush( c->xm_visual->display ); diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index b30050bf6d4..17d25ad0aa6 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -400,10 +400,10 @@ error1: void flush(unsigned flags = 0) { struct pipe_fence_handle *fence = NULL; - $self->pipe->flush($self->pipe, flags | PIPE_FLUSH_RENDER_CACHE, &fence); + $self->pipe->flush($self->pipe, &fence); if(fence) { /* TODO: allow asynchronous operation */ - $self->pipe->screen->fence_finish( $self->pipe->screen, fence, 0 ); + $self->pipe->screen->fence_finish( $self->pipe->screen, fence, PIPE_TIMEOUT_INFINITE ); $self->pipe->screen->fence_reference( $self->pipe->screen, &fence, NULL ); } } diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i index cc67da937cd..61f6b3bb739 100644 --- a/src/gallium/state_trackers/python/p_device.i +++ b/src/gallium/state_trackers/python/p_device.i @@ -86,8 +86,7 @@ struct st_device { int is_format_supported( enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned bind, - unsigned geom_flags ) { + unsigned bind ) { /* We can't really display surfaces with the python statetracker so mask * out that usage */ bind &= ~PIPE_BIND_DISPLAY_TARGET; @@ -96,8 +95,7 @@ struct st_device { format, target, sample_count, - bind, - geom_flags ); + bind ); } struct st_context * diff --git a/src/gallium/state_trackers/vdpau/decode.c b/src/gallium/state_trackers/vdpau/decode.c index 8bc54d7fc7d..048cfe819f0 100644 --- a/src/gallium/state_trackers/vdpau/decode.c +++ b/src/gallium/state_trackers/vdpau/decode.c @@ -134,24 +134,15 @@ vlVdpCreateSurfaceTarget(vlVdpDecoder *vldecoder, vlVdpSurface *vlsurf) vctx = vldecoder->vctx->vpipe; + if (!vctx->is_format_supported(vctx, tmplt.format, PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET)) + return VDP_STATUS_RESOURCES; + memset(&tmplt, 0, sizeof(struct pipe_resource)); tmplt.target = PIPE_TEXTURE_2D; tmplt.format = vctx->get_param(vctx,PIPE_CAP_DECODE_TARGET_PREFERRED_FORMAT); tmplt.last_level = 0; - - if (vctx->is_format_supported(vctx, tmplt.format, - PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET, - PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO)) { - tmplt.width0 = vlsurf->width; - tmplt.height0 = vlsurf->height; - } else { - assert(vctx->is_format_supported(vctx, tmplt.format, - PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET, - PIPE_TEXTURE_GEOM_NON_SQUARE)); - tmplt.width0 = util_next_power_of_two(vlsurf->width); - tmplt.height0 = util_next_power_of_two(vlsurf->height); - } - + tmplt.width0 = vlsurf->width; + tmplt.height0 = vlsurf->height; tmplt.depth0 = 1; tmplt.usage = PIPE_USAGE_DEFAULT; tmplt.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET; diff --git a/src/gallium/state_trackers/vdpau/query.c b/src/gallium/state_trackers/vdpau/query.c index 74a3bd925cf..e971b6dc02e 100644 --- a/src/gallium/state_trackers/vdpau/query.c +++ b/src/gallium/state_trackers/vdpau/query.c @@ -123,8 +123,7 @@ vlVdpVideoSurfaceQueryGetPutBitsYCbCrCapabilities(VdpDevice device, VdpChromaTyp FormatToPipe(bits_ycbcr_format), PIPE_TEXTURE_2D, 1, - PIPE_BIND_RENDER_TARGET, - PIPE_TEXTURE_GEOM_NON_SQUARE); + PIPE_BIND_RENDER_TARGET); vl_screen_destroy(vlscreen); diff --git a/src/gallium/state_trackers/vega/api_context.c b/src/gallium/state_trackers/vega/api_context.c index d6bbda5e075..19e42dd1562 100644 --- a/src/gallium/state_trackers/vega/api_context.c +++ b/src/gallium/state_trackers/vega/api_context.c @@ -56,7 +56,7 @@ void vegaFlush(void) return; pipe = ctx->pipe; - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + pipe->flush(pipe, NULL); vg_manager_flush_frontbuffer(ctx); } @@ -72,9 +72,10 @@ void vegaFinish(void) pipe = ctx->pipe; - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + pipe->flush(pipe, &fence); if (fence) { - pipe->screen->fence_finish(pipe->screen, fence, 0); + pipe->screen->fence_finish(pipe->screen, fence, + PIPE_TIMEOUT_INFINITE); pipe->screen->fence_reference(pipe->screen, &fence, NULL); } } diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c index b993ba62c26..2cb5622f817 100644 --- a/src/gallium/state_trackers/vega/api_images.c +++ b/src/gallium/state_trackers/vega/api_images.c @@ -356,7 +356,6 @@ void vegaWritePixels(const void * data, VGint dataStride, VGint width, VGint height) { struct vg_context *ctx = vg_current_context(); - struct pipe_context *pipe = ctx->pipe; if (!supported_image_format(dataFormat)) { vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); @@ -387,8 +386,6 @@ void vegaWritePixels(const void * data, VGint dataStride, #endif image_destroy(img); } - /* make sure rendering has completed */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); } void vegaReadPixels(void * data, VGint dataStride, @@ -421,8 +418,6 @@ void vegaReadPixels(void * data, VGint dataStride, return; } - /* make sure rendering has completed */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); if (sx < 0) { xoffset = -sx; xoffset *= _vega_size_for_format(dataFormat); diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 73351b671f9..44480876b6e 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -257,7 +257,7 @@ struct vg_image * image_create(VGImageFormat format, image->sampler.normalized_coords = 1; assert(screen->is_format_supported(screen, pformat, PIPE_TEXTURE_2D, - 0, PIPE_BIND_SAMPLER_VIEW, 0)); + 0, PIPE_BIND_SAMPLER_VIEW)); memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; @@ -518,8 +518,6 @@ void image_copy(struct vg_image *dst, VGint dx, VGint dy, vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } - /* make sure rendering has completed */ - ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); vg_copy_texture(ctx, dst->sampler_view->texture, dst->x + dx, dst->y + dy, src->sampler_view, src->x + sx, src->y + sy, width, height); } @@ -569,9 +567,6 @@ void image_set_pixels(VGint dx, VGint dy, struct pipe_surface *surf, surf_tmpl; struct st_renderbuffer *strb = ctx->draw_buffer->strb; - /* make sure rendering has completed */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); u_surface_default_template(&surf_tmpl, image_texture(src), 0 /* no bind flag - not a surface*/); @@ -595,9 +590,6 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, /* flip the y coordinates */ /*dy = dst->height - dy - height;*/ - /* make sure rendering has completed */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); u_surface_default_template(&surf_tmpl, image_texture(dst), PIPE_BIND_RENDER_TARGET); diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index dfd0600e444..10590e29cd2 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -111,8 +111,6 @@ static void read_alpha_mask(void * data, VGint dataStride, VGubyte *dst = (VGubyte *)data; VGint xoffset = 0, yoffset = 0; - /* make sure rendering has completed */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); if (sx < 0) { xoffset = -sx; xoffset *= _vega_size_for_format(dataFormat); diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 9de2cb1014d..5715073e2d9 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -140,7 +140,7 @@ static VGboolean renderer_can_support(struct renderer *renderer, struct pipe_screen *screen = renderer->pipe->screen; return screen->is_format_supported(screen, - res->format, res->target, 0, bindings, 0); + res->format, res->target, 0, bindings); } /** @@ -1463,11 +1463,11 @@ void renderer_copy_surface(struct renderer *ctx, } assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, - 0, PIPE_BIND_SAMPLER_VIEW, 0)); + 0, PIPE_BIND_SAMPLER_VIEW)); assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - 0, PIPE_BIND_SAMPLER_VIEW, 0)); + 0, PIPE_BIND_SAMPLER_VIEW)); assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - 0, PIPE_BIND_RENDER_TARGET, 0)); + 0, PIPE_BIND_RENDER_TARGET)); /* * XXX for now we're always creating a temporary texture. diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 83b42609e03..c2ab56455b1 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -69,7 +69,7 @@ choose_depth_stencil_format(struct vg_context *ctx) for (fmt = formats; *fmt != PIPE_FORMAT_NONE; fmt++) { if (screen->is_format_supported(screen, *fmt, - PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL, 0)) + PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL)) break; } diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c index 44d2996bb45..eeea68677de 100644 --- a/src/gallium/state_trackers/vega/vg_manager.c +++ b/src/gallium/state_trackers/vega/vg_manager.c @@ -142,8 +142,8 @@ vg_context_flush(struct st_context_iface *stctxi, unsigned flags, struct pipe_fence_handle **fence) { struct vg_context *ctx = (struct vg_context *) stctxi; - ctx->pipe->flush(ctx->pipe, flags, fence); - if (flags & PIPE_FLUSH_RENDER_CACHE) + ctx->pipe->flush(ctx->pipe, fence); + if (flags & ST_FLUSH_FRONT) vg_manager_flush_frontbuffer(ctx); } diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c index cd4f3c8b3e2..5608d4f4ce7 100644 --- a/src/gallium/state_trackers/wgl/stw_context.c +++ b/src/gallium/state_trackers/wgl/stw_context.c @@ -277,7 +277,7 @@ stw_make_current( return TRUE; } } else { - curctx->st->flush(curctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + curctx->st->flush(curctx->st, ST_FLUSH_FRONT, NULL); } } @@ -351,11 +351,7 @@ stw_flush_current_locked( struct stw_framebuffer *fb ) struct stw_context *ctx = stw_current_context(); if (ctx && ctx->current_framebuffer == fb) { - ctx->st->flush(ctx->st, - PIPE_FLUSH_RENDER_CACHE | - PIPE_FLUSH_SWAPBUFFERS | - PIPE_FLUSH_FRAME, - NULL); + ctx->st->flush(ctx->st, ST_FLUSH_FRONT, NULL); } } diff --git a/src/gallium/state_trackers/wgl/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c index 4ece4e4979a..e65e71dc15f 100644 --- a/src/gallium/state_trackers/wgl/stw_device.c +++ b/src/gallium/state_trackers/wgl/stw_device.c @@ -41,8 +41,6 @@ #include "stw_framebuffer.h" #include "stw_st.h" -extern _glthread_Mutex OneTimeLock; - struct stw_device *stw_dev = NULL; @@ -50,7 +48,19 @@ static int stw_get_param(struct st_manager *smapi, enum st_manager_param param) { - return 0; + switch (param) { + case ST_MANAGER_BROKEN_INVALIDATE: + /* + * Force framebuffer validation on glViewport. + * + * Certain applications, like Rhinoceros 4, uses glReadPixels + * exclusively (never uses SwapBuffers), so framebuffers never get + * resized unless we check on glViewport. + */ + return 1; + default: + return 0; + } } boolean @@ -74,8 +84,6 @@ stw_init(const struct stw_winsys *stw_winsys) stw_dev->stw_winsys = stw_winsys; - _glthread_INIT_MUTEX(OneTimeLock); - stw_dev->stapi = stw_st_create_api(); stw_dev->smapi = CALLOC_STRUCT(st_manager); if (!stw_dev->stapi || !stw_dev->smapi) @@ -168,8 +176,6 @@ stw_cleanup(void) stw_dev->screen->destroy(stw_dev->screen); - _glthread_DESTROY_MUTEX(OneTimeLock); - /* glapi is statically linked: we can call the local destroy function. */ #ifdef _GLAPI_NO_EXPORTS _glapi_destroy_multithread(); diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c index 5ede1d43220..333f50c25f6 100644 --- a/src/gallium/state_trackers/wgl/stw_pixelformat.c +++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c @@ -225,7 +225,7 @@ stw_pixelformat_init( void ) if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET | - PIPE_BIND_DISPLAY_TARGET, 0)) + PIPE_BIND_DISPLAY_TARGET)) continue; for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) { @@ -235,7 +235,7 @@ stw_pixelformat_init( void ) const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l]; if(!screen->is_format_supported(screen, depth->format, PIPE_TEXTURE_2D, - 0, PIPE_BIND_DEPTH_STENCIL, 0)) + 0, PIPE_BIND_DEPTH_STENCIL)) continue; stw_pixelformat_add( stw_dev, color, depth, 0, doublebuffer, samples ); diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c index 17c34b7eac8..6f2c52eabb6 100644 --- a/src/gallium/state_trackers/xorg/xorg_dri2.c +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -336,7 +336,7 @@ dri2_copy_region(DrawablePtr pDraw, RegionPtr pRegion, /* pixmap glXWaitX */ if (pSrcBuffer->attachment == DRI2BufferFrontLeft && pDestBuffer->attachment == DRI2BufferFakeFrontLeft) { - ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, NULL); + ms->ctx->flush(ms->ctx, NULL); return; } /* pixmap glXWaitGL */ @@ -362,7 +362,8 @@ dri2_copy_region(DrawablePtr pDraw, RegionPtr pRegion, if (extents->x1 == 0 && extents->y1 == 0 && extents->x2 == pDraw->width && extents->y2 == pDraw->height) { - ms->screen->fence_finish(ms->screen, dst_priv->fence, 0); + ms->screen->fence_finish(ms->screen, dst_priv->fence, + PIPE_TIMEOUT_INFINITE); ms->screen->fence_reference(ms->screen, &dst_priv->fence, NULL); } } @@ -388,7 +389,7 @@ dri2_copy_region(DrawablePtr pDraw, RegionPtr pRegion, FreeScratchGC(gc); - ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, + ms->ctx->flush(ms->ctx, (pDestBuffer->attachment == DRI2BufferFrontLeft && ms->swapThrottling) ? &dst_priv->fence : NULL); @@ -451,12 +452,12 @@ xorg_dri2_init(ScreenPtr pScreen) ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_Z24X8_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); ms->ds_depth_bits_last = ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0); + PIPE_BIND_DEPTH_STENCIL); return DRI2ScreenInit(pScreen, &dri2info); } diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c index 33bcacdcc2e..19e9bf84656 100644 --- a/src/gallium/state_trackers/xorg/xorg_driver.c +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -334,7 +334,8 @@ drv_cleanup_fences(ScrnInfoPtr pScrn) for (i = 0; i < XORG_NR_FENCES; i++) { if (ms->fence[i]) { - ms->screen->fence_finish(ms->screen, ms->fence[i], 0); + ms->screen->fence_finish(ms->screen, ms->fence[i], + PIPE_TIMEOUT_INFINITE); ms->screen->fence_reference(ms->screen, &ms->fence[i], NULL); } } @@ -547,7 +548,7 @@ void xorg_flush(ScreenPtr pScreen) if (ms->ctx) { int j; - ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE, + ms->ctx->flush(ms->ctx, ms->dirtyThrottling ? &ms->fence[XORG_NR_FENCES-1] : NULL); @@ -555,7 +556,8 @@ void xorg_flush(ScreenPtr pScreen) if (ms->dirtyThrottling) { if (ms->fence[0]) ms->ctx->screen->fence_finish(ms->ctx->screen, - ms->fence[0], 0); + ms->fence[0], + PIPE_TIMEOUT_INFINITE); /* The amount of rendering generated by a block handler can be * quite small. Let us get a fair way ahead of hardware before diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index 718a3453939..e7d6a93e5ca 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -349,7 +349,7 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg) if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, priv->tex->target, 0, - PIPE_BIND_RENDER_TARGET, 0)) { + PIPE_BIND_RENDER_TARGET)) { XORG_FALLBACK("format %s", util_format_name(priv->tex->format)); } @@ -430,12 +430,12 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, priv->tex->target, 0, - PIPE_BIND_RENDER_TARGET, 0)) + PIPE_BIND_RENDER_TARGET)) XORG_FALLBACK("pDst format %s", util_format_name(priv->tex->format)); if (!exa->scrn->is_format_supported(exa->scrn, src_priv->tex->format, src_priv->tex->target, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) + PIPE_BIND_SAMPLER_VIEW)) XORG_FALLBACK("pSrc format %s", util_format_name(src_priv->tex->format)); exa->copy.src = src_priv; @@ -630,7 +630,7 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture, if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, priv->tex->target, 0, - PIPE_BIND_RENDER_TARGET, 0)) + PIPE_BIND_RENDER_TARGET)) XORG_FALLBACK("pDst format: %s", util_format_name(priv->tex->format)); if (priv->picture_format != pDstPicture->format) @@ -645,7 +645,7 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture, if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, priv->tex->target, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) + PIPE_BIND_SAMPLER_VIEW)) XORG_FALLBACK("pSrc format: %s", util_format_name(priv->tex->format)); if (!picture_check_formats(priv, pSrcPicture)) @@ -662,7 +662,7 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture, if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, priv->tex->target, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) + PIPE_BIND_SAMPLER_VIEW)) XORG_FALLBACK("pMask format: %s", util_format_name(priv->tex->format)); if (!picture_check_formats(priv, pMaskPicture)) @@ -1072,19 +1072,20 @@ xorg_gpu_surface(struct pipe_context *pipe, struct exa_pixmap_priv *priv) } -void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags, +void xorg_exa_flush(struct exa_context *exa, struct pipe_fence_handle **fence) { - exa->pipe->flush(exa->pipe, pipeFlushFlags, fence); + exa->pipe->flush(exa->pipe, fence); } void xorg_exa_finish(struct exa_context *exa) { struct pipe_fence_handle *fence = NULL; - xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, &fence); + xorg_exa_flush(exa, &fence); - exa->pipe->screen->fence_finish(exa->pipe->screen, fence, 0); + exa->pipe->screen->fence_finish(exa->pipe->screen, fence, + PIPE_TIMEOUT_INFINITE); exa->pipe->screen->fence_reference(exa->pipe->screen, &fence, NULL); } diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h index 1f78f60be74..30b6f0ce460 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.h +++ b/src/gallium/state_trackers/xorg/xorg_exa.h @@ -74,7 +74,7 @@ do { \ struct pipe_surface * xorg_gpu_surface(struct pipe_context *pipe, struct exa_pixmap_priv *priv); -void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags, +void xorg_exa_flush(struct exa_context *exa, struct pipe_fence_handle **fence); void xorg_exa_finish(struct exa_context *exa); diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index 3b3ae455c0b..6b799af90c8 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -450,8 +450,7 @@ void renderer_copy_prepare(struct xorg_renderer *r, assert(screen->is_format_supported(screen, dst_surface->format, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, - 0)); + PIPE_BIND_RENDER_TARGET)); (void) screen; @@ -519,14 +518,10 @@ renderer_clone_texture(struct xorg_renderer *r, struct pipe_resource *pt; struct pipe_resource templ; - if (pipe->is_resource_referenced(pipe, src, 0, 0) & - PIPE_REFERENCED_FOR_WRITE) - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - /* the coming in texture should already have that invariance */ debug_assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)); + PIPE_BIND_SAMPLER_VIEW)); format = src->format; diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c index c72ba9ef8db..234574b968e 100644 --- a/src/gallium/state_trackers/xorg/xorg_xv.c +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -461,20 +461,6 @@ bind_shaders(struct xorg_xv_port_priv *port) cso_set_fragment_shader_handle(port->r->cso, shader.fs); } -static INLINE void -conditional_flush(struct pipe_context *pipe, struct pipe_resource **tex, - int num) -{ - int i; - for (i = 0; i < num; ++i) { - if (tex[i] && pipe->is_resource_referenced(pipe, tex[i], 0, 0) & - PIPE_REFERENCED_FOR_WRITE) { - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - return; - } - } -} - static void bind_samplers(struct xorg_xv_port_priv *port) { @@ -485,8 +471,6 @@ bind_samplers(struct xorg_xv_port_priv *port) memset(&sampler, 0, sizeof(struct pipe_sampler_state)); - conditional_flush(port->r->pipe, dst, 3); - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP; sampler.wrap_t = PIPE_TEX_WRAP_CLAMP; sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; diff --git a/src/gallium/state_trackers/xorg/xvmc/surface.c b/src/gallium/state_trackers/xorg/xvmc/surface.c index c90ad409c10..799dac2efc8 100644 --- a/src/gallium/state_trackers/xorg/xvmc/surface.c +++ b/src/gallium/state_trackers/xorg/xvmc/surface.c @@ -226,20 +226,14 @@ Status XvMCCreateSurface(Display *dpy, XvMCContext *context, XvMCSurface *surfac memset(&template, 0, sizeof(struct pipe_resource)); template.target = PIPE_TEXTURE_2D; template.format = (enum pipe_format)vpipe->get_param(vpipe, PIPE_CAP_DECODE_TARGET_PREFERRED_FORMAT); - template.last_level = 0; - if (vpipe->is_format_supported(vpipe, template.format, - PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET, - PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO)) { - template.width0 = context->width; - template.height0 = context->height; - } - else { - assert(vpipe->is_format_supported(vpipe, template.format, - PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET, - PIPE_TEXTURE_GEOM_NON_SQUARE)); - template.width0 = util_next_power_of_two(context->width); - template.height0 = util_next_power_of_two(context->height); + if (!vpipe->is_format_supported(vpipe, template.format, + PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET)) { + FREE(surface_priv); + return BadAlloc; } + template.last_level = 0; + template.width0 = util_next_power_of_two(context->width); + template.height0 = util_next_power_of_two(context->height); template.depth0 = 1; template.array_size = 1; template.usage = PIPE_USAGE_DEFAULT; diff --git a/src/gallium/targets/graw-gdi/graw_gdi.c b/src/gallium/targets/graw-gdi/graw_gdi.c index 17ca2a761ca..99d8641d6b1 100644 --- a/src/gallium/targets/graw-gdi/graw_gdi.c +++ b/src/gallium/targets/graw-gdi/graw_gdi.c @@ -66,7 +66,7 @@ graw_create_window_and_screen(int x, { struct sw_winsys *winsys = NULL; struct pipe_screen *screen = NULL; - WNDCLASSEX wc = {sizeof(wc)}; + WNDCLASSEX wc; UINT style = WS_VISIBLE | WS_TILEDWINDOW; RECT rect; HWND hWnd = NULL; @@ -83,6 +83,8 @@ graw_create_window_and_screen(int x, if (screen == NULL) goto fail; + memset(&wc, 0, sizeof wc); + wc.cbSize = sizeof wc; wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = window_proc; wc.lpszClassName = "graw-gdi"; diff --git a/src/gallium/tests/graw/SConscript b/src/gallium/tests/graw/SConscript index 565fa5279cd..ad44d54c855 100644 --- a/src/gallium/tests/graw/SConscript +++ b/src/gallium/tests/graw/SConscript @@ -8,7 +8,7 @@ env.Prepend(LIBPATH = [graw.dir]) env.Prepend(LIBS = ['graw']) -if env['platform'] in ('freebsd8', 'sunos5'): +if env['platform'] in ('freebsd8', 'sunos'): env.Append(LIBS = ['m']) if env['platform'] == 'freebsd8': diff --git a/src/gallium/tests/graw/clear.c b/src/gallium/tests/graw/clear.c index 55cc0087a09..392d1503f19 100644 --- a/src/gallium/tests/graw/clear.c +++ b/src/gallium/tests/graw/clear.c @@ -29,7 +29,7 @@ static void draw( void ) float clear_color[4] = {1,0,1,1}; ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); graw_save_surface_to_file(ctx, surf, NULL); diff --git a/src/gallium/tests/graw/fs-test.c b/src/gallium/tests/graw/fs-test.c index ff82b607110..fda23bd7c9f 100644 --- a/src/gallium/tests/graw/fs-test.c +++ b/src/gallium/tests/graw/fs-test.c @@ -276,7 +276,7 @@ static void draw( void ) ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); graw_save_surface_to_file(ctx, surf, NULL); diff --git a/src/gallium/tests/graw/gs-test.c b/src/gallium/tests/graw/gs-test.c index cc05889dd05..ebb26d2f3f4 100644 --- a/src/gallium/tests/graw/gs-test.c +++ b/src/gallium/tests/graw/gs-test.c @@ -339,7 +339,7 @@ static void draw( void ) else util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); graw_save_surface_to_file(ctx, surf, NULL); diff --git a/src/gallium/tests/graw/quad-sample.c b/src/gallium/tests/graw/quad-sample.c index 3c6458b434e..6903046cf0e 100644 --- a/src/gallium/tests/graw/quad-sample.c +++ b/src/gallium/tests/graw/quad-sample.c @@ -150,7 +150,7 @@ static void draw( void ) ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); util_draw_arrays(ctx, PIPE_PRIM_QUADS, 0, 4); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); graw_save_surface_to_file(ctx, surf, NULL); diff --git a/src/gallium/tests/graw/quad-tex.c b/src/gallium/tests/graw/quad-tex.c index 4e66813b301..fd01cb3f84f 100644 --- a/src/gallium/tests/graw/quad-tex.c +++ b/src/gallium/tests/graw/quad-tex.c @@ -147,7 +147,7 @@ static void draw( void ) ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); util_draw_arrays(ctx, PIPE_PRIM_QUADS, 0, 4); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); graw_save_surface_to_file(ctx, surf, NULL); diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c index a23ca73ac1d..004b1691b6b 100644 --- a/src/gallium/tests/graw/shader-leak.c +++ b/src/gallium/tests/graw/shader-leak.c @@ -149,7 +149,7 @@ static void draw( void ) ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); util_draw_arrays(ctx, PIPE_PRIM_POINTS, 0, 1); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); ctx->bind_fs_state(ctx, NULL); ctx->delete_fs_state(ctx, fs); diff --git a/src/gallium/tests/graw/tri-gs.c b/src/gallium/tests/graw/tri-gs.c index 47b76530c6b..ab0116bed73 100644 --- a/src/gallium/tests/graw/tri-gs.c +++ b/src/gallium/tests/graw/tri-gs.c @@ -163,7 +163,7 @@ static void draw( void ) ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); screen->flush_frontbuffer(screen, tex, 0, 0, window); } diff --git a/src/gallium/tests/graw/tri-instanced.c b/src/gallium/tests/graw/tri-instanced.c index 259b3d9527c..bed34374666 100644 --- a/src/gallium/tests/graw/tri-instanced.c +++ b/src/gallium/tests/graw/tri-instanced.c @@ -211,7 +211,7 @@ static void draw( void ) ctx->draw_vbo(ctx, &info); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); graw_save_surface_to_file(ctx, surf, NULL); diff --git a/src/gallium/tests/graw/tri.c b/src/gallium/tests/graw/tri.c index 4266c0394d8..30ead999a47 100644 --- a/src/gallium/tests/graw/tri.c +++ b/src/gallium/tests/graw/tri.c @@ -140,7 +140,7 @@ static void draw( void ) ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); graw_save_surface_to_file(ctx, surf, NULL); diff --git a/src/gallium/tests/graw/vs-test.c b/src/gallium/tests/graw/vs-test.c index dd64d8b9301..18e056dcb35 100644 --- a/src/gallium/tests/graw/vs-test.c +++ b/src/gallium/tests/graw/vs-test.c @@ -227,7 +227,7 @@ static void draw( void ) ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); util_draw_arrays(ctx, PIPE_PRIM_POINTS, 0, Elements(vertices)); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL); graw_save_surface_to_file(ctx, surf, NULL); diff --git a/src/gallium/tests/trivial/quad-tex.c b/src/gallium/tests/trivial/quad-tex.c index af93e09d8d4..3a64b1c8d96 100644 --- a/src/gallium/tests/trivial/quad-tex.c +++ b/src/gallium/tests/trivial/quad-tex.c @@ -335,7 +335,7 @@ static void draw(struct program *p) 4, /* verts */ 2); /* attribs/vert */ - p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + p->pipe->flush(p->pipe, NULL); debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]); } diff --git a/src/gallium/tests/trivial/tri.c b/src/gallium/tests/trivial/tri.c index b89cfe0d989..bfd2f3ca9a3 100644 --- a/src/gallium/tests/trivial/tri.c +++ b/src/gallium/tests/trivial/tri.c @@ -264,7 +264,7 @@ static void draw(struct program *p) 3, /* verts */ 2); /* attribs/vert */ - p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + p->pipe->flush(p->pipe, NULL); debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]); } diff --git a/src/gallium/tests/unit/SConscript b/src/gallium/tests/unit/SConscript new file mode 100644 index 00000000000..49f28c03691 --- /dev/null +++ b/src/gallium/tests/unit/SConscript @@ -0,0 +1,33 @@ +Import('*') + +env = env.Clone() + +env.Prepend(LIBS = [gallium]) + +if env['platform'] in ('freebsd8', 'sunos'): + env.Append(LIBS = ['m']) + +if env['platform'] == 'freebsd8': + env.Append(LIBS = ['pthread']) + +progs = [ + 'pipe_barrier_test', + 'u_cache_test', + 'u_format_test', + 'u_format_compatible_test', + 'u_half_test', + 'translate_test' +] + +for prog in progs: + prog = env.Program( + target = prog, + source = prog + '.c', + ) + + env.InstallProgram(prog) + + # http://www.scons.org/wiki/UnitTests + test_alias = env.Alias('unit', [prog], prog[0].abspath) + AlwaysBuild(test_alias) + diff --git a/src/gallium/winsys/r600/drm/r600_bo.c b/src/gallium/winsys/r600/drm/r600_bo.c index 06e8f6910f3..40d6ec4c625 100644 --- a/src/gallium/winsys/r600/drm/r600_bo.c +++ b/src/gallium/winsys/r600/drm/r600_bo.c @@ -133,7 +133,7 @@ void *r600_bo_map(struct radeon *radeon, struct r600_bo *bo, unsigned usage, voi return NULL; } if (ctx) { - pctx->flush(pctx, 0, NULL); + pctx->flush(pctx, NULL); } } diff --git a/src/gallium/winsys/r600/drm/r600_drm.c b/src/gallium/winsys/r600/drm/r600_drm.c index cd0aa318be5..c081abb4dcd 100644 --- a/src/gallium/winsys/r600/drm/r600_drm.c +++ b/src/gallium/winsys/r600/drm/r600_drm.c @@ -363,9 +363,6 @@ struct radeon *radeon_decref(struct radeon *radeon) if (radeon->bomgr) r600_bomgr_destroy(radeon->bomgr); - if (radeon->fd >= 0) - drmClose(radeon->fd); - free(radeon); return NULL; } diff --git a/src/gallium/winsys/r600/drm/r600_hw_context.c b/src/gallium/winsys/r600/drm/r600_hw_context.c index 6b3baa2c909..a7c21784e51 100644 --- a/src/gallium/winsys/r600/drm/r600_hw_context.c +++ b/src/gallium/winsys/r600/drm/r600_hw_context.c @@ -760,6 +760,17 @@ out_err: return r; } +static void rv6xx_context_surface_base_update(struct r600_context *ctx, + unsigned base_update_flags) +{ + /* need to emit surface base update on rv6xx */ + if ((ctx->radeon->family > CHIP_R600) && + (ctx->radeon->family < CHIP_RV770)) { + ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_SURFACE_BASE_UPDATE, 0, 0); + ctx->pm4[ctx->pm4_cdwords++] = base_update_flags; + } +} + void r600_context_bo_flush(struct r600_context *ctx, unsigned flush_flags, unsigned flush_mask, struct r600_bo *rbo) { @@ -991,6 +1002,7 @@ void r600_context_draw(struct r600_context *ctx, const struct r600_draw *draw) unsigned ndwords = 9; struct r600_block *dirty_block = NULL; struct r600_block *next_block; + unsigned rv6xx_surface_base_update = 0; if (draw->indices) { ndwords = 13; @@ -1013,10 +1025,14 @@ void r600_context_draw(struct r600_context *ctx, const struct r600_draw *draw) for (int i = 0; i < 8; i++) { if (cb[i]) { ndwords += 7; + rv6xx_surface_base_update |= SURFACE_BASE_UPDATE_COLOR(i); } } - if (db) + if (db) { ndwords += 7; + rv6xx_surface_base_update |= SURFACE_BASE_UPDATE_DEPTH; + } + /* XXX also need to update SURFACE_BASE_UPDATE_STRMOUT when we support it */ /* queries need some special values */ if (ctx->num_query_running) { @@ -1043,10 +1059,14 @@ void r600_context_draw(struct r600_context *ctx, const struct r600_draw *draw) } /* enough room to copy packet */ - LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &ctx->dirty,list) { + LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &ctx->dirty, list) { r600_context_block_emit_dirty(ctx, dirty_block); } + /* rv6xx surface base udpate */ + if (rv6xx_surface_base_update) + rv6xx_context_surface_base_update(ctx, rv6xx_surface_base_update); + /* draw packet */ ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_INDEX_TYPE, 0, ctx->predicate_drawing); ctx->pm4[ctx->pm4_cdwords++] = draw->vgt_index_type; diff --git a/src/gallium/winsys/r600/drm/r600d.h b/src/gallium/winsys/r600/drm/r600d.h index cb12865ff01..80424818044 100644 --- a/src/gallium/winsys/r600/drm/r600d.h +++ b/src/gallium/winsys/r600/drm/r600d.h @@ -90,6 +90,9 @@ #define PKT3_SET_SAMPLER 0x6E #define PKT3_SET_CTL_CONST 0x6F #define PKT3_SURFACE_BASE_UPDATE 0x73 +#define SURFACE_BASE_UPDATE_DEPTH (1 << 0) +#define SURFACE_BASE_UPDATE_COLOR(x) (2 << (x)) +#define SURFACE_BASE_UPDATE_STRMOUT(x) (0x200 << (x)) #define EVENT_TYPE_PS_PARTIAL_FLUSH 0x10 #define EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT 0x14 diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_bo.c b/src/gallium/winsys/radeon/drm/radeon_drm_bo.c index 3094337a3cd..9eb833454df 100644 --- a/src/gallium/winsys/radeon/drm/radeon_drm_bo.c +++ b/src/gallium/winsys/radeon/drm/radeon_drm_bo.c @@ -172,7 +172,7 @@ static void *radeon_bo_map_internal(struct pb_buffer *_buf, /* DONTBLOCK doesn't make sense with UNSYNCHRONIZED. */ if (flags & PB_USAGE_DONTBLOCK) { if (radeon_bo_is_referenced_by_cs(cs, bo)) { - cs->flush_cs(cs->flush_data); + cs->flush_cs(cs->flush_data, R300_FLUSH_ASYNC); return NULL; } @@ -181,7 +181,11 @@ static void *radeon_bo_map_internal(struct pb_buffer *_buf, } } else { if (radeon_bo_is_referenced_by_cs(cs, bo)) { - cs->flush_cs(cs->flush_data); + cs->flush_cs(cs->flush_data, 0); + } else { + /* Try to avoid busy-waiting in radeon_bo_wait. */ + if (p_atomic_read(&bo->num_active_ioctls)) + radeon_drm_cs_sync_flush(cs); } radeon_bo_wait((struct r300_winsys_bo*)bo); @@ -406,8 +410,7 @@ static void radeon_bo_set_tiling(struct r300_winsys_bo *_buf, /* Tiling determines how DRM treats the buffer data. * We must flush CS when changing it if the buffer is referenced. */ if (cs && radeon_bo_is_referenced_by_cs(cs, bo)) { - radeon_drm_cs_flush(rcs); - radeon_drm_cs_sync_flush(rcs); + cs->flush_cs(cs->flush_data, 0); } while (p_atomic_read(&bo->num_active_ioctls)) { diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_cs.c b/src/gallium/winsys/radeon/drm/radeon_drm_cs.c index 9ee800f5950..951791a1727 100644 --- a/src/gallium/winsys/radeon/drm/radeon_drm_cs.c +++ b/src/gallium/winsys/radeon/drm/radeon_drm_cs.c @@ -355,10 +355,8 @@ static PIPE_THREAD_ROUTINE(radeon_drm_cs_emit_ioctl, param) return NULL; } -void radeon_drm_cs_sync_flush(struct r300_winsys_cs *rcs) +void radeon_drm_cs_sync_flush(struct radeon_drm_cs *cs) { - struct radeon_drm_cs *cs = radeon_drm_cs(rcs); - /* Wait for any pending ioctl to complete. */ if (cs->thread) { pipe_thread_wait(cs->thread); @@ -368,12 +366,12 @@ void radeon_drm_cs_sync_flush(struct r300_winsys_cs *rcs) DEBUG_GET_ONCE_BOOL_OPTION(thread, "RADEON_THREAD", TRUE) -void radeon_drm_cs_flush(struct r300_winsys_cs *rcs) +static void radeon_drm_cs_flush(struct r300_winsys_cs *rcs, unsigned flags) { struct radeon_drm_cs *cs = radeon_drm_cs(rcs); struct radeon_cs_context *tmp; - radeon_drm_cs_sync_flush(rcs); + radeon_drm_cs_sync_flush(cs); /* If the CS is not empty, emit it in a newly-spawned thread. */ if (cs->base.cdw) { @@ -384,7 +382,8 @@ void radeon_drm_cs_flush(struct r300_winsys_cs *rcs) for (i = 0; i < crelocs; i++) p_atomic_inc(&cs->csc->relocs_bo[i]->num_active_ioctls); - if (cs->ws->num_cpus > 1 && debug_get_option_thread()) { + if (cs->ws->num_cpus > 1 && debug_get_option_thread() && + (flags & R300_FLUSH_ASYNC)) { cs->thread = pipe_thread_create(radeon_drm_cs_emit_ioctl, cs->csc); assert(cs->thread); } else { @@ -407,7 +406,7 @@ void radeon_drm_cs_flush(struct r300_winsys_cs *rcs) static void radeon_drm_cs_destroy(struct r300_winsys_cs *rcs) { struct radeon_drm_cs *cs = radeon_drm_cs(rcs); - radeon_drm_cs_sync_flush(rcs); + radeon_drm_cs_sync_flush(cs); radeon_cs_context_cleanup(&cs->csc1); radeon_cs_context_cleanup(&cs->csc2); p_atomic_dec(&cs->ws->num_cs); @@ -417,7 +416,8 @@ static void radeon_drm_cs_destroy(struct r300_winsys_cs *rcs) } static void radeon_drm_cs_set_flush(struct r300_winsys_cs *rcs, - void (*flush)(void *), void *user) + void (*flush)(void *ctx, unsigned flags), + void *user) { struct radeon_drm_cs *cs = radeon_drm_cs(rcs); cs->flush_cs = flush; @@ -441,7 +441,6 @@ void radeon_drm_cs_init_functions(struct radeon_drm_winsys *ws) ws->base.cs_validate = radeon_drm_cs_validate; ws->base.cs_write_reloc = radeon_drm_cs_write_reloc; ws->base.cs_flush = radeon_drm_cs_flush; - ws->base.cs_sync_flush = radeon_drm_cs_sync_flush; ws->base.cs_set_flush = radeon_drm_cs_set_flush; ws->base.cs_is_buffer_referenced = radeon_bo_is_referenced; } diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_cs.h b/src/gallium/winsys/radeon/drm/radeon_drm_cs.h index 4cc97f37e09..dfaa161c318 100644 --- a/src/gallium/winsys/radeon/drm/radeon_drm_cs.h +++ b/src/gallium/winsys/radeon/drm/radeon_drm_cs.h @@ -70,7 +70,7 @@ struct radeon_drm_cs { struct radeon_drm_winsys *ws; /* Flush CS. */ - void (*flush_cs)(void *); + void (*flush_cs)(void *ctx, unsigned flags); void *flush_data; pipe_thread thread; @@ -96,8 +96,7 @@ static INLINE boolean radeon_bo_is_referenced_by_any_cs(struct radeon_bo *bo) return bo->num_cs_references; } -void radeon_drm_cs_flush(struct r300_winsys_cs *rcs); -void radeon_drm_cs_sync_flush(struct r300_winsys_cs *rcs); +void radeon_drm_cs_sync_flush(struct radeon_drm_cs *cs); void radeon_drm_cs_init_functions(struct radeon_drm_winsys *ws); #endif diff --git a/src/gallium/winsys/sw/dri/SConscript b/src/gallium/winsys/sw/dri/SConscript index b255d725f95..f8e1fa6cfd8 100644 --- a/src/gallium/winsys/sw/dri/SConscript +++ b/src/gallium/winsys/sw/dri/SConscript @@ -4,7 +4,7 @@ Import('*') -if env['platform'] == 'linux': +if env['platform'] in ('linux', 'sunos'): env = env.Clone() diff --git a/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c index 4ecfdbf3915..51245766d1c 100644 --- a/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c +++ b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c @@ -246,7 +246,7 @@ wsw_dt_unmap(struct sw_winsys *ws, pipe->transfer_unmap(pipe, wdt->transfer); pipe->transfer_destroy(pipe, wdt->transfer); - pipe->flush(pipe, 0, NULL); + pipe->flush(pipe, NULL); wdt->transfer = NULL; } diff --git a/src/gallium/winsys/sw/xlib/SConscript b/src/gallium/winsys/sw/xlib/SConscript index df01a9ec2bf..e9c274059bd 100644 --- a/src/gallium/winsys/sw/xlib/SConscript +++ b/src/gallium/winsys/sw/xlib/SConscript @@ -4,7 +4,7 @@ Import('*') -if env['platform'] in ('cygwin', 'linux'): +if env['platform'] in ('cygwin', 'linux', 'sunos'): env = env.Clone() diff --git a/src/glsl/Makefile b/src/glsl/Makefile index cd7c41a2abc..e4b992dbc11 100644 --- a/src/glsl/Makefile +++ b/src/glsl/Makefile @@ -204,7 +204,7 @@ glcpp/glcpp-parse.c: glcpp/glcpp-parse.y bison -v -o "$@" --defines=glcpp/glcpp-parse.h $< builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o - $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@ + $(APP_CXX) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@ builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler @echo Regenerating builtin_function.cpp... diff --git a/src/glsl/SConscript b/src/glsl/SConscript index 9ecc155c9c9..c3255835fb4 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -105,11 +105,16 @@ if env['msvc']: if env['crosscompile'] and env['platform'] != 'embedded': Import('builtin_glsl_function') else: + # Copy these files to avoid generation object files into src/mesa/program + env.Prepend(CPPPATH = ['#src/mesa/program']) + env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE')) + env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE')) + main_obj = env.StaticObject('main.cpp') mesa_objs = env.StaticObject([ - '#src/mesa/program/hash_table.c', - '#src/mesa/program/symbol_table.c', + 'hash_table.c', + 'symbol_table.c', ]) builtin_compiler = env.Program( diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 651fae808e6..cdb16fd492b 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -603,7 +603,8 @@ shift_result_type(const struct glsl_type *type_a, */ ir_rvalue * validate_assignment(struct _mesa_glsl_parse_state *state, - const glsl_type *lhs_type, ir_rvalue *rhs) + const glsl_type *lhs_type, ir_rvalue *rhs, + bool is_initializer) { /* If there is already some error in the RHS, just return it. Anything * else will lead to an avalanche of error message back to the user. @@ -617,12 +618,13 @@ validate_assignment(struct _mesa_glsl_parse_state *state, return rhs; /* If the array element types are the same and the size of the LHS is zero, - * the assignment is okay. + * the assignment is okay for initializers embedded in variable + * declarations. * * Note: Whole-array assignments are not permitted in GLSL 1.10, but this * is handled by ir_dereference::is_lvalue. */ - if (lhs_type->is_array() && rhs->type->is_array() + if (is_initializer && lhs_type->is_array() && rhs->type->is_array() && (lhs_type->element_type() == rhs->type->element_type()) && (lhs_type->array_size() == 0)) { return rhs; @@ -639,7 +641,7 @@ validate_assignment(struct _mesa_glsl_parse_state *state, ir_rvalue * do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, - ir_rvalue *lhs, ir_rvalue *rhs, + ir_rvalue *lhs, ir_rvalue *rhs, bool is_initializer, YYLTYPE lhs_loc) { void *ctx = state; @@ -665,7 +667,8 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, } } - ir_rvalue *new_rhs = validate_assignment(state, lhs->type, rhs); + ir_rvalue *new_rhs = + validate_assignment(state, lhs->type, rhs, is_initializer); if (new_rhs == NULL) { _mesa_glsl_error(& lhs_loc, state, "type mismatch"); } else { @@ -918,7 +921,7 @@ ast_expression::hir(exec_list *instructions, op[0] = this->subexpressions[0]->hir(instructions, state); op[1] = this->subexpressions[1]->hir(instructions, state); - result = do_assignment(instructions, state, op[0], op[1], + result = do_assignment(instructions, state, op[0], op[1], false, this->subexpressions[0]->get_location()); error_emitted = result->type->is_error(); type = result->type; @@ -1245,7 +1248,7 @@ ast_expression::hir(exec_list *instructions, op[0], op[1]); result = do_assignment(instructions, state, - op[0]->clone(ctx, NULL), temp_rhs, + op[0]->clone(ctx, NULL), temp_rhs, false, this->subexpressions[0]->get_location()); type = result->type; error_emitted = (op[0]->type->is_error()); @@ -1271,7 +1274,7 @@ ast_expression::hir(exec_list *instructions, op[0], op[1]); result = do_assignment(instructions, state, - op[0]->clone(ctx, NULL), temp_rhs, + op[0]->clone(ctx, NULL), temp_rhs, false, this->subexpressions[0]->get_location()); type = result->type; error_emitted = type->is_error(); @@ -1287,7 +1290,7 @@ ast_expression::hir(exec_list *instructions, ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type, op[0], op[1]); result = do_assignment(instructions, state, op[0]->clone(ctx, NULL), - temp_rhs, + temp_rhs, false, this->subexpressions[0]->get_location()); error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); break; @@ -1303,7 +1306,7 @@ ast_expression::hir(exec_list *instructions, ir_rvalue *temp_rhs = new(ctx) ir_expression(operations[this->oper], type, op[0], op[1]); result = do_assignment(instructions, state, op[0]->clone(ctx, NULL), - temp_rhs, + temp_rhs, false, this->subexpressions[0]->get_location()); error_emitted = op[0]->type->is_error() || op[1]->type->is_error(); break; @@ -1419,7 +1422,7 @@ ast_expression::hir(exec_list *instructions, op[0], op[1]); result = do_assignment(instructions, state, - op[0]->clone(ctx, NULL), temp_rhs, + op[0]->clone(ctx, NULL), temp_rhs, false, this->subexpressions[0]->get_location()); type = result->type; error_emitted = op[0]->type->is_error(); @@ -1448,7 +1451,7 @@ ast_expression::hir(exec_list *instructions, result = get_lvalue_copy(instructions, op[0]->clone(ctx, NULL)); (void)do_assignment(instructions, state, - op[0]->clone(ctx, NULL), temp_rhs, + op[0]->clone(ctx, NULL), temp_rhs, false, this->subexpressions[0]->get_location()); type = result->type; @@ -2234,7 +2237,7 @@ process_initializer(ir_variable *var, ast_declaration *decl, */ if (type->qualifier.flags.q.constant || type->qualifier.flags.q.uniform) { - ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs); + ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs, true); if (new_rhs != NULL) { rhs = new_rhs; @@ -2276,7 +2279,7 @@ process_initializer(ir_variable *var, ast_declaration *decl, const glsl_type *initializer_type; if (!type->qualifier.flags.q.uniform) { result = do_assignment(initializer_instructions, state, - lhs, rhs, + lhs, rhs, true, type->get_location()); initializer_type = result->type; } else diff --git a/src/glsl/builtin_variables.h b/src/glsl/builtin_variables.h index a34c67e3481..9b4f5d9e3ec 100644 --- a/src/glsl/builtin_variables.h +++ b/src/glsl/builtin_variables.h @@ -101,5 +101,10 @@ static const builtin_variable builtin_110_deprecated_uniforms[] = { { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverseTranspose" }, { ir_var_uniform, -1, "float", "gl_NormalScale" }, { ir_var_uniform, -1, "gl_LightModelParameters", "gl_LightModel"}, + + /* Mesa-internal ATI_envmap_bumpmap state. */ + { ir_var_uniform, -1, "vec2", "gl_MESABumpRotMatrix0"}, + { ir_var_uniform, -1, "vec2", "gl_MESABumpRotMatrix1"}, + { ir_var_uniform, -1, "vec4", "gl_MESAFogParamsOptimized"}, }; diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py index 8017e943b1b..2fbe79010f9 100755 --- a/src/glsl/builtins/tools/texture_builtins.py +++ b/src/glsl/builtins/tools/texture_builtins.py @@ -6,6 +6,7 @@ import StringIO # Bitfield constants for the 'variant' argument to generate_sigs Proj = 1 Offset = 2 +Single = 4 def vec_type(g, size): if size == 1: @@ -48,8 +49,13 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0): extra_dim = get_extra_dim(sampler_type, variant & Proj, unused_fields) offset_dim = get_sampler_dim(sampler_type) + if variant & Single: + return_type = "float" + else: + return_type = g + "vec4" + # Print parameters - print " (signature " + g + "vec4" + print " (signature", return_type print " (parameters" print " (declare (in) " + g + "sampler" + sampler_type + " sampler)" print " (declare (in) " + vec_type("i" if tex_inst == "txf" else "", coord_dim + extra_dim) + " P)", @@ -67,7 +73,7 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0): if tex_inst == "txb": print "\n (declare (in) float bias)", - print ")\n ((return (" + tex_inst + " (var_ref sampler)", + print ")\n ((return (" + tex_inst, return_type, "(var_ref sampler)", # Coordinate if extra_dim > 0: @@ -131,6 +137,11 @@ def generate_texture_functions(fs): generate_fiu_sigs("tex", "Cube") generate_fiu_sigs("tex", "1DArray") generate_fiu_sigs("tex", "2DArray") + generate_sigs("", "tex", "1DShadow", Single, 1); + generate_sigs("", "tex", "2DShadow", Single); + generate_sigs("", "tex", "CubeShadow", Single); + generate_sigs("", "tex", "1DArrayShadow", Single); + generate_sigs("", "tex", "2DArrayShadow", Single); generate_fiu_sigs("txb", "1D") generate_fiu_sigs("txb", "2D") @@ -138,6 +149,11 @@ def generate_texture_functions(fs): generate_fiu_sigs("txb", "Cube") generate_fiu_sigs("txb", "1DArray") generate_fiu_sigs("txb", "2DArray") + generate_sigs("", "txb", "1DShadow", Single, 1); + generate_sigs("", "txb", "2DShadow", Single); + generate_sigs("", "txb", "CubeShadow", Single); + generate_sigs("", "txb", "1DArrayShadow", Single); + generate_sigs("", "txb", "2DArrayShadow", Single); end_function(fs, "texture") start_function("textureProj") @@ -146,12 +162,16 @@ def generate_texture_functions(fs): generate_fiu_sigs("tex", "2D", Proj) generate_fiu_sigs("tex", "2D", Proj, 1) generate_fiu_sigs("tex", "3D", Proj) + generate_sigs("", "tex", "1DShadow", Proj | Single, 1); + generate_sigs("", "tex", "2DShadow", Proj | Single); generate_fiu_sigs("txb", "1D", Proj) generate_fiu_sigs("txb", "1D", Proj, 2) generate_fiu_sigs("txb", "2D", Proj) generate_fiu_sigs("txb", "2D", Proj, 1) generate_fiu_sigs("txb", "3D", Proj) + generate_sigs("", "txb", "1DShadow", Proj | Single, 1); + generate_sigs("", "txb", "2DShadow", Proj | Single); end_function(fs, "textureProj") start_function("textureLod") @@ -161,6 +181,9 @@ def generate_texture_functions(fs): generate_fiu_sigs("txl", "Cube") generate_fiu_sigs("txl", "1DArray") generate_fiu_sigs("txl", "2DArray") + generate_sigs("", "txl", "1DShadow", Single, 1); + generate_sigs("", "txl", "2DShadow", Single); + generate_sigs("", "txl", "1DArrayShadow", Single); end_function(fs, "textureLod") start_function("textureLodOffset") @@ -169,6 +192,9 @@ def generate_texture_functions(fs): generate_fiu_sigs("txl", "3D", Offset) generate_fiu_sigs("txl", "1DArray", Offset) generate_fiu_sigs("txl", "2DArray", Offset) + generate_sigs("", "txl", "1DShadow", Offset | Single, 1); + generate_sigs("", "txl", "2DShadow", Offset | Single); + generate_sigs("", "txl", "1DArrayShadow", Offset | Single); end_function(fs, "textureLodOffset") start_function("textureOffset") @@ -177,12 +203,18 @@ def generate_texture_functions(fs): generate_fiu_sigs("tex", "3D", Offset) generate_fiu_sigs("tex", "1DArray", Offset) generate_fiu_sigs("tex", "2DArray", Offset) + generate_sigs("", "tex", "1DShadow", Offset | Single, 1); + generate_sigs("", "tex", "2DShadow", Offset | Single); + generate_sigs("", "tex", "1DArrayShadow", Offset | Single); generate_fiu_sigs("txb", "1D", Offset) generate_fiu_sigs("txb", "2D", Offset) generate_fiu_sigs("txb", "3D", Offset) generate_fiu_sigs("txb", "1DArray", Offset) generate_fiu_sigs("txb", "2DArray", Offset) + generate_sigs("", "txb", "1DShadow", Offset | Single, 1); + generate_sigs("", "txb", "2DShadow", Offset | Single); + generate_sigs("", "txb", "1DArrayShadow", Offset | Single); end_function(fs, "textureOffset") start_function("texelFetch") @@ -207,12 +239,16 @@ def generate_texture_functions(fs): generate_fiu_sigs("tex", "2D", Proj | Offset) generate_fiu_sigs("tex", "2D", Proj | Offset, 1) generate_fiu_sigs("tex", "3D", Proj | Offset) + generate_sigs("", "tex", "1DShadow", Proj | Offset | Single, 1); + generate_sigs("", "tex", "2DShadow", Proj | Offset | Single); generate_fiu_sigs("txb", "1D", Proj | Offset) generate_fiu_sigs("txb", "1D", Proj | Offset, 2) generate_fiu_sigs("txb", "2D", Proj | Offset) generate_fiu_sigs("txb", "2D", Proj | Offset, 1) generate_fiu_sigs("txb", "3D", Proj | Offset) + generate_sigs("", "txb", "1DShadow", Proj | Offset | Single, 1); + generate_sigs("", "txb", "2DShadow", Proj | Offset | Single); end_function(fs, "textureProjOffset") start_function("textureProjLod") @@ -221,6 +257,8 @@ def generate_texture_functions(fs): generate_fiu_sigs("txl", "2D", Proj) generate_fiu_sigs("txl", "2D", Proj, 1) generate_fiu_sigs("txl", "3D", Proj) + generate_sigs("", "txl", "1DShadow", Proj | Single, 1); + generate_sigs("", "txl", "2DShadow", Proj | Single); end_function(fs, "textureProjLod") start_function("textureProjLodOffset") @@ -229,6 +267,8 @@ def generate_texture_functions(fs): generate_fiu_sigs("txl", "2D", Proj | Offset) generate_fiu_sigs("txl", "2D", Proj | Offset, 1) generate_fiu_sigs("txl", "3D", Proj | Offset) + generate_sigs("", "txl", "1DShadow", Proj | Offset | Single, 1); + generate_sigs("", "txl", "2DShadow", Proj | Offset | Single); end_function(fs, "textureProjLodOffset") start_function("textureGrad") @@ -238,6 +278,11 @@ def generate_texture_functions(fs): generate_fiu_sigs("txd", "Cube") generate_fiu_sigs("txd", "1DArray") generate_fiu_sigs("txd", "2DArray") + generate_sigs("", "txd", "1DShadow", Single, 1); + generate_sigs("", "txd", "2DShadow", Single); + generate_sigs("", "txd", "CubeShadow", Single); + generate_sigs("", "txd", "1DArrayShadow", Single); + generate_sigs("", "txd", "2DArrayShadow", Single); end_function(fs, "textureGrad") start_function("textureGradOffset") @@ -247,6 +292,10 @@ def generate_texture_functions(fs): generate_fiu_sigs("txd", "Cube", Offset) generate_fiu_sigs("txd", "1DArray", Offset) generate_fiu_sigs("txd", "2DArray", Offset) + generate_sigs("", "txd", "1DShadow", Offset | Single, 1); + generate_sigs("", "txd", "2DShadow", Offset | Single); + generate_sigs("", "txd", "1DArrayShadow", Offset | Single); + generate_sigs("", "txd", "2DArrayShadow", Offset | Single); end_function(fs, "textureGradOffset") start_function("textureProjGrad") @@ -255,6 +304,8 @@ def generate_texture_functions(fs): generate_fiu_sigs("txd", "2D", Proj) generate_fiu_sigs("txd", "2D", Proj, 1) generate_fiu_sigs("txd", "3D", Proj) + generate_sigs("", "txd", "1DShadow", Proj | Single, 1); + generate_sigs("", "txd", "2DShadow", Proj | Single); end_function(fs, "textureProjGrad") start_function("textureProjGradOffset") @@ -263,6 +314,8 @@ def generate_texture_functions(fs): generate_fiu_sigs("txd", "2D", Proj | Offset) generate_fiu_sigs("txd", "2D", Proj | Offset, 1) generate_fiu_sigs("txd", "3D", Proj | Offset) + generate_sigs("", "txd", "1DShadow", Proj | Offset | Single, 1); + generate_sigs("", "txd", "2DShadow", Proj | Offset | Single); end_function(fs, "textureProjGradOffset") diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp index 2f291d4f97f..bcb65d30182 100644 --- a/src/glsl/glsl_symbol_table.cpp +++ b/src/glsl/glsl_symbol_table.cpp @@ -137,6 +137,7 @@ void glsl_symbol_table::add_global_function(ir_function *f) symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f); int added = _mesa_symbol_table_add_global_symbol(table, -1, f->name, entry); assert(added == 0); + (void)added; } ir_variable *glsl_symbol_table::get_variable(const char *name) diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index 3c2672c01a0..1b069df74fe 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -70,7 +70,7 @@ struct glsl_type { GLenum gl_type; glsl_base_type base_type; - unsigned sampler_dimensionality:3; + unsigned sampler_dimensionality:3; /**< \see glsl_sampler_dim */ unsigned sampler_shadow:1; unsigned sampler_array:1; unsigned sampler_type:2; /**< Type of data returned using this sampler. diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index fc356ba5275..a3623b31e5d 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1150,22 +1150,18 @@ ir_texture::get_opcode(const char *str) void -ir_texture::set_sampler(ir_dereference *sampler) +ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type) { assert(sampler != NULL); + assert(type != NULL); this->sampler = sampler; + this->type = type; - switch (sampler->type->sampler_type) { - case GLSL_TYPE_FLOAT: - this->type = glsl_type::vec4_type; - break; - case GLSL_TYPE_INT: - this->type = glsl_type::ivec4_type; - break; - case GLSL_TYPE_UINT: - this->type = glsl_type::uvec4_type; - break; - } + assert(sampler->type->sampler_type == (int) type->base_type); + if (sampler->type->sampler_shadow) + assert(type->vector_elements == 4 || type->vector_elements == 1); + else + assert(type->vector_elements == 4); } diff --git a/src/glsl/ir.h b/src/glsl/ir.h index f2f902c0a77..39d4ebc7107 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -1191,16 +1191,16 @@ enum ir_texture_opcode { * selected from \c ir_texture_opcodes. In the printed IR, these will * appear as: * - * Texel offset (0 or an expression) - * | Projection divisor - * | | Shadow comparitor - * | | | - * v v v - * (tex <sampler> <coordinate> 0 1 ( )) - * (txb <sampler> <coordinate> 0 1 ( ) <bias>) - * (txl <sampler> <coordinate> 0 1 ( ) <lod>) - * (txd <sampler> <coordinate> 0 1 ( ) (dPdx dPdy)) - * (txf <sampler> <coordinate> 0 <lod>) + * Texel offset (0 or an expression) + * | Projection divisor + * | | Shadow comparitor + * | | | + * v v v + * (tex <type> <sampler> <coordinate> 0 1 ( )) + * (txb <type> <sampler> <coordinate> 0 1 ( ) <bias>) + * (txl <type> <sampler> <coordinate> 0 1 ( ) <lod>) + * (txd <type> <sampler> <coordinate> 0 1 ( ) (dPdx dPdy)) + * (txf <type> <sampler> <coordinate> 0 <lod>) */ class ir_texture : public ir_rvalue { public: @@ -1226,8 +1226,8 @@ public: */ const char *opcode_string(); - /** Set the sampler and infer the type. */ - void set_sampler(ir_dereference *sampler); + /** Set the sampler and type. */ + void set_sampler(ir_dereference *sampler, const glsl_type *type); /** * Do a reverse-lookup to translate a string into an ir_texture_opcode. diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp index 82ccc722fa2..a84f8dfc8a1 100644 --- a/src/glsl/ir_print_visitor.cpp +++ b/src/glsl/ir_print_visitor.cpp @@ -187,6 +187,9 @@ void ir_print_visitor::visit(ir_texture *ir) { printf("(%s ", ir->opcode_string()); + print_type(ir->type); + printf(" "); + ir->sampler->accept(this); printf(" "); diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp index af85e06ae0e..30df257be2f 100644 --- a/src/glsl/ir_reader.cpp +++ b/src/glsl/ir_reader.cpp @@ -869,6 +869,7 @@ ir_texture * ir_reader::read_texture(s_expression *expr) { s_symbol *tag = NULL; + s_expression *s_type = NULL; s_expression *s_sampler = NULL; s_expression *s_coord = NULL; s_expression *s_offset = NULL; @@ -879,11 +880,11 @@ ir_reader::read_texture(s_expression *expr) ir_texture_opcode op = ir_tex; /* silence warning */ s_pattern tex_pattern[] = - { "tex", s_sampler, s_coord, s_offset, s_proj, s_shadow }; + { "tex", s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow }; s_pattern txf_pattern[] = - { "txf", s_sampler, s_coord, s_offset, s_lod }; + { "txf", s_type, s_sampler, s_coord, s_offset, s_lod }; s_pattern other_pattern[] = - { tag, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod }; + { tag, s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod }; if (MATCH(expr, tex_pattern)) { op = ir_tex; @@ -900,6 +901,14 @@ ir_reader::read_texture(s_expression *expr) ir_texture *tex = new(mem_ctx) ir_texture(op); + // Read return type + const glsl_type *type = read_type(s_type); + if (type == NULL) { + ir_read_error(NULL, "when reading type in (%s ...)", + tex->opcode_string()); + return NULL; + } + // Read sampler (must be a deref) ir_dereference *sampler = read_dereference(s_sampler); if (sampler == NULL) { @@ -907,7 +916,7 @@ ir_reader::read_texture(s_expression *expr) tex->opcode_string()); return NULL; } - tex->set_sampler(sampler); + tex->set_sampler(sampler, type); // Read coordinate (any rvalue) tex->coordinate = read_rvalue(s_coord); diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp index 44d7549ea28..0fc3baf8690 100644 --- a/src/glsl/ir_validate.cpp +++ b/src/glsl/ir_validate.cpp @@ -70,6 +70,7 @@ public: virtual ir_visitor_status visit_leave(ir_swizzle *ir); virtual ir_visitor_status visit_enter(ir_assignment *ir); + virtual ir_visitor_status visit_enter(ir_call *ir); static void validate_ir(ir_instruction *ir, void *data); @@ -173,6 +174,19 @@ ir_validate::visit_enter(ir_function *ir) this->validate_ir(ir, this->data); + /* Verify that all of the things stored in the list of signatures are, + * in fact, function signatures. + */ + foreach_list(node, &ir->signatures) { + ir_instruction *sig = (ir_instruction *) node; + + if (sig->ir_type != ir_type_function_signature) { + printf("Non-signature in signature list of function `%s'\n", + ir->name); + abort(); + } + } + return visit_continue; } @@ -198,6 +212,12 @@ ir_validate::visit_enter(ir_function_signature *ir) abort(); } + if (ir->return_type == NULL) { + printf("Function signature %p for function %s has NULL return type.\n", + (void *) ir, ir->function_name()); + abort(); + } + this->validate_ir(ir, this->data); return visit_continue; @@ -488,6 +508,19 @@ ir_validate::visit_enter(ir_assignment *ir) return visit_continue; } +ir_visitor_status +ir_validate::visit_enter(ir_call *ir) +{ + ir_function_signature *const callee = ir->get_callee(); + + if (callee->ir_type != ir_type_function_signature) { + printf("IR called by ir_call is not ir_function_signature!\n"); + abort(); + } + + return visit_continue; +} + void ir_validate::validate_ir(ir_instruction *ir, void *data) { diff --git a/src/glsl/link_functions.cpp b/src/glsl/link_functions.cpp index 5851c14d624..ae8818be871 100644 --- a/src/glsl/link_functions.cpp +++ b/src/glsl/link_functions.cpp @@ -99,9 +99,15 @@ public: * details that may be missing. */ ir_function *f = linked->symbols->get_function(name); - if (f == NULL) + if (f == NULL) { f = new(linked) ir_function(name); + /* Add the new function to the linked IR. + */ + linked->symbols->add_function(f); + linked->ir->push_head(f); + } + ir_function_signature *linked_sig = f->exact_matching_signature(&callee->parameters); if (linked_sig == NULL) { diff --git a/src/glsl/opt_dead_functions.cpp b/src/glsl/opt_dead_functions.cpp index ceb79080a75..7c64c618c0c 100644 --- a/src/glsl/opt_dead_functions.cpp +++ b/src/glsl/opt_dead_functions.cpp @@ -1,109 +1,120 @@ - /* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - - /** - * \file opt_dead_functions.cpp - * - * Eliminates unused functions from the linked program. - */ - - #include "ir.h" - #include "ir_visitor.h" - #include "ir_expression_flattening.h" - #include "glsl_types.h" - - class signature_entry : public exec_node - { - public: - signature_entry(ir_function_signature *sig) - { - this->signature = sig; - this->used = false; - } - - ir_function_signature *signature; - bool used; - }; - - class ir_dead_functions_visitor : public ir_hierarchical_visitor { - public: - ir_dead_functions_visitor() - { - this->mem_ctx = ralloc_context(NULL); - } - - ~ir_dead_functions_visitor() - { - ralloc_free(this->mem_ctx); - } - - virtual ir_visitor_status visit_enter(ir_function_signature *); - virtual ir_visitor_status visit_enter(ir_call *); - - signature_entry *get_signature_entry(ir_function_signature *var); - - bool (*predicate)(ir_instruction *ir); - - /* List of signature_entry */ - exec_list signature_list; - void *mem_ctx; - }; - - - signature_entry * - ir_dead_functions_visitor::get_signature_entry(ir_function_signature *sig) - { - foreach_iter(exec_list_iterator, iter, this->signature_list) { - signature_entry *entry = (signature_entry *)iter.get(); - if (entry->signature == sig) - return entry; - } - - signature_entry *entry = new(mem_ctx) signature_entry(sig); - this->signature_list.push_tail(entry); - return entry; - } - - - ir_visitor_status - ir_dead_functions_visitor::visit_enter(ir_function_signature *ir) - { - signature_entry *entry = this->get_signature_entry(ir); - - if (strcmp(ir->function_name(), "main") == 0) { - entry->used = true; - } - - return visit_continue; - } - - - ir_visitor_status - ir_dead_functions_visitor::visit_enter(ir_call *ir) - { - signature_entry *entry = this->get_signature_entry(ir->get_callee()); - - entry->used = true; +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_dead_functions.cpp + * + * Eliminates unused functions from the linked program. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_expression_flattening.h" +#include "glsl_types.h" + +class signature_entry : public exec_node +{ +public: + signature_entry(ir_function_signature *sig) + { + this->signature = sig; + this->used = false; + } + + ir_function_signature *signature; + bool used; +}; + +class ir_dead_functions_visitor : public ir_hierarchical_visitor { +public: + ir_dead_functions_visitor() + { + this->mem_ctx = ralloc_context(NULL); + this->seen_another_function_signature = false; + } + + ~ir_dead_functions_visitor() + { + ralloc_free(this->mem_ctx); + } + + virtual ir_visitor_status visit_enter(ir_function_signature *); + virtual ir_visitor_status visit_enter(ir_call *); + + signature_entry *get_signature_entry(ir_function_signature *var); + + bool (*predicate)(ir_instruction *ir); + + bool seen_another_function_signature; + + /* List of signature_entry */ + exec_list signature_list; + void *mem_ctx; +}; + + +signature_entry * +ir_dead_functions_visitor::get_signature_entry(ir_function_signature *sig) +{ + foreach_iter(exec_list_iterator, iter, this->signature_list) { + signature_entry *entry = (signature_entry *)iter.get(); + if (entry->signature == sig) + return entry; + } + + signature_entry *entry = new(mem_ctx) signature_entry(sig); + this->signature_list.push_tail(entry); + return entry; +} + + +ir_visitor_status +ir_dead_functions_visitor::visit_enter(ir_function_signature *ir) +{ + signature_entry *entry = this->get_signature_entry(ir); + + if (strcmp(ir->function_name(), "main") == 0) { + entry->used = true; + } + + /* If this is the first signature to look at, no need to descend to see + * if it has calls to another function signature. + */ + if (!this->seen_another_function_signature) { + this->seen_another_function_signature = true; + return visit_continue_with_parent; + } + + return visit_continue; +} + + +ir_visitor_status +ir_dead_functions_visitor::visit_enter(ir_call *ir) +{ + signature_entry *entry = this->get_signature_entry(ir->get_callee()); + + entry->used = true; return visit_continue; } diff --git a/src/glsl/opt_discard_simplification.cpp b/src/glsl/opt_discard_simplification.cpp index 0e577c478a9..7c2928d271c 100644 --- a/src/glsl/opt_discard_simplification.cpp +++ b/src/glsl/opt_discard_simplification.cpp @@ -95,6 +95,7 @@ public: ir_visitor_status visit_enter(ir_if *); ir_visitor_status visit_enter(ir_loop *); + ir_visitor_status visit_enter(ir_assignment *); bool progress; }; @@ -117,6 +118,15 @@ is_only_instruction(ir_discard *discard) discard->next->is_tail_sentinel()); } +/* We only care about the top level instructions, so don't descend + * into expressions. + */ +ir_visitor_status +discard_simplifier::visit_enter(ir_assignment *ir) +{ + return visit_continue_with_parent; +} + ir_visitor_status discard_simplifier::visit_enter(ir_if *ir) { diff --git a/src/glsl/opt_function_inlining.cpp b/src/glsl/opt_function_inlining.cpp index 2e7831dcbdb..8fef358cc97 100644 --- a/src/glsl/opt_function_inlining.cpp +++ b/src/glsl/opt_function_inlining.cpp @@ -126,7 +126,7 @@ ir_call::generate_inline(ir_instruction *next_ir) parameters = new ir_variable *[num_parameters]; /* Generate storage for the return value. */ - if (this->callee->return_type) { + if (!this->callee->return_type->is_void()) { retval = new(ctx) ir_variable(this->callee->return_type, "_ret_val", ir_var_auto); next_ir->insert_before(retval); @@ -209,10 +209,7 @@ ir_call::generate_inline(ir_instruction *next_ir) } /* Now push those new instructions in. */ - foreach_iter(exec_list_iterator, iter, new_instructions) { - ir_instruction *ir = (ir_instruction *)iter.get(); - next_ir->insert_before(ir); - } + next_ir->insert_before(&new_instructions); /* Copy back the value of any 'out' parameters from the function body * variables to our own. diff --git a/src/glsl/opt_if_simplification.cpp b/src/glsl/opt_if_simplification.cpp index 618bacfecf1..29b1d18aa59 100644 --- a/src/glsl/opt_if_simplification.cpp +++ b/src/glsl/opt_if_simplification.cpp @@ -38,10 +38,20 @@ public: } ir_visitor_status visit_leave(ir_if *); + ir_visitor_status visit_enter(ir_assignment *); bool made_progress; }; +/* We only care about the top level "if" instructions, so don't + * descend into expressions. + */ +ir_visitor_status +ir_if_simplification_visitor::visit_enter(ir_assignment *ir) +{ + return visit_continue_with_parent; +} + bool do_if_simplification(exec_list *instructions) { diff --git a/src/glsl/opt_redundant_jumps.cpp b/src/glsl/opt_redundant_jumps.cpp index edf4bb6c224..f350fa947c9 100644 --- a/src/glsl/opt_redundant_jumps.cpp +++ b/src/glsl/opt_redundant_jumps.cpp @@ -37,10 +37,19 @@ public: virtual ir_visitor_status visit_leave(ir_if *); virtual ir_visitor_status visit_leave(ir_loop *); + virtual ir_visitor_status visit_enter(ir_assignment *); bool progress; }; +/* We only care about the top level instructions, so don't descend + * into expressions. + */ +ir_visitor_status +redundant_jumps_visitor::visit_enter(ir_assignment *ir) +{ + return visit_continue_with_parent; +} ir_visitor_status redundant_jumps_visitor::visit_leave(ir_if *ir) diff --git a/src/glsl/opt_structure_splitting.cpp b/src/glsl/opt_structure_splitting.cpp index 014407c0be2..2c1f6bb227a 100644 --- a/src/glsl/opt_structure_splitting.cpp +++ b/src/glsl/opt_structure_splitting.cpp @@ -151,6 +151,12 @@ ir_structure_reference_visitor::visit_enter(ir_dereference_record *ir) ir_visitor_status ir_structure_reference_visitor::visit_enter(ir_assignment *ir) { + /* If there are no structure references yet, no need to bother with + * processing the expression tree. + */ + if (this->variable_list.is_empty()) + return visit_continue_with_parent; + if (ir->lhs->as_dereference_variable() && ir->rhs->as_dereference_variable() && !ir->condition) { diff --git a/src/glx/Makefile b/src/glx/Makefile index 3d92ebbe038..dd96973ea8f 100644 --- a/src/glx/Makefile +++ b/src/glx/Makefile @@ -64,6 +64,7 @@ INCLUDES = -I. \ -I$(TOP)/src/mapi/glapi \ $(LIBDRM_CFLAGS) \ $(DRI2PROTO_CFLAGS) \ + $(GLPROTO_CFLAGS) \ $(X11_INCLUDES) diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c index 83d6e3c3108..06a73e4a6b2 100644 --- a/src/glx/dri_common.c +++ b/src/glx/dri_common.c @@ -222,7 +222,9 @@ __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), - __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),}; + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), + __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable) +}; static int scalarEqual(struct glx_config *mode, unsigned int attrib, unsigned int value) diff --git a/src/glx/glxconfig.c b/src/glx/glxconfig.c index 1d9678f48cd..c3e1d5a5680 100644 --- a/src/glx/glxconfig.c +++ b/src/glx/glxconfig.c @@ -188,6 +188,10 @@ glx_config_get(struct glx_config * mode, int attribute, int *value_return) *value_return = mode->yInverted; return 0; + case GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: + *value_return = mode->sRGBCapable; + return 0; + /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX. * It is ONLY for communication between the GLX client and the GLX * server. @@ -251,6 +255,7 @@ glx_config_create_list(unsigned count) (*next)->bindToMipmapTexture = GLX_DONT_CARE; (*next)->bindToTextureTargets = GLX_DONT_CARE; (*next)->yInverted = GLX_DONT_CARE; + (*next)->sRGBCapable = GLX_DONT_CARE; next = &((*next)->next); } diff --git a/src/glx/glxconfig.h b/src/glx/glxconfig.h index f7ee958e4be..2f1074ca5fa 100644 --- a/src/glx/glxconfig.h +++ b/src/glx/glxconfig.h @@ -100,6 +100,9 @@ struct glx_config { GLint bindToMipmapTexture; GLint bindToTextureTargets; GLint yInverted; + + /* EXT_framebuffer_sRGB */ + GLint sRGBCapable; }; #define __GLX_MIN_CONFIG_PROPS 18 diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c index 9a6499037b1..1f845ce65e1 100644 --- a/src/glx/glxcurrent.c +++ b/src/glx/glxcurrent.c @@ -189,7 +189,7 @@ glXGetCurrentDrawable(void) } static void -__glXGenerateError(Display * dpy, struct glx_context *gc, XID resource, +__glXGenerateError(Display * dpy, XID resource, BYTE errorCode, CARD16 minorCode) { xError error; @@ -198,7 +198,7 @@ __glXGenerateError(Display * dpy, struct glx_context *gc, XID resource, error.resourceID = resource; error.sequenceNumber = dpy->request; error.type = X_Error; - error.majorCode = gc->majorOpcode; + error.majorCode = __glXSetupForCommand(dpy); error.minorCode = minorCode; _XError(dpy, &error); } @@ -235,12 +235,12 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw, } if (gc == NULL && (draw != None || read != None)) { - __glXGenerateError(dpy, gc, (draw != None) ? draw : read, + __glXGenerateError(dpy, (draw != None) ? draw : read, BadMatch, X_GLXMakeContextCurrent); return False; } if (gc != NULL && (draw == None || read == None)) { - __glXGenerateError(dpy, gc, None, BadMatch, X_GLXMakeContextCurrent); + __glXGenerateError(dpy, None, BadMatch, X_GLXMakeContextCurrent); return False; } @@ -284,7 +284,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw, __glXUnlock(); if (ret) { - __glXGenerateError(dpy, gc, None, ret, X_GLXMakeContextCurrent); + __glXGenerateError(dpy, None, ret, X_GLXMakeContextCurrent); return GL_FALSE; } diff --git a/src/glx/glxext.c b/src/glx/glxext.c index 25d266e18e1..e35dcb73e89 100644 --- a/src/glx/glxext.c +++ b/src/glx/glxext.c @@ -546,6 +546,10 @@ __glXInitializeVisualConfigFromTags(struct glx_config * config, int count, config->yInverted = *bp++; break; #endif + case GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: + config->sRGBCapable = *bp++; + break; + case GLX_USE_GL: if (fbconfig_style_tags) bp++; diff --git a/src/glx/glxextensions.c b/src/glx/glxextensions.c index ffd466479b4..d6eb408309c 100644 --- a/src/glx/glxextensions.c +++ b/src/glx/glxextensions.c @@ -83,6 +83,7 @@ static const struct extension_info known_glx_extensions[] = { { GLX(EXT_visual_info), VER(0,0), Y, Y, N, N }, #endif { GLX(EXT_visual_rating), VER(0,0), Y, Y, N, N }, + { GLX(EXT_framebuffer_sRGB), VER(0,0), Y, Y, N, N }, #ifdef GLX_USE_APPLEGL { GLX(MESA_agp_offset), VER(0,0), N, N, N, N }, /* Deprecated */ { GLX(MESA_copy_sub_buffer), VER(0,0), N, N, N, N }, @@ -190,6 +191,7 @@ static const struct extension_info known_gl_extensions[] = { { GL(EXT_framebuffer_blit), VER(0,0), Y, N, N, N }, { GL(EXT_framebuffer_multisample), VER(0,0), Y, N, N, N }, { GL(EXT_framebuffer_object), VER(0,0), Y, N, N, N }, + { GL(EXT_framebuffer_sRGB), VER(0,0), Y, N, N, N }, { GL(EXT_multi_draw_arrays), VER(1,4), Y, N, Y, N }, { GL(EXT_packed_depth_stencil), VER(0,0), Y, N, N, N }, { GL(EXT_packed_pixels), VER(1,2), Y, N, N, N }, diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h index 333b3f9adbd..4fa7a61d338 100644 --- a/src/glx/glxextensions.h +++ b/src/glx/glxextensions.h @@ -40,6 +40,7 @@ enum EXT_visual_info_bit, EXT_visual_rating_bit, EXT_import_context_bit, + EXT_framebuffer_sRGB_bit, MESA_agp_offset_bit, MESA_copy_sub_buffer_bit, MESA_depth_float_bit, @@ -118,6 +119,7 @@ enum GL_EXT_framebuffer_blit_bit, GL_EXT_framebuffer_multisample_bit, GL_EXT_framebuffer_object_bit, + GL_EXT_framebuffer_sRGB_bit, GL_EXT_multi_draw_arrays_bit, GL_EXT_packed_depth_stencil_bit, GL_EXT_packed_pixels_bit, diff --git a/src/glx/indirect.c b/src/glx/indirect.c index f79175b760d..b2675c2958f 100644 --- a/src/glx/indirect.c +++ b/src/glx/indirect.c @@ -10717,5 +10717,5 @@ __indirect_get_proc_address(const char *name) #endif /* GLX_SHARED_GLAPI */ -#undef FASTCALL -#undef NOINLINE +# undef FASTCALL +# undef NOINLINE diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile index 51eaf7e9304..1f4642af559 100644 --- a/src/mapi/glapi/gen/Makefile +++ b/src/mapi/glapi/gen/Makefile @@ -98,6 +98,7 @@ API_XML = \ EXT_transform_feedback.xml \ NV_conditional_render.xml \ NV_primitive_restart.xml \ + NV_texture_barrier.xml \ OES_EGL_image.xml \ GL3x.xml diff --git a/src/mapi/glapi/gen/NV_texture_barrier.xml b/src/mapi/glapi/gen/NV_texture_barrier.xml new file mode 100644 index 00000000000..52b1a3c08da --- /dev/null +++ b/src/mapi/glapi/gen/NV_texture_barrier.xml @@ -0,0 +1,13 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_NV_texture_barrier" number="381"> + <function name="TextureBarrierNV" offset="assign" /> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/glX_API.xml b/src/mapi/glapi/gen/glX_API.xml index 9e02aa498ee..b7f4a777081 100644 --- a/src/mapi/glapi/gen/glX_API.xml +++ b/src/mapi/glapi/gen/glX_API.xml @@ -217,4 +217,18 @@ </function> </category> +<category name="GLX_ARB_create_context" number="56"> + <function name="SetClientInfoARB"> + <glx sop="33"/> + </function> + + <function name="CreateContextAttribsARB"> + <glx sop="34"/> + </function> + + <function name="SetClientInfo2ARB"> + <glx sop="35"/> + </function> +</category> + </OpenGLAPI> diff --git a/src/mapi/glapi/gen/glX_proto_recv.py b/src/mapi/glapi/gen/glX_proto_recv.py index 887f63191de..31745fcef77 100644 --- a/src/mapi/glapi/gen/glX_proto_recv.py +++ b/src/mapi/glapi/gen/glX_proto_recv.py @@ -384,9 +384,9 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): print ' int error;' if self.do_swap: - print ' struct glx_context * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);' + print ' __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);' else: - print ' struct glx_context * const cx = __glXForceCurrent(cl, req->contextTag, &error);' + print ' __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);' print '' if name not in f.glx_vendorpriv_names: diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index 834b6d64032..56c0ec71b36 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -7971,6 +7971,8 @@ <xi:include href="NV_primitive_restart.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="NV_texture_barrier.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> diff --git a/src/mapi/glapi/glapi_mapi_tmp.h b/src/mapi/glapi/glapi_mapi_tmp.h index 286e779f9ee..c3f9cd227ce 100644 --- a/src/mapi/glapi/glapi_mapi_tmp.h +++ b/src/mapi/glapi/glapi_mapi_tmp.h @@ -1295,11 +1295,12 @@ GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GL GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program); GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string); GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_943)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLuint id, GLenum pname, GLint64EXT *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLuint64EXT *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params); GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset); GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset); #undef MAPI_TMP_DEFINES @@ -9538,17 +9539,24 @@ GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint progra ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program); } +GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[943]; + ((void (APIENTRY *)(void)) _func)(); +} + GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[948]; + mapi_func _func = ((const mapi_func *) _tbl)[949]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[949]; + mapi_func _func = ((const mapi_func *) _tbl)[950]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } @@ -13094,11 +13102,14 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n" "\t"STUB_ASM_CODE("942")"\n" +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n" +"\t"STUB_ASM_CODE("943")"\n" + STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n" -"\t"STUB_ASM_CODE("948")"\n" +"\t"STUB_ASM_CODE("949")"\n" STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n" -"\t"STUB_ASM_CODE("949")"\n" +"\t"STUB_ASM_CODE("950")"\n" ); #undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S index 099adb10113..ca39b175d81 100644 --- a/src/mapi/glapi/glapi_sparc.S +++ b/src/mapi/glapi/glapi_sparc.S @@ -1109,8 +1109,7 @@ gl_dispatch_functions_start: GL_STUB(glActiveProgramEXT, 881) GL_STUB(glCreateShaderProgramEXT, 882) GL_STUB(glUseShaderProgramEXT, 883) - GL_STUB(gl_dispatch_stub_884, 884) - HIDDEN(gl_dispatch_stub_884) + GL_STUB(glTextureBarrierNV, 884) GL_STUB(gl_dispatch_stub_885, 885) HIDDEN(gl_dispatch_stub_885) GL_STUB(gl_dispatch_stub_886, 886) @@ -1119,8 +1118,10 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_887) GL_STUB(gl_dispatch_stub_888, 888) HIDDEN(gl_dispatch_stub_888) - GL_STUB(glEGLImageTargetRenderbufferStorageOES, 889) - GL_STUB(glEGLImageTargetTexture2DOES, 890) + GL_STUB(gl_dispatch_stub_889, 889) + HIDDEN(gl_dispatch_stub_889) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, 890) + GL_STUB(glEGLImageTargetTexture2DOES, 891) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S index c42646f0165..2dec611c5df 100644 --- a/src/mapi/glapi/glapi_x86-64.S +++ b/src/mapi/glapi/glapi_x86-64.S @@ -33494,26 +33494,17 @@ GL_PREFIX(UseShaderProgramEXT): .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_884) - .type GL_PREFIX(_dispatch_stub_884), @function - HIDDEN(GL_PREFIX(_dispatch_stub_884)) -GL_PREFIX(_dispatch_stub_884): + .globl GL_PREFIX(TextureBarrierNV) + .type GL_PREFIX(TextureBarrierNV), @function +GL_PREFIX(TextureBarrierNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 7072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi movq 7072(%rax), %r11 jmp *%r11 #else @@ -33523,21 +33514,13 @@ GL_PREFIX(_dispatch_stub_884): movq 7072(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi movq 7072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_884), .-GL_PREFIX(_dispatch_stub_884) + .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_885) @@ -33644,7 +33627,11 @@ GL_PREFIX(_dispatch_stub_887): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -33660,7 +33647,11 @@ GL_PREFIX(_dispatch_stub_887): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -33708,12 +33699,50 @@ GL_PREFIX(_dispatch_stub_888): .size GL_PREFIX(_dispatch_stub_888), .-GL_PREFIX(_dispatch_stub_888) .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_889) + .type GL_PREFIX(_dispatch_stub_889), @function + HIDDEN(GL_PREFIX(_dispatch_stub_889)) +GL_PREFIX(_dispatch_stub_889): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_889), .-GL_PREFIX(_dispatch_stub_889) + + .p2align 4,,15 .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function GL_PREFIX(EGLImageTargetRenderbufferStorageOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7112(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33723,13 +33752,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 7112(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7112(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33739,7 +33768,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 7112(%rax), %r11 + movq 7120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -33750,7 +33779,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): GL_PREFIX(EGLImageTargetTexture2DOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 7120(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -33760,13 +33789,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 7120(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 7120(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -33776,7 +33805,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 7120(%rax), %r11 + movq 7128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S index 8d85f61ce00..2ef45f3b734 100644 --- a/src/mapi/glapi/glapi_x86.S +++ b/src/mapi/glapi/glapi_x86.S @@ -1064,18 +1064,19 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(ActiveProgramEXT, 881, ActiveProgramEXT@4) GL_STUB(CreateShaderProgramEXT, 882, CreateShaderProgramEXT@8) GL_STUB(UseShaderProgramEXT, 883, UseShaderProgramEXT@8) - GL_STUB(_dispatch_stub_884, 884, _dispatch_stub_884@16) - HIDDEN(GL_PREFIX(_dispatch_stub_884, _dispatch_stub_884@16)) + GL_STUB(TextureBarrierNV, 884, TextureBarrierNV@0) GL_STUB(_dispatch_stub_885, 885, _dispatch_stub_885@16) HIDDEN(GL_PREFIX(_dispatch_stub_885, _dispatch_stub_885@16)) GL_STUB(_dispatch_stub_886, 886, _dispatch_stub_886@16) HIDDEN(GL_PREFIX(_dispatch_stub_886, _dispatch_stub_886@16)) - GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@12) - HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@12)) + GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@16) + HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@16)) GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@12) HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@12)) - GL_STUB(EGLImageTargetRenderbufferStorageOES, 889, EGLImageTargetRenderbufferStorageOES@8) - GL_STUB(EGLImageTargetTexture2DOES, 890, EGLImageTargetTexture2DOES@8) + GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@12) + HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, 890, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, 891, EGLImageTargetTexture2DOES@8) GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h index 1834987df42..1de71b97daf 100644 --- a/src/mapi/glapi/glapitable.h +++ b/src/mapi/glapi/glapitable.h @@ -924,13 +924,14 @@ struct _glapi_table void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 884 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 885 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 887 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 888 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 889 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 890 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h index f45ca85258d..941532046e0 100644 --- a/src/mapi/glapi/glapitemp.h +++ b/src/mapi/glapi/glapitemp.h @@ -6288,37 +6288,42 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) +{ + DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -7370,11 +7375,12 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ActiveProgramEXT), TABLE_ENTRY(CreateShaderProgramEXT), TABLE_ENTRY(UseShaderProgramEXT), - TABLE_ENTRY(_dispatch_stub_884), + TABLE_ENTRY(TextureBarrierNV), TABLE_ENTRY(_dispatch_stub_885), TABLE_ENTRY(_dispatch_stub_886), TABLE_ENTRY(_dispatch_stub_887), TABLE_ENTRY(_dispatch_stub_888), + TABLE_ENTRY(_dispatch_stub_889), TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index 9b2457cde12..b66ae381218 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -936,6 +936,7 @@ static const char gl_string_table[] = "glActiveProgramEXT\0" "glCreateShaderProgramEXT\0" "glUseShaderProgramEXT\0" + "glTextureBarrierNV\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1349,11 +1350,11 @@ static const char gl_string_table[] = #define gl_dispatch_stub_818 mgl_dispatch_stub_818 #define gl_dispatch_stub_876 mgl_dispatch_stub_876 #define gl_dispatch_stub_877 mgl_dispatch_stub_877 -#define gl_dispatch_stub_884 mgl_dispatch_stub_884 #define gl_dispatch_stub_885 mgl_dispatch_stub_885 #define gl_dispatch_stub_886 mgl_dispatch_stub_886 #define gl_dispatch_stub_887 mgl_dispatch_stub_887 #define gl_dispatch_stub_888 mgl_dispatch_stub_888 +#define gl_dispatch_stub_889 mgl_dispatch_stub_889 #endif /* USE_MGL_NAMESPACE */ @@ -1401,11 +1402,11 @@ void GLAPIENTRY gl_dispatch_stub_817(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLintptr offset, GLsizeiptr size); void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLvoid ** params); void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_884(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_885(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_887(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_887(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2293,372 +2294,373 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(15927, glActiveProgramEXT, glActiveProgramEXT, NULL, 881), NAME_FUNC_OFFSET(15946, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 882), NAME_FUNC_OFFSET(15971, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 883), - NAME_FUNC_OFFSET(15993, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(16018, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), - NAME_FUNC_OFFSET(16047, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), - NAME_FUNC_OFFSET(16078, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), - NAME_FUNC_OFFSET(16102, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), - NAME_FUNC_OFFSET(16127, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 889), - NAME_FUNC_OFFSET(16166, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 890), - NAME_FUNC_OFFSET(16195, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(16213, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(16230, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(16246, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(16271, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(16291, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(16311, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(16334, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(16357, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(16377, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(16394, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(16411, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(16426, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(16450, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(16469, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(16488, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(16504, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(16523, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(16546, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(16562, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(16578, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(16605, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(16632, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(16652, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(15993, glTextureBarrierNV, glTextureBarrierNV, NULL, 884), + NAME_FUNC_OFFSET(16012, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), + NAME_FUNC_OFFSET(16037, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), + NAME_FUNC_OFFSET(16066, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), + NAME_FUNC_OFFSET(16097, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), + NAME_FUNC_OFFSET(16121, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), + NAME_FUNC_OFFSET(16146, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 890), + NAME_FUNC_OFFSET(16185, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 891), + NAME_FUNC_OFFSET(16214, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(16232, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(16249, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(16265, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(16290, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(16310, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(16330, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(16353, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(16376, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(16396, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(16413, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16430, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16445, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16469, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16488, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16507, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16523, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16542, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16565, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16581, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16597, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16624, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16651, glCopyColorTable, glCopyColorTable, NULL, 342), NAME_FUNC_OFFSET(16671, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(16690, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(16720, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(16750, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(16780, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(16810, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(16829, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(16852, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(16877, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(16902, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(16929, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(16957, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(16984, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(17012, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(17041, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(17070, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(17096, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(17127, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(17158, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(17182, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(17205, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(17223, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(17252, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(17281, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(17296, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(17322, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(17348, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(17363, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(17375, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(17395, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(17412, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(17428, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(17447, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(17470, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET(17486, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET(17508, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET(17526, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET(17545, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(17563, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(17582, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET(17600, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET(17619, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET(17637, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET(17656, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET(17674, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET(17693, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(17711, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(17730, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET(17748, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET(17767, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET(17785, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET(17804, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET(17822, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET(17841, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(17859, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(17878, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET(17896, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET(17915, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET(17933, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET(17952, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET(17970, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET(17989, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(18007, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(18026, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET(18044, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET(18063, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET(18081, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET(18100, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET(18123, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET(18146, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), - NAME_FUNC_OFFSET(18169, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), - NAME_FUNC_OFFSET(18192, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), - NAME_FUNC_OFFSET(18215, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), - NAME_FUNC_OFFSET(18232, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), - NAME_FUNC_OFFSET(18255, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), - NAME_FUNC_OFFSET(18278, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), - NAME_FUNC_OFFSET(18301, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), - NAME_FUNC_OFFSET(18327, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), - NAME_FUNC_OFFSET(18353, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), - NAME_FUNC_OFFSET(18379, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), - NAME_FUNC_OFFSET(18403, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET(18430, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), - NAME_FUNC_OFFSET(18456, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), - NAME_FUNC_OFFSET(18476, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), - NAME_FUNC_OFFSET(18496, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), - NAME_FUNC_OFFSET(18516, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), - NAME_FUNC_OFFSET(18539, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), - NAME_FUNC_OFFSET(18563, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), - NAME_FUNC_OFFSET(18586, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), - NAME_FUNC_OFFSET(18610, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), - NAME_FUNC_OFFSET(18627, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), - NAME_FUNC_OFFSET(18645, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), - NAME_FUNC_OFFSET(18662, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), - NAME_FUNC_OFFSET(18680, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), - NAME_FUNC_OFFSET(18697, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), - NAME_FUNC_OFFSET(18715, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), - NAME_FUNC_OFFSET(18732, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), - NAME_FUNC_OFFSET(18750, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), - NAME_FUNC_OFFSET(18767, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), - NAME_FUNC_OFFSET(18785, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), - NAME_FUNC_OFFSET(18802, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), - NAME_FUNC_OFFSET(18820, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), - NAME_FUNC_OFFSET(18837, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), - NAME_FUNC_OFFSET(18855, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), - NAME_FUNC_OFFSET(18872, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), - NAME_FUNC_OFFSET(18890, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), - NAME_FUNC_OFFSET(18907, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), - NAME_FUNC_OFFSET(18925, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), - NAME_FUNC_OFFSET(18944, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), - NAME_FUNC_OFFSET(18963, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET(18982, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET(19001, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET(19021, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET(19041, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET(19061, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET(19079, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET(19096, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET(19114, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET(19131, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET(19149, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET(19167, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - NAME_FUNC_OFFSET(19184, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), - NAME_FUNC_OFFSET(19202, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), - NAME_FUNC_OFFSET(19221, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), - NAME_FUNC_OFFSET(19240, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), - NAME_FUNC_OFFSET(19259, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), - NAME_FUNC_OFFSET(19281, glBindBufferARB, glBindBufferARB, NULL, 510), - NAME_FUNC_OFFSET(19294, glBufferDataARB, glBufferDataARB, NULL, 511), - NAME_FUNC_OFFSET(19307, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), - NAME_FUNC_OFFSET(19323, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), - NAME_FUNC_OFFSET(19339, glGenBuffersARB, glGenBuffersARB, NULL, 514), - NAME_FUNC_OFFSET(19352, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), - NAME_FUNC_OFFSET(19375, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), - NAME_FUNC_OFFSET(19395, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), - NAME_FUNC_OFFSET(19414, glIsBufferARB, glIsBufferARB, NULL, 518), - NAME_FUNC_OFFSET(19425, glMapBufferARB, glMapBufferARB, NULL, 519), - NAME_FUNC_OFFSET(19437, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), - NAME_FUNC_OFFSET(19451, glBeginQueryARB, glBeginQueryARB, NULL, 521), - NAME_FUNC_OFFSET(19464, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), - NAME_FUNC_OFFSET(19480, glEndQueryARB, glEndQueryARB, NULL, 523), - NAME_FUNC_OFFSET(19491, glGenQueriesARB, glGenQueriesARB, NULL, 524), - NAME_FUNC_OFFSET(19504, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET(19523, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), - NAME_FUNC_OFFSET(19543, glGetQueryivARB, glGetQueryivARB, NULL, 527), - NAME_FUNC_OFFSET(19556, glIsQueryARB, glIsQueryARB, NULL, 528), - NAME_FUNC_OFFSET(19566, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET(19582, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET(19601, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET(19619, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), - NAME_FUNC_OFFSET(19640, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), - NAME_FUNC_OFFSET(19655, glGetUniformivARB, glGetUniformivARB, NULL, 544), - NAME_FUNC_OFFSET(19670, glLinkProgramARB, glLinkProgramARB, NULL, 545), - NAME_FUNC_OFFSET(19684, glShaderSourceARB, glShaderSourceARB, NULL, 546), - NAME_FUNC_OFFSET(19699, glUniform1fARB, glUniform1fARB, NULL, 547), - NAME_FUNC_OFFSET(19711, glUniform1fvARB, glUniform1fvARB, NULL, 548), - NAME_FUNC_OFFSET(19724, glUniform1iARB, glUniform1iARB, NULL, 549), - NAME_FUNC_OFFSET(19736, glUniform1ivARB, glUniform1ivARB, NULL, 550), - NAME_FUNC_OFFSET(19749, glUniform2fARB, glUniform2fARB, NULL, 551), - NAME_FUNC_OFFSET(19761, glUniform2fvARB, glUniform2fvARB, NULL, 552), - NAME_FUNC_OFFSET(19774, glUniform2iARB, glUniform2iARB, NULL, 553), - NAME_FUNC_OFFSET(19786, glUniform2ivARB, glUniform2ivARB, NULL, 554), - NAME_FUNC_OFFSET(19799, glUniform3fARB, glUniform3fARB, NULL, 555), - NAME_FUNC_OFFSET(19811, glUniform3fvARB, glUniform3fvARB, NULL, 556), - NAME_FUNC_OFFSET(19824, glUniform3iARB, glUniform3iARB, NULL, 557), - NAME_FUNC_OFFSET(19836, glUniform3ivARB, glUniform3ivARB, NULL, 558), - NAME_FUNC_OFFSET(19849, glUniform4fARB, glUniform4fARB, NULL, 559), - NAME_FUNC_OFFSET(19861, glUniform4fvARB, glUniform4fvARB, NULL, 560), - NAME_FUNC_OFFSET(19874, glUniform4iARB, glUniform4iARB, NULL, 561), - NAME_FUNC_OFFSET(19886, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET(19899, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET(19918, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET(19937, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET(19956, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET(19969, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET(19987, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET(20008, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET(20026, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), - NAME_FUNC_OFFSET(20046, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(20060, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(20077, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), - NAME_FUNC_OFFSET(20102, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), - NAME_FUNC_OFFSET(20124, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(20151, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(20175, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), - NAME_FUNC_OFFSET(20211, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617), - NAME_FUNC_OFFSET(20227, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618), - NAME_FUNC_OFFSET(20246, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), - NAME_FUNC_OFFSET(20264, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), - NAME_FUNC_OFFSET(20285, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), - NAME_FUNC_OFFSET(20307, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), + NAME_FUNC_OFFSET(16690, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16709, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16739, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16769, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16799, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16829, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(16848, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(16871, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(16896, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(16921, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(16948, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(16976, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(17003, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(17031, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(17060, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(17089, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(17115, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(17146, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(17177, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(17201, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(17224, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17242, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(17271, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(17300, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(17315, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(17341, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(17367, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(17382, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(17394, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(17414, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17431, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17447, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17466, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17489, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17505, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17527, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17545, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17564, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17582, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17601, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17619, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17638, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17656, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17675, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(17693, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(17712, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(17730, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(17749, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(17767, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(17786, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(17804, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(17823, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(17841, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(17860, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(17878, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(17897, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(17915, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(17934, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(17952, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(17971, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(17989, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(18008, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(18026, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(18045, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(18063, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(18082, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(18100, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(18119, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(18142, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(18165, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(18188, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(18211, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18234, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(18251, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(18274, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(18297, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(18320, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(18346, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(18372, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(18398, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(18422, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(18449, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(18475, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(18495, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(18515, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(18535, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(18558, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(18582, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(18605, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(18629, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(18646, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(18664, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(18681, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(18699, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(18716, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(18734, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(18751, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(18769, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(18786, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(18804, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(18821, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(18839, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(18856, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(18874, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(18891, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(18909, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(18926, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(18944, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(18963, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(18982, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(19001, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(19020, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(19040, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(19060, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(19080, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(19098, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(19115, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(19133, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(19150, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(19168, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(19186, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(19203, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(19221, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19240, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(19259, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(19278, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19300, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19313, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(19326, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(19342, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(19358, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(19371, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(19394, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(19414, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(19433, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(19444, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(19456, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(19470, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(19483, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(19499, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(19510, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(19523, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(19542, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(19562, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(19575, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(19585, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(19601, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(19620, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(19638, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(19659, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(19674, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(19689, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(19703, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(19718, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(19730, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(19743, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(19755, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(19768, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(19780, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(19793, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(19805, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(19818, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(19830, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(19843, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(19855, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(19868, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(19880, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(19893, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(19905, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(19918, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(19937, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(19956, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(19975, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(19988, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(20006, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(20027, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(20045, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(20065, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20079, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20096, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(20121, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(20143, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20170, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20194, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET(20230, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617), + NAME_FUNC_OFFSET(20246, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618), + NAME_FUNC_OFFSET(20265, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), + NAME_FUNC_OFFSET(20283, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), + NAME_FUNC_OFFSET(20304, glPointParameterfEXT, glPointParameterfEXT, NULL, 625), NAME_FUNC_OFFSET(20326, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), - NAME_FUNC_OFFSET(20348, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), - NAME_FUNC_OFFSET(20371, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629), - NAME_FUNC_OFFSET(20390, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630), - NAME_FUNC_OFFSET(20410, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631), - NAME_FUNC_OFFSET(20429, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632), - NAME_FUNC_OFFSET(20449, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633), - NAME_FUNC_OFFSET(20468, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634), - NAME_FUNC_OFFSET(20488, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635), - NAME_FUNC_OFFSET(20507, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636), - NAME_FUNC_OFFSET(20527, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637), - NAME_FUNC_OFFSET(20546, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638), - NAME_FUNC_OFFSET(20566, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639), - NAME_FUNC_OFFSET(20586, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640), - NAME_FUNC_OFFSET(20607, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641), - NAME_FUNC_OFFSET(20627, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642), - NAME_FUNC_OFFSET(20648, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643), - NAME_FUNC_OFFSET(20668, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644), - NAME_FUNC_OFFSET(20689, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645), - NAME_FUNC_OFFSET(20713, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646), - NAME_FUNC_OFFSET(20731, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647), - NAME_FUNC_OFFSET(20751, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648), - NAME_FUNC_OFFSET(20769, glFogCoorddEXT, glFogCoorddEXT, NULL, 649), - NAME_FUNC_OFFSET(20781, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650), - NAME_FUNC_OFFSET(20794, glFogCoordfEXT, glFogCoordfEXT, NULL, 651), - NAME_FUNC_OFFSET(20806, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652), - NAME_FUNC_OFFSET(20819, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654), - NAME_FUNC_OFFSET(20839, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654), - NAME_FUNC_OFFSET(20863, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671), - NAME_FUNC_OFFSET(20877, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671), - NAME_FUNC_OFFSET(20894, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672), - NAME_FUNC_OFFSET(20909, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672), - NAME_FUNC_OFFSET(20927, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673), - NAME_FUNC_OFFSET(20941, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673), - NAME_FUNC_OFFSET(20958, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674), - NAME_FUNC_OFFSET(20973, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674), - NAME_FUNC_OFFSET(20991, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675), - NAME_FUNC_OFFSET(21005, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675), - NAME_FUNC_OFFSET(21022, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676), - NAME_FUNC_OFFSET(21037, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676), - NAME_FUNC_OFFSET(21055, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677), - NAME_FUNC_OFFSET(21069, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677), - NAME_FUNC_OFFSET(21086, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678), - NAME_FUNC_OFFSET(21101, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678), - NAME_FUNC_OFFSET(21119, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679), - NAME_FUNC_OFFSET(21133, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679), - NAME_FUNC_OFFSET(21150, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680), - NAME_FUNC_OFFSET(21165, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680), - NAME_FUNC_OFFSET(21183, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681), - NAME_FUNC_OFFSET(21197, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681), - NAME_FUNC_OFFSET(21214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682), - NAME_FUNC_OFFSET(21229, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682), - NAME_FUNC_OFFSET(21247, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683), - NAME_FUNC_OFFSET(21261, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683), - NAME_FUNC_OFFSET(21278, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684), - NAME_FUNC_OFFSET(21293, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684), - NAME_FUNC_OFFSET(21311, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685), - NAME_FUNC_OFFSET(21325, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685), - NAME_FUNC_OFFSET(21342, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686), - NAME_FUNC_OFFSET(21357, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686), - NAME_FUNC_OFFSET(21375, glBindProgramNV, glBindProgramNV, NULL, 705), - NAME_FUNC_OFFSET(21392, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706), - NAME_FUNC_OFFSET(21412, glGenProgramsNV, glGenProgramsNV, NULL, 708), - NAME_FUNC_OFFSET(21429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714), - NAME_FUNC_OFFSET(21455, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714), - NAME_FUNC_OFFSET(21484, glIsProgramNV, glIsProgramNV, NULL, 718), - NAME_FUNC_OFFSET(21499, glPointParameteriNV, glPointParameteriNV, NULL, 782), - NAME_FUNC_OFFSET(21517, glPointParameterivNV, glPointParameterivNV, NULL, 783), - NAME_FUNC_OFFSET(21536, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), - NAME_FUNC_OFFSET(21557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), - NAME_FUNC_OFFSET(21573, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795), - NAME_FUNC_OFFSET(21597, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), - NAME_FUNC_OFFSET(21621, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), - NAME_FUNC_OFFSET(21648, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799), - NAME_FUNC_OFFSET(21666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800), - NAME_FUNC_OFFSET(21685, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801), - NAME_FUNC_OFFSET(21710, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802), - NAME_FUNC_OFFSET(21731, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803), - NAME_FUNC_OFFSET(21753, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804), - NAME_FUNC_OFFSET(21779, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805), - NAME_FUNC_OFFSET(21802, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806), - NAME_FUNC_OFFSET(21825, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807), - NAME_FUNC_OFFSET(21848, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808), - NAME_FUNC_OFFSET(21866, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809), - NAME_FUNC_OFFSET(21885, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810), - NAME_FUNC_OFFSET(21902, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811), - NAME_FUNC_OFFSET(21940, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812), - NAME_FUNC_OFFSET(21969, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813), - NAME_FUNC_OFFSET(21985, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814), - NAME_FUNC_OFFSET(22002, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815), - NAME_FUNC_OFFSET(22024, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816), - NAME_FUNC_OFFSET(22042, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819), - NAME_FUNC_OFFSET(22065, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820), - NAME_FUNC_OFFSET(22087, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821), - NAME_FUNC_OFFSET(22103, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822), - NAME_FUNC_OFFSET(22124, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823), - NAME_FUNC_OFFSET(22146, glUniform1uiEXT, glUniform1uiEXT, NULL, 824), - NAME_FUNC_OFFSET(22159, glUniform1uivEXT, glUniform1uivEXT, NULL, 825), - NAME_FUNC_OFFSET(22173, glUniform2uiEXT, glUniform2uiEXT, NULL, 826), - NAME_FUNC_OFFSET(22186, glUniform2uivEXT, glUniform2uivEXT, NULL, 827), - NAME_FUNC_OFFSET(22200, glUniform3uiEXT, glUniform3uiEXT, NULL, 828), - NAME_FUNC_OFFSET(22213, glUniform3uivEXT, glUniform3uivEXT, NULL, 829), - NAME_FUNC_OFFSET(22227, glUniform4uiEXT, glUniform4uiEXT, NULL, 830), - NAME_FUNC_OFFSET(22240, glUniform4uivEXT, glUniform4uivEXT, NULL, 831), - NAME_FUNC_OFFSET(22254, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832), - NAME_FUNC_OFFSET(22272, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833), - NAME_FUNC_OFFSET(22291, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834), - NAME_FUNC_OFFSET(22310, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835), - NAME_FUNC_OFFSET(22330, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836), - NAME_FUNC_OFFSET(22348, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837), - NAME_FUNC_OFFSET(22367, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838), - NAME_FUNC_OFFSET(22386, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839), - NAME_FUNC_OFFSET(22406, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840), - NAME_FUNC_OFFSET(22424, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841), - NAME_FUNC_OFFSET(22443, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842), - NAME_FUNC_OFFSET(22462, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843), - NAME_FUNC_OFFSET(22482, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844), - NAME_FUNC_OFFSET(22501, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845), - NAME_FUNC_OFFSET(22519, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846), - NAME_FUNC_OFFSET(22538, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847), - NAME_FUNC_OFFSET(22557, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848), - NAME_FUNC_OFFSET(22577, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849), - NAME_FUNC_OFFSET(22596, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850), - NAME_FUNC_OFFSET(22616, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851), - NAME_FUNC_OFFSET(22636, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852), - NAME_FUNC_OFFSET(22659, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853), - NAME_FUNC_OFFSET(22685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854), - NAME_FUNC_OFFSET(22698, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855), - NAME_FUNC_OFFSET(22709, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856), - NAME_FUNC_OFFSET(22719, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857), - NAME_FUNC_OFFSET(22735, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858), - NAME_FUNC_OFFSET(22751, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859), - NAME_FUNC_OFFSET(22764, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862), - NAME_FUNC_OFFSET(22785, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863), - NAME_FUNC_OFFSET(22807, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864), - NAME_FUNC_OFFSET(22825, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865), - NAME_FUNC_OFFSET(22844, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866), - NAME_FUNC_OFFSET(22869, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867), - NAME_FUNC_OFFSET(22892, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868), - NAME_FUNC_OFFSET(22917, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869), - NAME_FUNC_OFFSET(22934, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871), - NAME_FUNC_OFFSET(22952, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872), - NAME_FUNC_OFFSET(22975, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873), - NAME_FUNC_OFFSET(23005, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874), - NAME_FUNC_OFFSET(23033, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875), + NAME_FUNC_OFFSET(20345, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), + NAME_FUNC_OFFSET(20367, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626), + NAME_FUNC_OFFSET(20390, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629), + NAME_FUNC_OFFSET(20409, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630), + NAME_FUNC_OFFSET(20429, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631), + NAME_FUNC_OFFSET(20448, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632), + NAME_FUNC_OFFSET(20468, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633), + NAME_FUNC_OFFSET(20487, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634), + NAME_FUNC_OFFSET(20507, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635), + NAME_FUNC_OFFSET(20526, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636), + NAME_FUNC_OFFSET(20546, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637), + NAME_FUNC_OFFSET(20565, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638), + NAME_FUNC_OFFSET(20585, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639), + NAME_FUNC_OFFSET(20605, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640), + NAME_FUNC_OFFSET(20626, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641), + NAME_FUNC_OFFSET(20646, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642), + NAME_FUNC_OFFSET(20667, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643), + NAME_FUNC_OFFSET(20687, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644), + NAME_FUNC_OFFSET(20708, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645), + NAME_FUNC_OFFSET(20732, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646), + NAME_FUNC_OFFSET(20750, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647), + NAME_FUNC_OFFSET(20770, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648), + NAME_FUNC_OFFSET(20788, glFogCoorddEXT, glFogCoorddEXT, NULL, 649), + NAME_FUNC_OFFSET(20800, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650), + NAME_FUNC_OFFSET(20813, glFogCoordfEXT, glFogCoordfEXT, NULL, 651), + NAME_FUNC_OFFSET(20825, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652), + NAME_FUNC_OFFSET(20838, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654), + NAME_FUNC_OFFSET(20858, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654), + NAME_FUNC_OFFSET(20882, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671), + NAME_FUNC_OFFSET(20896, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671), + NAME_FUNC_OFFSET(20913, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672), + NAME_FUNC_OFFSET(20928, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672), + NAME_FUNC_OFFSET(20946, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673), + NAME_FUNC_OFFSET(20960, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673), + NAME_FUNC_OFFSET(20977, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674), + NAME_FUNC_OFFSET(20992, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674), + NAME_FUNC_OFFSET(21010, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675), + NAME_FUNC_OFFSET(21024, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675), + NAME_FUNC_OFFSET(21041, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676), + NAME_FUNC_OFFSET(21056, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676), + NAME_FUNC_OFFSET(21074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677), + NAME_FUNC_OFFSET(21088, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677), + NAME_FUNC_OFFSET(21105, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678), + NAME_FUNC_OFFSET(21120, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678), + NAME_FUNC_OFFSET(21138, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679), + NAME_FUNC_OFFSET(21152, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679), + NAME_FUNC_OFFSET(21169, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680), + NAME_FUNC_OFFSET(21184, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680), + NAME_FUNC_OFFSET(21202, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681), + NAME_FUNC_OFFSET(21216, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681), + NAME_FUNC_OFFSET(21233, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682), + NAME_FUNC_OFFSET(21248, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682), + NAME_FUNC_OFFSET(21266, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683), + NAME_FUNC_OFFSET(21280, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683), + NAME_FUNC_OFFSET(21297, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684), + NAME_FUNC_OFFSET(21312, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684), + NAME_FUNC_OFFSET(21330, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685), + NAME_FUNC_OFFSET(21344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685), + NAME_FUNC_OFFSET(21361, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686), + NAME_FUNC_OFFSET(21376, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686), + NAME_FUNC_OFFSET(21394, glBindProgramNV, glBindProgramNV, NULL, 705), + NAME_FUNC_OFFSET(21411, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706), + NAME_FUNC_OFFSET(21431, glGenProgramsNV, glGenProgramsNV, NULL, 708), + NAME_FUNC_OFFSET(21448, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714), + NAME_FUNC_OFFSET(21474, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714), + NAME_FUNC_OFFSET(21503, glIsProgramNV, glIsProgramNV, NULL, 718), + NAME_FUNC_OFFSET(21518, glPointParameteriNV, glPointParameteriNV, NULL, 782), + NAME_FUNC_OFFSET(21536, glPointParameterivNV, glPointParameterivNV, NULL, 783), + NAME_FUNC_OFFSET(21555, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), + NAME_FUNC_OFFSET(21576, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(21592, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795), + NAME_FUNC_OFFSET(21616, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), + NAME_FUNC_OFFSET(21640, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), + NAME_FUNC_OFFSET(21667, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799), + NAME_FUNC_OFFSET(21685, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800), + NAME_FUNC_OFFSET(21704, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801), + NAME_FUNC_OFFSET(21729, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802), + NAME_FUNC_OFFSET(21750, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803), + NAME_FUNC_OFFSET(21772, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804), + NAME_FUNC_OFFSET(21798, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805), + NAME_FUNC_OFFSET(21821, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806), + NAME_FUNC_OFFSET(21844, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807), + NAME_FUNC_OFFSET(21867, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808), + NAME_FUNC_OFFSET(21885, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809), + NAME_FUNC_OFFSET(21904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810), + NAME_FUNC_OFFSET(21921, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811), + NAME_FUNC_OFFSET(21959, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812), + NAME_FUNC_OFFSET(21988, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813), + NAME_FUNC_OFFSET(22004, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814), + NAME_FUNC_OFFSET(22021, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815), + NAME_FUNC_OFFSET(22043, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816), + NAME_FUNC_OFFSET(22061, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819), + NAME_FUNC_OFFSET(22084, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820), + NAME_FUNC_OFFSET(22106, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821), + NAME_FUNC_OFFSET(22122, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822), + NAME_FUNC_OFFSET(22143, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823), + NAME_FUNC_OFFSET(22165, glUniform1uiEXT, glUniform1uiEXT, NULL, 824), + NAME_FUNC_OFFSET(22178, glUniform1uivEXT, glUniform1uivEXT, NULL, 825), + NAME_FUNC_OFFSET(22192, glUniform2uiEXT, glUniform2uiEXT, NULL, 826), + NAME_FUNC_OFFSET(22205, glUniform2uivEXT, glUniform2uivEXT, NULL, 827), + NAME_FUNC_OFFSET(22219, glUniform3uiEXT, glUniform3uiEXT, NULL, 828), + NAME_FUNC_OFFSET(22232, glUniform3uivEXT, glUniform3uivEXT, NULL, 829), + NAME_FUNC_OFFSET(22246, glUniform4uiEXT, glUniform4uiEXT, NULL, 830), + NAME_FUNC_OFFSET(22259, glUniform4uivEXT, glUniform4uivEXT, NULL, 831), + NAME_FUNC_OFFSET(22273, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832), + NAME_FUNC_OFFSET(22291, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833), + NAME_FUNC_OFFSET(22310, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834), + NAME_FUNC_OFFSET(22329, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835), + NAME_FUNC_OFFSET(22349, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836), + NAME_FUNC_OFFSET(22367, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837), + NAME_FUNC_OFFSET(22386, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838), + NAME_FUNC_OFFSET(22405, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839), + NAME_FUNC_OFFSET(22425, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840), + NAME_FUNC_OFFSET(22443, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841), + NAME_FUNC_OFFSET(22462, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842), + NAME_FUNC_OFFSET(22481, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843), + NAME_FUNC_OFFSET(22501, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844), + NAME_FUNC_OFFSET(22520, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845), + NAME_FUNC_OFFSET(22538, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846), + NAME_FUNC_OFFSET(22557, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847), + NAME_FUNC_OFFSET(22576, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848), + NAME_FUNC_OFFSET(22596, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849), + NAME_FUNC_OFFSET(22615, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850), + NAME_FUNC_OFFSET(22635, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851), + NAME_FUNC_OFFSET(22655, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852), + NAME_FUNC_OFFSET(22678, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853), + NAME_FUNC_OFFSET(22704, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854), + NAME_FUNC_OFFSET(22717, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855), + NAME_FUNC_OFFSET(22728, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856), + NAME_FUNC_OFFSET(22738, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857), + NAME_FUNC_OFFSET(22754, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858), + NAME_FUNC_OFFSET(22770, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859), + NAME_FUNC_OFFSET(22783, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862), + NAME_FUNC_OFFSET(22804, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863), + NAME_FUNC_OFFSET(22826, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864), + NAME_FUNC_OFFSET(22844, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865), + NAME_FUNC_OFFSET(22863, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866), + NAME_FUNC_OFFSET(22888, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867), + NAME_FUNC_OFFSET(22911, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868), + NAME_FUNC_OFFSET(22936, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869), + NAME_FUNC_OFFSET(22953, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871), + NAME_FUNC_OFFSET(22971, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872), + NAME_FUNC_OFFSET(22994, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873), + NAME_FUNC_OFFSET(23024, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874), + NAME_FUNC_OFFSET(23052, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mapi/mapi/u_current.c b/src/mapi/mapi/u_current.c index 7946d2a2741..21a07abbae5 100644 --- a/src/mapi/mapi/u_current.c +++ b/src/mapi/mapi/u_current.c @@ -144,15 +144,7 @@ u_current_init_tsd(void) /** * Mutex for multithread check. */ -#ifdef WIN32 -/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ -#define CHECK_MULTITHREAD_LOCK() -#define CHECK_MULTITHREAD_UNLOCK() -#else u_mutex_declare_static(ThreadCheckMutex); -#define CHECK_MULTITHREAD_LOCK() u_mutex_lock(ThreadCheckMutex) -#define CHECK_MULTITHREAD_UNLOCK() u_mutex_unlock(ThreadCheckMutex) -#endif /** * We should call this periodically from a function such as glXMakeCurrent @@ -167,7 +159,7 @@ u_current_init(void) if (ThreadSafe) return; - CHECK_MULTITHREAD_LOCK(); + u_mutex_lock(ThreadCheckMutex); if (firstCall) { u_current_init_tsd(); @@ -179,7 +171,7 @@ u_current_init(void) u_current_set(NULL); u_current_set_user(NULL); } - CHECK_MULTITHREAD_UNLOCK(); + u_mutex_unlock(ThreadCheckMutex); } #else diff --git a/src/mapi/mapi/u_thread.c b/src/mapi/mapi/u_thread.c index 138db47b5cd..12e748fe8ba 100644 --- a/src/mapi/mapi/u_thread.c +++ b/src/mapi/mapi/u_thread.c @@ -113,11 +113,6 @@ u_tsd_set(struct u_tsd *tsd, void *ptr) */ #ifdef WIN32 -static void InsteadOf_exit(int nCode) -{ - DWORD dwErr = GetLastError(); -} - unsigned long u_thread_self(void) { @@ -131,7 +126,7 @@ u_tsd_init(struct u_tsd *tsd) tsd->key = TlsAlloc(); if (tsd->key == TLS_OUT_OF_INDEXES) { perror(INIT_TSD_ERROR); - InsteadOf_exit(-1); + exit(-1); } tsd->initMagic = INIT_MAGIC; } @@ -168,7 +163,7 @@ u_tsd_set(struct u_tsd *tsd, void *ptr) } if (TlsSetValue(tsd->key, ptr) == 0) { perror(SET_TSD_ERROR); - InsteadOf_exit(-1); + exit(-1); } } diff --git a/src/mapi/mapi/u_thread.h b/src/mapi/mapi/u_thread.h index 92a0a3916d0..1cc8be3fa3f 100644 --- a/src/mapi/mapi/u_thread.h +++ b/src/mapi/mapi/u_thread.h @@ -97,7 +97,7 @@ typedef CRITICAL_SECTION u_mutex; /* http://locklessinc.com/articles/pthreads_on_windows/ */ #define u_mutex_declare_static(name) \ - /* static */ u_mutex name = {(void*)-1, -1, 0, 0, 0, 0} + static u_mutex name = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0} #define u_mutex_init(name) InitializeCriticalSection(&name) #define u_mutex_destroy(name) DeleteCriticalSection(&name) diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 10d73f000e3..03962e9c194 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -43,7 +43,7 @@ endef define mesa-cxx-c @mkdir -p $(dir $@) - $(CXX) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CFLAGS) $($(1)_CXXFLAGS) + $(CXX) -c -o $@ $< $($(1)_CPPFLAGS) $($(1)_CXXFLAGS) endef $(MESA_OBJ_DIR)/%.o: %.c diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 7e8bb2486c3..261242f6fc9 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -68,6 +68,7 @@ main_sources = [ 'main/extensions.c', 'main/fbobject.c', 'main/feedback.c', + 'main/ff_fragment_shader.cpp', 'main/ffvertex_prog.c', 'main/fog.c', 'main/formats.c', @@ -111,7 +112,6 @@ main_sources = [ 'main/texcompress_s3tc.c', 'main/texcompress_fxt1.c', 'main/texenv.c', - 'main/texenvprogram.c', 'main/texfetch.c', 'main/texformat.c', 'main/texgen.c', @@ -123,6 +123,7 @@ main_sources = [ 'main/texrender.c', 'main/texstate.c', 'main/texstore.c', + 'main/texturebarrier.c', 'main/transformfeedback.c', 'main/uniforms.c', 'main/varray.c', @@ -197,8 +198,10 @@ statetracker_sources = [ 'state_tracker/st_cb_queryobj.c', 'state_tracker/st_cb_rasterpos.c', 'state_tracker/st_cb_readpixels.c', + 'state_tracker/st_cb_syncobj.c', 'state_tracker/st_cb_strings.c', 'state_tracker/st_cb_texture.c', + 'state_tracker/st_cb_texturebarrier.c', 'state_tracker/st_cb_viewport.c', 'state_tracker/st_cb_xformfb.c', 'state_tracker/st_context.c', diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 5389a500111..854dea94504 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -42,6 +42,7 @@ #include "main/fbobject.h" #include "main/texrender.h" #include "main/syncobj.h" +#include "main/texturebarrier.h" #include "main/transformfeedback.h" #include "program/program.h" @@ -188,6 +189,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->BlitFramebuffer = _swrast_BlitFramebuffer; + _mesa_init_texture_barrier_functions(driver); + /* APPLE_vertex_array_object */ driver->NewArrayObject = _mesa_new_array_object; driver->DeleteArrayObject = _mesa_delete_array_object; diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 42be77fd7c4..083edfaa9b4 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -648,6 +648,8 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, __DRI_ATTRIB_TEXTURE_1D_BIT | __DRI_ATTRIB_TEXTURE_2D_BIT | __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT; + + modes->sRGBCapable = GL_FALSE; } } } @@ -727,6 +729,7 @@ static const struct { unsigned int attrib, offset; } attribMap[] = { __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets), __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), + __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable), /* The struct field doesn't matter here, these are handled by the * switch in driGetConfigAttribIndex. We need them in the array diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index ef5b8d971da..9fecab10db9 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -31,6 +31,7 @@ #include "main/macros.h" #include "main/enums.h" #include "main/dd.h" +#include "main/state.h" #include "texmem.h" @@ -234,7 +235,7 @@ i830EvalLogicOpBlendState(struct gl_context * ctx) I830_STATECHANGE(i830, I830_UPLOAD_CTX); - if (RGBA_LOGICOP_ENABLED(ctx)) { + if (_mesa_rgba_logicop_enabled(ctx)) { i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~(ENABLE_COLOR_BLEND | ENABLE_LOGIC_OP_MASK); i830->state.Ctx[I830_CTXREG_ENABLES_1] |= (DISABLE_COLOR_BLEND | @@ -679,7 +680,7 @@ update_specular(struct gl_context * ctx) I830_STATECHANGE(i830, I830_UPLOAD_CTX); i830->state.Ctx[I830_CTXREG_ENABLES_1] &= ~ENABLE_SPEC_ADD_MASK; - if (NEED_SECONDARY_COLOR(ctx)) + if (_mesa_need_secondary_color(ctx)) i830->state.Ctx[I830_CTXREG_ENABLES_1] |= ENABLE_SPEC_ADD; else i830->state.Ctx[I830_CTXREG_ENABLES_1] |= DISABLE_SPEC_ADD; diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index 25f4fc3c8b1..2bfe665cb65 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -269,7 +269,7 @@ translate_tex_src_target(struct i915_fragment_program *p, GLubyte bit) #define EMIT_TEX( OP ) \ do { \ GLuint dim = translate_tex_src_target( p, inst->TexSrcTarget ); \ - const struct gl_fragment_program *program = p->ctx->FragmentProgram._Current; \ + const struct gl_fragment_program *program = &p->FragProg; \ GLuint unit = program->Base.SamplerUnits[inst->TexSrcUnit]; \ GLuint sampler = i915_emit_decl(p, REG_TYPE_S, \ unit, dim); \ @@ -304,7 +304,7 @@ do { \ */ static void calc_live_regs( struct i915_fragment_program *p ) { - const struct gl_fragment_program *program = p->ctx->FragmentProgram._Current; + const struct gl_fragment_program *program = &p->FragProg; GLuint regsUsed = 0xffff0000; uint8_t live_components[16] = { 0, }; GLint i; @@ -344,7 +344,7 @@ static void calc_live_regs( struct i915_fragment_program *p ) static GLuint get_live_regs( struct i915_fragment_program *p, const struct prog_instruction *inst ) { - const struct gl_fragment_program *program = p->ctx->FragmentProgram._Current; + const struct gl_fragment_program *program = &p->FragProg; GLuint nr = inst - program->Base.Instructions; return p->usedRegs[nr]; @@ -365,8 +365,7 @@ static GLuint get_live_regs( struct i915_fragment_program *p, static void upload_program(struct i915_fragment_program *p) { - const struct gl_fragment_program *program = - p->ctx->FragmentProgram._Current; + const struct gl_fragment_program *program = &p->FragProg; const struct prog_instruction *inst = program->Base.Instructions; if (INTEL_DEBUG & DEBUG_WM) @@ -1166,7 +1165,7 @@ translate_program(struct i915_fragment_program *p) if (INTEL_DEBUG & DEBUG_WM) { printf("fp:\n"); - _mesa_print_program(&p->ctx->FragmentProgram._Current->Base); + _mesa_print_program(&p->FragProg.Base); printf("\n"); } diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 58d4f5daffd..3b1af4c455e 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -31,6 +31,7 @@ #include "main/macros.h" #include "main/enums.h" #include "main/dd.h" +#include "main/state.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -209,7 +210,7 @@ i915EvalLogicOpBlendState(struct gl_context * ctx) dw0 = i915->state.Ctx[I915_CTXREG_LIS5]; dw1 = i915->state.Ctx[I915_CTXREG_LIS6]; - if (RGBA_LOGICOP_ENABLED(ctx)) { + if (_mesa_rgba_logicop_enabled(ctx)) { dw0 |= S5_LOGICOP_ENABLE; dw1 &= ~S6_CBUF_BLEND_ENABLE; } diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index cf9291cdfca..7bcb72f42d0 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -490,6 +490,7 @@ static void intel_wpos_triangle(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2) { + const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; GLuint offset = intel->wpos_offset; GLuint size = intel->wpos_size; GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); @@ -500,10 +501,11 @@ intel_wpos_triangle(struct intel_context *intel, __memcpy(v1_wpos, v1, size); __memcpy(v2_wpos, v2, size); - v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height; - v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height; - v2_wpos[1] = -v2_wpos[1] + intel->ctx.DrawBuffer->Height; - + if (!fb->Name) { + v0_wpos[1] = -v0_wpos[1] + fb->Height; + v1_wpos[1] = -v1_wpos[1] + fb->Height; + v2_wpos[1] = -v2_wpos[1] + fb->Height; + } intel_draw_triangle(intel, v0, v1, v2); } @@ -513,6 +515,7 @@ static void intel_wpos_line(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1) { + const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; GLuint offset = intel->wpos_offset; GLuint size = intel->wpos_size; GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); @@ -521,8 +524,10 @@ intel_wpos_line(struct intel_context *intel, __memcpy(v0_wpos, v0, size); __memcpy(v1_wpos, v1, size); - v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height; - v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height; + if (!fb->Name) { + v0_wpos[1] = -v0_wpos[1] + fb->Height; + v1_wpos[1] = -v1_wpos[1] + fb->Height; + } intel_draw_line(intel, v0, v1); } @@ -531,12 +536,15 @@ intel_wpos_line(struct intel_context *intel, static void intel_wpos_point(struct intel_context *intel, intelVertexPtr v0) { + const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; GLuint offset = intel->wpos_offset; GLuint size = intel->wpos_size; GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); __memcpy(v0_wpos, v0, size); - v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height; + + if (!fb->Name) + v0_wpos[1] = -v0_wpos[1] + fb->Height; intel_draw_point(intel, v0); } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 26a6388f342..7b0551a92bc 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -701,6 +701,9 @@ struct brw_context /* Used to give every program string a unique id */ GLuint program_id; + + int num_prepare_atoms, num_emit_atoms; + struct brw_tracked_state prepare_atoms[64], emit_atoms[64]; }; diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 5496b4fdd3b..6c61aefd7d3 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -688,13 +688,13 @@ #define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 #define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 -#define BRW_SAMPLER_MESSAGE_SAMPLE_GEN5 0 -#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5 1 -#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_GEN5 2 -#define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5 3 -#define BRW_SAMPLER_MESSAGE_SAMPLE_DERIVS_GEN5 4 -#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE_GEN5 5 -#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE_GEN5 6 +#define GEN5_SAMPLER_MESSAGE_SAMPLE 0 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS 1 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD 2 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE 3 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS 4 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE 5 +#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE 6 /* for GEN5 only */ #define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0 @@ -752,14 +752,14 @@ #define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 /* GEN6 */ -#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE_GEN6 7 -#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE_GEN6 8 -#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE_GEN6 9 -#define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE_GEN6 10 -#define BRW_DATAPORT_WRITE_MESSAGE_DWORLD_SCATTERED_WRITE_GEN6 11 -#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE_GEN6 12 -#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE_GEN6 13 -#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE_GEN6 14 +#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE 7 +#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 8 +#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 9 +#define GEN6_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 10 +#define GEN6_DATAPORT_WRITE_MESSAGE_DWORLD_SCATTERED_WRITE 11 +#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 12 +#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE 13 +#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE 14 #define BRW_MATH_FUNCTION_INV 1 #define BRW_MATH_FUNCTION_LOG 2 diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index e96c32a93a6..f1d00693168 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -291,7 +291,7 @@ static void brw_prepare_vertices(struct brw_context *brw) /* Accumulate the list of enabled arrays. */ brw->vb.nr_enabled = 0; while (vs_inputs) { - GLuint i = _mesa_ffsll(vs_inputs) - 1; + GLuint i = ffs(vs_inputs) - 1; struct brw_vertex_element *input = &brw->vb.inputs[i]; vs_inputs &= ~(1 << i); diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 119ffc72370..2d2ed9de985 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -939,8 +939,8 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p, */ struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size); -struct brw_instruction *brw_IF_gen6(struct brw_compile *p, uint32_t conditional, - struct brw_reg src0, struct brw_reg src1); +struct brw_instruction *gen6_IF(struct brw_compile *p, uint32_t conditional, + struct brw_reg src0, struct brw_reg src1); struct brw_instruction *brw_ELSE(struct brw_compile *p, struct brw_instruction *if_insn); @@ -958,9 +958,9 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p, struct brw_instruction *patch_insn); struct brw_instruction *brw_BREAK(struct brw_compile *p, int pop_count); -struct brw_instruction *brw_CONT_gen6(struct brw_compile *p, - struct brw_instruction *do_insn); struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count); +struct brw_instruction *gen6_CONT(struct brw_compile *p, + struct brw_instruction *do_insn); /* Forward jumps: */ void brw_land_fwd_jump(struct brw_compile *p, diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 88131c432ec..21ce92c9173 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -874,8 +874,8 @@ struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size) } struct brw_instruction * -brw_IF_gen6(struct brw_compile *p, uint32_t conditional, - struct brw_reg src0, struct brw_reg src1) +gen6_IF(struct brw_compile *p, uint32_t conditional, + struct brw_reg src0, struct brw_reg src1) { struct brw_instruction *insn; @@ -1061,8 +1061,8 @@ struct brw_instruction *brw_BREAK(struct brw_compile *p, int pop_count) return insn; } -struct brw_instruction *brw_CONT_gen6(struct brw_compile *p, - struct brw_instruction *do_insn) +struct brw_instruction *gen6_CONT(struct brw_compile *p, + struct brw_instruction *do_insn) { struct brw_instruction *insn; int br = 2; @@ -1844,7 +1844,7 @@ void brw_fb_WRITE(struct brw_compile *p, /* headerless version, just submit color payload */ src0 = brw_message_reg(msg_reg_nr); - msg_type = BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE_GEN6; + msg_type = GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE; } else { insn->header.destreg__conditionalmod = msg_reg_nr; diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index ce7959b19de..8b3f5adb9f9 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -78,15 +78,6 @@ brw_new_shader_program(struct gl_context *ctx, GLuint name) } GLboolean -brw_compile_shader(struct gl_context *ctx, struct gl_shader *shader) -{ - if (!_mesa_ir_compile_shader(ctx, shader)) - return GL_FALSE; - - return GL_TRUE; -} - -GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) { struct brw_context *brw = brw_context(ctx); @@ -120,6 +111,14 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) do_lower_texture_projection(shader->ir); do_vec_index_to_cond_assign(shader->ir); brw_do_cubemap_normalize(shader->ir); + lower_noise(shader->ir); + lower_quadop_vector(shader->ir, false); + lower_variable_index_to_cond_assign(shader->ir, + GL_TRUE, /* input */ + GL_TRUE, /* output */ + GL_TRUE, /* temp */ + GL_TRUE /* uniform */ + ); do { progress = false; @@ -134,16 +133,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) ) || progress; progress = do_common_optimization(shader->ir, true, 32) || progress; - - progress = lower_noise(shader->ir) || progress; - progress = - lower_variable_index_to_cond_assign(shader->ir, - GL_TRUE, /* input */ - GL_TRUE, /* output */ - GL_TRUE, /* temp */ - GL_TRUE /* uniform */ - ) || progress; - progress = lower_quadop_vector(shader->ir, false) || progress; } while (progress); validate_ir_tree(shader->ir); @@ -1452,7 +1441,10 @@ fs_visitor::visit(ir_texture *ir) if (ir->shadow_comparitor) inst->shadow_compare = true; - if (c->key.tex_swizzles[inst->sampler] != SWIZZLE_NOOP) { + if (ir->type == glsl_type::float_type) { + /* Ignore DEPTH_TEXTURE_MODE swizzling. */ + assert(ir->sampler->type->sampler_shadow); + } else if (c->key.tex_swizzles[inst->sampler] != SWIZZLE_NOOP) { fs_reg swizzle_dst = fs_reg(this, glsl_type::vec4_type); for (int i = 0; i < 4; i++) { @@ -2139,6 +2131,17 @@ fs_visitor::emit_fb_writes() } if (c->key.nr_color_regions == 0) { + if (c->key.alpha_test && (this->frag_color || this->frag_data)) { + /* If the alpha test is enabled but there's no color buffer, + * we still need to send alpha out the pipeline to our null + * renderbuffer. + */ + color.reg_offset += 3; + emit(fs_inst(BRW_OPCODE_MOV, + fs_reg(MRF, color_mrf + 3), + color)); + } + fs_inst *inst = emit(fs_inst(FS_OPCODE_FB_WRITE, reg_undef, reg_undef)); inst->base_mrf = 0; @@ -2301,23 +2304,23 @@ fs_visitor::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src) switch (inst->opcode) { case FS_OPCODE_TEX: if (inst->shadow_compare) { - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE; } else { - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE; } break; case FS_OPCODE_TXB: if (inst->shadow_compare) { - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE; } else { - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS; } break; case FS_OPCODE_TXL: if (inst->shadow_compare) { - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE; } else { - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_LOD_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD; } break; case FS_OPCODE_TXD: @@ -3542,7 +3545,7 @@ fs_visitor::generate_code() case BRW_OPCODE_IF: if (inst->src[0].file != BAD_FILE) { assert(intel->gen >= 6); - if_stack[if_stack_depth] = brw_IF_gen6(p, inst->conditional_mod, src[0], src[1]); + if_stack[if_stack_depth] = gen6_IF(p, inst->conditional_mod, src[0], src[1]); } else { if_stack[if_stack_depth] = brw_IF(p, BRW_EXECUTE_8); } @@ -3584,7 +3587,7 @@ fs_visitor::generate_code() case BRW_OPCODE_CONTINUE: /* FINISHME: We need to write the loop instruction support still. */ if (intel->gen >= 6) - brw_CONT_gen6(p, loop_stack[loop_stack_depth - 1]); + gen6_CONT(p, loop_stack[loop_stack_depth - 1]); else brw_CONT(p, if_depth_in_loop[loop_stack_depth]); brw_set_predicate_control(p, BRW_PREDICATE_NONE); diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 7d653327e30..ee68095fceb 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -243,7 +243,6 @@ void brwInitFragProgFuncs( struct dd_function_table *functions ) functions->NewShader = brw_new_shader; functions->NewShaderProgram = brw_new_shader_program; - functions->CompileShader = brw_compile_shader; functions->LinkShader = brw_link_shader; } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 2d6fb37355d..6f521be6599 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -104,7 +104,7 @@ static const struct brw_tracked_state *gen4_atoms[] = &brw_constant_buffer }; -const struct brw_tracked_state *gen6_atoms[] = +static const struct brw_tracked_state *gen6_atoms[] = { &brw_check_fallback, @@ -169,7 +169,32 @@ const struct brw_tracked_state *gen6_atoms[] = void brw_init_state( struct brw_context *brw ) { + const struct brw_tracked_state **atoms; + int num_atoms; + brw_init_caches(brw); + + if (brw->intel.gen >= 6) { + atoms = gen6_atoms; + num_atoms = ARRAY_SIZE(gen6_atoms); + } else { + atoms = gen4_atoms; + num_atoms = ARRAY_SIZE(gen4_atoms); + } + + while (num_atoms--) { + assert((*atoms)->dirty.mesa | + (*atoms)->dirty.brw | + (*atoms)->dirty.cache); + + if ((*atoms)->prepare) + brw->prepare_atoms[brw->num_prepare_atoms++] = **atoms; + if ((*atoms)->emit) + brw->emit_atoms[brw->num_emit_atoms++] = **atoms; + atoms++; + } + assert(brw->num_emit_atoms <= ARRAY_SIZE(brw->emit_atoms)); + assert(brw->num_prepare_atoms <= ARRAY_SIZE(brw->prepare_atoms)); } @@ -186,7 +211,7 @@ static GLuint check_state( const struct brw_state_flags *a, { return ((a->mesa & b->mesa) | (a->brw & b->brw) | - (a->cache & b->cache)); + (a->cache & b->cache)) != 0; } static void accumulate_state( struct brw_state_flags *a, @@ -342,9 +367,9 @@ void brw_validate_state( struct brw_context *brw ) struct gl_context *ctx = &brw->intel.ctx; struct intel_context *intel = &brw->intel; struct brw_state_flags *state = &brw->state.dirty; + const struct brw_tracked_state *atoms = brw->prepare_atoms; + int num_atoms = brw->num_prepare_atoms; GLuint i; - const struct brw_tracked_state **atoms; - int num_atoms; brw_clear_validated_bos(brw); @@ -353,14 +378,6 @@ void brw_validate_state( struct brw_context *brw ) brw_add_validated_bo(brw, intel->batch.bo); - if (intel->gen >= 6) { - atoms = gen6_atoms; - num_atoms = ARRAY_SIZE(gen6_atoms); - } else { - atoms = gen4_atoms; - num_atoms = ARRAY_SIZE(gen4_atoms); - } - if (brw->emit_state_always) { state->mesa |= ~0; state->brw |= ~0; @@ -384,15 +401,13 @@ void brw_validate_state( struct brw_context *brw ) /* do prepare stage for all atoms */ for (i = 0; i < num_atoms; i++) { - const struct brw_tracked_state *atom = atoms[i]; - - if (brw->intel.Fallback) - break; + const struct brw_tracked_state *atom = &atoms[i]; if (check_state(state, &atom->dirty)) { - if (atom->prepare) { - atom->prepare(brw); - } + atom->prepare(brw); + + if (brw->intel.Fallback) + break; } } @@ -415,20 +430,11 @@ void brw_validate_state( struct brw_context *brw ) void brw_upload_state(struct brw_context *brw) { - struct intel_context *intel = &brw->intel; struct brw_state_flags *state = &brw->state.dirty; + const struct brw_tracked_state *atoms = brw->emit_atoms; + int num_atoms = brw->num_emit_atoms; int i; static int dirty_count = 0; - const struct brw_tracked_state **atoms; - int num_atoms; - - if (intel->gen >= 6) { - atoms = gen6_atoms; - num_atoms = ARRAY_SIZE(gen6_atoms); - } else { - atoms = gen4_atoms; - num_atoms = ARRAY_SIZE(gen4_atoms); - } brw_clear_validated_bos(brw); @@ -442,20 +448,14 @@ void brw_upload_state(struct brw_context *brw) prev = *state; for (i = 0; i < num_atoms; i++) { - const struct brw_tracked_state *atom = atoms[i]; + const struct brw_tracked_state *atom = &atoms[i]; struct brw_state_flags generated; - assert(atom->dirty.mesa || - atom->dirty.brw || - atom->dirty.cache); - if (brw->intel.Fallback) break; if (check_state(state, &atom->dirty)) { - if (atom->emit) { - atom->emit( brw ); - } + atom->emit(brw); } accumulate_state(&examined, &atom->dirty); @@ -471,15 +471,13 @@ void brw_upload_state(struct brw_context *brw) } else { for (i = 0; i < num_atoms; i++) { - const struct brw_tracked_state *atom = atoms[i]; + const struct brw_tracked_state *atom = &atoms[i]; if (brw->intel.Fallback) break; if (check_state(state, &atom->dirty)) { - if (atom->emit) { - atom->emit( brw ); - } + atom->emit(brw); } } } diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 6ec62554cc4..acacf374b75 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -2109,7 +2109,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) case OPCODE_CONT: brw_set_predicate_control(p, get_predicate(inst)); if (intel->gen >= 6) { - brw_CONT_gen6(p, loop_inst[loop_depth - 1]); + gen6_CONT(p, loop_inst[loop_depth - 1]); } else { brw_CONT(p, if_depth_in_loop[loop_depth]); } diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index ee8212f6f16..ca51d1599a4 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -284,6 +284,7 @@ static void brw_wm_populate_key( struct brw_context *brw, /* Build the index for table lookup */ /* _NEW_COLOR */ + key->alpha_test = ctx->Color.AlphaEnabled; if (fp->program.UsesKill || ctx->Color.AlphaEnabled) lookup |= IZ_PS_KILL_ALPHATEST_BIT; @@ -364,8 +365,6 @@ static void brw_wm_populate_key( struct brw_context *brw, SWIZZLE_NIL }; - key->tex_swizzles[i] = SWIZZLE_NOOP; - /* GL_DEPTH_TEXTURE_MODE is normally handled through * brw_wm_surface_state, but it applies to shadow compares as * well and our shadow compares always return the result in @@ -379,9 +378,10 @@ static void brw_wm_populate_key( struct brw_context *brw, } else if (t->DepthMode == GL_LUMINANCE) { swizzles[3] = SWIZZLE_ONE; } else if (t->DepthMode == GL_RED) { + /* See table 3.23 of the GL 3.0 spec. */ swizzles[1] = SWIZZLE_ZERO; swizzles[2] = SWIZZLE_ZERO; - swizzles[3] = SWIZZLE_ZERO; + swizzles[3] = SWIZZLE_ONE; } } diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index d9cae75ab5b..c40d7bfae0a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -64,6 +64,7 @@ struct brw_wm_prog_key { GLuint linear_color:1; /**< linear interpolation vs perspective interp */ GLuint nr_color_regions:5; GLuint render_to_fbo:1; + GLuint alpha_test:1; GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */ GLuint shadowtex_mask:16; @@ -467,8 +468,6 @@ void emit_xpd(struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1); -GLboolean brw_compile_shader(struct gl_context *ctx, - struct gl_shader *shader); GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type); struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name); diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 2336e27c1ef..ecfd21d4399 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -1134,9 +1134,9 @@ void emit_tex(struct brw_wm_compile *c, if (intel->gen >= 5) { if (shadow) - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE; else - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE; } else { /* Note that G45 and older determines shadow compare and dispatch width * from message length for most messages. @@ -1186,14 +1186,14 @@ void emit_txb(struct brw_wm_compile *c, */ if (c->dispatch_width == 16 || intel->gen < 5) { if (intel->gen >= 5) - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS; else msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; mrf_per_channel = 2; dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW); response_length = 8; } else { - msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5; + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS; mrf_per_channel = 1; dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW); response_length = 4; diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index d398775906e..43cdd0d2bac 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -208,7 +208,7 @@ do_blit_bitmap( struct gl_context *ctx, COPY_4V(tmpColor, ctx->Current.RasterColor); - if (NEED_SECONDARY_COLOR(ctx)) { + if (_mesa_need_secondary_color(ctx)) { ADD_3V(tmpColor, tmpColor, ctx->Current.RasterSecondaryColor); } diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 0857fa8ad70..a4da1ce4fa5 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -149,11 +149,6 @@ intel_region_alloc_internal(struct intel_screen *screen, { struct intel_region *region; - if (buffer == NULL) { - _DBG("%s <-- NULL\n", __FUNCTION__); - return NULL; - } - region = calloc(sizeof(*region), 1); if (region == NULL) return region; @@ -180,6 +175,7 @@ intel_region_alloc(struct intel_screen *screen, drm_intel_bo *buffer; unsigned long flags = 0; unsigned long aligned_pitch; + struct intel_region *region; if (expect_accelerated_upload) flags |= BO_ALLOC_FOR_RENDER; @@ -187,9 +183,17 @@ intel_region_alloc(struct intel_screen *screen, buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "region", width, height, cpp, &tiling, &aligned_pitch, flags); + if (buffer == NULL) + return NULL; - return intel_region_alloc_internal(screen, cpp, width, height, - aligned_pitch / cpp, tiling, buffer); + region = intel_region_alloc_internal(screen, cpp, width, height, + aligned_pitch / cpp, tiling, buffer); + if (region == NULL) { + drm_intel_bo_unreference(buffer); + return NULL; + } + + return region; } GLboolean diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 5c95c72732e..64a21a147f0 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -25,6 +25,7 @@ * **************************************************************************/ +#include <errno.h> #include "main/glheader.h" #include "main/context.h" #include "main/framebuffer.h" @@ -302,7 +303,8 @@ intel_get_param(__DRIscreen *psp, int param, int *value) ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); if (ret) { - _mesa_warning(NULL, "drm_i915_getparam: %d", ret); + if (ret != -EINVAL) + _mesa_warning(NULL, "drm_i915_getparam: %d", ret); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 6b7f13ff353..d0f8294113a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -90,19 +90,19 @@ intelTexSubimage(struct gl_context * ctx, intel->gen < 6 && target == GL_TEXTURE_2D && drm_intel_bo_busy(dst_bo)) { - unsigned long pitch; - uint32_t tiling_mode = I915_TILING_NONE; - temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr, - "subimage blit bo", - width, height, - intelImage->mt->cpp, - &tiling_mode, - &pitch, - 0); - drm_intel_gem_bo_map_gtt(temp_bo); + dstRowStride = width * intelImage->mt->cpp; + temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subimage blit bo", + dstRowStride * height, 0); + if (!temp_bo) + return; + + if (drm_intel_gem_bo_map_gtt(temp_bo)) { + drm_intel_bo_unreference(temp_bo); + return; + } + texImage->Data = temp_bo->virtual; texImage->ImageOffsets[0] = 0; - dstRowStride = pitch; intel_miptree_get_image_offset(intelImage->mt, level, intelImage->face, 0, diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 8537e7f3682..a11b07ed09d 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -140,6 +140,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) cpp, comp_byte, GL_TRUE); + if (!intelObj->mt) + return GL_FALSE; } /* Pull in any images not in the object's tree: diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 2fac2b49cd2..bfc55f4fc6d 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -30,6 +30,7 @@ #include "main/colormac.h" #include "main/dd.h" #include "main/mm.h" +#include "main/state.h" #include "mgacontext.h" #include "mgadd.h" @@ -114,7 +115,7 @@ static void mgaDDAlphaFunc(struct gl_context *ctx, GLenum func, GLfloat ref) static void updateBlendLogicOp(struct gl_context *ctx) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - GLboolean logicOp = RGBA_LOGICOP_ENABLED(ctx); + GLboolean logicOp = _mesa_rgba_logicop_enabled(ctx); MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); @@ -197,7 +198,7 @@ static void mgaDDBlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB, mmesa->hw.blend_func = (src | dst); FALLBACK( ctx, MGA_FALLBACK_BLEND, - ctx->Color.BlendEnabled && !RGBA_LOGICOP_ENABLED(ctx) && + ctx->Color.BlendEnabled && !_mesa_rgba_logicop_enabled(ctx) && mmesa->hw.blend_func == (AC_src_src_alpha_sat | AC_dst_zero) ); } @@ -483,7 +484,7 @@ static void updateSpecularLighting( struct gl_context *ctx ) mgaContextPtr mmesa = MGA_CONTEXT(ctx); unsigned int specen; - specen = NEED_SECONDARY_COLOR(ctx) ? TMC_specen_enable : 0; + specen = _mesa_need_secondary_color(ctx) ? TMC_specen_enable : 0; if ( specen != mmesa->hw.specen ) { mmesa->hw.specen = specen; @@ -962,7 +963,7 @@ void mgaEmitHwStateLocked( mgaContextPtr mmesa ) ? mmesa->hw.zmode : (DC_zmode_nozcmp | DC_atype_i); mmesa->setup.dwgctl &= DC_bop_MASK; - mmesa->setup.dwgctl |= RGBA_LOGICOP_ENABLED(ctx) + mmesa->setup.dwgctl |= _mesa_rgba_logicop_enabled(ctx) ? mmesa->hw.rop : mgarop_NoBLK[ GL_COPY & 0x0f ]; mmesa->setup.alphactrl &= AC_src_MASK & AC_dst_MASK & AC_atmode_MASK diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.h b/src/mesa/drivers/dri/nouveau/nouveau_driver.h index c5ac1282d0d..158aec820aa 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_driver.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.h @@ -31,6 +31,7 @@ #include "main/mtypes.h" #include "main/macros.h" #include "main/formats.h" +#include "main/state.h" #include "utils.h" #include "dri_util.h" diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c index 988208ff56e..1a1e10e0b3a 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -30,6 +30,7 @@ #include "nouveau_fbo.h" #include "nouveau_util.h" +#include "main/pbo.h" #include "main/texobj.h" #include "main/texstore.h" #include "main/texformat.h" diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c index ecfbdfedff6..78d29fc485b 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c @@ -277,7 +277,7 @@ nv04_emit_blend(struct gl_context *ctx, int emit) blend |= NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT; /* Secondary color */ - if (NEED_SECONDARY_COLOR(ctx)) + if (_mesa_need_secondary_color(ctx)) blend |= NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE; /* Fog. */ @@ -315,7 +315,7 @@ nv04_emit_blend(struct gl_context *ctx, int emit) blend |= get_texenv_mode(GL_MODULATE); /* Secondary color */ - if (NEED_SECONDARY_COLOR(ctx)) + if (_mesa_need_secondary_color(ctx)) blend |= NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE; /* Fog. */ diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c index e8bd12e6e01..96d1b320d86 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c @@ -199,7 +199,7 @@ nv10_emit_light_model(struct gl_context *ctx, int emit) BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL, 1); OUT_RING(chan, ((m->LocalViewer ? NV10_3D_LIGHT_MODEL_LOCAL_VIEWER : 0) | - (NEED_SECONDARY_COLOR(ctx) ? + (_mesa_need_secondary_color(ctx) ? NV10_3D_LIGHT_MODEL_SEPARATE_SPECULAR : 0) | (!ctx->Light.Enabled && ctx->Fog.ColorSumEnabled ? NV10_3D_LIGHT_MODEL_VERTEX_SPECULAR : 0))); diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c index 4677198dd02..4f7ddd8e49f 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c @@ -178,7 +178,7 @@ nv20_emit_light_model(struct gl_context *ctx, int emit) OUT_RING(chan, ((m->LocalViewer ? NV20_3D_LIGHT_MODEL_VIEWER_LOCAL : NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL) | - (NEED_SECONDARY_COLOR(ctx) ? + (_mesa_need_secondary_color(ctx) ? NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR : 0))); diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index d6725cdd0ec..7ce082ead22 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -43,6 +43,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/enums.h" #include "main/colormac.h" #include "main/macros.h" +#include "main/state.h" #include "swrast/swrast.h" #include "vbo/vbo.h" #include "tnl/tnl.h" @@ -736,7 +737,7 @@ static void updateSpecularLighting( struct gl_context *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); GLuint t = rmesa->setup.tex_cntl_c; - if ( NEED_SECONDARY_COLOR( ctx ) ) { + if ( _mesa_need_secondary_color( ctx ) ) { if (ctx->Light.ShadeModel == GL_FLAT) { /* R128 can't do flat-shaded separate specular */ t &= ~R128_SPEC_LIGHT_ENABLE; diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c index fa906f2fdde..5223aaa71a4 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c @@ -98,9 +98,6 @@ static int r300_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg) unsigned int relevant; int j; - if (reg.Abs) - reg.Negate = RC_MASK_NONE; - if (opcode == RC_OPCODE_KIL || opcode == RC_OPCODE_TEX || opcode == RC_OPCODE_TXB || @@ -140,9 +137,6 @@ static void r300_swizzle_split( struct rc_src_register src, unsigned int mask, struct rc_swizzle_split * split) { - if (src.Abs) - src.Negate = RC_MASK_NONE; - split->NumPhases = 0; while(mask) { diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c index 1616306afbd..9286733635f 100644 --- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c @@ -78,12 +78,32 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user) } } +static int radeon_saturate_output( + struct radeon_compiler * c, + struct rc_instruction * inst, + void* data) +{ + const struct rc_opcode_info *info = rc_get_opcode_info(inst->U.I.Opcode); + + if (!info->HasDstReg || inst->U.I.DstReg.File != RC_FILE_OUTPUT) + return 0; + + inst->U.I.SaturateMode = RC_SATURATE_ZERO_ONE; + return 1; +} + void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c) { int is_r500 = c->Base.is_r500; int opt = !c->Base.disable_optimizations; + int sat_out = c->state.frag_clamp; /* Lists of instruction transformations. */ + struct radeon_program_transformation saturate_output[] = { + { &radeon_saturate_output, c }, + { 0, 0 } + }; + struct radeon_program_transformation rewrite_tex[] = { { &radeonTransformTEX, c }, { 0, 0 } @@ -113,6 +133,7 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c) {"unroll loops", 1, is_r500, rc_unroll_loops, NULL}, {"transform loops", 1, !is_r500, rc_transform_loops, NULL}, {"emulate branches", 1, !is_r500, rc_emulate_branches, NULL}, + {"saturate output writes", 1, sat_out, rc_local_transform, saturate_output}, {"transform TEX", 1, 1, rc_local_transform, rewrite_tex}, {"native rewrite", 1, is_r500, rc_local_transform, native_rewrite_r500}, {"native rewrite", 1, !is_r500, rc_local_transform, native_rewrite_r300}, diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c index ef81be48f77..140eeed3de3 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c @@ -77,9 +77,6 @@ static int r500_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg) if (opcode == RC_OPCODE_KIL && (reg.Swizzle != RC_SWIZZLE_XYZW || reg.Negate != RC_MASK_NONE)) return 0; - if (reg.Negate) - reg.Negate ^= RC_MASK_XYZW; - for(i = 0; i < 4; ++i) { unsigned int swz = GET_SWZ(reg.Swizzle, i); if (swz == RC_SWIZZLE_UNUSED) { @@ -103,9 +100,6 @@ static int r500_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg) return 0; } else { /* ALU instructions support almost everything */ - if (reg.Abs) - return 1; - relevant = 0; for(i = 0; i < 3; ++i) { unsigned int swz = GET_SWZ(reg.Swizzle, i); diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c index 1febc19cc2d..301b4446693 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c @@ -372,7 +372,7 @@ static int emit_tex(struct r300_fragment_program_compiler *c, struct rc_sub_inst | (inst->DstReg.WriteMask << 11) | R500_INST_TEX_SEM_WAIT; code->inst[ip].inst1 = R500_TEX_ID(inst->TexSrcUnit) - | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED; + | R500_TEX_SEM_ACQUIRE; if (inst->TexSrcTarget == RC_TEXTURE_RECT) code->inst[ip].inst1 |= R500_TEX_UNSCALED; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index d1451668947..35360aa70f0 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -173,6 +173,8 @@ struct r300_fragment_program_external_state { * RC_STATE_R300_TEXSCALE_FACTOR. */ unsigned clamp_and_scale_before_fetch : 1; } unit[16]; + + unsigned frag_clamp:1; }; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c index 5caff91b00e..c4e6a5e0a1f 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c @@ -311,7 +311,18 @@ static void constant_folding(struct radeon_compiler * c, struct rc_instruction * struct rc_constant * constant; struct rc_src_register newsrc; int have_real_reference; + unsigned int chan; + + /* If there are only 0, 0.5, 1, or _ swizzles, mark the source as a constant. */ + for (chan = 0; chan < 4; ++chan) + if (GET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan) <= 3) + break; + if (chan == 4) { + inst->U.I.SrcReg[src].File = RC_FILE_NONE; + continue; + } + /* Convert immediates to swizzles. */ if (inst->U.I.SrcReg[src].File != RC_FILE_CONSTANT || inst->U.I.SrcReg[src].RelAddr || inst->U.I.SrcReg[src].Index >= c->Program.Constants.Count) @@ -325,7 +336,7 @@ static void constant_folding(struct radeon_compiler * c, struct rc_instruction * newsrc = inst->U.I.SrcReg[src]; have_real_reference = 0; - for(unsigned int chan = 0; chan < 4; ++chan) { + for (chan = 0; chan < 4; ++chan) { unsigned int swz = GET_SWZ(newsrc.Swizzle, chan); unsigned int newswz; float imm; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c index 6d7263b4ab6..9e03eb1aca8 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c @@ -214,16 +214,21 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c, if (needrgb && !istranscendent) { unsigned int srcrgb = 0; unsigned int srcalpha = 0; + unsigned int srcmask = 0; int j; /* We don't care about the alpha channel here. We only * want the part of the swizzle that writes to rgb, * since we are creating an rgb instruction. */ for(j = 0; j < 3; ++j) { unsigned int swz = GET_SWZ(inst->SrcReg[i].Swizzle, j); - if (swz < 3) + + if (swz < RC_SWIZZLE_W) srcrgb = 1; - else if (swz < 4) + else if (swz == RC_SWIZZLE_W) srcalpha = 1; + + if (swz < RC_SWIZZLE_UNUSED) + srcmask |= 1 << j; } source = rc_pair_alloc_source(pair, srcrgb, srcalpha, inst->SrcReg[i].File, inst->SrcReg[i].Index); @@ -236,7 +241,7 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c, pair->RGB.Arg[i].Swizzle = rc_init_swizzle(inst->SrcReg[i].Swizzle, 3); pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (RC_MASK_X | RC_MASK_Y | RC_MASK_Z)); + pair->RGB.Arg[i].Negate = !!(srcmask & inst->SrcReg[i].Negate & (RC_MASK_X | RC_MASK_Y | RC_MASK_Z)); } if (needalpha) { unsigned int srcrgb = 0; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c index f9d9f34b6ad..1cf77d9cf73 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c @@ -33,14 +33,14 @@ /* Series of transformations to be done on textures. */ static struct rc_src_register shadow_ambient(struct r300_fragment_program_compiler *compiler, - int tmu) + int tmu) { struct rc_src_register reg = { 0, }; if (compiler->enable_shadow_ambient) { reg.File = RC_FILE_CONSTANT; reg.Index = rc_constants_add_state(&compiler->Base.Program.Constants, - RC_STATE_SHADOW_AMBIENT, tmu); + RC_STATE_SHADOW_AMBIENT, tmu); reg.Swizzle = RC_SWIZZLE_WWWW; } else { reg.File = RC_FILE_NONE; @@ -149,14 +149,11 @@ int radeonTransformTEX( return 1; } else { - rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; struct rc_instruction * inst_rcp = NULL; - struct rc_instruction * inst_mad; - struct rc_instruction * inst_cmp; + struct rc_instruction *inst_mul, *inst_add, *inst_cmp; unsigned tmp_texsample; unsigned tmp_sum; - unsigned tmp_recip_w = 0; - int pass, fail, tex; + int pass, fail; /* Save the output register. */ struct rc_dst_register output_reg = inst->U.I.DstReg; @@ -167,63 +164,68 @@ int radeonTransformTEX( inst->U.I.DstReg.Index = tmp_texsample; inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; - if (inst->U.I.Opcode == RC_OPCODE_TXP) { - tmp_recip_w = rc_find_free_temporary(c); + tmp_sum = rc_find_free_temporary(c); + if (inst->U.I.Opcode == RC_OPCODE_TXP) { /* Compute 1/W. */ inst_rcp = rc_insert_new_instruction(c, inst); inst_rcp->U.I.Opcode = RC_OPCODE_RCP; inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; - inst_rcp->U.I.DstReg.Index = tmp_recip_w; + inst_rcp->U.I.DstReg.Index = tmp_sum; inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W; inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; inst_rcp->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE_SMEAR(GET_SWZ(inst->U.I.SrcReg[0].Swizzle, 3)); } - /* Perspective-divide Z by W (if it's TXP) and add the texture sample (see below). */ - tmp_sum = rc_find_free_temporary(c); - inst_mad = rc_insert_new_instruction(c, inst_rcp ? inst_rcp : inst); - inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; - inst_mad->U.I.DstReg.Index = tmp_sum; - inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; - inst_mad->U.I.SrcReg[0].Swizzle = + /* Divide Z by W (if it's TXP) and saturate. */ + inst_mul = rc_insert_new_instruction(c, inst_rcp ? inst_rcp : inst); + inst_mul->U.I.Opcode = inst->U.I.Opcode == RC_OPCODE_TXP ? RC_OPCODE_MUL : RC_OPCODE_MOV; + inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mul->U.I.DstReg.Index = tmp_sum; + inst_mul->U.I.DstReg.WriteMask = RC_MASK_W; + inst_mul->U.I.SaturateMode = RC_SATURATE_ZERO_ONE; + inst_mul->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mul->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE_SMEAR(GET_SWZ(inst->U.I.SrcReg[0].Swizzle, 2)); if (inst->U.I.Opcode == RC_OPCODE_TXP) { - inst_mad->U.I.Opcode = RC_OPCODE_MAD; - inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; - inst_mad->U.I.SrcReg[1].Index = tmp_recip_w; - inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; - tex = 2; - } else { - inst_mad->U.I.Opcode = RC_OPCODE_ADD; - tex = 1; - } - inst_mad->U.I.SrcReg[tex].File = RC_FILE_TEMPORARY; - inst_mad->U.I.SrcReg[tex].Index = tmp_texsample; - inst_mad->U.I.SrcReg[tex].Swizzle = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_swizzle; - - /* Fake EQUAL/NOTEQUAL, it seems to pass some tests suprisingly. */ - if (comparefunc == RC_COMPARE_FUNC_EQUAL) { - comparefunc = RC_COMPARE_FUNC_GEQUAL; - } else if (comparefunc == RC_COMPARE_FUNC_NOTEQUAL) { - comparefunc = RC_COMPARE_FUNC_LESS; + inst_mul->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_mul->U.I.SrcReg[1].Index = tmp_sum; + inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; } - /* Recall that SrcReg[0] is r, SrcReg[tex] is tex and: + /* Add the depth texture value. */ + inst_add = rc_insert_new_instruction(c, inst_mul); + inst_add->U.I.Opcode = RC_OPCODE_ADD; + inst_add->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_add->U.I.DstReg.Index = tmp_sum; + inst_add->U.I.DstReg.WriteMask = RC_MASK_W; + inst_add->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_add->U.I.SrcReg[0].Index = tmp_sum; + inst_add->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; + inst_add->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_add->U.I.SrcReg[1].Index = tmp_texsample; + inst_add->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_XXXX; + + /* Note that SrcReg[0] is r, SrcReg[1] is tex and: * LESS: r < tex <=> -tex+r < 0 * GEQUAL: r >= tex <=> not (-tex+r < 0) * GREATER: r > tex <=> tex-r < 0 * LEQUAL: r <= tex <=> not ( tex-r < 0) - * - * This negates either r or tex: */ - if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL) - inst_mad->U.I.SrcReg[tex].Negate = inst_mad->U.I.SrcReg[tex].Negate ^ RC_MASK_XYZW; + * EQUAL: GEQUAL + * NOTEQUAL:LESS + */ + + /* This negates either r or tex: */ + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL || + comparefunc == RC_COMPARE_FUNC_EQUAL || comparefunc == RC_COMPARE_FUNC_NOTEQUAL) + inst_add->U.I.SrcReg[1].Negate = inst_add->U.I.SrcReg[1].Negate ^ RC_MASK_XYZW; else - inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW; + inst_add->U.I.SrcReg[0].Negate = inst_add->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW; /* This negates the whole expresion: */ - if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) { + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER || + comparefunc == RC_COMPARE_FUNC_NOTEQUAL) { pass = 1; fail = 2; } else { @@ -231,16 +233,19 @@ int radeonTransformTEX( fail = 1; } - inst_cmp = rc_insert_new_instruction(c, inst_mad); + inst_cmp = rc_insert_new_instruction(c, inst_add); inst_cmp->U.I.Opcode = RC_OPCODE_CMP; inst_cmp->U.I.DstReg = output_reg; inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; inst_cmp->U.I.SrcReg[0].Index = tmp_sum; + inst_cmp->U.I.SrcReg[0].Swizzle = + combine_swizzles(RC_SWIZZLE_WWWW, + compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_swizzle); inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE; inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111; inst_cmp->U.I.SrcReg[fail] = shadow_ambient(compiler, inst->U.I.TexSrcUnit); - assert(tmp_texsample != tmp_sum && tmp_sum != tmp_recip_w); + assert(tmp_texsample != tmp_sum); } } @@ -420,17 +425,21 @@ int radeonTransformTEX( scale_texcoords(compiler, inst, RC_STATE_R300_TEXSCALE_FACTOR); } - /* Cannot write texture to output registers (all chips) or with masks (non-r500) */ + /* Cannot write texture to output registers or with saturate (all chips), + * or with masks (non-r500). */ if (inst->U.I.Opcode != RC_OPCODE_KIL && (inst->U.I.DstReg.File != RC_FILE_TEMPORARY || + inst->U.I.SaturateMode || (!c->is_r500 && inst->U.I.DstReg.WriteMask != RC_MASK_XYZW))) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.SaturateMode = inst->U.I.SaturateMode; inst_mov->U.I.DstReg = inst->U.I.DstReg; inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c); + inst->U.I.SaturateMode = 0; inst->U.I.DstReg.File = RC_FILE_TEMPORARY; inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index; inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 9df9101bcd3..51989c6b224 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -214,7 +214,7 @@ static void r300SetBlendState(struct gl_context * ctx) (R300_BLEND_GL_ZERO << R300_DST_BLEND_SHIFT); int eqnA = R300_COMB_FCN_ADD_CLAMP; - if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) { + if (_mesa_rgba_logicop_enabled(ctx) || !ctx->Color.BlendEnabled) { r300SetBlendCntl(r300, func, eqn, 0, func, eqn); return; } @@ -335,7 +335,7 @@ static void r300SetLogicOpState(struct gl_context *ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); R300_STATECHANGE(r300, rop); - if (RGBA_LOGICOP_ENABLED(ctx)) { + if (_mesa_rgba_logicop_enabled(ctx)) { r300->hw.rop.cmd[1] = R300_RB3D_ROPCNTL_ROP_ENABLE | translate_logicop(ctx->Color.LogicOp); } else { @@ -349,7 +349,7 @@ static void r300SetLogicOpState(struct gl_context *ctx) */ static void r300LogicOpcode(struct gl_context *ctx, GLenum logicop) { - if (RGBA_LOGICOP_ENABLED(ctx)) + if (_mesa_rgba_logicop_enabled(ctx)) r300SetLogicOpState(ctx); } diff --git a/src/mesa/drivers/dri/r600/evergreen_state.c b/src/mesa/drivers/dri/r600/evergreen_state.c index 006e50007b6..309c93fe088 100644 --- a/src/mesa/drivers/dri/r600/evergreen_state.c +++ b/src/mesa/drivers/dri/r600/evergreen_state.c @@ -32,6 +32,7 @@ #include "main/context.h" #include "main/dd.h" #include "main/simple_list.h" +#include "main/state.h" #include "tnl/tnl.h" #include "tnl/t_pipeline.h" @@ -342,7 +343,7 @@ static void evergreenSetBlendState(struct gl_context * ctx) //diff : CB_COLOR_CO EVERGREEN_STATECHANGE(context, cb); - if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) { + if (_mesa_rgba_logicop_enabled(ctx) || !ctx->Color.BlendEnabled) { SETfield(blend_reg, BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); SETfield(blend_reg, @@ -520,7 +521,7 @@ static void evergreenSetLogicOpState(struct gl_context *ctx) //diff : CB_COLOR_C EVERGREEN_STATECHANGE(context, cb); - if (RGBA_LOGICOP_ENABLED(ctx)) + if (_mesa_rgba_logicop_enabled(ctx)) SETfield(evergreen->CB_COLOR_CONTROL.u32All, evergreen_translate_logicop(ctx->Color.LogicOp), EG_CB_COLOR_CONTROL__ROP3_shift, @@ -1148,7 +1149,7 @@ static void evergreenShadeModel(struct gl_context * ctx, GLenum mode) //same static void evergreenLogicOpcode(struct gl_context *ctx, GLenum logicop) //diff { - if (RGBA_LOGICOP_ENABLED(ctx)) + if (_mesa_rgba_logicop_enabled(ctx)) evergreenSetLogicOpState(ctx); } diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index f8770690ff6..4d285b36489 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -32,6 +32,7 @@ #include "main/context.h" #include "main/dd.h" #include "main/simple_list.h" +#include "main/state.h" #include "tnl/tnl.h" #include "tnl/t_pipeline.h" @@ -453,7 +454,7 @@ static void r700SetBlendState(struct gl_context * ctx) R600_STATECHANGE(context, blnd); - if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) { + if (_mesa_rgba_logicop_enabled(ctx) || !ctx->Color.BlendEnabled) { SETfield(blend_reg, BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask); SETfield(blend_reg, @@ -644,7 +645,7 @@ static void r700SetLogicOpState(struct gl_context *ctx) R600_STATECHANGE(context, blnd); - if (RGBA_LOGICOP_ENABLED(ctx)) + if (_mesa_rgba_logicop_enabled(ctx)) SETfield(r700->CB_COLOR_CONTROL.u32All, translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask); else @@ -657,7 +658,7 @@ static void r700SetLogicOpState(struct gl_context *ctx) */ static void r700LogicOpcode(struct gl_context *ctx, GLenum logicop) { - if (RGBA_LOGICOP_ENABLED(ctx)) + if (_mesa_rgba_logicop_enabled(ctx)) r700SetLogicOpState(ctx); } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index e88e984354f..a93e61870a5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -40,6 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/framebuffer.h" #include "main/simple_list.h" +#include "main/state.h" #include "vbo/vbo.h" #include "tnl/tnl.h" @@ -661,7 +662,7 @@ static void radeonUpdateSpecular( struct gl_context *ctx ) TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_FOGCOORDSPEC, flag); - if (NEED_SECONDARY_COLOR(ctx)) { + if (_mesa_need_secondary_color(ctx)) { assert( (p & RADEON_SPECULAR_ENABLE) != 0 ); } else { assert( (p & RADEON_SPECULAR_ENABLE) == 0 ); diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 1feffa0b0a2..21ebf5dc2b2 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -29,8 +29,9 @@ #include "main/enums.h" #include "main/macros.h" #include "main/dd.h" - #include "main/mm.h" +#include "main/state.h" + #include "savagedd.h" #include "savagecontext.h" @@ -869,7 +870,7 @@ static void savageUpdateSpecular_s4(struct gl_context *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; - if (NEED_SECONDARY_COLOR(ctx)) { + if (_mesa_need_secondary_color(ctx)) { imesa->regs.s4.drawLocalCtrl.ni.specShadeEn = GL_TRUE; } else { imesa->regs.s4.drawLocalCtrl.ni.specShadeEn = GL_FALSE; @@ -883,7 +884,7 @@ static void savageUpdateSpecular_s3d(struct gl_context *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; - if (NEED_SECONDARY_COLOR(ctx)) { + if (_mesa_need_secondary_color(ctx)) { imesa->regs.s3d.drawCtrl.ni.specShadeEn = GL_TRUE; } else { imesa->regs.s3d.drawCtrl.ni.specShadeEn = GL_FALSE; diff --git a/src/mesa/drivers/dri/sis/sis6326_state.c b/src/mesa/drivers/dri/sis/sis6326_state.c index 9708f639124..9ca58293b43 100644 --- a/src/mesa/drivers/dri/sis/sis6326_state.c +++ b/src/mesa/drivers/dri/sis/sis6326_state.c @@ -35,6 +35,7 @@ #include "main/context.h" #include "main/colormac.h" +#include "main/state.h" #include "swrast/swrast.h" #include "vbo/vbo.h" #include "tnl/tnl.h" @@ -355,7 +356,7 @@ static void sis6326UpdateSpecular(struct gl_context *ctx) sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *current = &smesa->current; - if (NEED_SECONDARY_COLOR(ctx)) + if (_mesa_need_secondary_color(ctx)) current->hwCapEnable |= S_ENABLE_Specular; else current->hwCapEnable &= ~S_ENABLE_Specular; diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c index e53c326441b..828772ed6ef 100644 --- a/src/mesa/drivers/dri/sis/sis_state.c +++ b/src/mesa/drivers/dri/sis/sis_state.c @@ -38,6 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/macros.h" +#include "main/state.h" #include "swrast/swrast.h" #include "vbo/vbo.h" #include "tnl/tnl.h" @@ -407,7 +408,7 @@ static void sisUpdateSpecular(struct gl_context *ctx) sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *current = &smesa->current; - if (NEED_SECONDARY_COLOR(ctx)) + if (_mesa_need_secondary_color(ctx)) current->hwCapEnable |= MASK_SpecularEnable; else current->hwCapEnable &= ~MASK_SpecularEnable; diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 546cdd61987..4da48936484 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -87,6 +87,7 @@ #include "texobj.h" #include "texparam.h" #include "texstate.h" +#include "texturebarrier.h" #include "transformfeedback.h" #include "mtypes.h" #include "varray.h" @@ -719,6 +720,9 @@ _mesa_create_exec_table(void) SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei); SET_BlendEquationiARB(exec, _mesa_BlendEquationi); SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei); + + /* GL_NV_texture_barrier */ + SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV); return exec; } diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 35d92616f45..3343bb2f40e 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -558,6 +558,7 @@ void _mesa_init_buffer_objects( struct gl_context *ctx ) { memset(&DummyBufferObject, 0, sizeof(DummyBufferObject)); + _glthread_INIT_MUTEX(DummyBufferObject.Mutex); DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */ _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, @@ -748,6 +749,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) GET_CURRENT_CONTEXT(ctx); GLsizei i; ASSERT_OUTSIDE_BEGIN_END(ctx); + FLUSH_VERTICES(ctx, 0); if (n < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)"); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 5d581c84002..ca74284ca89 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -486,7 +486,6 @@ init_program_limits(GLenum type, struct gl_program_constants *prog) prog->MaxTemps = MAX_PROGRAM_TEMPS; prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS; prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS; - prog->MaxUniformComponents = 4 * MAX_UNIFORMS; prog->MaxAddressOffset = MAX_PROGRAM_LOCAL_PARAMS; switch (type) { @@ -494,23 +493,19 @@ init_program_limits(GLenum type, struct gl_program_constants *prog) prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS; prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS; prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; + prog->MaxUniformComponents = 4 * MAX_UNIFORMS; break; case GL_FRAGMENT_PROGRAM_ARB: prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS; prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS; prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS; + prog->MaxUniformComponents = 4 * MAX_UNIFORMS; break; case MESA_GEOMETRY_PROGRAM: prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS; prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS; prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; - - prog->MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS; - prog->MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS; - prog->MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS; - prog->MaxGeometryUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS; - prog->MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES; - prog->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; + prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS; break; default: assert(0 && "Bad program type in init_program_limits()"); @@ -619,6 +614,13 @@ _mesa_init_constants(struct gl_context *ctx) ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVarying = MAX_VARYING; #endif +#if FEATURE_ARB_geometry_shader4 + ctx->Const.MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS; + ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS; + ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES; + ctx->Const.MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; +#endif /* Shading language version */ if (ctx->API == API_OPENGL) { diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 4e391dde494..33a36311c8a 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -286,28 +286,4 @@ do { \ -/** - * Is the secondary color needed? - */ -#define NEED_SECONDARY_COLOR(CTX) \ - (((CTX)->Light.Enabled && \ - (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \ - || (CTX)->Fog.ColorSumEnabled \ - || ((CTX)->VertexProgram._Current && \ - ((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \ - ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \ - || ((CTX)->FragmentProgram._Current && \ - ((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \ - ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \ - ) - - -/** - * Is RGBA LogicOp enabled? - */ -#define RGBA_LOGICOP_ENABLED(CTX) \ - ((CTX)->Color.ColorLogicOpEnabled || \ - ((CTX)->Color.BlendEnabled && (CTX)->Color.Blend[0].EquationRGB == GL_LOGIC_OP)) - - #endif /* CONTEXT_H */ diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 749c30a4cc1..34d67b5bac8 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -602,15 +602,6 @@ struct dd_function_table { */ /*@{*/ /** - * Called when a shader is compiled. - * - * Note that not all shader objects get ShaderCompile called on - * them. Notably, the shaders containing builtin functions do not - * have CompileShader() called, so if lowering passes are done they - * need to also be performed in LinkShader(). - */ - GLboolean (*CompileShader)(struct gl_context *ctx, struct gl_shader *shader); - /** * Called when a shader program is linked. * * This gives drivers an opportunity to clone the IR and make their @@ -1025,6 +1016,11 @@ struct dd_function_table { struct gl_transform_feedback_object *obj); void (*DrawTransformFeedback)(struct gl_context *ctx, GLenum mode, struct gl_transform_feedback_object *obj); + + /** + * \name GL_NV_texture_barrier interface + */ + void (*TextureBarrier)(struct gl_context *ctx); }; diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 4e463dd06a1..0112d9dde36 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -431,6 +431,9 @@ typedef enum /* GL_ARB_instanced_arrays */ OPCODE_VERTEX_ATTRIB_DIVISOR, + /* GL_NV_texture_barrier */ + OPCODE_TEXTURE_BARRIER_NV, + /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -7031,6 +7034,18 @@ save_VertexAttribDivisor(GLuint index, GLuint divisor) } +/* GL_NV_texture_barrier */ +static void +save_TextureBarrierNV() +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + alloc_instruction(ctx, OPCODE_TEXTURE_BARRIER_NV, 0); + if (ctx->ExecuteFlag) { + CALL_TextureBarrierNV(ctx->Exec, ()); + } +} + /** * Save an error-generating command into display list. @@ -8207,6 +8222,10 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui)); break; + case OPCODE_TEXTURE_BARRIER_NV: + CALL_TextureBarrierNV(ctx->Exec, ()); + break; + case OPCODE_CONTINUE: n = (Node *) n[1].next; break; @@ -9881,6 +9900,9 @@ _mesa_create_save_table(void) /* GL_ARB_instanced_arrays */ SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor); + /* GL_NV_texture_barrier */ + SET_TextureBarrierNV(table, save_TextureBarrierNV); + /* GL_ARB_draw_buffer_blend */ SET_BlendFunciARB(table, save_BlendFunci); SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei); diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 98e82ef852b..fb86036a188 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -136,8 +136,6 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - _mesa_finish(ctx); - if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glCopyPixels(%d, %d, %d, %d, %s) // from %s to %s at %d, %d\n", diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 83d7fb66c0a..e9d6b6b156c 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -6268,7 +6268,7 @@ static const char *prim_names[PRIM_UNKNOWN + 1] = { * GL_FALSE/GL_POINTS ambiguity and others. */ const char * -_mesa_lookup_prim_by_nr(unsigned nr) +_mesa_lookup_prim_by_nr(GLuint nr) { if (nr < Elements(prim_names)) return prim_names[nr]; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 3840cdc5d36..4b6e91c4f31 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -56,6 +56,10 @@ struct extension { /** Set of API's in which the extension exists, as a bitset. */ uint8_t api_set; + + /** Year the extension was proposed or approved. Used to sort the + * extension string chronologically. */ + uint16_t year; }; @@ -73,226 +77,229 @@ struct extension { */ static const struct extension extension_table[] = { /* ARB Extensions */ - { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL }, - { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL }, - { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL }, - { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL }, - { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL }, - { "GL_ARB_depth_texture", o(ARB_depth_texture), GL }, - { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL }, - { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL }, - { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL }, - { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL }, - { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL }, - { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL }, - { "GL_ARB_fragment_program", o(ARB_fragment_program), GL }, - { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL }, - { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL }, - { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL }, - { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL }, - { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL }, - { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL }, - { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL }, - { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL }, - { "GL_ARB_multisample", o(ARB_multisample), GL }, - { "GL_ARB_multitexture", o(ARB_multitexture), GL }, - { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL }, - { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL }, - { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL }, - { "GL_ARB_point_parameters", o(EXT_point_parameters), GL }, - { "GL_ARB_point_sprite", o(ARB_point_sprite), GL }, - { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL }, - { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL }, - { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL }, - { "GL_ARB_shader_objects", o(ARB_shader_objects), GL }, - { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL }, - { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL }, - { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL }, - { "GL_ARB_shadow", o(ARB_shadow), GL }, - { "GL_ARB_sync", o(ARB_sync), GL }, - { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL }, - { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL }, - { "GL_ARB_texture_compression", o(ARB_texture_compression), GL }, - { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL }, - { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL }, - { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL }, - { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL }, - { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL }, - { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL }, - { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL }, - { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL }, - { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL }, - { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL }, - { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL }, - { "GL_ARB_texture_rg", o(ARB_texture_rg), GL }, - { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL }, - { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL }, - { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL }, - { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL }, - { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL }, - { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL }, - { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL }, - { "GL_ARB_vertex_program", o(ARB_vertex_program), GL }, - { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL }, - { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL }, - { "GL_ARB_window_pos", o(ARB_window_pos), GL }, + { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 }, + { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 }, + { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 }, + { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 }, + { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 }, + { "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 }, + { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL, 2002 }, + { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 }, + { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 }, + { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 }, + { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 }, + { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 }, + { "GL_ARB_fragment_program", o(ARB_fragment_program), GL, 2002 }, + { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL, 2003 }, + { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 }, + { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 }, + { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, + { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 }, + { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 }, + { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 }, + { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 }, + { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 }, + { "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 }, + { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 }, + { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 }, + { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, + { "GL_ARB_point_parameters", o(EXT_point_parameters), GL, 1997 }, + { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 }, + { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, + { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 }, + { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 }, + { "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 }, + { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 }, + { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL, 2003 }, + { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL, 2001 }, + { "GL_ARB_shadow", o(ARB_shadow), GL, 2001 }, + { "GL_ARB_sync", o(ARB_sync), GL, 2003 }, + { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 }, + { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 }, + { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 }, + { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, + { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 }, + { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 }, + { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL, 2001 }, + { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL, 2001 }, + { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL, 2001 }, + { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 2001 }, + { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 }, + { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 }, + { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 }, + { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 }, + { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 }, + { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, + { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 }, + { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 }, + { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 }, + { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, + { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 }, + { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 }, + { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 }, + { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 }, + { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 }, + { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 }, /* EXT extensions */ - { "GL_EXT_abgr", o(EXT_abgr), GL }, - { "GL_EXT_bgra", o(EXT_bgra), GL }, - { "GL_EXT_blend_color", o(EXT_blend_color), GL }, - { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL }, - { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL }, - { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL }, - { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2 }, - { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL }, - { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL }, - { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL }, - { "GL_EXT_copy_texture", o(EXT_copy_texture), GL }, - { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL }, - { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL }, - { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL }, - { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL }, - { "GL_EXT_fog_coord", o(EXT_fog_coord), GL }, - { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL }, - { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL }, - { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL }, - { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL }, - { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL }, - { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL }, - { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2 }, - { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL }, - { "GL_EXT_packed_float", o(EXT_packed_float), GL }, - { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL }, - { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL }, - { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL }, - { "GL_EXT_point_parameters", o(EXT_point_parameters), GL }, - { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL }, - { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL }, - { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL }, - { "GL_EXT_secondary_color", o(EXT_secondary_color), GL }, - { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL }, - { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL }, - { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL }, - { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL }, - { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL }, - { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL }, - { "GL_EXT_subtexture", o(EXT_subtexture), GL }, - { "GL_EXT_texture3D", o(EXT_texture3D), GL }, - { "GL_EXT_texture_array", o(EXT_texture_array), GL }, - { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2 }, - { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL }, - { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL }, - { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL }, - { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL }, - { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL }, - { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL }, - { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL }, - { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2 }, - { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2 }, - { "GL_EXT_texture_integer", o(EXT_texture_integer), GL }, - { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1 }, - { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL }, - { "GL_EXT_texture_object", o(EXT_texture_object), GL }, - { "GL_EXT_texture", o(EXT_texture), GL }, - { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL }, - { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL }, - { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL }, - { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL }, - { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL }, - { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2 }, - { "GL_EXT_timer_query", o(EXT_timer_query), GL }, - { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL }, - { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL }, - { "GL_EXT_vertex_array", o(EXT_vertex_array), GL }, - { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL }, + { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 }, + { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 }, + { "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 }, + { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, + { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 }, + { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL, 1995 }, + { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2, 1995 }, + { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 }, + { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 }, + { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 }, + { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 }, + { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 }, + { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 }, + { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 }, + { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL, 1997 }, + { "GL_EXT_fog_coord", o(EXT_fog_coord), GL, 1999 }, + { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 }, + { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 }, + { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL, 2000 }, + { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, + { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 }, + { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 }, + { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 }, + { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 }, + { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 }, + { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 }, + { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL, 1995 }, + { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, + { "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 }, + { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 }, + { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, + { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 }, + { "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 }, + { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL, 2008 }, + { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL, 1997 }, + { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 }, + { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL, 2000 }, + { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 }, + { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 }, + { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 }, + { "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 }, + { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 }, + { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 }, + { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 }, + { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, + { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 }, + { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 }, + { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 }, + { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 }, + { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 }, + { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 }, + { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 }, + { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2, 2009 }, + { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 }, + { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 }, + { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 }, + { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 }, + { "GL_EXT_texture", o(EXT_texture), GL, 1996 }, + { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 }, + { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 }, + { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 }, + { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 }, + { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, + { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 }, + { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 }, + { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 }, + { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, + { "GL_EXT_vertex_array", o(EXT_vertex_array), GL, 1995 }, + { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL, 1997 }, /* OES extensions */ - { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1 }, - { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1 }, - { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1 }, - { "GL_OES_byte_coordinates", o(dummy_true), ES1 }, - { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE }, - { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2 }, - { "GL_OES_depth32", o(dummy_false), DISABLE }, - { "GL_OES_depth_texture", o(ARB_depth_texture), ES2 }, + { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 }, + { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1, 2009 }, + { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1, 2009 }, + { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 }, + { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE, 2003 }, + { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 }, + { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 }, #if FEATURE_OES_draw_texture - { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2 }, + { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 }, #endif #if FEATURE_OES_EGL_image /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */ - { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2 }, -#endif - { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2 }, - { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2 }, - { "GL_OES_fixed_point", o(dummy_true), ES1 }, - { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1 }, - { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2 }, - { "GL_OES_matrix_get", o(dummy_true), ES1 }, - { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2 }, - { "GL_OES_point_size_array", o(dummy_true), ES1 }, - { "GL_OES_point_sprite", o(ARB_point_sprite), ES1 }, - { "GL_OES_query_matrix", o(dummy_true), ES1 }, - { "GL_OES_read_format", o(OES_read_format), GL | ES1 }, - { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2 }, - { "GL_OES_single_precision", o(dummy_true), ES1 }, - { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2 }, - { "GL_OES_stencil1", o(dummy_false), DISABLE }, - { "GL_OES_stencil4", o(dummy_false), DISABLE }, - { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2 }, - { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1 }, - { "GL_OES_texture_3D", o(EXT_texture3D), ES2 }, - { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1 }, - { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1 }, - { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1 }, - { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2 }, + { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 }, +#endif + { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2, 2005 }, + { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 }, + { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 }, + { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 }, + { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 }, + { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 }, + { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 }, + { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 }, + { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 }, + { "GL_OES_read_format", o(OES_read_format), GL | ES1, 2003 }, + { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_single_precision", o(dummy_true), ES1, 2003 }, + { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 }, + { "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 }, + { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 }, + { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1, 2002 }, + { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 }, + { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 }, + { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 }, + { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1, 2005 }, + { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2, 2005 }, /* Vendor extensions */ - { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL }, - { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL }, - { "GL_APPLE_client_storage", o(APPLE_client_storage), GL }, - { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL }, - { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL }, - { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL }, - { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL }, - { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL }, - { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL }, - { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL }, - { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL }, - { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL }, - { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL }, - { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL }, - { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL }, - { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL }, - { "GL_MESA_pack_invert", o(MESA_pack_invert), GL }, - { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL }, - { "GL_MESA_texture_array", o(MESA_texture_array), GL }, - { "GL_MESA_texture_signed_rgba", o(MESA_texture_signed_rgba), GL }, - { "GL_MESA_window_pos", o(ARB_window_pos), GL }, - { "GL_MESAX_texture_float", o(ARB_texture_float), GL }, - { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL }, - { "GL_NV_blend_square", o(NV_blend_square), GL }, - { "GL_NV_conditional_render", o(NV_conditional_render), GL }, - { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL }, - { "GL_NV_fragment_program", o(NV_fragment_program), GL }, - { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL }, - { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL }, - { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL }, - { "GL_NV_point_sprite", o(NV_point_sprite), GL }, - { "GL_NV_primitive_restart", o(NV_primitive_restart), GL }, - { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL }, - { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL }, - { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL }, - { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL }, - { "GL_NV_vertex_program", o(NV_vertex_program), GL }, - { "GL_S3_s3tc", o(S3_s3tc), GL }, - { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL }, - { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL }, - { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL }, - { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL }, - { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL }, - - { 0, 0, 0 }, + { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 }, + { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 }, + { "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 }, + { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 }, + { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 }, + { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 }, + { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, + { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 }, + { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 }, + { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 }, + { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 }, + { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL, 2002 }, + { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 }, + { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 }, + { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 }, + { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 1998 }, + { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 }, + { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 }, + { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 }, + { "GL_MESA_texture_array", o(MESA_texture_array), GL, 2007 }, + { "GL_MESA_texture_signed_rgba", o(MESA_texture_signed_rgba), GL, 2009 }, + { "GL_MESA_window_pos", o(ARB_window_pos), GL, 2000 }, + { "GL_MESAX_texture_float", o(ARB_texture_float), GL, 2009 }, + { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 }, + { "GL_NV_blend_square", o(NV_blend_square), GL, 1999 }, + { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 }, + { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 }, + { "GL_NV_fragment_program", o(NV_fragment_program), GL, 2001 }, + { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL, 2005 }, + { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL, 1999 }, + { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 }, + { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 }, + { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 }, + { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL, 1999 }, + { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 }, + { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL, 1999 }, + { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL, 2000 }, + { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 }, + { "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 }, + { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 }, + { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 }, + { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 }, + { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 }, + { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 }, + { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 }, + + { 0, 0, 0, 0 }, }; @@ -448,6 +455,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) #if FEATURE_ATI_fragment_shader ctx->Extensions.ATI_fragment_shader = GL_TRUE; #endif + ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE; ctx->Extensions.ATI_texture_mirror_once = GL_TRUE; ctx->Extensions.ATI_separate_stencil = GL_TRUE; @@ -483,6 +491,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.EXT_stencil_wrap = GL_TRUE; ctx->Extensions.EXT_stencil_two_side = GL_TRUE; ctx->Extensions.EXT_texture_array = GL_TRUE; + ctx->Extensions.EXT_texture_compression_latc = GL_TRUE; ctx->Extensions.EXT_texture_env_add = GL_TRUE; ctx->Extensions.EXT_texture_env_combine = GL_TRUE; ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; @@ -818,6 +827,34 @@ _mesa_init_extensions( struct gl_context *ctx ) } +typedef unsigned short extension_index; + + +/** + * Compare two entries of the extensions table. Sorts first by year, + * then by name. + * + * Arguments are indices into extension_table. + */ +static int +extension_compare(const void *p1, const void *p2) +{ + extension_index i1 = * (const extension_index *) p1; + extension_index i2 = * (const extension_index *) p2; + const struct extension *e1 = &extension_table[i1]; + const struct extension *e2 = &extension_table[i2]; + int res; + + res = (int)e1->year - (int)e2->year; + + if (res == 0) { + res = strcmp(e1->name, e2->name); + } + + return res; +} + + /** * Construct the GL_EXTENSIONS string. Called the first time that * glGetString(GL_EXTENSIONS) is called. @@ -829,15 +866,23 @@ _mesa_make_extension_string(struct gl_context *ctx) char *exts = 0; /* Length of extension string. */ size_t length = 0; + /* Number of extensions */ + unsigned count; + /* Indices of the extensions sorted by year */ + extension_index *extension_indices; /* String of extra extensions. */ char *extra_extensions = get_extension_override(ctx); GLboolean *base = (GLboolean *) &ctx->Extensions; const struct extension *i; + unsigned j; + /* Compute length of the extension string. */ + count = 0; for (i = extension_table; i->name != 0; ++i) { if (base[i->offset] && (i->api_set & (1 << ctx->API))) { length += strlen(i->name) + 1; /* +1 for space */ + ++count; } } if (extra_extensions != NULL) @@ -849,13 +894,35 @@ _mesa_make_extension_string(struct gl_context *ctx) return NULL; } - /* Build the extension string.*/ + extension_indices = malloc(count * sizeof extension_indices); + if (extension_indices == NULL) { + free(exts); + free(extra_extensions); + return NULL; + } + + /* Sort extensions in chronological order because certain old applications (e.g., + * Quake3 demo) store the extension list in a static size buffer so chronologically + * order ensure that the extensions that such applications expect will fit into + * that buffer. + */ + j = 0; for (i = extension_table; i->name != 0; ++i) { if (base[i->offset] && (i->api_set & (1 << ctx->API))) { - strcat(exts, i->name); - strcat(exts, " "); + extension_indices[j++] = i - extension_table; } } + assert(j == count); + qsort(extension_indices, count, sizeof *extension_indices, extension_compare); + + /* Build the extension string.*/ + for (j = 0; j < count; ++j) { + i = &extension_table[extension_indices[j]]; + assert(base[i->offset] && (i->api_set & (1 << ctx->API))); + strcat(exts, i->name); + strcat(exts, " "); + } + free(extension_indices); if (extra_extensions != 0) { strcat(exts, extra_extensions); free(extra_extensions); diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index c242e568d08..ffdd0842562 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -384,6 +384,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx, assert(att); _mesa_set_renderbuffer_attachment(ctx, att, rb); } + rb->AttachedAnytime = GL_TRUE; } else { _mesa_remove_attachment(ctx, att); @@ -1115,6 +1116,31 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) } +/** + * Invalidate a renderbuffer attachment. Called from _mesa_HashWalk(). + */ +static void +invalidate_rb(GLuint key, void *data, void *userData) +{ + struct gl_framebuffer *fb = (struct gl_framebuffer *) data; + struct gl_renderbuffer *rb = (struct gl_renderbuffer *) userData; + + /* If this is a user-created FBO */ + if (fb->Name) { + GLuint i; + for (i = 0; i < BUFFER_COUNT; i++) { + struct gl_renderbuffer_attachment *att = fb->Attachment + i; + if (att->Type == GL_RENDERBUFFER && + att->Renderbuffer == rb) { + /* Mark fb status as indeterminate to force re-validation */ + fb->_Status = 0; + return; + } + } + } +} + + /** sentinal value, see below */ #define NO_SAMPLES 1000 @@ -1207,12 +1233,10 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, rb->NumSamples = 0; } - /* - test_framebuffer_completeness(ctx, fb); - */ - /* XXX if this renderbuffer is attached anywhere, invalidate attachment - * points??? - */ + /* Invalidate the framebuffers the renderbuffer is attached in. */ + if (rb->AttachedAnytime) { + _mesa_HashWalk(ctx->Shared->FrameBuffers, invalidate_rb, rb); + } } diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/ff_fragment_shader.cpp index c1380f2a645..9be531735ed 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -26,6 +26,7 @@ * **************************************************************************/ +extern "C" { #include "glheader.h" #include "imports.h" #include "mtypes.h" @@ -37,7 +38,7 @@ #include "program/prog_statevars.h" #include "program/programopt.h" #include "texenvprogram.h" - +} /* * Note on texture units: @@ -524,7 +525,7 @@ struct ureg { static const struct ureg undef = { PROGRAM_UNDEFINED, - ~0, + 255, 0, 0, 0 @@ -686,14 +687,15 @@ static struct ureg register_param5( struct texenv_fragment_program *p, GLint s3, GLint s4) { - gl_state_index tokens[STATE_LENGTH]; + int tokens[STATE_LENGTH]; GLuint idx; tokens[0] = s0; tokens[1] = s1; tokens[2] = s2; tokens[3] = s3; tokens[4] = s4; - idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens ); + idx = _mesa_add_state_reference(p->program->Base.Parameters, + (gl_state_index *)tokens); return make_ureg(PROGRAM_STATE_VAR, idx); } @@ -1586,6 +1588,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key, } } +extern "C" { /** * Return a fragment program which implements the current @@ -1616,3 +1619,5 @@ _mesa_get_fixed_func_fragment_program(struct gl_context *ctx) return prog; } + +} diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 947db84a69e..db10c9b4c2e 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -927,6 +927,42 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 4, 4, 16 /* 16 bytes per 4x4 block */ }, + { + MESA_FORMAT_L_LATC1, + "MESA_FORMAT_L_LATC1", + GL_LUMINANCE, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 0, + 4, 0, 0, 0, 0, + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SIGNED_L_LATC1, + "MESA_FORMAT_SIGNED_L_LATC1", + GL_LUMINANCE, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 0, + 4, 0, 0, 0, 0, + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_LA_LATC2, + "MESA_FORMAT_LA_LATC2", + GL_LUMINANCE_ALPHA, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 4, + 4, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SIGNED_LA_LATC2, + "MESA_FORMAT_SIGNED_LA_LATC2", + GL_LUMINANCE_ALPHA, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 4, + 4, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, }; @@ -1570,6 +1606,10 @@ _mesa_format_to_type_and_comps(gl_format format, case MESA_FORMAT_SIGNED_RED_RGTC1: case MESA_FORMAT_RG_RGTC2: case MESA_FORMAT_SIGNED_RG_RGTC2: + case MESA_FORMAT_L_LATC1: + case MESA_FORMAT_SIGNED_L_LATC1: + case MESA_FORMAT_LA_LATC2: + case MESA_FORMAT_SIGNED_LA_LATC2: /* XXX generate error instead? */ *datatype = GL_UNSIGNED_BYTE; *comps = 0; diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index e21967e2b0c..04a18930b4e 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -185,6 +185,14 @@ typedef enum MESA_FORMAT_RG_RGTC2, MESA_FORMAT_SIGNED_RG_RGTC2, /*@}*/ + + /*@{*/ + MESA_FORMAT_L_LATC1, + MESA_FORMAT_SIGNED_L_LATC1, + MESA_FORMAT_LA_LATC2, + MESA_FORMAT_SIGNED_LA_LATC2, + /*@}*/ + MESA_FORMAT_COUNT } gl_format; diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 8916441f455..430e013d017 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -889,6 +889,8 @@ _mesa_source_buffer_exists(struct gl_context *ctx, GLenum format) } ASSERT(_mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_RED_BITS) > 0 || _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_ALPHA_BITS) > 0 || + _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_TEXTURE_LUMINANCE_SIZE) > 0 || + _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_TEXTURE_INTENSITY_SIZE) > 0 || _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_INDEX_BITS) > 0); break; case GL_DEPTH: diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 336304c591d..7d1a5cf6002 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1201,22 +1201,22 @@ static const struct value_desc values[] = { /* GL_ARB_geometry_shader4 */ { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, - CONTEXT_INT(Const.GeometryProgram.MaxGeometryTextureImageUnits), + CONTEXT_INT(Const.MaxGeometryTextureImageUnits), extra_ARB_geometry_shader4 }, { GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, - CONTEXT_INT(Const.GeometryProgram.MaxGeometryOutputVertices), + CONTEXT_INT(Const.MaxGeometryOutputVertices), extra_ARB_geometry_shader4 }, { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, - CONTEXT_INT(Const.GeometryProgram.MaxGeometryTotalOutputComponents), + CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), extra_ARB_geometry_shader4 }, { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, - CONTEXT_INT(Const.GeometryProgram.MaxGeometryUniformComponents), + CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents), extra_ARB_geometry_shader4 }, { GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, - CONTEXT_INT(Const.GeometryProgram.MaxGeometryVaryingComponents), + CONTEXT_INT(Const.MaxGeometryVaryingComponents), extra_ARB_geometry_shader4 }, { GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, - CONTEXT_INT(Const.GeometryProgram.MaxVertexVaryingComponents), + CONTEXT_INT(Const.MaxVertexVaryingComponents), extra_ARB_geometry_shader4 }, /* GL_EXT_gpu_shader4 / GL 3.0 */ diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h index b5144b0cf53..cbfe6400e42 100644 --- a/src/mesa/main/glapidispatch.h +++ b/src/mesa/main/glapidispatch.h @@ -59,7 +59,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 891 +#define _gloffset_COUNT 892 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -948,17 +948,18 @@ #define _gloffset_ActiveProgramEXT 881 #define _gloffset_CreateShaderProgramEXT 882 #define _gloffset_UseShaderProgramEXT 883 -#define _gloffset_StencilFuncSeparateATI 884 -#define _gloffset_ProgramEnvParameters4fvEXT 885 -#define _gloffset_ProgramLocalParameters4fvEXT 886 -#define _gloffset_GetQueryObjecti64vEXT 887 -#define _gloffset_GetQueryObjectui64vEXT 888 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 889 -#define _gloffset_EGLImageTargetTexture2DOES 890 +#define _gloffset_TextureBarrierNV 884 +#define _gloffset_StencilFuncSeparateATI 885 +#define _gloffset_ProgramEnvParameters4fvEXT 886 +#define _gloffset_ProgramLocalParameters4fvEXT 887 +#define _gloffset_GetQueryObjecti64vEXT 888 +#define _gloffset_GetQueryObjectui64vEXT 889 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 890 +#define _gloffset_EGLImageTargetTexture2DOES 891 #else /* !_GLAPI_USE_REMAP_TABLE */ -#define driDispatchRemapTable_size 483 +#define driDispatchRemapTable_size 484 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -1437,13 +1438,14 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define ActiveProgramEXT_remap_index 473 #define CreateShaderProgramEXT_remap_index 474 #define UseShaderProgramEXT_remap_index 475 -#define StencilFuncSeparateATI_remap_index 476 -#define ProgramEnvParameters4fvEXT_remap_index 477 -#define ProgramLocalParameters4fvEXT_remap_index 478 -#define GetQueryObjecti64vEXT_remap_index 479 -#define GetQueryObjectui64vEXT_remap_index 480 -#define EGLImageTargetRenderbufferStorageOES_remap_index 481 -#define EGLImageTargetTexture2DOES_remap_index 482 +#define TextureBarrierNV_remap_index 476 +#define StencilFuncSeparateATI_remap_index 477 +#define ProgramEnvParameters4fvEXT_remap_index 478 +#define ProgramLocalParameters4fvEXT_remap_index 479 +#define GetQueryObjecti64vEXT_remap_index 480 +#define GetQueryObjectui64vEXT_remap_index 481 +#define EGLImageTargetRenderbufferStorageOES_remap_index 482 +#define EGLImageTargetTexture2DOES_remap_index 483 #define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] #define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] @@ -1921,6 +1923,7 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index] #define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index] #define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index] +#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] @@ -4583,6 +4586,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters) #define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT) #define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn) +#define CALL_TextureBarrierNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_TextureBarrierNV, parameters) +#define GET_TextureBarrierNV(disp) GET_by_offset(disp, _gloffset_TextureBarrierNV) +#define SET_TextureBarrierNV(disp, fn) SET_by_offset(disp, _gloffset_TextureBarrierNV, fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn) diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 08ad5f32018..0df81198661 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -121,6 +121,10 @@ typedef void *GLeglImageOES; #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD #endif +#ifndef GL_ATI_texture_compression_3dc +#define GL_ATI_texture_compression_3dc 1 +#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 +#endif /** diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 63936132f98..bbde3800e8c 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -743,6 +743,11 @@ _mesa_is_color_format(GLenum format) case GL_COMPRESSED_SIGNED_RED_RGTC1: case GL_COMPRESSED_RG_RGTC2: case GL_COMPRESSED_SIGNED_RG_RGTC2: + case GL_COMPRESSED_LUMINANCE_LATC1_EXT: + case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: + case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: + case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: + case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: /* signed, normalized texture formats */ case GL_RGBA_SNORM: case GL_RGBA8_SNORM: @@ -1025,6 +1030,13 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format) case GL_COMPRESSED_RG_RGTC2: case GL_COMPRESSED_SIGNED_RG_RGTC2: return ctx->Extensions.ARB_texture_compression_rgtc; + case GL_COMPRESSED_LUMINANCE_LATC1_EXT: + case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: + case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: + case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: + return ctx->Extensions.EXT_texture_compression_latc; + case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: + return ctx->Extensions.ATI_texture_compression_3dc; default: return GL_FALSE; } diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index bf89815f2d3..f262b25c718 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -930,14 +930,20 @@ _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) { va_list args; char str[MAXSTRING]; + static int numCalls = 0; + (void) ctx; - va_start( args, fmtString ); - vsnprintf( str, MAXSTRING, fmtString, args ); - va_end( args ); + if (numCalls < 50) { + numCalls++; - fprintf(stderr, "Mesa %s implementation error: %s\n", MESA_VERSION_STRING, str); - fprintf(stderr, "Please report at bugs.freedesktop.org\n"); + va_start( args, fmtString ); + vsnprintf( str, MAXSTRING, fmtString, args ); + va_end( args ); + fprintf(stderr, "Mesa %s implementation error: %s\n", + MESA_VERSION_STRING, str); + fprintf(stderr, "Please report at bugs.freedesktop.org\n"); + } } diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 0727e1818f1..e594160ad9e 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1764,8 +1764,13 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target, } else if (srcImage->_BaseFormat == GL_RGBA) { convertFormat = MESA_FORMAT_RGBA8888; components = 4; - } - else { + } else if (srcImage->_BaseFormat == GL_LUMINANCE) { + convertFormat = MESA_FORMAT_L8; + components = 1; + } else if (srcImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + convertFormat = MESA_FORMAT_AL88; + components = 2; + } else { _mesa_problem(ctx, "bad srcImage->_BaseFormat in _mesa_generate_mipmaps"); return; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index db3eba20c68..831774fa4b1 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -85,7 +85,7 @@ typedef GLuint64 GLbitfield64; /** Set a single bit */ -#define BITFIELD64_BIT(b) (1ULL << (b)) +#define BITFIELD64_BIT(b) ((GLbitfield64)1 << (b)) /** @@ -2376,6 +2376,8 @@ struct gl_renderbuffer GLenum DataType; /**< Type of values passed to the Get/Put functions */ GLvoid *Data; /**< This may not be used by some kinds of RBs */ + GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */ + /* Used to wrap one renderbuffer around another: */ struct gl_renderbuffer *Wrapped; @@ -2561,7 +2563,7 @@ struct gl_precision /** - * Limits for vertex and fragment programs/shaders. + * Limits for vertex, geometry and fragment programs/shaders. */ struct gl_program_constants { @@ -2587,14 +2589,7 @@ struct gl_program_constants GLuint MaxNativeAddressRegs; GLuint MaxNativeParameters; /* For shaders */ - GLuint MaxUniformComponents; - /* GL_ARB_geometry_shader4 */ - GLuint MaxGeometryTextureImageUnits; - GLuint MaxGeometryVaryingComponents; - GLuint MaxVertexVaryingComponents; - GLuint MaxGeometryUniformComponents; - GLuint MaxGeometryOutputVertices; - GLuint MaxGeometryTotalOutputComponents; + GLuint MaxUniformComponents; /**< Usually == MaxParameters * 4 */ /* ES 2.0 and GL_ARB_ES2_compatibility */ struct gl_precision LowFloat, MediumFloat, HighFloat; struct gl_precision LowInt, MediumInt, HighInt; @@ -2617,6 +2612,7 @@ struct gl_constants GLuint MaxTextureImageUnits; GLuint MaxVertexTextureImageUnits; GLuint MaxCombinedTextureImageUnits; + GLuint MaxGeometryTextureImageUnits; GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ @@ -2656,7 +2652,14 @@ struct gl_constants GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */ GLuint MaxSamples; /**< GL_ARB_framebuffer_object */ - GLuint MaxVarying; /**< Number of float[4] varying parameters */ + /** Number of varying vectors between vertex and fragment shaders */ + GLuint MaxVarying; + GLuint MaxVertexVaryingComponents; /**< Between vert and geom shader */ + GLuint MaxGeometryVaryingComponents; /**< Between geom and frag shader */ + + /** GL_ARB_geometry_shader4 */ + GLuint MaxGeometryOutputVertices; + GLuint MaxGeometryTotalOutputComponents; GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */ @@ -2800,6 +2803,7 @@ struct gl_extensions GLboolean EXT_texture_object; GLboolean EXT_texture3D; GLboolean EXT_texture_array; + GLboolean EXT_texture_compression_latc; GLboolean EXT_texture_compression_s3tc; GLboolean EXT_texture_env_add; GLboolean EXT_texture_env_combine; @@ -2825,6 +2829,7 @@ struct gl_extensions GLboolean APPLE_vertex_array_object; GLboolean APPLE_object_purgeable; GLboolean ATI_envmap_bumpmap; + GLboolean ATI_texture_compression_3dc; GLboolean ATI_texture_mirror_once; GLboolean ATI_texture_env_combine3; GLboolean ATI_fragment_shader; @@ -2843,6 +2848,7 @@ struct gl_extensions GLboolean NV_light_max_exponent; GLboolean NV_point_sprite; GLboolean NV_primitive_restart; + GLboolean NV_texture_barrier; GLboolean NV_texgen_reflection; GLboolean NV_texture_env_combine4; GLboolean NV_texture_rectangle; diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index fa35c6ce58a..e9cf5f64d08 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -218,6 +218,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) GLint i; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDeleeteQueries(%d)\n", n); diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index 07e8719189e..61530df3e1a 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -70,4706 +70,4710 @@ static const char _mesa_function_pool[] = "\0" "glLoadIdentity\0" "\0" - /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */ + /* _mesa_function_pool[216]: GetCombinerOutputParameterfvNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterfvNV\0" + "\0" + /* _mesa_function_pool[255]: SampleCoverageARB (will be remapped) */ "fi\0" "glSampleCoverage\0" "glSampleCoverageARB\0" "\0" - /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */ + /* _mesa_function_pool[296]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */ + /* _mesa_function_pool[351]: BeginQueryARB (will be remapped) */ "ii\0" "glBeginQuery\0" "glBeginQueryARB\0" "\0" - /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */ + /* _mesa_function_pool[384]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" - /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */ + /* _mesa_function_pool[402]: PointParameteriNV (will be remapped) */ "ii\0" "glPointParameteri\0" "glPointParameteriNV\0" "\0" - /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */ + /* _mesa_function_pool[444]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" - /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */ + /* _mesa_function_pool[464]: MultiTexCoord3sARB (offset 398) */ "iiii\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" "\0" - /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */ + /* _mesa_function_pool[509]: SecondaryColor3iEXT (will be remapped) */ "iii\0" "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" "\0" - /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */ + /* _mesa_function_pool[555]: WindowPos3fMESA (will be remapped) */ "fff\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "\0" - /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */ + /* _mesa_function_pool[609]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" - /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */ + /* _mesa_function_pool[626]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" - /* _mesa_function_pool[604]: RasterPos4s (offset 84) */ + /* _mesa_function_pool[643]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" - /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[663]: PixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */ + /* _mesa_function_pool[696]: ActiveTextureARB (offset 374) */ "i\0" "glActiveTexture\0" "glActiveTextureARB\0" "\0" - /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[734]: BlitFramebufferEXT (will be remapped) */ "iiiiiiiiii\0" "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" "\0" - /* _mesa_function_pool[746]: TexCoord1f (offset 96) */ + /* _mesa_function_pool[785]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" - /* _mesa_function_pool[762]: TexCoord1d (offset 94) */ + /* _mesa_function_pool[801]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" - /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */ + /* _mesa_function_pool[817]: VertexAttrib4ubvNV (will be remapped) */ "ip\0" "glVertexAttrib4ubvNV\0" "\0" - /* _mesa_function_pool[803]: TexCoord1i (offset 98) */ + /* _mesa_function_pool[842]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" - /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */ + /* _mesa_function_pool[858]: GetProgramNamedParameterdvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterdvNV\0" "\0" - /* _mesa_function_pool[856]: Histogram (offset 367) */ + /* _mesa_function_pool[895]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "glHistogramEXT\0" "\0" - /* _mesa_function_pool[889]: TexCoord1s (offset 100) */ + /* _mesa_function_pool[928]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" - /* _mesa_function_pool[905]: GetMapfv (offset 267) */ + /* _mesa_function_pool[944]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" - /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */ + /* _mesa_function_pool[960]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" - /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */ + /* _mesa_function_pool[977]: FramebufferTexture (will be remapped) */ "iiii\0" "glFramebufferTexture\0" "\0" - /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */ + /* _mesa_function_pool[1004]: VertexAttribI1ivEXT (will be remapped) */ "ip\0" "glVertexAttribI1ivEXT\0" "glVertexAttribI1iv\0" "\0" - /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */ + /* _mesa_function_pool[1049]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */ + /* _mesa_function_pool[1079]: PolygonStipple (offset 175) */ "p\0" "glPolygonStipple\0" "\0" - /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */ + /* _mesa_function_pool[1099]: WindowPos2dvMESA (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1154]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */ + /* _mesa_function_pool[1198]: BlendEquationSeparateEXT (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "\0" - /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */ + /* _mesa_function_pool[1280]: ListParameterfSGIX (dynamic) */ "iif\0" "glListParameterfSGIX\0" "\0" - /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */ + /* _mesa_function_pool[1306]: SecondaryColor3bEXT (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[1352]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[1398]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[1379]: Color3uiv (offset 22) */ + /* _mesa_function_pool[1418]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[1394]: IsEnabled (offset 286) */ + /* _mesa_function_pool[1433]: IsEnabled (offset 286) */ "i\0" "glIsEnabled\0" "\0" - /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[1448]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[1472]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1490]: GetBufferSubDataARB (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1537]: BufferSubDataARB (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1578]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1577]: AttachShader (will be remapped) */ + /* _mesa_function_pool[1616]: AttachShader (will be remapped) */ "ii\0" "glAttachShader\0" "\0" - /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[1635]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */ + /* _mesa_function_pool[1677]: GetDebugLogLengthMESA (dynamic) */ "iii\0" "glGetDebugLogLengthMESA\0" "\0" - /* _mesa_function_pool[1667]: GetMapiv (offset 268) */ + /* _mesa_function_pool[1706]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */ + /* _mesa_function_pool[1722]: VertexAttrib3fARB (will be remapped) */ "ifff\0" "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" "\0" - /* _mesa_function_pool[1726]: Indexubv (offset 316) */ + /* _mesa_function_pool[1765]: Indexubv (offset 316) */ "p\0" "glIndexubv\0" "\0" - /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */ + /* _mesa_function_pool[1779]: GetQueryivARB (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[1774]: TexImage3D (offset 371) */ + /* _mesa_function_pool[1813]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "\0" - /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[1854]: BindFragDataLocationEXT (will be remapped) */ "iip\0" "glBindFragDataLocationEXT\0" "glBindFragDataLocation\0" "\0" - /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1908]: ReplacementCodeuiVertex3fvSUN (dynamic) */ "pp\0" "glReplacementCodeuiVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[1944]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[1927]: Color3ubv (offset 20) */ + /* _mesa_function_pool[1966]: Color3ubv (offset 20) */ "p\0" "glColor3ubv\0" "\0" - /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */ + /* _mesa_function_pool[1981]: GetQueryObjectivARB (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[2027]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2042]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */ + /* _mesa_function_pool[2089]: CompressedTexSubImage2DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */ + /* _mesa_function_pool[2155]: CombinerOutputNV (will be remapped) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[2186]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */ + /* _mesa_function_pool[2212]: Uniform2fARB (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[2205]: LightModeliv (offset 166) */ + /* _mesa_function_pool[2244]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */ + /* _mesa_function_pool[2263]: VertexAttrib1svARB (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[2306]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */ + /* _mesa_function_pool[2332]: Uniform2ivARB (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[2366]: GetImageTransformParameterfvHP (dynamic) */ "iip\0" "glGetImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[2365]: Normal3bv (offset 53) */ + /* _mesa_function_pool[2404]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[2380]: TexGeniv (offset 193) */ + /* _mesa_function_pool[2419]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "\0" - /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[2435]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[2454]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[2478]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[2493]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */ + /* _mesa_function_pool[2555]: VertexAttribI1uiEXT (will be remapped) */ "ii\0" "glVertexAttribI1uiEXT\0" "glVertexAttribI1ui\0" "\0" - /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[2600]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[2648]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[2664]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[2655]: BlendColor (offset 336) */ + /* _mesa_function_pool[2694]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */ + /* _mesa_function_pool[2729]: UniformMatrix4fvARB (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[2776]: DeleteVertexArraysAPPLE (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */ + /* _mesa_function_pool[2827]: TexBuffer (will be remapped) */ "iii\0" "glTexBuffer\0" "\0" - /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[2844]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[2830]: CallLists (offset 3) */ + /* _mesa_function_pool[2869]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[2886]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2913]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[2901]: Normal3iv (offset 59) */ + /* _mesa_function_pool[2940]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[2916]: PassThrough (offset 199) */ + /* _mesa_function_pool[2955]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */ + /* _mesa_function_pool[2972]: GetVertexAttribIivEXT (will be remapped) */ "iip\0" "glGetVertexAttribIivEXT\0" "glGetVertexAttribIiv\0" "\0" - /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[3022]: TexParameterIivEXT (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" "glTexParameterIiv\0" "\0" - /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */ + /* _mesa_function_pool[3066]: FramebufferTextureLayerEXT (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[3128]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[3119]: Viewport (offset 305) */ + /* _mesa_function_pool[3158]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */ + /* _mesa_function_pool[3175]: VertexAttrib4NusvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[3222]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[3244]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3271]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[3302]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[3329]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */ + /* _mesa_function_pool[3379]: VertexAttribI3uiEXT (will be remapped) */ "iiii\0" "glVertexAttribI3uiEXT\0" "glVertexAttribI3ui\0" "\0" - /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[3426]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[3447]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[3475]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */ + /* _mesa_function_pool[3500]: ClearDebugLogMESA (dynamic) */ "iii\0" "glClearDebugLogMESA\0" "\0" - /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */ + /* _mesa_function_pool[3525]: Uniform4uiEXT (will be remapped) */ "iiiii\0" "glUniform4uiEXT\0" "glUniform4ui\0" "\0" - /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[3561]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[3601]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */ + /* _mesa_function_pool[3638]: PointParameterfEXT (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */ + /* _mesa_function_pool[3724]: LoadIdentityDeformationMapSGIX (dynamic) */ "i\0" "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */ + /* _mesa_function_pool[3760]: GenFencesNV (will be remapped) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[3778]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[3812]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[3836]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[3868]: DisableVertexAttribArrayARB (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[3928]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[3945]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[3960]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[3986]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */ + /* _mesa_function_pool[4023]: CompressedTexImage3DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "\0" - /* _mesa_function_pool[4044]: Color3sv (offset 18) */ + /* _mesa_function_pool[4083]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[4097]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[4122]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[4161]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[4163]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[4202]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[4178]: TestFenceNV (will be remapped) */ + /* _mesa_function_pool[4217]: TestFenceNV (will be remapped) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[4195]: GetVertexAttribIuivEXT (will be remapped) */ - "iip\0" - "glGetVertexAttribIuivEXT\0" - "glGetVertexAttribIuiv\0" - "\0" - /* _mesa_function_pool[4247]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[4234]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[4292]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[4279]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[4309]: Uniform2uivEXT (will be remapped) */ + /* _mesa_function_pool[4296]: Uniform2uivEXT (will be remapped) */ "iip\0" "glUniform2uivEXT\0" "glUniform2uiv\0" "\0" - /* _mesa_function_pool[4345]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[4332]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[4379]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[4366]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[4417]: GetPixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[4404]: GetPixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[4453]: Color3fv (offset 14) */ + /* _mesa_function_pool[4440]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[4467]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[4454]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[4493]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[4480]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[4519]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4506]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[4540]: GetDebugLogMESA (dynamic) */ + /* _mesa_function_pool[4527]: GetDebugLogMESA (dynamic) */ "iiiipp\0" "glGetDebugLogMESA\0" "\0" - /* _mesa_function_pool[4566]: FogCoorddEXT (will be remapped) */ + /* _mesa_function_pool[4553]: FogCoorddEXT (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4596]: BeginConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[4583]: BeginConditionalRenderNV (will be remapped) */ "ii\0" "glBeginConditionalRenderNV\0" "glBeginConditionalRender\0" "\0" - /* _mesa_function_pool[4652]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4639]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4683]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4670]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4713]: PointSize (offset 173) */ + /* _mesa_function_pool[4700]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4728]: VertexAttribI2uivEXT (will be remapped) */ + /* _mesa_function_pool[4715]: VertexAttribI2uivEXT (will be remapped) */ "ip\0" "glVertexAttribI2uivEXT\0" "glVertexAttribI2uiv\0" "\0" - /* _mesa_function_pool[4775]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4762]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4806]: PopName (offset 200) */ + /* _mesa_function_pool[4793]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4818]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4805]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4845]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4832]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4869]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4856]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4895]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4882]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4940]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4927]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4988]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4975]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[5003]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4990]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[5030]: ClampColor (will be remapped) */ + /* _mesa_function_pool[5017]: ClampColor (will be remapped) */ "ii\0" "glClampColor\0" "\0" - /* _mesa_function_pool[5047]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[5034]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[5072]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[5059]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[5091]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5078]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[5119]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5106]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5172]: Indexub (offset 315) */ + /* _mesa_function_pool[5159]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[5185]: TexEnvi (offset 186) */ + /* _mesa_function_pool[5172]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "glColorMaski\0" + "\0" + /* _mesa_function_pool[5214]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[5200]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[5229]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[5219]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5248]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[5247]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[5276]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[5273]: VertexAttribI2uiEXT (will be remapped) */ + /* _mesa_function_pool[5302]: VertexAttribI2uiEXT (will be remapped) */ "iii\0" "glVertexAttribI2uiEXT\0" "glVertexAttribI2ui\0" "\0" - /* _mesa_function_pool[5319]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[5348]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[5345]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5374]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5370]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[5399]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[5396]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[5425]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[5419]: VertexAttribI4uivEXT (will be remapped) */ + /* _mesa_function_pool[5448]: VertexAttribI4uivEXT (will be remapped) */ "ip\0" "glVertexAttribI4uivEXT\0" "glVertexAttribI4uiv\0" "\0" - /* _mesa_function_pool[5466]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[5495]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[5485]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[5514]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[5514]: Scaled (offset 301) */ + /* _mesa_function_pool[5543]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[5528]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5557]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[5556]: Scalef (offset 302) */ + /* _mesa_function_pool[5585]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[5570]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[5599]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5608]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[5637]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[5660]: ColorMaskIndexedEXT (will be remapped) */ - "iiiii\0" - "glColorMaskIndexedEXT\0" - "glColorMaski\0" - "\0" - /* _mesa_function_pool[5702]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[5689]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[5732]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[5719]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[5748]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[5735]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[5803]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[5790]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[5817]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[5804]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[5834]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5821]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5892]: Rotated (offset 299) */ + /* _mesa_function_pool[5879]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5908]: GetTexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[5895]: GetTexParameterIuivEXT (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" "glGetTexParameterIuiv\0" "\0" - /* _mesa_function_pool[5960]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5947]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5984]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5971]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[6006]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5993]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[6021]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[6008]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[6050]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6037]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[6074]: Color4iv (offset 32) */ + /* _mesa_function_pool[6061]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[6088]: TexParameterf (offset 178) */ + /* _mesa_function_pool[6075]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[6109]: TexParameteri (offset 180) */ + /* _mesa_function_pool[6096]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[6130]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[6117]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[6155]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[6142]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[6200]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[6187]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[6244]: DrawPixels (offset 257) */ + /* _mesa_function_pool[6231]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[6264]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6251]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6324]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[6311]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[6369]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[6356]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[6396]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[6383]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[6429]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[6416]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[6457]: DrawElementsInstancedARB (will be remapped) */ + /* _mesa_function_pool[6444]: DrawElementsInstancedARB (will be remapped) */ "iiipi\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "glDrawElementsInstanced\0" "\0" - /* _mesa_function_pool[6542]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[6529]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[6567]: WeightivARB (dynamic) */ + /* _mesa_function_pool[6554]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[6585]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[6572]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[6610]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[6597]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[6637]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6624]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[6679]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[6666]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[6719]: GenLists (offset 5) */ + /* _mesa_function_pool[6706]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[6733]: DepthRangef (will be remapped) */ + /* _mesa_function_pool[6720]: DepthRangef (will be remapped) */ "ff\0" "glDepthRangef\0" "\0" - /* _mesa_function_pool[6751]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[6738]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[6785]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[6772]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[6812]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[6799]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[6840]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[6827]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[6875]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[6862]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[6903]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[6890]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[6923]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[6910]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[6943]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[6930]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[6963]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6950]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6989]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6976]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[7017]: Scissor (offset 176) */ + /* _mesa_function_pool[7004]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[7033]: Fogf (offset 153) */ + /* _mesa_function_pool[7020]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[7044]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7031]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[7089]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[7076]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[7133]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[7120]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[7174]: FenceSync (will be remapped) */ + /* _mesa_function_pool[7161]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[7190]: Color4usv (offset 40) */ + /* _mesa_function_pool[7177]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[7205]: Fogi (offset 155) */ + /* _mesa_function_pool[7192]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[7216]: DepthRange (offset 288) */ + /* _mesa_function_pool[7203]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[7233]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[7220]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[7251]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[7238]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[7280]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[7267]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[7297]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[7284]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[7315]: Color4ui (offset 37) */ + /* _mesa_function_pool[7302]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[7332]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[7319]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[7351]: Color3usv (offset 24) */ + /* _mesa_function_pool[7338]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[7366]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[7353]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[7386]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[7373]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[7403]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7390]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7452]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[7439]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[7469]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[7456]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[7488]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[7475]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[7507]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[7494]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[7538]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[7525]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[7590]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[7577]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[7607]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[7594]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[7656]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[7643]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[7712]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[7699]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7743]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[7730]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[7797]: Color4us (offset 39) */ + /* _mesa_function_pool[7784]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[7814]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[7801]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[7904]: Color3bv (offset 10) */ + /* _mesa_function_pool[7891]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[7918]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[7905]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[7973]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7960]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[8019]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[8006]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[8049]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[8036]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[8086]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[8073]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[8115]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8102]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[8157]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[8144]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[8210]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[8197]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[8225]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[8212]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[8247]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[8234]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[8277]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[8264]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[8324]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[8311]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[8368]: ColorTable (offset 339) */ + /* _mesa_function_pool[8355]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[8421]: IndexPointer (offset 314) */ + /* _mesa_function_pool[8408]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[8441]: Accum (offset 213) */ + /* _mesa_function_pool[8428]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[8453]: GetTexImage (offset 281) */ + /* _mesa_function_pool[8440]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[8474]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8461]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[8506]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[8493]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[8562]: Finish (offset 216) */ + /* _mesa_function_pool[8549]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[8573]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[8560]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[8597]: ClearStencil (offset 207) */ + /* _mesa_function_pool[8584]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[8615]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[8602]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[8658]: Uniform4uivEXT (will be remapped) */ + /* _mesa_function_pool[8645]: Uniform4uivEXT (will be remapped) */ "iip\0" "glUniform4uivEXT\0" "glUniform4uiv\0" "\0" - /* _mesa_function_pool[8694]: HintPGI (dynamic) */ + /* _mesa_function_pool[8681]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[8708]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[8695]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[8766]: Color4s (offset 33) */ + /* _mesa_function_pool[8753]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[8782]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[8769]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[8807]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[8794]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[8825]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[8812]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[8842]: Vertex2d (offset 126) */ + /* _mesa_function_pool[8829]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[8857]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[8844]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[8882]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[8869]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[8919]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8906]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[8948]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[8935]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[9005]: Color4i (offset 31) */ + /* _mesa_function_pool[8992]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[9021]: Color4f (offset 29) */ + /* _mesa_function_pool[9008]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[9037]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[9024]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[9055]: Color4d (offset 27) */ + /* _mesa_function_pool[9042]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[9071]: ClearIndex (offset 205) */ + /* _mesa_function_pool[9058]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[9087]: Color4b (offset 25) */ + /* _mesa_function_pool[9074]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[9103]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[9090]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[9120]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[9107]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[9150]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[9137]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[9168]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[9155]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[9226]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[9213]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[9247]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[9234]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[9266]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[9253]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[9293]: BeginTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[9280]: BeginTransformFeedbackEXT (will be remapped) */ "i\0" "glBeginTransformFeedbackEXT\0" "glBeginTransformFeedback\0" "\0" - /* _mesa_function_pool[9349]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[9336]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[9371]: WaitSync (will be remapped) */ + /* _mesa_function_pool[9358]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[9387]: EndList (offset 1) */ + /* _mesa_function_pool[9374]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[9399]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[9386]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[9423]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[9410]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[9453]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[9440]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[9487]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[9474]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[9505]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[9492]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[9556]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[9543]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[9575]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[9562]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[9590]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[9577]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[9618]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[9605]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[9646]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[9633]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[9702]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[9689]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[9730]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[9717]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[9748]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[9735]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[9796]: BlendFunciARB (will be remapped) */ + /* _mesa_function_pool[9783]: BlendFunciARB (will be remapped) */ "iii\0" "glBlendFunciARB\0" "\0" - /* _mesa_function_pool[9817]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9804]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[9856]: GetTexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[9843]: GetTexParameterIivEXT (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "glGetTexParameterIiv\0" "\0" - /* _mesa_function_pool[9906]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[9893]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[9924]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[9911]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[9976]: ReleaseShaderCompiler (will be remapped) */ + /* _mesa_function_pool[9963]: ReleaseShaderCompiler (will be remapped) */ "\0" "glReleaseShaderCompiler\0" "\0" - /* _mesa_function_pool[10002]: GetMinmax (offset 364) */ + /* _mesa_function_pool[9989]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[10036]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[10023]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[10064]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[10051]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[10110]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10097]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10136]: GetInteger64i_v (will be remapped) */ + /* _mesa_function_pool[10123]: GetInteger64i_v (will be remapped) */ "iip\0" "glGetInteger64i_v\0" "\0" - /* _mesa_function_pool[10159]: Normal3fv (offset 57) */ + /* _mesa_function_pool[10146]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[10174]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[10161]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[10201]: Color3us (offset 23) */ + /* _mesa_function_pool[10188]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[10217]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[10204]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[10252]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[10239]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[10295]: End (offset 43) */ + /* _mesa_function_pool[10282]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[10303]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[10290]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[10328]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[10315]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[10354]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[10341]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[10384]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[10371]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[10429]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[10416]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[10475]: Color3ub (offset 19) */ + /* _mesa_function_pool[10462]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[10491]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[10478]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[10523]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[10510]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[10548]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10535]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10583]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[10570]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[10606]: GetUniformuivEXT (will be remapped) */ + /* _mesa_function_pool[10593]: GetUniformuivEXT (will be remapped) */ "iip\0" "glGetUniformuivEXT\0" "glGetUniformuiv\0" "\0" - /* _mesa_function_pool[10646]: Color3ui (offset 21) */ + /* _mesa_function_pool[10633]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[10662]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[10649]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[10679]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[10666]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[10725]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[10712]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[10752]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[10739]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[10788]: TexGenfv (offset 191) */ + /* _mesa_function_pool[10775]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[10804]: GetTransformFeedbackVaryingEXT (will be remapped) */ + /* _mesa_function_pool[10791]: GetTransformFeedbackVaryingEXT (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVaryingEXT\0" "glGetTransformFeedbackVarying\0" "\0" - /* _mesa_function_pool[10876]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[10863]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[10919]: ShaderBinary (will be remapped) */ + /* _mesa_function_pool[10906]: ShaderBinary (will be remapped) */ "ipipi\0" "glShaderBinary\0" "\0" - /* _mesa_function_pool[10941]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[10928]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "glGetIntegeri_v\0" "\0" - /* _mesa_function_pool[10986]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[10973]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[11032]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[11019]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[11065]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[11052]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[11089]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[11076]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[11114]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[11101]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[11167]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[11154]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[11224]: BlendEquation (offset 337) */ + /* _mesa_function_pool[11211]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[11262]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[11249]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[11287]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[11274]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[11330]: VertexAttribI4usvEXT (will be remapped) */ + /* _mesa_function_pool[11317]: VertexAttribI4usvEXT (will be remapped) */ "ip\0" "glVertexAttribI4usvEXT\0" "glVertexAttribI4usv\0" "\0" - /* _mesa_function_pool[11377]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11364]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11441]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[11428]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[11485]: GetError (offset 261) */ + /* _mesa_function_pool[11472]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[11498]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[11485]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[11517]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[11504]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[11534]: Indexdv (offset 45) */ + /* _mesa_function_pool[11521]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[11547]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[11534]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[11603]: Normal3s (offset 60) */ + /* _mesa_function_pool[11590]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[11619]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[11606]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[11653]: PushName (offset 201) */ + /* _mesa_function_pool[11640]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[11667]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[11654]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[11712]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[11699]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[11737]: Normal3i (offset 58) */ + /* _mesa_function_pool[11724]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[11753]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[11740]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[11788]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[11775]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[11845]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[11832]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[11888]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[11875]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[11917]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[11904]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[11967]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[11954]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[12001]: Normal3b (offset 52) */ + /* _mesa_function_pool[11988]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[12017]: Normal3d (offset 54) */ + /* _mesa_function_pool[12004]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[12033]: Uniform1uiEXT (will be remapped) */ + /* _mesa_function_pool[12020]: Uniform1uiEXT (will be remapped) */ "ii\0" "glUniform1uiEXT\0" "glUniform1ui\0" "\0" - /* _mesa_function_pool[12066]: Normal3f (offset 56) */ + /* _mesa_function_pool[12053]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[12082]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[12069]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[12127]: Indexi (offset 48) */ + /* _mesa_function_pool[12114]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[12139]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[12126]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[12172]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[12159]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[12200]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[12187]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[12221]: BindBufferRangeEXT (will be remapped) */ + /* _mesa_function_pool[12208]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[12247]: BindBufferRangeEXT (will be remapped) */ "iiiii\0" "glBindBufferRangeEXT\0" "glBindBufferRange\0" "\0" - /* _mesa_function_pool[12267]: DepthMask (offset 211) */ + /* _mesa_function_pool[12293]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[12282]: IsShader (will be remapped) */ + /* _mesa_function_pool[12308]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[12296]: Indexf (offset 46) */ + /* _mesa_function_pool[12322]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[12308]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[12334]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[12346]: Indexd (offset 44) */ + /* _mesa_function_pool[12372]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[12358]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[12384]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[12379]: StencilOp (offset 244) */ + /* _mesa_function_pool[12405]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[12396]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[12422]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[12418]: FramebufferTextureLayer (dynamic) */ + /* _mesa_function_pool[12444]: FramebufferTextureLayer (dynamic) */ "iiiii\0" "glFramebufferTextureLayerARB\0" "\0" - /* _mesa_function_pool[12454]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[12480]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[12499]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[12525]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[12515]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[12541]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[12561]: Indexs (offset 50) */ + /* _mesa_function_pool[12587]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[12573]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[12599]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[12593]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[12619]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[12615]: BlendFuncSeparateiARB (will be remapped) */ + /* _mesa_function_pool[12641]: BlendFuncSeparateiARB (will be remapped) */ "iiiii\0" "glBlendFuncSeparateiARB\0" "\0" - /* _mesa_function_pool[12646]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[12672]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[12684]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[12710]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[12716]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[12742]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[12743]: Vertex2i (offset 130) */ + /* _mesa_function_pool[12769]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[12758]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[12784]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[12775]: VertexAttribI1uivEXT (will be remapped) */ + /* _mesa_function_pool[12801]: VertexAttribI1uivEXT (will be remapped) */ "ip\0" "glVertexAttribI1uivEXT\0" "glVertexAttribI1uiv\0" "\0" - /* _mesa_function_pool[12822]: Vertex2f (offset 128) */ + /* _mesa_function_pool[12848]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[12837]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12863]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12890]: Color4bv (offset 26) */ + /* _mesa_function_pool[12916]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[12904]: VertexPointer (offset 321) */ + /* _mesa_function_pool[12930]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[12926]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[12952]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[12974]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[13000]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[12999]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[13025]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[13047]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[13073]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[13071]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[13097]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[13106]: DeleteLists (offset 4) */ + /* _mesa_function_pool[13132]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[13124]: LogicOp (offset 242) */ + /* _mesa_function_pool[13150]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[13137]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[13163]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[13161]: Vertex2s (offset 132) */ + /* _mesa_function_pool[13187]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[13176]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[13202]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[13252]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[13278]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[13269]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[13295]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[13289]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[13315]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[13316]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[13342]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[13361]: IsProgram (will be remapped) */ + /* _mesa_function_pool[13387]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[13376]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[13402]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[13408]: VertexAttribI4svEXT (will be remapped) */ + /* _mesa_function_pool[13434]: VertexAttribI4svEXT (will be remapped) */ "ip\0" "glVertexAttribI4svEXT\0" "glVertexAttribI4sv\0" "\0" - /* _mesa_function_pool[13453]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[13479]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[13481]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[13507]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[13505]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[13531]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[13566]: ClearBufferuiv (will be remapped) */ + /* _mesa_function_pool[13592]: ClearBufferuiv (will be remapped) */ "iip\0" "glClearBufferuiv\0" "\0" - /* _mesa_function_pool[13588]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[13614]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[13612]: GenTextures (offset 328) */ + /* _mesa_function_pool[13638]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[13647]: FramebufferTextureARB (will be remapped) */ + /* _mesa_function_pool[13673]: FramebufferTextureARB (will be remapped) */ "iiii\0" "glFramebufferTextureARB\0" "\0" - /* _mesa_function_pool[13677]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[13703]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[13694]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[13720]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[13750]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[13776]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[13789]: MultiModeDrawArraysIBM (will be remapped) */ - "pppii\0" - "glMultiModeDrawArraysIBM\0" - "\0" - /* _mesa_function_pool[13821]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[13815]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[13854]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[13848]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[13876]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[13870]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[13904]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[13898]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[13922]: GetCombinerOutputParameterfvNV (will be remapped) */ - "iiip\0" - "glGetCombinerOutputParameterfvNV\0" - "\0" - /* _mesa_function_pool[13961]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[13916]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[13979]: Color4ubv (offset 36) */ + /* _mesa_function_pool[13934]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[13994]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[13949]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[14010]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[13965]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[14027]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[13982]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[14051]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[14006]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[14068]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[14023]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[14123]: DepthFunc (offset 245) */ + /* _mesa_function_pool[14078]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[14138]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[14093]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[14157]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[14112]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[14186]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[14141]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[14229]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[14184]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[14273]: BlendFunc (offset 241) */ + /* _mesa_function_pool[14228]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[14289]: EndTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[14244]: EndTransformFeedbackEXT (will be remapped) */ "\0" "glEndTransformFeedbackEXT\0" "glEndTransformFeedback\0" "\0" - /* _mesa_function_pool[14340]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[14295]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[14374]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[14329]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[14403]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[14358]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[14448]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[14403]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[14504]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[14459]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[14525]: GetShaderPrecisionFormat (will be remapped) */ + /* _mesa_function_pool[14480]: GetShaderPrecisionFormat (will be remapped) */ "iipp\0" "glGetShaderPrecisionFormat\0" "\0" - /* _mesa_function_pool[14558]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[14513]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[14588]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[14543]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[14623]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[14578]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[14642]: Flush (offset 217) */ + /* _mesa_function_pool[14597]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[14652]: Color4uiv (offset 38) */ + /* _mesa_function_pool[14607]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[14667]: VertexAttribI4iEXT (will be remapped) */ + /* _mesa_function_pool[14622]: VertexAttribI4iEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4iEXT\0" "glVertexAttribI4i\0" "\0" - /* _mesa_function_pool[14713]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[14668]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[14735]: Uniform3uivEXT (will be remapped) */ + /* _mesa_function_pool[14690]: Uniform3uivEXT (will be remapped) */ "iip\0" "glUniform3uivEXT\0" "glUniform3uiv\0" "\0" - /* _mesa_function_pool[14771]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[14726]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[14789]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[14744]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[14832]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[14787]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[14856]: PushAttrib (offset 219) */ + /* _mesa_function_pool[14811]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[14872]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[14827]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[14890]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[14845]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[14932]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[14887]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[14954]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[14909]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[14974]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14929]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15015]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[14970]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[15070]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[15025]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[15088]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[15043]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[15112]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[15067]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[15130]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[15085]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[15148]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[15103]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[15202]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[15157]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[15244]: Color4ub (offset 35) */ + /* _mesa_function_pool[15199]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[15261]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[15216]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[15281]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[15236]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[15310]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[15265]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[15328]: GetColorTable (offset 343) */ + /* _mesa_function_pool[15283]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[15388]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[15343]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[15407]: Indexiv (offset 49) */ + /* _mesa_function_pool[15362]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[15420]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[15375]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[15438]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[15393]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[15482]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[15437]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[15542]: Frustum (offset 289) */ + /* _mesa_function_pool[15497]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[15560]: GetString (offset 275) */ + /* _mesa_function_pool[15515]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[15575]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[15530]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[15601]: TexEnvf (offset 184) */ + /* _mesa_function_pool[15556]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[15616]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[15571]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[15634]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[15589]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[15664]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[15619]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[15682]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[15637]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[15727]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[15682]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[15771]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[15726]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[15814]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[15769]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[15855]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[15810]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[15883]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[15838]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[15918]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[15873]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[15936]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[15891]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[15967]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[15922]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[16001]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[15956]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[16026]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[15981]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[16082]: ClearAccum (offset 204) */ + /* _mesa_function_pool[16037]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[16101]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[16056]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[16117]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[16072]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[16165]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[16120]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[16211]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[16166]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[16228]: VertexAttribI4uiEXT (will be remapped) */ + /* _mesa_function_pool[16183]: VertexAttribI4uiEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4uiEXT\0" "glVertexAttribI4ui\0" "\0" - /* _mesa_function_pool[16276]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[16231]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[16309]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[16264]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[16336]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[16291]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[16363]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[16318]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[16400]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[16355]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[16420]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[16375]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[16441]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[16396]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[16468]: Rectd (offset 86) */ + /* _mesa_function_pool[16423]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[16482]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[16437]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[16508]: SampleMaskSGIS (will be remapped) */ - "fi\0" - "glSampleMaskSGIS\0" - "glSampleMaskEXT\0" + /* _mesa_function_pool[16463]: TextureBarrierNV (will be remapped) */ "\0" - /* _mesa_function_pool[16545]: VertexAttribI4ubvEXT (will be remapped) */ + "glTextureBarrierNV\0" + "\0" + /* _mesa_function_pool[16484]: VertexAttribI4ubvEXT (will be remapped) */ "ip\0" "glVertexAttribI4ubvEXT\0" "glVertexAttribI4ubv\0" "\0" - /* _mesa_function_pool[16592]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[16531]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[16639]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[16578]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[16658]: BlendEquationSeparateiARB (will be remapped) */ - "iii\0" - "glBlendEquationSeparateiARB\0" - "\0" - /* _mesa_function_pool[16691]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[16597]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[16736]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[16642]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[16761]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[16667]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[16791]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[16697]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[16838]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[16744]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[16886]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[16792]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[16944]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[16850]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[16978]: Lightfv (offset 160) */ + /* _mesa_function_pool[16884]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[16993]: PrimitiveRestartIndexNV (will be remapped) */ + /* _mesa_function_pool[16899]: PrimitiveRestartIndexNV (will be remapped) */ "i\0" "glPrimitiveRestartIndexNV\0" "glPrimitiveRestartIndex\0" "\0" - /* _mesa_function_pool[17046]: ClearDepth (offset 208) */ + /* _mesa_function_pool[16952]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[17062]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[16968]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[17082]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[16988]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[17104]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[17010]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[17147]: Color4fv (offset 30) */ + /* _mesa_function_pool[17053]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[17161]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[17067]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[17206]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[17112]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[17243]: ColorPointer (offset 308) */ + /* _mesa_function_pool[17149]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[17264]: Rects (offset 92) */ + /* _mesa_function_pool[17170]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[17278]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[17184]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[17312]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[17218]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[17341]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[17247]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[17363]: Lightiv (offset 162) */ + /* _mesa_function_pool[17269]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[17378]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[17284]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[17422]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[17328]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[17470]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[17376]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[17495]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[17401]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[17519]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[17425]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[17564]: ClearBufferfv (will be remapped) */ + /* _mesa_function_pool[17470]: ClearBufferfv (will be remapped) */ "iip\0" "glClearBufferfv\0" "\0" - /* _mesa_function_pool[17585]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[17491]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[17628]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[17534]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[17654]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[17560]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[17680]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[17586]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[17698]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[17604]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[17741]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[17647]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[17795]: Rectdv (offset 87) */ + /* _mesa_function_pool[17701]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[17808]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[17714]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[17834]: BlendEquationiARB (will be remapped) */ + /* _mesa_function_pool[17740]: BlendEquationiARB (will be remapped) */ "ii\0" "glBlendEquationiARB\0" "\0" - /* _mesa_function_pool[17858]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17764]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[17917]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[17823]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[17945]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[17851]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[17990]: DrawArraysInstancedARB (will be remapped) */ + /* _mesa_function_pool[17896]: DrawArraysInstancedARB (will be remapped) */ "iiii\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "glDrawArraysInstanced\0" "\0" - /* _mesa_function_pool[18068]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[17974]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[18095]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[18001]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[18122]: ClearBufferfi (will be remapped) */ + /* _mesa_function_pool[18028]: ClearBufferfi (will be remapped) */ "iifi\0" "glClearBufferfi\0" "\0" - /* _mesa_function_pool[18144]: Materialiv (offset 172) */ + /* _mesa_function_pool[18050]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[18162]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[18068]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[18184]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[18090]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[18219]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18125]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[18265]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[18171]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[18318]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[18224]: SampleMaskSGIS (will be remapped) */ + "fi\0" + "glSampleMaskSGIS\0" + "glSampleMaskEXT\0" + "\0" + /* _mesa_function_pool[18261]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[18364]: PolygonMode (offset 174) */ + /* _mesa_function_pool[18307]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[18382]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[18325]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[18446]: VertexAttribI1iEXT (will be remapped) */ + /* _mesa_function_pool[18389]: VertexAttribI1iEXT (will be remapped) */ "ii\0" "glVertexAttribI1iEXT\0" "glVertexAttribI1i\0" "\0" - /* _mesa_function_pool[18489]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[18432]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[18516]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[18459]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[18543]: VertexAttribIPointerEXT (will be remapped) */ + /* _mesa_function_pool[18486]: VertexAttribIPointerEXT (will be remapped) */ "iiiip\0" "glVertexAttribIPointerEXT\0" "glVertexAttribIPointer\0" "\0" - /* _mesa_function_pool[18599]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[18542]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[18627]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[18570]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[18665]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[18608]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[18683]: DisableClientState (offset 309) */ + /* _mesa_function_pool[18626]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[18707]: TexGeni (offset 192) */ + /* _mesa_function_pool[18650]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[18722]: TexGenf (offset 190) */ + /* _mesa_function_pool[18665]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[18737]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[18680]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[18770]: TexGend (offset 188) */ + /* _mesa_function_pool[18713]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[18785]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[18728]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[18812]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[18755]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[18835]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[18778]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[18854]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[18797]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[18882]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[18825]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[18936]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[18879]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[18960]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[18903]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "glDisablei\0" "\0" - /* _mesa_function_pool[18995]: BindBufferBaseEXT (will be remapped) */ + /* _mesa_function_pool[18938]: BindBufferBaseEXT (will be remapped) */ "iii\0" "glBindBufferBaseEXT\0" "glBindBufferBase\0" "\0" - /* _mesa_function_pool[19037]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18980]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19066]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[19009]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[19090]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[19033]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[19137]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[19080]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[19187]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[19130]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[19208]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[19151]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[19235]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[19178]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[19269]: Color4sv (offset 34) */ + /* _mesa_function_pool[19212]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[19283]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[19226]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[19313]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[19256]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[19345]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[19288]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[19380]: PixelZoom (offset 246) */ + /* _mesa_function_pool[19323]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[19396]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[19339]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[19429]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[19372]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[19487]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[19430]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[19543]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[19486]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[19573]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[19516]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[19593]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[19536]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[19612]: Color3dv (offset 12) */ + /* _mesa_function_pool[19555]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[19626]: IsTexture (offset 330) */ + /* _mesa_function_pool[19569]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[19656]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[19599]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[19679]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[19622]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[19720]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[19663]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[19755]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[19698]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[19774]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[19717]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[19813]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[19756]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[19843]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[19786]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[19875]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[19818]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[19904]: GetMapdv (offset 266) */ + /* _mesa_function_pool[19847]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[19920]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[19863]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[19948]: GetStringi (will be remapped) */ + /* _mesa_function_pool[19891]: GetStringi (will be remapped) */ "ii\0" "glGetStringi\0" "\0" - /* _mesa_function_pool[19965]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[19908]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[20007]: PixelStoref (offset 249) */ + /* _mesa_function_pool[19950]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[20025]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[19968]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[20051]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19994]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[20100]: PixelStorei (offset 250) */ + /* _mesa_function_pool[20043]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[20118]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[20061]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[20163]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[20106]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[20197]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[20140]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[20221]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[20164]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[20260]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[20203]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[20289]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[20232]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[20307]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[20250]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[20350]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[20293]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[20370]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[20313]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[20438]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[20381]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[20493]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[20436]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[20531]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[20474]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[20565]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[20508]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[20613]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[20556]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[20641]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[20584]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[20694]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[20637]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[20715]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[20658]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[20742]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[20685]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[20774]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[20717]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[20798]: TransformFeedbackVaryingsEXT (will be remapped) */ + /* _mesa_function_pool[20741]: TransformFeedbackVaryingsEXT (will be remapped) */ "iipi\0" "glTransformFeedbackVaryingsEXT\0" "glTransformFeedbackVaryings\0" "\0" - /* _mesa_function_pool[20863]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[20806]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[20885]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[20828]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[20903]: TexImage1D (offset 182) */ + /* _mesa_function_pool[20846]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[20926]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[20869]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[20953]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[20896]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[21003]: Color3s (offset 17) */ + /* _mesa_function_pool[20946]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[21018]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[20961]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[21052]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[20995]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[21105]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[21048]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[21124]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[21067]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[21148]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[21091]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[21192]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[21135]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[21215]: Color3i (offset 15) */ + /* _mesa_function_pool[21158]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[21230]: FrontFace (offset 157) */ + /* _mesa_function_pool[21173]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[21245]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[21188]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[21263]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[21206]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[21311]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[21254]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[21329]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[21272]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[21372]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[21315]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[21422]: Color3b (offset 9) */ + /* _mesa_function_pool[21365]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[21437]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[21380]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[21481]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[21424]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[21505]: Color3f (offset 13) */ + /* _mesa_function_pool[21448]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[21520]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[21463]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[21540]: Color3d (offset 11) */ + /* _mesa_function_pool[21483]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[21555]: Normal3dv (offset 55) */ + /* _mesa_function_pool[21498]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[21570]: Lightf (offset 159) */ + /* _mesa_function_pool[21513]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[21584]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[21527]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[21610]: MatrixMode (offset 293) */ + /* _mesa_function_pool[21553]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[21626]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[21569]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[21647]: Lighti (offset 161) */ + /* _mesa_function_pool[21590]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[21661]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[21604]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[21692]: ClearDepthf (will be remapped) */ + /* _mesa_function_pool[21635]: ClearDepthf (will be remapped) */ "f\0" "glClearDepthf\0" "\0" - /* _mesa_function_pool[21709]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[21652]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "glGetBooleani_v\0" "\0" - /* _mesa_function_pool[21754]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[21697]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[21839]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[21782]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[21874]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[21817]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[21919]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[21862]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[21954]: GetDoublev (offset 260) */ + /* _mesa_function_pool[21897]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[21971]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[21914]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[21988]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[21931]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[22005]: VertexAttribI4bvEXT (will be remapped) */ + /* _mesa_function_pool[21948]: VertexAttribI4bvEXT (will be remapped) */ "ip\0" "glVertexAttribI4bvEXT\0" "glVertexAttribI4bv\0" "\0" - /* _mesa_function_pool[22050]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21993]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[22093]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[22036]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[22124]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[22067]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[22179]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[22122]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[22204]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[22147]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[22230]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[22173]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[22275]: Uniform2uiEXT (will be remapped) */ + /* _mesa_function_pool[22218]: Uniform2uiEXT (will be remapped) */ "iii\0" "glUniform2uiEXT\0" "glUniform2ui\0" "\0" - /* _mesa_function_pool[22309]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[22252]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[22336]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[22279]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[22358]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[22301]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[22385]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[22328]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[22414]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[22357]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[22440]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[22383]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[22463]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[22406]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[22482]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[22425]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[22509]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[22452]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[22527]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[22470]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[22572]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[22515]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[22615]: ClearColor (offset 206) */ + /* _mesa_function_pool[22558]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[22634]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[22577]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[22653]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[22596]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[22677]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[22620]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[22726]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[22669]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[22753]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[22696]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "glIsEnabledi\0" "\0" - /* _mesa_function_pool[22792]: TexEnviv (offset 187) */ + /* _mesa_function_pool[22735]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[22808]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[22751]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[22856]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[22799]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[22876]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[22819]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[22924]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[22867]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[22948]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22891]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22989]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[22932]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[23021]: CreateShader (will be remapped) */ + /* _mesa_function_pool[22964]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[23039]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[22982]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[23131]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[23074]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[23162]: Bitmap (offset 8) */ + /* _mesa_function_pool[23105]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[23180]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[23123]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[23225]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[23168]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[23256]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[23199]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[23292]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[23235]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[23335]: VertexAttribDivisor (will be remapped) */ + /* _mesa_function_pool[23278]: VertexAttribDivisor (will be remapped) */ "ii\0" "glVertexAttribDivisor\0" "\0" - /* _mesa_function_pool[23361]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[23304]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[23393]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[23336]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[23408]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[23351]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[23426]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[23369]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[23466]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[23409]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[23493]: VertexAttribDivisorARB (will be remapped) */ + /* _mesa_function_pool[23436]: VertexAttribDivisorARB (will be remapped) */ "ii\0" "glVertexAttribDivisorARB\0" "\0" - /* _mesa_function_pool[23522]: DetachShader (will be remapped) */ + /* _mesa_function_pool[23465]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[23541]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[23484]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[23589]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[23532]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[23624]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[23567]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[23651]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[23594]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[23675]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[23618]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[23709]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[23652]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[23761]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[23704]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[23780]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[23723]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[23811]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[23754]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[23849]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[23792]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[23892]: VertexAttribI2ivEXT (will be remapped) */ + /* _mesa_function_pool[23835]: VertexAttribI2ivEXT (will be remapped) */ "ip\0" "glVertexAttribI2ivEXT\0" "glVertexAttribI2iv\0" "\0" - /* _mesa_function_pool[23937]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[23880]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[23957]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23900]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[24028]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[23971]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[24050]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[23993]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[24070]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[24013]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[24124]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[24067]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[24177]: ProgramParameteriARB (will be remapped) */ + /* _mesa_function_pool[24120]: ProgramParameteriARB (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "\0" - /* _mesa_function_pool[24205]: Map1d (offset 220) */ + /* _mesa_function_pool[24148]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[24221]: Map1f (offset 221) */ + /* _mesa_function_pool[24164]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[24237]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[24180]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[24296]: ArrayElement (offset 306) */ + /* _mesa_function_pool[24239]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[24332]: TexImage2D (offset 183) */ + /* _mesa_function_pool[24275]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[24356]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[24299]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[24377]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[24320]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[24408]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[24351]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[24447]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[24390]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[24469]: GetFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[24412]: GetFragDataLocationEXT (will be remapped) */ "ip\0" "glGetFragDataLocationEXT\0" "glGetFragDataLocation\0" "\0" - /* _mesa_function_pool[24520]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[24463]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[24574]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[24517]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[24595]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[24538]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[24641]: PushMatrix (offset 298) */ + /* _mesa_function_pool[24584]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[24656]: Fogiv (offset 156) */ + /* _mesa_function_pool[24599]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[24668]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[24611]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[24685]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[24628]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[24721]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[24664]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[24742]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[24685]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[24769]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[24712]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[24793]: Rotatef (offset 300) */ + /* _mesa_function_pool[24736]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[24809]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[24752]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[24851]: Vertex3i (offset 138) */ + /* _mesa_function_pool[24794]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[24867]: Vertex3f (offset 136) */ + /* _mesa_function_pool[24810]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[24883]: Clear (offset 203) */ + /* _mesa_function_pool[24826]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[24894]: Vertex3d (offset 134) */ + /* _mesa_function_pool[24837]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[24910]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[24853]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[24937]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[24880]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[24971]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[24914]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[24987]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[24930]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[25043]: Ortho (offset 296) */ + /* _mesa_function_pool[24986]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[25059]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[25002]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[25080]: ListBase (offset 6) */ + /* _mesa_function_pool[25023]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[25094]: Vertex3s (offset 140) */ + /* _mesa_function_pool[25037]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[25110]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[25053]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[25166]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[25109]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[25258]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[25201]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[25315]: ShadeModel (offset 177) */ + /* _mesa_function_pool[25258]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[25331]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[25274]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[25357]: Rectiv (offset 91) */ + /* _mesa_function_pool[25300]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[25370]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[25313]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[25408]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[25351]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[25435]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[25378]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "glEndConditionalRender\0" "\0" - /* _mesa_function_pool[25485]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[25428]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[25508]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[25451]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[25527]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[25470]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[25546]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[25489]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[25566]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[25509]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[25612]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[25555]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[25645]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[25588]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[25660]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[25603]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[25705]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[25648]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[25750]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[25693]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[25796]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[25739]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[25831]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[25774]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[25846]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[25789]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[25894]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[25837]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[25929]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[25872]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[25972]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[25915]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[25989]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[25932]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[26016]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[25959]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[26059]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[26002]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[26106]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[26049]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[26194]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[26137]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[26220]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[26163]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[26265]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[26208]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[26297]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[26240]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[26312]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[26255]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[26338]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[26281]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[26363]: LineWidth (offset 168) */ + /* _mesa_function_pool[26306]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[26378]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[26321]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[26409]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[26352]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26447]: TexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[26390]: TexParameterIuivEXT (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "glTexParameterIuiv\0" "\0" - /* _mesa_function_pool[26493]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[26436]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[26513]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[26456]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[26534]: GetBufferParameteri64v (will be remapped) */ + /* _mesa_function_pool[26477]: GetBufferParameteri64v (will be remapped) */ "iip\0" "glGetBufferParameteri64v\0" "\0" - /* _mesa_function_pool[26564]: TexGendv (offset 189) */ + /* _mesa_function_pool[26507]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[26580]: VertexAttribI3iEXT (will be remapped) */ + /* _mesa_function_pool[26523]: VertexAttribI3iEXT (will be remapped) */ "iiii\0" "glVertexAttribI3iEXT\0" "glVertexAttribI3i\0" "\0" - /* _mesa_function_pool[26625]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[26568]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "glEnablei\0" "\0" - /* _mesa_function_pool[26658]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[26601]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[26683]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[26626]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[26704]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[26647]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[26738]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[26681]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[26765]: EnableClientState (offset 313) */ + /* _mesa_function_pool[26708]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[26788]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[26731]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[26814]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[26757]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[26878]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[26821]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[26904]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[26847]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[26879]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[26948]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[26923]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[26979]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[26954]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[27016]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[26991]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[27037]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[27012]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[27059]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[27034]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[27094]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[27069]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[27115]: CallList (offset 2) */ + /* _mesa_function_pool[27090]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[27129]: Materialfv (offset 170) */ + /* _mesa_function_pool[27104]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[27147]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[27122]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[27164]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[27139]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[27196]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[27171]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[27241]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[27216]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[27289]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[27264]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[27334]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[27309]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[27352]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[27327]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[27405]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[27380]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[27436]: Color3iv (offset 16) */ + /* _mesa_function_pool[27411]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[27450]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[27425]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[27484]: DrawElements (offset 311) */ + /* _mesa_function_pool[27459]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[27505]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[27480]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[27531]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[27506]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[27568]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[27543]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[27628]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[27603]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[27671]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[27646]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[27726]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[27701]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[27749]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[27724]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[27822]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[27797]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[27845]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[27820]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[27876]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[27851]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[27913]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[27888]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[27930]: Uniform1uivEXT (will be remapped) */ + /* _mesa_function_pool[27905]: Uniform1uivEXT (will be remapped) */ "iip\0" "glUniform1uivEXT\0" "glUniform1uiv\0" "\0" - /* _mesa_function_pool[27966]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[27941]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[27982]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[27957]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[28002]: PopMatrix (offset 297) */ + /* _mesa_function_pool[27977]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[28016]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[27991]: GetVertexAttribIuivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIuivEXT\0" + "glGetVertexAttribIuiv\0" + "\0" + /* _mesa_function_pool[28043]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[28035]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[28062]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[28055]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[28082]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[28104]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[28131]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[28150]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[28177]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[28169]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[28196]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[28195]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[28222]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[28238]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[28265]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[28263]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[28290]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[28308]: Map2d (offset 222) */ + /* _mesa_function_pool[28335]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[28328]: Map2f (offset 223) */ + /* _mesa_function_pool[28355]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[28348]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[28375]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[28373]: Vertex4s (offset 148) */ + /* _mesa_function_pool[28400]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[28390]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[28417]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[28419]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[28446]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[28450]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[28477]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[28473]: Vertex4f (offset 144) */ + /* _mesa_function_pool[28500]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[28490]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[28517]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[28507]: Vertex4d (offset 142) */ + /* _mesa_function_pool[28534]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[28524]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[28551]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[28542]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[28569]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[28568]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[28595]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[28594]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[28621]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[28650]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[28677]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[28669]: Vertex4i (offset 146) */ + /* _mesa_function_pool[28696]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[28686]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[28713]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[28717]: GetHistogram (offset 361) */ + /* _mesa_function_pool[28744]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[28757]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[28784]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[28783]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[28810]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[28814]: Materialf (offset 169) */ + /* _mesa_function_pool[28841]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[28831]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[28858]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[28876]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[28903]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[28901]: Materiali (offset 171) */ + /* _mesa_function_pool[28928]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[28918]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[28945]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[28944]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[28971]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[28979]: Indexsv (offset 51) */ + /* _mesa_function_pool[29006]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[28992]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[29019]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[29037]: LightModelfv (offset 164) */ + /* _mesa_function_pool[29064]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[29056]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[29083]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[29073]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[29100]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[29106]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[29133]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[29124]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[29151]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[29161]: Translated (offset 303) */ + /* _mesa_function_pool[29188]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[29179]: Translatef (offset 304) */ + /* _mesa_function_pool[29206]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[29197]: Uniform3uiEXT (will be remapped) */ + /* _mesa_function_pool[29224]: Uniform3uiEXT (will be remapped) */ "iiii\0" "glUniform3uiEXT\0" "glUniform3ui\0" "\0" - /* _mesa_function_pool[29232]: StencilMask (offset 209) */ + /* _mesa_function_pool[29259]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[29249]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[29276]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[29269]: GetLightiv (offset 265) */ + /* _mesa_function_pool[29296]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[29287]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[29314]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[29313]: IsList (offset 287) */ + /* _mesa_function_pool[29340]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[29325]: IsSync (will be remapped) */ + /* _mesa_function_pool[29352]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[29337]: RenderMode (offset 196) */ + /* _mesa_function_pool[29364]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[29353]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[29380]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[29386]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[29413]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[29438]: ClearBufferiv (will be remapped) */ + /* _mesa_function_pool[29465]: ClearBufferiv (will be remapped) */ "iip\0" "glClearBufferiv\0" "\0" - /* _mesa_function_pool[29459]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[29486]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[29496]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29523]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[29524]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[29551]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[29566]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[29593]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[29609]: LoadName (offset 198) */ + /* _mesa_function_pool[29636]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[29623]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[29650]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[29650]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[29677]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[29668]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[29695]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[29702]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[29729]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[29753]: CullFace (offset 152) */ + /* _mesa_function_pool[29780]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[29767]: BindTexture (offset 307) */ + /* _mesa_function_pool[29794]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[29802]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29829]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29829]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[29856]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[29875]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[29902]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[29901]: StencilFunc (offset 243) */ + /* _mesa_function_pool[29928]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[29920]: CopyPixels (offset 255) */ + /* _mesa_function_pool[29947]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[29940]: Rectsv (offset 93) */ + /* _mesa_function_pool[29967]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[29953]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[29980]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[29980]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[30007]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[30038]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[30065]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[30064]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[30091]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[30127]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[30154]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[30182]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[30209]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[30209]: NormalPointer (offset 318) */ + /* _mesa_function_pool[30236]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[30230]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[30257]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[30252]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[30279]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[30280]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[30307]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[30304]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[30331]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[30349]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[30376]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[30368]: VertexAttribI3uivEXT (will be remapped) */ + /* _mesa_function_pool[30395]: VertexAttribI3uivEXT (will be remapped) */ "ip\0" "glVertexAttribI3uivEXT\0" "glVertexAttribI3uiv\0" "\0" - /* _mesa_function_pool[30415]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[30442]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[30442]: ClipPlane (offset 150) */ + /* _mesa_function_pool[30469]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[30458]: Recti (offset 90) */ + /* _mesa_function_pool[30485]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[30472]: VertexAttribI3ivEXT (will be remapped) */ + /* _mesa_function_pool[30499]: VertexAttribI3ivEXT (will be remapped) */ "ip\0" "glVertexAttribI3ivEXT\0" "glVertexAttribI3iv\0" "\0" - /* _mesa_function_pool[30517]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[30544]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[30556]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[30583]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[30585]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[30612]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[30624]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[30651]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[30660]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[30687]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[30683]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[30710]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[30705]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[30732]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[30726]: Rectf (offset 88) */ + /* _mesa_function_pool[30753]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[30740]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[30767]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[30763]: Indexfv (offset 47) */ + /* _mesa_function_pool[30790]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[30776]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[30803]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[30822]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[30849]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[30874]: GetPointerv (offset 329) */ + /* _mesa_function_pool[30901]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[30909]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[30936]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[30929]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[30956]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[30956]: IndexMask (offset 212) */ + /* _mesa_function_pool[30983]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[30971]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[30998]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[31008]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[31035]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[31051]: GetFloatv (offset 262) */ + /* _mesa_function_pool[31078]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[31067]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[31094]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[31093]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[31120]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[31112]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[31139]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[31134]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[31161]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[31153]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[31180]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[31170]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[31197]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[31197]: PopAttrib (offset 218) */ + /* _mesa_function_pool[31224]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[31211]: Fogfv (offset 154) */ + /* _mesa_function_pool[31238]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[31223]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[31250]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[31257]: InitNames (offset 197) */ + /* _mesa_function_pool[31284]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[31271]: Normal3sv (offset 61) */ + /* _mesa_function_pool[31298]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[31286]: Minmax (offset 368) */ + /* _mesa_function_pool[31313]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[31312]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[31339]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[31331]: DeformationMap3dSGIX (dynamic) */ - "iddiiddiiddiip\0" - "glDeformationMap3dSGIX\0" - "\0" - /* _mesa_function_pool[31370]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[31358]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[31389]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[31377]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[31421]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[31409]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[31443]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[31431]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[31473]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[31461]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[31493]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[31481]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[31511]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[31499]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[31548]: Hint (offset 158) */ + /* _mesa_function_pool[31536]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[31559]: Color4dv (offset 28) */ + /* _mesa_function_pool[31547]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[31573]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[31561]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[31616]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[31604]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[31645]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[31633]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[31700]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[31688]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[31750]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[31738]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[31768]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[31756]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[31819]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[31807]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[31866]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[31854]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[31890]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[31878]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[31921]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[31909]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[31936]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[31924]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[31971]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[31959]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[31988]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[31976]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[32008]: Begin (offset 7) */ + /* _mesa_function_pool[31996]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[32019]: LightModeli (offset 165) */ + /* _mesa_function_pool[32007]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[32037]: VertexAttribI4ivEXT (will be remapped) */ + /* _mesa_function_pool[32025]: VertexAttribI4ivEXT (will be remapped) */ "ip\0" "glVertexAttribI4ivEXT\0" "glVertexAttribI4iv\0" "\0" - /* _mesa_function_pool[32082]: Rectfv (offset 89) */ + /* _mesa_function_pool[32070]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[32095]: LightModelf (offset 163) */ + /* _mesa_function_pool[32083]: BlendEquationSeparateiARB (will be remapped) */ + "iii\0" + "glBlendEquationSeparateiARB\0" + "\0" + /* _mesa_function_pool[32116]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[32113]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[32134]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[32138]: GetLightfv (offset 264) */ + /* _mesa_function_pool[32159]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[32156]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[32177]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[32192]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[32213]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[32218]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[32239]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[32241]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[32262]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[32280]: Disable (offset 214) */ + /* _mesa_function_pool[32301]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[32293]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[32314]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[32338]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[32359]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[32404]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[32425]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[32432]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[32453]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[32459]: DrawArrays (offset 310) */ + /* _mesa_function_pool[32480]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[32493]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[32514]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[32512]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[32533]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[32554]: ColorMask (offset 210) */ + /* _mesa_function_pool[32575]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[32572]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[32593]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[32597]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[32618]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[32616]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[32637]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[32646]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[32667]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[32679]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[32700]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[32701]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[32722]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[32719]: Enable (offset 215) */ + /* _mesa_function_pool[32740]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[32731]: LineStipple (offset 167) */ + /* _mesa_function_pool[32752]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[32749]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[32770]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[32775]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[32796]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[32805]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[32826]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[32832]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[32853]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[32886]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[32907]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[32929]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[32950]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[32962]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[32983]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[32988]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[33009]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[33003]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[33024]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[33034]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[33055]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[33055]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[33076]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[33085]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[33106]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[33125]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[33146]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[33162]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[33183]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[33186]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[33207]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[33211]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[33232]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[33232]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[33253]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4779,599 +4783,600 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 1577, AttachShader_remap_index }, - { 9906, CreateProgram_remap_index }, - { 23021, CreateShader_remap_index }, - { 25508, DeleteProgram_remap_index }, - { 18665, DeleteShader_remap_index }, - { 23522, DetachShader_remap_index }, - { 18068, GetAttachedShaders_remap_index }, - { 4869, GetProgramInfoLog_remap_index }, - { 405, GetProgramiv_remap_index }, - { 6542, GetShaderInfoLog_remap_index }, - { 31093, GetShaderiv_remap_index }, - { 13361, IsProgram_remap_index }, - { 12282, IsShader_remap_index }, - { 10036, StencilFuncSeparate_remap_index }, - { 3921, StencilMaskSeparate_remap_index }, - { 7607, StencilOpSeparate_remap_index }, - { 22309, UniformMatrix2x3fv_remap_index }, - { 2847, UniformMatrix2x4fv_remap_index }, - { 32805, UniformMatrix3x2fv_remap_index }, - { 30415, UniformMatrix3x4fv_remap_index }, - { 16309, UniformMatrix4x2fv_remap_index }, - { 3263, UniformMatrix4x3fv_remap_index }, - { 5030, ClampColor_remap_index }, - { 18122, ClearBufferfi_remap_index }, - { 17564, ClearBufferfv_remap_index }, - { 29438, ClearBufferiv_remap_index }, - { 13566, ClearBufferuiv_remap_index }, - { 19948, GetStringi_remap_index }, - { 2788, TexBuffer_remap_index }, - { 938, FramebufferTexture_remap_index }, - { 26534, GetBufferParameteri64v_remap_index }, - { 10136, GetInteger64i_v_remap_index }, - { 23335, VertexAttribDivisor_remap_index }, - { 9924, LoadTransposeMatrixdARB_remap_index }, - { 30822, LoadTransposeMatrixfARB_remap_index }, - { 5608, MultTransposeMatrixdARB_remap_index }, - { 23709, MultTransposeMatrixfARB_remap_index }, - { 216, SampleCoverageARB_remap_index }, - { 5834, CompressedTexImage1DARB_remap_index }, - { 24237, CompressedTexImage2DARB_remap_index }, - { 3984, CompressedTexImage3DARB_remap_index }, - { 18382, CompressedTexSubImage1DARB_remap_index }, - { 2050, CompressedTexSubImage2DARB_remap_index }, - { 20370, CompressedTexSubImage3DARB_remap_index }, - { 28594, GetCompressedTexImageARB_remap_index }, - { 3829, DisableVertexAttribArrayARB_remap_index }, - { 29980, EnableVertexAttribArrayARB_remap_index }, - { 31936, GetProgramEnvParameterdvARB_remap_index }, - { 23589, GetProgramEnvParameterfvARB_remap_index }, - { 27531, GetProgramLocalParameterdvARB_remap_index }, - { 8049, GetProgramLocalParameterfvARB_remap_index }, - { 18516, GetProgramStringARB_remap_index }, - { 27726, GetProgramivARB_remap_index }, - { 20565, GetVertexAttribdvARB_remap_index }, - { 16117, GetVertexAttribfvARB_remap_index }, - { 9748, GetVertexAttribivARB_remap_index }, - { 19429, ProgramEnvParameter4dARB_remap_index }, - { 25258, ProgramEnvParameter4dvARB_remap_index }, - { 16886, ProgramEnvParameter4fARB_remap_index }, - { 8948, ProgramEnvParameter4fvARB_remap_index }, - { 3947, ProgramLocalParameter4dARB_remap_index }, - { 13071, ProgramLocalParameter4dvARB_remap_index }, - { 29459, ProgramLocalParameter4fARB_remap_index }, - { 25894, ProgramLocalParameter4fvARB_remap_index }, - { 28348, ProgramStringARB_remap_index }, - { 19679, VertexAttrib1dARB_remap_index }, - { 15771, VertexAttrib1dvARB_remap_index }, - { 4122, 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TexParameterIuivEXT_remap_index }, - { 4596, BeginConditionalRenderNV_remap_index }, - { 25435, EndConditionalRenderNV_remap_index }, - { 9293, BeginTransformFeedbackEXT_remap_index }, - { 18995, BindBufferBaseEXT_remap_index }, - { 18854, BindBufferOffsetEXT_remap_index }, - { 12221, BindBufferRangeEXT_remap_index }, - { 14289, EndTransformFeedbackEXT_remap_index }, - { 10804, GetTransformFeedbackVaryingEXT_remap_index }, - { 20798, TransformFeedbackVaryingsEXT_remap_index }, - { 29524, ProvokingVertexEXT_remap_index }, - { 10752, GetTexParameterPointervAPPLE_remap_index }, - { 5047, TextureRangeAPPLE_remap_index }, - { 11619, GetObjectParameterivAPPLE_remap_index }, - { 19920, ObjectPurgeableAPPLE_remap_index }, - { 5702, ObjectUnpurgeableAPPLE_remap_index }, - { 17341, ActiveProgramEXT_remap_index }, - { 17312, CreateShaderProgramEXT_remap_index }, - { 28542, UseShaderProgramEXT_remap_index }, - { 28783, StencilFuncSeparateATI_remap_index }, - { 18184, ProgramEnvParameters4fvEXT_remap_index }, - { 17206, ProgramLocalParameters4fvEXT_remap_index }, - { 14157, GetQueryObjecti64vEXT_remap_index }, - { 10354, GetQueryObjectui64vEXT_remap_index }, - { 23849, EGLImageTargetRenderbufferStorageOES_remap_index }, - { 12139, EGLImageTargetTexture2DOES_remap_index }, + { 23835, VertexAttribI2ivEXT_remap_index }, + { 5302, VertexAttribI2uiEXT_remap_index }, + { 4715, VertexAttribI2uivEXT_remap_index }, + { 26523, VertexAttribI3iEXT_remap_index }, + { 30499, VertexAttribI3ivEXT_remap_index }, + { 3379, VertexAttribI3uiEXT_remap_index }, + { 30395, VertexAttribI3uivEXT_remap_index }, + { 21948, VertexAttribI4bvEXT_remap_index }, + { 14622, VertexAttribI4iEXT_remap_index }, + { 32025, VertexAttribI4ivEXT_remap_index }, + { 13434, VertexAttribI4svEXT_remap_index }, + { 16484, VertexAttribI4ubvEXT_remap_index }, + { 16183, VertexAttribI4uiEXT_remap_index }, + { 5448, VertexAttribI4uivEXT_remap_index }, + { 11317, VertexAttribI4usvEXT_remap_index }, + { 18486, VertexAttribIPointerEXT_remap_index }, + { 3066, FramebufferTextureLayerEXT_remap_index }, + { 5172, ColorMaskIndexedEXT_remap_index }, + { 18903, DisableIndexedEXT_remap_index }, + { 26568, EnableIndexedEXT_remap_index }, + { 21652, GetBooleanIndexedvEXT_remap_index }, + { 10928, GetIntegerIndexedvEXT_remap_index }, + { 22696, IsEnabledIndexedEXT_remap_index }, + { 22596, ClearColorIiEXT_remap_index }, + { 3475, ClearColorIuiEXT_remap_index }, + { 9843, GetTexParameterIivEXT_remap_index }, + { 5895, GetTexParameterIuivEXT_remap_index }, + { 3022, TexParameterIivEXT_remap_index }, + { 26390, TexParameterIuivEXT_remap_index }, + { 4583, BeginConditionalRenderNV_remap_index }, + { 25378, EndConditionalRenderNV_remap_index }, + { 9280, BeginTransformFeedbackEXT_remap_index }, + { 18938, BindBufferBaseEXT_remap_index }, + { 18797, BindBufferOffsetEXT_remap_index }, + { 12247, BindBufferRangeEXT_remap_index }, + { 14244, EndTransformFeedbackEXT_remap_index }, + { 10791, GetTransformFeedbackVaryingEXT_remap_index }, + { 20741, TransformFeedbackVaryingsEXT_remap_index }, + { 29551, ProvokingVertexEXT_remap_index }, + { 10739, GetTexParameterPointervAPPLE_remap_index }, + { 5034, TextureRangeAPPLE_remap_index }, + { 11606, GetObjectParameterivAPPLE_remap_index }, + { 19863, ObjectPurgeableAPPLE_remap_index }, + { 5689, ObjectUnpurgeableAPPLE_remap_index }, + { 17247, ActiveProgramEXT_remap_index }, + { 17218, CreateShaderProgramEXT_remap_index }, + { 28569, UseShaderProgramEXT_remap_index }, + { 16463, TextureBarrierNV_remap_index }, + { 28810, StencilFuncSeparateATI_remap_index }, + { 18090, ProgramEnvParameters4fvEXT_remap_index }, + { 17112, ProgramLocalParameters4fvEXT_remap_index }, + { 14112, GetQueryObjecti64vEXT_remap_index }, + { 10341, GetQueryObjectui64vEXT_remap_index }, + { 23792, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 12126, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 2655, _gloffset_BlendColor }, + { 2694, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 11224, _gloffset_BlendEquation }, + { 11211, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 17104, _gloffset_ColorSubTable }, - { 31700, _gloffset_CopyColorSubTable }, + { 17010, _gloffset_ColorSubTable }, + { 31688, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ - { 257, _gloffset_ConvolutionFilter1D }, - { 2454, _gloffset_CopyConvolutionFilter1D }, - { 4058, _gloffset_GetConvolutionParameteriv }, - { 8506, _gloffset_ConvolutionFilter2D }, - { 8708, _gloffset_ConvolutionParameteriv }, - { 9168, _gloffset_ConvolutionParameterfv }, - { 20641, _gloffset_GetSeparableFilter }, - { 24124, _gloffset_SeparableFilter2D }, - { 24987, _gloffset_ConvolutionParameteri }, - { 25110, _gloffset_ConvolutionParameterf }, - { 26814, _gloffset_GetConvolutionParameterfv }, - { 27671, _gloffset_GetConvolutionFilter }, - { 30064, _gloffset_CopyConvolutionFilter2D }, + { 296, _gloffset_ConvolutionFilter1D }, + { 2493, _gloffset_CopyConvolutionFilter1D }, + { 4097, _gloffset_GetConvolutionParameteriv }, + { 8493, _gloffset_ConvolutionFilter2D }, + { 8695, _gloffset_ConvolutionParameteriv }, + { 9155, _gloffset_ConvolutionParameterfv }, + { 20584, _gloffset_GetSeparableFilter }, + { 24067, _gloffset_SeparableFilter2D }, + { 24930, _gloffset_ConvolutionParameteri }, + { 25053, _gloffset_ConvolutionParameterf }, + { 26757, _gloffset_GetConvolutionParameterfv }, + { 27646, _gloffset_GetConvolutionFilter }, + { 30091, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 15148, _gloffset_CopyTexSubImage3D }, - { 16791, _gloffset_CopyTexImage2D }, - { 24595, _gloffset_CopyTexImage1D }, - { 27352, _gloffset_CopyTexSubImage2D }, - { 29702, _gloffset_CopyTexSubImage1D }, + { 15103, _gloffset_CopyTexSubImage3D }, + { 16697, _gloffset_CopyTexImage2D }, + { 24538, _gloffset_CopyTexImage1D }, + { 27327, _gloffset_CopyTexSubImage2D }, + { 29729, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 9505, _gloffset_DrawRangeElements }, + { 9492, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ - { 856, _gloffset_Histogram }, - { 3522, _gloffset_ResetHistogram }, - { 10002, _gloffset_GetMinmax }, - { 15482, _gloffset_GetHistogramParameterfv }, - { 24520, _gloffset_GetMinmaxParameteriv }, - { 26704, _gloffset_ResetMinmax }, - { 27568, _gloffset_GetHistogramParameteriv }, - { 28717, _gloffset_GetHistogram }, - { 31286, _gloffset_Minmax }, - { 32832, _gloffset_GetMinmaxParameterfv }, + { 895, _gloffset_Histogram }, + { 3561, _gloffset_ResetHistogram }, + { 9989, _gloffset_GetMinmax }, + { 15437, _gloffset_GetHistogramParameterfv }, + { 24463, _gloffset_GetMinmaxParameteriv }, + { 26647, _gloffset_ResetMinmax }, + { 27543, _gloffset_GetHistogramParameteriv }, + { 28744, _gloffset_GetHistogram }, + { 31313, _gloffset_Minmax }, + { 32853, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 8368, _gloffset_ColorTable }, - { 15328, _gloffset_GetColorTable }, - { 23039, _gloffset_GetColorTableParameterfv }, - { 25166, _gloffset_GetColorTableParameteriv }, + { 8355, _gloffset_ColorTable }, + { 15283, _gloffset_GetColorTable }, + { 22982, _gloffset_GetColorTableParameterfv }, + { 25109, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 7089, _gloffset_TexSubImage1D }, - { 10679, _gloffset_TexSubImage2D }, + { 7076, _gloffset_TexSubImage1D }, + { 10666, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 1774, _gloffset_TexImage3D }, - { 22808, _gloffset_TexSubImage3D }, + { 1813, _gloffset_TexImage3D }, + { 22751, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 3290, _gloffset_PrioritizeTextures }, - { 7538, _gloffset_AreTexturesResident }, - { 13612, _gloffset_GenTextures }, - { 15814, _gloffset_DeleteTextures }, - { 19626, _gloffset_IsTexture }, - { 29767, _gloffset_BindTexture }, + { 3329, _gloffset_PrioritizeTextures }, + { 7525, _gloffset_AreTexturesResident }, + { 13638, _gloffset_GenTextures }, + { 15769, _gloffset_DeleteTextures }, + { 19569, _gloffset_IsTexture }, + { 29794, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 24296, _gloffset_ArrayElement }, - { 30874, _gloffset_GetPointerv }, - { 32459, _gloffset_DrawArrays }, + { 24239, _gloffset_ArrayElement }, + { 30901, _gloffset_GetPointerv }, + { 32480, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 7656, _gloffset_ColorTableParameteriv }, - { 8368, _gloffset_ColorTable }, - { 15328, _gloffset_GetColorTable }, - { 15438, _gloffset_CopyColorTable }, - { 19487, _gloffset_ColorTableParameterfv }, - { 23039, _gloffset_GetColorTableParameterfv }, - { 25166, _gloffset_GetColorTableParameteriv }, + { 7643, _gloffset_ColorTableParameteriv }, + { 8355, _gloffset_ColorTable }, + { 15283, _gloffset_GetColorTable }, + { 15393, _gloffset_CopyColorTable }, + { 19430, _gloffset_ColorTableParameterfv }, + { 22982, _gloffset_GetColorTableParameterfv }, + { 25109, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ - { 425, _gloffset_MultiTexCoord3sARB }, - { 657, _gloffset_ActiveTextureARB }, - { 4247, _gloffset_MultiTexCoord1fvARB }, - { 6155, _gloffset_MultiTexCoord3dARB }, - { 6200, _gloffset_MultiTexCoord2iARB }, - { 6324, _gloffset_MultiTexCoord2svARB }, - { 8324, _gloffset_MultiTexCoord2fARB }, - { 10384, _gloffset_MultiTexCoord3fvARB }, - { 10986, _gloffset_MultiTexCoord4sARB }, - { 11667, _gloffset_MultiTexCoord2dvARB }, - { 12082, _gloffset_MultiTexCoord1svARB }, - { 12454, _gloffset_MultiTexCoord3svARB }, - { 12515, _gloffset_MultiTexCoord4iARB }, - { 13316, _gloffset_MultiTexCoord3iARB }, - { 14186, _gloffset_MultiTexCoord1dARB }, - { 14403, _gloffset_MultiTexCoord3dvARB }, - { 15682, _gloffset_MultiTexCoord3ivARB }, - { 15727, _gloffset_MultiTexCoord2sARB }, - { 17161, _gloffset_MultiTexCoord4ivARB }, - { 19137, _gloffset_ClientActiveTextureARB }, - { 21437, _gloffset_MultiTexCoord2dARB }, - { 21874, _gloffset_MultiTexCoord4dvARB }, - { 22230, _gloffset_MultiTexCoord4fvARB }, - { 23180, _gloffset_MultiTexCoord3fARB }, - { 25750, _gloffset_MultiTexCoord4dARB }, - { 26016, _gloffset_MultiTexCoord1sARB }, - { 26220, _gloffset_MultiTexCoord1dvARB }, - { 27196, _gloffset_MultiTexCoord1ivARB }, - { 27289, _gloffset_MultiTexCoord2ivARB }, - { 27628, _gloffset_MultiTexCoord1iARB }, - { 28992, _gloffset_MultiTexCoord4svARB }, - { 29566, _gloffset_MultiTexCoord1fARB }, - { 29829, _gloffset_MultiTexCoord4fARB }, - { 32293, _gloffset_MultiTexCoord2fvARB }, + { 464, _gloffset_MultiTexCoord3sARB }, + { 696, _gloffset_ActiveTextureARB }, + { 4234, _gloffset_MultiTexCoord1fvARB }, + { 6142, _gloffset_MultiTexCoord3dARB }, + { 6187, _gloffset_MultiTexCoord2iARB }, + { 6311, _gloffset_MultiTexCoord2svARB }, + { 8311, _gloffset_MultiTexCoord2fARB }, + { 10371, _gloffset_MultiTexCoord3fvARB }, + { 10973, _gloffset_MultiTexCoord4sARB }, + { 11654, _gloffset_MultiTexCoord2dvARB }, + { 12069, _gloffset_MultiTexCoord1svARB }, + { 12480, _gloffset_MultiTexCoord3svARB }, + { 12541, _gloffset_MultiTexCoord4iARB }, + { 13342, _gloffset_MultiTexCoord3iARB }, + { 14141, _gloffset_MultiTexCoord1dARB }, + { 14358, _gloffset_MultiTexCoord3dvARB }, + { 15637, _gloffset_MultiTexCoord3ivARB }, + { 15682, _gloffset_MultiTexCoord2sARB }, + { 17067, _gloffset_MultiTexCoord4ivARB }, + { 19080, _gloffset_ClientActiveTextureARB }, + { 21380, _gloffset_MultiTexCoord2dARB }, + { 21817, _gloffset_MultiTexCoord4dvARB }, + { 22173, _gloffset_MultiTexCoord4fvARB }, + { 23123, _gloffset_MultiTexCoord3fARB }, + { 25693, _gloffset_MultiTexCoord4dARB }, + { 25959, _gloffset_MultiTexCoord1sARB }, + { 26163, _gloffset_MultiTexCoord1dvARB }, + { 27171, _gloffset_MultiTexCoord1ivARB }, + { 27264, _gloffset_MultiTexCoord2ivARB }, + { 27603, _gloffset_MultiTexCoord1iARB }, + { 29019, _gloffset_MultiTexCoord4svARB }, + { 29593, _gloffset_MultiTexCoord1fARB }, + { 29856, _gloffset_MultiTexCoord4fARB }, + { 32314, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -5379,7 +5384,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 9226, -1 }, /* TbufferMask3DFX */ + { 9213, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -5464,7 +5469,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { #if defined(need_GL_ARB_geometry_shader4) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { - { 12418, -1 }, /* FramebufferTextureLayer */ + { 12444, -1 }, /* FramebufferTextureLayer */ { -1, -1 } }; #endif @@ -5485,11 +5490,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { - { 3773, -1 }, /* MatrixIndexusvARB */ - { 13137, -1 }, /* MatrixIndexuivARB */ - { 14558, -1 }, /* MatrixIndexPointerARB */ - { 19875, -1 }, /* CurrentPaletteMatrixARB */ - { 22924, -1 }, /* MatrixIndexubvARB */ + { 3812, -1 }, /* MatrixIndexusvARB */ + { 13163, -1 }, /* MatrixIndexuivARB */ + { 14513, -1 }, /* MatrixIndexPointerARB */ + { 19818, -1 }, /* CurrentPaletteMatrixARB */ + { 22867, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5566,16 +5571,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { - { 2396, -1 }, /* WeightubvARB */ - { 6567, -1 }, /* WeightivARB */ - { 11089, -1 }, /* WeightPointerARB */ - { 13904, -1 }, /* WeightfvARB */ - { 17680, -1 }, /* WeightbvARB */ - { 21105, -1 }, /* WeightusvARB */ - { 24050, -1 }, /* VertexBlendARB */ - { 29650, -1 }, /* WeightsvARB */ - { 31750, -1 }, /* WeightdvARB */ - { 32493, -1 }, /* WeightuivARB */ + { 2435, -1 }, /* WeightubvARB */ + { 6554, -1 }, /* WeightivARB */ + { 11076, -1 }, /* WeightPointerARB */ + { 13898, -1 }, /* WeightfvARB */ + { 17586, -1 }, /* WeightbvARB */ + { 21048, -1 }, /* WeightusvARB */ + { 23993, -1 }, /* VertexBlendARB */ + { 29677, -1 }, /* WeightsvARB */ + { 31738, -1 }, /* WeightdvARB */ + { 32514, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5645,7 +5650,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { #if defined(need_GL_EXT_blend_color) static const struct gl_function_remap GL_EXT_blend_color_functions[] = { - { 2655, _gloffset_BlendColor }, + { 2694, _gloffset_BlendColor }, { -1, -1 } }; #endif @@ -5666,15 +5671,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 11224, _gloffset_BlendEquation }, + { 11211, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 17104, _gloffset_ColorSubTable }, - { 31700, _gloffset_CopyColorSubTable }, + { 17010, _gloffset_ColorSubTable }, + { 31688, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5688,66 +5693,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = #if defined(need_GL_EXT_convolution) static const struct gl_function_remap GL_EXT_convolution_functions[] = { - { 257, _gloffset_ConvolutionFilter1D }, - { 2454, _gloffset_CopyConvolutionFilter1D }, - { 4058, _gloffset_GetConvolutionParameteriv }, - { 8506, _gloffset_ConvolutionFilter2D }, - { 8708, _gloffset_ConvolutionParameteriv }, - { 9168, _gloffset_ConvolutionParameterfv }, - { 20641, _gloffset_GetSeparableFilter }, - { 24124, _gloffset_SeparableFilter2D }, - { 24987, _gloffset_ConvolutionParameteri }, - { 25110, _gloffset_ConvolutionParameterf }, - { 26814, _gloffset_GetConvolutionParameterfv }, - { 27671, _gloffset_GetConvolutionFilter }, - { 30064, _gloffset_CopyConvolutionFilter2D }, + { 296, _gloffset_ConvolutionFilter1D }, + { 2493, _gloffset_CopyConvolutionFilter1D }, + { 4097, _gloffset_GetConvolutionParameteriv }, + { 8493, _gloffset_ConvolutionFilter2D }, + { 8695, _gloffset_ConvolutionParameteriv }, + { 9155, _gloffset_ConvolutionParameterfv }, + { 20584, _gloffset_GetSeparableFilter }, + { 24067, _gloffset_SeparableFilter2D }, + { 24930, _gloffset_ConvolutionParameteri }, + { 25053, _gloffset_ConvolutionParameterf }, + { 26757, _gloffset_GetConvolutionParameterfv }, + { 27646, _gloffset_GetConvolutionFilter }, + { 30091, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 10523, -1 }, /* TangentPointerEXT */ - { 12573, -1 }, /* Binormal3ivEXT */ - { 13269, -1 }, /* Tangent3sEXT */ - { 14623, -1 }, /* Tangent3fvEXT */ - { 18835, -1 }, /* Tangent3dvEXT */ - { 19573, -1 }, /* Binormal3bvEXT */ - { 20694, -1 }, /* Binormal3dEXT */ - { 22856, -1 }, /* Tangent3fEXT */ - { 25059, -1 }, /* Binormal3sEXT */ - { 25527, -1 }, /* Tangent3ivEXT */ - { 25546, -1 }, /* Tangent3dEXT */ - { 26493, -1 }, /* Binormal3svEXT */ - { 27094, -1 }, /* Binormal3fEXT */ - { 27982, -1 }, /* Binormal3dvEXT */ - { 29249, -1 }, /* Tangent3iEXT */ - { 30349, -1 }, /* Tangent3bvEXT */ - { 30909, -1 }, /* Tangent3bEXT */ - { 31473, -1 }, /* Binormal3fvEXT */ - { 32192, -1 }, /* BinormalPointerEXT */ - { 32597, -1 }, /* Tangent3svEXT */ - { 33034, -1 }, /* Binormal3bEXT */ - { 33211, -1 }, /* Binormal3iEXT */ + { 10510, -1 }, /* TangentPointerEXT */ + { 12599, -1 }, /* Binormal3ivEXT */ + { 13295, -1 }, /* Tangent3sEXT */ + { 14578, -1 }, /* Tangent3fvEXT */ + { 18778, -1 }, /* Tangent3dvEXT */ + { 19516, -1 }, /* Binormal3bvEXT */ + { 20637, -1 }, /* Binormal3dEXT */ + { 22799, -1 }, /* Tangent3fEXT */ + { 25002, -1 }, /* Binormal3sEXT */ + { 25470, -1 }, /* Tangent3ivEXT */ + { 25489, -1 }, /* Tangent3dEXT */ + { 26436, -1 }, /* Binormal3svEXT */ + { 27069, -1 }, /* Binormal3fEXT */ + { 27957, -1 }, /* Binormal3dvEXT */ + { 29276, -1 }, /* Tangent3iEXT */ + { 30376, -1 }, /* Tangent3bvEXT */ + { 30936, -1 }, /* Tangent3bEXT */ + { 31461, -1 }, /* Binormal3fvEXT */ + { 32213, -1 }, /* BinormalPointerEXT */ + { 32618, -1 }, /* Tangent3svEXT */ + { 33055, -1 }, /* Binormal3bEXT */ + { 33232, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 15148, _gloffset_CopyTexSubImage3D }, - { 16791, _gloffset_CopyTexImage2D }, - { 24595, _gloffset_CopyTexImage1D }, - { 27352, _gloffset_CopyTexSubImage2D }, - { 29702, _gloffset_CopyTexSubImage1D }, + { 15103, _gloffset_CopyTexSubImage3D }, + { 16697, _gloffset_CopyTexImage2D }, + { 24538, _gloffset_CopyTexImage1D }, + { 27327, _gloffset_CopyTexSubImage2D }, + { 29729, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_cull_vertex) static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 8857, -1 }, /* CullParameterdvEXT */ - { 11712, -1 }, /* CullParameterfvEXT */ + { 8844, -1 }, /* CullParameterdvEXT */ + { 11699, -1 }, /* CullParameterfvEXT */ { -1, -1 } }; #endif @@ -5775,7 +5780,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 9505, _gloffset_DrawRangeElements }, + { 9492, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5824,39 +5829,39 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { #if defined(need_GL_EXT_histogram) static const struct gl_function_remap GL_EXT_histogram_functions[] = { - { 856, _gloffset_Histogram }, - { 3522, _gloffset_ResetHistogram }, - { 10002, _gloffset_GetMinmax }, - { 15482, _gloffset_GetHistogramParameterfv }, - { 24520, _gloffset_GetMinmaxParameteriv }, - { 26704, _gloffset_ResetMinmax }, - { 27568, _gloffset_GetHistogramParameteriv }, - { 28717, _gloffset_GetHistogram }, - { 31286, _gloffset_Minmax }, - { 32832, _gloffset_GetMinmaxParameterfv }, + { 895, _gloffset_Histogram }, + { 3561, _gloffset_ResetHistogram }, + { 9989, _gloffset_GetMinmax }, + { 15437, _gloffset_GetHistogramParameterfv }, + { 24463, _gloffset_GetMinmaxParameteriv }, + { 26647, _gloffset_ResetMinmax }, + { 27543, _gloffset_GetHistogramParameteriv }, + { 28744, _gloffset_GetHistogram }, + { 31313, _gloffset_Minmax }, + { 32853, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 11498, -1 }, /* IndexFuncEXT */ + { 11485, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 21192, -1 }, /* IndexMaterialEXT */ + { 21135, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 26513, -1 }, /* ApplyTextureEXT */ - { 26658, -1 }, /* TextureMaterialEXT */ - { 26683, -1 }, /* TextureLightEXT */ + { 26456, -1 }, /* ApplyTextureEXT */ + { 26601, -1 }, /* TextureMaterialEXT */ + { 26626, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5877,20 +5882,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 8368, _gloffset_ColorTable }, - { 15328, _gloffset_GetColorTable }, - { 23039, _gloffset_GetColorTableParameterfv }, - { 25166, _gloffset_GetColorTableParameteriv }, + { 8355, _gloffset_ColorTable }, + { 15283, _gloffset_GetColorTable }, + { 22982, _gloffset_GetColorTableParameterfv }, + { 25109, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 21839, -1 }, /* PixelTransformParameterfEXT */ - { 21919, -1 }, /* PixelTransformParameteriEXT */ - { 30624, -1 }, /* PixelTransformParameterfvEXT */ - { 32156, -1 }, /* PixelTransformParameterivEXT */ + { 21782, -1 }, /* PixelTransformParameterfEXT */ + { 21862, -1 }, /* PixelTransformParameteriEXT */ + { 30651, -1 }, /* PixelTransformParameterfvEXT */ + { 32177, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5939,16 +5944,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 7089, _gloffset_TexSubImage1D }, - { 10679, _gloffset_TexSubImage2D }, + { 7076, _gloffset_TexSubImage1D }, + { 10666, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { - { 1774, _gloffset_TexImage3D }, - { 22808, _gloffset_TexSubImage3D }, + { 1813, _gloffset_TexImage3D }, + { 22751, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5969,19 +5974,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { - { 3290, _gloffset_PrioritizeTextures }, - { 7538, _gloffset_AreTexturesResident }, - { 13612, _gloffset_GenTextures }, - { 15814, _gloffset_DeleteTextures }, - { 19626, _gloffset_IsTexture }, - { 29767, _gloffset_BindTexture }, + { 3329, _gloffset_PrioritizeTextures }, + { 7525, _gloffset_AreTexturesResident }, + { 13638, _gloffset_GenTextures }, + { 15769, _gloffset_DeleteTextures }, + { 19569, _gloffset_IsTexture }, + { 29794, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 13854, -1 }, /* TextureNormalEXT */ + { 13848, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -6003,30 +6008,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 24296, _gloffset_ArrayElement }, - { 30874, _gloffset_GetPointerv }, - { 32459, _gloffset_DrawArrays }, + { 24239, _gloffset_ArrayElement }, + { 30901, _gloffset_GetPointerv }, + { 32480, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 19656, -1 }, /* VertexWeightfvEXT */ - { 27037, -1 }, /* VertexWeightfEXT */ - { 28686, -1 }, /* VertexWeightPointerEXT */ + { 19599, -1 }, /* VertexWeightfvEXT */ + { 27012, -1 }, /* VertexWeightfEXT */ + { 28713, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif #if defined(need_GL_HP_image_transform) static const struct gl_function_remap GL_HP_image_transform_functions[] = { - { 2327, -1 }, /* GetImageTransformParameterfvHP */ - { 3739, -1 }, /* ImageTransformParameterfHP */ - { 10217, -1 }, /* ImageTransformParameterfvHP */ - { 11967, -1 }, /* ImageTransformParameteriHP */ - { 12308, -1 }, /* GetImageTransformParameterivHP */ - { 19720, -1 }, /* ImageTransformParameterivHP */ + { 2366, -1 }, /* GetImageTransformParameterfvHP */ + { 3778, -1 }, /* ImageTransformParameterfHP */ + { 10204, -1 }, /* ImageTransformParameterfvHP */ + { 11954, -1 }, /* ImageTransformParameteriHP */ + { 12334, -1 }, /* GetImageTransformParameterivHP */ + { 19663, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -6040,14 +6045,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { - { 4379, -1 }, /* SecondaryColorPointerListIBM */ - { 6021, -1 }, /* NormalPointerListIBM */ - { 7712, -1 }, /* FogCoordPointerListIBM */ - { 8019, -1 }, /* VertexPointerListIBM */ - { 11888, -1 }, /* ColorPointerListIBM */ - { 13376, -1 }, /* TexCoordPointerListIBM */ - { 13876, -1 }, /* IndexPointerListIBM */ - { 32775, -1 }, /* EdgeFlagPointerListIBM */ + { 4366, -1 }, /* SecondaryColorPointerListIBM */ + { 6008, -1 }, /* NormalPointerListIBM */ + { 7699, -1 }, /* FogCoordPointerListIBM */ + { 8006, -1 }, /* VertexPointerListIBM */ + { 11875, -1 }, /* ColorPointerListIBM */ + { 13402, -1 }, /* TexCoordPointerListIBM */ + { 13870, -1 }, /* IndexPointerListIBM */ + { 32796, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -6061,10 +6066,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 12716, -1 }, /* VertexPointervINTEL */ - { 15575, -1 }, /* ColorPointervINTEL */ - { 30038, -1 }, /* NormalPointervINTEL */ - { 30556, -1 }, /* TexCoordPointervINTEL */ + { 12742, -1 }, /* VertexPointervINTEL */ + { 15530, -1 }, /* ColorPointervINTEL */ + { 30065, -1 }, /* NormalPointervINTEL */ + { 30583, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -6078,10 +6083,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { #if defined(need_GL_MESA_shader_debug) static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { - { 1638, -1 }, /* GetDebugLogLengthMESA */ - { 3461, -1 }, /* ClearDebugLogMESA */ - { 4540, -1 }, /* GetDebugLogMESA */ - { 31067, -1 }, /* CreateDebugObjectMESA */ + { 1677, -1 }, /* GetDebugLogLengthMESA */ + { 3500, -1 }, /* ClearDebugLogMESA */ + { 4527, -1 }, /* GetDebugLogMESA */ + { 31094, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -6102,15 +6107,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 6751, -1 }, /* GetMapAttribParameterivNV */ - { 8474, -1 }, /* MapControlPointsNV */ - { 8573, -1 }, /* MapParameterfvNV */ - { 10662, -1 }, /* EvalMapsNV */ - { 17278, -1 }, /* GetMapAttribParameterfvNV */ - { 17495, -1 }, /* MapParameterivNV */ - { 24910, -1 }, /* GetMapParameterivNV */ - { 25408, -1 }, /* GetMapParameterfvNV */ - { 29353, -1 }, /* GetMapControlPointsNV */ + { 6738, -1 }, /* GetMapAttribParameterivNV */ + { 8461, -1 }, /* MapControlPointsNV */ + { 8560, -1 }, /* MapParameterfvNV */ + { 10649, -1 }, /* EvalMapsNV */ + { 17184, -1 }, /* GetMapAttribParameterfvNV */ + { 17401, -1 }, /* MapParameterivNV */ + { 24853, -1 }, /* GetMapParameterivNV */ + { 25351, -1 }, /* GetMapParameterfvNV */ + { 29380, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -6152,8 +6157,15 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 15967, -1 }, /* CombinerStageParameterfvNV */ - { 16363, -1 }, /* GetCombinerStageParameterfvNV */ + { 15922, -1 }, /* CombinerStageParameterfvNV */ + { 16318, -1 }, /* GetCombinerStageParameterfvNV */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_texture_barrier) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_texture_barrier_functions[] = { { -1, -1 } }; #endif @@ -6181,23 +6193,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 8694, -1 }, /* HintPGI */ + { 8681, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 16336, -1 }, /* GetDetailTexFuncSGIS */ - { 16736, -1 }, /* DetailTexFuncSGIS */ + { 16291, -1 }, /* GetDetailTexFuncSGIS */ + { 16642, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 27334, -1 }, /* FogFuncSGIS */ - { 28035, -1 }, /* GetFogFuncSGIS */ + { 27309, -1 }, /* FogFuncSGIS */ + { 28062, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -6225,112 +6237,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 6812, -1 }, /* GetSharpenTexFuncSGIS */ - { 22204, -1 }, /* SharpenTexFuncSGIS */ + { 6799, -1 }, /* GetSharpenTexFuncSGIS */ + { 22147, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { - { 1010, -1 }, /* TexImage4DSGIS */ - { 15883, -1 }, /* TexSubImage4DSGIS */ + { 1049, -1 }, /* TexImage4DSGIS */ + { 15838, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 15281, -1 }, /* TextureColorMaskSGIS */ + { 15236, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6989, -1 }, /* GetTexFilterFuncSGIS */ - { 16482, -1 }, /* TexFilterFuncSGIS */ + { 6976, -1 }, /* GetTexFilterFuncSGIS */ + { 16437, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_async) static const struct gl_function_remap GL_SGIX_async_functions[] = { - { 3387, -1 }, /* AsyncMarkerSGIX */ - { 4519, -1 }, /* FinishAsyncSGIX */ - { 5466, -1 }, /* PollAsyncSGIX */ - { 22385, -1 }, /* DeleteAsyncMarkersSGIX */ - { 22440, -1 }, /* IsAsyncMarkerSGIX */ - { 32572, -1 }, /* GenAsyncMarkersSGIX */ + { 3426, -1 }, /* AsyncMarkerSGIX */ + { 4506, -1 }, /* FinishAsyncSGIX */ + { 5495, -1 }, /* PollAsyncSGIX */ + { 22328, -1 }, /* DeleteAsyncMarkersSGIX */ + { 22383, -1 }, /* IsAsyncMarkerSGIX */ + { 32593, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 7366, -1 }, /* FlushRasterSGIX */ + { 7353, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_fragment_lighting) static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { - { 2625, -1 }, /* FragmentMaterialfvSGIX */ - { 5370, -1 }, /* FragmentLightiSGIX */ - { 8086, -1 }, /* FragmentMaterialfSGIX */ - { 8247, -1 }, /* GetFragmentLightivSGIX */ - { 9120, -1 }, /* FragmentLightModeliSGIX */ - { 10725, -1 }, /* FragmentLightivSGIX */ - { 11032, -1 }, /* GetFragmentMaterialivSGIX */ - { 16276, -1 }, /* GetFragmentMaterialfvSGIX */ - { 19543, -1 }, /* FragmentLightModelfSGIX */ - { 19843, -1 }, /* FragmentColorMaterialSGIX */ - { 20260, -1 }, /* FragmentMaterialiSGIX */ - { 21520, -1 }, /* LightEnviSGIX */ - { 23131, -1 }, /* FragmentLightModelfvSGIX */ - { 23466, -1 }, /* FragmentLightfvSGIX */ - { 28419, -1 }, /* FragmentLightModelivSGIX */ - { 28568, -1 }, /* FragmentLightfSGIX */ - { 31443, -1 }, /* GetFragmentLightfvSGIX */ - { 33055, -1 }, /* FragmentMaterialivSGIX */ + { 2664, -1 }, /* FragmentMaterialfvSGIX */ + { 5399, -1 }, /* FragmentLightiSGIX */ + { 8073, -1 }, /* FragmentMaterialfSGIX */ + { 8234, -1 }, /* GetFragmentLightivSGIX */ + { 9107, -1 }, /* FragmentLightModeliSGIX */ + { 10712, -1 }, /* FragmentLightivSGIX */ + { 11019, -1 }, /* GetFragmentMaterialivSGIX */ + { 16231, -1 }, /* GetFragmentMaterialfvSGIX */ + { 19486, -1 }, /* FragmentLightModelfSGIX */ + { 19786, -1 }, /* FragmentColorMaterialSGIX */ + { 20203, -1 }, /* FragmentMaterialiSGIX */ + { 21463, -1 }, /* LightEnviSGIX */ + { 23074, -1 }, /* FragmentLightModelfvSGIX */ + { 23409, -1 }, /* FragmentLightfvSGIX */ + { 28446, -1 }, /* FragmentLightModelivSGIX */ + { 28595, -1 }, /* FragmentLightfSGIX */ + { 31431, -1 }, /* GetFragmentLightfvSGIX */ + { 33076, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 22463, -1 }, /* FrameZoomSGIX */ + { 22406, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 28876, -1 }, /* IglooInterfaceSGIX */ + { 28903, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { - { 2805, -1 }, /* ReadInstrumentsSGIX */ - { 6585, -1 }, /* PollInstrumentsSGIX */ - { 10583, -1 }, /* GetInstrumentsSGIX */ - { 12974, -1 }, /* StartInstrumentsSGIX */ - { 16001, -1 }, /* StopInstrumentsSGIX */ - { 17917, -1 }, /* InstrumentsBufferSGIX */ + { 2844, -1 }, /* ReadInstrumentsSGIX */ + { 6572, -1 }, /* PollInstrumentsSGIX */ + { 10570, -1 }, /* GetInstrumentsSGIX */ + { 13000, -1 }, /* StartInstrumentsSGIX */ + { 15956, -1 }, /* StopInstrumentsSGIX */ + { 17823, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_list_priority) static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { - { 1241, -1 }, /* ListParameterfSGIX */ - { 3089, -1 }, /* GetListParameterfvSGIX */ - { 17808, -1 }, /* ListParameteriSGIX */ - { 18785, -1 }, /* ListParameterfvSGIX */ - { 20926, -1 }, /* ListParameterivSGIX */ - { 32616, -1 }, /* GetListParameterivSGIX */ + { 1280, -1 }, /* ListParameterfSGIX */ + { 3128, -1 }, /* GetListParameterfvSGIX */ + { 17714, -1 }, /* ListParameteriSGIX */ + { 18728, -1 }, /* ListParameterfvSGIX */ + { 20869, -1 }, /* ListParameterivSGIX */ + { 32637, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -6344,134 +6356,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { - { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 16101, -1 }, /* DeformSGIX */ - { 24408, -1 }, /* DeformationMap3fSGIX */ - { 31331, -1 }, /* DeformationMap3dSGIX */ + { 3724, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 12208, -1 }, /* DeformationMap3dSGIX */ + { 16056, -1 }, /* DeformSGIX */ + { 24351, -1 }, /* DeformationMap3fSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 14832, -1 }, /* ReferencePlaneSGIX */ + { 14787, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 9618, -1 }, /* SpriteParameterfvSGIX */ - { 20715, -1 }, /* SpriteParameteriSGIX */ - { 26738, -1 }, /* SpriteParameterfSGIX */ - { 29496, -1 }, /* SpriteParameterivSGIX */ + { 9605, -1 }, /* SpriteParameterfvSGIX */ + { 20658, -1 }, /* SpriteParameteriSGIX */ + { 26681, -1 }, /* SpriteParameterfSGIX */ + { 29523, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 20774, -1 }, /* TagSampleBufferSGIX */ + { 20717, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 7656, _gloffset_ColorTableParameteriv }, - { 8368, _gloffset_ColorTable }, - { 15328, _gloffset_GetColorTable }, - { 15438, _gloffset_CopyColorTable }, - { 19487, _gloffset_ColorTableParameterfv }, - { 23039, _gloffset_GetColorTableParameterfv }, - { 25166, _gloffset_GetColorTableParameteriv }, + { 7643, _gloffset_ColorTableParameteriv }, + { 8355, _gloffset_ColorTable }, + { 15283, _gloffset_GetColorTable }, + { 15393, _gloffset_CopyColorTable }, + { 19430, _gloffset_ColorTableParameterfv }, + { 22982, _gloffset_GetColorTableParameterfv }, + { 25109, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 31421, -1 }, /* FinishTextureSUNX */ + { 31409, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { - { 3408, -1 }, /* GlobalAlphaFactorubSUN */ - { 4818, -1 }, /* GlobalAlphaFactoriSUN */ - { 6610, -1 }, /* GlobalAlphaFactordSUN */ - { 9702, -1 }, /* GlobalAlphaFactoruiSUN */ - { 10174, -1 }, /* GlobalAlphaFactorbSUN */ - { 13289, -1 }, /* GlobalAlphaFactorfSUN */ - { 13453, -1 }, /* GlobalAlphaFactorusSUN */ - { 22726, -1 }, /* GlobalAlphaFactorsSUN */ + { 3447, -1 }, /* GlobalAlphaFactorubSUN */ + { 4805, -1 }, /* GlobalAlphaFactoriSUN */ + { 6597, -1 }, /* GlobalAlphaFactordSUN */ + { 9689, -1 }, /* GlobalAlphaFactoruiSUN */ + { 10161, -1 }, /* GlobalAlphaFactorbSUN */ + { 13315, -1 }, /* GlobalAlphaFactorfSUN */ + { 13479, -1 }, /* GlobalAlphaFactorusSUN */ + { 22669, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 29287, -1 }, /* DrawMeshArraysSUN */ + { 29314, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { - { 4493, -1 }, /* ReplacementCodeubSUN */ - { 6369, -1 }, /* ReplacementCodeubvSUN */ - { 19208, -1 }, /* ReplacementCodeusvSUN */ - { 19396, -1 }, /* ReplacementCodePointerSUN */ - { 21584, -1 }, /* ReplacementCodeuiSUN */ - { 22414, -1 }, /* ReplacementCodeusSUN */ - { 29953, -1 }, /* ReplacementCodeuivSUN */ + { 4480, -1 }, /* ReplacementCodeubSUN */ + { 6356, -1 }, /* ReplacementCodeubvSUN */ + { 19151, -1 }, /* ReplacementCodeusvSUN */ + { 19339, -1 }, /* ReplacementCodePointerSUN */ + { 21527, -1 }, /* ReplacementCodeuiSUN */ + { 22357, -1 }, /* ReplacementCodeusSUN */ + { 29980, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_vertex) static const struct gl_function_remap GL_SUN_vertex_functions[] = { - { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ - { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ - { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ - { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */ - { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ - { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ - { 2874, -1 }, /* Color4ubVertex3fvSUN */ - { 4652, -1 }, /* Color4ubVertex3fSUN */ - { 4775, -1 }, /* TexCoord2fVertex3fSUN */ - { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 7044, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 7403, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 8115, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 8919, -1 }, /* Color3fVertex3fSUN */ - { 10110, -1 }, /* Color3fVertex3fvSUN */ - { 10548, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 11377, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 12837, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 14448, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 14974, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 16026, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 16441, -1 }, /* Color4ubVertex2fvSUN */ - { 16761, -1 }, /* Normal3fVertex3fSUN */ - { 17858, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 18219, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 19037, -1 }, /* TexCoord2fVertex3fvSUN */ - { 19813, -1 }, /* Color4ubVertex2fSUN */ - { 20051, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 22050, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 22482, -1 }, /* Normal3fVertex3fvSUN */ - { 22948, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 23957, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 26059, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 27450, -1 }, /* TexCoord4fVertex4fSUN */ - { 27876, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 28263, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 28390, -1 }, /* TexCoord4fVertex4fvSUN */ - { 29124, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 1154, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1352, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1578, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1908, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 2042, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2600, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2913, -1 }, /* Color4ubVertex3fvSUN */ + { 4639, -1 }, /* Color4ubVertex3fSUN */ + { 4762, -1 }, /* TexCoord2fVertex3fSUN */ + { 5106, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 5599, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 6251, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 7031, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 7390, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 8102, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 8906, -1 }, /* Color3fVertex3fSUN */ + { 10097, -1 }, /* Color3fVertex3fvSUN */ + { 10535, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 11364, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 12863, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 14403, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 14929, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 15981, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 16396, -1 }, /* Color4ubVertex2fvSUN */ + { 16667, -1 }, /* Normal3fVertex3fSUN */ + { 17764, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 18125, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 18980, -1 }, /* TexCoord2fVertex3fvSUN */ + { 19756, -1 }, /* Color4ubVertex2fSUN */ + { 19994, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 21993, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 22425, -1 }, /* Normal3fVertex3fvSUN */ + { 22891, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 23900, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 26002, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 27425, -1 }, /* TexCoord4fVertex4fSUN */ + { 27851, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 28290, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 28417, -1 }, /* TexCoord4fVertex4fvSUN */ + { 29151, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -6479,40 +6491,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { #if defined(need_GL_VERSION_1_3) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { - { 425, _gloffset_MultiTexCoord3sARB }, - { 657, _gloffset_ActiveTextureARB }, - { 4247, _gloffset_MultiTexCoord1fvARB }, - { 6155, _gloffset_MultiTexCoord3dARB }, - { 6200, _gloffset_MultiTexCoord2iARB }, - { 6324, _gloffset_MultiTexCoord2svARB }, - { 8324, _gloffset_MultiTexCoord2fARB }, - { 10384, _gloffset_MultiTexCoord3fvARB }, - { 10986, _gloffset_MultiTexCoord4sARB }, - { 11667, _gloffset_MultiTexCoord2dvARB }, - { 12082, _gloffset_MultiTexCoord1svARB }, - { 12454, _gloffset_MultiTexCoord3svARB }, - { 12515, _gloffset_MultiTexCoord4iARB }, - { 13316, _gloffset_MultiTexCoord3iARB }, - { 14186, _gloffset_MultiTexCoord1dARB }, - { 14403, _gloffset_MultiTexCoord3dvARB }, - { 15682, _gloffset_MultiTexCoord3ivARB }, - { 15727, _gloffset_MultiTexCoord2sARB }, - { 17161, _gloffset_MultiTexCoord4ivARB }, - { 19137, _gloffset_ClientActiveTextureARB }, - { 21437, _gloffset_MultiTexCoord2dARB }, - { 21874, _gloffset_MultiTexCoord4dvARB }, - { 22230, _gloffset_MultiTexCoord4fvARB }, - { 23180, _gloffset_MultiTexCoord3fARB }, - { 25750, _gloffset_MultiTexCoord4dARB }, - { 26016, _gloffset_MultiTexCoord1sARB }, - { 26220, _gloffset_MultiTexCoord1dvARB }, - { 27196, _gloffset_MultiTexCoord1ivARB }, - { 27289, _gloffset_MultiTexCoord2ivARB }, - { 27628, _gloffset_MultiTexCoord1iARB }, - { 28992, _gloffset_MultiTexCoord4svARB }, - { 29566, _gloffset_MultiTexCoord1fARB }, - { 29829, _gloffset_MultiTexCoord4fARB }, - { 32293, _gloffset_MultiTexCoord2fvARB }, + { 464, _gloffset_MultiTexCoord3sARB }, + { 696, _gloffset_ActiveTextureARB }, + { 4234, _gloffset_MultiTexCoord1fvARB }, + { 6142, _gloffset_MultiTexCoord3dARB }, + { 6187, _gloffset_MultiTexCoord2iARB }, + { 6311, _gloffset_MultiTexCoord2svARB }, + { 8311, _gloffset_MultiTexCoord2fARB }, + { 10371, _gloffset_MultiTexCoord3fvARB }, + { 10973, _gloffset_MultiTexCoord4sARB }, + { 11654, _gloffset_MultiTexCoord2dvARB }, + { 12069, _gloffset_MultiTexCoord1svARB }, + { 12480, _gloffset_MultiTexCoord3svARB }, + { 12541, _gloffset_MultiTexCoord4iARB }, + { 13342, _gloffset_MultiTexCoord3iARB }, + { 14141, _gloffset_MultiTexCoord1dARB }, + { 14358, _gloffset_MultiTexCoord3dvARB }, + { 15637, _gloffset_MultiTexCoord3ivARB }, + { 15682, _gloffset_MultiTexCoord2sARB }, + { 17067, _gloffset_MultiTexCoord4ivARB }, + { 19080, _gloffset_ClientActiveTextureARB }, + { 21380, _gloffset_MultiTexCoord2dARB }, + { 21817, _gloffset_MultiTexCoord4dvARB }, + { 22173, _gloffset_MultiTexCoord4fvARB }, + { 23123, _gloffset_MultiTexCoord3fARB }, + { 25693, _gloffset_MultiTexCoord4dARB }, + { 25959, _gloffset_MultiTexCoord1sARB }, + { 26163, _gloffset_MultiTexCoord1dvARB }, + { 27171, _gloffset_MultiTexCoord1ivARB }, + { 27264, _gloffset_MultiTexCoord2ivARB }, + { 27603, _gloffset_MultiTexCoord1iARB }, + { 29019, _gloffset_MultiTexCoord4svARB }, + { 29593, _gloffset_MultiTexCoord1fARB }, + { 29856, _gloffset_MultiTexCoord4fARB }, + { 32314, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 11b0f884fa4..2c5f2a147ce 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1236,6 +1236,7 @@ _mesa_DeleteObjectARB(GLhandleARB obj) if (obj) { GET_CURRENT_CONTEXT(ctx); + FLUSH_VERTICES(ctx, 0); if (is_program(ctx, obj)) { delete_shader_program(ctx, obj); } @@ -1254,6 +1255,7 @@ _mesa_DeleteProgram(GLuint name) { if (name) { GET_CURRENT_CONTEXT(ctx); + FLUSH_VERTICES(ctx, 0); delete_shader_program(ctx, name); } } @@ -1264,6 +1266,7 @@ _mesa_DeleteShader(GLuint name) { if (name) { GET_CURRENT_CONTEXT(ctx); + FLUSH_VERTICES(ctx, 0); delete_shader(ctx, name); } } @@ -1729,7 +1732,7 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname, switch (pname) { case GL_GEOMETRY_VERTICES_OUT_ARB: if (value < 1 || - (unsigned) value > ctx->Const.GeometryProgram.MaxGeometryOutputVertices) { + (unsigned) value > ctx->Const.MaxGeometryOutputVertices) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameteri(GL_GEOMETRY_VERTICES_OUT_ARB=%d", value); diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 1d75845590f..33d91ad594d 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -72,7 +72,8 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, deleteFlag = (old->RefCount == 0); if (deleteFlag) { - _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); + if (old->Name != 0) + _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); ctx->Driver.DeleteShader(ctx, old); } @@ -213,7 +214,8 @@ _mesa_reference_shader_program(struct gl_context *ctx, deleteFlag = (old->RefCount == 0); if (deleteFlag) { - _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); + if (old->Name != 0) + _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); ctx->Driver.DeleteShaderProgram(ctx, old); } @@ -408,6 +410,5 @@ _mesa_init_shader_object_functions(struct dd_function_table *driver) driver->DeleteShader = _mesa_delete_shader; driver->NewShaderProgram = _mesa_new_shader_program; driver->DeleteShaderProgram = _mesa_delete_shader_program; - driver->CompileShader = _mesa_ir_compile_shader; driver->LinkShader = _mesa_ir_link_shader; } diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 502c429294c..19c9bbabda2 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -53,7 +53,7 @@ static void update_separate_specular(struct gl_context *ctx) { - if (NEED_SECONDARY_COLOR(ctx)) + if (_mesa_need_secondary_color(ctx)) ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR; else ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR; @@ -442,7 +442,7 @@ update_color(struct gl_context *ctx) /* This is needed to support 1.1's RGB logic ops AND * 1.0's blending logicops. */ - ctx->Color._LogicOpEnabled = RGBA_LOGICOP_ENABLED(ctx); + ctx->Color._LogicOpEnabled = _mesa_rgba_logicop_enabled(ctx); } @@ -524,7 +524,7 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state) ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE; if (ctx->Light.ShadeModel == GL_FLAT) ctx->_TriangleCaps |= DD_FLATSHADE; - if (NEED_SECONDARY_COLOR(ctx)) + if (_mesa_need_secondary_color(ctx)) ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR; /* diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index f0eb43d8ee3..a48c777567f 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -46,4 +46,43 @@ extern void _mesa_set_vp_override(struct gl_context *ctx, GLboolean flag); +/** + * Is the secondary color needed? + */ +static INLINE GLboolean +_mesa_need_secondary_color(const struct gl_context *ctx) +{ + if (ctx->Light.Enabled && + ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) + return GL_TRUE; + + if (ctx->Fog.ColorSumEnabled) + return GL_TRUE; + + if (ctx->VertexProgram._Current && + (ctx->VertexProgram._Current != ctx->VertexProgram._TnlProgram) && + (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) + return GL_TRUE; + + if (ctx->FragmentProgram._Current && + (ctx->FragmentProgram._Current != ctx->FragmentProgram._TexEnvProgram) && + (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) + return GL_TRUE; + + return GL_FALSE; +} + + +/** + * Is RGBA LogicOp enabled? + */ +static INLINE GLboolean +_mesa_rgba_logicop_enabled(const struct gl_context *ctx) +{ + return ctx->Color.ColorLogicOpEnabled || + (ctx->Color.BlendEnabled && ctx->Color.Blend[0].EquationRGB == GL_LOGIC_OP); +} + + + #endif diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 82d02ed0ecf..d820ae92747 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -173,6 +173,16 @@ _mesa_glenum_to_compressed_format(GLenum format) case GL_COMPRESSED_SIGNED_RG_RGTC2: return MESA_FORMAT_SIGNED_RG_RGTC2; + case GL_COMPRESSED_LUMINANCE_LATC1_EXT: + return MESA_FORMAT_L_LATC1; + case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: + return MESA_FORMAT_SIGNED_L_LATC1; + case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: + case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: + return MESA_FORMAT_LA_LATC2; + case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: + return MESA_FORMAT_SIGNED_LA_LATC2; + default: return MESA_FORMAT_NONE; } @@ -229,6 +239,15 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, GLuint mesaFormat) case MESA_FORMAT_SIGNED_RG_RGTC2: return GL_COMPRESSED_SIGNED_RG_RGTC2; + case MESA_FORMAT_L_LATC1: + return GL_COMPRESSED_LUMINANCE_LATC1_EXT; + case MESA_FORMAT_SIGNED_L_LATC1: + return GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT; + case MESA_FORMAT_LA_LATC2: + return GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT; + case MESA_FORMAT_SIGNED_LA_LATC2: + return GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT; + default: _mesa_problem(ctx, "Unexpected mesa texture format in" " _mesa_compressed_format_to_glenum()"); diff --git a/src/mesa/main/texcompress_rgtc.c b/src/mesa/main/texcompress_rgtc.c index 26dca2d760b..c50df19c5d8 100644 --- a/src/mesa/main/texcompress_rgtc.c +++ b/src/mesa/main/texcompress_rgtc.c @@ -98,7 +98,8 @@ _mesa_texstore_red_rgtc1(TEXSTORE_PARAMS) GLubyte srcpixels[4][4]; GLubyte *blkaddr; GLint dstRowDiff; - ASSERT(dstFormat == MESA_FORMAT_RED_RGTC1); + ASSERT(dstFormat == MESA_FORMAT_RED_RGTC1 || + dstFormat == MESA_FORMAT_L_LATC1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -153,7 +154,8 @@ _mesa_texstore_signed_red_rgtc1(TEXSTORE_PARAMS) GLbyte srcpixels[4][4]; GLbyte *blkaddr; GLint dstRowDiff; - ASSERT(dstFormat == MESA_FORMAT_SIGNED_RED_RGTC1); + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RED_RGTC1 || + dstFormat == MESA_FORMAT_SIGNED_L_LATC1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -208,7 +210,8 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS) GLubyte *blkaddr; GLint dstRowDiff; - ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2); + ASSERT(dstFormat == MESA_FORMAT_RG_RGTC2 || + dstFormat == MESA_FORMAT_LA_LATC2); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -269,7 +272,8 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS) GLbyte *blkaddr; GLint dstRowDiff; - ASSERT(dstFormat == MESA_FORMAT_SIGNED_RG_RGTC2); + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RG_RGTC2 || + dstFormat == MESA_FORMAT_SIGNED_LA_LATC2); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -374,6 +378,62 @@ _mesa_fetch_texel_2d_f_signed_rg_rgtc2(const struct gl_texture_image *texImage, texel[ACOMP] = 1.0; } +void +_mesa_fetch_texel_2d_f_l_latc1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + GLubyte red; + unsigned_fetch_texel_rgtc(texImage->RowStride, (GLubyte *)(texImage->Data), + i, j, &red, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = UBYTE_TO_FLOAT(red); + texel[ACOMP] = 1.0; +} + +void +_mesa_fetch_texel_2d_f_signed_l_latc1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + GLbyte red; + signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data), + i, j, &red, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = BYTE_TO_FLOAT_TEX(red); + texel[ACOMP] = 1.0; +} + +void +_mesa_fetch_texel_2d_f_la_latc2(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + GLubyte red, green; + unsigned_fetch_texel_rgtc(texImage->RowStride, (GLubyte *)(texImage->Data), + i, j, &red, 2); + unsigned_fetch_texel_rgtc(texImage->RowStride, (GLubyte *)(texImage->Data) + 8, + i, j, &green, 2); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = UBYTE_TO_FLOAT(red); + texel[ACOMP] = UBYTE_TO_FLOAT(green); +} + +void +_mesa_fetch_texel_2d_f_signed_la_latc2(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + GLbyte red, green; + signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data), + i, j, &red, 2); + signed_fetch_texel_rgtc(texImage->RowStride, (GLbyte *)(texImage->Data) + 8, + i, j, &green, 2); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = BYTE_TO_FLOAT_TEX(red); + texel[ACOMP] = BYTE_TO_FLOAT_TEX(green); +} + #define TAG(x) unsigned_##x #define TYPE GLubyte diff --git a/src/mesa/main/texcompress_rgtc.h b/src/mesa/main/texcompress_rgtc.h index 424edc4581c..18766770d74 100644 --- a/src/mesa/main/texcompress_rgtc.h +++ b/src/mesa/main/texcompress_rgtc.h @@ -57,4 +57,21 @@ _mesa_fetch_texel_2d_f_rg_rgtc2(const struct gl_texture_image *texImage, extern void _mesa_fetch_texel_2d_f_signed_rg_rgtc2(const struct gl_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_l_latc1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_signed_l_latc1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_la_latc2(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_signed_la_latc2(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + #endif diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index 194bcbea983..45a2e195e98 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -411,9 +411,11 @@ set_combiner_scale(struct gl_context *ctx, void GLAPIENTRY _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) { + const GLint iparam0 = (GLint) param[0]; + struct gl_texture_unit *texUnit; GLuint maxUnit; + GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit; ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) @@ -428,14 +430,14 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) if (target == GL_TEXTURE_ENV) { switch (pname) { case GL_TEXTURE_ENV_MODE: - set_env_mode(ctx, texUnit, (GLenum) (GLint) param[0]); + set_env_mode(ctx, texUnit, (GLenum) iparam0); break; case GL_TEXTURE_ENV_COLOR: set_env_color(ctx, texUnit, param); break; case GL_COMBINE_RGB: case GL_COMBINE_ALPHA: - set_combiner_mode(ctx, texUnit, pname, (GLenum) (GLint) param[0]); + set_combiner_mode(ctx, texUnit, pname, (GLenum) iparam0); break; case GL_SOURCE0_RGB: case GL_SOURCE1_RGB: @@ -445,7 +447,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_SOURCE1_ALPHA: case GL_SOURCE2_ALPHA: case GL_SOURCE3_ALPHA_NV: - set_combiner_source(ctx, texUnit, pname, (GLenum) (GLint) param[0]); + set_combiner_source(ctx, texUnit, pname, (GLenum) iparam0); break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: @@ -455,7 +457,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: case GL_OPERAND3_ALPHA_NV: - set_combiner_operand(ctx, texUnit, pname, (GLenum) (GLint) param[0]); + set_combiner_operand(ctx, texUnit, pname, (GLenum) iparam0); break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: @@ -466,19 +468,19 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); return; } - if (((GLenum) (GLint) param[0] < GL_TEXTURE0) || - ((GLenum) (GLint) param[0] > GL_TEXTURE31)) { + if ((iparam0 < GL_TEXTURE0) || + (iparam0 > GL_TEXTURE31)) { /* spec doesn't say this but it seems logical */ - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]); + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", iparam0); return; } - if (!((1 << ((GLenum) (GLint) param[0] - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]); + if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { + _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0); return; } else { FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->BumpTarget = (GLenum) (GLint) param[0]; + texUnit->BumpTarget = iparam0; } break; default: @@ -511,19 +513,18 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } if (pname == GL_COORD_REPLACE_NV) { - const GLenum value = (GLenum) param[0]; - if (value == GL_TRUE || value == GL_FALSE) { + if (iparam0 == GL_TRUE || iparam0 == GL_FALSE) { /* It's kind of weird to set point state via glTexEnv, * but that's what the spec calls for. */ - const GLboolean state = (GLboolean) value; + const GLboolean state = (GLboolean) iparam0; if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state; } else { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0); return; } } @@ -542,7 +543,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) _mesa_lookup_enum_by_nr(target), _mesa_lookup_enum_by_nr(pname), *param, - _mesa_lookup_enum_by_nr((GLenum) (GLint) *param)); + _mesa_lookup_enum_by_nr((GLenum) iparam0)); /* Tell device driver about the new texture environment */ if (ctx->Driver.TexEnv) { diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 550597e1cdf..988a7e05468 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -786,6 +786,34 @@ texfetch_funcs[MESA_FORMAT_COUNT] = NULL, NULL }, + { + MESA_FORMAT_L_LATC1, + NULL, + _mesa_fetch_texel_2d_f_l_latc1, + NULL, + NULL + }, + { + MESA_FORMAT_SIGNED_L_LATC1, + NULL, + _mesa_fetch_texel_2d_f_signed_l_latc1, + NULL, + NULL + }, + { + MESA_FORMAT_LA_LATC2, + NULL, + _mesa_fetch_texel_2d_f_la_latc2, + NULL, + NULL + }, + { + MESA_FORMAT_SIGNED_LA_LATC2, + NULL, + _mesa_fetch_texel_2d_f_signed_la_latc2, + NULL, + NULL + }, }; diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 72025cf828e..5eabf2aa527 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -621,6 +621,35 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, } } + if (ctx->Extensions.EXT_texture_compression_latc) { + switch (internalFormat) { + case GL_COMPRESSED_LUMINANCE_LATC1_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_L_LATC1); + break; + case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L_LATC1); + break; + case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2); + break; + case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: + RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_LA_LATC2); + break; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.ATI_texture_compression_3dc) { + switch (internalFormat) { + case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: + RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2); + break; + default: + ; /* fallthrough */ + } + } + _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()"); return MESA_FORMAT_NONE; } diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index d4ae6dd69d8..2a3037f6189 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -509,6 +509,28 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) } } + if (ctx->Extensions.EXT_texture_compression_latc) { + switch (internalFormat) { + case GL_COMPRESSED_LUMINANCE_LATC1_EXT: + case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: + return GL_LUMINANCE; + case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: + case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: + return GL_LUMINANCE_ALPHA; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.ATI_texture_compression_3dc) { + switch (internalFormat) { + case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: + return GL_LUMINANCE_ALPHA; + default: + ; /* fallthrough */ + } + } + return -1; /* error */ } diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 5be881ec45e..c1e3e4dec79 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -39,6 +39,7 @@ #include "macros.h" #include "teximage.h" #include "texobj.h" +#include "texstate.h" #include "mtypes.h" #include "program/prog_instruction.h" @@ -1013,11 +1014,9 @@ void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texName ) { GET_CURRENT_CONTEXT(ctx); - const GLuint unit = ctx->Texture.CurrentUnit; - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - struct gl_texture_object *newTexObj = NULL, *defaultTexObj = NULL; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + struct gl_texture_object *newTexObj = NULL; GLint targetIndex; - GLboolean early_out = GL_FALSE; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) @@ -1030,13 +1029,13 @@ _mesa_BindTexture( GLenum target, GLuint texName ) return; } assert(targetIndex < NUM_TEXTURE_TARGETS); - defaultTexObj = ctx->Shared->DefaultTex[targetIndex]; /* * Get pointer to new texture object (newTexObj) */ if (texName == 0) { - newTexObj = defaultTexObj; + /* Use a default texture object */ + newTexObj = ctx->Shared->DefaultTex[targetIndex]; } else { /* non-default texture object */ @@ -1071,15 +1070,18 @@ _mesa_BindTexture( GLenum target, GLuint texName ) assert(valid_texture_object(newTexObj)); - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - if ((ctx->Shared->RefCount == 1) - && (newTexObj == texUnit->CurrentTex[targetIndex])) { - early_out = GL_TRUE; - } - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - - if (early_out) { - return; + /* Check if this texture is only used by this context and is already bound. + * If so, just return. + */ + { + GLboolean early_out; + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + early_out = ((ctx->Shared->RefCount == 1) + && (newTexObj == texUnit->CurrentTex[targetIndex])); + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + if (early_out) { + return; + } } /* flush before changing binding */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index cd30fa02149..591759149ad 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2621,7 +2621,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8. */ static GLboolean -_mesa_texstore_a8(TEXSTORE_PARAMS) +_mesa_texstore_unorm8(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); @@ -3981,7 +3981,7 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS) newDstFormat = MESA_FORMAT_L8; /* _mesa_textore_a8 handles luminance8 too */ - k = _mesa_texstore_a8(ctx, dims, baseInternalFormat, + k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstImageOffsets, @@ -4059,16 +4059,16 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 }, { MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 }, { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, - { MESA_FORMAT_A8, _mesa_texstore_a8 }, + { MESA_FORMAT_A8, _mesa_texstore_unorm8 }, { MESA_FORMAT_A16, _mesa_texstore_unorm16 }, - { MESA_FORMAT_L8, _mesa_texstore_a8 }, + { MESA_FORMAT_L8, _mesa_texstore_unorm8 }, { MESA_FORMAT_L16, _mesa_texstore_unorm16 }, - { MESA_FORMAT_I8, _mesa_texstore_a8 }, + { MESA_FORMAT_I8, _mesa_texstore_unorm8 }, { MESA_FORMAT_I16, _mesa_texstore_unorm16 }, { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, - { MESA_FORMAT_R8, _mesa_texstore_a8 }, + { MESA_FORMAT_R8, _mesa_texstore_unorm8 }, { MESA_FORMAT_RG88, _mesa_texstore_unorm88 }, { MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 }, { MESA_FORMAT_R16, _mesa_texstore_unorm16 }, @@ -4135,7 +4135,14 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_RED_RGTC1, _mesa_texstore_red_rgtc1 }, { MESA_FORMAT_SIGNED_RED_RGTC1, _mesa_texstore_signed_red_rgtc1 }, { MESA_FORMAT_RG_RGTC2, _mesa_texstore_rg_rgtc2 }, - { MESA_FORMAT_SIGNED_RG_RGTC2, _mesa_texstore_signed_rg_rgtc2 } + { MESA_FORMAT_SIGNED_RG_RGTC2, _mesa_texstore_signed_rg_rgtc2 }, + + /* Re-use the R/RG texstore functions. + * The code is generic enough to handle LATC too. */ + { MESA_FORMAT_L_LATC1, _mesa_texstore_red_rgtc1 }, + { MESA_FORMAT_SIGNED_L_LATC1, _mesa_texstore_signed_red_rgtc1 }, + { MESA_FORMAT_LA_LATC2, _mesa_texstore_rg_rgtc2 }, + { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 } }; diff --git a/src/mesa/main/texturebarrier.c b/src/mesa/main/texturebarrier.c new file mode 100644 index 00000000000..56cc8718ca3 --- /dev/null +++ b/src/mesa/main/texturebarrier.c @@ -0,0 +1,54 @@ +/* + * Copyright © 2011 Marek Olšák <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file texturebarrier.c + * Implementation of glTextureBarrierNV. + * + * \author Marek Olšák <[email protected]> + */ + +#include "context.h" +#include "texturebarrier.h" + + +static void +_mesa_texture_barrier(struct gl_context *ctx) +{ + /* no-op */ +} + +void +_mesa_init_texture_barrier_functions(struct dd_function_table *driver) +{ + driver->TextureBarrier = _mesa_texture_barrier; +} + +void GLAPIENTRY +_mesa_TextureBarrierNV(void) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + ctx->Driver.TextureBarrier(ctx); +} diff --git a/src/mesa/main/texturebarrier.h b/src/mesa/main/texturebarrier.h new file mode 100644 index 00000000000..a84a85b2176 --- /dev/null +++ b/src/mesa/main/texturebarrier.h @@ -0,0 +1,44 @@ +/* + * Copyright © 2011 Marek Olšák <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file texturebarrier.h + * GL_NV_texture_barrier + * + * \author Marek Olšák <[email protected]> + */ + +#ifndef TEXTUREBARRIER_H +#define TEXTUREBARRIER_H + +#include "glheader.h" + +struct dd_function_table; + +extern void +_mesa_init_texture_barrier_functions(struct dd_function_table *driver); + +extern void GLAPIENTRY +_mesa_TextureBarrierNV(void); + +#endif /* TEXTUREBARRIER_H */ diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index eb289722d1a..1d74efafdf7 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -209,6 +209,18 @@ static struct gl_builtin_uniform_element gl_NormalScale_elements[] = { {NULL, {STATE_NORMAL_SCALE}, SWIZZLE_XXXX}, }; +static struct gl_builtin_uniform_element gl_MESABumpRotMatrix0_elements[] = { + {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_0}, SWIZZLE_XYZW}, +}; + +static struct gl_builtin_uniform_element gl_MESABumpRotMatrix1_elements[] = { + {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_1}, SWIZZLE_XYZW}, +}; + +static struct gl_builtin_uniform_element gl_MESAFogParamsOptimized_elements[] = { + {NULL, {STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED}, SWIZZLE_XYZW}, +}; + #define MATRIX(name, statevar, modifier) \ static struct gl_builtin_uniform_element name ## _elements[] = { \ { NULL, { statevar, 0, 0, 0, modifier}, SWIZZLE_XYZW }, \ @@ -312,6 +324,10 @@ const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[] = { STATEVAR(gl_NormalMatrix), STATEVAR(gl_NormalScale), + STATEVAR(gl_MESABumpRotMatrix0), + STATEVAR(gl_MESABumpRotMatrix1), + STATEVAR(gl_MESAFogParamsOptimized), + {NULL, NULL, 0} }; diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 33c262f8ca4..17e0f9953f9 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2406,6 +2406,11 @@ print_program(struct prog_instruction *mesa_instructions, } } + +/** + * Count resources used by the given gpu program (number of texture + * samplers, etc). + */ static void count_resources(struct gl_program *prog) { @@ -2429,6 +2434,55 @@ count_resources(struct gl_program *prog) _mesa_update_shader_textures_used(prog); } + +/** + * Check if the given vertex/fragment/shader program is within the + * resource limits of the context (number of texture units, etc). + * If any of those checks fail, record a linker error. + * + * XXX more checks are needed... + */ +static void +check_resources(const struct gl_context *ctx, + struct gl_shader_program *shader_program, + struct gl_program *prog) +{ + switch (prog->Target) { + case GL_VERTEX_PROGRAM_ARB: + if (_mesa_bitcount(prog->SamplersUsed) > + ctx->Const.MaxVertexTextureImageUnits) { + fail_link(shader_program, "Too many vertex shader texture samplers"); + } + if (prog->Parameters->NumParameters > MAX_UNIFORMS) { + fail_link(shader_program, "Too many vertex shader constants"); + } + break; + case MESA_GEOMETRY_PROGRAM: + if (_mesa_bitcount(prog->SamplersUsed) > + ctx->Const.MaxGeometryTextureImageUnits) { + fail_link(shader_program, "Too many geometry shader texture samplers"); + } + if (prog->Parameters->NumParameters > + MAX_GEOMETRY_UNIFORM_COMPONENTS / 4) { + fail_link(shader_program, "Too many geometry shader constants"); + } + break; + case GL_FRAGMENT_PROGRAM_ARB: + if (_mesa_bitcount(prog->SamplersUsed) > + ctx->Const.MaxTextureImageUnits) { + fail_link(shader_program, "Too many fragment shader texture samplers"); + } + if (prog->Parameters->NumParameters > MAX_UNIFORMS) { + fail_link(shader_program, "Too many fragment shader constants"); + } + break; + default: + _mesa_problem(ctx, "unexpected program type in check_resources()"); + } +} + + + struct uniform_sort { struct gl_uniform *u; int pos; @@ -3026,6 +3080,8 @@ get_mesa_program(struct gl_context *ctx, do_set_program_inouts(shader->ir, prog); count_resources(prog); + check_resources(ctx, shader_program, prog); + _mesa_reference_program(ctx, &shader->Program, prog); if ((ctx->Shader.Flags & GLSL_NO_OPT) == 0) { @@ -3038,21 +3094,6 @@ get_mesa_program(struct gl_context *ctx, extern "C" { /** - * Called via ctx->Driver.CompilerShader(). - * This is a no-op. - * XXX can we remove the ctx->Driver.CompileShader() hook? - */ -GLboolean -_mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader) -{ - assert(shader->CompileStatus); - (void) ctx; - - return GL_TRUE; -} - - -/** * Link a shader. * Called via ctx->Driver.LinkShader() * This actually involves converting GLSL IR into Mesa gl_programs with @@ -3237,11 +3278,6 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader) reparent_ir(shader->ir, shader->ir); ralloc_free(state); - - if (shader->CompileStatus) { - if (!ctx->Driver.CompileShader(ctx, shader)) - shader->CompileStatus = GL_FALSE; - } } diff --git a/src/mesa/program/prog_cache.c b/src/mesa/program/prog_cache.c index 56ca59890de..2ccedb5d7d0 100644 --- a/src/mesa/program/prog_cache.c +++ b/src/mesa/program/prog_cache.c @@ -29,6 +29,7 @@ #include "main/glheader.h" #include "main/mtypes.h" #include "main/imports.h" +#include "main/shaderobj.h" #include "program/prog_cache.h" #include "program/program.h" @@ -104,7 +105,8 @@ rehash(struct gl_program_cache *cache) static void -clear_cache(struct gl_context *ctx, struct gl_program_cache *cache) +clear_cache(struct gl_context *ctx, struct gl_program_cache *cache, + GLboolean shader) { struct cache_item *c, *next; GLuint i; @@ -115,7 +117,13 @@ clear_cache(struct gl_context *ctx, struct gl_program_cache *cache) for (c = cache->items[i]; c; c = next) { next = c->next; free(c->key); - _mesa_reference_program(ctx, &c->program, NULL); + if (shader) { + _mesa_reference_shader_program(ctx, + (struct gl_shader_program **)&c->program, + NULL); + } else { + _mesa_reference_program(ctx, &c->program, NULL); + } free(c); } cache->items[i] = NULL; @@ -147,7 +155,16 @@ _mesa_new_program_cache(void) void _mesa_delete_program_cache(struct gl_context *ctx, struct gl_program_cache *cache) { - clear_cache(ctx, cache); + clear_cache(ctx, cache, GL_FALSE); + free(cache->items); + free(cache); +} + +void +_mesa_delete_shader_cache(struct gl_context *ctx, + struct gl_program_cache *cache) +{ + clear_cache(ctx, cache, GL_TRUE); free(cache->items); free(cache); } @@ -197,7 +214,35 @@ _mesa_program_cache_insert(struct gl_context *ctx, if (cache->size < 1000) rehash(cache); else - clear_cache(ctx, cache); + clear_cache(ctx, cache, GL_FALSE); + } + + cache->n_items++; + c->next = cache->items[hash % cache->size]; + cache->items[hash % cache->size] = c; +} + +void +_mesa_shader_cache_insert(struct gl_context *ctx, + struct gl_program_cache *cache, + const void *key, GLuint keysize, + struct gl_shader_program *program) +{ + const GLuint hash = hash_key(key, keysize); + struct cache_item *c = CALLOC_STRUCT(cache_item); + + c->hash = hash; + + c->key = malloc(keysize); + memcpy(c->key, key, keysize); + + c->program = (struct gl_program *)program; /* no refcount change */ + + if (cache->n_items > cache->size * 1.5) { + if (cache->size < 1000) + rehash(cache); + else + clear_cache(ctx, cache, GL_TRUE); } cache->n_items++; diff --git a/src/mesa/program/prog_cache.h b/src/mesa/program/prog_cache.h index 01673348279..5d46bfc5cc9 100644 --- a/src/mesa/program/prog_cache.h +++ b/src/mesa/program/prog_cache.h @@ -44,6 +44,9 @@ _mesa_new_program_cache(void); extern void _mesa_delete_program_cache(struct gl_context *ctx, struct gl_program_cache *pc); +extern void +_mesa_delete_shader_cache(struct gl_context *ctx, + struct gl_program_cache *cache); extern struct gl_program * _mesa_search_program_cache(struct gl_program_cache *cache, @@ -55,5 +58,11 @@ _mesa_program_cache_insert(struct gl_context *ctx, const void *key, GLuint keysize, struct gl_program *program); +void +_mesa_shader_cache_insert(struct gl_context *ctx, + struct gl_program_cache *cache, + const void *key, GLuint keysize, + struct gl_shader_program *program); + #endif /* PROG_CACHE_H */ diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index cfdd0da86d8..79034ab26f2 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -811,7 +811,7 @@ _mesa_combine_programs(struct gl_context *ctx, /* Connect color outputs of fprogA to color inputs of fprogB, via a * new temporary register. */ - if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) && + if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) && (progB_inputsRead & FRAG_BIT_COL0)) { GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS, firstTemp); @@ -834,7 +834,7 @@ _mesa_combine_programs(struct gl_context *ctx, /* compute combined program's InputsRead */ inputsB = progB_inputsRead; - if (progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) { + if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { inputsB &= ~(1 << FRAG_ATTRIB_COL0); } newProg->InputsRead = progA->InputsRead | inputsB; diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index ae92e4da940..fcf8ab2e794 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -83,7 +83,6 @@ MAIN_SOURCES = \ main/texcompress_s3tc.c \ main/texcompress_fxt1.c \ main/texenv.c \ - main/texenvprogram.c \ main/texfetch.c \ main/texformat.c \ main/texgen.c \ @@ -95,6 +94,7 @@ MAIN_SOURCES = \ main/texrender.c \ main/texstate.c \ main/texstore.c \ + main/texturebarrier.c \ main/transformfeedback.c \ main/uniforms.c \ main/varray.c \ @@ -103,6 +103,9 @@ MAIN_SOURCES = \ main/vtxfmt.c \ $(MAIN_ES_SOURCES) +MAIN_CXX_SOURCES = \ + main/ff_fragment_shader.cpp + MATH_SOURCES = \ math/m_debug_clip.c \ math/m_debug_norm.c \ @@ -215,8 +218,10 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_queryobj.c \ state_tracker/st_cb_rasterpos.c \ state_tracker/st_cb_readpixels.c \ + state_tracker/st_cb_syncobj.c \ state_tracker/st_cb_strings.c \ state_tracker/st_cb_texture.c \ + state_tracker/st_cb_texturebarrier.c \ state_tracker/st_cb_viewport.c \ state_tracker/st_cb_xformfb.c \ state_tracker/st_context.c \ @@ -315,7 +320,8 @@ MESA_SOURCES = \ $(ASM_C_SOURCES) MESA_CXX_SOURCES = \ - $(SHADER_CXX_SOURCES) + $(MAIN_CXX_SOURCES) \ + $(SHADER_CXX_SOURCES) # Sources for building Gallium drivers MESA_GALLIUM_SOURCES = \ @@ -328,7 +334,8 @@ MESA_GALLIUM_SOURCES = \ x86/common_x86.c MESA_GALLIUM_CXX_SOURCES = \ - $(SHADER_CXX_SOURCES) + $(MAIN_CXX_SOURCES) \ + $(SHADER_CXX_SOURCES) # All the core C sources, for dependency checking ALL_SOURCES = \ diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 739a2eaab7e..9557adc2d8b 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -187,7 +187,7 @@ get_pixel_transfer_program(struct gl_context *ctx, const struct state_key *key) inst[ic].TexSrcTarget = TEXTURE_2D_INDEX; ic++; fp->Base.InputsRead = (1 << FRAG_ATTRIB_TEX0); - fp->Base.OutputsWritten = (1 << FRAG_RESULT_COLOR); + fp->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR); fp->Base.SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */ if (key->scaleAndBias) { diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 149f1ca4450..49b196032b9 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -838,17 +838,17 @@ st_init_bitmap(struct st_context *st) /* find a usable texture format */ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM; } else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM; } else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM; } else { diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 12528f49ff7..b9b606d539c 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -301,11 +301,15 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target, if (access & GL_MAP_FLUSH_EXPLICIT_BIT) flags |= PIPE_TRANSFER_FLUSH_EXPLICIT; - if (access & GL_MAP_INVALIDATE_RANGE_BIT) - flags |= PIPE_TRANSFER_DISCARD; - - if (access & GL_MAP_INVALIDATE_BUFFER_BIT) - flags |= PIPE_TRANSFER_DISCARD; + if (access & GL_MAP_INVALIDATE_BUFFER_BIT) { + flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE; + } + else if (access & GL_MAP_INVALIDATE_RANGE_BIT) { + if (offset == 0 && length == obj->Size) + flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE; + else + flags |= PIPE_TRANSFER_DISCARD_RANGE; + } if (access & GL_MAP_UNSYNCHRONIZED_BIT) flags |= PIPE_TRANSFER_UNSYNCHRONIZED; diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 0e0c4326ed7..1eb748e0d5d 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -63,26 +63,12 @@ void st_init_clear(struct st_context *st) { - struct pipe_context *pipe = st->pipe; struct pipe_screen *pscreen = st->pipe->screen; memset(&st->clear, 0, sizeof(st->clear)); st->clear.raster.gl_rasterization_rules = 1; st->clear.enable_ds_separate = pscreen->get_param(pscreen, PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE); - - /* fragment shader state: color pass-through program */ - st->clear.fs = util_make_fragment_passthrough_shader(pipe); - - /* vertex shader state: color/position pass-through */ - { - const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, - TGSI_SEMANTIC_COLOR }; - const uint semantic_indexes[] = { 0, 0 }; - st->clear.vs = util_make_vertex_passthrough_shader(pipe, 2, - semantic_names, - semantic_indexes); - } } @@ -108,6 +94,42 @@ st_destroy_clear(struct st_context *st) /** + * Helper function to set the fragment shaders. + */ +static INLINE void +set_fragment_shader(struct st_context *st) +{ + if (!st->clear.fs) + st->clear.fs = util_make_fragment_passthrough_shader(st->pipe); + + cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); +} + + +/** + * Helper function to set the vertex shader. + */ +static INLINE void +set_vertex_shader(struct st_context *st) +{ + /* vertex shader - still required to provide the linkage between + * fragment shader input semantics and vertex_element/buffers. + */ + if (!st->clear.vs) + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_COLOR }; + const uint semantic_indexes[] = { 0, 0 }; + st->clear.vs = util_make_vertex_passthrough_shader(st->pipe, 2, + semantic_names, + semantic_indexes); + } + + cso_set_vertex_shader_handle(st->cso_context, st->clear.vs); +} + + +/** * Draw a screen-aligned quadrilateral. * Coords are clip coords with y=0=bottom. */ @@ -297,8 +319,8 @@ clear_with_quad(struct gl_context *ctx, } cso_set_clip(st->cso_context, &st->clear.clip); - cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); - cso_set_vertex_shader_handle(st->cso_context, st->clear.vs); + set_fragment_shader(st); + set_vertex_shader(st); if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { st_translate_color(ctx->Color.ClearColor, diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index c2b4e1808f5..eccc207579b 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -213,9 +213,9 @@ st_make_drawpix_z_stencil_program(struct st_context *st, p->InputsRead = FRAG_BIT_TEX0 | FRAG_BIT_COL0; p->OutputsWritten = 0; if (write_depth) - p->OutputsWritten |= (1 << FRAG_RESULT_DEPTH); + p->OutputsWritten |= BITFIELD64_BIT(FRAG_RESULT_DEPTH); if (write_stencil) - p->OutputsWritten |= (1 << FRAG_RESULT_STENCIL); + p->OutputsWritten |= BITFIELD64_BIT(FRAG_RESULT_STENCIL); p->SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */ if (write_stencil) @@ -1332,7 +1332,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, if (screen->is_format_supported(screen, srcFormat, st->internal_target, sample_count, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { texFormat = srcFormat; } else { diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 5eda2346c60..0df04287ae6 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -79,7 +79,11 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, else format = st_choose_renderbuffer_format(screen, internalFormat, rb->NumSamples); - + + if (format == PIPE_FORMAT_NONE) { + return FALSE; + } + /* init renderbuffer fields */ strb->Base.Width = width; strb->Base.Height = height; @@ -427,14 +431,11 @@ static void st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) { - struct st_context *st = st_context(ctx); struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); if (!strb) return; - st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); - strb->rtt = NULL; /* @@ -484,7 +485,7 @@ st_validate_attachment(struct gl_context *ctx, return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, - stObj->pt->nr_samples, bindings, 0); + stObj->pt->nr_samples, bindings); } diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index 5a2343d3aec..0e27cb9a3fd 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -76,7 +76,7 @@ display_front_buffer(struct st_context *st) } -void st_flush( struct st_context *st, uint pipeFlushFlags, +void st_flush( struct st_context *st, struct pipe_fence_handle **fence ) { FLUSH_CURRENT(st->ctx, 0); @@ -89,7 +89,7 @@ void st_flush( struct st_context *st, uint pipeFlushFlags, util_blit_flush(st->blit); util_gen_mipmap_flush(st->gen_mipmap); - st->pipe->flush( st->pipe, pipeFlushFlags, fence ); + st->pipe->flush( st->pipe, fence ); } @@ -100,10 +100,11 @@ void st_finish( struct st_context *st ) { struct pipe_fence_handle *fence = NULL; - st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + st_flush(st, &fence); if(fence) { - st->pipe->screen->fence_finish(st->pipe->screen, fence, 0); + st->pipe->screen->fence_finish(st->pipe->screen, fence, + PIPE_TIMEOUT_INFINITE); st->pipe->screen->fence_reference(st->pipe->screen, &fence, NULL); } } @@ -122,7 +123,7 @@ static void st_glFlush(struct gl_context *ctx) * synchronization issues. Calling finish() here will just hide * problems that need to be fixed elsewhere. */ - st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + st_flush(st, NULL); if (is_front_buffer_dirty(st)) { display_front_buffer(st); diff --git a/src/mesa/state_tracker/st_cb_flush.h b/src/mesa/state_tracker/st_cb_flush.h index 7672b4cf1da..598536ba045 100644 --- a/src/mesa/state_tracker/st_cb_flush.h +++ b/src/mesa/state_tracker/st_cb_flush.h @@ -40,7 +40,7 @@ extern void st_init_flush_functions(struct dd_function_table *functions); extern void -st_flush(struct st_context *st, uint pipeFlushFlags, +st_flush(struct st_context *st, struct pipe_fence_handle **fence); extern void diff --git a/src/mesa/state_tracker/st_cb_syncobj.c b/src/mesa/state_tracker/st_cb_syncobj.c new file mode 100644 index 00000000000..d575a84974b --- /dev/null +++ b/src/mesa/state_tracker/st_cb_syncobj.c @@ -0,0 +1,122 @@ +/************************************************************************** + * + * Copyright 2011 Marek Olšák <[email protected]> + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Marek Olšák <[email protected]> + */ + +#include "main/glheader.h" +#include "main/macros.h" +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "st_context.h" +#include "st_cb_syncobj.h" + +struct st_sync_object { + struct gl_sync_object b; + + struct pipe_fence_handle *fence; +}; + + +static struct gl_sync_object * st_new_sync_object(struct gl_context *ctx, + GLenum type) +{ + if (type == GL_SYNC_FENCE) + return (struct gl_sync_object*)CALLOC_STRUCT(st_sync_object); + else + return NULL; +} + +static void st_delete_sync_object(struct gl_context *ctx, + struct gl_sync_object *obj) +{ + struct pipe_screen *screen = st_context(ctx)->pipe->screen; + struct st_sync_object *so = (struct st_sync_object*)obj; + + screen->fence_reference(screen, &so->fence, NULL); + FREE(so); +} + +static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj, + GLenum condition, GLbitfield flags) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_sync_object *so = (struct st_sync_object*)obj; + + assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0); + assert(so->fence == NULL); + + pipe->flush(pipe, &so->fence); +} + +static void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj) +{ + struct pipe_screen *screen = st_context(ctx)->pipe->screen; + struct st_sync_object *so = (struct st_sync_object*)obj; + + if (so->fence && screen->fence_signalled(screen, so->fence)) { + screen->fence_reference(screen, &so->fence, NULL); + so->b.StatusFlag = GL_TRUE; + } +} + +static void st_client_wait_sync(struct gl_context *ctx, + struct gl_sync_object *obj, + GLbitfield flags, GLuint64 timeout) +{ + struct pipe_screen *screen = st_context(ctx)->pipe->screen; + struct st_sync_object *so = (struct st_sync_object*)obj; + + /* We don't care about GL_SYNC_FLUSH_COMMANDS_BIT, because flush is + * already called when creating a fence. */ + + if (so->fence && + screen->fence_finish(screen, so->fence, timeout)) { + screen->fence_reference(screen, &so->fence, NULL); + so->b.StatusFlag = GL_TRUE; + } +} + +static void st_server_wait_sync(struct gl_context *ctx, + struct gl_sync_object *obj, + GLbitfield flags, GLuint64 timeout) +{ + /* NO-OP. + * Neither Gallium nor DRM interfaces support blocking on the GPU. */ +} + +void st_init_syncobj_functions(struct dd_function_table *functions) +{ + functions->NewSyncObject = st_new_sync_object; + functions->FenceSync = st_fence_sync; + functions->DeleteSyncObject = st_delete_sync_object; + functions->CheckSync = st_check_sync; + functions->ClientWaitSync = st_client_wait_sync; + functions->ServerWaitSync = st_server_wait_sync; +} diff --git a/src/mesa/state_tracker/st_cb_syncobj.h b/src/mesa/state_tracker/st_cb_syncobj.h new file mode 100644 index 00000000000..c254684780c --- /dev/null +++ b/src/mesa/state_tracker/st_cb_syncobj.h @@ -0,0 +1,38 @@ +/************************************************************************** + * + * Copyright 2011 Marek Olšák <[email protected]> + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef ST_CB_SYNCOBJ_H +#define ST_CB_SYNCOBJ_H + + +struct dd_function_table; + +extern void +st_init_syncobj_functions(struct dd_function_table *functions); + + +#endif /* ST_CB_SYNCOBJ_H */ diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 3f98ffd3d6f..9d5eb113ff7 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -217,7 +217,6 @@ default_bindings(struct st_context *st, enum pipe_format format) { struct pipe_screen *screen = st->pipe->screen; const unsigned target = PIPE_TEXTURE_2D; - const unsigned geom = 0x0; unsigned bindings; if (util_format_is_depth_or_stencil(format)) @@ -225,13 +224,13 @@ default_bindings(struct st_context *st, enum pipe_format format) else bindings = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET; - if (screen->is_format_supported(screen, format, target, 0, bindings, geom)) + if (screen->is_format_supported(screen, format, target, 0, bindings)) return bindings; else { /* Try non-sRGB. */ format = util_format_linear(format); - if (screen->is_format_supported(screen, format, target, 0, bindings, geom)) + if (screen->is_format_supported(screen, format, target, 0, bindings)) return bindings; else return PIPE_BIND_SAMPLER_VIEW; @@ -1523,17 +1522,15 @@ st_copy_texsubimage(struct gl_context *ctx, texBaseFormat != GL_DEPTH_STENCIL && screen->is_format_supported(screen, src_format, PIPE_TEXTURE_2D, sample_count, - PIPE_BIND_SAMPLER_VIEW, - 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, dest_format, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, - 0)) { + PIPE_BIND_RENDER_TARGET)) { /* draw textured quad to do the copy */ GLint srcY0, srcY1; struct pipe_surface surf_tmpl; memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = stImage->pt->format; + surf_tmpl.format = util_format_linear(stImage->pt->format); surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; surf_tmpl.u.tex.level = stImage->level; surf_tmpl.u.tex.first_layer = stImage->face + destZ; diff --git a/src/mesa/state_tracker/st_cb_texturebarrier.c b/src/mesa/state_tracker/st_cb_texturebarrier.c new file mode 100644 index 00000000000..2f1a22b5888 --- /dev/null +++ b/src/mesa/state_tracker/st_cb_texturebarrier.c @@ -0,0 +1,60 @@ +/************************************************************************** + * + * Copyright 2011 Marek Olšák <[email protected]> + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * glTextureBarrierNV function + * + * \author Marek Olšák + */ + + +#include "main/imports.h" +#include "main/context.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "st_context.h" +#include "st_cb_texturebarrier.h" + + +/** + * Called via ctx->Driver.TextureBarrier() + */ +static void +st_TextureBarrier(struct gl_context *ctx) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + + pipe->texture_barrier(pipe); +} + + +void st_init_texture_barrier_functions(struct dd_function_table *functions) +{ + functions->TextureBarrier = st_TextureBarrier; +} diff --git a/src/mesa/state_tracker/st_cb_texturebarrier.h b/src/mesa/state_tracker/st_cb_texturebarrier.h new file mode 100644 index 00000000000..3b7d3776fd5 --- /dev/null +++ b/src/mesa/state_tracker/st_cb_texturebarrier.h @@ -0,0 +1,37 @@ +/************************************************************************** + * + * Copyright 2011 Marek Olšák <[email protected]> + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef ST_CB_TEXTUREBARRIER_H +#define ST_CB_TEXTUREBARRIER_H + + +struct dd_function_table; + +extern void st_init_texture_barrier_functions(struct dd_function_table *functions); + + +#endif diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 7a19f35bbf5..5a39ab0a110 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -51,7 +51,9 @@ #include "st_cb_texture.h" #include "st_cb_xformfb.h" #include "st_cb_flush.h" +#include "st_cb_syncobj.h" #include "st_cb_strings.h" +#include "st_cb_texturebarrier.h" #include "st_cb_viewport.h" #include "st_atom.h" #include "st_draw.h" @@ -287,11 +289,13 @@ void st_init_driver_functions(struct dd_function_table *functions) st_init_cond_render_functions(functions); st_init_readpixels_functions(functions); st_init_texture_functions(functions); + st_init_texture_barrier_functions(functions); st_init_flush_functions(functions); st_init_string_functions(functions); st_init_viewport_functions(functions); st_init_xformfb_functions(functions); + st_init_syncobj_functions(functions); functions->UpdateState = st_invalidate_state; } diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index d6e67b7fb85..40afa436292 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -429,7 +429,7 @@ setup_non_interleaved_attribs(struct gl_context *ctx, vbuffer[attr].buffer_offset = 0; /* Track user vertex buffers. */ - pipe_resource_reference(&st->user_vb[attr], vbuffer->buffer); + pipe_resource_reference(&st->user_vb[attr], vbuffer[attr].buffer); st->user_vb_stride[attr] = stride; st->num_user_vbs = MAX2(st->num_user_vbs, attr+1); } @@ -632,10 +632,8 @@ st_draw_vbo(struct gl_context *ctx, struct pipe_index_buffer ibuffer; struct pipe_draw_info info; unsigned i, num_instances = 1; - GLboolean new_array = GL_TRUE; - /* Fix this (Bug 34378): GLboolean new_array = - st->dirty.st && (st->dirty.mesa & (_NEW_ARRAY | _NEW_PROGRAM)) != 0;*/ + st->dirty.st && (st->dirty.mesa & (_NEW_ARRAY | _NEW_PROGRAM)) != 0; /* Mesa core state should have been validated already */ assert(ctx->NewState == 0x0); diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index d2098987d1d..bbcae3b02e9 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -366,36 +366,36 @@ void st_init_extensions(struct st_context *st) */ if (screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0) && + PIPE_BIND_DEPTH_STENCIL) && screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; } else if (screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, 0) && + PIPE_BIND_DEPTH_STENCIL) && screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; } /* sRGB support */ if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) || + PIPE_BIND_SAMPLER_VIEW) || screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.EXT_texture_sRGB = GL_TRUE; ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE; if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, 0) || + PIPE_BIND_RENDER_TARGET) || screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB, PIPE_TEXTURE_2D, 0, - PIPE_BIND_RENDER_TARGET, 0)) { + PIPE_BIND_RENDER_TARGET)) { ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE; ctx->Const.sRGBCapable = GL_TRUE; } @@ -403,14 +403,14 @@ void st_init_extensions(struct st_context *st) if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.ARB_texture_rg = GL_TRUE; } /* s3tc support */ if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && ctx->Mesa_DXTn) { ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; ctx->Extensions.S3_s3tc = GL_TRUE; @@ -418,27 +418,48 @@ void st_init_extensions(struct st_context *st) if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) && + PIPE_BIND_SAMPLER_VIEW) && screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) + PIPE_BIND_SAMPLER_VIEW) ) { ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE; } + if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW) && + screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW) && + screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW) && + screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW)) { + ctx->Extensions.EXT_texture_compression_latc = GL_TRUE; + } + + if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW)) { + ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; + } + /* ycbcr support */ if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0) || + PIPE_BIND_SAMPLER_VIEW) || screen->is_format_supported(screen, PIPE_FORMAT_YUYV, PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW, 0)) { + PIPE_BIND_SAMPLER_VIEW)) { ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; } @@ -469,7 +490,7 @@ void st_init_extensions(struct st_context *st) /* GL_ARB_half_float_vertex */ if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT, PIPE_BUFFER, 0, - PIPE_BIND_VERTEX_BUFFER, 0)) { + PIPE_BIND_VERTEX_BUFFER)) { ctx->Extensions.ARB_half_float_vertex = GL_TRUE; } @@ -491,8 +512,18 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_shader_stencil_export = GL_TRUE; } - if (screen->get_param(screen, PIPE_CAP_INSTANCED_DRAWING)) { + if (screen->get_param(screen, PIPE_CAP_TGSI_INSTANCEID)) { ctx->Extensions.ARB_draw_instanced = GL_TRUE; + } + if (screen->get_param(screen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR)) { ctx->Extensions.ARB_instanced_arrays = GL_TRUE; } + + if (screen->fence_finish) { + ctx->Extensions.ARB_sync = GL_TRUE; + } + + if (st->pipe->texture_barrier) { + ctx->Extensions.NV_texture_barrier = GL_TRUE; + } } diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 22a1450cfe7..3d8637ab37e 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -249,6 +249,16 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) return PIPE_FORMAT_RGTC2_UNORM; case MESA_FORMAT_SIGNED_RG_RGTC2: return PIPE_FORMAT_RGTC2_SNORM; + + case MESA_FORMAT_L_LATC1: + return PIPE_FORMAT_LATC1_UNORM; + case MESA_FORMAT_SIGNED_L_LATC1: + return PIPE_FORMAT_LATC1_SNORM; + case MESA_FORMAT_LA_LATC2: + return PIPE_FORMAT_LATC2_UNORM; + case MESA_FORMAT_SIGNED_LA_LATC2: + return PIPE_FORMAT_LATC2_SNORM; + default: assert(0); return PIPE_FORMAT_NONE; @@ -397,6 +407,15 @@ st_pipe_format_to_mesa_format(enum pipe_format format) case PIPE_FORMAT_RGTC2_SNORM: return MESA_FORMAT_SIGNED_RG_RGTC2; + case PIPE_FORMAT_LATC1_UNORM: + return MESA_FORMAT_L_LATC1; + case PIPE_FORMAT_LATC1_SNORM: + return MESA_FORMAT_SIGNED_L_LATC1; + case PIPE_FORMAT_LATC2_UNORM: + return MESA_FORMAT_LA_LATC2; + //case PIPE_FORMAT_LATC2_SNORM: + // return MESA_FORMAT_SIGNED_LA_LATC2; + default: assert(0); return MESA_FORMAT_NONE; @@ -413,13 +432,12 @@ find_supported_format(struct pipe_screen *screen, uint num_formats, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { uint i; for (i = 0; i < num_formats; i++) { if (screen->is_format_supported(screen, formats[i], target, - sample_count, tex_usage, geom_flags)) { + sample_count, tex_usage)) { return formats[i]; } } @@ -434,8 +452,7 @@ static enum pipe_format default_rgba_format(struct pipe_screen *screen, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { static const enum pipe_format colorFormats[] = { PIPE_FORMAT_B8G8R8A8_UNORM, @@ -444,7 +461,7 @@ default_rgba_format(struct pipe_screen *screen, PIPE_FORMAT_B5G6R5_UNORM }; return find_supported_format(screen, colorFormats, Elements(colorFormats), - target, sample_count, tex_usage, geom_flags); + target, sample_count, tex_usage); } @@ -455,8 +472,7 @@ static enum pipe_format default_rgb_format(struct pipe_screen *screen, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { static const enum pipe_format colorFormats[] = { PIPE_FORMAT_B8G8R8X8_UNORM, @@ -468,7 +484,7 @@ default_rgb_format(struct pipe_screen *screen, PIPE_FORMAT_B5G6R5_UNORM }; return find_supported_format(screen, colorFormats, Elements(colorFormats), - target, sample_count, tex_usage, geom_flags); + target, sample_count, tex_usage); } /** @@ -478,8 +494,7 @@ static enum pipe_format default_srgba_format(struct pipe_screen *screen, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { static const enum pipe_format colorFormats[] = { PIPE_FORMAT_B8G8R8A8_SRGB, @@ -487,7 +502,7 @@ default_srgba_format(struct pipe_screen *screen, PIPE_FORMAT_A8B8G8R8_SRGB, }; return find_supported_format(screen, colorFormats, Elements(colorFormats), - target, sample_count, tex_usage, geom_flags); + target, sample_count, tex_usage); } @@ -509,87 +524,71 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, enum pipe_texture_target target, unsigned sample_count, unsigned bindings) { - unsigned geom_flags = 0; /* we don't care about POT vs. NPOT here, yet */ switch (internalFormat) { case GL_RGB10: case GL_RGB10_A2: if (screen->is_format_supported( screen, PIPE_FORMAT_B10G10R10A2_UNORM, - target, sample_count, bindings, - geom_flags )) + target, sample_count, bindings)) return PIPE_FORMAT_B10G10R10A2_UNORM; /* Pass through. */ case 4: case GL_RGBA: case GL_RGBA8: - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_BGRA: if (screen->is_format_supported( screen, PIPE_FORMAT_B8G8R8A8_UNORM, - target, sample_count, bindings, - geom_flags )) + target, sample_count, bindings)) return PIPE_FORMAT_B8G8R8A8_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case 3: case GL_RGB: case GL_RGB8: - return default_rgb_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgb_format( screen, target, sample_count, bindings); case GL_RGB12: case GL_RGB16: case GL_RGBA12: case GL_RGBA16: if (screen->is_format_supported( screen, PIPE_FORMAT_R16G16B16A16_UNORM, - target, sample_count, bindings, - geom_flags )) + target, sample_count, bindings)) return PIPE_FORMAT_R16G16B16A16_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_RGBA4: case GL_RGBA2: if (screen->is_format_supported( screen, PIPE_FORMAT_B4G4R4A4_UNORM, - target, sample_count, bindings, - geom_flags )) + target, sample_count, bindings)) return PIPE_FORMAT_B4G4R4A4_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_RGB5_A1: if (screen->is_format_supported( screen, PIPE_FORMAT_B5G5R5A1_UNORM, - target, sample_count, bindings, - geom_flags )) + target, sample_count, bindings)) return PIPE_FORMAT_B5G5R5A1_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_R3_G3_B2: if (screen->is_format_supported( screen, PIPE_FORMAT_B2G3R3_UNORM, - target, sample_count, bindings, - geom_flags )) + target, sample_count, bindings)) return PIPE_FORMAT_B2G3R3_UNORM; /* Pass through. */ case GL_RGB5: case GL_RGB4: if (screen->is_format_supported( screen, PIPE_FORMAT_B5G6R5_UNORM, - target, sample_count, bindings, - geom_flags )) + target, sample_count, bindings)) return PIPE_FORMAT_B5G6R5_UNORM; if (screen->is_format_supported( screen, PIPE_FORMAT_B5G5R5A1_UNORM, - target, sample_count, bindings, - geom_flags )) + target, sample_count, bindings)) return PIPE_FORMAT_B5G5R5A1_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_ALPHA12: case GL_ALPHA16: if (screen->is_format_supported( screen, PIPE_FORMAT_A16_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_A16_UNORM; /* Pass through. */ case GL_ALPHA: @@ -597,60 +596,54 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_ALPHA8: case GL_COMPRESSED_ALPHA: if (screen->is_format_supported( screen, PIPE_FORMAT_A8_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_A8_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_LUMINANCE12: case GL_LUMINANCE16: if (screen->is_format_supported( screen, PIPE_FORMAT_L16_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_L16_UNORM; /* Pass through. */ case 1: case GL_LUMINANCE: case GL_LUMINANCE4: case GL_LUMINANCE8: - case GL_COMPRESSED_LUMINANCE: if (screen->is_format_supported( screen, PIPE_FORMAT_L8_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_L8_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: if (screen->is_format_supported( screen, PIPE_FORMAT_L16A16_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_L16A16_UNORM; /* Pass through. */ case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE6_ALPHA2: case GL_LUMINANCE8_ALPHA8: - case GL_COMPRESSED_LUMINANCE_ALPHA: if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_L8A8_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_LUMINANCE4_ALPHA4: if (screen->is_format_supported( screen, PIPE_FORMAT_L4A4_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_L4A4_UNORM; if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_L8A8_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_INTENSITY12: case GL_INTENSITY16: if (screen->is_format_supported( screen, PIPE_FORMAT_I16_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_I16_UNORM; /* Pass through. */ case GL_INTENSITY: @@ -658,18 +651,17 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_INTENSITY8: case GL_COMPRESSED_INTENSITY: if (screen->is_format_supported( screen, PIPE_FORMAT_I8_UNORM, target, - sample_count, bindings, geom_flags )) + sample_count, bindings)) return PIPE_FORMAT_I8_UNORM; - return default_rgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_rgba_format( screen, target, sample_count, bindings); case GL_YCBCR_MESA: if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY, target, - sample_count, bindings, geom_flags)) { + sample_count, bindings)) { return PIPE_FORMAT_UYVY; } if (screen->is_format_supported(screen, PIPE_FORMAT_YUYV, target, - sample_count, bindings, geom_flags)) { + sample_count, bindings)) { return PIPE_FORMAT_YUYV; } return PIPE_FORMAT_NONE; @@ -679,39 +671,33 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, if (bindings & ~PIPE_BIND_SAMPLER_VIEW) return PIPE_FORMAT_NONE; else if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB, - target, sample_count, bindings, - geom_flags)) + target, sample_count, bindings)) return PIPE_FORMAT_DXT1_RGB; else - return default_rgb_format(screen, target, sample_count, bindings, - geom_flags); + return default_rgb_format(screen, target, sample_count, bindings); case GL_COMPRESSED_RGBA: /* can only sample from compressed formats */ if (bindings & ~PIPE_BIND_SAMPLER_VIEW) return PIPE_FORMAT_NONE; else if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA, - target, sample_count, bindings, - geom_flags)) + target, sample_count, bindings)) return PIPE_FORMAT_DXT3_RGBA; else - return default_rgba_format(screen, target, sample_count, bindings, - geom_flags); + return default_rgba_format(screen, target, sample_count, bindings); case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB, - target, sample_count, bindings, - geom_flags)) + target, sample_count, bindings)) return PIPE_FORMAT_DXT1_RGB; else return PIPE_FORMAT_NONE; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGBA, - target, sample_count, bindings, - geom_flags)) + target, sample_count, bindings)) return PIPE_FORMAT_DXT1_RGBA; else return PIPE_FORMAT_NONE; @@ -720,16 +706,14 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA, - target, sample_count, bindings, - geom_flags)) + target, sample_count, bindings)) return PIPE_FORMAT_DXT3_RGBA; else return PIPE_FORMAT_NONE; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, - target, sample_count, bindings, - geom_flags)) + target, sample_count, bindings)) return PIPE_FORMAT_DXT5_RGBA; else return PIPE_FORMAT_NONE; @@ -743,20 +727,20 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_DEPTH_COMPONENT16: if (screen->is_format_supported(screen, PIPE_FORMAT_Z16_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_Z16_UNORM; /* fall-through */ case GL_DEPTH_COMPONENT24: if (screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, - target, sample_count, bindings, geom_flags)) + target, sample_count, bindings)) return PIPE_FORMAT_Z24_UNORM_S8_USCALED; if (screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM, - target, sample_count, bindings, geom_flags)) + target, sample_count, bindings)) return PIPE_FORMAT_S8_USCALED_Z24_UNORM; /* fall-through */ case GL_DEPTH_COMPONENT32: if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_Z32_UNORM; /* fall-through */ case GL_DEPTH_COMPONENT: @@ -768,7 +752,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, PIPE_FORMAT_Z16_UNORM }; return find_supported_format(screen, formats, Elements(formats), - target, sample_count, bindings, geom_flags); + target, sample_count, bindings); } case GL_STENCIL_INDEX: @@ -783,7 +767,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, PIPE_FORMAT_S8_USCALED_Z24_UNORM }; return find_supported_format(screen, formats, Elements(formats), - target, sample_count, bindings, geom_flags); + target, sample_count, bindings); } case GL_DEPTH_STENCIL_EXT: @@ -794,23 +778,21 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, PIPE_FORMAT_S8_USCALED_Z24_UNORM }; return find_supported_format(screen, formats, Elements(formats), - target, sample_count, bindings, geom_flags); + target, sample_count, bindings); } case GL_SRGB_EXT: case GL_SRGB8_EXT: case GL_SRGB_ALPHA_EXT: case GL_SRGB8_ALPHA8_EXT: - return default_srgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_srgba_format( screen, target, sample_count, bindings); case GL_COMPRESSED_SRGB_EXT: case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_SRGB, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_DXT1_SRGB; - return default_srgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_srgba_format( screen, target, sample_count, bindings); case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: return PIPE_FORMAT_DXT1_SRGBA; @@ -818,10 +800,9 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_COMPRESSED_SRGB_ALPHA_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_SRGBA, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_DXT3_SRGBA; - return default_srgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_srgba_format( screen, target, sample_count, bindings); case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return PIPE_FORMAT_DXT5_SRGBA; @@ -831,76 +812,107 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_COMPRESSED_SLUMINANCE_EXT: case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_L8A8_SRGB, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_L8A8_SRGB; - return default_srgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_srgba_format( screen, target, sample_count, bindings); case GL_SLUMINANCE_EXT: case GL_SLUMINANCE8_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_L8_SRGB, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_L8_SRGB; - return default_srgba_format( screen, target, sample_count, bindings, - geom_flags ); + return default_srgba_format( screen, target, sample_count, bindings); case GL_RED: case GL_R8: if (screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R8_UNORM; return PIPE_FORMAT_NONE; case GL_RG: case GL_RG8: if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R8G8_UNORM; return PIPE_FORMAT_NONE; case GL_R16: if (screen->is_format_supported(screen, PIPE_FORMAT_R16_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R16_UNORM; return PIPE_FORMAT_NONE; case GL_RG16: if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R16G16_UNORM; return PIPE_FORMAT_NONE; case GL_COMPRESSED_RED: case GL_COMPRESSED_RED_RGTC1: if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_RGTC1_UNORM; if (screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R8_UNORM; return PIPE_FORMAT_NONE; case GL_COMPRESSED_SIGNED_RED_RGTC1: if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_RGTC1_SNORM; return PIPE_FORMAT_NONE; case GL_COMPRESSED_RG: case GL_COMPRESSED_RG_RGTC2: if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_RGTC2_UNORM; if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R8G8_UNORM; return PIPE_FORMAT_NONE; case GL_COMPRESSED_SIGNED_RG_RGTC2: if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_RGTC2_SNORM; return PIPE_FORMAT_NONE; + case GL_COMPRESSED_LUMINANCE: + case GL_COMPRESSED_LUMINANCE_LATC1_EXT: + if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM, target, + sample_count, bindings)) + return PIPE_FORMAT_LATC1_UNORM; + if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, target, + sample_count, bindings)) + return PIPE_FORMAT_L8_UNORM; + return PIPE_FORMAT_NONE; + + case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: + if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM, target, + sample_count, bindings)) + return PIPE_FORMAT_LATC1_SNORM; + return PIPE_FORMAT_NONE; + + case GL_COMPRESSED_LUMINANCE_ALPHA: + case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: + case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: + if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM, target, + sample_count, bindings)) + return PIPE_FORMAT_LATC2_UNORM; + if (screen->is_format_supported(screen, PIPE_FORMAT_L8A8_UNORM, target, + sample_count, bindings)) + return PIPE_FORMAT_L8A8_UNORM; + return PIPE_FORMAT_NONE; + + case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: + if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM, target, + sample_count, bindings)) + return PIPE_FORMAT_LATC2_SNORM; + return PIPE_FORMAT_NONE; + /* signed/unsigned integer formats. * XXX Mesa only has formats for RGBA signed/unsigned integer formats. * If/when new formats are added this code should be updated. @@ -924,7 +936,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_LUMINANCE_ALPHA8I_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SSCALED, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R8G8B8A8_SSCALED; return PIPE_FORMAT_NONE; case GL_RGBA16I_EXT: @@ -935,7 +947,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_LUMINANCE_ALPHA16I_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SSCALED, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R16G16B16A16_SSCALED; return PIPE_FORMAT_NONE; case GL_RGBA32I_EXT: @@ -947,7 +959,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, /* xxx */ if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_SSCALED, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R32G32B32A32_SSCALED; return PIPE_FORMAT_NONE; @@ -959,7 +971,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_LUMINANCE_ALPHA8UI_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_USCALED, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R8G8B8A8_USCALED; return PIPE_FORMAT_NONE; @@ -971,7 +983,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_LUMINANCE_ALPHA16UI_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_USCALED, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R16G16B16A16_USCALED; return PIPE_FORMAT_NONE; @@ -983,7 +995,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, case GL_LUMINANCE_ALPHA32UI_EXT: if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_USCALED, target, - sample_count, bindings, geom_flags)) + sample_count, bindings)) return PIPE_FORMAT_R32G32B32A32_USCALED; return PIPE_FORMAT_NONE; diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index a12a32e1148..aea69c1b434 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -87,7 +87,7 @@ st_render_mipmap(struct st_context *st, /* XXX should probably kill this and always use util_gen_mipmap since this implements a sw fallback as well */ if (!screen->is_format_supported(screen, psv->format, psv->texture->target, - 0, PIPE_BIND_RENDER_TARGET, 0)) { + 0, PIPE_BIND_RENDER_TARGET)) { return FALSE; } @@ -204,12 +204,10 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target, _mesa_is_format_compressed(texObj->Image[face][baseLevel]->TexFormat); if (compressed) { - if (texObj->Image[face][baseLevel]->TexFormat == MESA_FORMAT_SIGNED_RED_RGTC1 || - texObj->Image[face][baseLevel]->TexFormat == MESA_FORMAT_SIGNED_RG_RGTC2) - datatype = GL_FLOAT; - else - datatype = GL_UNSIGNED_BYTE; - + GLenum type = + _mesa_get_format_datatype(texObj->Image[face][baseLevel]->TexFormat); + + datatype = type == GL_UNSIGNED_NORMALIZED ? GL_UNSIGNED_BYTE : GL_FLOAT; comps = 4; } else { diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index 5c8853cfadb..a68544ddac7 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -502,8 +502,8 @@ st_context_flush(struct st_context_iface *stctxi, unsigned flags, struct pipe_fence_handle **fence) { struct st_context *st = (struct st_context *) stctxi; - st_flush(st, flags, fence); - if (flags & PIPE_FLUSH_RENDER_CACHE) + st_flush(st, fence); + if (flags & ST_FLUSH_FRONT) st_manager_flush_frontbuffer(st); } @@ -684,8 +684,9 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi, if (attribs->major > 1 || attribs->minor > 0) { _mesa_compute_version(st->ctx); - if (st->ctx->VersionMajor < attribs->major || - st->ctx->VersionMajor < attribs->minor) { + /* is the actual version less than the requested version? */ + if (st->ctx->VersionMajor * 10 + st->ctx->VersionMinor < + attribs->major * 10 + attribs->minor) { st_destroy_context(st); return NULL; } diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index fc1dfb3ef9e..0b1ad63afeb 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -798,7 +798,7 @@ st_translate_geometry_program(struct st_context *st, * mapping and the semantic information for each output. */ for (attr = 0; attr < GEOM_RESULT_MAX; attr++) { - if (stgp->Base.Base.OutputsWritten & (1 << attr)) { + if (stgp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) { GLuint slot; slot = gs_num_outputs; diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 1e0a8323ab8..ffe7e256a56 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -78,7 +78,7 @@ st_texture_create(struct st_context *st, assert(format); assert(screen->is_format_supported(screen, format, target, 0, - PIPE_BIND_SAMPLER_VIEW, 0)); + PIPE_BIND_SAMPLER_VIEW)); memset(&pt, 0, sizeof(pt)); pt.target = target; diff --git a/src/mesa/swrast/s_aatriangle.c b/src/mesa/swrast/s_aatriangle.c index c597808e40e..2c02a01327f 100644 --- a/src/mesa/swrast/s_aatriangle.c +++ b/src/mesa/swrast/s_aatriangle.c @@ -33,6 +33,7 @@ #include "main/colormac.h" #include "main/macros.h" #include "main/imports.h" +#include "main/state.h" #include "s_aatriangle.h" #include "s_context.h" #include "s_span.h" @@ -305,7 +306,7 @@ _swrast_set_aa_triangle_function(struct gl_context *ctx) if (ctx->Texture._EnabledCoordUnits != 0 || ctx->FragmentProgram._Current || swrast->_FogEnabled - || NEED_SECONDARY_COLOR(ctx)) { + || _mesa_need_secondary_color(ctx)) { SWRAST_CONTEXT(ctx)->Triangle = general_aa_tri; } else { diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 3240b135774..ef38a6b22b8 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -299,7 +299,8 @@ interpolate_int_colors(struct gl_context *ctx, SWspan *span) interpolate_active_attribs(ctx, span, FRAG_BIT_COL0); break; default: - _mesa_problem(NULL, "bad datatype in interpolate_int_colors"); + _mesa_problem(ctx, "bad datatype 0x%x in interpolate_int_colors", + span->array->ChanType); } span->arrayMask |= SPAN_RGBA; } diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index ecc09e095fd..42785400c0e 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -2918,51 +2918,51 @@ shadow_compare4(GLenum function, GLfloat coord, switch (function) { case GL_LEQUAL: - if (depth00 <= coord) luminance -= d; - if (depth01 <= coord) luminance -= d; - if (depth10 <= coord) luminance -= d; - if (depth11 <= coord) luminance -= d; + if (coord > depth00) luminance -= d; + if (coord > depth01) luminance -= d; + if (coord > depth10) luminance -= d; + if (coord > depth11) luminance -= d; return luminance; case GL_GEQUAL: - if (depth00 >= coord) luminance -= d; - if (depth01 >= coord) luminance -= d; - if (depth10 >= coord) luminance -= d; - if (depth11 >= coord) luminance -= d; + if (coord < depth00) luminance -= d; + if (coord < depth01) luminance -= d; + if (coord < depth10) luminance -= d; + if (coord < depth11) luminance -= d; return luminance; case GL_LESS: - if (depth00 < coord) luminance -= d; - if (depth01 < coord) luminance -= d; - if (depth10 < coord) luminance -= d; - if (depth11 < coord) luminance -= d; + if (coord >= depth00) luminance -= d; + if (coord >= depth01) luminance -= d; + if (coord >= depth10) luminance -= d; + if (coord >= depth11) luminance -= d; return luminance; case GL_GREATER: - if (depth00 > coord) luminance -= d; - if (depth01 > coord) luminance -= d; - if (depth10 > coord) luminance -= d; - if (depth11 > coord) luminance -= d; + if (coord <= depth00) luminance -= d; + if (coord <= depth01) luminance -= d; + if (coord <= depth10) luminance -= d; + if (coord <= depth11) luminance -= d; return luminance; case GL_EQUAL: - if (depth00 == coord) luminance -= d; - if (depth01 == coord) luminance -= d; - if (depth10 == coord) luminance -= d; - if (depth11 == coord) luminance -= d; + if (coord != depth00) luminance -= d; + if (coord != depth01) luminance -= d; + if (coord != depth10) luminance -= d; + if (coord != depth11) luminance -= d; return luminance; case GL_NOTEQUAL: - if (depth00 != coord) luminance -= d; - if (depth01 != coord) luminance -= d; - if (depth10 != coord) luminance -= d; - if (depth11 != coord) luminance -= d; + if (coord == depth00) luminance -= d; + if (coord == depth01) luminance -= d; + if (coord == depth10) luminance -= d; + if (coord == depth11) luminance -= d; return luminance; case GL_ALWAYS: - return 0.0; + return 1.0F; case GL_NEVER: return ambient; case GL_NONE: /* ordinary bilinear filtering */ return lerp_2d(wi, wj, depth00, depth10, depth01, depth11); default: - _mesa_problem(NULL, "Bad compare func in sample_depth_texture"); - return 0.0F; + _mesa_problem(NULL, "Bad compare func in sample_compare4"); + return ambient; } } @@ -3030,7 +3030,7 @@ sample_depth_texture( struct gl_context *ctx, if (tObj->MagFilter == GL_NEAREST) { GLuint i; for (i = 0; i < n; i++) { - GLfloat depthSample; + GLfloat depthSample, depthRef; GLint col, row, slice; nearest_texcoord(tObj, level, texcoords[i], &col, &row, &slice); @@ -3043,8 +3043,9 @@ sample_depth_texture( struct gl_context *ctx, depthSample = tObj->BorderColor.f[0]; } - result = shadow_compare(function, texcoords[i][compare_coord], - depthSample, ambient); + depthRef = CLAMP(texcoords[i][compare_coord], 0.0F, 1.0F); + + result = shadow_compare(function, depthRef, depthSample, ambient); switch (tObj->DepthMode) { case GL_LUMINANCE: @@ -3068,7 +3069,7 @@ sample_depth_texture( struct gl_context *ctx, GLuint i; ASSERT(tObj->MagFilter == GL_LINEAR); for (i = 0; i < n; i++) { - GLfloat depth00, depth01, depth10, depth11; + GLfloat depth00, depth01, depth10, depth11, depthRef; GLint i0, i1, j0, j1; GLint slice; GLfloat wi, wj; @@ -3134,7 +3135,9 @@ sample_depth_texture( struct gl_context *ctx, } } - result = shadow_compare4(function, texcoords[i][compare_coord], + depthRef = CLAMP(texcoords[i][compare_coord], 0.0F, 1.0F); + + result = shadow_compare4(function, depthRef, depth00, depth01, depth10, depth11, ambient, wi, wj); diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 066f18203f1..d07a4ef7513 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -35,6 +35,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/mtypes.h" +#include "main/state.h" #include "program/prog_instruction.h" #include "s_aatriangle.h" @@ -1032,7 +1033,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) if (ctx->Texture._EnabledCoordUnits || ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled || - NEED_SECONDARY_COLOR(ctx) || + _mesa_need_secondary_color(ctx) || swrast->_FogEnabled) { /* Ugh, we do a _lot_ of tests to pick the best textured tri func */ const struct gl_texture_object *texObj2D; @@ -1113,7 +1114,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) } else { ASSERT(!swrast->_FogEnabled); - ASSERT(!NEED_SECONDARY_COLOR(ctx)); + ASSERT(!_mesa_need_secondary_color(ctx)); if (ctx->Light.ShadeModel==GL_SMOOTH) { /* smooth shaded, no texturing, stippled or some raster ops */ #if CHAN_BITS != 8 diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 47aeeb88594..5f5e2663b5f 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -34,6 +34,7 @@ #include "main/light.h" #include "math/m_translate.h" #include "math/m_xform.h" +#include "main/state.h" #include "tnl.h" #include "t_context.h" @@ -127,7 +128,7 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 ); } - if (NEED_SECONDARY_COLOR(ctx)) + if (_mesa_need_secondary_color(ctx)) RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ); for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 5818b134d33..98d6badc47a 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -461,6 +461,14 @@ recalculate_input_bindings(struct gl_context *ctx) inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i]; const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i); } + + /* There is no need to make _NEW_ARRAY dirty here for the TnL program, + * because it already takes care of invalidating the state necessary + * to revalidate vertex arrays. Not marking the state as dirty also + * improves performance (quite significantly in some apps). + */ + if (!ctx->VertexProgram._MaintainTnlProgram) + ctx->NewState |= _NEW_ARRAY; break; case VP_NV: @@ -486,6 +494,8 @@ recalculate_input_bindings(struct gl_context *ctx) inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0]; const_inputs |= 1 << i; } + + ctx->NewState |= _NEW_ARRAY; break; case VP_ARB: @@ -521,8 +531,9 @@ recalculate_input_bindings(struct gl_context *ctx) inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i]; const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i); } - } + + ctx->NewState |= _NEW_ARRAY; break; } |