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authorKristian Høgsberg <[email protected]>2011-10-28 17:04:35 -0400
committerKristian Høgsberg <[email protected]>2011-11-02 11:16:03 -0400
commit1ca2e84921332fa229a082033c933b86a47ff2ad (patch)
tree87613a9080a1e99b4e3b40fa5abddea134e98f51 /src
parenta14bb89d3ffda49ec8e64453640b42b670cb43a7 (diff)
r200: Don't use driIsTextureResident helper
With DRI2, textures are always resident and using the DRI texmem helper here is broken anyway, since nothing else uses it.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 2be8390ab56..fe7c977ac4e 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -502,7 +502,6 @@ void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *fu
functions->NewTextureObject = r200NewTextureObject;
// functions->BindTexture = r200BindTexture;
functions->DeleteTexture = r200DeleteTexture;
- functions->IsTextureResident = driIsTextureResident;
functions->TexEnv = r200TexEnv;
functions->TexParameter = r200TexParameter;