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author | Marek Olšák <[email protected]> | 2017-02-02 19:42:22 +0100 |
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committer | Marek Olšák <[email protected]> | 2017-02-03 00:39:48 +0100 |
commit | dfe111368d11aaffae7f8738c858c335cdec1e9d (patch) | |
tree | 5da6d61c06ac837d8db96d814514a4dffa04f01f /src | |
parent | b457f67495169a392ac41fdd1c80cda82ce3ab99 (diff) |
Revert "radeonsi: decrease the number of texture slots to 24"
This reverts commit bdd860e3076655519d45bd66936ef7be9b7dda63.
Requested by a game developer.
Cc: 17.0 <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index 6bb067333f3..3f08f54a745 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -35,7 +35,7 @@ #define SI_MAX_ATTRIBS 16 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS -#define SI_NUM_SAMPLERS 24 /* OpenGL textures units per shader */ +#define SI_NUM_SAMPLERS 32 /* OpenGL textures units per shader */ #define SI_NUM_CONST_BUFFERS 16 #define SI_NUM_IMAGES 16 #define SI_NUM_SHADER_BUFFERS 16 |