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authorMarek Olšák <[email protected]>2017-02-02 19:42:22 +0100
committerMarek Olšák <[email protected]>2017-02-03 00:39:48 +0100
commitdfe111368d11aaffae7f8738c858c335cdec1e9d (patch)
tree5da6d61c06ac837d8db96d814514a4dffa04f01f /src
parentb457f67495169a392ac41fdd1c80cda82ce3ab99 (diff)
Revert "radeonsi: decrease the number of texture slots to 24"
This reverts commit bdd860e3076655519d45bd66936ef7be9b7dda63. Requested by a game developer. Cc: 17.0 <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/radeonsi/si_state.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index 6bb067333f3..3f08f54a745 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -35,7 +35,7 @@
#define SI_MAX_ATTRIBS 16
#define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
-#define SI_NUM_SAMPLERS 24 /* OpenGL textures units per shader */
+#define SI_NUM_SAMPLERS 32 /* OpenGL textures units per shader */
#define SI_NUM_CONST_BUFFERS 16
#define SI_NUM_IMAGES 16
#define SI_NUM_SHADER_BUFFERS 16