diff options
author | Timothy Arceri <[email protected]> | 2016-10-05 15:56:21 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-06 16:03:57 +1100 |
commit | b526a9b708b48c3d1c394783cba99f11eb17d0b9 (patch) | |
tree | 0cf33ad5e6f1985c0a34544198fcec94115b7dca /src | |
parent | a38c809f6e2080da4100f3b4fe432e0b98950ebf (diff) |
i965: get outputs read from nir info
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 7a39fe275ef..d6204fd3e40 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -31,6 +31,7 @@ */ +#include "compiler/nir/nir.h" #include "main/api_exec.h" #include "main/context.h" #include "main/fbobject.h" @@ -304,7 +305,7 @@ intel_update_state(struct gl_context * ctx, GLuint new_state) /* Resolve color buffers for non-coherent framebuffer fetch. */ if (!ctx->Extensions.MESA_shader_framebuffer_fetch && ctx->FragmentProgram._Current && - ctx->FragmentProgram._Current->Base.OutputsRead) { + ctx->FragmentProgram._Current->Base.nir->info.outputs_read) { const struct gl_framebuffer *fb = ctx->DrawBuffer; for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 6ea3b04e140..c84fd5324df 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1145,7 +1145,7 @@ update_renderbuffer_read_surfaces(struct brw_context *brw) /* BRW_NEW_FRAGMENT_PROGRAM */ if (!ctx->Extensions.MESA_shader_framebuffer_fetch && brw->fragment_program && - brw->fragment_program->Base.OutputsRead) { + brw->fragment_program->Base.nir->info.outputs_read) { /* _NEW_BUFFERS */ const struct gl_framebuffer *fb = ctx->DrawBuffer; |