diff options
author | Ben Skeggs <[email protected]> | 2008-06-25 04:05:11 +1000 |
---|---|---|
committer | Ben Skeggs <[email protected]> | 2008-06-25 04:05:11 +1000 |
commit | b40ed6a0b54d1ba74799aeb3f529c4d298625aa1 (patch) | |
tree | da1ae04dcd8c1db1294f3caab9ba28760ccb3f8e /src | |
parent | 95fe122f67024f55d555e2816a95409a8b53a49e (diff) | |
parent | 0561a293b6596641c0200df7e6580599ecb8b111 (diff) |
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Diffstat (limited to 'src')
115 files changed, 972 insertions, 642 deletions
diff --git a/src/Makefile b/src/Makefile index f93987e6880..fab0069a716 100644 --- a/src/Makefile +++ b/src/Makefile @@ -21,7 +21,7 @@ subdirs: fi \ done -install: +install: $(TOP)/$(LIB_DIR) @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ (cd $$dir && $(MAKE) install) || exit 1 ; \ @@ -29,7 +29,7 @@ install: done $(TOP)/$(LIB_DIR): - -mkdir $(TOP)/$(LIB_DIR) + -@test -d $(TOP)/$(LIB_DIR) || mkdir -p $(TOP)/$(LIB_DIR) clean: diff --git a/src/egl/main/eglconfigutil.c b/src/egl/main/eglconfigutil.c index b6585619a53..db2ff1bfe8a 100644 --- a/src/egl/main/eglconfigutil.c +++ b/src/egl/main/eglconfigutil.c @@ -118,13 +118,13 @@ _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode) EGLBoolean _eglFillInConfigs(_EGLConfig * configs, GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, int visType) { #if 0 - static const u_int8_t bits_table[3][4] = { + static const uint8_t bits_table[3][4] = { /* R G B A */ { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ @@ -135,7 +135,7 @@ _eglFillInConfigs(_EGLConfig * configs, * Given the four supported fb_type values, this results in valid array * indices of 3, 4, 5, and 7. */ - static const u_int32_t masks_table_rgb[8][4] = { + static const uint32_t masks_table_rgb[8][4] = { {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, @@ -146,7 +146,7 @@ _eglFillInConfigs(_EGLConfig * configs, {0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000} /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_rgba[8][4] = { + static const uint32_t masks_table_rgba[8][4] = { {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, @@ -157,7 +157,7 @@ _eglFillInConfigs(_EGLConfig * configs, {0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_bgr[8][4] = { + static const uint32_t masks_table_bgr[8][4] = { {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, @@ -168,7 +168,7 @@ _eglFillInConfigs(_EGLConfig * configs, {0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}, /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_bgra[8][4] = { + static const uint32_t masks_table_bgra[8][4] = { {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, {0x00000000, 0x00000000, 0x00000000, 0x00000000}, @@ -179,12 +179,12 @@ _eglFillInConfigs(_EGLConfig * configs, {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */ }; - static const u_int8_t bytes_per_pixel[8] = { + static const uint8_t bytes_per_pixel[8] = { 0, 0, 0, 2, 2, 4, 0, 4 }; - const u_int8_t * bits; - const u_int32_t * masks; + const uint8_t * bits; + const uint32_t * masks; const int index = fb_type & 0x07; _EGLConfig *config; unsigned i; diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h index 5db906db651..7fe875a7d01 100644 --- a/src/egl/main/eglconfigutil.h +++ b/src/egl/main/eglconfigutil.h @@ -4,6 +4,7 @@ #include "eglconfig.h" #include "GL/internal/glcore.h" +#include "stdint.h" extern void @@ -13,7 +14,7 @@ _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode); extern EGLBoolean _eglFillInConfigs( _EGLConfig *configs, EGLenum fb_format, EGLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const EGLenum * db_modes, unsigned num_db_modes, int visType ); diff --git a/src/gallium/auxiliary/translate/translate_generic.c b/src/gallium/auxiliary/translate/translate_generic.c index 3fec89b36e9..4c8179ffa87 100644 --- a/src/gallium/auxiliary/translate/translate_generic.c +++ b/src/gallium/auxiliary/translate/translate_generic.c @@ -121,6 +121,8 @@ emit_##NAME(const float *attrib, void *ptr) \ #define FROM_16_SNORM(i) ((float) ((short *) ptr)[i] / 32767.0f) #define FROM_32_SNORM(i) ((float) ((int *) ptr)[i] / 2147483647.0f) +#define FROM_32_FIXED(i) (((int *) ptr)[i] / 65536.0f) + #define TO_64_FLOAT(x) ((double) x) #define TO_32_FLOAT(x) (x) @@ -140,6 +142,8 @@ emit_##NAME(const float *attrib, void *ptr) \ #define TO_16_SNORM(x) ((short) (x * 32767.0f)) #define TO_32_SNORM(x) ((int) (x * 2147483647.0f)) +#define TO_32_FIXED(x) ((int) (x * 65536.0f)) + ATTRIB( R64G64B64A64_FLOAT, 4, double, FROM_64_FLOAT, TO_64_FLOAT ) @@ -215,6 +219,11 @@ ATTRIB( R8_SNORM, 1, char, FROM_8_SNORM, TO_8_SNORM ) ATTRIB( A8R8G8B8_UNORM, 4, ubyte, FROM_8_UNORM, TO_8_UNORM ) //ATTRIB( R8G8B8A8_UNORM, 4, ubyte, FROM_8_UNORM, TO_8_UNORM ) +ATTRIB( R32G32B32A32_FIXED, 4, int, FROM_32_FIXED, TO_32_FIXED ) +ATTRIB( R32G32B32_FIXED, 3, int, FROM_32_FIXED, TO_32_FIXED ) +ATTRIB( R32G32_FIXED, 2, int, FROM_32_FIXED, TO_32_FIXED ) +ATTRIB( R32_FIXED, 1, int, FROM_32_FIXED, TO_32_FIXED ) + static void @@ -386,6 +395,15 @@ static fetch_func get_fetch_func( enum pipe_format format ) case PIPE_FORMAT_B8G8R8A8_UNORM: return &fetch_B8G8R8A8_UNORM; + case PIPE_FORMAT_R32_FIXED: + return &fetch_R32_FIXED; + case PIPE_FORMAT_R32G32_FIXED: + return &fetch_R32G32_FIXED; + case PIPE_FORMAT_R32G32B32_FIXED: + return &fetch_R32G32B32_FIXED; + case PIPE_FORMAT_R32G32B32A32_FIXED: + return &fetch_R32G32B32A32_FIXED; + default: assert(0); return &fetch_NULL; diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/p_debug.c index 9d56f8bfabf..7b28900a25d 100644 --- a/src/gallium/auxiliary/util/p_debug.c +++ b/src/gallium/auxiliary/util/p_debug.c @@ -30,14 +30,28 @@ #include <stdarg.h> + #ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY + #include <windows.h> #include <winddi.h> + +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers +#endif +#include <windows.h> + #else + #include <stdio.h> #include <stdlib.h> + #endif + + #include "pipe/p_compiler.h" #include "pipe/p_util.h" #include "pipe/p_debug.h" @@ -74,6 +88,17 @@ void _debug_vprintf(const char *format, va_list ap) #else /* TODO: Implement debug print for WINCE */ #endif +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + /* EngDebugPrint does not handle float point arguments, so we need to use + * our own vsnprintf implementation. It is also very slow, so buffer until + * we find a newline. */ + static char buf[512 + 1] = {'\0'}; + size_t len = strlen(buf); + int ret = util_vsnprintf(buf + len, sizeof(buf) - len, format, ap); + if(ret > (int)(sizeof(buf) - len - 1) || util_strchr(buf + len, '\n')) { + OutputDebugStringA(buf); + buf[0] = '\0'; + } #else vfprintf(stderr, format, ap); #endif @@ -100,9 +125,9 @@ void debug_print_blob( const char *name, void _debug_break(void) { -#if (defined(__i386__) || defined(__386__)) && defined(__GNUC__) +#if defined(PIPE_ARCH_X86) && defined(PIPE_CC_GCC) __asm("int3"); -#elif (defined(__i386__) || defined(__386__)) && defined(__MSC__) +#elif defined(PIPE_ARCH_X86) && defined(PIPE_CC_MSVC) _asm {int 3}; #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) EngDebugBreak(); diff --git a/src/gallium/auxiliary/util/p_util.c b/src/gallium/auxiliary/util/p_util.c index 2a92f8e408b..4e60b1b8418 100644 --- a/src/gallium/auxiliary/util/p_util.c +++ b/src/gallium/auxiliary/util/p_util.c @@ -37,6 +37,7 @@ /** * Copy 2D rect from one place to another. * Position and sizes are in pixels. + * src_pitch may be negative to do vertical flip of pixels from source. */ void pipe_copy_rect(ubyte * dst, @@ -52,13 +53,21 @@ pipe_copy_rect(ubyte * dst, int src_y) { unsigned i; + int src_pitch_pos = src_pitch < 0 ? -src_pitch : src_pitch; + + assert(cpp > 0); + assert(src_x >= 0); + assert(src_y >= 0); + assert(dst_x >= 0); + assert(dst_y >= 0); dst_pitch *= cpp; src_pitch *= cpp; + src_pitch_pos *= cpp; dst += dst_x * cpp; src += src_x * cpp; dst += dst_y * dst_pitch; - src += src_y * src_pitch; + src += src_y * src_pitch_pos; width *= cpp; if (width == dst_pitch && width == src_pitch) diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 7b9415d49ae..6555dcd5882 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -223,6 +223,49 @@ setup_vertex_data(struct blit_state *ctx, /** + * Setup vertex data for the textured quad we'll draw. + * Note: y=0=top + */ +static void +setup_vertex_data_tex(struct blit_state *ctx, + float x0, float y0, float x1, float y1, + float s0, float t0, float s1, float t1, + float z) +{ + void *buf; + + ctx->vertices[0][0][0] = x0; + ctx->vertices[0][0][1] = y0; + ctx->vertices[0][0][2] = z; + ctx->vertices[0][1][0] = s0; /*s*/ + ctx->vertices[0][1][1] = t0; /*t*/ + + ctx->vertices[1][0][0] = x1; + ctx->vertices[1][0][1] = y0; + ctx->vertices[1][0][2] = z; + ctx->vertices[1][1][0] = s1; /*s*/ + ctx->vertices[1][1][1] = t0; /*t*/ + + ctx->vertices[2][0][0] = x1; + ctx->vertices[2][0][1] = y1; + ctx->vertices[2][0][2] = z; + ctx->vertices[2][1][0] = s1; + ctx->vertices[2][1][1] = t1; + + ctx->vertices[3][0][0] = x0; + ctx->vertices[3][0][1] = y1; + ctx->vertices[3][0][2] = z; + ctx->vertices[3][1][0] = s0; + ctx->vertices[3][1][1] = t1; + + buf = ctx->pipe->winsys->buffer_map(ctx->pipe->winsys, ctx->vbuf, + PIPE_BUFFER_USAGE_CPU_WRITE); + + memcpy(buf, ctx->vertices, sizeof(ctx->vertices)); + + ctx->pipe->winsys->buffer_unmap(ctx->pipe->winsys, ctx->vbuf); +} +/** * Copy pixel block from src surface to dst surface. * Overlapping regions are acceptable. * XXX need some control over blitting Z and/or stencil. @@ -362,3 +405,99 @@ util_blit_pixels(struct blit_state *ctx, screen->texture_release(screen, &tex); } +/** + * Copy pixel block from src texture to dst surface. + * Overlapping regions are acceptable. + * + * XXX Should support selection of level. + * XXX need some control over blitting Z and/or stencil. + */ +void +util_blit_pixels_tex(struct blit_state *ctx, + struct pipe_texture *tex, + int srcX0, int srcY0, + int srcX1, int srcY1, + struct pipe_surface *dst, + int dstX0, int dstY0, + int dstX1, int dstY1, + float z, uint filter) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_framebuffer_state fb; + float s0, t0, s1, t1; + + assert(filter == PIPE_TEX_MIPFILTER_NEAREST || + filter == PIPE_TEX_MIPFILTER_LINEAR); + + assert(tex->width[0] != 0); + assert(tex->height[0] != 0); + + s0 = srcX0 / (float)tex->width[0]; + s1 = srcX1 / (float)tex->width[0]; + t0 = srcY0 / (float)tex->height[0]; + t1 = srcY1 / (float)tex->height[0]; + + assert(screen->is_format_supported(screen, dst->format, PIPE_SURFACE)); + + /* save state (restored below) */ + cso_save_blend(ctx->cso); + cso_save_depth_stencil_alpha(ctx->cso); + cso_save_rasterizer(ctx->cso); + cso_save_samplers(ctx->cso); + cso_save_sampler_textures(ctx->cso); + cso_save_framebuffer(ctx->cso); + cso_save_fragment_shader(ctx->cso); + cso_save_vertex_shader(ctx->cso); + cso_save_viewport(ctx->cso); + + /* set misc state we care about */ + cso_set_blend(ctx->cso, &ctx->blend); + cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); + cso_set_rasterizer(ctx->cso, &ctx->rasterizer); + cso_set_viewport(ctx->cso, &ctx->viewport); + + /* sampler */ + ctx->sampler.min_img_filter = filter; + ctx->sampler.mag_img_filter = filter; + cso_single_sampler(ctx->cso, 0, &ctx->sampler); + cso_single_sampler_done(ctx->cso); + + /* texture */ + cso_set_sampler_textures(ctx->cso, 1, &tex); + + /* shaders */ + cso_set_fragment_shader_handle(ctx->cso, ctx->fs); + cso_set_vertex_shader_handle(ctx->cso, ctx->vs); + + /* drawing dest */ + memset(&fb, 0, sizeof(fb)); + fb.width = dst->width; + fb.height = dst->height; + fb.num_cbufs = 1; + fb.cbufs[0] = dst; + cso_set_framebuffer(ctx->cso, &fb); + + /* draw quad */ + setup_vertex_data_tex(ctx, + (float) dstX0, (float) dstY0, + (float) dstX1, (float) dstY1, + s0, t0, s1, t1, + z); + + util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + /* restore state we changed */ + cso_restore_blend(ctx->cso); + cso_restore_depth_stencil_alpha(ctx->cso); + cso_restore_rasterizer(ctx->cso); + cso_restore_samplers(ctx->cso); + cso_restore_sampler_textures(ctx->cso); + cso_restore_framebuffer(ctx->cso); + cso_restore_fragment_shader(ctx->cso); + cso_restore_vertex_shader(ctx->cso); + cso_restore_viewport(ctx->cso); +} diff --git a/src/gallium/auxiliary/util/u_blit.h b/src/gallium/auxiliary/util/u_blit.h index 0ce9732e620..308075698fb 100644 --- a/src/gallium/auxiliary/util/u_blit.h +++ b/src/gallium/auxiliary/util/u_blit.h @@ -37,20 +37,19 @@ extern "C" { struct pipe_context; struct pipe_surface; +struct pipe_texture; struct cso_context; struct blit_state; + extern struct blit_state * util_create_blit(struct pipe_context *pipe, struct cso_context *cso); - extern void util_destroy_blit(struct blit_state *ctx); - - extern void util_blit_pixels(struct blit_state *ctx, struct pipe_surface *src, @@ -61,6 +60,16 @@ util_blit_pixels(struct blit_state *ctx, int dstX1, int dstY1, float z, uint filter); +extern void +util_blit_pixels_tex(struct blit_state *ctx, + struct pipe_texture *tex, + int srcX0, int srcY0, + int srcX1, int srcY1, + struct pipe_surface *dst, + int dstX0, int dstY0, + int dstX1, int dstY1, + float z, uint filter); + #ifdef __cplusplus } diff --git a/src/gallium/auxiliary/util/u_draw_quad.h b/src/gallium/auxiliary/util/u_draw_quad.h index 5b6539a99ca..ec4862ead39 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.h +++ b/src/gallium/auxiliary/util/u_draw_quad.h @@ -33,6 +33,7 @@ extern "C" { #endif +struct pipe_buffer; extern void util_draw_vertex_buffer(struct pipe_context *pipe, diff --git a/src/gallium/drivers/cell/ppu/cell_surface.c b/src/gallium/drivers/cell/ppu/cell_surface.c index a35db0ef991..18f37919241 100644 --- a/src/gallium/drivers/cell/ppu/cell_surface.c +++ b/src/gallium/drivers/cell/ppu/cell_surface.c @@ -60,7 +60,7 @@ cell_surface_data(struct pipe_context *pipe, static void cell_surface_copy(struct pipe_context *pipe, - unsigned do_flip, + boolean do_flip, struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, @@ -76,7 +76,7 @@ cell_surface_copy(struct pipe_context *pipe, width, height, pipe_surface_map(src), do_flip ? -src->pitch : src->pitch, - srcx, do_flip ? 1 - srcy - height : srcy); + srcx, do_flip ? height - 1 - srcy : srcy); pipe_surface_unmap(src); pipe_surface_unmap(dst); diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915simple/i915_context.h index 892a88fd2cc..5d411a66486 100644 --- a/src/gallium/drivers/i915simple/i915_context.h +++ b/src/gallium/drivers/i915simple/i915_context.h @@ -192,6 +192,8 @@ struct i915_texture { unsigned depth_pitch; /* per-image on i945? */ unsigned total_height; + unsigned tiled; + unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS]; /* Explicitly store the offset of each image for each cube face or @@ -202,10 +204,6 @@ struct i915_texture { */ unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */ - /* Includes image offset tables: - */ - unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS]; - /* The data is held here: */ struct pipe_buffer *buffer; diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915simple/i915_state_emit.c index bc801a82f03..19d968fd8b6 100644 --- a/src/gallium/drivers/i915simple/i915_state_emit.c +++ b/src/gallium/drivers/i915simple/i915_state_emit.c @@ -213,10 +213,10 @@ i915_emit_hardware_state(struct i915_context *i915 ) if (cbuf_surface) { unsigned cpitch = (cbuf_surface->pitch * cbuf_surface->cpp); unsigned ctile = BUF_3D_USE_FENCE; -#if 0 - if (!((cpitch - 1) & cpitch) && cpitch >= 512) + if (cbuf_surface->texture && + ((struct i915_texture*)(cbuf_surface->texture))->tiled) { ctile = BUF_3D_TILED_SURFACE; -#endif + } OUT_BATCH(_3DSTATE_BUF_INFO_CMD); @@ -234,10 +234,10 @@ i915_emit_hardware_state(struct i915_context *i915 ) if (depth_surface) { unsigned zpitch = (depth_surface->pitch * depth_surface->cpp); unsigned ztile = BUF_3D_USE_FENCE; -#if 0 - if (!((zpitch - 1) & zpitch) && zpitch >= 512) + if (depth_surface->texture && + ((struct i915_texture*)(depth_surface->texture))->tiled) { ztile = BUF_3D_TILED_SURFACE; -#endif + } OUT_BATCH(_3DSTATE_BUF_INFO_CMD); diff --git a/src/gallium/drivers/i915simple/i915_state_sampler.c b/src/gallium/drivers/i915simple/i915_state_sampler.c index 24440843f33..379aff38460 100644 --- a/src/gallium/drivers/i915simple/i915_state_sampler.c +++ b/src/gallium/drivers/i915simple/i915_state_sampler.c @@ -234,6 +234,7 @@ i915_update_texture(struct i915_context *i915, const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; const uint num_levels = pt->last_level; unsigned max_lod = num_levels * 4; + unsigned tiled = MS3_USE_FENCE_REGS; assert(tex); assert(width); @@ -246,12 +247,17 @@ i915_update_texture(struct i915_context *i915, assert(format); assert(pitch); + if (tex->tiled) { + assert(!((pitch - 1) & pitch)); + tiled = MS3_TILED_SURFACE; + } + /* MS3 state */ state[0] = (((height - 1) << MS3_HEIGHT_SHIFT) | ((width - 1) << MS3_WIDTH_SHIFT) | format - | MS3_USE_FENCE_REGS); + | tiled); /* * XXX When min_filter != mag_filter and there's just one mipmap level, diff --git a/src/gallium/drivers/i915simple/i915_surface.c b/src/gallium/drivers/i915simple/i915_surface.c index 98367ac0739..cc55a0910ed 100644 --- a/src/gallium/drivers/i915simple/i915_surface.c +++ b/src/gallium/drivers/i915simple/i915_surface.c @@ -41,7 +41,7 @@ */ static void i915_surface_copy(struct pipe_context *pipe, - unsigned do_flip, + boolean do_flip, struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, @@ -66,7 +66,7 @@ i915_surface_copy(struct pipe_context *pipe, width, height, src_map, do_flip ? -(int) src->pitch : src->pitch, - srcx, do_flip ? 1 - srcy - height : srcy); + srcx, do_flip ? height - 1 - srcy : srcy); pipe->screen->surface_unmap(pipe->screen, src); pipe->screen->surface_unmap(pipe->screen, dst); diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index 9cd32e39191..b2e490c7db1 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -100,7 +100,7 @@ static void i915_miptree_set_level_info(struct i915_texture *tex, unsigned level, unsigned nr_images, - unsigned x, unsigned y, unsigned w, unsigned h, unsigned d) + unsigned w, unsigned h, unsigned d) { struct pipe_texture *pt = &tex->base; @@ -110,7 +110,6 @@ i915_miptree_set_level_info(struct i915_texture *tex, pt->height[level] = h; pt->depth[level] = d; - tex->level_offset[level] = (x + y * tex->pitch) * pt->cpp; tex->nr_images[level] = nr_images; /* @@ -166,7 +165,7 @@ i915_displaytarget_layout(struct i915_texture *tex) if (pt->last_level > 0 || pt->cpp != 4) return 0; - i915_miptree_set_level_info( tex, 0, 1, 0, 0, + i915_miptree_set_level_info( tex, 0, 1, tex->base.width[0], tex->base.height[0], 1 ); @@ -175,6 +174,7 @@ i915_displaytarget_layout(struct i915_texture *tex) if (tex->base.width[0] >= 128) { tex->pitch = power_of_two(tex->base.width[0] * pt->cpp) / pt->cpp; tex->total_height = round_up(tex->base.height[0], 8); + tex->tiled = 1; } else { tex->pitch = round_up(tex->base.width[0], 64 / pt->cpp); tex->total_height = tex->base.height[0]; @@ -230,7 +230,8 @@ i945_miptree_layout_2d( struct i915_texture *tex ) for (level = 0; level <= pt->last_level; level++) { unsigned img_height; - i915_miptree_set_level_info(tex, level, 1, x, y, width, height, 1); + i915_miptree_set_level_info(tex, level, 1, width, height, 1); + i915_miptree_set_image_offset(tex, level, 0, x, y); if (pt->compressed) img_height = MAX2(1, height/4); @@ -294,7 +295,7 @@ i945_miptree_layout_cube(struct i915_texture *tex) /* Set all the levels to effectively occupy the whole rectangular region. */ for (level = 0; level <= pt->last_level; level++) { - i915_miptree_set_level_info(tex, level, 6, 0, 0, lvlWidth, lvlHeight, 1); + i915_miptree_set_level_info(tex, level, 6, lvlWidth, lvlHeight, 1); lvlWidth /= 2; lvlHeight /= 2; } @@ -380,8 +381,6 @@ i915_miptree_layout(struct i915_texture * tex) for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 6, - 0, 0, - /*OLD: tex->pitch, tex->total_height,*/ lvlWidth, lvlHeight, 1); lvlWidth /= 2; @@ -416,7 +415,7 @@ i915_miptree_layout(struct i915_texture * tex) */ for (level = 0; level <= MAX2(8, pt->last_level); level++) { - i915_miptree_set_level_info(tex, level, depth, 0, tex->total_height, + i915_miptree_set_level_info(tex, level, depth, width, height, depth); @@ -458,8 +457,9 @@ i915_miptree_layout(struct i915_texture * tex) for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 1, - 0, tex->total_height, width, height, 1); + i915_miptree_set_image_offset(tex, level, 0, + 0, tex->total_height); if (pt->compressed) img_height = MAX2(1, height / 4); @@ -515,12 +515,11 @@ i945_miptree_layout(struct i915_texture * tex) unsigned q, j; i915_miptree_set_level_info(tex, level, nr_images, - 0, tex->total_height, width, height, depth); for (q = 0; q < nr_images;) { for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) { - i915_miptree_set_image_offset(tex, level, q, x, y); + i915_miptree_set_image_offset(tex, level, q, x, y + tex->total_height); x += pack_x_pitch; } @@ -648,15 +647,14 @@ i915_get_tex_surface(struct pipe_screen *screen, struct pipe_surface *ps; unsigned offset; /* in bytes */ - offset = tex->level_offset[level]; - if (pt->target == PIPE_TEXTURE_CUBE) { - offset += tex->image_offset[level][face] * pt->cpp; + offset = tex->image_offset[level][face] * pt->cpp; } else if (pt->target == PIPE_TEXTURE_3D) { - offset += tex->image_offset[level][zslice] * pt->cpp; + offset = tex->image_offset[level][zslice] * pt->cpp; } else { + offset = tex->image_offset[level][0] * pt->cpp; assert(face == 0); assert(zslice == 0); } @@ -679,6 +677,38 @@ i915_get_tex_surface(struct pipe_screen *screen, return ps; } +static struct pipe_texture * +i915_texture_blanket(struct pipe_screen * screen, + const struct pipe_texture *base, + const unsigned *pitch, + struct pipe_buffer *buffer) +{ + struct i915_texture *tex; + assert(screen); + + /* Only supports one type */ + if (base->target != PIPE_TEXTURE_2D || + base->last_level != 0 || + base->depth[0] != 1) { + return NULL; + } + + tex = CALLOC_STRUCT(i915_texture); + if (!tex) + return NULL; + + tex->base = *base; + + tex->pitch = pitch[0]; + + i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_image_offset(tex, 0, 0, 0, 0); + + pipe_buffer_reference(screen->winsys, &tex->buffer, buffer); + + return &tex->base; +} + void i915_init_texture_functions(struct i915_context *i915) { @@ -715,5 +745,6 @@ i915_init_screen_texture_functions(struct pipe_screen *screen) screen->texture_create = i915_texture_create; screen->texture_release = i915_texture_release; screen->get_tex_surface = i915_get_tex_surface; + screen->texture_blanket = i915_texture_blanket; screen->tex_surface_release = i915_tex_surface_release; } diff --git a/src/gallium/drivers/i965simple/brw_surface.c b/src/gallium/drivers/i965simple/brw_surface.c index 3e3736b2806..3d98a2bf199 100644 --- a/src/gallium/drivers/i965simple/brw_surface.c +++ b/src/gallium/drivers/i965simple/brw_surface.c @@ -41,7 +41,7 @@ */ static void brw_surface_copy(struct pipe_context *pipe, - unsigned do_flip, + boolean do_flip, struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, @@ -66,7 +66,7 @@ brw_surface_copy(struct pipe_context *pipe, width, height, src_map, do_flip ? -(int) src->pitch : src->pitch, - srcx, do_flip ? 1 - srcy - height : srcy); + srcx, do_flip ? height - 1 - srcy : srcy); pipe->screen->surface_unmap(pipe->screen, src); pipe->screen->surface_unmap(pipe->screen, dst); diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c index 29a1e92416e..9fd48aeccc5 100644 --- a/src/gallium/drivers/softpipe/sp_surface.c +++ b/src/gallium/drivers/softpipe/sp_surface.c @@ -35,12 +35,16 @@ -/* Assumes all values are within bounds -- no checking at this level - +/** + * Copy a rectangular region from one surface to another. + * Surfaces must have same bpp. + * + * Assumes all values are within bounds -- no checking at this level - * do it higher up if required. */ static void sp_surface_copy(struct pipe_context *pipe, - unsigned do_flip, + boolean do_flip, struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, @@ -54,9 +58,11 @@ sp_surface_copy(struct pipe_context *pipe, src, PIPE_BUFFER_USAGE_CPU_READ ); - assert( dst->cpp == src->cpp ); - assert(src_map && dst_map); + assert(dst->cpp == src->cpp); + assert(src_map); + assert(dst_map); + /* If do_flip, invert src_y position and pass negative src stride */ pipe_copy_rect(dst_map, dst->cpp, dst->pitch, @@ -64,7 +70,7 @@ sp_surface_copy(struct pipe_context *pipe, width, height, src_map, do_flip ? -(int) src->pitch : src->pitch, - srcx, do_flip ? 1 - srcy - height : srcy); + srcx, do_flip ? src->height - 1 - srcy : srcy); pipe->screen->surface_unmap(pipe->screen, src); pipe->screen->surface_unmap(pipe->screen, dst); diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index ef8c5bd6b0c..2ef17a220b4 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -198,7 +198,7 @@ softpipe_get_tex_surface(struct pipe_screen *screen, ps->cpp = pt->cpp; ps->width = pt->width[level]; ps->height = pt->height[level]; - ps->pitch = ps->width; + ps->pitch = spt->pitch[level]; ps->offset = spt->level_offset[level]; ps->usage = usage; diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h index 521ef2d189b..d2b8c41be3d 100644 --- a/src/gallium/include/pipe/p_compiler.h +++ b/src/gallium/include/pipe/p_compiler.h @@ -39,20 +39,15 @@ #define __WIN32__ #endif -#if defined(_MSC_VER) && !defined(__MSC__) -#define __MSC__ -#endif - - -#if defined(__MSC__) +#if defined(_MSC_VER) /* Avoid 'expression is always true' warning */ #pragma warning(disable: 4296) -#endif /* __MSC__ */ +#endif /* _MSC_VER */ -#if defined(__MSC__) +#if defined(_MSC_VER) typedef __int8 int8_t; typedef unsigned __int8 uint8_t; @@ -114,7 +109,7 @@ typedef unsigned char boolean; /* Function inlining */ #if defined(__GNUC__) # define INLINE __inline__ -#elif defined(__MSC__) +#elif defined(_MSC_VER) # define INLINE __inline #elif defined(__ICL) # define INLINE __inline @@ -138,7 +133,7 @@ typedef unsigned char boolean; -#if defined __GNUC__ +#if defined(__GNUC__) #define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___aligned[SIZE] __attribute__(( aligned( 16 ) )) #define ALIGN16_ASSIGN(NAME) NAME##___aligned #define ALIGN16_ATTRIB __attribute__(( aligned( 16 ) )) diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index faf112c6d61..2646706ff23 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -192,7 +192,7 @@ struct pipe_context { */ /*@{*/ void (*surface_copy)(struct pipe_context *pipe, - unsigned do_flip, /*<< flip surface contents vertically */ + boolean do_flip,/**< flip surface contents vertically */ struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, /* don't make this const - diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h index 9011557006d..a5816c3cbb7 100644 --- a/src/gallium/include/pipe/p_debug.h +++ b/src/gallium/include/pipe/p_debug.h @@ -132,9 +132,9 @@ void _debug_break(void); * Hard-coded breakpoint. */ #ifdef DEBUG -#if (defined(__i386__) || defined(__386__)) && defined(__GNUC__) +#if defined(PIPE_ARCH_X86) && defined(PIPE_CC_GCC) #define debug_break() __asm("int3") -#elif defined(_M_IX86) && defined(_MSC_VER) +#elif defined(PIPE_ARCH_X86) && defined(PIPE_CC_MSVC) #define debug_break() do { _asm {int 3} } while(0) #else #define debug_break() _debug_break() diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index 579fdb2957f..00aa02311c4 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -83,6 +83,7 @@ static INLINE uint pf_layout(uint f) /**< PIPE_FORMAT_LAYOUT_ */ #define PIPE_FORMAT_TYPE_USCALED 4 /**< uints, not normalized */ #define PIPE_FORMAT_TYPE_SSCALED 5 /**< ints, not normalized */ #define PIPE_FORMAT_TYPE_SRGB 6 /**< sRGB colorspace */ +#define PIPE_FORMAT_TYPE_FIXED 7 /**< 16.16 fixed point */ /** @@ -353,6 +354,10 @@ enum pipe_format { PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ), PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ), PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ), + PIPE_FORMAT_R32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FIXED ), + PIPE_FORMAT_R32G32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FIXED ), + PIPE_FORMAT_R32G32B32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FIXED ), + PIPE_FORMAT_R32G32B32A32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FIXED ), /* sRGB formats */ PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ), PIPE_FORMAT_A8_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ), diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/include/pipe/p_thread.h index af9150aafbd..6e526b7aa8b 100644 --- a/src/gallium/include/pipe/p_thread.h +++ b/src/gallium/include/pipe/p_thread.h @@ -62,12 +62,6 @@ #define _P_THREAD_H_ -#if defined(USE_MGL_NAMESPACE) -#define _glapi_Dispatch _mglapi_Dispatch -#endif - - - #if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \ && !defined(THREADS) @@ -330,22 +324,6 @@ _glthread_GetTSD(_glthread_TSD *); extern void _glthread_SetTSD(_glthread_TSD *, void *); -#if defined(GLX_USE_TLS) - -extern __thread struct _glapi_table * _glapi_tls_Dispatch - __attribute__((tls_model("initial-exec"))); - -#define GET_DISPATCH() _glapi_tls_Dispatch - -#elif !defined(GL_CALL) -# if defined(THREADS) -# define GET_DISPATCH() \ - ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ - ? _glapi_Dispatch : _glapi_get_dispatch()) -# else -# define GET_DISPATCH() _glapi_Dispatch -# endif /* defined(THREADS) */ -#endif /* ndef GL_CALL */ #endif /* _P_THREAD_H_ */ diff --git a/src/gallium/include/pipe/p_util.h b/src/gallium/include/pipe/p_util.h index 8b3003bcefb..cf2447822ab 100644 --- a/src/gallium/include/pipe/p_util.h +++ b/src/gallium/include/pipe/p_util.h @@ -224,7 +224,7 @@ static INLINE int align_int(int x, int align) -#if defined(__MSC__) && defined(__WIN32__) +#if defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86) static INLINE unsigned ffs( unsigned u ) { unsigned i; @@ -341,14 +341,14 @@ static INLINE int ifloor(float f) } -#if defined(__GNUC__) && defined(__i386__) +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86) static INLINE int iround(float f) { int r; __asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st"); return r; } -#elif defined(__MSC__) && defined(__WIN32__) +#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86) static INLINE int iround(float f) { int r; @@ -409,7 +409,7 @@ extern void pipe_copy_rect(ubyte * dst, unsigned cpp, unsigned dst_pitch, #if defined(_MSC_VER) -#if _MSC_VER < 1400 && !defined(__cplusplus) +#if _MSC_VER < 1400 && !defined(__cplusplus) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) static INLINE float cosf( float f ) { diff --git a/src/gallium/winsys/common/intel_drm/intel_be_device.c b/src/gallium/winsys/common/intel_drm/intel_be_device.c index 3eed0fe4107..efb57a394e4 100644 --- a/src/gallium/winsys/common/intel_drm/intel_be_device.c +++ b/src/gallium/winsys/common/intel_drm/intel_be_device.c @@ -16,6 +16,8 @@ #include "pipe/p_util.h" #include "pipe/p_inlines.h" +#include "i915simple/i915_screen.h" + /* Turn a pipe winsys into an intel/pipe winsys: */ static INLINE struct intel_be_device * @@ -192,7 +194,7 @@ intel_be_fence_finish( struct pipe_winsys *sws, */ boolean -intel_be_init_device(struct intel_be_device *dev, int fd) +intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) { dev->fd = fd; dev->max_batch_size = 16 * 4096; @@ -252,6 +254,11 @@ intel_be_init_device(struct intel_be_device *dev, int fd) 1, 40, dev->max_batch_size * 16, 0, dev->fMan); + /* Fill in this struct with callbacks that i915simple will need to + * communicate with the window system, buffer manager, etc. + */ + dev->screen = i915_create_screen(&dev->base, id); + return true; } diff --git a/src/gallium/winsys/common/intel_drm/intel_be_device.h b/src/gallium/winsys/common/intel_drm/intel_be_device.h index ec5cace71c8..abf02539171 100644 --- a/src/gallium/winsys/common/intel_drm/intel_be_device.h +++ b/src/gallium/winsys/common/intel_drm/intel_be_device.h @@ -12,6 +12,11 @@ struct intel_be_device { struct pipe_winsys base; + /** + * Hw level screen + */ + struct pipe_screen *screen; + int fd; /**< Drm file discriptor */ size_t max_batch_size; @@ -28,7 +33,7 @@ struct intel_be_device }; boolean -intel_be_init_device(struct intel_be_device *device, int fd); +intel_be_init_device(struct intel_be_device *device, int fd, unsigned id); void intel_be_destroy_device(struct intel_be_device *dev); diff --git a/src/gallium/winsys/dri/intel/Makefile b/src/gallium/winsys/dri/intel/Makefile index 00ce21f6903..5b51f0815d5 100644 --- a/src/gallium/winsys/dri/intel/Makefile +++ b/src/gallium/winsys/dri/intel/Makefile @@ -6,8 +6,9 @@ LIBNAME = i915_dri.so PIPE_DRIVERS = \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ - $(TOP)/src/gallium/winsys/common/intel_drm/libinteldrm.a + $(TOP)/src/gallium/winsys/common/intel_drm/libinteldrm.a \ + $(TOP)/src/gallium/drivers/i915simple/libi915simple.a + DRIVER_SOURCES = \ intel_winsys_softpipe.c \ diff --git a/src/gallium/winsys/dri/intel/intel_context.c b/src/gallium/winsys/dri/intel/intel_context.c index 8284e0edbb9..97ef731aaad 100644 --- a/src/gallium/winsys/dri/intel/intel_context.c +++ b/src/gallium/winsys/dri/intel/intel_context.c @@ -134,25 +134,6 @@ static const struct dri_debug_control debug_control[] = { -/** - * Create i915 hardware rendering context. - */ -static struct pipe_context * -intel_create_i915simple(struct intel_context *intel, - struct pipe_winsys *winsys) -{ - struct pipe_screen *screen; - - /* Fill in this struct with callbacks that i915simple will need to - * communicate with the window system, buffer manager, etc. - */ - screen = i915_create_screen(winsys, intel->intelScreen->deviceID); - - /* Create the i915simple context: - */ - return i915_create_context(screen, winsys, &intel->base.base ); -} - static void intel_lock_hardware(struct intel_be_context *context) { @@ -250,7 +231,9 @@ intelCreateContext(const __GLcontextModes * visual, case PCI_CHIP_Q35_G: case PCI_CHIP_I915_G: case PCI_CHIP_I915_GM: - pipe = intel_create_i915simple( intel, &intelScreen->base.base ); + pipe = i915_create_context(intelScreen->base.screen, + &intelScreen->base.base, + &intel->base.base); break; default: fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n", diff --git a/src/gallium/winsys/dri/intel/intel_screen.c b/src/gallium/winsys/dri/intel/intel_screen.c index 8817a80a5a5..18427a4586f 100644 --- a/src/gallium/winsys/dri/intel/intel_screen.c +++ b/src/gallium/winsys/dri/intel/intel_screen.c @@ -38,10 +38,69 @@ #include "intel_drm/ws_dri_bufpool.h" #include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_inlines.h" #include "state_tracker/st_public.h" #include "state_tracker/st_cb_fbo.h" +static void +intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle); + +static void +intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle) +{ + struct intel_be_buffer *be_buf = malloc(sizeof(*be_buf)); + struct pipe_screen *screen = intelScreen->base.screen; + struct pipe_texture *texture; + struct pipe_texture templat; + struct pipe_surface *surface; + struct pipe_buffer *buffer = &be_buf->base; + unsigned pitch; + + assert(intelScreen->front.cpp == 4); + + /* XXX create a intel_be function for this */ + { + driGenBuffers(intelScreen->base.staticPool, "front", 1, &intelScreen->front.buffer, 0, 0, 0); + driBOSetReferenced(intelScreen->front.buffer, handle); + + memset(be_buf, 0, sizeof(*be_buf)); + buffer->refcount = 1; + buffer->alignment = 0; + buffer->usage = 0; + buffer->size = driBOSize(intelScreen->front.buffer); + be_buf->driBO = intelScreen->front.buffer; + } + memset(&templat, 0, sizeof(templat)); + templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + templat.target = PIPE_TEXTURE_2D; + templat.last_level = 0; + templat.depth[0] = 1; + templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; + templat.cpp = intelScreen->front.cpp; + templat.width[0] = intelScreen->front.width; + templat.height[0] = intelScreen->front.height; + pitch = intelScreen->front.pitch / intelScreen->front.cpp; + + texture = screen->texture_blanket(screen, + &templat, + &pitch, + buffer); + + /* Unref the buffer we don't need it anyways */ + pipe_buffer_reference(screen->winsys, &buffer, NULL); + + surface = screen->get_tex_surface(screen, + texture, + 0, + 0, + 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + + intelScreen->front.texture = texture; + intelScreen->front.surface = surface; +} PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE @@ -157,10 +216,12 @@ intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) } #else if (intelScreen->base.staticPool) { - if (intelScreen->front.buffer) + if (intelScreen->front.buffer) { driBOUnReference(intelScreen->front.buffer); - driGenBuffers(intelScreen->base.staticPool, "front", 1, &intelScreen->front.buffer, 0, 0, 0); - driBOSetReferenced(intelScreen->front.buffer, sarea->front_bo_handle); + pipe_surface_reference(&intelScreen->front.surface, NULL); + pipe_texture_reference(&intelScreen->front.texture, NULL); + } + intelCreateSurface(intelScreen, &intelScreen->base.base, sarea->front_bo_handle); } #endif } @@ -198,10 +259,12 @@ intel_flush_frontbuffer( struct pipe_winsys *winsys, struct pipe_surface *surf, void *context_private) { - struct intel_context *intel = (struct intel_context *) context_private; - __DRIdrawablePrivate *dPriv = intel->driDrawable; + //struct intel_context *intel = (struct intel_context *) context_private; + //__DRIdrawablePrivate *dPriv = intel->driDrawable; + + assert((int)"Doesn't work currently" & 0); - intelDisplaySurface(dPriv, surf, NULL); + //intelDisplaySurface(dPriv, surf, NULL); } static boolean @@ -254,9 +317,9 @@ intelInitDriver(__DRIscreenPrivate * sPriv) (*glx_enable_extension) (psc, "GLX_SGI_make_current_read"); } - intel_be_init_device(&intelScreen->base, sPriv->fd); intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer; intelScreen->base.base.get_name = intel_get_name; + intel_be_init_device(&intelScreen->base, sPriv->fd, intelScreen->deviceID); return GL_TRUE; } @@ -418,8 +481,8 @@ intelFillInModes(unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; depth_bits_array[0] = 0; diff --git a/src/gallium/winsys/dri/intel/intel_screen.h b/src/gallium/winsys/dri/intel/intel_screen.h index 80369179031..e62f9e71eca 100644 --- a/src/gallium/winsys/dri/intel/intel_screen.h +++ b/src/gallium/winsys/dri/intel/intel_screen.h @@ -47,6 +47,8 @@ struct intel_screen /* We create a static dri buffer for the frontbuffer. */ struct _DriBufferObject *buffer; + struct pipe_surface *surface; + struct pipe_texture *texture; char *map; /* memory map */ int offset; /* from start of video mem, in bytes */ diff --git a/src/gallium/winsys/gdi/wmesa.c b/src/gallium/winsys/gdi/wmesa.c index 74a82923524..0b93f8c4c32 100644 --- a/src/gallium/winsys/gdi/wmesa.c +++ b/src/gallium/winsys/gdi/wmesa.c @@ -469,7 +469,8 @@ wm_surface_alloc_storage(struct pipe_winsys *winsys, struct pipe_surface *surf, unsigned width, unsigned height, enum pipe_format format, - unsigned flags) + unsigned flags, + unsigned tex_usage) { const unsigned alignment = 64; diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 2d0a6e01678..cf75baa706d 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -32,11 +32,11 @@ default: depend asm_subdirs libmesa.a $(GLAPI_LIB) driver_subdirs # Helper libraries used by many drivers: # Make archive of core mesa object files -libmesa.a: $(MESA_OBJECTS) asm_subdirs +libmesa.a: $(MESA_OBJECTS) @ $(TOP)/bin/mklib -o mesa -static $(MESA_OBJECTS) # Make archive of gl* API dispatcher functions only -$(GLAPI_LIB): $(GLAPI_OBJECTS) asm_subdirs +$(GLAPI_LIB): $(GLAPI_OBJECTS) @if [ "${WINDOW_SYSTEM}" = "dri" ] ; then \ touch libglapi.a ; \ else \ @@ -120,7 +120,7 @@ install-osmesa: default $(INSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)* \ $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR) -install-dri: +install-dri: default cd drivers/dri && $(MAKE) install diff --git a/src/mesa/SConscript b/src/mesa/SConscript index af83db0b5f5..d2de189f690 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -231,6 +231,7 @@ if env['platform'] != 'winddk': glapi_sources = [ 'main/dispatch.c', 'glapi/glapi.c', + 'glapi/glapi_getproc.c', 'glapi/glthread.c', ] diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index 027cb7f461e..c0cda5d25fc 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -200,7 +200,7 @@ struct __DRIswapInfoRec { /** * Number of swapBuffers operations that have been *completed*. */ - u_int64_t swap_count; + uint64_t swap_count; /** * Unadjusted system time of the last buffer swap. This is the time @@ -214,7 +214,7 @@ struct __DRIswapInfoRec { * swap, it has missed its deadline. If swap_interval is 0, then the * swap deadline is 1 frame after the previous swap. */ - u_int64_t swap_missed_count; + uint64_t swap_missed_count; /** * Amount of time used by the last swap that missed its deadline. This diff --git a/src/mesa/drivers/dri/common/mmio.h b/src/mesa/drivers/dri/common/mmio.h index 2b7b4123e5a..891056e1705 100644 --- a/src/mesa/drivers/dri/common/mmio.h +++ b/src/mesa/drivers/dri/common/mmio.h @@ -37,10 +37,10 @@ #if defined( __powerpc__ ) -static __inline__ u_int32_t +static __inline__ uint32_t read_MMIO_LE32( volatile void * base, unsigned long offset ) { - u_int32_t val; + uint32_t val; __asm__ __volatile__( "lwbrx %0, %1, %2 ; eieio" : "=r" (val) @@ -50,10 +50,10 @@ read_MMIO_LE32( volatile void * base, unsigned long offset ) #else -static __inline__ u_int32_t +static __inline__ uint32_t read_MMIO_LE32( volatile void * base, unsigned long offset ) { - volatile u_int32_t * p = (volatile u_int32_t *) (((volatile char *) base) + offset); + volatile uint32_t * p = (volatile uint32_t *) (((volatile char *) base) + offset); return LE32_TO_CPU( p[0] ); } diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 6a189e72858..94db3199287 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -539,12 +539,12 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, GLboolean driFillInModes( __GLcontextModes ** ptr_to_modes, GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, int visType ) { - static const u_int8_t bits_table[3][4] = { + static const uint8_t bits_table[3][4] = { /* R G B A */ { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ @@ -555,7 +555,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, * Given the four supported fb_type values, this results in valid array * indices of 3, 4, 5, and 7. */ - static const u_int32_t masks_table_rgb[8][4] = { + static const uint32_t masks_table_rgb[8][4] = { { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, @@ -566,7 +566,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_rgba[8][4] = { + static const uint32_t masks_table_rgba[8][4] = { { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, @@ -577,7 +577,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_bgr[8][4] = { + static const uint32_t masks_table_bgr[8][4] = { { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, @@ -588,7 +588,7 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */ }; - static const u_int32_t masks_table_bgra[8][4] = { + static const uint32_t masks_table_bgra[8][4] = { { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, @@ -599,12 +599,12 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */ }; - static const u_int8_t bytes_per_pixel[8] = { + static const uint8_t bytes_per_pixel[8] = { 0, 0, 0, 2, 2, 4, 0, 4 }; - const u_int8_t * bits; - const u_int32_t * masks; + const uint8_t * bits; + const uint32_t * masks; const int index = fb_type & 0x07; __GLcontextModes * modes = *ptr_to_modes; unsigned i; diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h index b28b895627d..1067d0a8bfd 100644 --- a/src/mesa/drivers/dri/common/utils.h +++ b/src/mesa/drivers/dri/common/utils.h @@ -113,7 +113,7 @@ extern GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, extern GLboolean driFillInModes( __GLcontextModes ** modes, GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, int visType ); diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index a6d7590eff7..523a0c0380f 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -677,8 +677,8 @@ fbFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index 517e71f8880..cc6a266df30 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -113,8 +113,8 @@ fbFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = 0; depth_bits_array[1] = depth_bits; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index f521de63c02..a31cd57e882 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -641,8 +641,8 @@ ffbFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; depth_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h index fb70df6c37c..86af674ae75 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ b/src/mesa/drivers/dri/gamma/gamma_context.h @@ -159,13 +159,13 @@ struct gamma_texture_object_t { int internalFormat; } image[GAMMA_TEX_MAXLEVELS]; - u_int32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS]; - u_int32_t TextureAddressMode; - u_int32_t TextureColorMode; - u_int32_t TextureFilterMode; - u_int32_t TextureFormat; - u_int32_t TextureReadMode; - u_int32_t TextureBorderColor; + uint32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS]; + uint32_t TextureAddressMode; + uint32_t TextureColorMode; + uint32_t TextureFilterMode; + uint32_t TextureFormat; + uint32_t TextureReadMode; + uint32_t TextureBorderColor; }; #define GAMMA_NO_PALETTE 0x0 @@ -299,18 +299,18 @@ struct gamma_context { unsigned int lastStamp; - u_int32_t ClearColor; - u_int32_t Color; - u_int32_t DitherMode; - u_int32_t ClearDepth; - u_int32_t FogMode; - u_int32_t AreaStippleMode; - u_int32_t LBReadFormat; - u_int32_t LBWriteFormat; - u_int32_t LineMode; - u_int32_t PointMode; - u_int32_t TriangleMode; - u_int32_t AntialiasMode; + uint32_t ClearColor; + uint32_t Color; + uint32_t DitherMode; + uint32_t ClearDepth; + uint32_t FogMode; + uint32_t AreaStippleMode; + uint32_t LBReadFormat; + uint32_t LBWriteFormat; + uint32_t LineMode; + uint32_t PointMode; + uint32_t TriangleMode; + uint32_t AntialiasMode; GLfloat ViewportScaleX; GLfloat ViewportScaleY; GLfloat ViewportScaleZ; diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c index 4b462f22525..9180ef925d0 100644 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ b/src/mesa/drivers/dri/gamma/gamma_render.c @@ -74,7 +74,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) WRITEF(gmesa->buf, Tr4, tc0[i][2]); WRITEF(gmesa->buf, Tt4, tc0[i][0]); WRITEF(gmesa->buf, Ts4, tc0[i][1]); - WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]); + WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); WRITEF(gmesa->buf, Vw, coord[i][3]); WRITEF(gmesa->buf, Vz, coord[i][2]); WRITEF(gmesa->buf, Vy, coord[i][1]); @@ -85,7 +85,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) CHECK_DMA_BUFFER(gmesa, 7); WRITEF(gmesa->buf, Tt2, tc0[i][0]); WRITEF(gmesa->buf, Ts2, tc0[i][1]); - WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]); + WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); WRITEF(gmesa->buf, Vw, coord[i][3]); WRITEF(gmesa->buf, Vz, coord[i][2]); WRITEF(gmesa->buf, Vy, coord[i][1]); @@ -94,7 +94,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) } else { for (i=start; i < end; i++) { CHECK_DMA_BUFFER(gmesa, 4); - WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]); + WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); WRITEF(gmesa->buf, Vz, coord[i][2]); WRITEF(gmesa->buf, Vy, coord[i][1]); WRITEF(gmesa->buf, Vx3, coord[i][0]); diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c index 012d77782b1..ea9a20595c9 100644 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ b/src/mesa/drivers/dri/gamma/gamma_span.c @@ -171,10 +171,10 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx, { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); gammaScreenPtr gammascrn = gmesa->gammaScreen; - u_int32_t dwords1, dwords2, i = 0; + uint32_t dwords1, dwords2, i = 0; char *src = (char *)rgba[0]; GLuint read = n * gammascrn->cpp; /* Number of bytes we are expecting */ - u_int32_t data; + uint32_t data; FLUSH_DMA_BUFFER(gmesa); CHECK_DMA_BUFFER(gmesa, 16); @@ -196,8 +196,8 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx, moredata: - dwords1 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords)); - dwords2 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords)); + dwords1 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords)); + dwords2 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords)); if (dwords1) { memcpy(src, (char*)gammascrn->regions[1].map + 0x1000, dwords1 << 2); diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index a0690f64d0e..9e7626a6fd3 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -44,9 +44,9 @@ static void gammaUpdateAlphaMode( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t a = gmesa->AlphaTestMode; - u_int32_t b = gmesa->AlphaBlendMode; - u_int32_t f = gmesa->AB_FBReadMode_Save = 0; + uint32_t a = gmesa->AlphaTestMode; + uint32_t b = gmesa->AlphaBlendMode; + uint32_t f = gmesa->AB_FBReadMode_Save = 0; GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0); a &= ~(AT_CompareMask | AT_RefValueMask); @@ -418,10 +418,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask ) static void gammaUpdateZMode( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t z = gmesa->DepthMode; - u_int32_t delta = gmesa->DeltaMode; - u_int32_t window = gmesa->Window; - u_int32_t lbread = gmesa->LBReadMode; + uint32_t z = gmesa->DepthMode; + uint32_t delta = gmesa->DeltaMode; + uint32_t window = gmesa->Window; + uint32_t lbread = gmesa->LBReadMode; z &= ~DM_CompareMask; @@ -537,9 +537,9 @@ static void gammaDDFlush( GLcontext *ctx ) static void gammaUpdateFogAttrib( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t f = gmesa->FogMode; - u_int32_t g = gmesa->GeometryMode; - u_int32_t d = gmesa->DeltaMode; + uint32_t f = gmesa->FogMode; + uint32_t g = gmesa->GeometryMode; + uint32_t d = gmesa->DeltaMode; if (ctx->Fog.Enabled) { f |= FogModeEnable; @@ -635,7 +635,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size ) static void gammaUpdatePolygon( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t g = gmesa->GeometryMode; + uint32_t g = gmesa->GeometryMode; g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable | GM_PolyOffsetLineEnable); @@ -753,7 +753,7 @@ static void gammaDDScissor( GLcontext *ctx, static void gammaUpdateCull( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t g = gmesa->GeometryMode; + uint32_t g = gmesa->GeometryMode; g &= ~(GM_PolyCullMask | GM_FFMask); @@ -973,8 +973,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname, static void gammaDDShadeModel( GLcontext *ctx, GLenum mode ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t g = gmesa->GeometryMode; - u_int32_t c = gmesa->ColorDDAMode; + uint32_t g = gmesa->GeometryMode; + uint32_t c = gmesa->ColorDDAMode; g &= ~GM_ShadingMask; c &= ~ColorDDAShadingMask; @@ -1241,7 +1241,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_DITHER: do { - u_int32_t d = gmesa->DitherMode; + uint32_t d = gmesa->DitherMode; FLUSH_BATCH( gmesa ); if ( state ) { @@ -1273,7 +1273,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) #if ENABLELIGHTING case GL_LIGHTING: do { - u_int32_t l = gmesa->LightingMode; + uint32_t l = gmesa->LightingMode; FLUSH_BATCH( gmesa ); if ( state ) { @@ -1291,7 +1291,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_COLOR_MATERIAL: do { - u_int32_t m = gmesa->MaterialMode; + uint32_t m = gmesa->MaterialMode; FLUSH_BATCH( gmesa ); if ( state ) { diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 0770cbf694b..3b4ee4e581c 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -31,8 +31,8 @@ static GLuint gammaComputeLodBias(GLfloat bias) static void gammaSetTexWrapping(gammaTextureObjectPtr t, GLenum wraps, GLenum wrapt) { - u_int32_t t1 = t->TextureAddressMode; - u_int32_t t2 = t->TextureReadMode; + uint32_t t1 = t->TextureAddressMode; + uint32_t t2 = t->TextureReadMode; t1 &= ~(TAM_SWrap_Mask | TAM_TWrap_Mask); t2 &= ~(TRM_UWrap_Mask | TRM_VWrap_Mask); @@ -57,8 +57,8 @@ static void gammaSetTexFilter(gammaContextPtr gmesa, GLenum minf, GLenum magf, GLfloat bias) { - u_int32_t t1 = t->TextureAddressMode; - u_int32_t t2 = t->TextureReadMode; + uint32_t t1 = t->TextureAddressMode; + uint32_t t2 = t->TextureReadMode; t2 &= ~(TRM_Mag_Mask | TRM_Min_Mask); diff --git a/src/mesa/drivers/dri/gamma/gamma_tritmp.h b/src/mesa/drivers/dri/gamma/gamma_tritmp.h index 56e0a850c8b..bea2508d4a2 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tritmp.h +++ b/src/mesa/drivers/dri/gamma/gamma_tritmp.h @@ -2,8 +2,8 @@ static void TAG(gamma_point)( gammaContextPtr gmesa, const gammaVertex *v0 ) { - u_int32_t vColor; - u_int32_t vBegin; + uint32_t vColor; + uint32_t vBegin; vBegin = gmesa->Begin | B_PrimType_Points; @@ -56,8 +56,8 @@ static void TAG(gamma_line)( gammaContextPtr gmesa, const gammaVertex *v0, const gammaVertex *v1 ) { - u_int32_t vColor; - u_int32_t vBegin; + uint32_t vColor; + uint32_t vBegin; vBegin = gmesa->Begin | B_PrimType_Lines; @@ -165,8 +165,8 @@ static void TAG(gamma_triangle)( gammaContextPtr gmesa, const gammaVertex *v1, const gammaVertex *v2 ) { - u_int32_t vColor; - u_int32_t vBegin; + uint32_t vColor; + uint32_t vBegin; vBegin = gmesa->Begin | B_PrimType_Triangles; @@ -310,8 +310,8 @@ static void TAG(gamma_quad)( gammaContextPtr gmesa, const gammaVertex *v2, const gammaVertex *v3 ) { - u_int32_t vColor; - u_int32_t vBegin; + uint32_t vColor; + uint32_t vBegin; vBegin = gmesa->Begin | B_PrimType_Quads; diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 695b996319a..733c97b2ad4 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -63,11 +63,11 @@ static __GLcontextModes *fill_in_modes( __GLcontextModes *modes, unsigned num_db_modes, int visType ) { - static const u_int8_t bits[1][4] = { + static const uint8_t bits[1][4] = { { 5, 6, 5, 0 } }; - static const u_int32_t masks[1][4] = { + static const uint32_t masks[1][4] = { { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 } }; diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c index ede3b6378fe..aa7c6d106ce 100644 --- a/src/mesa/drivers/dri/i915/intel_ioctl.c +++ b/src/mesa/drivers/dri/i915/intel_ioctl.c @@ -40,10 +40,10 @@ #include "intel_batchbuffer.h" #include "drm.h" -u_int32_t intelGetLastFrame (intelContextPtr intel) +uint32_t intelGetLastFrame (intelContextPtr intel) { int ret; - u_int32_t frame; + uint32_t frame; drm_i915_getparam_t gp; gp.param = I915_PARAM_LAST_DISPATCH; diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.h b/src/mesa/drivers/dri/i915/intel_ioctl.h index 6ea47e462e1..8d79e9d73b4 100644 --- a/src/mesa/drivers/dri/i915/intel_ioctl.h +++ b/src/mesa/drivers/dri/i915/intel_ioctl.h @@ -67,6 +67,6 @@ extern GLboolean intelIsAgpMemory( intelContextPtr intel, const GLvoid *pointer, extern GLuint intelAgpOffsetFromVirtual( intelContextPtr intel, const GLvoid *p ); extern void intelWaitIrq( intelContextPtr intel, int seq ); -extern u_int32_t intelGetLastFrame (intelContextPtr intel); +extern uint32_t intelGetLastFrame (intelContextPtr intel); extern int intelEmitIrqLocked( intelContextPtr intel ); #endif diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c index ca8610b4965..7e7935510a0 100644 --- a/src/mesa/drivers/dri/i915/intel_screen.c +++ b/src/mesa/drivers/dri/i915/intel_screen.c @@ -566,8 +566,8 @@ intelFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; depth_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c index 5dac50df32c..bc3dd30b7ed 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.c +++ b/src/mesa/drivers/dri/i965/intel_screen.c @@ -578,8 +578,8 @@ intelFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; depth_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index b780ba65eab..300a3deaaf9 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -77,12 +77,12 @@ static __GLcontextModes * fill_in_modes( __GLcontextModes * modes, unsigned num_db_modes, int visType ) { - static const u_int8_t bits[2][4] = { + static const uint8_t bits[2][4] = { { 5, 6, 5, 0 }, { 8, 8, 8, 0 } }; - static const u_int32_t masks[2][4] = { + static const uint32_t masks[2][4] = { { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 } }; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 6148f6b4880..d0cf06fea5a 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -130,8 +130,8 @@ mgaFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[3]; - u_int8_t stencil_bits_array[3]; + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; depth_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h index 0f81c9cbecc..7de7bb06e87 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.h +++ b/src/mesa/drivers/dri/mga/mga_xmesa.h @@ -148,7 +148,7 @@ do { \ #define MGA_BASE( reg ) ((unsigned long)(mmesa->mgaScreen->mmio.map)) #define MGA_ADDR( reg ) (MGA_BASE(reg) + reg) -#define MGA_DEREF( reg ) *(volatile u_int32_t *)MGA_ADDR( reg ) +#define MGA_DEREF( reg ) *(volatile uint32_t *)MGA_ADDR( reg ) #define MGA_READ( reg ) MGA_DEREF( reg ) #endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index 9a0be2cb2a5..db4d4cb6b71 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -46,13 +46,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. typedef struct nouveau_fifo_t{ int channel; - u_int32_t* buffer; - u_int32_t* mmio; - u_int32_t put_base; - u_int32_t current; - u_int32_t put; - u_int32_t free; - u_int32_t max; + uint32_t* buffer; + uint32_t* mmio; + uint32_t put_base; + uint32_t current; + uint32_t put; + uint32_t free; + uint32_t max; } nouveau_fifo; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c index 7b5e96b4c26..5eb53aa46cb 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c @@ -45,12 +45,12 @@ int nouveau_fifo_remaining=0; #define RING_SKIPS 8 -void WAIT_RING(nouveauContextPtr nmesa,u_int32_t size) +void WAIT_RING(nouveauContextPtr nmesa,uint32_t size) { #ifdef NOUVEAU_RING_DEBUG return; #endif - u_int32_t fifo_get; + uint32_t fifo_get; while(nmesa->fifo.free < size+1) { fifo_get = NV_FIFO_READ_GET(); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.h b/src/mesa/drivers/dri/nouveau/nouveau_fifo.h index 23325dcea53..67f9cd4fc89 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.h @@ -44,10 +44,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define NOUVEAU_RING_TRACE 1 #endif -#define NV_READ(reg) *(volatile u_int32_t *)(nmesa->mmio + (reg)) +#define NV_READ(reg) *(volatile uint32_t *)(nmesa->mmio + (reg)) -#define NV_FIFO_READ(reg) *(volatile u_int32_t *)(nmesa->fifo.mmio + (reg/4)) -#define NV_FIFO_WRITE(reg,value) *(volatile u_int32_t *)(nmesa->fifo.mmio + (reg/4)) = value; +#define NV_FIFO_READ(reg) *(volatile uint32_t *)(nmesa->fifo.mmio + (reg/4)) +#define NV_FIFO_WRITE(reg,value) *(volatile uint32_t *)(nmesa->fifo.mmio + (reg/4)) = value; #define NV_FIFO_READ_GET() ((NV_FIFO_READ(NV03_FIFO_REGS_DMAGET) - nmesa->fifo.put_base) >> 2) #define NV_FIFO_WRITE_PUT(val) do { \ if (NOUVEAU_RING_TRACE) {\ @@ -136,7 +136,7 @@ if (NOUVEAU_RING_TRACE) \ #endif -extern void WAIT_RING(nouveauContextPtr nmesa,u_int32_t size); +extern void WAIT_RING(nouveauContextPtr nmesa,uint32_t size); extern void nouveau_state_cache_flush(nouveauContextPtr nmesa); extern void nouveau_state_cache_init(nouveauContextPtr nmesa); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index 69b0691bb7b..2cf6f979e40 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -257,8 +257,8 @@ nouveauFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; - u_int8_t depth_bits_array[4] = { 0, 16, 24, 24 }; - u_int8_t stencil_bits_array[4] = { 0, 0, 0, 8 }; + uint8_t depth_bits_array[4] = { 0, 16, 24, 24 }; + uint8_t stencil_bits_array[4] = { 0, 0, 0, 8 }; depth_buffer_factor = 4; back_buffer_factor = (have_back_buffer) ? 3 : 1; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.h b/src/mesa/drivers/dri/nouveau/nouveau_screen.h index decdafa86d5..bbe5810128f 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.h @@ -35,8 +35,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. typedef struct { nouveau_card* card; - u_int32_t bus_type; - u_int32_t agp_mode; + uint32_t bus_type; + uint32_t agp_mode; GLint fbFormat; diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h index 3f96836df11..1d10cb0b4fe 100644 --- a/src/mesa/drivers/dri/r128/r128_context.h +++ b/src/mesa/drivers/dri/r128/r128_context.h @@ -137,9 +137,9 @@ struct r128_context { GLfloat hw_viewport[16]; GLfloat depth_scale; - u_int32_t ClearColor; /* Color used to clear color buffer */ - u_int32_t ClearDepth; /* Value used to clear depth buffer */ - u_int32_t ClearStencil; /* Value used to clear stencil */ + uint32_t ClearColor; /* Color used to clear color buffer */ + uint32_t ClearDepth; /* Value used to clear depth buffer */ + uint32_t ClearStencil; /* Value used to clear stencil */ /* Map GL texture units onto hardware */ diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c index 25188061a07..dcb5d10459e 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.c +++ b/src/mesa/drivers/dri/r128/r128_ioctl.c @@ -230,7 +230,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa ) int wait = 0; while ( 1 ) { - u_int32_t frame = read_MMIO_LE32( R128MMIO, R128_LAST_FRAME_REG ); + uint32_t frame = read_MMIO_LE32( R128MMIO, R128_LAST_FRAME_REG ); if ( rmesa->sarea->last_frame - frame <= R128_MAX_OUTSTANDING ) { break; diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h index 57063c41f5e..52ae3a293f8 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.h +++ b/src/mesa/drivers/dri/r128/r128_ioctl.h @@ -38,7 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r128_reg.h" #include "r128_lock.h" -#define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(u_int32_t)) +#define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(uint32_t)) extern drmBufPtr r128GetBufferLocked( r128ContextPtr rmesa ); @@ -47,7 +47,7 @@ extern void r128FlushVerticesLocked( r128ContextPtr rmesa ); static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int count, int vert_size ) { - u_int32_t *head; + uint32_t *head; int bytes = count * vert_size; if ( !rmesa->vert_buf ) { @@ -61,7 +61,7 @@ static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int count, UNLOCK_HARDWARE( rmesa ); } - head = (u_int32_t *)((char *)rmesa->vert_buf->address + rmesa->vert_buf->used); + head = (uint32_t *)((char *)rmesa->vert_buf->address + rmesa->vert_buf->used); rmesa->vert_buf->used += bytes; rmesa->num_verts += count; diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 0722b80ee51..1e9616272f0 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -442,8 +442,8 @@ r128FillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 554a92287f7..5712351b037 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -461,9 +461,9 @@ static void r128TexEnv( GLcontext *ctx, GLenum target, case GL_TEXTURE_LOD_BIAS: { - u_int32_t t = rmesa->setup.tex_cntl_c; + uint32_t t = rmesa->setup.tex_cntl_c; GLint bias; - u_int32_t b; + uint32_t b; /* GTH: This isn't exactly correct, but gives good results up to a * certain point. It is better than completely ignoring the LOD @@ -483,7 +483,7 @@ static void r128TexEnv( GLcontext *ctx, GLenum target, bias = 127; } - b = (u_int32_t)bias & 0xff; + b = (uint32_t)bias & 0xff; t &= ~R128_LOD_BIAS_MASK; t |= (b << R128_LOD_BIAS_SHIFT); diff --git a/src/mesa/drivers/dri/r128/r128_tex.h b/src/mesa/drivers/dri/r128/r128_tex.h index 994dffb5a9a..e863436f4b2 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.h +++ b/src/mesa/drivers/dri/r128/r128_tex.h @@ -67,7 +67,7 @@ extern void r128InitTextureFuncs( struct dd_function_table *functions ); #define R128PACKCOLOR4444( r, g, b, a ) \ ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) -static __inline__ u_int32_t r128PackColor( GLuint cpp, +static __inline__ uint32_t r128PackColor( GLuint cpp, GLubyte r, GLubyte g, GLubyte b, GLubyte a ) { diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c index a7d02806369..af510a38c95 100644 --- a/src/mesa/drivers/dri/r128/r128_texmem.c +++ b/src/mesa/drivers/dri/r128/r128_texmem.c @@ -84,7 +84,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, int imageWidth, imageHeight; int remaining, rows; int format, dwords; - u_int32_t pitch, offset; + uint32_t pitch, offset; int i; /* Ensure we have a valid texture to upload */ @@ -200,7 +200,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, remaining > 0 ; remaining -= rows, y += rows, i++ ) { - u_int32_t *dst; + uint32_t *dst; drmBufPtr buffer; assert(image->Data); @@ -211,7 +211,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, LOCK_HARDWARE( rmesa ); buffer = r128GetBufferLocked( rmesa ); - dst = (u_int32_t *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET); + dst = (uint32_t *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET); /* Copy the next chunck of the texture image into the blit buffer */ { diff --git a/src/mesa/drivers/dri/r128/r128_texobj.h b/src/mesa/drivers/dri/r128/r128_texobj.h index 08eac87758b..8a0596eea8e 100644 --- a/src/mesa/drivers/dri/r128/r128_texobj.h +++ b/src/mesa/drivers/dri/r128/r128_texobj.h @@ -52,14 +52,14 @@ typedef struct r128_tex_obj r128TexObj, *r128TexObjPtr; struct r128_tex_obj { driTextureObject base; - u_int32_t bufAddr; /* Offset to start of locally + uint32_t bufAddr; /* Offset to start of locally shared texture block */ GLuint age; r128TexImage image[R128_MAX_TEXTURE_LEVELS]; /* Image data for all mipmap levels */ - u_int32_t textureFormat; /* Actual hardware format */ + uint32_t textureFormat; /* Actual hardware format */ drm_r128_texture_regs_t setup; /* Setup regs for texture */ }; diff --git a/src/mesa/drivers/dri/r128/server/r128.h b/src/mesa/drivers/dri/r128/server/r128.h index ca08d7c86a8..413c7c66908 100644 --- a/src/mesa/drivers/dri/r128/server/r128.h +++ b/src/mesa/drivers/dri/r128/server/r128.h @@ -86,74 +86,74 @@ typedef struct { /* All values in XCLKS */ typedef struct { /* Common registers */ - u_int32_t ovr_clr; - u_int32_t ovr_wid_left_right; - u_int32_t ovr_wid_top_bottom; - u_int32_t ov0_scale_cntl; - u_int32_t mpp_tb_config; - u_int32_t mpp_gp_config; - u_int32_t subpic_cntl; - u_int32_t viph_control; - u_int32_t i2c_cntl_1; - u_int32_t gen_int_cntl; - u_int32_t cap0_trig_cntl; - u_int32_t cap1_trig_cntl; - u_int32_t bus_cntl; - u_int32_t config_cntl; + uint32_t ovr_clr; + uint32_t ovr_wid_left_right; + uint32_t ovr_wid_top_bottom; + uint32_t ov0_scale_cntl; + uint32_t mpp_tb_config; + uint32_t mpp_gp_config; + uint32_t subpic_cntl; + uint32_t viph_control; + uint32_t i2c_cntl_1; + uint32_t gen_int_cntl; + uint32_t cap0_trig_cntl; + uint32_t cap1_trig_cntl; + uint32_t bus_cntl; + uint32_t config_cntl; /* Other registers to save for VT switches */ - u_int32_t dp_datatype; - u_int32_t gen_reset_cntl; - u_int32_t clock_cntl_index; - u_int32_t amcgpio_en_reg; - u_int32_t amcgpio_mask; + uint32_t dp_datatype; + uint32_t gen_reset_cntl; + uint32_t clock_cntl_index; + uint32_t amcgpio_en_reg; + uint32_t amcgpio_mask; /* CRTC registers */ - u_int32_t crtc_gen_cntl; - u_int32_t crtc_ext_cntl; - u_int32_t dac_cntl; - u_int32_t crtc_h_total_disp; - u_int32_t crtc_h_sync_strt_wid; - u_int32_t crtc_v_total_disp; - u_int32_t crtc_v_sync_strt_wid; - u_int32_t crtc_offset; - u_int32_t crtc_offset_cntl; - u_int32_t crtc_pitch; + uint32_t crtc_gen_cntl; + uint32_t crtc_ext_cntl; + uint32_t dac_cntl; + uint32_t crtc_h_total_disp; + uint32_t crtc_h_sync_strt_wid; + uint32_t crtc_v_total_disp; + uint32_t crtc_v_sync_strt_wid; + uint32_t crtc_offset; + uint32_t crtc_offset_cntl; + uint32_t crtc_pitch; /* CRTC2 registers */ - u_int32_t crtc2_gen_cntl; + uint32_t crtc2_gen_cntl; /* Flat panel registers */ - u_int32_t fp_crtc_h_total_disp; - u_int32_t fp_crtc_v_total_disp; - u_int32_t fp_gen_cntl; - u_int32_t fp_h_sync_strt_wid; - u_int32_t fp_horz_stretch; - u_int32_t fp_panel_cntl; - u_int32_t fp_v_sync_strt_wid; - u_int32_t fp_vert_stretch; - u_int32_t lvds_gen_cntl; - u_int32_t tmds_crc; - u_int32_t tmds_transmitter_cntl; + uint32_t fp_crtc_h_total_disp; + uint32_t fp_crtc_v_total_disp; + uint32_t fp_gen_cntl; + uint32_t fp_h_sync_strt_wid; + uint32_t fp_horz_stretch; + uint32_t fp_panel_cntl; + uint32_t fp_v_sync_strt_wid; + uint32_t fp_vert_stretch; + uint32_t lvds_gen_cntl; + uint32_t tmds_crc; + uint32_t tmds_transmitter_cntl; /* Computed values for PLL */ - u_int32_t dot_clock_freq; - u_int32_t pll_output_freq; + uint32_t dot_clock_freq; + uint32_t pll_output_freq; int feedback_div; int post_div; /* PLL registers */ - u_int32_t ppll_ref_div; - u_int32_t ppll_div_3; - u_int32_t htotal_cntl; + uint32_t ppll_ref_div; + uint32_t ppll_div_3; + uint32_t htotal_cntl; /* DDA register */ - u_int32_t dda_config; - u_int32_t dda_on_off; + uint32_t dda_config; + uint32_t dda_on_off; /* Pallet */ GLboolean palette_valid; - u_int32_t palette[256]; + uint32_t palette[256]; } R128SaveRec, *R128SavePtr; typedef struct { @@ -168,8 +168,8 @@ typedef struct { unsigned char *MMIO; /* Map of MMIO region */ unsigned char *FB; /* Map of frame buffer */ - u_int32_t MemCntl; - u_int32_t BusCntl; + uint32_t MemCntl; + uint32_t BusCntl; unsigned long FbMapSize; /* Size of frame buffer, in bytes */ int Flags; /* Saved copy of mode flags */ @@ -200,7 +200,7 @@ typedef struct { /* Computed values for Rage 128 */ int pitch; int datatype; - u_int32_t dp_gui_master_cntl; + uint32_t dp_gui_master_cntl; /* Saved values for ScreenToScreenCopy */ int xdir; @@ -305,18 +305,18 @@ typedef struct { int log2TexGran; /* Saved scissor values */ - u_int32_t sc_left; - u_int32_t sc_right; - u_int32_t sc_top; - u_int32_t sc_bottom; + uint32_t sc_left; + uint32_t sc_right; + uint32_t sc_top; + uint32_t sc_bottom; - u_int32_t re_top_left; - u_int32_t re_width_height; + uint32_t re_top_left; + uint32_t re_width_height; - u_int32_t aux_sc_cntl; + uint32_t aux_sc_cntl; int irq; - u_int32_t gen_int_cntl; + uint32_t gen_int_cntl; GLboolean DMAForXv; @@ -387,7 +387,7 @@ do { \ #define R128_VERBOSE 0 -#define RING_LOCALS u_int32_t *__head; int __count; +#define RING_LOCALS uint32_t *__head; int __count; #define R128CCE_REFRESH(pScrn, info) \ do { \ @@ -428,12 +428,12 @@ do { \ fprintf(stderr, \ "ADVANCE_RING() used: %d+%d=%d/%d\n", \ info->indirectBuffer->used - info->indirectStart, \ - __count * sizeof(u_int32_t), \ + __count * sizeof(uint32_t), \ info->indirectBuffer->used - info->indirectStart + \ - __count * sizeof(u_int32_t), \ + __count * sizeof(uint32_t), \ info->indirectBuffer->total - info->indirectStart ); \ } \ - info->indirectBuffer->used += __count * (int)sizeof(u_int32_t); \ + info->indirectBuffer->used += __count * (int)sizeof(uint32_t); \ } while (0) #define OUT_RING( x ) do { \ diff --git a/src/mesa/drivers/dri/r128/server/r128_dri.c b/src/mesa/drivers/dri/r128/server/r128_dri.c index efe9232dc25..6e3db948af7 100644 --- a/src/mesa/drivers/dri/r128/server/r128_dri.c +++ b/src/mesa/drivers/dri/r128/server/r128_dri.c @@ -271,7 +271,7 @@ static GLboolean R128DRIPciInit(const DRIDriverContext *ctx) { R128InfoPtr info = ctx->driverPrivate; unsigned char *R128MMIO = ctx->MMIOAddress; - u_int32_t chunk; + uint32_t chunk; int ret; int flags; diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 2366bde5250..ed57defb498 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -333,11 +333,11 @@ void r200AllocDmaRegion( r200ContextPtr rmesa, * SwapBuffers with client-side throttling */ -static u_int32_t r200GetLastFrame(r200ContextPtr rmesa) +static uint32_t r200GetLastFrame(r200ContextPtr rmesa) { drm_radeon_getparam_t gp; int ret; - u_int32_t frame; + uint32_t frame; gp.param = RADEON_PARAM_LAST_FRAME; gp.value = (int *)&frame; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 1d975ecd57d..e9d2d9a3cd1 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -902,7 +902,7 @@ static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) static void r200UpdateSpecular( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - u_int32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL]; + uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL]; R200_STATECHANGE( rmesa, tcl ); R200_STATECHANGE( rmesa, vtx ); diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index f7e461239e7..a0c563c7cba 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -777,11 +777,11 @@ void radeonAllocDmaRegion( radeonContextPtr rmesa, * SwapBuffers with client-side throttling */ -static u_int32_t radeonGetLastFrame (radeonContextPtr rmesa) +static uint32_t radeonGetLastFrame (radeonContextPtr rmesa) { drm_radeon_getparam_t gp; int ret; - u_int32_t frame; + uint32_t frame; gp.param = RADEON_PARAM_LAST_FRAME; gp.value = (int *)&frame; @@ -1025,7 +1025,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) radeonContextPtr rmesa = RADEON_CONTEXT(ctx); __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; drm_radeon_sarea_t *sarea = rmesa->sarea; - u_int32_t clear; + uint32_t clear; GLuint flags = 0; GLuint color_mask = 0; GLint ret, i; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 4a459486088..762848fc260 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -271,8 +271,8 @@ radeonFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; @@ -427,7 +427,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ ); return NULL; } - screen->scratch = (__volatile__ u_int32_t *) + screen->scratch = (__volatile__ uint32_t *) ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET); screen->buffers = drmMapBufs( sPriv->fd ); diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index f8c0cc96dfd..c9b0c3af125 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -83,7 +83,7 @@ typedef struct { drmBufMapPtr buffers; - __volatile__ u_int32_t *scratch; + __volatile__ uint32_t *scratch; __DRIscreenPrivate *driScreen; unsigned int sarea_priv_offset; diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 856d27df75c..1fe5c244cdb 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -687,7 +687,7 @@ static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) static void radeonUpdateSpecular( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - u_int32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL]; + uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL]; GLuint flag = 0; RADEON_STATECHANGE( rmesa, tcl ); diff --git a/src/mesa/drivers/dri/radeon/server/radeon_egl.c b/src/mesa/drivers/dri/radeon/server/radeon_egl.c index 2f6ea559032..c16d66e4ece 100644 --- a/src/mesa/drivers/dri/radeon/server/radeon_egl.c +++ b/src/mesa/drivers/dri/radeon/server/radeon_egl.c @@ -935,8 +935,8 @@ radeonFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; depth_bits_array[1] = depth_bits; diff --git a/src/mesa/drivers/dri/savage/savage_3d_reg.h b/src/mesa/drivers/dri/savage/savage_3d_reg.h index bc81d732967..45733cdf929 100644 --- a/src/mesa/drivers/dri/savage/savage_3d_reg.h +++ b/src/mesa/drivers/dri/savage/savage_3d_reg.h @@ -43,7 +43,7 @@ typedef union unsigned reserved : 4; unsigned ofs : 28; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZPixelOffset; /* This reg exists only on Savage4. */ @@ -60,7 +60,7 @@ typedef union unsigned passZpassOp : 3; unsigned reserved : 3; }ni; - u_int32_t ui; + uint32_t ui; } savageRegStencilCtrl; /************************** @@ -85,7 +85,7 @@ typedef union unsigned palSize : 2; unsigned newPal : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexDescr_s4; typedef union { @@ -102,7 +102,7 @@ typedef union unsigned reserved3 : 10; unsigned newPal : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexDescr_s3d; /* The layout of this reg is the same on Savage4 and Savage3D, @@ -116,7 +116,7 @@ typedef union unsigned reserved : 1; unsigned addr : 29; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexAddr; /* The layout of this reg is the same on Savage4 and Savage3D. */ @@ -127,7 +127,7 @@ typedef union unsigned reserved : 3; unsigned addr : 29; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexPalAddr; /* The layout of this reg on Savage4 and Savage3D are very similar. */ @@ -138,7 +138,7 @@ typedef union unsigned xprClr0 : 16; unsigned xprClr1 : 16; /* this is reserved on Savage3D */ }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexXprClr; /* transparency color in RGB565 format*/ /* The layout of this reg differs between Savage4 and Savage3D. @@ -164,7 +164,7 @@ typedef union unsigned alphaArg1Invert : 1; unsigned alphaArg2Invert : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexCtrl_s4; typedef union { @@ -187,7 +187,7 @@ typedef union unsigned texXprEn : 1; unsigned reserved2 : 11; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexCtrl_s3d; /* This reg exists only on Savage4. */ @@ -218,7 +218,7 @@ typedef union unsigned colorDoDiffMul : 1; unsigned LeftShiftVal : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexBlendCtrl; /* This reg exists only on Savage4. */ @@ -231,7 +231,7 @@ typedef union unsigned red : 8; unsigned alpha : 8; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTexBlendColor; /******************************** @@ -247,7 +247,7 @@ typedef union unsigned widthInTile : 6; unsigned bitPerPixel : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegTiledSurface; /******************************** @@ -264,7 +264,7 @@ typedef union unsigned scissorYStart : 12; unsigned alphaRefVal : 8; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawCtrl0; /* This reg exists only on Savage4. */ @@ -281,7 +281,7 @@ typedef union unsigned alphaTestCmpFunc : 3; unsigned alphaTestEn : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawCtrl1; /* This reg exists only on Savage4. */ @@ -312,7 +312,7 @@ typedef union unsigned flushPdDestWrites : 1; unsigned flushPdZbufWrites : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawLocalCtrl; /* This reg exists only on Savage3D. */ @@ -342,7 +342,7 @@ typedef union */ unsigned interpMode : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDrawCtrl; #define SAVAGETBC_DECAL_S3D 0 @@ -364,7 +364,7 @@ typedef union unsigned scissorYStart : 11; unsigned reserved2 : 5; } ni; - u_int32_t ui; + uint32_t ui; } savageRegScissorsStart; /* This reg exists only on Savage3D. */ @@ -377,7 +377,7 @@ typedef union unsigned scissorYEnd : 11; unsigned reserved2 : 5; } ni; - u_int32_t ui; + uint32_t ui; } savageRegScissorsEnd; /******************************** @@ -396,7 +396,7 @@ typedef union unsigned reserved : 1; unsigned addr : 29; /*quad word aligned*/ }ni; - u_int32_t ui; + uint32_t ui; } savageRegVertBufAddr; /* I havn't found a Savage3D equivalent of this reg in the Utah-driver. @@ -411,7 +411,7 @@ typedef union unsigned reserved : 1; unsigned addr : 29; /*4-quad word aligned*/ }ni; - u_int32_t ui; + uint32_t ui; } savageRegDMABufAddr; /******************************** @@ -439,7 +439,7 @@ typedef union unsigned reserved : 17; unsigned kickOff : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegFlag; /******************************** @@ -464,7 +464,7 @@ typedef union unsigned floatZEn : 1; unsigned wToZEn : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZBufCtrl_s4; typedef union { @@ -486,7 +486,7 @@ typedef union unsigned wrZafterAlphaTst : 1; unsigned reserved2 : 15; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZBufCtrl_s3d; /* The layout of this reg on Savage4 and Savage3D is very similar. */ @@ -507,7 +507,7 @@ typedef union */ unsigned zDepthSelect : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZBufOffset; /* The layout of this reg is the same on Savage4 and Savage3D. */ @@ -524,7 +524,7 @@ typedef union unsigned wHigh : 6; unsigned reserved4 : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegZWatermarks; /******************************** @@ -542,7 +542,7 @@ typedef union unsigned fogMode : 1; unsigned fogEndShift : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegFogCtrl; /*not in spec, but tempo for pp and driver*/ @@ -553,7 +553,7 @@ typedef union unsigned fogDensity : 16; unsigned fogStart : 16; }ni; - u_int32_t ui; + uint32_t ui; } savageRegFogParam; /************************************** @@ -577,7 +577,7 @@ typedef union unsigned antiAliasMode : 2; unsigned dstPixFmt : 1; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDestCtrl; /* The layout of this reg on Savage4 and Savage3D are very similar. */ @@ -596,7 +596,7 @@ typedef union * However, it is not used in either driver. */ unsigned destFlush : 2; }ni; - u_int32_t ui; + uint32_t ui; } savageRegDestTexWatermarks; /* Savage4/Twister/ProSavage register BCI addresses */ @@ -641,7 +641,7 @@ typedef union #define SAVAGE_FIRST_REG 0x18 #define SAVAGE_NR_REGS 34 typedef struct savage_registers_s4_t { - u_int32_t unused1[6]; /* 0x18-0x1d */ + uint32_t unused1[6]; /* 0x18-0x1d */ savageRegDrawLocalCtrl drawLocalCtrl; /* 0x1e */ savageRegTexPalAddr texPalAddr; /* 0x1f */ savageRegTexCtrl_s4 texCtrl[2]; /* 0x20, 0x21 */ @@ -649,7 +649,7 @@ typedef struct savage_registers_s4_t { savageRegTexBlendCtrl texBlendCtrl[2]; /* 0x24, 0x25 */ savageRegTexXprClr texXprClr; /* 0x26 */ savageRegTexDescr_s4 texDescr; /* 0x27 */ - u_int8_t fogTable[32]; /* 0x28-0x2f (8dwords) */ + uint8_t fogTable[32]; /* 0x28-0x2f (8dwords) */ savageRegFogCtrl fogCtrl; /* 0x30 */ savageRegStencilCtrl stencilCtrl; /* 0x31 */ savageRegZBufCtrl_s4 zBufCtrl; /* 0x32 */ @@ -667,8 +667,8 @@ typedef struct savage_registers_s3d_t { savageRegTexAddr texAddr; /* 0x1a */ savageRegTexDescr_s3d texDescr; /* 0x1b */ savageRegTexCtrl_s3d texCtrl; /* 0x1c */ - u_int32_t unused1[3]; /* 0x1d-0x1f */ - u_int8_t fogTable[64]; /* 0x20-0x2f (16dwords) */ + uint32_t unused1[3]; /* 0x1d-0x1f */ + uint8_t fogTable[64]; /* 0x20-0x2f (16dwords) */ savageRegFogCtrl fogCtrl; /* 0x30 */ savageRegDrawCtrl drawCtrl; /* 0x31 */ savageRegZBufCtrl_s3d zBufCtrl; /* 0x32 */ @@ -678,12 +678,12 @@ typedef struct savage_registers_s3d_t { savageRegScissorsEnd scissorsEnd; /* 0x36 */ savageRegZWatermarks zWatermarks; /* 0x37 */ savageRegDestTexWatermarks destTexWatermarks; /* 0x38 */ - u_int32_t unused2; /* 0x39 */ + uint32_t unused2; /* 0x39 */ } savageRegistersS3D; typedef union savage_registers_t { savageRegistersS4 s4; savageRegistersS3D s3d; - u_int32_t ui[SAVAGE_NR_REGS]; + uint32_t ui[SAVAGE_NR_REGS]; } savageRegisters; diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 43422db9a82..00171253290 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -487,7 +487,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, imesa->clientVtxBuf.total = imesa->bufferSize / 4; imesa->clientVtxBuf.used = 0; imesa->clientVtxBuf.flushed = 0; - imesa->clientVtxBuf.buf = (u_int32_t *)malloc(imesa->bufferSize); + imesa->clientVtxBuf.buf = (uint32_t *)malloc(imesa->bufferSize); imesa->vtxBuf = &imesa->clientVtxBuf; @@ -956,8 +956,8 @@ savageFillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - u_int8_t depth_bits_array[2]; - u_int8_t stencil_bits_array[2]; + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; depth_bits_array[0] = depth_bits; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index c4573b0da41..3fe3d71d4ec 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -130,7 +130,7 @@ typedef void (*savage_point_func)( savageContextPtr, savageVertex * ); struct savage_vtxbuf_t { GLuint total, used, flushed; /* in 32 bit units */ GLuint idx; /* for DMA buffers */ - u_int32_t *buf; + uint32_t *buf; }; struct savage_cmdbuf_t { diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 4eac1fb3498..bea9a3ea535 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -112,7 +112,7 @@ void savageGetDMABuffer( savageContextPtr imesa ) imesa->dmaVtxBuf.used = 0; imesa->dmaVtxBuf.flushed = 0; imesa->dmaVtxBuf.idx = buf->idx; - imesa->dmaVtxBuf.buf = (u_int32_t *)buf->address; + imesa->dmaVtxBuf.buf = (uint32_t *)buf->address; if (SAVAGE_DEBUG & DEBUG_DMA) fprintf(stderr, "finished getbuffer\n"); @@ -137,7 +137,7 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) unsigned int y = pbox->y1; unsigned int width = pbox->x2 - x; unsigned int height = pbox->y2 - y; - u_int32_t *bciptr; + uint32_t *bciptr; if (pbox->x1 > pbox->x2 || pbox->y1 > pbox->y2 || @@ -147,27 +147,27 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) if ( pclear->flags & SAVAGE_FRONT ) { bciptr = savageDMAAlloc (imesa, 8); - WRITE_CMD((bciptr) , 0x4BCC8C00,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->frontOffset,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->frontBitmapDesc,u_int32_t); - WRITE_CMD((bciptr) , pclear->clear_color,u_int32_t); - WRITE_CMD((bciptr) , (y <<16) | x,u_int32_t); - WRITE_CMD((bciptr) , (height << 16) | width,u_int32_t); + WRITE_CMD((bciptr) , 0x4BCC8C00,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->frontOffset,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->frontBitmapDesc,uint32_t); + WRITE_CMD((bciptr) , pclear->clear_color,uint32_t); + WRITE_CMD((bciptr) , (y <<16) | x,uint32_t); + WRITE_CMD((bciptr) , (height << 16) | width,uint32_t); savageDMACommit (imesa, bciptr); } if ( pclear->flags & SAVAGE_BACK ) { bciptr = savageDMAAlloc (imesa, 8); - WRITE_CMD((bciptr) , 0x4BCC8C00,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->backOffset,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->backBitmapDesc,u_int32_t); - WRITE_CMD((bciptr) , pclear->clear_color,u_int32_t); - WRITE_CMD((bciptr) , (y <<16) | x,u_int32_t); - WRITE_CMD((bciptr) , (height << 16) | width,u_int32_t); + WRITE_CMD((bciptr) , 0x4BCC8C00,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->backOffset,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->backBitmapDesc,uint32_t); + WRITE_CMD((bciptr) , pclear->clear_color,uint32_t); + WRITE_CMD((bciptr) , (y <<16) | x,uint32_t); + WRITE_CMD((bciptr) , (height << 16) | width,uint32_t); savageDMACommit (imesa, bciptr); } if ( pclear->flags & (SAVAGE_DEPTH |SAVAGE_STENCIL) ) { - u_int32_t writeMask = 0x0; + uint32_t writeMask = 0x0; if(imesa->hw_stencil) { if(pclear->flags & SAVAGE_STENCIL) @@ -199,8 +199,8 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) bciptr = savageDMAAlloc (imesa, 10); if(writeMask != 0xFFFFFFFF) { - WRITE_CMD((bciptr) , 0x960100D7,u_int32_t); - WRITE_CMD((bciptr) , writeMask,u_int32_t); + WRITE_CMD((bciptr) , 0x960100D7,uint32_t); + WRITE_CMD((bciptr) , writeMask,uint32_t); } } else @@ -208,18 +208,18 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear) bciptr = savageDMAAlloc (imesa, 6); } - WRITE_CMD((bciptr) , 0x4BCC8C00,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->depthOffset,u_int32_t); - WRITE_CMD((bciptr) , imesa->savageScreen->depthBitmapDesc,u_int32_t); - WRITE_CMD((bciptr) , pclear->clear_depth,u_int32_t); - WRITE_CMD((bciptr) , (y <<16) | x,u_int32_t); - WRITE_CMD((bciptr) , (height << 16) | width,u_int32_t); + WRITE_CMD((bciptr) , 0x4BCC8C00,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->depthOffset,uint32_t); + WRITE_CMD((bciptr) , imesa->savageScreen->depthBitmapDesc,uint32_t); + WRITE_CMD((bciptr) , pclear->clear_depth,uint32_t); + WRITE_CMD((bciptr) , (y <<16) | x,uint32_t); + WRITE_CMD((bciptr) , (height << 16) | width,uint32_t); if(imesa->hw_stencil) { if(writeMask != 0xFFFFFFFF) { - WRITE_CMD((bciptr) , 0x960100D7,u_int32_t); - WRITE_CMD((bciptr) , 0xFFFFFFFF,u_int32_t); + WRITE_CMD((bciptr) , 0x960100D7,uint32_t); + WRITE_CMD((bciptr) , 0xFFFFFFFF,uint32_t); } } savageDMACommit (imesa, bciptr); @@ -236,7 +236,7 @@ static void savage_BCI_swap(savageContextPtr imesa) int nbox = imesa->sarea->nbox; drm_clip_rect_t *pbox = imesa->sarea->boxes; int i; - volatile u_int32_t *bciptr; + volatile uint32_t *bciptr; if (nbox > SAVAGE_NR_SAREA_CLIPRECTS) nbox = SAVAGE_NR_SAREA_CLIPRECTS; diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h index c7ff0017fde..98629048aef 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.h +++ b/src/mesa/drivers/dri/savage/savageioctl.h @@ -77,10 +77,10 @@ GLboolean savageHaveIndexedVerts( savageContextPtr imesa ) } static __inline -u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) +uint32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) { struct savage_vtxbuf_t *buffer = imesa->vtxBuf; - u_int32_t *head; + uint32_t *head; if (buffer == &imesa->dmaVtxBuf) { if (!buffer->total) { @@ -116,9 +116,9 @@ u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) } static __inline -u_int32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n ) +uint32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n ) { - u_int32_t *ret; + uint32_t *ret; savageFlushVertices(imesa); ret = savageAllocVtxBuf(imesa, n*imesa->HwVertexSize); imesa->firstElt = imesa->vtxBuf->flushed / imesa->HwVertexSize; @@ -172,9 +172,9 @@ drm_savage_cmd_header_t *savageAllocCmdBuf( savageContextPtr imesa, GLuint bytes * - increments the number of elts. Final allocation is done in savageFlushElts */ static __inline -u_int16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) +uint16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) { - u_int16_t *ret; + uint16_t *ret; GLuint qwords; assert (savageHaveIndexedVerts(imesa)); @@ -195,7 +195,7 @@ u_int16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) imesa->elts.n = 0; } - ret = (u_int16_t *)(imesa->elts.cmd+1) + imesa->elts.n; + ret = (uint16_t *)(imesa->elts.cmd+1) + imesa->elts.n; imesa->elts.n += n; return ret; } diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 741a9dda4f7..84fd3157edf 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -122,9 +122,9 @@ static void savageDDBlendEquationSeparate(GLcontext *ctx, static void savageBlendFunc_s4(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; - u_int32_t drawCtrl0 = imesa->regs.s4.drawCtrl0.ui; - u_int32_t drawCtrl1 = imesa->regs.s4.drawCtrl1.ui; + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t drawCtrl0 = imesa->regs.s4.drawCtrl0.ui; + uint32_t drawCtrl1 = imesa->regs.s4.drawCtrl1.ui; /* set up draw control register (including blending, alpha * test, and shading model) @@ -297,8 +297,8 @@ static void savageBlendFunc_s4(GLcontext *ctx) static void savageBlendFunc_s3d(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; - u_int32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; /* set up draw control register (including blending, alpha * test, dithering, and shading model) @@ -486,9 +486,9 @@ static void savageDDDepthFunc_s4(GLcontext *ctx, GLenum func) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); ZCmpFunc zmode; - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; - u_int32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; - u_int32_t zWatermarks = imesa->regs.s4.zWatermarks.ui; /* FIXME: in DRM */ + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; + uint32_t zWatermarks = imesa->regs.s4.zWatermarks.ui; /* FIXME: in DRM */ /* set up z-buffer control register (global) * set up z-buffer offset register (global) @@ -550,9 +550,9 @@ static void savageDDDepthFunc_s3d(GLcontext *ctx, GLenum func) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); ZCmpFunc zmode; - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; - u_int32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; - u_int32_t zWatermarks = imesa->regs.s3d.zWatermarks.ui; /* FIXME: in DRM */ + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t zBufCtrl = imesa->regs.s3d.zBufCtrl.ui; + uint32_t zWatermarks = imesa->regs.s3d.zWatermarks.ui; /* FIXME: in DRM */ /* set up z-buffer control register (global) * set up z-buffer offset register (global) @@ -638,7 +638,7 @@ static void savageDDScissor( GLcontext *ctx, GLint x, GLint y, static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode ) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - u_int32_t destCtrl = imesa->regs.s4.destCtrl.ui; + uint32_t destCtrl = imesa->regs.s4.destCtrl.ui; /* * _DrawDestMask is easier to cope with than <mode>. @@ -865,7 +865,7 @@ static void savageDDColorMask_s3d(GLcontext *ctx, static void savageUpdateSpecular_s4(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; if (NEED_SECONDARY_COLOR(ctx)) { imesa->regs.s4.drawLocalCtrl.ni.specShadeEn = GL_TRUE; @@ -879,7 +879,7 @@ static void savageUpdateSpecular_s4(GLcontext *ctx) { static void savageUpdateSpecular_s3d(GLcontext *ctx) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; if (NEED_SECONDARY_COLOR(ctx)) { imesa->regs.s3d.drawCtrl.ni.specShadeEn = GL_TRUE; @@ -905,7 +905,7 @@ static void savageDDLightModelfv_s3d(GLcontext *ctx, GLenum pname, static void savageDDShadeModel_s4(GLcontext *ctx, GLuint mod) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; + uint32_t drawLocalCtrl = imesa->regs.s4.drawLocalCtrl.ui; if (mod == GL_SMOOTH) { @@ -922,7 +922,7 @@ static void savageDDShadeModel_s4(GLcontext *ctx, GLuint mod) static void savageDDShadeModel_s3d(GLcontext *ctx, GLuint mod) { savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - u_int32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; + uint32_t drawCtrl = imesa->regs.s3d.drawCtrl.ui; if (mod == GL_SMOOTH) { @@ -948,7 +948,7 @@ static void savageDDFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); GLuint fogClr; - u_int32_t fogCtrl = imesa->regs.s4.fogCtrl.ui; + uint32_t fogCtrl = imesa->regs.s4.fogCtrl.ui; /*if ((ctx->Fog.Enabled) &&(pname == GL_FOG_COLOR))*/ if (ctx->Fog.Enabled) @@ -980,8 +980,8 @@ savageDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); unsigned a=0; - const u_int32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; - const u_int32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; + const uint32_t zBufCtrl = imesa->regs.s4.zBufCtrl.ui; + const uint32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; imesa->regs.s4.zBufCtrl.ni.stencilRefVal = ctx->Stencil.Ref[0] & 0xff; imesa->regs.s4.stencilCtrl.ni.readMask = ctx->Stencil.ValueMask[0] & 0xff; @@ -1041,7 +1041,7 @@ savageDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - const u_int32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; + const uint32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; imesa->regs.s4.stencilCtrl.ni.failOp = get_stencil_op_value( ctx->Stencil.FailFunc[0] ); imesa->regs.s4.stencilCtrl.ni.passZfailOp = get_stencil_op_value( ctx->Stencil.ZFailFunc[0] ); @@ -1613,8 +1613,8 @@ static void savageDDInitState_s3d( savageContextPtr imesa ) imesa->globalRegMask.s3d.zBufCtrl.ni.zBufEn = 0x1; } void savageDDInitState( savageContextPtr imesa ) { - memset (imesa->regs.ui, 0, SAVAGE_NR_REGS*sizeof(u_int32_t)); - memset (imesa->globalRegMask.ui, 0xff, SAVAGE_NR_REGS*sizeof(u_int32_t)); + memset (imesa->regs.ui, 0, SAVAGE_NR_REGS*sizeof(uint32_t)); + memset (imesa->globalRegMask.ui, 0xff, SAVAGE_NR_REGS*sizeof(uint32_t)); if (imesa->savageScreen->chipset >= S3_SAVAGE4) savageDDInitState_s4 (imesa); else @@ -1656,7 +1656,7 @@ void savageDDInitState( savageContextPtr imesa ) { imesa->regs.s4.zBufOffset.ni.zDepthSelect = 1; } - memcpy (imesa->oldRegs.ui, imesa->regs.ui, SAVAGE_NR_REGS*sizeof(u_int32_t)); + memcpy (imesa->oldRegs.ui, imesa->regs.ui, SAVAGE_NR_REGS*sizeof(uint32_t)); /* Emit the initial state to the (empty) command buffer. */ assert (imesa->cmdBuf.write == imesa->cmdBuf.base); diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 719e50f964c..dbe30d4c947 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -1365,7 +1365,7 @@ static void savageUpdateTex0State_s4( GLcontext *ctx ) if (imesa->regs.s4.texDescr.ni.tex1En) imesa->regs.s4.texDescr.ni.texBLoopEn = GL_TRUE; - imesa->regs.s4.texAddr[0].ui = (u_int32_t) t->setup.physAddr | 0x2; + imesa->regs.s4.texAddr[0].ui = (uint32_t) t->setup.physAddr | 0x2; if(t->base.heap->heapId == SAVAGE_AGP_HEAP) imesa->regs.s4.texAddr[0].ui |= 0x1; @@ -1550,7 +1550,7 @@ static void savageUpdateTex1State_s4( GLcontext *ctx ) imesa->regs.s4.texCtrl[1].ni.dMax = t->base.lastLevel - t->base.firstLevel; imesa->regs.s4.texDescr.ni.texBLoopEn = GL_TRUE; - imesa->regs.s4.texAddr[1].ui = (u_int32_t) t->setup.physAddr | 2; + imesa->regs.s4.texAddr[1].ui = (uint32_t) t->setup.physAddr | 2; if(t->base.heap->heapId == SAVAGE_AGP_HEAP) imesa->regs.s4.texAddr[1].ui |= 0x1; } @@ -1701,7 +1701,7 @@ static void savageUpdateTexState_s3d( GLcontext *ctx ) assert (t->hwFormat <= 7); imesa->regs.s3d.texDescr.ni.texFmt = t->hwFormat; - imesa->regs.s3d.texAddr.ui = (u_int32_t) t->setup.physAddr | 2; + imesa->regs.s3d.texAddr.ui = (uint32_t) t->setup.physAddr | 2; if(t->base.heap->heapId == SAVAGE_AGP_HEAP) imesa->regs.s3d.texAddr.ui |= 0x1; } diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index 52c7f5fa765..a1c7bb167e7 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -100,7 +100,7 @@ static void __inline__ savage_draw_triangle (savageContextPtr imesa, savageVertexPtr v1, savageVertexPtr v2) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); GLuint j; EMIT_VERT (j, vb, vertsize, 0, v0); @@ -114,7 +114,7 @@ static void __inline__ savage_draw_quad (savageContextPtr imesa, savageVertexPtr v2, savageVertexPtr v3) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); GLuint j; EMIT_VERT (j, vb, vertsize, 0, v0); @@ -128,7 +128,7 @@ static void __inline__ savage_draw_quad (savageContextPtr imesa, static __inline__ void savage_draw_point (savageContextPtr imesa, savageVertexPtr tmp) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat x = tmp->v.x; const GLfloat y = tmp->v.y; const GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size, @@ -165,7 +165,7 @@ static __inline__ void savage_draw_line (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat width = CLAMP(imesa->glCtx->Line.Width, imesa->glCtx->Const.MinLineWidth, imesa->glCtx->Const.MaxLineWidth); @@ -224,7 +224,7 @@ static void __inline__ savage_ptex_tri (savageContextPtr imesa, savageVertexPtr v1, savageVertexPtr v2) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 3*vertsize); savageVertex tmp; GLuint j; @@ -237,7 +237,7 @@ static __inline__ void savage_ptex_line (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat width = CLAMP(imesa->glCtx->Line.Width, imesa->glCtx->Const.MinLineWidth, imesa->glCtx->Const.MaxLineWidth); @@ -284,7 +284,7 @@ static __inline__ void savage_ptex_line (savageContextPtr imesa, static __inline__ void savage_ptex_point (savageContextPtr imesa, savageVertexPtr v0) { GLuint vertsize = imesa->HwVertexSize; - u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); + uint32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); const GLfloat x = v0->v.x; const GLfloat y = v0->v.y; const GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size, diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index d90482f3d71..f55027e0945 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -77,8 +77,8 @@ sisFillInModes(int bpp) static const GLenum back_buffer_modes[] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML }; - u_int8_t depth_bits_array[4]; - u_int8_t stencil_bits_array[4]; + uint8_t depth_bits_array[4]; + uint8_t stencil_bits_array[4]; depth_bits_array[0] = 0; stencil_bits_array[0] = 0; diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.c b/src/mesa/drivers/dri/unichrome/server/via_dri.c index 98331459403..74034485e28 100644 --- a/src/mesa/drivers/dri/unichrome/server/via_dri.c +++ b/src/mesa/drivers/dri/unichrome/server/via_dri.c @@ -52,9 +52,9 @@ static int VIADRIFinishScreenInit(DRIDriverContext * ctx); /* _SOLO : missing macros normally defined by X code */ #define xf86DrvMsg(a, b, ...) fprintf(stderr, __VA_ARGS__) -#define MMIO_IN8(base, addr) ((*(((volatile u_int8_t*)base)+(addr)))+0) -#define MMIO_OUT8(base, addr, val) ((*(((volatile u_int8_t*)base)+(addr)))=((u_int8_t)val)) -#define MMIO_OUT16(base, addr, val) ((*(volatile u_int16_t*)(((u_int8_t*)base)+(addr)))=((u_int16_t)val)) +#define MMIO_IN8(base, addr) ((*(((volatile uint8_t*)base)+(addr)))+0) +#define MMIO_OUT8(base, addr, val) ((*(((volatile uint8_t*)base)+(addr)))=((uint8_t)val)) +#define MMIO_OUT16(base, addr, val) ((*(volatile uint16_t*)(((uint8_t*)base)+(addr)))=((uint16_t)val)) #define VIDEO 0 #define AGP 1 @@ -523,9 +523,9 @@ static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia) drmInfo.fb_offset = pVia->FrameBufferBase; drmInfo.mmio_offset = pVia->registerHandle; if (pVia->IsPCI) - drmInfo.agpAddr = (u_int32_t)NULL; + drmInfo.agpAddr = (uint32_t)NULL; else - drmInfo.agpAddr = (u_int32_t)pVia->agpAddr; + drmInfo.agpAddr = (uint32_t)pVia->agpAddr; if ((drmCommandWrite(pVia->drmFD, DRM_VIA_MAP_INIT,&drmInfo, sizeof(drm_via_init_t))) < 0) @@ -631,7 +631,7 @@ static void VIADisableMMIO(DRIDriverContext * ctx) static void VIADisableExtendedFIFO(DRIDriverContext *ctx) { VIAPtr pVia = VIAPTR(ctx); - u_int32_t dwGE230, dwGE298; + uint32_t dwGE230, dwGE298; /* Cause of exit XWindow will dump back register value, others chipset no * need to set extended fifo value */ @@ -653,8 +653,8 @@ static void VIADisableExtendedFIFO(DRIDriverContext *ctx) static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) { VIAPtr pVia = VIAPTR(ctx); - u_int8_t bRegTemp; - u_int32_t dwGE230, dwGE298; + uint8_t bRegTemp; + uint32_t dwGE230, dwGE298; switch (pVia->Chipset) { case VIA_CLE266: @@ -849,7 +849,7 @@ static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) SR1C[7:0], SR1D[1:0] (10bits) *=*/ wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4; VGAOUT8(0x3c4, 0x1c); - VGAOUT8(0x3c5, (u_int8_t)(wRegTemp & 0xFF)); + VGAOUT8(0x3c5, (uint8_t)(wRegTemp & 0xFF)); VGAOUT8(0x3c4, 0x1d); bRegTemp = VGAIN8(0x3c5) & ~0x03; VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8)); @@ -895,7 +895,7 @@ static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) SR1C[7:0], SR1D[1:0] (10bits) *=*/ wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4; VGAOUT8(0x3c4, 0x1c); - VGAOUT8(0x3c5, (u_int8_t)(wRegTemp & 0xFF)); + VGAOUT8(0x3c5, (uint8_t)(wRegTemp & 0xFF)); VGAOUT8(0x3c4, 0x1d); bRegTemp = VGAIN8(0x3c5) & ~0x03; VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8)); @@ -923,9 +923,9 @@ static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) static void VIAInitialize2DEngine(DRIDriverContext *ctx) { VIAPtr pVia = VIAPTR(ctx); - u_int32_t dwVQStartAddr, dwVQEndAddr; - u_int32_t dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH; - u_int32_t dwGEMode; + uint32_t dwVQStartAddr, dwVQEndAddr; + uint32_t dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH; + uint32_t dwGEMode; /* init 2D engine regs to reset 2D engine */ VIASETREG(0x04, 0x0); @@ -1068,14 +1068,14 @@ static void VIAInitialize3DEngine(DRIDriverContext *ctx) for (i = 0; i <= 0x7D; i++) { - VIASETREG(0x440, (u_int32_t) i << 24); + VIASETREG(0x440, (uint32_t) i << 24); } VIASETREG(0x43C, 0x00020000); for (i = 0; i <= 0x94; i++) { - VIASETREG(0x440, (u_int32_t) i << 24); + VIASETREG(0x440, (uint32_t) i << 24); } VIASETREG(0x440, 0x82400000); @@ -1085,7 +1085,7 @@ static void VIAInitialize3DEngine(DRIDriverContext *ctx) for (i = 0; i <= 0x94; i++) { - VIASETREG(0x440, (u_int32_t) i << 24); + VIASETREG(0x440, (uint32_t) i << 24); } VIASETREG(0x440, 0x82400000); @@ -1093,7 +1093,7 @@ static void VIAInitialize3DEngine(DRIDriverContext *ctx) for (i = 0; i <= 0x03; i++) { - VIASETREG(0x440, (u_int32_t) i << 24); + VIASETREG(0x440, (uint32_t) i << 24); } VIASETREG(0x43C, 0x00030000); diff --git a/src/mesa/drivers/dri/unichrome/server/via_driver.h b/src/mesa/drivers/dri/unichrome/server/via_driver.h index a643fd9fbb0..cd3b038bfd9 100644 --- a/src/mesa/drivers/dri/unichrome/server/via_driver.h +++ b/src/mesa/drivers/dri/unichrome/server/via_driver.h @@ -211,12 +211,12 @@ typedef struct _VIA { XAAInfoRecPtr AccelInfoRec; xRectangle Rect; #endif - u_int32_t SavedCmd; - u_int32_t SavedFgColor; - u_int32_t SavedBgColor; - u_int32_t SavedPattern0; - u_int32_t SavedPattern1; - u_int32_t SavedPatternAddr; + uint32_t SavedCmd; + uint32_t SavedFgColor; + uint32_t SavedBgColor; + uint32_t SavedPattern0; + uint32_t SavedPattern1; + uint32_t SavedPatternAddr; #if 0 /* Support for Int10 processing */ @@ -254,8 +254,8 @@ typedef struct _VIA { #endif /* - u_int32_t Cap0_Deinterlace; - u_int32_t Cap1_Deinterlace; + uint32_t Cap0_Deinterlace; + uint32_t Cap1_Deinterlace; int Cap0_FieldSwap; int NoCap0_HFilter; @@ -271,7 +271,7 @@ typedef struct _VIA { VIAConfigPrivPtr pVisualConfigsPriv; unsigned long agpHandle; unsigned long registerHandle; - u_int32_t agpAddr; + uint32_t agpAddr; unsigned char *agpBase; unsigned int agpSize; int IsPCI; @@ -287,11 +287,11 @@ typedef struct _VIA { #endif int V4LEnabled; - u_int16_t ActiveDevice; /* if SAMM, non-equal pBIOSInfo->ActiveDevice */ + uint16_t ActiveDevice; /* if SAMM, non-equal pBIOSInfo->ActiveDevice */ unsigned char *CursorImage; - u_int32_t CursorFG; - u_int32_t CursorBG; - u_int32_t CursorMC; + uint32_t CursorFG; + uint32_t CursorBG; + uint32_t CursorMC; unsigned char MemClk; int EnableExtendedFIFO; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 90f76be44d4..b81549df0e9 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -365,8 +365,8 @@ viaFillInModes( unsigned pixel_bits, GLboolean have_back_buffer ) /* The 32-bit depth-buffer mode isn't supported yet, so don't actually * enable it. */ - static const u_int8_t depth_bits_array[4] = { 0, 16, 24, 32 }; - static const u_int8_t stencil_bits_array[4] = { 0, 0, 8, 0 }; + static const uint8_t depth_bits_array[4] = { 0, 16, 24, 32 }; + static const uint8_t stencil_bits_array[4] = { 0, 0, 8, 0 }; const unsigned depth_buffer_factor = 3; diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index bccdbe93264..5b0453423ef 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -773,10 +773,10 @@ void viaInitState(GLcontext *ctx) /** * Convert S and T texture coordinate wrap modes to hardware bits. */ -static u_int32_t +static uint32_t get_wrap_mode( GLenum sWrap, GLenum tWrap ) { - u_int32_t v = 0; + uint32_t v = 0; switch( sWrap ) { @@ -808,10 +808,10 @@ get_wrap_mode( GLenum sWrap, GLenum tWrap ) return v; } -static u_int32_t +static uint32_t get_minmag_filter( GLenum min, GLenum mag ) { - u_int32_t v = 0; + uint32_t v = 0; switch (min) { case GL_NEAREST: diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index ed59ddb0b73..c236656d9a6 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -82,6 +82,7 @@ _glapi_set_warning_func( _glapi_warning_func func ) static GLboolean warn(void) { +#if !defined(_WIN32_WCE) if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) && warning_func) { return GL_TRUE; @@ -89,6 +90,9 @@ warn(void) else { return GL_FALSE; } +#else + return GL_FALSE; +#endif } diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index b8e9d5f59b8..ad2a63584b7 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -144,19 +144,19 @@ typedef unsigned int _glthread_Cond; // #warning Condition variables not implemented. #define _glthread_INIT_COND(cond) \ - abort(); + ASSERT(0); #define _glthread_DESTROY_COND(name) \ - abort(); + ASSERT(0); #define _glthread_COND_WAIT(cond, mutex) \ - abort(); + ASSERT(0); #define _glthread_COND_SIGNAL(cond) \ - abort(); + ASSERT(0); #define _glthread_COND_BROADCAST(cond) \ - abort(); + ASSERT(0); #endif diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 6aeb18fa272..8ce6b51d17c 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -4870,8 +4870,8 @@ const char *_mesa_lookup_enum_by_nr( int nr ) { unsigned * i; - i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums), - sizeof(reduced_enums[0]), (cfunc) compar_nr ); + i = (unsigned *)_mesa_bsearch( & nr, reduced_enums, Elements(reduced_enums), + sizeof(reduced_enums[0]), (cfunc) compar_nr ); if ( i != NULL ) { return & enum_string_table[ all_enums[ *i ].offset ]; @@ -4888,8 +4888,8 @@ int _mesa_lookup_enum_by_name( const char *symbol ) enum_elt * f = NULL; if ( symbol != NULL ) { - f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums), - sizeof( enum_elt ), (cfunc) compar_name ); + f = (enum_elt *)_mesa_bsearch( symbol, all_enums, Elements(all_enums), + sizeof( enum_elt ), (cfunc) compar_name ); } return (f != NULL) ? f->n : -1; diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 0f74bc83ccc..57d7e60ad3d 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -69,16 +69,33 @@ #include <stdarg.h> -/* Get typedefs for uintptr_t and friends */ -#if defined(__MINGW32__) || defined(__NetBSD__) -# include <stdint.h> -#elif defined(_WIN32) -# include <BaseTsd.h> -# if _MSC_VER == 1200 - typedef UINT_PTR uintptr_t; -# endif +/* Get standard integer types */ +#if defined(_MSC_VER) + + typedef __int8 int8_t; + typedef unsigned __int8 uint8_t; + typedef __int16 int16_t; + typedef unsigned __int16 uint16_t; +# ifndef __eglplatform_h_ + typedef __int32 int32_t; +# endif + typedef unsigned __int32 uint32_t; + typedef __int64 int64_t; + typedef unsigned __int64 uint64_t; + +# if defined(_WIN64) + typedef __int64 intptr_t; + typedef unsigned __int64 uintptr_t; +# else + typedef __int32 intptr_t; + typedef unsigned __int32 uintptr_t; +# endif + +# define INT64_C(__val) __val##i64 +# define UINT64_C(__val) __val##ui64 + #else -# include <inttypes.h> +# include <stdint.h> #endif #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP) @@ -233,6 +250,7 @@ #endif +#if !defined(_WIN32_WCE) #if defined(BUILD_FOR_SNAP) && defined(CHECKED) # define ASSERT(X) _CHECK(X) #elif defined(DEBUG) @@ -240,6 +258,7 @@ #else # define ASSERT(X) #endif +#endif #if !defined __GNUC__ || __GNUC__ < 3 diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index d798f80e253..7231fa699cb 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -539,10 +539,10 @@ _mesa_pow(double x, double y) * Find the first bit set in a word. */ int -_mesa_ffs(int i) +_mesa_ffs(int32_t i) { #if (defined(_WIN32) && !defined(__MINGW32__) ) || defined(__IBMC__) || defined(__IBMCPP__) - register int bit = 1; + register int32_t bit = 1; if ((i & 0xffff) == 0) { bit += 16; i >>= 16; @@ -573,11 +573,7 @@ _mesa_ffs(int i) * if no bits set. */ int -#ifdef __MINGW32__ -_mesa_ffsll(long val) -#else -_mesa_ffsll(long long val) -#endif +_mesa_ffsll(int64_t val) { #ifdef ffsll return ffsll(val); @@ -586,11 +582,11 @@ _mesa_ffsll(long long val) assert(sizeof(val) == 8); - bit = _mesa_ffs(val); + bit = _mesa_ffs((int32_t)val); if (bit != 0) return bit; - bit = _mesa_ffs(val >> 32); + bit = _mesa_ffs((int32_t)(val >> 32)); if (bit != 0) return 32 + bit; @@ -765,7 +761,24 @@ void * _mesa_bsearch( const void *key, const void *base, size_t nmemb, size_t size, int (*compar)(const void *, const void *) ) { +#if defined(_WIN32_WCE) + void *mid; + int cmp; + while (nmemb) { + nmemb >>= 1; + mid = (char *)base + nmemb * size; + cmp = (*compar)(key, mid); + if (cmp == 0) + return mid; + if (cmp > 0) { + base = (char *)mid + size; + --nmemb; + } + } + return NULL; +#else return bsearch(key, base, nmemb, size, compar); +#endif } /*@}*/ @@ -781,7 +794,7 @@ _mesa_bsearch( const void *key, const void *base, size_t nmemb, size_t size, char * _mesa_getenv( const char *var ) { -#if defined(_XBOX) +#if defined(_XBOX) || defined(_WIN32_WCE) return NULL; #else return getenv(var); diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index ebdfc452a7a..d91a1366b07 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -332,7 +332,7 @@ static INLINE int iround(float f) return r; } #define IROUND(x) iround(x) -#elif defined(USE_X86_ASM) && defined(__MSC__) && defined(__WIN32__) +#elif defined(USE_X86_ASM) && defined(_MSC_VER) static INLINE int iround(float f) { int r; @@ -697,14 +697,10 @@ extern double _mesa_pow(double x, double y); extern int -_mesa_ffs(int i); +_mesa_ffs(int32_t i); extern int -#ifdef __MINGW32__ -_mesa_ffsll(long i); -#else -_mesa_ffsll(long long i); -#endif +_mesa_ffsll(int64_t i); extern unsigned int _mesa_bitcount(unsigned int n); diff --git a/src/mesa/main/mm.c b/src/mesa/main/mm.c index fb7809ed221..6f381b02a7f 100644 --- a/src/mesa/main/mm.c +++ b/src/mesa/main/mm.c @@ -53,11 +53,11 @@ mmDumpMemInfo(const struct mem_block *heap) } struct mem_block * -mmInit(unsigned int ofs, int size) +mmInit(unsigned ofs, unsigned size) { struct mem_block *heap, *block; - if (size <= 0) + if (!size) return NULL; heap = (struct mem_block *) _mesa_calloc(sizeof(struct mem_block)); @@ -91,8 +91,8 @@ mmInit(unsigned int ofs, int size) static struct mem_block * SliceBlock(struct mem_block *p, - unsigned int startofs, int size, - int reserved, int alignment) + unsigned startofs, unsigned size, + unsigned reserved, unsigned alignment) { struct mem_block *newblock; @@ -160,14 +160,14 @@ SliceBlock(struct mem_block *p, struct mem_block * -mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch) +mmAllocMem(struct mem_block *heap, unsigned size, unsigned align2, unsigned startSearch) { struct mem_block *p; - const int mask = (1 << align2)-1; - unsigned int startofs = 0; - unsigned int endofs; + const unsigned mask = (1 << align2)-1; + unsigned startofs = 0; + unsigned endofs; - if (!heap || align2 < 0 || size <= 0) + if (!heap || !align2 || !size) return NULL; for (p = heap->next_free; p != heap; p = p->next_free) { @@ -193,7 +193,7 @@ mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch) struct mem_block * -mmFindBlock(struct mem_block *heap, int start) +mmFindBlock(struct mem_block *heap, unsigned start) { struct mem_block *p; diff --git a/src/mesa/main/mm.h b/src/mesa/main/mm.h index 5ad3ffd6d15..df340808ac9 100644 --- a/src/mesa/main/mm.h +++ b/src/mesa/main/mm.h @@ -39,10 +39,10 @@ struct mem_block { struct mem_block *next, *prev; struct mem_block *next_free, *prev_free; struct mem_block *heap; - unsigned int ofs; - int size; - unsigned int free:1; - unsigned int reserved:1; + unsigned ofs; + unsigned size; + unsigned free:1; + unsigned reserved:1; }; @@ -51,7 +51,7 @@ struct mem_block { * input: total size in bytes * return: a heap pointer if OK, NULL if error */ -extern struct mem_block *mmInit(unsigned int ofs, int size); +extern struct mem_block *mmInit(unsigned ofs, unsigned size); /** * Allocate 'size' bytes with 2^align2 bytes alignment, @@ -63,8 +63,8 @@ extern struct mem_block *mmInit(unsigned int ofs, int size); * startSearch = linear offset from start of heap to begin search * return: pointer to the allocated block, 0 if error */ -extern struct mem_block *mmAllocMem(struct mem_block *heap, int size, int align2, - int startSearch); +extern struct mem_block *mmAllocMem(struct mem_block *heap, unsigned size, + unsigned align2, unsigned startSearch); /** * Free block starts at offset @@ -78,7 +78,7 @@ extern int mmFreeMem(struct mem_block *b); * input: pointer to a heap, start offset * return: pointer to a block */ -extern struct mem_block *mmFindBlock(struct mem_block *heap, int start); +extern struct mem_block *mmFindBlock(struct mem_block *heap, unsigned start); /** * destroy MM diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index b6991f45ed8..16a3ba076fd 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -298,22 +298,17 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { /* * Define a 64-bit unsigned integer type and macros */ -#if defined(__GNUC__) && !defined(__cplusplus) +#if 1 #define FX64_NATIVE 1 -#ifdef __MINGW32__ -typedef unsigned long Fx64; -#else -typedef unsigned long long Fx64; -#endif - +typedef uint64_t Fx64; #define FX64_MOV32(a, b) a = b #define FX64_OR32(a, b) a |= b #define FX64_SHL(a, c) a <<= c -#else /* !__GNUC__ */ +#else #define FX64_NATIVE 0 @@ -335,7 +330,7 @@ typedef struct { } \ } while (0) -#endif /* !__GNUC__ */ +#endif #define F(i) (GLfloat)1 /* can be used to obtain an oblong metric: 0.30 / 0.59 / 0.11 */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 519a73b9604..113eef69f4c 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2405,16 +2405,15 @@ GLboolean _mesa_texstore_s8_z24(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffff; - - ASSERT(dstFormat == &_mesa_texformat_s8_z24); - ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); - ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) / sizeof(GLuint); GLint img, row; + ASSERT(dstFormat == &_mesa_texformat_s8_z24); + ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); + ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); + /* Incase we only upload depth we need to preserve the stencil */ if (srcFormat == GL_DEPTH_COMPONENT) { for (img = 0; img < srcDepth; img++) { diff --git a/src/mesa/math/m_debug_util.h b/src/mesa/math/m_debug_util.h index f7ce4679b6d..776c26475e7 100644 --- a/src/mesa/math/m_debug_util.h +++ b/src/mesa/math/m_debug_util.h @@ -303,7 +303,7 @@ enum { NIL = 0, ONE = 1, NEG = -1, VAR = 2 }; */ #if defined(__GNUC__) # define ALIGN16(type, array) type array __attribute__ ((aligned (16))) -#elif defined(__MSC__) +#elif defined(_MSC_VER) # define ALIGN16(type, array) type array __declspec(align(16)) /* GH: Does this work? */ #elif defined(__WATCOMC__) # define ALIGN16(type, array) /* Watcom does not support this */ diff --git a/src/mesa/math/m_debug_xform.c b/src/mesa/math/m_debug_xform.c index 2af837cf64b..0b07b4fd68d 100644 --- a/src/mesa/math/m_debug_xform.c +++ b/src/mesa/math/m_debug_xform.c @@ -206,7 +206,8 @@ static int test_transform_function( transform_func func, int psize, case VAR: break; default: - abort(); + ASSERT(0); + return 0; } } } diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index a0817a91ec0..b27ed6b7d37 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -467,7 +467,7 @@ _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count) for (i = 0; i < prog->NumInstructions; i++) { struct prog_instruction *inst = prog->Instructions + i; if (inst->BranchTarget > 0) { - if (inst->BranchTarget >= start) { + if ((GLuint)inst->BranchTarget >= start) { inst->BranchTarget += count; } } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 856179e1d5b..97edb254003 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1079,7 +1079,7 @@ update_textures_used(struct gl_program *prog) */ static void set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location, - GLenum type, GLint count, GLint elems, const void *values) + GLenum type, GLsizei count, GLint elems, const void *values) { if (program->Parameters->Parameters[location].Type == PROGRAM_SAMPLER) { /* This controls which texture unit which is used by a sampler */ @@ -1111,7 +1111,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location, } else { /* ordinary uniform variable */ - GLuint k, i; + GLsizei k, i; if (count * elems > program->Parameters->Parameters[location].Size) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)"); diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index cdea1c51287..8485103129b 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -1934,7 +1934,7 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, byte *prod; GLuint size, start, version; slang_string preprocessed; - int maxVersion; + GLuint maxVersion; #if FEATURE_ARB_shading_language_120 maxVersion = 120; diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c index f3e127cb13f..4a7d4bbbc74 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/shader/slang/slang_print.c @@ -182,14 +182,14 @@ static void print_generic2(const slang_operation *op, const char *oper, const char *s, int indent) { - int i; + GLuint i; if (oper) { spaces(indent); printf("[%p locals %p] %s %s\n", (void*) op, (void*) op->locals, oper, s); } for (i = 0; i < op->num_children; i++) { spaces(indent); - printf("//child %d:\n", i); + printf("//child %u:\n", i); slang_print_tree(&op->children[i], indent); } } @@ -804,7 +804,7 @@ int slang_checksum_tree(const slang_operation *op) { int s = op->num_children; - int i; + GLuint i; for (i = 0; i < op->num_children; i++) { s += slang_checksum_tree(&op->children[i]); diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 9abd0b3531d..1e182eef1c5 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -67,7 +67,7 @@ gl_wrap_to_sp(GLenum wrap) case GL_MIRROR_CLAMP_TO_BORDER_EXT: return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER; default: - abort(); + assert(0); return 0; } } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 9e32ee2eb40..6fa3cbd533c 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -494,14 +494,14 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, const GLfloat width = (GLfloat)fb->Width; const GLfloat height = (GLfloat)fb->Height; struct pipe_viewport_state vp; - vp.scale[0] = 0.5 * width; - vp.scale[1] = (GLfloat)(height * (invert ? -0.5 : 0.5)); - vp.scale[2] = 1.0; - vp.scale[3] = 1.0; - vp.translate[0] = (GLfloat)(0.5 * width); - vp.translate[1] = (GLfloat)(0.5 * height); - vp.translate[2] = 0.0; - vp.translate[3] = 0.0; + vp.scale[0] = 0.5f * width; + vp.scale[1] = height * (invert ? -0.5f : 0.5f); + vp.scale[2] = 1.0f; + vp.scale[3] = 1.0f; + vp.translate[0] = 0.5f * width; + vp.translate[1] = 0.5f * height; + vp.translate[2] = 0.0f; + vp.translate[3] = 0.0f; cso_set_viewport(cso, &vp); } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index a486581989c..d8f1d2367c1 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -425,12 +425,12 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, const struct gl_framebuffer *fb = st->ctx->DrawBuffer; const GLfloat fb_width = fb->Width; const GLfloat fb_height = fb->Height; - const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0; - const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0; - const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0; - const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0; - const GLfloat sLeft = 0.0F, sRight = 1.0F; - const GLfloat tTop = invertTex, tBot = 1.0 - tTop; + const GLfloat clip_x0 = x0 / fb_width * 2.0f - 1.0f; + const GLfloat clip_y0 = y0 / fb_height * 2.0f - 1.0f; + const GLfloat clip_x1 = x1 / fb_width * 2.0f - 1.0f; + const GLfloat clip_y1 = y1 / fb_height * 2.0f - 1.0f; + const GLfloat sLeft = 0.0f, sRight = 1.0f; + const GLfloat tTop = invertTex, tBot = 1.0f - tTop; GLuint tex, i; /* upper-left */ @@ -463,21 +463,21 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, if (color) { for (i = 0; i < 4; i++) { verts[i][0][2] = z; /*Z*/ - verts[i][0][3] = 1.0; /*W*/ + verts[i][0][3] = 1.0f; /*W*/ verts[i][1][0] = color[0]; verts[i][1][1] = color[1]; verts[i][1][2] = color[2]; verts[i][1][3] = color[3]; - verts[i][2][2] = 0.0; /*R*/ - verts[i][2][3] = 1.0; /*Q*/ + verts[i][2][2] = 0.0f; /*R*/ + verts[i][2][3] = 1.0f; /*Q*/ } } else { for (i = 0; i < 4; i++) { verts[i][0][2] = z; /*Z*/ - verts[i][0][3] = 1.0; /*W*/ - verts[i][1][2] = 0.0; /*R*/ - verts[i][1][3] = 1.0; /*Q*/ + verts[i][0][3] = 1.0f; /*W*/ + verts[i][1][2] = 0.0f; /*R*/ + verts[i][1][3] = 1.0f; /*Q*/ } } } @@ -517,7 +517,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, struct pipe_context *pipe = ctx->st->pipe; struct cso_context *cso = ctx->st->cso_context; GLfloat x0, y0, x1, y1; - GLuint maxSize; + GLsizei maxSize; /* limit checks */ /* XXX if DrawPixels image is larger than max texture size, break @@ -574,14 +574,14 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, const float width = ctx->DrawBuffer->Width; const float height = ctx->DrawBuffer->Height; struct pipe_viewport_state vp; - vp.scale[0] = 0.5 * width; - vp.scale[1] = -0.5 * height; - vp.scale[2] = 1.0; - vp.scale[3] = 1.0; - vp.translate[0] = 0.5 * width; - vp.translate[1] = 0.5 * height; - vp.translate[2] = 0.0; - vp.translate[3] = 0.0; + vp.scale[0] = 0.5f * width; + vp.scale[1] = -0.5f * height; + vp.scale[2] = 1.0f; + vp.scale[3] = 1.0f; + vp.translate[0] = 0.5f * width; + vp.translate[1] = 0.5f * height; + vp.translate[2] = 0.0f; + vp.translate[3] = 0.0f; cso_set_viewport(cso, &vp); } diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 08934af3195..c5193631a75 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -177,7 +177,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, struct pipe_screen *screen = pipe->screen; GLfloat temp[MAX_WIDTH][4]; const GLbitfield transferOps = ctx->_ImageTransferState; - GLint i, yStep, dfStride; + GLsizei i, j; + GLint yStep, dfStride; GLfloat *df; struct st_renderbuffer *strb; struct gl_pixelstore_attrib clippedPacking = *pack; @@ -258,7 +259,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, surf->format == PIPE_FORMAT_X8Z24_UNORM) { if (format == GL_DEPTH_COMPONENT) { for (i = 0; i < height; i++) { - GLuint ztemp[MAX_WIDTH], j; + GLuint ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; const double scale = 1.0 / ((1 << 24) - 1); pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0); @@ -283,7 +284,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } else if (surf->format == PIPE_FORMAT_Z16_UNORM) { for (i = 0; i < height; i++) { - GLushort ztemp[MAX_WIDTH], j; + GLushort ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; const double scale = 1.0 / 0xffff; pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0); @@ -298,7 +299,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } else if (surf->format == PIPE_FORMAT_Z32_UNORM) { for (i = 0; i < height; i++) { - GLuint ztemp[MAX_WIDTH], j; + GLuint ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; const double scale = 1.0 / 0xffffffff; pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index ed65f3b0aad..7d52d1da1b6 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1157,11 +1157,13 @@ do_copy_texsubimage(GLcontext *ctx, struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; uint dest_format, src_format; - uint do_flip = FALSE; GLboolean use_fallback = GL_TRUE; (void) texImage; + /* XX need this?*/ + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + /* determine if copying depth or color data */ if (baseFormat == GL_DEPTH_COMPONENT) { strb = st_renderbuffer(fb->_DepthBuffer); @@ -1178,40 +1180,15 @@ do_copy_texsubimage(GLcontext *ctx, assert(strb->surface); assert(stImage->pt); - if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - srcY = strb->Base.Height - srcY - height; - do_flip = TRUE; - } - src_format = strb->surface->format; dest_format = stImage->pt->format; if (ctx->_ImageTransferState == 0x0) { /* do blit-style copy */ - - /* XXX may need to invert image depending on window - * vs. user-created FBO - */ - -#if 0 - /* A bit of fiddling to get the blitter to work with -ve - * pitches. But we get a nice inverted blit this way, so it's - * worth it: - */ - intelEmitCopyBlit(intel, - stImage->pt->cpp, - -src->pitch, - src->buffer, - src->height * src->pitch * src->cpp, - stImage->pt->pitch, - stImage->pt->region->buffer, - dest_offset, - x, y + height, dstx, dsty, width, height, - GL_COPY); /* ? */ -#else struct pipe_surface *dest_surface; - dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, + dest_surface = screen->get_tex_surface(screen, stImage->pt, + stImage->face, stImage->level, destZ, PIPE_BUFFER_USAGE_GPU_WRITE); @@ -1219,34 +1196,45 @@ do_copy_texsubimage(GLcontext *ctx, assert(dest_surface->buffer); if (src_format == dest_format) { - pipe->surface_copy(pipe, - do_flip, - /* dest */ - dest_surface, - destX, destY, - /* src */ - strb->surface, - srcX, srcY, - /* size */ - width, height); - use_fallback = GL_FALSE; + boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); + pipe->surface_copy(pipe, + do_flip, + /* dest */ + dest_surface, + destX, destY, + /* src */ + strb->surface, + srcX, srcY, + /* size */ + width, height); + use_fallback = GL_FALSE; } else if (screen->is_format_supported(screen, strb->surface->format, PIPE_TEXTURE) && screen->is_format_supported(screen, dest_surface->format, PIPE_SURFACE)) { + boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); + int srcY0, srcY1; + if (do_flip) { + srcY1 = strb->Base.Height - srcY - height; + srcY0 = srcY1 + height; + } + else { + srcY0 = srcY; + srcY1 = srcY0 + height; + } util_blit_pixels(ctx->st->blit, strb->surface, - srcX, do_flip ? srcY + height : srcY, - srcX + width, do_flip ? srcY : srcY + height, + srcX, srcY0, + srcX + width, srcY1, dest_surface, - destX, destY, destX + width, destY + height, + destX, destY, + destX + width, destY + height, 0.0, PIPE_TEX_MIPFILTER_NEAREST); use_fallback = GL_FALSE; } pipe_surface_reference(&dest_surface, NULL); -#endif } if (use_fallback) { diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 5300848ef6a..21911774d79 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -147,6 +147,14 @@ static GLuint byte_types_scale[4] = { PIPE_FORMAT_R8G8B8A8_SSCALED }; +static GLuint fixed_types[4] = { + PIPE_FORMAT_R32_FIXED, + PIPE_FORMAT_R32G32_FIXED, + PIPE_FORMAT_R32G32B32_FIXED, + PIPE_FORMAT_R32G32B32A32_FIXED +}; + + /** * Return a PIPE_FORMAT_x for the given GL datatype and size. @@ -154,8 +162,8 @@ static GLuint byte_types_scale[4] = { static GLuint pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized) { - assert(type >= GL_BYTE); - assert(type <= GL_DOUBLE); + assert((type >= GL_BYTE && type <= GL_DOUBLE) || + type == GL_FIXED); assert(size >= 1); assert(size <= 4); @@ -169,6 +177,7 @@ pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized) case GL_UNSIGNED_INT: return uint_types_norm[size-1]; case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1]; case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1]; + case GL_FIXED: return fixed_types[size-1]; default: assert(0); return 0; } } @@ -182,6 +191,7 @@ pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized) case GL_UNSIGNED_INT: return uint_types_scale[size-1]; case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1]; case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1]; + case GL_FIXED: return fixed_types[size-1]; default: assert(0); return 0; } } @@ -206,7 +216,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL)) { /* need edge flags */ - GLuint i; + GLint i; unsigned *vec; struct st_buffer_object *stobj = st_buffer_object(array->BufferObj); ubyte *map; diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 6f94ba39aeb..d804d2b453d 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -43,7 +43,7 @@ static int _min(int a, int b) return (a < b) ? a : b; } -static int _max(int a, int b) +static float _maxf(float a, float b) { return (a > b) ? a : b; } @@ -94,17 +94,17 @@ void st_init_limits(struct st_context *st) 1, MAX_DRAW_BUFFERS); c->MaxLineWidth - = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH)); + = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH)); c->MaxLineWidthAA - = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA)); + = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA)); c->MaxPointSize - = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH)); + = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH)); c->MaxPointSizeAA - = _max(1.0, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA)); + = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA)); c->MaxTextureMaxAnisotropy - = _max(2.0, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY)); + = _maxf(2.0f, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY)); c->MaxTextureLodBias = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS); diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 7e6db467576..1b6e68c2a11 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -230,6 +230,22 @@ st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex) return NULL; } +struct pipe_texture * +st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex) +{ + struct st_renderbuffer *strb; + + assert(surfIndex <= ST_SURFACE_DEPTH); + + /* sanity checks, ST tokens should match Mesa tokens */ + assert(ST_SURFACE_FRONT_LEFT == BUFFER_FRONT_LEFT); + assert(ST_SURFACE_BACK_RIGHT == BUFFER_BACK_RIGHT); + + strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); + if (strb) + return strb->texture; + return NULL; +} /** * This function is to be called prior to SwapBuffers on the given diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index a8b6faad1c2..150545dfadc 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -772,7 +772,8 @@ tgsi_translate_mesa_program( TGSI_WRITEMASK_XYZW ); break; default: - abort(); + assert(0); + return 0; } ti += tgsi_build_full_declaration(&fulldecl, &tokens[ti], diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index b99984215f7..ca4e9577b1b 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -74,6 +74,9 @@ void st_set_framebuffer_surface(struct st_framebuffer *stfb, struct pipe_surface *st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex); +struct pipe_texture *st_get_framebuffer_texture(struct st_framebuffer *stfb, + uint surfIndex); + void *st_framebuffer_private( struct st_framebuffer *stfb ); void st_unreference_framebuffer( struct st_framebuffer **stfb ); |