diff options
author | Brian Paul <[email protected]> | 2004-12-12 22:22:10 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-12-12 22:22:10 +0000 |
commit | af808afbe7c6c066ba35248b881f2c2c69ba7e40 (patch) | |
tree | 6a771f5f8c73c8895e2f2600291770fcb0905b7a /src | |
parent | 68d293b03535ca50daf70650b32db780f1718a3b (diff) |
fix recursion problem introduced on Nov 27
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_state.h | 1 |
3 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 490f574ad1a..562538abbf9 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -909,7 +909,7 @@ void viaXMesaWindowMoved(viaContextPtr vmesa) vmesa->drawXoffSaam = 0; } - vmesa->glCtx->Driver.Viewport(vmesa->glCtx,0 ,0 ,0 ,0); + viaCalcViewport(vmesa->glCtx); } GLboolean diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 4c78a3f263e..4f75f08617f 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -437,7 +437,7 @@ void viaEmitDrawingRectangle(viaContextPtr vmesa) } -static void viaCalcViewport(GLcontext *ctx) +void viaCalcViewport(GLcontext *ctx) { viaContextPtr vmesa = VIA_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/unichrome/via_state.h b/src/mesa/drivers/dri/unichrome/via_state.h index 76d81c2cff9..08f8a49af3b 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.h +++ b/src/mesa/drivers/dri/unichrome/via_state.h @@ -29,6 +29,7 @@ extern void viaInitState(GLcontext *ctx); extern void viaInitStateFuncs(GLcontext *ctx); +extern void viaCalcViewport(GLcontext *ctx); extern void viaPrintDirty(const char *msg, GLuint state); extern void viaChooseTextureState(GLcontext *ctx); extern void viaChooseColorState(GLcontext *ctx); |