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authorNicolai Hähnle <[email protected]>2016-10-27 17:33:22 +0200
committerNicolai Hähnle <[email protected]>2016-11-03 10:06:50 +0100
commit96d60dd9ee6a394671debe60b96db703d9ecd674 (patch)
tree15bb80298b738c27b1046f00c03a2f61b1ce4437 /src
parent8db9d915cd771985609370f1d3bdda63eba687b2 (diff)
radeonsi: split is_monolithic into no_prolog and no_epilog
This helps to achieve a gradual transition towards building monolithic shaders via inlining. no_prolog and no_epilog will be removed by the end of the series, separate_prolog remains in use to control the PS input mapping. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c35
-rw-r--r--src/gallium/drivers/radeonsi/si_shader_internal.h15
2 files changed, 33 insertions, 17 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 5a0153c5a32..dcbcfbca059 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -389,7 +389,7 @@ static void declare_input_vs(
/* Build the attribute offset */
attribute_offset = lp_build_const_int32(gallivm, 0);
- if (!ctx->is_monolithic) {
+ if (!ctx->no_prolog) {
buffer_index = LLVMGetParam(radeon_bld->main_fn,
ctx->param_vertex_index0 +
input_index);
@@ -1175,7 +1175,7 @@ static int lookup_interp_param_index(unsigned interpolate, unsigned location)
static unsigned select_interp_param(struct si_shader_context *ctx,
unsigned param)
{
- if (!ctx->is_monolithic)
+ if (!ctx->no_prolog)
return param;
if (ctx->shader->key.ps.prolog.force_persp_sample_interp) {
@@ -1336,7 +1336,7 @@ static LLVMValueRef get_interp_param(struct si_shader_context *ctx,
LLVMValueRef param = NULL;
/* Handle PRIM_MASK[31] (bc_optimize). */
- if (ctx->is_monolithic &&
+ if (ctx->no_prolog &&
((ctx->shader->key.ps.prolog.bc_optimize_for_persp &&
interp_param_idx == SI_PARAM_PERSP_CENTROID) ||
(ctx->shader->key.ps.prolog.bc_optimize_for_linear &&
@@ -1392,7 +1392,7 @@ static void declare_input_fs(
int interp_param_idx;
/* Get colors from input VGPRs (set by the prolog). */
- if (!ctx->is_monolithic &&
+ if (!ctx->no_prolog &&
decl->Semantic.Name == TGSI_SEMANTIC_COLOR) {
unsigned i = decl->Semantic.Index;
unsigned colors_read = shader->selector->info.colors_read;
@@ -2631,7 +2631,7 @@ static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context *bld_base)
invocation_id = unpack_param(ctx, SI_PARAM_REL_IDS, 8, 5);
tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
- if (!ctx->is_monolithic) {
+ if (!ctx->no_epilog) {
/* Return epilog parameters from this function. */
LLVMBuilderRef builder = bld_base->base.gallivm->builder;
LLVMValueRef ret = ctx->return_value;
@@ -2816,7 +2816,7 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context *bld_base)
"");
}
- if (ctx->is_monolithic) {
+ if (ctx->no_epilog) {
/* Export PrimitiveID when PS needs it. */
if (si_vs_exports_prim_id(ctx->shader)) {
outputs[i].name = TGSI_SEMANTIC_PRIMID;
@@ -5533,14 +5533,17 @@ static void create_function(struct si_shader_context *ctx)
params[ctx->param_vs_prim_id = num_params++] = ctx->i32;
params[ctx->param_instance_id = num_params++] = ctx->i32;
- if (!ctx->is_monolithic &&
+ if (!ctx->no_prolog &&
!ctx->is_gs_copy_shader) {
/* Vertex load indices. */
ctx->param_vertex_index0 = num_params;
for (i = 0; i < shader->selector->info.num_inputs; i++)
params[num_params++] = ctx->i32;
+ }
+ if (!ctx->no_epilog &&
+ !ctx->is_gs_copy_shader) {
/* PrimitiveID output. */
if (!shader->key.vs.as_es && !shader->key.vs.as_ls)
for (i = 0; i <= VS_EPILOG_PRIMID_LOC; i++)
@@ -5562,7 +5565,7 @@ static void create_function(struct si_shader_context *ctx)
params[SI_PARAM_REL_IDS] = ctx->i32;
num_params = SI_PARAM_REL_IDS+1;
- if (!ctx->is_monolithic) {
+ if (!ctx->no_epilog) {
/* SI_PARAM_TCS_OC_LDS and PARAM_TESS_FACTOR_OFFSET are
* placed after the user SGPRs.
*/
@@ -5597,7 +5600,7 @@ static void create_function(struct si_shader_context *ctx)
params[ctx->param_tes_patch_id = num_params++] = ctx->i32;
/* PrimitiveID output. */
- if (!ctx->is_monolithic && !shader->key.tes.as_es)
+ if (!ctx->no_epilog && !shader->key.tes.as_es)
for (i = 0; i <= VS_EPILOG_PRIMID_LOC; i++)
returns[num_returns++] = ctx->f32;
break;
@@ -5641,7 +5644,7 @@ static void create_function(struct si_shader_context *ctx)
params[SI_PARAM_POS_FIXED_PT] = ctx->i32;
num_params = SI_PARAM_POS_FIXED_PT+1;
- if (!ctx->is_monolithic) {
+ if (!ctx->no_prolog) {
/* Color inputs from the prolog. */
if (shader->selector->info.colors_read) {
unsigned num_color_elements =
@@ -5651,7 +5654,9 @@ static void create_function(struct si_shader_context *ctx)
for (i = 0; i < num_color_elements; i++)
params[num_params++] = ctx->f32;
}
+ }
+ if (!ctx->no_epilog) {
/* Outputs for the epilog. */
num_return_sgprs = SI_SGPR_ALPHA_REF + 1;
num_returns =
@@ -5694,7 +5699,7 @@ static void create_function(struct si_shader_context *ctx)
/* Reserve register locations for VGPR inputs the PS prolog may need. */
if (ctx->type == PIPE_SHADER_FRAGMENT &&
- !ctx->is_monolithic) {
+ ctx->separate_prolog) {
si_llvm_add_attribute(ctx->main_fn,
"InitialPSInputAddr",
S_0286D0_PERSP_SAMPLE_ENA(1) |
@@ -6709,7 +6714,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
break;
case PIPE_SHADER_FRAGMENT:
ctx->load_input = declare_input_fs;
- if (ctx->is_monolithic)
+ if (ctx->no_epilog)
bld_base->emit_epilogue = si_llvm_emit_fs_epilogue;
else
bld_base->emit_epilogue = si_llvm_return_fs_outputs;
@@ -6726,7 +6731,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
create_function(ctx);
preload_ring_buffers(ctx);
- if (ctx->is_monolithic && sel->type == PIPE_SHADER_FRAGMENT &&
+ if (ctx->no_prolog && sel->type == PIPE_SHADER_FRAGMENT &&
shader->key.ps.prolog.poly_stipple) {
LLVMValueRef list = LLVMGetParam(ctx->main_fn,
SI_PARAM_RW_BUFFERS);
@@ -6773,7 +6778,9 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
}
si_init_shader_ctx(&ctx, sscreen, shader, tm);
- ctx.is_monolithic = is_monolithic;
+ ctx.no_prolog = is_monolithic;
+ ctx.no_epilog = is_monolithic;
+ ctx.separate_prolog = !is_monolithic;
memset(shader->info.vs_output_param_offset, 0xff,
sizeof(shader->info.vs_output_param_offset));
diff --git a/src/gallium/drivers/radeonsi/si_shader_internal.h b/src/gallium/drivers/radeonsi/si_shader_internal.h
index 84d8ed5ecdc..758637311b8 100644
--- a/src/gallium/drivers/radeonsi/si_shader_internal.h
+++ b/src/gallium/drivers/radeonsi/si_shader_internal.h
@@ -53,10 +53,19 @@ struct si_shader_context {
unsigned type; /* PIPE_SHADER_* specifies the type of shader. */
bool is_gs_copy_shader;
- /* Whether to generate the optimized shader variant compiled as a whole
- * (without a prolog and epilog)
+
+ /* Whether main TGSI code translation should assume that no prolog
+ * or epilog is present, respectively.
+ *
+ * This is used temporarily to indicate a monolithic shader that is
+ * _not_ assembled from parts via inlining. Will be removed once the
+ * transition is complete.
*/
- bool is_monolithic;
+ bool no_prolog;
+ bool no_epilog;
+
+ /* Whether the prolog will be compiled separately. */
+ bool separate_prolog;
/** This function is responsible for initilizing the inputs array and will be
* called once for each input declared in the TGSI shader.