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authorJason Ekstrand <[email protected]>2016-06-03 23:25:19 -0700
committerJason Ekstrand <[email protected]>2016-06-22 12:26:43 -0700
commit620f81d2edb20ffd9803ee318f60845441459fac (patch)
tree615662c0949ec289f90a504d80f54591b15300ff /src
parent6ba88bce64b343761aabe3a6c7ee285c6020a959 (diff)
i965/blorp/gen8: Use the correct max level and layer in emit_surface_states
We were adding in the base which is wrong because the values given in the miptree are relative to zero and not the base layer/level. Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Cc: "11.1 11.2 12.0" <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/gen8_blorp.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c b/src/mesa/drivers/dri/i965/gen8_blorp.c
index a9a400d9066..fcf5a539073 100644
--- a/src/mesa/drivers/dri/i965/gen8_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen8_blorp.c
@@ -627,13 +627,12 @@ gen8_blorp_emit_surface_states(struct brw_context *brw,
mt->target == GL_TEXTURE_CUBE_MAP;
const unsigned depth = (is_cube ? 6 : 1) * mt->logical_depth0;
const GLenum target = is_cube ? GL_TEXTURE_2D_ARRAY : mt->target;
- const unsigned max_level = surface->level + mt->last_level + 1;
const unsigned layer = mt->target != GL_TEXTURE_3D ?
surface->layer / layer_divider : 0;
brw->vtbl.emit_texture_surface_state(brw, mt, target,
- layer, layer + depth,
- surface->level, max_level,
+ layer, depth,
+ surface->level, mt->last_level + 1,
surface->brw_surfaceformat,
surface->swizzle,
&wm_surf_offset_texture,