diff options
author | Samuel Pitoiset <[email protected]> | 2019-07-18 15:51:27 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2019-07-22 09:02:22 +0200 |
commit | 6049745b132c29fb62d3ab19e343f34311432e70 (patch) | |
tree | e71df45eff053b960212ed5fdbf52c6b9d69daac /src | |
parent | 64b7386ee8ebc16e5980d6952148663b46a5298a (diff) |
ac/nir: do not clamp shadow reference on GFX10
RadeonSI only uses Z32_FLOAT_CLAMP for upgraded depth textures
on GFX10 and RADV doesn't promotes Z16 or Z24.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index f69e02f6d0a..ec79e5f1ce7 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -3805,12 +3805,16 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr) /* TC-compatible HTILE on radeonsi promotes Z16 and Z24 to Z32_FLOAT, * so the depth comparison value isn't clamped for Z16 and - * Z24 anymore. Do it manually here. + * Z24 anymore. Do it manually here for GFX8-9; GFX10 has an explicitly + * clamped 32-bit float format. * * It's unnecessary if the original texture format was * Z32_FLOAT, but we don't know that here. */ - if (args.compare && ctx->ac.chip_class >= GFX8 && ctx->abi->clamp_shadow_reference) + if (args.compare && + ctx->ac.chip_class >= GFX8 && + ctx->ac.chip_class <= GFX9 && + ctx->abi->clamp_shadow_reference) args.compare = ac_build_clamp(&ctx->ac, ac_to_float(&ctx->ac, args.compare)); /* pack derivatives */ |