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authorPaul Berry <[email protected]>2012-06-20 12:31:46 -0700
committerPaul Berry <[email protected]>2012-07-19 10:02:01 -0700
commit5e310e9f8300a357d6bdaf098c72098518b564f3 (patch)
treea5401bf29409a10e66a9548899ab2487446e67e3 /src
parent658a63e5d9777e4cf67e0a72848944bc11533cf8 (diff)
mesa: Add UsesDFdy to struct gl_fragment_program.
The i965 back-end needs to compile dFdy() differently for FBOs and window system framebuffers, because Y coordinates are flipped between the two (see commit 82d2596: i965: Compute dFdy() correctly for FBOs). This boolean will allow it to avoid unnecessarily recompiling shaders that don't use dFdy(). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/program/program.c2
2 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1f74e6a8308..4769e106631 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2011,6 +2011,7 @@ struct gl_fragment_program
{
struct gl_program Base; /**< base class */
GLboolean UsesKill; /**< shader uses KIL instruction */
+ GLboolean UsesDFdy; /**< shader uses DDY instruction */
GLboolean OriginUpperLeft;
GLboolean PixelCenterInteger;
enum gl_frag_depth_layout FragDepthLayout;
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 23138eae85b..15337f4d8aa 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -546,6 +546,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
const struct gl_fragment_program *fp = gl_fragment_program_const(prog);
struct gl_fragment_program *fpc = gl_fragment_program(clone);
fpc->UsesKill = fp->UsesKill;
+ fpc->UsesDFdy = fp->UsesDFdy;
fpc->OriginUpperLeft = fp->OriginUpperLeft;
fpc->PixelCenterInteger = fp->PixelCenterInteger;
}
@@ -767,6 +768,7 @@ _mesa_combine_programs(struct gl_context *ctx,
newFprog = gl_fragment_program(newProg);
newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
+ newFprog->UsesDFdy = fprogA->UsesDFdy || fprogB->UsesDFdy;
/* We'll do a search and replace for instances
* of progB_colorFile/progB_colorIndex below...