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authorEric Engestrom <[email protected]>2017-09-12 15:58:28 +0100
committerEric Engestrom <[email protected]>2017-09-13 11:22:27 +0100
commit2f6ffab1ce740fa39a3472f59ba95d0d50cfd151 (patch)
tree110cdf00c7f12e515a3a8d2976283bf4bee7a39f /src
parentc0b81af0dcde4536dcf57ce24db3e0aa7187be4e (diff)
glsl: compile unused function out
The function is only called from one place, which is hidden behind the same `#ifdef DEBUG`. Fixes: ca73c3358c91434e68ab "glsl: Mark functions static" Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/ir_validate.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp
index becce771be2..50d611500c5 100644
--- a/src/compiler/glsl/ir_validate.cpp
+++ b/src/compiler/glsl/ir_validate.cpp
@@ -1043,6 +1043,7 @@ ir_validate::validate_ir(ir_instruction *ir, void *data)
_mesa_set_add(ir_set, ir);
}
+#ifdef DEBUG
static void
check_node_type(ir_instruction *ir, void *data)
{
@@ -1056,6 +1057,7 @@ check_node_type(ir_instruction *ir, void *data)
if (value != NULL)
assert(value->type != glsl_type::error_type);
}
+#endif
void
validate_ir_tree(exec_list *instructions)