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authorDave Airlie <[email protected]>2017-04-14 05:28:52 +1000
committerDave Airlie <[email protected]>2017-04-14 05:49:14 +1000
commit16b2dc0ca172424678b46c8d35c4a78839f3c791 (patch)
treeb889f9339f3c535fb4b3d191c22f8ea7e1cc26aa /src
parent442780ea373cbea7d138e9cfa8c4857bb8118b3a (diff)
radv: bump maxGeometryShaderInvocations.
This bumps it to the same level as amdgpu-pro, it also moves a bunch of dEQP-VK.geometry.instanced.* from NotSupported to Pass. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/amd/vulkan/radv_device.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index f14b0fd4f4e..69b6a115c14 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -585,7 +585,7 @@ void radv_GetPhysicalDeviceProperties(
.maxTessellationControlTotalOutputComponents = 4096,
.maxTessellationEvaluationInputComponents = 128,
.maxTessellationEvaluationOutputComponents = 128,
- .maxGeometryShaderInvocations = 32,
+ .maxGeometryShaderInvocations = 127,
.maxGeometryInputComponents = 64,
.maxGeometryOutputComponents = 128,
.maxGeometryOutputVertices = 256,