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authorJason Ekstrand <[email protected]>2017-05-31 17:53:34 -0700
committerKenneth Graunke <[email protected]>2017-10-12 19:58:40 -0700
commit157faa407f51829fb8b2d2af723547dc8a0d3849 (patch)
tree1cf63ead6674f29fb0d3d8d3bac52523f5bc8434 /src
parentdffda6cbbbc1a8c2f7125db1b9cf15fbcdc8eb11 (diff)
i965/tex: Use blorp texture upload for all CCS_E textures
This improves the FillTex benchmark in GLBench 2.7 by 30% on my Broxton. On Ken's Broxton which only has single-channel ram, it improves by 210%. v2 (Ken): Check mt->aux_usage == ISL_AUX_USAGE_CCS_E rather than using intel_miptree_is_lossless_compressed(). Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/intel_tex_image.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c
index 9ae27c70280..ab3a4fb0615 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_image.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_image.c
@@ -329,7 +329,8 @@ intel_upload_tex(struct gl_context * ctx,
if (mt && mt->format == MESA_FORMAT_S_UINT8)
mt->r8stencil_needs_update = true;
- if (_mesa_is_bufferobj(packing->BufferObj) || tex_busy) {
+ if (_mesa_is_bufferobj(packing->BufferObj) || tex_busy ||
+ mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
ok = intel_texsubimage_blorp(brw, dims, texImage,
xoffset, yoffset, zoffset,
width, height, depth, format, type,