diff options
author | Kenneth Graunke <[email protected]> | 2014-08-07 22:42:55 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2014-09-12 16:51:50 -0700 |
commit | f009cb080e6e4f21af6266776d362628a20677fa (patch) | |
tree | 5cc14fb0f5018bf534b3ce52885bc91828c49989 /src | |
parent | 09a763bea551a880449265e558384392214ecf96 (diff) |
mesa: Fix glGetActiveAttribute for gl_VertexID when lowered.
The lower_vertex_id pass converts uses of the gl_VertexID system value
to the gl_BaseVertex and gl_VertexIDMESA system values. Since
gl_VertexID is no longer accessed, it would not be considered active.
Of course, it should be, since the shader uses gl_VertexID.
v2: Move the var->name dereference past the var != NULL check.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
(cherry picked from commit 26e949b26effe741f9792e3efcba31c7209f3465)
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/shader_query.cpp | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 4871d09657c..766ad296565 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -93,6 +93,7 @@ is_active_attrib(const ir_variable *var) * and gl_InstanceID." */ return var->data.location == SYSTEM_VALUE_VERTEX_ID || + var->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE || var->data.location == SYSTEM_VALUE_INSTANCE_ID; default: @@ -133,7 +134,18 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index, continue; if (current_index == desired_index) { - _mesa_copy_string(name, maxLength, length, var->name); + const char *var_name = var->name; + + /* Since gl_VertexID may be lowered to gl_VertexIDMESA, we need to + * consider gl_VertexIDMESA as gl_VertexID for purposes of checking + * active attributes. + */ + if (var->data.mode == ir_var_system_value && + var->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) { + var_name = "gl_VertexID"; + } + + _mesa_copy_string(name, maxLength, length, var_name); if (size) *size = (var->type->is_array()) ? var->type->length : 1; |