diff options
author | Samuel Pitoiset <[email protected]> | 2017-05-23 23:45:49 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-05-29 10:11:43 +0200 |
commit | def908af6ce9c7ab39c768d7c5a85375c463869d (patch) | |
tree | 8a1b5f5201f6a226a2855bf994731107359d38e4 /src | |
parent | 3ca5da270449d1f5baa8325a401d3cd100de987a (diff) |
mesa: add KHR_no_error support for glBindImageTexture()
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mapi/glapi/gen/ARB_shader_image_load_store.xml | 2 | ||||
-rw-r--r-- | src/mesa/main/shaderimage.c | 15 | ||||
-rw-r--r-- | src/mesa/main/shaderimage.h | 5 |
3 files changed, 21 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/ARB_shader_image_load_store.xml b/src/mapi/glapi/gen/ARB_shader_image_load_store.xml index 178e930f1d5..6e9ee1fffb8 100644 --- a/src/mapi/glapi/gen/ARB_shader_image_load_store.xml +++ b/src/mapi/glapi/gen/ARB_shader_image_load_store.xml @@ -70,7 +70,7 @@ <enum name="MAX_FRAGMENT_IMAGE_UNIFORMS" value="0x90CE"/> <enum name="MAX_COMBINED_IMAGE_UNIFORMS" value="0x90CF"/> -<function name="BindImageTexture" es2="3.1"> +<function name="BindImageTexture" es2="3.1" no_error="true"> <param name="unit" type="GLuint"/> <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c index 19011d80b9e..494125346b4 100644 --- a/src/mesa/main/shaderimage.c +++ b/src/mesa/main/shaderimage.c @@ -602,6 +602,21 @@ bind_image_texture(struct gl_context *ctx, struct gl_texture_object *texObj, } void GLAPIENTRY +_mesa_BindImageTexture_no_error(GLuint unit, GLuint texture, GLint level, + GLboolean layered, GLint layer, GLenum access, + GLenum format) +{ + struct gl_texture_object *texObj = NULL; + + GET_CURRENT_CONTEXT(ctx); + + if (texture) + texObj = _mesa_lookup_texture(ctx, texture); + + bind_image_texture(ctx, texObj, unit, level, layered, layer, access, format); +} + +void GLAPIENTRY _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) diff --git a/src/mesa/main/shaderimage.h b/src/mesa/main/shaderimage.h index 99dddb77dfc..b2b22bbf863 100644 --- a/src/mesa/main/shaderimage.h +++ b/src/mesa/main/shaderimage.h @@ -80,6 +80,11 @@ GLboolean _mesa_is_image_unit_valid(struct gl_context *ctx, struct gl_image_unit *u); void GLAPIENTRY +_mesa_BindImageTexture_no_error(GLuint unit, GLuint texture, GLint level, + GLboolean layered, GLint layer, GLenum access, + GLenum format); + +void GLAPIENTRY _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); |