diff options
author | Andreas Boll <[email protected]> | 2017-11-08 15:15:08 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2017-11-08 18:30:48 +0000 |
commit | a6932faae1074445210d392a80b94fdac147b255 (patch) | |
tree | 0822334a72033800aeda5552aa40a80a55464bce /src | |
parent | 4f29ed38f3c415a5a44d730cea1fc6fc9723f62d (diff) |
glsl: Fix typo fragement -> fragment
Fixes: 94d669b0d2f ("glsl: enforce fragment shader input restrictions in
GLSL ES 3.10")
Signed-off-by: Andreas Boll <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index 441404f86d3..adb613a2c78 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -5260,7 +5260,7 @@ ast_declarator_list::hir(exec_list *instructions, if (var->type->fields.structure[i].type->is_array() || var->type->fields.structure[i].type->is_record()) _mesa_glsl_error(&loc, state, - "fragement shader input cannot have " + "fragment shader input cannot have " "a struct that contains an " "array or struct"); } |