diff options
author | Eric Anholt <[email protected]> | 2008-01-02 15:47:47 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2008-01-02 15:51:49 -0800 |
commit | 9e9f6f105c81436cecfe55a8a80d2efe45bc0d72 (patch) | |
tree | 48da7615917c365292561b35b72f1644e5491bf8 /src | |
parent | 03b59edbb53a3887779b0eb9d0f07b93ec747764 (diff) |
[965] Convert WM unit to use a cache key instead of brw_cache_data.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_state.c | 205 |
2 files changed, 126 insertions, 80 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index fd18fcdc210..05111b351ab 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -590,7 +590,6 @@ struct brw_context GLuint max_threads; dri_bo *scratch_buffer; - GLuint scratch_buffer_size; GLuint sampler_count; dri_bo *sampler_bo; diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 8a7236e62f4..02443c50d05 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -41,77 +41,96 @@ * WM unit - fragment programs and rasterization */ -static void upload_wm_unit(struct brw_context *brw ) +struct brw_wm_unit_key { + unsigned int total_grf, total_scratch; + unsigned int urb_entry_read_length; + unsigned int curb_entry_read_length; + unsigned int dispatch_grf_start_reg; + + unsigned int curbe_offset; + unsigned int urb_size; + + unsigned int max_threads; + + unsigned int nr_surfaces, sampler_count; + GLboolean uses_depth, computes_depth, uses_kill, is_glsl; + GLboolean polygon_stipple, stats_wm; +}; + +static void +wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) { + const struct gl_fragment_program *fp = brw->fragment_program; struct intel_context *intel = &brw->intel; - struct brw_wm_unit_state wm; - GLuint max_threads; - GLuint per_thread; - dri_bo *reloc_bufs[3]; if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) - max_threads = 0; + key->max_threads = 1; else - max_threads = 31; + key->max_threads = 32; + /* CACHE_NEW_WM_PROG */ + key->total_grf = brw->wm.prog_data->total_grf; + key->urb_entry_read_length = brw->wm.prog_data->urb_read_length; + key->dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf; + key->total_scratch = ALIGN(brw->wm.prog_data->total_scratch, 1024); - memset(&wm, 0, sizeof(wm)); + /* BRW_NEW_URB_FENCE */ + key->urb_size = brw->urb.vsize; - /* CACHE_NEW_WM_PROG */ - wm.thread0.grf_reg_count = ALIGN(brw->wm.prog_data->total_grf, 16) / 16 - 1; - wm.thread0.kernel_start_pointer = brw->wm.prog_bo->offset >> 6; /* reloc */ - wm.thread3.dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf; - wm.thread3.urb_entry_read_length = brw->wm.prog_data->urb_read_length; - wm.thread3.const_urb_entry_read_length = brw->wm.prog_data->curb_read_length; + /* CACHE_NEW_SURFACE */ + key->nr_surfaces = brw->wm.nr_surfaces; - wm.wm5.max_threads = max_threads; + /* CACHE_NEW_SAMPLER */ + key->sampler_count = brw->wm.sampler_count; - per_thread = ALIGN(brw->wm.prog_data->total_scratch, 1024); - assert(per_thread <= 12 * 1024); + /* _NEW_POLYGONSTIPPLE */ + key->polygon_stipple = brw->attribs.Polygon->StippleFlag; - if (brw->wm.prog_data->total_scratch) { - GLuint total = per_thread * (max_threads + 1); + /* BRW_NEW_FRAGMENT_PROGRAM */ + key->uses_depth = (fp->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0; - /* Scratch space -- just have to make sure there is sufficient - * allocated for the active program and current number of threads. - */ - brw->wm.scratch_buffer_size = total; - if (brw->wm.scratch_buffer && - brw->wm.scratch_buffer_size > brw->wm.scratch_buffer->size) { - dri_bo_unreference(brw->wm.scratch_buffer); - brw->wm.scratch_buffer = NULL; - } - if (!brw->wm.scratch_buffer) { - brw->wm.scratch_buffer = dri_bo_alloc(intel->bufmgr, - "wm scratch", - brw->wm.scratch_buffer_size, - 4096, DRM_BO_FLAG_MEM_TT); - } - } + /* as far as we can tell */ + key->computes_depth = + (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) != 0; - /* CACHE_NEW_SURFACE */ - wm.thread1.binding_table_entry_count = brw->wm.nr_surfaces; + /* _NEW_COLOR */ + key->uses_kill = fp->UsesKill || brw->attribs.Color->AlphaEnabled; + key->is_glsl = brw_wm_is_glsl(fp); - /* CACHE_NEW_WM_PROG */ - if (per_thread != 0) { - /* reloc */ + /* XXX: This needs a flag to indicate when it changes. */ + key->stats_wm = intel->stats_wm; +} + +static dri_bo * +wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, + dri_bo **reloc_bufs) +{ + struct brw_wm_unit_state wm; + + memset(&wm, 0, sizeof(wm)); + + wm.thread0.grf_reg_count = ALIGN(key->total_grf, 16) / 16 - 1; + wm.thread0.kernel_start_pointer = brw->wm.prog_bo->offset >> 6; /* reloc */ + wm.thread1.depth_coef_urb_read_offset = 1; + wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + wm.thread1.binding_table_entry_count = key->nr_surfaces; + + if (key->total_scratch != 0) { wm.thread2.scratch_space_base_pointer = - brw->wm.scratch_buffer->offset >> 10; - wm.thread2.per_thread_scratch_space = per_thread / 1024 - 1; + brw->wm.scratch_buffer->offset >> 10; /* reloc */ + wm.thread2.per_thread_scratch_space = key->total_scratch / 1024 - 1; } else { wm.thread2.scratch_space_base_pointer = 0; wm.thread2.per_thread_scratch_space = 0; } - /* BRW_NEW_CURBE_OFFSETS */ - wm.thread3.const_urb_entry_read_offset = brw->curbe.wm_start * 2; - + wm.thread3.dispatch_grf_start_reg = key->dispatch_grf_start_reg; + wm.thread3.urb_entry_read_length = key->urb_entry_read_length; + wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length; + wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; wm.thread3.urb_entry_read_offset = 0; - wm.thread1.depth_coef_urb_read_offset = 1; - wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; - /* CACHE_NEW_SAMPLER */ - wm.wm4.sampler_count = (brw->wm.sampler_count + 1) / 4; + wm.wm4.sampler_count = (key->sampler_count + 1) / 4; if (brw->wm.sampler_bo != NULL) { /* reloc */ wm.wm4.sampler_state_pointer = brw->wm.sampler_bo->offset >> 5; @@ -119,27 +138,16 @@ static void upload_wm_unit(struct brw_context *brw ) wm.wm4.sampler_state_pointer = 0; } - /* BRW_NEW_FRAGMENT_PROGRAM */ - { - const struct gl_fragment_program *fp = brw->fragment_program; - - if (fp->Base.InputsRead & (1<<FRAG_ATTRIB_WPOS)) - wm.wm5.program_uses_depth = 1; /* as far as we can tell */ - - if (fp->Base.OutputsWritten & (1<<FRAG_RESULT_DEPR)) - wm.wm5.program_computes_depth = 1; - - /* _NEW_COLOR */ - if (fp->UsesKill || - brw->attribs.Color->AlphaEnabled) - wm.wm5.program_uses_killpixel = 1; - - if (brw_wm_is_glsl(fp)) - wm.wm5.enable_8_pix = 1; - else - wm.wm5.enable_16_pix = 1; - } + wm.wm5.program_uses_depth = key->uses_depth; + wm.wm5.program_computes_depth = key->computes_depth; + wm.wm5.program_uses_killpixel = key->uses_kill; + + if (key->is_glsl) + wm.wm5.enable_8_pix = 1; + else + wm.wm5.enable_16_pix = 1; + wm.wm5.max_threads = key->max_threads - 1; wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */ wm.wm5.legacy_line_rast = 0; wm.wm5.legacy_global_depth_bias = 0; @@ -147,9 +155,7 @@ static void upload_wm_unit(struct brw_context *brw ) wm.wm5.line_aa_region_width = 0; wm.wm5.line_endcap_aa_region_width = 1; - /* _NEW_POLYGONSTIPPLE */ - if (brw->attribs.Polygon->StippleFlag) - wm.wm5.polygon_stipple = 1; + wm.wm5.polygon_stipple = key->polygon_stipple; /* _NEW_POLYGON */ if (brw->attribs.Polygon->OffsetFill) { @@ -171,20 +177,61 @@ static void upload_wm_unit(struct brw_context *brw ) wm.wm5.line_stipple = 1; } - if (INTEL_DEBUG & DEBUG_STATS || intel->stats_wm) + if (INTEL_DEBUG & DEBUG_STATS || key->stats_wm) wm.wm4.stats_enable = 1; - reloc_bufs[0] = brw->wm.prog_bo; - reloc_bufs[1] = brw->wm.scratch_buffer; - reloc_bufs[2] = brw->wm.sampler_bo; - brw->wm.thread0_delta = wm.thread0.grf_reg_count << 1; brw->wm.thread2_delta = wm.thread2.per_thread_scratch_space; brw->wm.wm4_delta = wm.wm4.stats_enable | (wm.wm4.sampler_count << 2); + return brw_upload_cache(&brw->cache, BRW_WM_UNIT, + key, sizeof(*key), + reloc_bufs, 3, + &wm, sizeof(wm), + NULL, NULL); +} + + +static void upload_wm_unit( struct brw_context *brw ) +{ + struct intel_context *intel = &brw->intel; + struct brw_wm_unit_key key; + dri_bo *reloc_bufs[3]; + + wm_unit_populate_key(brw, &key); + + /* Allocate the necessary scratch space if we haven't already. Don't + * bother reducing the allocation later, since we use scratch so + * rarely. + */ + assert(key.total_scratch <= 12 * 1024); + if (key.total_scratch) { + GLuint total = key.total_scratch * key.max_threads; + + if (brw->wm.scratch_buffer && total > brw->wm.scratch_buffer->size) { + dri_bo_unreference(brw->wm.scratch_buffer); + brw->wm.scratch_buffer = NULL; + } + if (brw->wm.scratch_buffer == NULL) { + brw->wm.scratch_buffer = dri_bo_alloc(intel->bufmgr, + "wm scratch", + total, + 4096, DRM_BO_FLAG_MEM_TT); + } + } + + reloc_bufs[0] = brw->wm.prog_bo; + reloc_bufs[1] = brw->wm.scratch_buffer; + reloc_bufs[2] = brw->wm.sampler_bo; + dri_bo_unreference(brw->wm.state_bo); - brw->wm.state_bo = brw_cache_data( &brw->cache, BRW_WM_UNIT, &wm, - reloc_bufs, 3 ); + brw->wm.state_bo = brw_search_cache(&brw->cache, BRW_WM_UNIT, + &key, sizeof(key), + reloc_bufs, 3, + NULL); + if (brw->wm.state_bo == NULL) { + brw->wm.state_bo = wm_unit_create_from_key(brw, &key, reloc_bufs); + } } static void emit_reloc_wm_unit(struct brw_context *brw) |