diff options
author | Ian Romanick <[email protected]> | 2013-10-02 15:39:45 -0700 |
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committer | Ian Romanick <[email protected]> | 2014-05-02 07:19:39 -0700 |
commit | 8f5852bd2b91df7b259e5aeafb6a62a4268ca4c4 (patch) | |
tree | a8349665eaa28b9940dc900916bf6dd034e030a6 /src | |
parent | ca21cffebd063354291d561eadc2ded8795a5333 (diff) |
linker: Refactor code that builds hash tables of varyings during linking
I want to make some changes to this code, but first I want to make some
unit tests for it... so that I can capture the pre- and
post-invariants. Pulling the code out into its own function in a
non-anonymous namespace enables that.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/link_varyings.cpp | 53 |
1 files changed, 33 insertions, 20 deletions
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp index adb23593b65..3a6dfc87148 100644 --- a/src/glsl/link_varyings.cpp +++ b/src/glsl/link_varyings.cpp @@ -1036,6 +1036,34 @@ private: }; +namespace linker { + +void +populate_consumer_input_sets(void *mem_ctx, exec_list *ir, + hash_table *consumer_inputs, + hash_table *consumer_interface_inputs) +{ + foreach_list(node, ir) { + ir_variable *const input_var = ((ir_instruction *) node)->as_variable(); + + if ((input_var != NULL) && (input_var->data.mode == ir_var_shader_in)) { + if (input_var->get_interface_type() != NULL) { + char *const iface_field_name = + ralloc_asprintf(mem_ctx, "%s.%s", + input_var->get_interface_type()->name, + input_var->name); + hash_table_insert(consumer_interface_inputs, input_var, + iface_field_name); + } else { + hash_table_insert(consumer_inputs, input_var, + ralloc_strdup(mem_ctx, input_var->name)); + } + } + } +} + +} + /** * Assign locations for all variables that are produced in one pipeline stage * (the "producer") and consumed in the next stage (the "consumer"). @@ -1088,26 +1116,11 @@ assign_varying_locations(struct gl_context *ctx, * not being inputs. This lets the optimizer eliminate them. */ - if (consumer) { - foreach_list(node, consumer->ir) { - ir_variable *const input_var = - ((ir_instruction *) node)->as_variable(); - - if ((input_var != NULL) && (input_var->data.mode == ir_var_shader_in)) { - if (input_var->get_interface_type() != NULL) { - char *const iface_field_name = - ralloc_asprintf(mem_ctx, "%s.%s", - input_var->get_interface_type()->name, - input_var->name); - hash_table_insert(consumer_interface_inputs, input_var, - iface_field_name); - } else { - hash_table_insert(consumer_inputs, input_var, - ralloc_strdup(mem_ctx, input_var->name)); - } - } - } - } + if (consumer) + linker::populate_consumer_input_sets(mem_ctx, + consumer->ir, + consumer_inputs, + consumer_interface_inputs); foreach_list(node, producer->ir) { ir_variable *const output_var = ((ir_instruction *) node)->as_variable(); |