diff options
author | Brian Paul <[email protected]> | 2013-11-11 13:52:45 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2013-11-12 11:05:25 -0700 |
commit | 76317355bd8adca1fb5ef33b021962413db0c69d (patch) | |
tree | a398353aca55add693b236bc5c1999b5f7d50cfc /src | |
parent | c8f3722129f2311583e605fb65bb4ab41252cf91 (diff) |
mesa: 80-column wrapping, remove trailing whitespace in arrayobj.c
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/arrayobj.c | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index dbf8fdc7315..fdcf172eae2 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -53,7 +53,7 @@ /** * Look up the array object for the given ID. - * + * * \returns * Either a pointer to the array object with the specified ID or \c NULL for * a non-existent ID. The spec defines ID 0 as being technically @@ -91,7 +91,7 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj) /** * Allocate and initialize a new vertex array object. - * + * * This function is intended to be called via * \c dd_function_table::NewArrayObject. */ @@ -107,7 +107,7 @@ _mesa_new_array_object( struct gl_context *ctx, GLuint name ) /** * Delete an array object. - * + * * This function is intended to be called via * \c dd_function_table::DeleteArrayObject. */ @@ -298,18 +298,18 @@ static GLuint compute_max_element(struct gl_array_object *arrayObj, GLbitfield64 enabled) { GLuint min = ~((GLuint)0); - + while (enabled) { struct gl_client_array *client_array; GLint attrib = ffsll(enabled) - 1; enabled ^= BITFIELD64_BIT(attrib); - + client_array = &arrayObj->_VertexAttrib[attrib]; assert(client_array->Enabled); _mesa_update_array_max_element(client_array); min = MIN2(min, client_array->_MaxElement); } - + return min; } @@ -340,7 +340,8 @@ _mesa_update_array_object_max_element(struct gl_context *ctx, * or a gl_vertex_buffer_binding has changed. */ void -_mesa_update_array_object_client_arrays(struct gl_context *ctx, struct gl_array_object *arrayObj) +_mesa_update_array_object_client_arrays(struct gl_context *ctx, + struct gl_array_object *arrayObj) { GLbitfield64 arrays = arrayObj->NewArrays; @@ -356,7 +357,8 @@ _mesa_update_array_object_client_arrays(struct gl_context *ctx, struct gl_array_ buffer_binding = &arrayObj->VertexBinding[attrib_array->VertexBinding]; client_array = &arrayObj->_VertexAttrib[attrib]; - _mesa_update_client_array(ctx, client_array, attrib_array, buffer_binding); + _mesa_update_client_array(ctx, client_array, attrib_array, + buffer_binding); } } @@ -396,7 +398,8 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired) newObj = _mesa_lookup_arrayobj(ctx, id); if (!newObj) { if (genRequired) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glBindVertexArray(non-gen name)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindVertexArray(non-gen name)"); return; } @@ -463,7 +466,7 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) /** * Delete a set of array objects. - * + * * \param n Number of array objects to delete. * \param ids Array of \c n array object IDs. */ @@ -511,7 +514,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids) * \param arrays Array of \c n locations to store the IDs. * \param vboOnly Will arrays have to reside in VBOs? */ -static void +static void gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays) { GLuint first; @@ -570,9 +573,9 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays) /** * Determine if ID is the name of an array object. - * + * * \param id ID of the potential array object. - * \return \c GL_TRUE if \c id is the name of a array object, + * \return \c GL_TRUE if \c id is the name of a array object, * \c GL_FALSE otherwise. */ GLboolean GLAPIENTRY |