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authorEric Anholt <[email protected]>2017-06-19 11:53:44 -0700
committerEric Anholt <[email protected]>2017-06-20 09:05:44 -0700
commit743dcdd93696d305de7146aa6e33359db3e2eab2 (patch)
tree44bbbd47f8a6b4ac815a9c7071f8fefda415f087 /src
parentd8148ed10ae5faea6f88f2f964797f4b0590c083 (diff)
vc4: Allow VBOs to be mapped during execution.
There's no reason we can't -- the mappings we expose are basically equivalent to persistent/coherent, already. Improves mesa-demos drawoverhead (no state change) performance by 5.21362% +/- 1.25078% (n=11).
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/vc4/vc4_screen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c
index 6b35abb10eb..cbeb6830deb 100644
--- a/src/gallium/drivers/vc4/vc4_screen.c
+++ b/src/gallium/drivers/vc4/vc4_screen.c
@@ -128,6 +128,7 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
+ case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
return 1;
/* lying for GL 2.0 */
@@ -255,7 +256,6 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_TGSI_BALLOT:
case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
- case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
case PIPE_CAP_POST_DEPTH_COVERAGE:
case PIPE_CAP_BINDLESS_TEXTURE:
return 0;