diff options
author | Marek Olšák <[email protected]> | 2017-06-09 23:27:41 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-06-22 01:51:02 +0200 |
commit | 68a0e15f44cf351eab97a734b1cffeade1873fdf (patch) | |
tree | 99162f29dc09f7f0c11e89d5508d9f7c337f6892 /src | |
parent | 585c5cf8a514783d9ed31dba3aa432797dd5f0e8 (diff) |
mesa: replace VP/FP/ATIfs _Enabled flags with helper functions
These are only used in the GL compatibility profile.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
24 files changed, 85 insertions, 76 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 87f656062bd..73143842485 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2350,7 +2350,7 @@ _mesa_meta_Bitmap(struct gl_context *ctx, * Check if swrast fallback is needed. */ if (ctx->_ImageTransferState || - ctx->FragmentProgram._Enabled || + _mesa_arb_fragment_program_enabled(ctx) || ctx->Fog.Enabled || ctx->Texture._MaxEnabledTexImageUnit != -1 || width > tex->MaxSize || diff --git a/src/mesa/drivers/dri/i915/intel_pixel.c b/src/mesa/drivers/dri/i915/intel_pixel.c index b536c9b56d5..084b5636b48 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel.c +++ b/src/mesa/drivers/dri/i915/intel_pixel.c @@ -62,7 +62,7 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one) if (ctx->NewState) _mesa_update_state(ctx); - if (ctx->FragmentProgram._Enabled) { + if (_mesa_arb_fragment_program_enabled(ctx)) { DBG("fallback due to fragment program\n"); return false; } diff --git a/src/mesa/drivers/dri/i915/intel_pixel_copy.c b/src/mesa/drivers/dri/i915/intel_pixel_copy.c index e447511f587..b4f94666035 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/i915/intel_pixel_copy.c @@ -119,7 +119,7 @@ do_blit_copypixels(struct gl_context * ctx, if (ctx->Fog.Enabled || ctx->Texture._MaxEnabledTexImageUnit != -1 || - ctx->FragmentProgram._Enabled) { + _mesa_arb_fragment_program_enabled(ctx)) { perf_debug("glCopyPixels(): Unsupported fragment shader state\n"); return false; } diff --git a/src/mesa/drivers/dri/i965/intel_pixel.c b/src/mesa/drivers/dri/i965/intel_pixel.c index e2babf83c47..c69c3cc7dce 100644 --- a/src/mesa/drivers/dri/i965/intel_pixel.c +++ b/src/mesa/drivers/dri/i965/intel_pixel.c @@ -59,7 +59,7 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one) if (ctx->NewState) _mesa_update_state(ctx); - if (ctx->FragmentProgram._Enabled) { + if (_mesa_arb_fragment_program_enabled(ctx)) { DBG("fallback due to fragment program\n"); return false; } diff --git a/src/mesa/drivers/dri/i965/intel_pixel_copy.c b/src/mesa/drivers/dri/i965/intel_pixel_copy.c index 986707c9d80..3ffd68c048e 100644 --- a/src/mesa/drivers/dri/i965/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/i965/intel_pixel_copy.c @@ -123,7 +123,7 @@ do_blit_copypixels(struct gl_context * ctx, if (ctx->Fog.Enabled || ctx->Texture._MaxEnabledTexImageUnit != -1 || - ctx->FragmentProgram._Enabled) { + _mesa_arb_fragment_program_enabled(ctx)) { perf_debug("glCopyPixels(): Unsupported fragment shader state\n"); return false; } diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c index 9b16cf84cf5..60f851be56c 100644 --- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c +++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c @@ -36,6 +36,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/mtypes.h" #include "main/imports.h" #include "main/macros.h" +#include "main/state.h" #include "swrast_setup/swrast_setup.h" #include "math/m_translate.h" @@ -114,7 +115,7 @@ void r200EmitArrays( struct gl_context *ctx, GLubyte *vimap_rev ) /* special handling to fix up fog. Will get us into trouble with vbos...*/ assert(attrib == VERT_ATTRIB_FOG); if (!rmesa->radeon.tcl.aos[i].bo) { - if (ctx->VertexProgram._Enabled) + if (_mesa_arb_vertex_program_enabled(ctx)) rcommon_emit_vector( ctx, &(rmesa->radeon.tcl.aos[nr]), (char *)VB->AttribPtr[attrib]->data, diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index b157572832c..2705d224b95 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/light.h" #include "main/framebuffer.h" #include "main/fbobject.h" +#include "main/state.h" #include "main/stencil.h" #include "main/viewport.h" @@ -2265,7 +2266,7 @@ GLboolean r200ValidateState( struct gl_context *ctx ) _NEW_MODELVIEW|_NEW_PROJECTION|_NEW_TRANSFORM| _NEW_LIGHT|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX| _NEW_FOG|_NEW_POINT|_NEW_TRACK_MATRIX)) { - if (ctx->VertexProgram._Enabled) { + if (_mesa_arb_vertex_program_enabled(ctx)) { r200SetupVertexProg( ctx ); } else TCL_FALLBACK(ctx, R200_TCL_FALLBACK_VERTEX_PROGRAM, 0); @@ -2328,7 +2329,8 @@ static void r200WrapRunPipeline( struct gl_context *ctx ) if (!r200ValidateState( ctx )) FALLBACK(rmesa, RADEON_FALLBACK_TEXTURE, GL_TRUE); - has_material = !ctx->VertexProgram._Enabled && ctx->Light.Enabled && check_material( ctx ); + has_material = !_mesa_arb_vertex_program_enabled(ctx) && + ctx->Light.Enabled && check_material( ctx ); if (has_material) { TCL_FALLBACK( ctx, R200_TCL_FALLBACK_MATERIAL, GL_TRUE ); diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 8e14ba73ff9..4f584d3677b 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -35,6 +35,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/enums.h" #include "main/api_arrayelt.h" +#include "main/state.h" #include "swrast/swrast.h" #include "vbo/vbo.h" @@ -229,7 +230,7 @@ static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom) \ static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom) \ { \ r200ContextPtr rmesa = R200_CONTEXT(ctx); \ - return (!rmesa->radeon.TclFallback && !ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (ADD) : 0; \ + return (!rmesa->radeon.TclFallback && !_mesa_arb_vertex_program_enabled(ctx) && (FLAG)) ? atom->cmd_size + (ADD) : 0; \ } #define TCL_OR_VP_CHECK( NM, FLAG, ADD ) \ @@ -244,18 +245,18 @@ static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom ) { \ r200ContextPtr rmesa = R200_CONTEXT(ctx); \ (void) atom; \ - return (!rmesa->radeon.TclFallback && ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (ADD) : 0; \ + return (!rmesa->radeon.TclFallback && _mesa_arb_vertex_program_enabled(ctx) && (FLAG)) ? atom->cmd_size + (ADD) : 0; \ } CHECK( always, GL_TRUE, 0 ) CHECK( always_add4, GL_TRUE, 4 ) CHECK( never, GL_FALSE, 0 ) CHECK( tex_any, ctx->Texture._MaxEnabledTexImageUnit != -1, 0 ) -CHECK( tf, (ctx->Texture._MaxEnabledTexImageUnit != -1 && !ctx->ATIFragmentShader._Enabled), 0 ); -CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled, 0 ) -CHECK( texenv, (rmesa->state.envneeded & (1 << (atom->idx)) && !ctx->ATIFragmentShader._Enabled), 0 ) -CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)), 0 ) -CHECK( afs, ctx->ATIFragmentShader._Enabled, 0 ) +CHECK( tf, (ctx->Texture._MaxEnabledTexImageUnit != -1 && !_mesa_ati_fragment_shader_enabled(ctx)), 0 ); +CHECK( pix_zero, !_mesa_ati_fragment_shader_enabled(ctx), 0 ) +CHECK( texenv, (rmesa->state.envneeded & (1 << (atom->idx)) && !_mesa_ati_fragment_shader_enabled(ctx)), 0 ) +CHECK( afs_pass1, (_mesa_ati_fragment_shader_enabled(ctx) && (ctx->ATIFragmentShader.Current->NumPasses > 1)), 0 ) +CHECK( afs, _mesa_ati_fragment_shader_enabled(ctx), 0 ) CHECK( tex_cube, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 3 + 3*5 - CUBE_STATE_SIZE ) CHECK( tex_cube_cs, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 2 + 4*5 - CUBE_STATE_SIZE ) TCL_CHECK( tcl_fog_add4, ctx->Fog.Enabled, 4 ) diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index 26968afc644..662c041c79f 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -383,7 +383,7 @@ static GLboolean r200_run_tcl_render( struct gl_context *ctx, if (!r200ValidateState( ctx )) return GL_TRUE; /* fallback to sw t&l */ - if (!ctx->VertexProgram._Enabled) { + if (!_mesa_arb_vertex_program_enabled(ctx)) { /* NOTE: inputs != tnl->render_inputs - these are the untransformed * inputs. */ @@ -553,7 +553,7 @@ static void transition_to_hwtnl( struct gl_context *ctx ) rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE; rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE; - if (ctx->VertexProgram._Enabled) { + if (_mesa_arb_vertex_program_enabled(ctx)) { rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_PROG_VTX_SHADER_ENABLE; } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 441ac730d4c..dcf211f521e 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -36,6 +36,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" +#include "main/state.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" @@ -1480,7 +1481,7 @@ void r200UpdateTextureState( struct gl_context *ctx ) atoms. */ R200_NEWPRIM( rmesa ); - if (ctx->ATIFragmentShader._Enabled) { + if (_mesa_ati_fragment_shader_enabled(ctx)) { GLuint i; for (i = 0; i < R200_MAX_TEXTURE_UNITS; i++) { if (ctx->Texture.Unit[i]._Current) @@ -1502,7 +1503,7 @@ void r200UpdateTextureState( struct gl_context *ctx ) r200UpdateTextureUnit( ctx, 5 )); } - if (ok && ctx->ATIFragmentShader._Enabled) { + if (ok && _mesa_ati_fragment_shader_enabled(ctx)) { r200UpdateFragmentShader(ctx); } @@ -1528,7 +1529,7 @@ void r200UpdateTextureState( struct gl_context *ctx ) rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK; rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] |= R200_TXFORMAT_LOOKUP_DISABLE; } - else if (!ctx->ATIFragmentShader._Enabled) { + else if (!_mesa_ati_fragment_shader_enabled(ctx)) { if ((rmesa->hw.ctx.cmd[CTX_PP_CNTL] & R200_TEX_1_ENABLE) && (rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] & R200_TXFORMAT_LOOKUP_DISABLE)) { R200_STATECHANGE(rmesa, tex[1]); diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 7aa8f9e837f..6ccb9e7ab21 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -133,15 +133,17 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where) /* Any shader stages that are not supplied by the GLSL shader and have * assembly shaders enabled must now be validated. */ - if (!ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] - && ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) { + if (!ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] && + ctx->VertexProgram.Enabled && + !_mesa_arb_vertex_program_enabled(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(vertex program not valid)", where); return GL_FALSE; } if (!ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT]) { - if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + if (ctx->FragmentProgram.Enabled && + !_mesa_arb_fragment_program_enabled(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(fragment program not valid)", where); return GL_FALSE; diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index aac9de78ca6..2b924f6d101 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -33,6 +33,7 @@ #include "main/macros.h" #include "main/samplerobj.h" #include "main/shaderobj.h" +#include "main/state.h" #include "main/texenvprogram.h" #include "main/texobj.h" #include "main/uniforms.h" @@ -172,7 +173,7 @@ static GLbitfield filter_fp_input_mask( GLbitfield fp_inputs, /* _NEW_PROGRAM */ const GLboolean vertexShader = ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] != NULL; - const GLboolean vertexProgram = ctx->VertexProgram._Enabled; + const GLboolean vertexProgram = _mesa_arb_vertex_program_enabled(ctx); if (!(vertexProgram || vertexShader)) { /* Fixed function vertex logic */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 61c5a7519d9..edefd784a64 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2251,7 +2251,6 @@ struct gl_program_state struct gl_vertex_program_state { GLboolean Enabled; /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */ - GLboolean _Enabled; /**< Enabled and _valid_ user program? */ GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */ GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */ struct gl_program *Current; /**< User-bound vertex program */ @@ -2315,7 +2314,6 @@ struct gl_geometry_program_state struct gl_fragment_program_state { GLboolean Enabled; /**< User-set fragment program enable flag */ - GLboolean _Enabled; /**< Enabled and _valid_ user program? */ struct gl_program *Current; /**< User-bound fragment program */ /** Currently enabled and valid fragment program (including internal @@ -2384,7 +2382,6 @@ struct ati_fragment_shader struct gl_ati_fragment_shader_state { GLboolean Enabled; - GLboolean _Enabled; /**< enabled and valid shader? */ GLboolean Compiling; GLfloat GlobalConstants[8][4]; struct ati_fragment_shader *Current; diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 4fddad16f1b..43f67596d1f 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -372,7 +372,7 @@ compute_texgen(struct gl_context *ctx, const GLfloat vObj[4], const GLfloat vEye void _mesa_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]) { - if (ctx->VertexProgram._Enabled) { + if (_mesa_arb_vertex_program_enabled(ctx)) { /* XXX implement this */ _mesa_problem(ctx, "Vertex programs not implemented for glRasterPos"); return; diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 8df03f075fd..960b5381e9b 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -57,29 +57,6 @@ /** - * Update the following fields: - * ctx->VertexProgram._Enabled - * ctx->FragmentProgram._Enabled - * ctx->ATIFragmentShader._Enabled - * This needs to be done before texture state validation. - */ -static void -update_program_enables(struct gl_context *ctx) -{ - /* These _Enabled flags indicate if the user-defined ARB/NV vertex/fragment - * program is enabled AND valid. Similarly for ATI fragment shaders. - * GLSL shaders not relevant here. - */ - ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled - && ctx->VertexProgram.Current->arb.Instructions; - ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled - && ctx->FragmentProgram.Current->arb.Instructions; - ctx->ATIFragmentShader._Enabled = ctx->ATIFragmentShader.Enabled - && ctx->ATIFragmentShader.Current->Instructions[0]; -} - - -/** * Update the ctx->*Program._Current pointers to point to the * current/active programs. * @@ -138,14 +115,14 @@ update_program(struct gl_context *ctx) _mesa_reference_program(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); } - else if (ctx->FragmentProgram._Enabled) { + else if (_mesa_arb_fragment_program_enabled(ctx)) { /* Use user-defined fragment program */ _mesa_reference_program(ctx, &ctx->FragmentProgram._Current, ctx->FragmentProgram.Current); _mesa_reference_program(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); } - else if (ctx->ATIFragmentShader._Enabled && + else if (_mesa_ati_fragment_shader_enabled(ctx) && ctx->ATIFragmentShader.Current->Program) { /* Use the enabled ATI fragment shader's associated program */ _mesa_reference_program(ctx, &ctx->FragmentProgram._Current, @@ -203,7 +180,7 @@ update_program(struct gl_context *ctx) /* Use GLSL vertex shader */ _mesa_reference_program(ctx, &ctx->VertexProgram._Current, vsProg); } - else if (ctx->VertexProgram._Enabled) { + else if (_mesa_arb_vertex_program_enabled(ctx)) { /* Use user-defined vertex program */ _mesa_reference_program(ctx, &ctx->VertexProgram._Current, ctx->VertexProgram.Current); @@ -320,10 +297,6 @@ _mesa_update_state_locked( struct gl_context *ctx ) /* * Now update derived state info */ - - if (new_state & prog_flags) - update_program_enables( ctx ); - if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) _mesa_update_modelview_project( ctx, new_state ); diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index 6d81c3f421b..b719f392965 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -72,12 +72,19 @@ _mesa_need_secondary_color(const struct gl_context *ctx) return GL_FALSE; } +static inline bool +_mesa_arb_vertex_program_enabled(const struct gl_context *ctx) +{ + return ctx->VertexProgram.Enabled && + ctx->VertexProgram.Current->arb.Instructions; +} + /** Compute two sided lighting state for fixed function or programs. */ static inline bool _mesa_vertex_program_two_side_enabled(const struct gl_context *ctx) { if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] || - ctx->VertexProgram._Enabled) + _mesa_arb_vertex_program_enabled(ctx)) return ctx->VertexProgram.TwoSideEnabled; return ctx->Light.Enabled && ctx->Light.Model.TwoSide; @@ -93,4 +100,18 @@ _mesa_polygon_get_front_bit(const struct gl_context *ctx) return ctx->Polygon.FrontFace == GL_CCW; } +static inline bool +_mesa_arb_fragment_program_enabled(const struct gl_context *ctx) +{ + return ctx->FragmentProgram.Enabled && + ctx->FragmentProgram.Current->arb.Instructions; +} + +static inline bool +_mesa_ati_fragment_shader_enabled(const struct gl_context *ctx) +{ + return ctx->ATIFragmentShader.Enabled && + ctx->ATIFragmentShader.Current->Instructions[0]; +} + #endif diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index b3411a87ef9..1e90bf87dac 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -38,6 +38,7 @@ #include "teximage.h" #include "texstate.h" #include "mtypes.h" +#include "state.h" #include "util/bitscan.h" #include "util/bitset.h" @@ -847,7 +848,8 @@ _mesa_update_texture_state(struct gl_context *ctx) } } - if (prog[MESA_SHADER_FRAGMENT] == NULL && ctx->FragmentProgram._Enabled) { + if (prog[MESA_SHADER_FRAGMENT] == NULL && + _mesa_arb_fragment_program_enabled(ctx)) { prog[MESA_SHADER_FRAGMENT] = ctx->FragmentProgram.Current; } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 092b4181225..384f965474a 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -41,6 +41,7 @@ #include "main/pack.h" #include "main/pbo.h" #include "main/readpix.h" +#include "main/state.h" #include "main/texformat.h" #include "main/teximage.h" #include "main/texstore.h" @@ -1319,7 +1320,7 @@ blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, !ctx->FragmentProgram.Enabled && !ctx->VertexProgram.Enabled && !ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] && - !ctx->ATIFragmentShader._Enabled && + !_mesa_ati_fragment_shader_enabled(ctx) && ctx->DrawBuffer->_NumColorDrawBuffers == 1 && !ctx->Query.CondRenderQuery && !ctx->Query.CurrentOcclusionObject) { diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 71389c698f2..9f3d21f91d1 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -29,6 +29,7 @@ #include "main/bufferobj.h" #include "main/mtypes.h" #include "main/samplerobj.h" +#include "main/state.h" #include "main/stencil.h" #include "main/teximage.h" #include "program/prog_parameter.h" @@ -109,7 +110,7 @@ _swrast_update_rasterflags( struct gl_context *ctx ) rasterMask |= FRAGPROG_BIT; } - if (ctx->ATIFragmentShader._Enabled) { + if (_mesa_ati_fragment_shader_enabled(ctx)) { rasterMask |= ATIFRAGSHADER_BIT; } @@ -289,7 +290,7 @@ _swrast_update_specular_vertex_add(struct gl_context *ctx) swrast->SpecularVertexAdd = (separateSpecular && ctx->Texture._MaxEnabledTexImageUnit == -1 && !_swrast_use_fragment_program(ctx) - && !ctx->ATIFragmentShader._Enabled); + && !_mesa_ati_fragment_shader_enabled(ctx)); } @@ -504,7 +505,7 @@ _swrast_update_active_attribs(struct gl_context *ctx) attribsMask = ctx->FragmentProgram._Current->info.inputs_read; attribsMask &= ~VARYING_BIT_POS; /* WPOS is always handled specially */ } - else if (ctx->ATIFragmentShader._Enabled) { + else if (_mesa_ati_fragment_shader_enabled(ctx)) { attribsMask = VARYING_BIT_COL0 | VARYING_BIT_COL1 | VARYING_BIT_FOGC | VARYING_BITS_TEX_ANY; } diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 81835636a57..47a73e99f3d 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -39,6 +39,7 @@ #include "main/imports.h" #include "main/image.h" #include "main/samplerobj.h" +#include "main/state.h" #include "main/stencil.h" #include "main/teximage.h" @@ -143,7 +144,7 @@ _swrast_span_default_attribs(struct gl_context *ctx, SWspan *span) const GLuint attr = VARYING_SLOT_TEX0 + i; const GLfloat *tc = ctx->Current.RasterTexCoords[i]; if (_swrast_use_fragment_program(ctx) || - ctx->ATIFragmentShader._Enabled) { + _mesa_ati_fragment_shader_enabled(ctx)) { COPY_4V(span->attrStart[attr], tc); } else if (tc[3] > 0.0F) { @@ -524,7 +525,7 @@ interpolate_texcoords(struct gl_context *ctx, SWspan *span) if (needLambda) { GLuint i; if (_swrast_use_fragment_program(ctx) - || ctx->ATIFragmentShader._Enabled) { + || _mesa_ati_fragment_shader_enabled(ctx)) { /* do perspective correction but don't divide s, t, r by q */ const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; GLfloat w = span->attrStart[VARYING_SLOT_POS][3] + span->leftClip * dwdx; @@ -565,7 +566,7 @@ interpolate_texcoords(struct gl_context *ctx, SWspan *span) else { GLuint i; if (_swrast_use_fragment_program(ctx) || - ctx->ATIFragmentShader._Enabled) { + _mesa_ati_fragment_shader_enabled(ctx)) { /* do perspective correction but don't divide s, t, r by q */ const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; GLfloat w = span->attrStart[VARYING_SLOT_POS][3] + span->leftClip * dwdx; @@ -977,7 +978,7 @@ static inline void shade_texture_span(struct gl_context *ctx, SWspan *span) { if (_swrast_use_fragment_program(ctx) || - ctx->ATIFragmentShader._Enabled) { + _mesa_ati_fragment_shader_enabled(ctx)) { /* programmable shading */ if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) { convert_color_type(span, span->array->ChanType, GL_FLOAT, 0); @@ -1009,7 +1010,7 @@ shade_texture_span(struct gl_context *ctx, SWspan *span) _swrast_exec_fragment_program(ctx, span); } else { - assert(ctx->ATIFragmentShader._Enabled); + assert(_mesa_ati_fragment_shader_enabled(ctx)); _swrast_exec_fragment_shader(ctx, span); } } @@ -1139,7 +1140,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span) const GLenum origChanType = span->array->ChanType; void * const origRgba = span->array->rgba; const GLboolean shader = (_swrast_use_fragment_program(ctx) - || ctx->ATIFragmentShader._Enabled); + || _mesa_ati_fragment_shader_enabled(ctx)); const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledCoordUnits; struct gl_framebuffer *fb = ctx->DrawBuffer; diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 9e4f81e0e0a..a4113e5582b 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1042,7 +1042,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) */ if (ctx->Texture._EnabledCoordUnits || _swrast_use_fragment_program(ctx) || - ctx->ATIFragmentShader._Enabled || + _mesa_ati_fragment_shader_enabled(ctx) || _mesa_need_secondary_color(ctx) || swrast->_FogEnabled) { /* Ugh, we do a _lot_ of tests to pick the best textured tri func */ @@ -1071,7 +1071,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) /* First see if we can use an optimized 2-D texture function */ if (ctx->Texture._EnabledCoordUnits == 0x1 && !_swrast_use_fragment_program(ctx) - && !ctx->ATIFragmentShader._Enabled + && !_mesa_ati_fragment_shader_enabled(ctx) && ctx->Texture._MaxEnabledTexImageUnit == 0 && ctx->Texture.Unit[0]._Current->Target == GL_TEXTURE_2D && samp->WrapS == GL_REPEAT diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index 74b1da342c7..ec20d6c35a1 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -28,6 +28,7 @@ #include "main/glheader.h" #include "main/imports.h" #include "main/macros.h" +#include "main/state.h" #include "tnl/tnl.h" #include "tnl/t_context.h" #include "tnl/t_pipeline.h" @@ -113,7 +114,7 @@ setup_vertex_format(struct gl_context *ctx) TNLcontext *tnl = TNL_CONTEXT(ctx); SScontext *swsetup = SWSETUP_CONTEXT(ctx); GLboolean intColors = !ctx->FragmentProgram._Current - && !ctx->ATIFragmentShader._Enabled + && !_mesa_ati_fragment_shader_enabled(ctx) && ctx->RenderMode == GL_RENDER && CHAN_TYPE != GL_FLOAT; diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 23e09a2ae1d..19be5eed63a 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -35,6 +35,7 @@ #include "main/macros.h" #include "main/imports.h" #include "main/samplerobj.h" +#include "main/state.h" #include "math/m_xform.h" #include "program/prog_instruction.h" #include "program/prog_statevars.h" @@ -162,7 +163,8 @@ do_ndc_cliptest(struct gl_context *ctx, struct vp_stage_data *store) /* Test userclip planes. This contributes to VB->ClipMask. */ /** XXX NEW_SLANG _Enabled ??? */ - if (ctx->Transform.ClipPlanesEnabled && (!ctx->VertexProgram._Enabled || + if (ctx->Transform.ClipPlanesEnabled && + (!_mesa_arb_vertex_program_enabled(ctx) || ctx->VertexProgram.Current->arb.IsPositionInvariant)) { userclip( ctx, VB->ClipPtr, diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index e718f29496a..8a4b6599554 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -293,8 +293,10 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) _mesa_update_state( ctx ); /* XXX also need to check if shader enabled, but invalid */ - if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) || - (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) { + if ((ctx->VertexProgram.Enabled && + !_mesa_arb_vertex_program_enabled(ctx)) || + (ctx->FragmentProgram.Enabled && + !_mesa_arb_fragment_program_enabled(ctx))) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBegin (invalid vertex/fragment program)"); return; |