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authorPaul Berry <[email protected]>2013-03-22 08:47:49 -0700
committerPaul Berry <[email protected]>2013-04-11 09:25:26 -0700
commit444fce6398556118629ef01204a7d8ff7af0bea3 (patch)
treea299a33ae52e4a3ec0b364b84fd149c3f55fff2c /src
parent28fe02ce6e6fa6061cf69af9b292ee6553591473 (diff)
i965/vs: Generalize attribute setup code in preparation for GS.
This patch introduces a new function, vec4_visitor::lower_attributes_to_hw_regs(), which replaces registers of type ATTR in the instruction stream with the hardware registers that store those attributes. This logic will need to be common between the vertex and geometry shaders. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp54
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h1
2 files changed, 33 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 693f1dd872f..2f8e607b93f 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1184,29 +1184,13 @@ vec4_visitor::dump_instructions()
}
}
-int
-vec4_vs_visitor::setup_attributes(int payload_reg)
+/**
+ * Replace each register of type ATTR in this->instructions with a reference
+ * to a fixed HW register.
+ */
+void
+vec4_visitor::lower_attributes_to_hw_regs(const int *attribute_map)
{
- int nr_attributes;
- int attribute_map[VERT_ATTRIB_MAX + 1];
-
- nr_attributes = 0;
- for (int i = 0; i < VERT_ATTRIB_MAX; i++) {
- if (vs_prog_data->inputs_read & BITFIELD64_BIT(i)) {
- attribute_map[i] = payload_reg + nr_attributes;
- nr_attributes++;
- }
- }
-
- /* VertexID is stored by the VF as the last vertex element, but we
- * don't represent it with a flag in inputs_read, so we call it
- * VERT_ATTRIB_MAX.
- */
- if (vs_prog_data->uses_vertexid) {
- attribute_map[VERT_ATTRIB_MAX] = payload_reg + nr_attributes;
- nr_attributes++;
- }
-
foreach_list(node, &this->instructions) {
vec4_instruction *inst = (vec4_instruction *)node;
@@ -1240,6 +1224,32 @@ vec4_vs_visitor::setup_attributes(int payload_reg)
inst->src[i].fixed_hw_reg = reg;
}
}
+}
+
+int
+vec4_vs_visitor::setup_attributes(int payload_reg)
+{
+ int nr_attributes;
+ int attribute_map[VERT_ATTRIB_MAX + 1];
+
+ nr_attributes = 0;
+ for (int i = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (vs_prog_data->inputs_read & BITFIELD64_BIT(i)) {
+ attribute_map[i] = payload_reg + nr_attributes;
+ nr_attributes++;
+ }
+ }
+
+ /* VertexID is stored by the VF as the last vertex element, but we
+ * don't represent it with a flag in inputs_read, so we call it
+ * VERT_ATTRIB_MAX.
+ */
+ if (vs_prog_data->uses_vertexid) {
+ attribute_map[VERT_ATTRIB_MAX] = payload_reg + nr_attributes;
+ nr_attributes++;
+ }
+
+ lower_attributes_to_hw_regs(attribute_map);
/* The BSpec says we always have to read at least one thing from
* the VF, and it appears that the hardware wedges otherwise.
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index 87401351d45..27498590ec2 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -480,6 +480,7 @@ public:
protected:
void emit_vertex();
+ void lower_attributes_to_hw_regs(const int *attribute_map);
virtual dst_reg *make_reg_for_system_value(ir_variable *ir) = 0;
virtual int setup_attributes(int payload_reg) = 0;
virtual void emit_prolog() = 0;