diff options
author | Brian Paul <[email protected]> | 2014-05-29 13:56:22 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-05-31 06:25:35 -0600 |
commit | 3bb18eab726ff0399a6ecaf572f27fa8271c5305 (patch) | |
tree | de885fb60599f0a798be32fd4111179d1677ecc3 /src | |
parent | 7b2ff544176c34cd3b0f5f10caa44e497ecab0ad (diff) |
svga: use svga_shader_too_large() in compile_fs()
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/svga/svga_state_fs.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 7931528c661..8f419fa69ac 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -157,9 +157,7 @@ compile_fs(struct svga_context *svga, } } - if (variant->nr_tokens * sizeof(variant->tokens[0]) - + sizeof(SVGA3dCmdDefineShader) + sizeof(SVGA3dCmdHeader) - >= SVGA_CB_MAX_COMMAND_SIZE) { + if (svga_shader_too_large(svga, variant)) { /* too big, use dummy shader */ debug_printf("Shader too large (%lu bytes)," " using dummy shader instead.\n", |