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authorChad Versace <[email protected]>2011-06-16 14:12:54 -0700
committerChad Versace <[email protected]>2011-06-21 11:21:57 -0700
commit39d0e3632a4ccb10f2ce6578151e854ba52d3c0e (patch)
tree61656ec849d067bd7452d29e4369e61c85d7eaf7 /src
parent23ed3b90c7f9056182307f9a69a56f748da331a3 (diff)
intel: Add fields to intel_renderbuffer for unwrapping packed depth/stencil buffers
Add the following fields: intel_renderbuffer.wrapped_depth; intel_renderbuffer.wrapped_stencil If the intel_context is using separate stencil and the renderbuffer has a packed depth/stencil format, then wrapped_depth and wrapped_stencil are the real renderbuffers. Alter the following functions to accomodate the wrapped buffers: intel_delete_renderbuffer intel_draw_buffer intel_get_renderbuffer intel_renderbuffer_map intel_renderbuffer_unmap Subsequent commits allocate renderbuffer storage for wrapped_depth and wrapped_stencil. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c82
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h54
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c20
4 files changed, 118 insertions, 44 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 7eb50edc6b4..33f691bf5f3 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -28,7 +28,9 @@
#include "intel_context.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
+
#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
/**
* Return pointer to current color drawing region, or NULL.
@@ -100,6 +102,26 @@ intel_draw_buffer(struct gl_context * ctx, struct gl_framebuffer *fb)
return;
}
+ /*
+ * If intel_context is using separate stencil, but the depth attachment
+ * (gl_framebuffer.Attachment[BUFFER_DEPTH]) has a packed depth/stencil
+ * format, then we must install the real depth buffer at
+ * gl_framebuffer._DepthBuffer before calling _mesa_update_framebuffer.
+ * Otherwise, _mesa_update_framebuffer will create and install a swrast
+ * depth wrapper instead.
+ *
+ * Ditto for stencil.
+ */
+ irbDepth = intel_get_renderbuffer(fb, BUFFER_DEPTH);
+ if (irbDepth && irbDepth->Base.Format == MESA_FORMAT_X8_Z24) {
+ _mesa_reference_renderbuffer(&fb->_DepthBuffer, &irbDepth->Base);
+ }
+
+ irbStencil = intel_get_renderbuffer(fb, BUFFER_STENCIL);
+ if (irbStencil && irbStencil->Base.Format == MESA_FORMAT_S8) {
+ _mesa_reference_renderbuffer(&fb->_StencilBuffer, &irbStencil->Base);
+ }
+
/* Do this here, not core Mesa, since this function is called from
* many places within the driver.
*/
@@ -165,47 +187,33 @@ intel_draw_buffer(struct gl_context * ctx, struct gl_framebuffer *fb)
FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE);
}
- /***
- *** Get depth buffer region and check if we need a software fallback.
- ***/
- if (fb->_DepthBuffer && fb->_DepthBuffer->Wrapped) {
- irbDepth = intel_renderbuffer(fb->_DepthBuffer->Wrapped);
- if (irbDepth && irbDepth->region) {
- assert(!fb_has_hiz || irbDepth->Base.Format != MESA_FORMAT_S8_Z24);
- FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
- depthRegion = irbDepth->region;
- }
- else {
- FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE);
- depthRegion = NULL;
- }
- }
- else {
- /* not using depth buffer */
+ /* Check for depth fallback. */
+ if (irbDepth && irbDepth->region) {
+ assert(!fb_has_hiz || irbDepth->Base.Format != MESA_FORMAT_S8_Z24);
+ FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
+ depthRegion = irbDepth->region;
+ } else if (irbDepth && !irbDepth->region) {
+ FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE);
+ depthRegion = NULL;
+ } else { /* !irbDepth */
+ /* No fallback is needed because there is no depth buffer. */
FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
depthRegion = NULL;
}
- /***
- *** Stencil buffer
- ***/
- if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) {
- irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped);
- if (irbStencil && irbStencil->region) {
- if (!intel->has_separate_stencil)
- assert(irbStencil->Base.Format == MESA_FORMAT_S8_Z24);
- if (fb_has_hiz || intel->must_use_separate_stencil)
- assert(irbStencil->Base.Format == MESA_FORMAT_S8);
- if (irbStencil->Base.Format == MESA_FORMAT_S8)
- assert(intel->has_separate_stencil);
- FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
- }
- else {
- FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE);
- }
- }
- else {
- /* XXX FBO: instead of FALSE, pass ctx->Stencil._Enabled ??? */
+ /* Check for stencil fallback. */
+ if (irbStencil && irbStencil->region) {
+ if (!intel->has_separate_stencil)
+ assert(irbStencil->Base.Format == MESA_FORMAT_S8_Z24);
+ if (fb_has_hiz || intel->must_use_separate_stencil)
+ assert(irbStencil->Base.Format == MESA_FORMAT_S8);
+ if (irbStencil->Base.Format == MESA_FORMAT_S8)
+ assert(intel->has_separate_stencil);
+ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
+ } else if (irbStencil && !irbStencil->region) {
+ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE);
+ } else { /* !irbStencil */
+ /* No fallback is needed because there is no stencil buffer. */
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index e7c23f02f65..b48eac40008 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -82,6 +82,12 @@ intel_delete_renderbuffer(struct gl_renderbuffer *rb)
if (intel && irb->hiz_region) {
intel_region_release(&irb->hiz_region);
}
+ if (intel && irb->wrapped_depth) {
+ _mesa_reference_renderbuffer(&irb->wrapped_depth, NULL);
+ }
+ if (intel && irb->wrapped_stencil) {
+ _mesa_reference_renderbuffer(&irb->wrapped_stencil, NULL);
+ }
free(irb);
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index 509f5887225..da0b24064df 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -45,6 +45,18 @@ struct intel_renderbuffer
/** Only used by depth renderbuffers for which HiZ is enabled. */
struct intel_region *hiz_region;
+ /**
+ * \name Packed depth/stencil unwrappers
+ *
+ * If the intel_context is using separate stencil and this renderbuffer has
+ * a a packed depth/stencil format, then wrapped_depth and wrapped_stencil
+ * are the real renderbuffers.
+ */
+ struct gl_renderbuffer *wrapped_depth;
+ struct gl_renderbuffer *wrapped_stencil;
+
+ /** \} */
+
GLuint draw_offset; /**< Offset of drawing address within the region */
GLuint draw_x, draw_y; /**< Offset of drawing within the region */
};
@@ -76,15 +88,47 @@ intel_renderbuffer(struct gl_renderbuffer *rb)
/**
- * Return a framebuffer's renderbuffer, named by a BUFFER_x index.
+ * \brief Return the framebuffer attachment specified by attIndex.
+ *
+ * If the framebuffer lacks the specified attachment, then return null.
+ *
+ * If the attached renderbuffer is a wrapper, then return wrapped
+ * renderbuffer.
*/
static INLINE struct intel_renderbuffer *
-intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex)
+intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex)
{
- if (attIndex >= 0)
- return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer);
- else
+ struct gl_renderbuffer *rb;
+ struct intel_renderbuffer *irb;
+
+ /* XXX: Who passes -1 to intel_get_renderbuffer? */
+ if (attIndex < 0)
+ return NULL;
+
+ rb = fb->Attachment[attIndex].Renderbuffer;
+ if (!rb)
return NULL;
+
+ irb = intel_renderbuffer(rb);
+ if (!irb)
+ return NULL;
+
+ switch (attIndex) {
+ case BUFFER_DEPTH:
+ if (irb->wrapped_depth) {
+ irb = intel_renderbuffer(irb->wrapped_depth);
+ }
+ break;
+ case BUFFER_STENCIL:
+ if (irb->wrapped_stencil) {
+ irb = intel_renderbuffer(irb->wrapped_stencil);
+ }
+ break;
+ default:
+ break;
+ }
+
+ return irb;
}
/**
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index fdf687a04a6..153803fba09 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -177,7 +177,15 @@ intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb)
{
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- if (irb == NULL || irb->region == NULL)
+ if (!irb)
+ return;
+
+ if (irb->wrapped_depth)
+ intel_renderbuffer_map(intel, irb->wrapped_depth);
+ if (irb->wrapped_stencil)
+ intel_renderbuffer_map(intel, irb->wrapped_stencil);
+
+ if (!irb->region)
return;
drm_intel_gem_bo_map_gtt(irb->region->buffer);
@@ -206,7 +214,15 @@ intel_renderbuffer_unmap(struct intel_context *intel,
{
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- if (irb == NULL || irb->region == NULL)
+ if (!irb)
+ return;
+
+ if (irb->wrapped_depth)
+ intel_renderbuffer_unmap(intel, irb->wrapped_depth);
+ if (irb->wrapped_stencil)
+ intel_renderbuffer_unmap(intel, irb->wrapped_stencil);
+
+ if (!irb->region)
return;
drm_intel_gem_bo_unmap_gtt(irb->region->buffer);