diff options
author | Bas Nieuwenhuizen <[email protected]> | 2017-08-01 12:24:01 +0200 |
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committer | Bas Nieuwenhuizen <[email protected]> | 2017-08-02 08:43:13 +0200 |
commit | 341578a6aea31c13bc4dd04011fb0e48ac7db19e (patch) | |
tree | 3cb036988ae701f30e4bf63278bf951dcae72534 /src | |
parent | f28c2e225668ed7977b301100140f4f7e7bf55e6 (diff) |
ac/nir: Add float cast before shadow comparator clamp.
LLVM complained about passing an i32 to a float clamp.
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Fixes: 0f9e32519bb "ac/nir: clamp shadow texture comparison value on VI"
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 3a6252395ba..83e111166ca 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -4495,7 +4495,8 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr) /* Pack depth comparison value */ if (instr->is_shadow && comparator) { - LLVMValueRef z = llvm_extract_elem(&ctx->ac, comparator, 0); + LLVMValueRef z = to_float(&ctx->ac, + llvm_extract_elem(&ctx->ac, comparator, 0)); /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT, * so the depth comparison value isn't clamped for Z16 and |