diff options
author | Samuel Pitoiset <[email protected]> | 2017-07-18 14:01:51 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-07-31 13:53:39 +0200 |
commit | 30c36ff335d1457a7bca77192cdc7029db97b59f (patch) | |
tree | 12aa3235ec3467bf1ac1c978497900c53691ab00 /src | |
parent | 33f2b45e265a388e783ababc8ec3440e08823114 (diff) |
mesa: add texture_storage_error() helper
And make texture_storage always inline.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/texstorage.c | 68 |
1 files changed, 43 insertions, 25 deletions
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c index ef4fe58f5e4..8545b06136e 100644 --- a/src/mesa/main/texstorage.c +++ b/src/mesa/main/texstorage.c @@ -386,33 +386,37 @@ tex_storage_error_check(struct gl_context *ctx, * Helper that does the storage allocation for _mesa_TexStorage1/2/3D() * and _mesa_TextureStorage1/2/3D(). */ -static void +static ALWAYS_INLINE void texture_storage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, - GLsizei height, GLsizei depth, bool dsa) + GLsizei height, GLsizei depth, bool dsa, bool no_error) { - GLboolean sizeOK, dimensionsOK; + GLboolean sizeOK = GL_TRUE, dimensionsOK = GL_TRUE; mesa_format texFormat; const char* suffix = dsa ? "ture" : ""; assert(texObj); - if (tex_storage_error_check(ctx, texObj, dims, target, levels, - internalformat, width, height, depth, dsa)) { - return; /* error was recorded */ + if (!no_error) { + if (tex_storage_error_check(ctx, texObj, dims, target, levels, + internalformat, width, height, depth, dsa)) { + return; /* error was recorded */ + } } texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0, internalformat, GL_NONE, GL_NONE); - /* check that width, height, depth are legal for the mipmap level */ - dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, 0, - width, height, depth, 0); + if (!no_error) { + /* check that width, height, depth are legal for the mipmap level */ + dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, 0, + width, height, depth, 0); - sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, levels, 0, texFormat, - 1, width, height, depth); + sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, levels, 0, texFormat, + 1, width, height, depth); + } if (_mesa_is_proxy_texture(target)) { if (dimensionsOK && sizeOK) { @@ -425,17 +429,19 @@ texture_storage(struct gl_context *ctx, GLuint dims, } } else { - if (!dimensionsOK) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTex%sStorage%uD(invalid width, height or depth)", - suffix, dims); - return; - } + if (!no_error) { + if (!dimensionsOK) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTex%sStorage%uD(invalid width, height or depth)", + suffix, dims); + return; + } - if (!sizeOK) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, - "glTex%sStorage%uD(texture too large)", - suffix, dims); + if (!sizeOK) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glTex%sStorage%uD(texture too large)", + suffix, dims); + } } assert(levels > 0); @@ -469,6 +475,18 @@ texture_storage(struct gl_context *ctx, GLuint dims, } +static void +texture_storage_error(struct gl_context *ctx, GLuint dims, + struct gl_texture_object *texObj, + GLenum target, GLsizei levels, + GLenum internalformat, GLsizei width, + GLsizei height, GLsizei depth, bool dsa) +{ + texture_storage(ctx, dims, texObj, target, levels, internalformat, width, + height, depth, dsa, false); +} + + /** * Helper used by _mesa_TexStorage1/2/3D(). */ @@ -507,8 +525,8 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, if (!texObj) return; - texture_storage(ctx, dims, texObj, target, levels, - internalformat, width, height, depth, false); + texture_storage_error(ctx, dims, texObj, target, levels, + internalformat, width, height, depth, false); } @@ -551,8 +569,8 @@ texturestorage(GLuint dims, GLuint texture, GLsizei levels, return; } - texture_storage(ctx, dims, texObj, texObj->Target, - levels, internalformat, width, height, depth, true); + texture_storage_error(ctx, dims, texObj, texObj->Target, + levels, internalformat, width, height, depth, true); } |