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authorVladimir Dergachev <[email protected]>2005-01-03 06:53:38 +0000
committerVladimir Dergachev <[email protected]>2005-01-03 06:53:38 +0000
commit25faa2d56e2c417d64c3ad50f43e421002bcd29a (patch)
tree54f015477501f32e24227092f56e8a4cfd7cc858 /src
parent63473a8e76dadc0f56e222866066bb4a242700d9 (diff)
Turns out I left flat primitives in vertex buffer mode. Switch them back to immediate which works correctly..
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 5cec6eff56d..ce924eb863c 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -688,7 +688,7 @@ static GLboolean r300_run_render(GLcontext *ctx,
if(ctx->Texture.Unit[0].Enabled)
return r300_run_tex_render(ctx, stage);
else
- return r300_run_vb_flat_render(ctx, stage);
+ return r300_run_flat_render(ctx, stage);
#else
return GL_TRUE;
#endif