diff options
author | Brian Paul <[email protected]> | 2011-11-17 17:20:05 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-11-19 07:28:08 -0700 |
commit | 038a7dfcaaa7a8e5e108e247b2ffd786b3b015a3 (patch) | |
tree | f801c940310b244001016b9c33fd28040524e520 /src | |
parent | 72fb25cefbf58d477d99ce2c986a703f1178cf59 (diff) |
mesa: handle MapRenderbuffer() failures in glReadPixels
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/readpix.c | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index aa893deeda7..8048a7286df 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -70,6 +70,11 @@ fast_read_depth_pixels( struct gl_context *ctx, ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT, &map, &stride); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return GL_TRUE; /* don't bother trying the slow path */ + } + dstStride = _mesa_image_row_stride(packing, width, GL_DEPTH_COMPONENT, type); dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height, GL_DEPTH_COMPONENT, type, 0, 0); @@ -126,6 +131,10 @@ read_depth_pixels( struct gl_context *ctx, ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT, &map, &stride); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return; + } /* General case (slower) */ for (j = 0; j < height; j++, y++) { @@ -165,6 +174,10 @@ read_stencil_pixels( struct gl_context *ctx, ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT, &map, &stride); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return; + } /* process image row by row */ for (j = 0; j < height; j++) { @@ -211,6 +224,10 @@ fast_read_rgba_pixels_memcpy( struct gl_context *ctx, ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT, &map, &stride); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return GL_TRUE; /* don't bother trying the slow path */ + } texelBytes = _mesa_get_format_bytes(rb->Format); for (j = 0; j < height; j++) { @@ -248,6 +265,10 @@ slow_read_rgba_pixels( struct gl_context *ctx, ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT, &map, &stride); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return; + } for (j = 0; j < height; j++) { if (_mesa_is_integer_format(format)) { @@ -325,6 +346,10 @@ fast_read_depth_stencil_pixels(struct gl_context *ctx, ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT, &map, &stride); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return GL_TRUE; /* don't bother trying the slow path */ + } for (i = 0; i < height; i++) { _mesa_unpack_uint_24_8_depth_stencil_row(rb->Format, width, @@ -361,8 +386,18 @@ fast_read_depth_stencil_pixels_separate(struct gl_context *ctx, ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height, GL_MAP_READ_BIT, &depthMap, &depthStride); + if (!depthMap) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return GL_TRUE; /* don't bother trying the slow path */ + } + ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, GL_MAP_READ_BIT, &stencilMap, &stencilStride); + if (!stencilMap) { + ctx->Driver.UnmapRenderbuffer(ctx, depthRb); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return GL_TRUE; /* don't bother trying the slow path */ + } for (j = 0; j < height; j++) { GLubyte stencilVals[MAX_WIDTH]; @@ -405,10 +440,20 @@ slow_read_depth_stencil_pixels_separate(struct gl_context *ctx, */ ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height, GL_MAP_READ_BIT, &depthMap, &depthStride); + if (!depthMap) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return; + } + if (stencilRb != depthRb) { ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, GL_MAP_READ_BIT, &stencilMap, &stencilStride); + if (!stencilMap) { + ctx->Driver.UnmapRenderbuffer(ctx, depthRb); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return; + } } else { stencilMap = depthMap; |