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authorIan Romanick <[email protected]>2010-10-05 16:38:47 -0700
committerIan Romanick <[email protected]>2010-10-08 14:21:22 -0700
commite24d35a5b59ca1e75b69a32db6294787378a963f (patch)
tree3034d32835376465fe27a89b5fe46e9b69d6d285 /src
parent5ff4cfb788291ef7c8d6412d65aee708b41bac86 (diff)
glsl: Wrap ast_type_qualifier contents in a struct in a union
This will ease adding non-bit fields in the near future.
Diffstat (limited to 'src')
-rw-r--r--src/glsl/ast.h39
-rw-r--r--src/glsl/ast_to_hir.cpp63
-rw-r--r--src/glsl/ast_type.cpp6
-rw-r--r--src/glsl/glsl_parser.ypp77
-rw-r--r--src/glsl/glsl_parser_extras.cpp24
5 files changed, 109 insertions, 100 deletions
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index d7bf90925cc..5fa932ec806 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -324,23 +324,28 @@ enum {
};
struct ast_type_qualifier {
- unsigned invariant:1;
- unsigned constant:1;
- unsigned attribute:1;
- unsigned varying:1;
- unsigned in:1;
- unsigned out:1;
- unsigned centroid:1;
- unsigned uniform:1;
- unsigned smooth:1;
- unsigned flat:1;
- unsigned noperspective:1;
-
- /** \name Layout qualifiers for GL_ARB_fragment_coord_conventions */
- /*@{*/
- unsigned origin_upper_left:1;
- unsigned pixel_center_integer:1;
- /*@}*/
+ union {
+ struct {
+ unsigned invariant:1;
+ unsigned constant:1;
+ unsigned attribute:1;
+ unsigned varying:1;
+ unsigned in:1;
+ unsigned out:1;
+ unsigned centroid:1;
+ unsigned uniform:1;
+ unsigned smooth:1;
+ unsigned flat:1;
+ unsigned noperspective:1;
+
+ /** \name Layout qualifiers for GL_ARB_fragment_coord_conventions */
+ /*@{*/
+ unsigned origin_upper_left:1;
+ unsigned pixel_center_integer:1;
+ /*@}*/
+ } q;
+ unsigned i;
+ } flags;
};
class ast_struct_specifier : public ast_node {
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 0cbb4315ac0..fb25dc166a3 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -1552,18 +1552,19 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
struct _mesa_glsl_parse_state *state,
YYLTYPE *loc)
{
- if (qual->invariant)
+ if (qual->flags.q.invariant)
var->invariant = 1;
/* FINISHME: Mark 'in' variables at global scope as read-only. */
- if (qual->constant || qual->attribute || qual->uniform
- || (qual->varying && (state->target == fragment_shader)))
+ if (qual->flags.q.constant || qual->flags.q.attribute
+ || qual->flags.q.uniform
+ || (qual->flags.q.varying && (state->target == fragment_shader)))
var->read_only = 1;
- if (qual->centroid)
+ if (qual->flags.q.centroid)
var->centroid = 1;
- if (qual->attribute && state->target != vertex_shader) {
+ if (qual->flags.q.attribute && state->target != vertex_shader) {
var->type = glsl_type::error_type;
_mesa_glsl_error(loc, state,
"`attribute' variables may not be declared in the "
@@ -1577,7 +1578,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
* float, vec2, vec3, vec4, mat2, mat3, and mat4, or arrays of
* these."
*/
- if (qual->varying) {
+ if (qual->flags.q.varying) {
const glsl_type *non_array_type;
if (var->type && var->type->is_array())
@@ -1595,28 +1596,29 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
/* If there is no qualifier that changes the mode of the variable, leave
* the setting alone.
*/
- if (qual->in && qual->out)
+ if (qual->flags.q.in && qual->flags.q.out)
var->mode = ir_var_inout;
- else if (qual->attribute || qual->in
- || (qual->varying && (state->target == fragment_shader)))
+ else if (qual->flags.q.attribute || qual->flags.q.in
+ || (qual->flags.q.varying && (state->target == fragment_shader)))
var->mode = ir_var_in;
- else if (qual->out || (qual->varying && (state->target == vertex_shader)))
+ else if (qual->flags.q.out
+ || (qual->flags.q.varying && (state->target == vertex_shader)))
var->mode = ir_var_out;
- else if (qual->uniform)
+ else if (qual->flags.q.uniform)
var->mode = ir_var_uniform;
- if (qual->flat)
+ if (qual->flags.q.flat)
var->interpolation = ir_var_flat;
- else if (qual->noperspective)
+ else if (qual->flags.q.noperspective)
var->interpolation = ir_var_noperspective;
else
var->interpolation = ir_var_smooth;
- var->pixel_center_integer = qual->pixel_center_integer;
- var->origin_upper_left = qual->origin_upper_left;
- if ((qual->origin_upper_left || qual->pixel_center_integer)
+ var->pixel_center_integer = qual->flags.q.pixel_center_integer;
+ var->origin_upper_left = qual->flags.q.origin_upper_left;
+ if ((qual->flags.q.origin_upper_left || qual->flags.q.pixel_center_integer)
&& (strcmp(var->name, "gl_FragCoord") != 0)) {
- const char *const qual_string = (qual->origin_upper_left)
+ const char *const qual_string = (qual->flags.q.origin_upper_left)
? "origin_upper_left" : "pixel_center_integer";
_mesa_glsl_error(loc, state,
@@ -1754,13 +1756,13 @@ ast_declarator_list::hir(exec_list *instructions,
* This is relaxed in GLSL 1.30.
*/
if (state->language_version < 120) {
- if (this->type->qualifier.out) {
+ if (this->type->qualifier.flags.q.out) {
_mesa_glsl_error(& loc, state,
"`out' qualifier in declaration of `%s' "
"only valid for function parameters in GLSL 1.10.",
decl->identifier);
}
- if (this->type->qualifier.in) {
+ if (this->type->qualifier.flags.q.in) {
_mesa_glsl_error(& loc, state,
"`in' qualifier in declaration of `%s' "
"only valid for function parameters in GLSL 1.10.",
@@ -1772,7 +1774,7 @@ ast_declarator_list::hir(exec_list *instructions,
apply_type_qualifier_to_variable(& this->type->qualifier, var, state,
& loc);
- if (this->type->qualifier.invariant) {
+ if (this->type->qualifier.flags.q.invariant) {
if ((state->target == vertex_shader) && !(var->mode == ir_var_out ||
var->mode == ir_var_inout)) {
/* FINISHME: Note that this doesn't work for invariant on
@@ -1799,16 +1801,16 @@ ast_declarator_list::hir(exec_list *instructions,
/* There is no need to check for 'inout' here because the parser will
* only allow that in function parameter lists.
*/
- if (this->type->qualifier.attribute) {
+ if (this->type->qualifier.flags.q.attribute) {
mode = "attribute";
- } else if (this->type->qualifier.uniform) {
+ } else if (this->type->qualifier.flags.q.uniform) {
mode = "uniform";
- } else if (this->type->qualifier.varying) {
+ } else if (this->type->qualifier.flags.q.varying) {
mode = "varying";
- } else if (this->type->qualifier.in) {
+ } else if (this->type->qualifier.flags.q.in) {
mode = "in";
extra = " or in function parameter list";
- } else if (this->type->qualifier.out) {
+ } else if (this->type->qualifier.flags.q.out) {
mode = "out";
extra = " or in function parameter list";
}
@@ -1914,7 +1916,8 @@ ast_declarator_list::hir(exec_list *instructions,
/* Calculate the constant value if this is a const or uniform
* declaration.
*/
- if (this->type->qualifier.constant || this->type->qualifier.uniform) {
+ if (this->type->qualifier.flags.q.constant
+ || this->type->qualifier.flags.q.uniform) {
ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs);
if (new_rhs != NULL) {
rhs = new_rhs;
@@ -1924,7 +1927,7 @@ ast_declarator_list::hir(exec_list *instructions,
_mesa_glsl_error(& initializer_loc, state,
"initializer of %s variable `%s' must be a "
"constant expression",
- (this->type->qualifier.constant)
+ (this->type->qualifier.flags.q.constant)
? "const" : "uniform",
decl->identifier);
if (var->type->is_numeric()) {
@@ -1949,12 +1952,12 @@ ast_declarator_list::hir(exec_list *instructions,
if (rhs && !rhs->type->is_error()) {
bool temp = var->read_only;
- if (this->type->qualifier.constant)
+ if (this->type->qualifier.flags.q.constant)
var->read_only = false;
/* Never emit code to initialize a uniform.
*/
- if (!this->type->qualifier.uniform)
+ if (!this->type->qualifier.flags.q.uniform)
result = do_assignment(&initializer_instructions, state,
lhs, rhs,
this->get_location());
@@ -1968,7 +1971,7 @@ ast_declarator_list::hir(exec_list *instructions,
* its declaration, so they must be initialized when
* declared."
*/
- if (this->type->qualifier.constant && decl->initializer == NULL) {
+ if (this->type->qualifier.flags.q.constant && decl->initializer == NULL) {
_mesa_glsl_error(& loc, state,
"const declaration of `%s' must be initialized");
}
diff --git a/src/glsl/ast_type.cpp b/src/glsl/ast_type.cpp
index 9a957044e7a..b7488cf6e90 100644
--- a/src/glsl/ast_type.cpp
+++ b/src/glsl/ast_type.cpp
@@ -114,9 +114,5 @@ ast_type_specifier::ast_type_specifier(int specifier)
bool
ast_fully_specified_type::has_qualifiers() const
{
- return qualifier.invariant || qualifier.constant || qualifier.attribute
- || qualifier.varying || qualifier.in
- || qualifier.out || qualifier.centroid
- || qualifier.uniform || qualifier.smooth
- || qualifier.flat || qualifier.noperspective;
+ return this->qualifier.flags.i != 0;
}
diff --git a/src/glsl/glsl_parser.ypp b/src/glsl/glsl_parser.ypp
index be763ed9f03..16d39dc565e 100644
--- a/src/glsl/glsl_parser.ypp
+++ b/src/glsl/glsl_parser.ypp
@@ -54,10 +54,7 @@
float real;
char *identifier;
- union {
- struct ast_type_qualifier q;
- unsigned i;
- } type_qualifier;
+ struct ast_type_qualifier type_qualifier;
ast_node *node;
ast_type_specifier *type_specifier;
@@ -760,25 +757,25 @@ parameter_declarator:
parameter_declaration:
parameter_type_qualifier parameter_qualifier parameter_declarator
{
- $1.i |= $2.i;
+ $1.flags.i |= $2.flags.i;
$$ = $3;
- $$->type->qualifier = $1.q;
+ $$->type->qualifier = $1;
}
| parameter_qualifier parameter_declarator
{
$$ = $2;
- $$->type->qualifier = $1.q;
+ $$->type->qualifier = $1;
}
| parameter_type_qualifier parameter_qualifier parameter_type_specifier
{
void *ctx = state;
- $1.i |= $2.i;
+ $1.flags.i |= $2.flags.i;
$$ = new(ctx) ast_parameter_declarator();
$$->set_location(yylloc);
$$->type = new(ctx) ast_fully_specified_type();
- $$->type->qualifier = $1.q;
+ $$->type->qualifier = $1;
$$->type->specifier = $3;
}
| parameter_qualifier parameter_type_specifier
@@ -787,7 +784,7 @@ parameter_declaration:
$$ = new(ctx) ast_parameter_declarator();
$$->set_location(yylloc);
$$->type = new(ctx) ast_fully_specified_type();
- $$->type->qualifier = $1.q;
+ $$->type->qualifier = $1;
$$->type->specifier = $2;
}
;
@@ -800,17 +797,18 @@ parameter_qualifier:
| IN_TOK
{
memset(& $$, 0, sizeof($$));
- $$.q.in = 1;
+ $$.flags.q.in = 1;
}
| OUT_TOK
{
memset(& $$, 0, sizeof($$));
- $$.q.out = 1;
+ $$.flags.q.out = 1;
}
| INOUT_TOK
{
memset(& $$, 0, sizeof($$));
- $$.q.in = 1; $$.q.out = 1;
+ $$.flags.q.in = 1;
+ $$.flags.q.out = 1;
}
;
@@ -969,7 +967,7 @@ fully_specified_type:
void *ctx = state;
$$ = new(ctx) ast_fully_specified_type();
$$->set_location(yylloc);
- $$->qualifier = $1.q;
+ $$->qualifier = $1;
$$->specifier = $2;
}
;
@@ -985,7 +983,10 @@ layout_qualifier_id_list:
layout_qualifier_id
| layout_qualifier_id_list ',' layout_qualifier_id
{
- $$.i = $1.i | $3.i;
+ /* FINISHME: Should check for conflicting / duplicate flags here.
+ */
+ $$ = $1;
+ $$.flags.i |= $3.flags.i;
}
;
@@ -999,10 +1000,10 @@ layout_qualifier_id:
if (state->ARB_fragment_coord_conventions_enable) {
if (strcmp($1, "origin_upper_left") == 0) {
got_one = true;
- $$.q.origin_upper_left = 1;
+ $$.flags.q.origin_upper_left = 1;
} else if (strcmp($1, "pixel_center_integer") == 0) {
got_one = true;
- $$.q.pixel_center_integer = 1;
+ $$.flags.q.pixel_center_integer = 1;
}
}
@@ -1025,17 +1026,17 @@ interpolation_qualifier:
SMOOTH
{
memset(& $$, 0, sizeof($$));
- $$.q.smooth = 1;
+ $$.flags.q.smooth = 1;
}
| FLAT
{
memset(& $$, 0, sizeof($$));
- $$.q.flat = 1;
+ $$.flags.q.flat = 1;
}
| NOPERSPECTIVE
{
memset(& $$, 0, sizeof($$));
- $$.q.noperspective = 1;
+ $$.flags.q.noperspective = 1;
}
;
@@ -1043,7 +1044,7 @@ parameter_type_qualifier:
CONST_TOK
{
memset(& $$, 0, sizeof($$));
- $$.q.constant = 1;
+ $$.flags.q.constant = 1;
}
;
@@ -1052,27 +1053,30 @@ type_qualifier:
| layout_qualifier
| layout_qualifier storage_qualifier
{
- $$.i = $1.i | $2.i;
+ $$ = $1;
+ $$.flags.i |= $2.flags.i;
}
| interpolation_qualifier
| interpolation_qualifier storage_qualifier
{
- $$.i = $1.i | $2.i;
+ $$ = $1;
+ $$.flags.i |= $2.flags.i;
}
| INVARIANT storage_qualifier
{
$$ = $2;
- $$.q.invariant = 1;
+ $$.flags.q.invariant = 1;
}
| INVARIANT interpolation_qualifier storage_qualifier
{
- $$.i = $2.i | $3.i;
- $$.q.invariant = 1;
+ $$ = $2;
+ $$.flags.i |= $3.flags.i;
+ $$.flags.q.invariant = 1;
}
| INVARIANT
{
memset(& $$, 0, sizeof($$));
- $$.q.invariant = 1;
+ $$.flags.q.invariant = 1;
}
;
@@ -1080,47 +1084,48 @@ storage_qualifier:
CONST_TOK
{
memset(& $$, 0, sizeof($$));
- $$.q.constant = 1;
+ $$.flags.q.constant = 1;
}
| ATTRIBUTE
{
memset(& $$, 0, sizeof($$));
- $$.q.attribute = 1;
+ $$.flags.q.attribute = 1;
}
| VARYING
{
memset(& $$, 0, sizeof($$));
- $$.q.varying = 1;
+ $$.flags.q.varying = 1;
}
| CENTROID VARYING
{
memset(& $$, 0, sizeof($$));
- $$.q.centroid = 1; $$.q.varying = 1;
+ $$.flags.q.centroid = 1;
+ $$.flags.q.varying = 1;
}
| IN_TOK
{
memset(& $$, 0, sizeof($$));
- $$.q.in = 1;
+ $$.flags.q.in = 1;
}
| OUT_TOK
{
memset(& $$, 0, sizeof($$));
- $$.q.out = 1;
+ $$.flags.q.out = 1;
}
| CENTROID IN_TOK
{
memset(& $$, 0, sizeof($$));
- $$.q.centroid = 1; $$.q.in = 1;
+ $$.flags.q.centroid = 1; $$.flags.q.in = 1;
}
| CENTROID OUT_TOK
{
memset(& $$, 0, sizeof($$));
- $$.q.centroid = 1; $$.q.out = 1;
+ $$.flags.q.centroid = 1; $$.flags.q.out = 1;
}
| UNIFORM
{
memset(& $$, 0, sizeof($$));
- $$.q.uniform = 1;
+ $$.flags.q.uniform = 1;
}
;
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 33ea664bcd8..26e0721cede 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -219,37 +219,37 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
void
_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
{
- if (q->constant)
+ if (q->flags.q.constant)
printf("const ");
- if (q->invariant)
+ if (q->flags.q.invariant)
printf("invariant ");
- if (q->attribute)
+ if (q->flags.q.attribute)
printf("attribute ");
- if (q->varying)
+ if (q->flags.q.varying)
printf("varying ");
- if (q->in && q->out)
+ if (q->flags.q.in && q->flags.q.out)
printf("inout ");
else {
- if (q->in)
+ if (q->flags.q.in)
printf("in ");
- if (q->out)
+ if (q->flags.q.out)
printf("out ");
}
- if (q->centroid)
+ if (q->flags.q.centroid)
printf("centroid ");
- if (q->uniform)
+ if (q->flags.q.uniform)
printf("uniform ");
- if (q->smooth)
+ if (q->flags.q.smooth)
printf("smooth ");
- if (q->flat)
+ if (q->flags.q.flat)
printf("flat ");
- if (q->noperspective)
+ if (q->flags.q.noperspective)
printf("noperspective ");
}