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authorTopi Pohjolainen <[email protected]>2015-12-10 16:03:03 +0200
committerTopi Pohjolainen <[email protected]>2016-02-16 08:52:24 +0200
commitdd37b6aaa9829564387cd3ae9fc42c1250a78082 (patch)
tree4b2d283c9887b99b483e554e0919f4c9abf386dc /src
parent2bd58790e2e2015cbf5033786cc16e4e4849ef21 (diff)
i965/gen9: Refactor msrt mcs initialization
This will be re-used to initialize auxiliary buffers in lossless compression case. Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c36
1 files changed, 22 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 6c6fbef0167..a0722682417 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -1449,6 +1449,27 @@ intel_miptree_copy_teximage(struct brw_context *brw,
intel_obj->needs_validate = true;
}
+static void
+intel_miptree_init_mcs(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ int init_value)
+{
+ /* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
+ *
+ * When MCS buffer is enabled and bound to MSRT, it is required that it
+ * is cleared prior to any rendering.
+ *
+ * Since we don't use the MCS buffer for any purpose other than rendering,
+ * it makes sense to just clear it immediately upon allocation.
+ *
+ * Note: the clear value for MCS buffers is all 1's, so we memset to 0xff.
+ */
+ void *data = intel_miptree_map_raw(brw, mt->mcs_mt);
+ memset(data, init_value, mt->mcs_mt->total_height * mt->mcs_mt->pitch);
+ intel_miptree_unmap_raw(mt->mcs_mt);
+ mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_CLEAR;
+}
+
static bool
intel_miptree_alloc_mcs(struct brw_context *brw,
struct intel_mipmap_tree *mt,
@@ -1505,20 +1526,7 @@ intel_miptree_alloc_mcs(struct brw_context *brw,
0 /* num_samples */,
mcs_flags);
- /* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
- *
- * When MCS buffer is enabled and bound to MSRT, it is required that it
- * is cleared prior to any rendering.
- *
- * Since we don't use the MCS buffer for any purpose other than rendering,
- * it makes sense to just clear it immediately upon allocation.
- *
- * Note: the clear value for MCS buffers is all 1's, so we memset to 0xff.
- */
- void *data = intel_miptree_map_raw(brw, mt->mcs_mt);
- memset(data, 0xff, mt->mcs_mt->total_height * mt->mcs_mt->pitch);
- intel_miptree_unmap_raw(mt->mcs_mt);
- mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_CLEAR;
+ intel_miptree_init_mcs(brw, mt, 0xFF);
return mt->mcs_mt;
}