diff options
author | Eric Anholt <[email protected]> | 2014-08-02 20:44:39 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-08-11 14:45:31 -0700 |
commit | aaff32ded0ef0e6b15af883831cc3ccb7b16efc4 (patch) | |
tree | 659459622c44fa77c2a47e2ca99de431d07c2fdd /src | |
parent | 9f24e4e6ed1d5b6a6ea3358c51fe4fccfc860174 (diff) |
vc4: Fix the shader record size for extended strides.
It turns out they aren't packed when attributes are missing, according to
both docs and simulation.
v2: Drop unused variable.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_simulator_validate.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_simulator_validate.c b/src/gallium/drivers/vc4/vc4_simulator_validate.c index 2996779e89b..0fbe0b19cfc 100644 --- a/src/gallium/drivers/vc4/vc4_simulator_validate.c +++ b/src/gallium/drivers/vc4/vc4_simulator_validate.c @@ -94,7 +94,10 @@ gl_shader_rec_size(uint32_t pointer_bits) if (attribute_count == 0) attribute_count = 8; - return 36 + attribute_count * (extended ? 12 : 8); + if (extended) + return 100 + attribute_count * 4; + else + return 36 + attribute_count * 8; } static bool |