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authorBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>2016-03-19 13:54:55 +0100
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>2016-04-19 18:10:31 +0200
commit85fd7817eef4639ad69ad27807827f335f8b3ed0 (patch)
tree1f31611ec82edd3eaad74bab6931dda2cfc855ed /src
parentda88c2a8e85350875aa60ef9cd2442666b2109ec (diff)
radeonsi: update shader count for compute shaders
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/radeonsi/si_state.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index a0ae72e5f0b..edc03fbc027 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -30,7 +30,8 @@
#include "si_pm4.h"
#include "radeon/r600_pipe_common.h"
-#define SI_NUM_SHADERS (PIPE_SHADER_TESS_EVAL+1)
+#define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1)
+#define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1)
#define SI_MAX_ATTRIBS 16
struct si_screen;