diff options
author | Marek Olšák <[email protected]> | 2012-04-16 05:55:08 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-04-19 14:47:21 +0200 |
commit | 81afdd20f3f574ce29559d8ad77df5c77652009e (patch) | |
tree | db3c2c3955f885a03fcafdca172614d147426e23 /src | |
parent | fb4a34e60eb4c1bdc7b0fdcd98d1bf3038c354e8 (diff) |
vbo: don't check twice whether it's valid to render
It's already done in _mesa_validate_Draw* and it's not needed to do it again
unless I am missing something.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 2e324a2ca0c..30a954a813d 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -644,10 +644,6 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) FLUSH_CURRENT( ctx, 0 ); - if (!_mesa_valid_to_render(ctx, "glDrawArrays")) { - return; - } - if (0) check_draw_arrays_data(ctx, start, count); @@ -677,10 +673,6 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, FLUSH_CURRENT( ctx, 0 ); - if (!_mesa_valid_to_render(ctx, "glDrawArraysInstanced")) { - return; - } - if (0) check_draw_arrays_data(ctx, start, count); @@ -770,10 +762,6 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, FLUSH_CURRENT( ctx, 0 ); - if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) { - return; - } - vbo_bind_arrays(ctx); ib.count = count; @@ -1050,10 +1038,6 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, FLUSH_CURRENT( ctx, 0 ); - if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) { - return; - } - prim = calloc(1, primcount * sizeof(*prim)); if (prim == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements"); @@ -1247,10 +1231,6 @@ vbo_exec_DrawTransformFeedback(GLenum mode, GLuint name) FLUSH_CURRENT(ctx, 0); - if (!_mesa_valid_to_render(ctx, "glDrawTransformFeedback")) { - return; - } - vbo_draw_transform_feedback(ctx, mode, obj, 1); } |