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authorMarek Olšák <[email protected]>2012-04-16 05:55:08 +0200
committerMarek Olšák <[email protected]>2012-04-19 14:47:21 +0200
commit81afdd20f3f574ce29559d8ad77df5c77652009e (patch)
treedb3c2c3955f885a03fcafdca172614d147426e23 /src
parentfb4a34e60eb4c1bdc7b0fdcd98d1bf3038c354e8 (diff)
vbo: don't check twice whether it's valid to render
It's already done in _mesa_validate_Draw* and it's not needed to do it again unless I am missing something. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/vbo/vbo_exec_array.c20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 2e324a2ca0c..30a954a813d 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -644,10 +644,6 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
FLUSH_CURRENT( ctx, 0 );
- if (!_mesa_valid_to_render(ctx, "glDrawArrays")) {
- return;
- }
-
if (0)
check_draw_arrays_data(ctx, start, count);
@@ -677,10 +673,6 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
FLUSH_CURRENT( ctx, 0 );
- if (!_mesa_valid_to_render(ctx, "glDrawArraysInstanced")) {
- return;
- }
-
if (0)
check_draw_arrays_data(ctx, start, count);
@@ -770,10 +762,6 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
FLUSH_CURRENT( ctx, 0 );
- if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) {
- return;
- }
-
vbo_bind_arrays(ctx);
ib.count = count;
@@ -1050,10 +1038,6 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
FLUSH_CURRENT( ctx, 0 );
- if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) {
- return;
- }
-
prim = calloc(1, primcount * sizeof(*prim));
if (prim == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements");
@@ -1247,10 +1231,6 @@ vbo_exec_DrawTransformFeedback(GLenum mode, GLuint name)
FLUSH_CURRENT(ctx, 0);
- if (!_mesa_valid_to_render(ctx, "glDrawTransformFeedback")) {
- return;
- }
-
vbo_draw_transform_feedback(ctx, mode, obj, 1);
}