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authorChris Forbes <[email protected]>2013-09-30 20:43:21 +1300
committerChris Forbes <[email protected]>2013-10-02 18:31:24 +1300
commit72edba16592e6b1589f2db410b9ab2939e196a07 (patch)
tree20728e34335a255253aeaa09bb12506b3a76bd5a /src
parentef8cc3e51f7c9c6134a76e299908c74e02800ae3 (diff)
i965/blorp: Use passed in framebuffer rather than ctx->DrawBuffer
We have the destination framebuffer object passed in; there's no need to go digging around in the context. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp_clear.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
index f26f39de0fc..4ff776fff70 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
@@ -451,16 +451,16 @@ brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
* see if any require fallback, and fall back for all if any of them need
* to.
*/
- for (unsigned buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf];
+ for (unsigned buf = 0; buf < fb->_NumColorDrawBuffers; buf++) {
+ struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
if (irb && irb->mt->msaa_layout != INTEL_MSAA_LAYOUT_NONE)
return false;
}
- for (unsigned buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf];
+ for (unsigned buf = 0; buf < fb->_NumColorDrawBuffers; buf++) {
+ struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
/* If this is an ES2 context or GL_ARB_ES2_compatibility is supported,