diff options
author | Paul Berry <[email protected]> | 2013-11-12 17:16:25 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-11-19 09:48:48 -0800 |
commit | 6b40dd17cf844b9cc8d6b1a816d4e93cbf6decef (patch) | |
tree | 99f4d1a252f62b179d7b0a443acdf34649189e94 /src | |
parent | 60b1a118e123493624324ae191d05870e95968f3 (diff) |
i965/gen7: Prefer vertical alignment of 4 when possible.
Gen6+ allows for color buffers to use a vertical alignment of either 4
or 2. Previously we defaulted to 2. This may have caused problems on
Gen7 because Y-tiled render targets are not allowed to use a vertical
alignment of 2.
This patch changes the vertical alignment to 4 on Gen7, except for the
few formats where a vertical alignment of 2 is required.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_tex_layout.c | 25 |
1 files changed, 22 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index d05dbeb0201..2c81eed741f 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -105,11 +105,11 @@ intel_vertical_texture_alignment_unit(struct brw_context *brw, * | Depth Buffer | 2 | 2 | 2 | 4 | 4 | * | Separate Stencil Buffer | N/A | N/A | N/A | 4 | 8 | * | Multisampled (4x or 8x) render target | N/A | N/A | N/A | 4 | 4 | - * | All Others | 2 | 2 | 2 | 2 | 2 | + * | All Others | 2 | 2 | 2 | * | * | * +----------------------------------------------------------------------+ * - * On SNB+, non-special cases can be overridden by setting the SURFACE_STATE - * "Surface Vertical Alignment" field to VALIGN_2 or VALIGN_4. + * Where "*" means either VALIGN_2 or VALIGN_4 depending on the setting of + * the SURFACE_STATE "Surface Vertical Alignment" field. */ if (_mesa_is_format_compressed(format)) return 4; @@ -128,6 +128,25 @@ intel_vertical_texture_alignment_unit(struct brw_context *brw, return 4; } + if (brw->gen == 7) { + /* On Gen7, we prefer a vertical alignment of 4 when possible, because + * that allows Y tiled render targets. + * + * From the Ivy Bridge PRM, Vol4 Part1 2.12.2.1 (SURFACE_STATE for most + * messages), on p64, under the heading "Surface Vertical Alignment": + * + * Value of 1 [VALIGN_4] is not supported for format YCRCB_NORMAL + * (0x182), YCRCB_SWAPUVY (0x183), YCRCB_SWAPUV (0x18f), YCRCB_SWAPY + * (0x190) + * + * VALIGN_4 is not supported for surface format R32G32B32_FLOAT. + */ + if (base_format == GL_YCBCR_MESA || format == MESA_FORMAT_RGB_FLOAT32) + return 2; + + return 4; + } + return 2; } |