diff options
author | Kenneth Graunke <[email protected]> | 2016-03-29 11:31:10 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-04-01 21:58:25 -0700 |
commit | 356c99b4e79631e195058a2796eba0cdfc1d7a29 (patch) | |
tree | 21506ba644115755b5d4c21bf30a1de1df3c86c0 /src | |
parent | 2c5afe1fa98d01eb90577c8dbe785fc408f8608f (diff) |
glsl: Pass stage to add_interface_variables().
add_interface_variables is supposed to add variables from either the
first or last stage of a linked shader. But it has no way of knowing
the stage it's being asked to process, which makes it impossible to
produce correct stagerefs.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index cd096bafd0a..52df52c244e 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -3519,8 +3519,10 @@ create_shader_variable(struct gl_shader_program *shProg, const ir_variable *in) static bool add_interface_variables(struct gl_shader_program *shProg, - exec_list *ir, GLenum programInterface) + unsigned stage, GLenum programInterface) { + exec_list *ir = shProg->_LinkedShaders[stage]->ir; + foreach_in_list(ir_instruction, node, ir) { ir_variable *var = node->as_variable(); uint8_t mask = 0; @@ -3893,12 +3895,10 @@ build_program_resource_list(struct gl_context *ctx, return; /* Add inputs and outputs to the resource list. */ - if (!add_interface_variables(shProg, shProg->_LinkedShaders[input_stage]->ir, - GL_PROGRAM_INPUT)) + if (!add_interface_variables(shProg, input_stage, GL_PROGRAM_INPUT)) return; - if (!add_interface_variables(shProg, shProg->_LinkedShaders[output_stage]->ir, - GL_PROGRAM_OUTPUT)) + if (!add_interface_variables(shProg, output_stage, GL_PROGRAM_OUTPUT)) return; /* Add transform feedback varyings. */ |