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authorEduardo Lima Mitev <[email protected]>2017-10-19 13:28:35 +0200
committerAlejandro PiƱeiro <[email protected]>2018-06-21 14:25:05 +0200
commitf1ab16cf179b605882c927a5be2f01daca703a47 (patch)
treee74d77117940585571ac4db65085bf1f3e965837 /src
parent2b8765b824cbbdcbbc51033c7ac7a1c3af264244 (diff)
nir/types: Add a glsl_get_component_slots() utility
It is basically a wrapper around glsl_type::component_slots(). Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/nir_types.cpp6
-rw-r--r--src/compiler/nir_types.h1
2 files changed, 7 insertions, 0 deletions
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index 78b66803f08..51ca797497e 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -124,6 +124,12 @@ glsl_count_attribute_slots(const struct glsl_type *type,
return type->count_attribute_slots(is_vertex_input);
}
+unsigned
+glsl_get_component_slots(const struct glsl_type *type)
+{
+ return type->component_slots();
+}
+
const char *
glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
{
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index 5b441af1486..9c81980042f 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -73,6 +73,7 @@ unsigned glsl_get_aoa_size(const struct glsl_type *type);
unsigned glsl_count_attribute_slots(const struct glsl_type *type,
bool is_vertex_input);
+unsigned glsl_get_component_slots(const struct glsl_type *type);
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
unsigned index);