diff options
author | Brian Paul <[email protected]> | 2019-09-10 23:51:23 -0600 |
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committer | Brian Paul <[email protected]> | 2019-09-11 09:38:07 -0600 |
commit | d714415208fb9e2fcdba3432318035f9fa8f71d1 (patch) | |
tree | f8d277dfb391e014ccd97cabe10beebb4b509669 /src | |
parent | 52cf2d05a743a4cb2a5a8e1a35f2f0309999a839 (diff) |
st/nir: fix illegal designated initializer in st_glsl_to_nir.cpp
IIRC, designated initializers are not legal C++.
Fixes the MSVC build.
Fixes: 83fd1e58 ("glsl/nir: Add and use a gl_nir_link() function")
Reviewed-by: Neha Bhende <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_nir.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index 280a7782170..d6a02642447 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -688,7 +688,7 @@ st_link_nir(struct gl_context *ctx, */ if (shader_program->data->spirv) { static const gl_nir_linker_options opts = { - .fill_parameters = true, + true /*fill_parameters */ }; if (!gl_nir_link(ctx, shader_program, &opts)) return GL_FALSE; |